From 18fa367ac6e035341f5eb86ecc4231124b2921e3 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 27 Jan 2004 16:34:45 +0000 Subject: Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single array, texObj->Image[face][level]. --- src/mesa/drivers/dri/r128/r128_texmem.c | 2 +- src/mesa/drivers/dri/r128/r128_texstate.c | 22 +++++++++++----------- 2 files changed, 12 insertions(+), 12 deletions(-) (limited to 'src/mesa/drivers/dri/r128') diff --git a/src/mesa/drivers/dri/r128/r128_texmem.c b/src/mesa/drivers/dri/r128/r128_texmem.c index 7bffaf4628..63ef0f17b4 100644 --- a/src/mesa/drivers/dri/r128/r128_texmem.c +++ b/src/mesa/drivers/dri/r128/r128_texmem.c @@ -93,7 +93,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t, if ( ( level < 0 ) || ( level > R128_MAX_TEXTURE_LEVELS ) ) return; - image = t->base.tObj->Image[level]; + image = t->base.tObj->Image[0][level]; if ( !image ) return; diff --git a/src/mesa/drivers/dri/r128/r128_texstate.c b/src/mesa/drivers/dri/r128/r128_texstate.c index 3c43eb4528..3965bbdb39 100644 --- a/src/mesa/drivers/dri/r128/r128_texstate.c +++ b/src/mesa/drivers/dri/r128/r128_texstate.c @@ -51,7 +51,7 @@ static void r128SetTexImages( r128ContextPtr rmesa, const struct gl_texture_object *tObj ) { r128TexObjPtr t = (r128TexObjPtr) tObj->DriverData; - struct gl_texture_image *baseImage = tObj->Image[tObj->BaseLevel]; + struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel]; int log2Pitch, log2Height, log2Size, log2MinSize; int totalSize; int i; @@ -96,8 +96,8 @@ static void r128SetTexImages( r128ContextPtr rmesa, firstLevel = t->base.firstLevel; lastLevel = t->base.lastLevel; - log2Pitch = tObj->Image[firstLevel]->WidthLog2; - log2Height = tObj->Image[firstLevel]->HeightLog2; + log2Pitch = tObj->Image[0][firstLevel]->WidthLog2; + log2Height = tObj->Image[0][firstLevel]->HeightLog2; log2Size = MAX2(log2Pitch, log2Height); log2MinSize = log2Size; @@ -106,7 +106,7 @@ static void r128SetTexImages( r128ContextPtr rmesa, for ( i = firstLevel; i <= lastLevel; i++ ) { const struct gl_texture_image *texImage; - texImage = tObj->Image[i]; + texImage = tObj->Image[0][i]; if ( !texImage || !texImage->Data ) { lastLevel = i - 1; break; @@ -115,14 +115,14 @@ static void r128SetTexImages( r128ContextPtr rmesa, log2MinSize = texImage->MaxLog2; t->image[i - firstLevel].offset = totalSize; - t->image[i - firstLevel].width = tObj->Image[i]->Width; - t->image[i - firstLevel].height = tObj->Image[i]->Height; + t->image[i - firstLevel].width = tObj->Image[0][i]->Width; + t->image[i - firstLevel].height = tObj->Image[0][i]->Height; t->base.dirty_images[0] |= (1 << i); - totalSize += (tObj->Image[i]->Height * - tObj->Image[i]->Width * - tObj->Image[i]->TexFormat->TexelBytes); + totalSize += (tObj->Image[0][i]->Height * + tObj->Image[0][i]->Width * + tObj->Image[0][i]->TexFormat->TexelBytes); /* Offsets must be 32-byte aligned for host data blits and tiling */ totalSize = (totalSize + 31) & ~31; @@ -199,7 +199,7 @@ static GLboolean r128UpdateTextureEnv( GLcontext *ctx, int unit ) GLint source = rmesa->tmu_source[unit]; const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[source]; const struct gl_texture_object *tObj = texUnit->_Current; - const GLenum format = tObj->Image[tObj->BaseLevel]->Format; + const GLenum format = tObj->Image[0][tObj->BaseLevel]->Format; GLuint combine; if ( R128_DEBUG & DEBUG_VERBOSE_API ) { @@ -535,7 +535,7 @@ static GLboolean update_tex_common( GLcontext *ctx, int unit ) /* Fallback if there's a texture border */ - if ( tObj->Image[tObj->BaseLevel]->Border > 0 ) { + if ( tObj->Image[0][tObj->BaseLevel]->Border > 0 ) { return GL_FALSE; } -- cgit v1.2.3