From a510bc3ee1a696da120c09ee4ec33dc033f671ac Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 6 Mar 2007 10:07:59 -0700 Subject: Fix/improve framebuffer object reference counting. Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions to be sure reference counting is done correctly. Additional assertions are done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as that's more accurate. --- src/mesa/drivers/dri/r128/r128_screen.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri/r128') diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index 4f1b20aadd..880dee85c2 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -357,7 +357,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { - _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate)); + _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); } -- cgit v1.2.3