From f46fd041369a1c2c188cbd65918c900900724d37 Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Wed, 1 Sep 2010 06:14:58 +0200 Subject: r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders --- src/mesa/drivers/dri/r300/compiler/radeon_optimize.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri/r300/compiler/radeon_optimize.c') diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c index 8db521e51b..a9be30706b 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c @@ -410,7 +410,7 @@ static void constant_folding(struct radeon_compiler * c, struct rc_instruction * newswz = RC_SWIZZLE_ZERO; } else if (baseimm == 1.0) { newswz = RC_SWIZZLE_ONE; - } else if (baseimm == 0.5) { + } else if (baseimm == 0.5 && c->has_half_swizzles) { newswz = RC_SWIZZLE_HALF; } else { have_real_reference = 1; -- cgit v1.2.3