From 4932ba28adc2694161ec3fa7964cd76e3742182a Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sat, 26 Feb 2005 05:24:04 +0000 Subject: Add a dri config option to enable the max texture level hack make ycbcr depend on a CHIPSET define .. needs to be filled in though --- src/mesa/drivers/dri/r200/r200_context.c | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) (limited to 'src/mesa/drivers/dri/r200/r200_context.c') diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 25f9d2cb96..bc50f3de68 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -365,6 +365,13 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, 12, GL_FALSE ); + /* adjust max texture size a bit. Hack, but I really want to use larger textures + which will work just fine in 99.999999% of all cases, especially with texture compression... */ + if (driQueryOptionb( &rmesa->optionCache, "texture_level_hack" )) + { + if (ctx->Const.MaxTextureLevels < 12) ctx->Const.MaxTextureLevels += 1; + } + ctx->Const.MaxTextureMaxAnisotropy = 16.0; /* No wide points. @@ -415,9 +422,9 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, _math_matrix_set_identity( &rmesa->tmpmat ); driInitExtensions( ctx, card_extensions, GL_TRUE ); - if (rmesa->r200Screen->chipset & R200_CHIPSET_REAL_R200) { - /* yuv textures only work with r200 chips for unknown reasons, the - others get the bit ordering right but don't actually do YUV-RGB conversion */ + if (!rmesa->r200Screen->chipset & R200_CHIPSET_YCBCR_BROKEN) { + /* yuv textures don't work with some chips - R200 / rv280 okay so far + others get the bit ordering right but don't actually do YUV-RGB conversion */ _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" ); } if (rmesa->glCtx->Mesa_DXTn) { -- cgit v1.2.3