From e41a64591bf1a74465bf0adc7d35c991c4cfb4fe Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Sun, 14 Feb 2010 23:57:46 +0100 Subject: r300/compiler: make the max number of fragment shader temporaries adjustable --- src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c') diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c index cc552aee17..37dafa7710 100644 --- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c @@ -353,7 +353,7 @@ void r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compi } } - if (code->pixsize >= R300_PFS_NUM_TEMP_REGS) + if (code->pixsize >= compiler->max_temp_regs) rc_error(&compiler->Base, "Too many hardware temporaries used.\n"); if (compiler->Base.Error) -- cgit v1.2.3