From d3fd7ba8af15bead2f770d68a893449adeb11397 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 20 Jan 2004 02:49:27 +0000 Subject: Before calling _mesa_create_context(), initialize a dd_function_table struct by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. --- src/mesa/drivers/dri/r128/r128_dd.c | 23 +++++++++++------------ 1 file changed, 11 insertions(+), 12 deletions(-) (limited to 'src/mesa/drivers/dri/r128/r128_dd.c') diff --git a/src/mesa/drivers/dri/r128/r128_dd.c b/src/mesa/drivers/dri/r128/r128_dd.c index b64c26b4bd..ce2e7f7d70 100644 --- a/src/mesa/drivers/dri/r128/r128_dd.c +++ b/src/mesa/drivers/dri/r128/r128_dd.c @@ -48,7 +48,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* Return the width and height of the current color buffer. */ -static void r128DDGetBufferSize( GLframebuffer *buffer, +static void r128GetBufferSize( GLframebuffer *buffer, GLuint *width, GLuint *height ) { GET_CURRENT_CONTEXT(ctx); @@ -62,7 +62,7 @@ static void r128DDGetBufferSize( GLframebuffer *buffer, /* Return various strings for glGetString(). */ -static const GLubyte *r128DDGetString( GLcontext *ctx, GLenum name ) +static const GLubyte *r128GetString( GLcontext *ctx, GLenum name ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); static char buffer[128]; @@ -100,7 +100,7 @@ static const GLubyte *r128DDGetString( GLcontext *ctx, GLenum name ) * hardware. All commands that are normally sent to the ring are * already considered `flushed'. */ -static void r128DDFlush( GLcontext *ctx ) +static void r128Flush( GLcontext *ctx ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); @@ -121,7 +121,7 @@ static void r128DDFlush( GLcontext *ctx ) /* Make sure all commands have been sent to the hardware and have * completed processing. */ -static void r128DDFinish( GLcontext *ctx ) +static void r128Finish( GLcontext *ctx ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); @@ -130,19 +130,18 @@ static void r128DDFinish( GLcontext *ctx ) rmesa->c_drawWaits++; #endif - r128DDFlush( ctx ); + r128Flush( ctx ); r128WaitForIdle( rmesa ); } /* Initialize the driver's misc functions. */ -void r128DDInitDriverFuncs( GLcontext *ctx ) +void r128InitDriverFuncs( struct dd_function_table *functions ) { - ctx->Driver.GetBufferSize = r128DDGetBufferSize; - ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; - ctx->Driver.GetString = r128DDGetString; - ctx->Driver.Finish = r128DDFinish; - ctx->Driver.Flush = r128DDFlush; - ctx->Driver.Error = NULL; + functions->GetBufferSize = r128GetBufferSize; + functions->ResizeBuffers = _swrast_alloc_buffers; + functions->GetString = r128GetString; + functions->Finish = r128Finish; + functions->Flush = r128Flush; } -- cgit v1.2.3