From e4b2356c07d31fbeeabb13b2fb47db703b473080 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 4 May 2005 20:11:35 +0000 Subject: Major check-in of changes for GL_EXT_framebuffer_object extension. Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. --- src/mesa/drivers/dri/r128/r128_screen.c | 49 +++++++++++++++++++++++++++++++++ 1 file changed, 49 insertions(+) (limited to 'src/mesa/drivers/dri/r128/r128_screen.c') diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index 6bef391e96..bd0585b773 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -37,10 +37,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r128_context.h" #include "r128_ioctl.h" +#include "r128_span.h" #include "r128_tris.h" #include "context.h" #include "imports.h" +#include "framebuffer.h" +#include "renderbuffer.h" #include "utils.h" #include "vblank.h" @@ -260,16 +263,62 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + r128ScreenPtr screen = (r128ScreenPtr) driScrnPriv->private; + if (isPixmap) { return GL_FALSE; /* not implemented */ } else { +#if 0 driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer( mesaVis, GL_FALSE, /* software depth buffer? */ mesaVis->stencilBits > 0, mesaVis->accumRedBits > 0, mesaVis->alphaBits > 0 ); +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->frontOffset, screen->frontPitch); + r128SetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->backOffset, screen->backPitch); + r128SetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + screen->depthOffset, screen->depthPitch); + r128SetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + screen->depthOffset, screen->depthPitch); + r128SetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + mesaVis->stencilBits > 0, + mesaVis->accumRedBits > 0, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif return (driDrawPriv->driverPrivate != NULL); } } -- cgit v1.2.3