From d7d5c97a215e6845ffa9fc60cee52da6a2d3148a Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Thu, 16 Apr 2009 17:50:13 +0200 Subject: r300: cleanup frag prog setup a little Use proper fields for marking if fp is translated, and if is translated succesfully. Now if fp gets translated (even unsuccesfully) fp->translated is true. If the translation failed (i.e. because we exceeded limit of maximum texture indirections) the fp->error is set. With a little updated fallback function it prevents non native fragment programs from beeing translated with every frame (the translation would fail anyway so there's no point to try again). Also implement IsProgramNative function for GL_FRAGMENT_PROGRAM_ARB (it should give some performance boost in apps that checks if program is native and falls back to simpler shader to meet hw limits if necessary) and cleanup indentation (remove whitespaces on empty lines). --- src/mesa/drivers/dri/r300/r300_shader.c | 21 ++++++++++++++++++++- 1 file changed, 20 insertions(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri/r300/r300_shader.c') diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c index f30fd986e0..d90658ba47 100644 --- a/src/mesa/drivers/dri/r300/r300_shader.c +++ b/src/mesa/drivers/dri/r300/r300_shader.c @@ -81,7 +81,26 @@ r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog) static GLboolean r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog) { - return GL_TRUE; + if (target == GL_FRAGMENT_PROGRAM_ARB) { + r300ContextPtr rmesa = R300_CONTEXT(ctx); + + if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)prog; + + if (!r500_fp->translated) + r500TranslateFragmentShader(rmesa, r500_fp); + + return !r500_fp->error; + } else { + struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)prog; + + if (!r300_fp->translated) + r300TranslateFragmentShader(rmesa, r300_fp); + + return !r300_fp->error; + } + } else + return GL_TRUE; } void r300InitShaderFuncs(struct dd_function_table *functions) -- cgit v1.2.3 From 27d4546f600cb444f07a4d510a328540ff37f761 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 18 Apr 2009 02:42:35 +0200 Subject: r300: r300/r500 fp shader merge WIP --- src/mesa/drivers/dri/r300/r300_context.c | 1 + src/mesa/drivers/dri/r300/r300_context.h | 9 ++++++ src/mesa/drivers/dri/r300/r300_fragprog.c | 46 +++++++++++++-------------- src/mesa/drivers/dri/r300/r300_fragprog.h | 4 +-- src/mesa/drivers/dri/r300/r300_render.c | 10 +++--- src/mesa/drivers/dri/r300/r300_shader.c | 9 +++--- src/mesa/drivers/dri/r300/r300_state.c | 53 +++++++++++++++++-------------- src/mesa/drivers/dri/r300/r500_fragprog.c | 44 ++++++++++++------------- src/mesa/drivers/dri/r300/r500_fragprog.h | 3 +- 9 files changed, 94 insertions(+), 85 deletions(-) (limited to 'src/mesa/drivers/dri/r300/r300_shader.c') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index f16e5486f6..10836bb16a 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -392,6 +392,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, radeonInitSpanFuncs( ctx ); r300InitCmdBuf(r300); r300InitState(r300); + r300InitShaderFunctions(r300); if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) r300InitSwtcl(ctx); diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index c3d91187a7..8d0f95e31e 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -641,6 +641,13 @@ struct r300_swtcl_info { int sw_tcl_inputs[VERT_ATTRIB_MAX]; }; +struct r300_vtable { + void (* SetupRSUnit)(GLcontext *ctx); + void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings); + void ( *TranslateFragmentShader)(GLcontext *ctx, struct gl_fragment_program *fp); + GLboolean (* SetupPixelShader)(GLcontext *ctx); +}; + /** * \brief R300 context structure. @@ -648,6 +655,8 @@ struct r300_swtcl_info { struct r300_context { struct radeon_context radeon; /* parent class, must be first */ + struct r300_vtable vtbl; + struct r300_hw_state hw; struct r300_vertex_shader_state vertex_shader; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index f2d7cec5d3..2c3abb216b 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -401,25 +401,26 @@ static void build_state( } -void r300TranslateFragmentShader(r300ContextPtr r300, - struct r300_fragment_program *fp) +void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) { + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp; struct r300_fragment_program_external_state state; - build_state(r300, fp, &state); - if (_mesa_memcmp(&fp->state, &state, sizeof(state))) { + build_state(r300, r300_fp, &state); + if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) { /* TODO: cache compiled programs */ - fp->translated = GL_FALSE; - _mesa_memcpy(&fp->state, &state, sizeof(state)); + r300_fp->translated = GL_FALSE; + _mesa_memcpy(&r300_fp->state, &state, sizeof(state)); } - if (!fp->translated) { + if (!r300_fp->translated) { struct r300_fragment_program_compiler compiler; compiler.r300 = r300; - compiler.fp = fp; - compiler.code = &fp->code; - compiler.program = _mesa_clone_program(r300->radeon.glCtx, &fp->mesa_program.Base); + compiler.fp = r300_fp; + compiler.code = &r300_fp->code; + compiler.program = _mesa_clone_program(ctx, &fp->Base); if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Fragment Program: Initial program:\n"); @@ -433,10 +434,7 @@ void r300TranslateFragmentShader(r300ContextPtr r300, { &radeonTransformALU, 0 }, { &radeonTransformTrigSimple, 0 } }; - radeonLocalTransform( - r300->radeon.glCtx, - compiler.program, - 3, transformations); + radeonLocalTransform(ctx, compiler.program, 3, transformations); if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Fragment Program: After native rewrite:\n"); @@ -449,7 +447,7 @@ void r300TranslateFragmentShader(r300ContextPtr r300, .BuildSwizzle = &r300FPBuildSwizzle, .RewriteDepthOut = GL_TRUE }; - radeonNqssaDce(r300->radeon.glCtx, compiler.program, &nqssadce); + radeonNqssaDce(ctx, compiler.program, &nqssadce); if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Compiler: after NqSSA-DCE:\n"); @@ -457,23 +455,23 @@ void r300TranslateFragmentShader(r300ContextPtr r300, } if (!r300FragmentProgramEmit(&compiler)) - fp->error = GL_TRUE; + r300_fp->error = GL_TRUE; /* Subtle: Rescue any parameters that have been added during transformations */ - _mesa_free_parameter_list(fp->mesa_program.Base.Parameters); - fp->mesa_program.Base.Parameters = compiler.program->Parameters; + _mesa_free_parameter_list(fp->Base.Parameters); + fp->Base.Parameters = compiler.program->Parameters; compiler.program->Parameters = 0; - _mesa_reference_program(r300->radeon.glCtx, &compiler.program, NULL); + _mesa_reference_program(ctx, &compiler.program, NULL); - fp->translated = GL_TRUE; + r300_fp->translated = GL_TRUE; - if (fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) - r300FragmentProgramDump(fp, &fp->code); - r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM); + if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) + r300FragmentProgramDump(r300_fp, &r300_fp->code); + r300UpdateStateParameters(ctx, _NEW_PROGRAM); } - update_params(r300, fp); + update_params(r300, r300_fp); } /* just some random things... */ diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h index 94fb554fb3..e1976277de 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.h +++ b/src/mesa/drivers/dri/r300/r300_fragprog.h @@ -107,9 +107,7 @@ struct r300_fragment_program; -extern void r300TranslateFragmentShader(r300ContextPtr r300, - struct r300_fragment_program *fp); - +extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp); /** * Used internally by the r300 fragment program code to store compile-time diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index d33396e150..ce333b8099 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -432,20 +432,18 @@ static int r300Fallback(GLcontext * ctx) /* Do we need to use new-style shaders? * Also is there a better way to do this? */ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - struct r500_fragment_program *fp = (struct r500_fragment_program *) - (char *)ctx->FragmentProgram._Current; + struct r500_fragment_program *fp = (struct r500_fragment_program *) ctx->FragmentProgram._Current; if (fp) { if (!fp->translated) - r500TranslateFragmentShader(r300, fp); + r300->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); FALLBACK_IF(fp->error); } } else { - struct r300_fragment_program *fp = (struct r300_fragment_program *) - (char *)ctx->FragmentProgram._Current; + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; if (fp) { if (!fp->translated) - r300TranslateFragmentShader(r300, fp); + r300->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); FALLBACK_IF(fp->error); } diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c index d90658ba47..ef0b5d037f 100644 --- a/src/mesa/drivers/dri/r300/r300_shader.c +++ b/src/mesa/drivers/dri/r300/r300_shader.c @@ -83,19 +83,20 @@ r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog) { if (target == GL_FRAGMENT_PROGRAM_ARB) { r300ContextPtr rmesa = R300_CONTEXT(ctx); + struct gl_fragment_program * fp = (struct gl_fragment_program *) prog; if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)prog; + struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)fp; if (!r500_fp->translated) - r500TranslateFragmentShader(rmesa, r500_fp); + rmesa->vtbl.TranslateFragmentShader(ctx, fp); return !r500_fp->error; } else { - struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)prog; + struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp; if (!r300_fp->translated) - r300TranslateFragmentShader(rmesa, r300_fp); + rmesa->vtbl.TranslateFragmentShader(ctx, fp); return !r300_fp->error; } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 86b85d525f..09f83f3d12 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1399,9 +1399,8 @@ static void r300SetupTextures(GLcontext * ctx) r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, 1); } - r300SetupFragmentShaderTextures(ctx, tmu_mappings); - } else - r500SetupFragmentShaderTextures(ctx, tmu_mappings); + } + r300->vtbl.SetupFragmentShaderTextures(ctx, tmu_mappings); if (RADEON_DEBUG & DEBUG_STATE) fprintf(stderr, "TX_ENABLE: %08x last_hw_tmu=%d\n", @@ -2300,16 +2299,13 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, } -static GLboolean r300SetupPixelShader(r300ContextPtr rmesa) +static GLboolean r300SetupPixelShader(GLcontext *ctx) { - GLcontext *ctx = rmesa->radeon.glCtx; - struct r300_fragment_program *fp = (struct r300_fragment_program *) - (char *)ctx->FragmentProgram._Current; + r300ContextPtr rmesa = R300_CONTEXT(ctx); + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; struct r300_fragment_program_code *code; int i, k; - r300TranslateFragmentShader(rmesa, fp); - /* Program is not native, fallback to software */ if (fp->error) return GL_FALSE; @@ -2383,19 +2379,16 @@ static GLboolean r300SetupPixelShader(r300ContextPtr rmesa) if(_nc>_p->r500fp.count)_p->r500fp.count=_nc;\ } while(0) -static GLboolean r500SetupPixelShader(r300ContextPtr rmesa) +static GLboolean r500SetupPixelShader(GLcontext *ctx) { - GLcontext *ctx = rmesa->radeon.glCtx; - struct r500_fragment_program *fp = (struct r500_fragment_program *) - (char *)ctx->FragmentProgram._Current; + r300ContextPtr rmesa = R300_CONTEXT(ctx); + struct r500_fragment_program *fp = (struct r500_fragment_program *) ctx->FragmentProgram._Current; int i; struct r500_fragment_program_code *code; ((drm_r300_cmd_header_t *) rmesa->hw.r500fp.cmd)->r500fp.count = 0; ((drm_r300_cmd_header_t *) rmesa->hw.r500fp_const.cmd)->r500fp.count = 0; - r500TranslateFragmentShader(rmesa, fp); - /* Program is not native, fallback to software */ if (fp->error) return GL_FALSE; @@ -2475,15 +2468,12 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc; } - if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - if (!r500SetupPixelShader(rmesa)) - return; - r500SetupRSUnit(ctx); - } else { - if (!r300SetupPixelShader(rmesa)) - return; - r300SetupRSUnit(ctx); - } + rmesa->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); + + if (!rmesa->vtbl.SetupPixelShader(ctx)) + return; + + rmesa->vtbl.SetupRSUnit(ctx); if ((rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) r300SetupVertexProgram(rmesa); @@ -2595,3 +2585,18 @@ void r300InitStateFuncs(struct dd_function_table *functions) functions->DrawBuffer = radeonDrawBuffer; functions->ReadBuffer = radeonReadBuffer; } + +void r300InitShaderFunctions(r300ContextPtr r300) +{ + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + r300->vtbl.SetupRSUnit = r500SetupRSUnit; + r300->vtbl.SetupPixelShader = r500SetupPixelShader; + r300->vtbl.SetupFragmentShaderTextures = r500SetupFragmentShaderTextures; + r300->vtbl.TranslateFragmentShader = r500TranslateFragmentShader; + } else { + r300->vtbl.SetupRSUnit = r300SetupRSUnit; + r300->vtbl.SetupPixelShader = r300SetupPixelShader; + r300->vtbl.SetupFragmentShaderTextures = r300SetupFragmentShaderTextures; + r300->vtbl.TranslateFragmentShader = r300TranslateFragmentShader; + } +} diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index 1b8343ab21..df507b674e 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -439,25 +439,26 @@ static void build_state( static void dump_program(struct r500_fragment_program_code *code); -void r500TranslateFragmentShader(r300ContextPtr r300, - struct r500_fragment_program *fp) +void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) { + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)fp; struct r500_fragment_program_external_state state; - build_state(r300, fp, &state); - if (_mesa_memcmp(&fp->state, &state, sizeof(state))) { + build_state(r300, r500_fp, &state); + if (_mesa_memcmp(&r500_fp->state, &state, sizeof(state))) { /* TODO: cache compiled programs */ - fp->translated = GL_FALSE; - _mesa_memcpy(&fp->state, &state, sizeof(state)); + r500_fp->translated = GL_FALSE; + _mesa_memcpy(&r500_fp->state, &state, sizeof(state)); } - if (!fp->translated) { + if (!r500_fp->translated) { struct r500_fragment_program_compiler compiler; compiler.r300 = r300; - compiler.fp = fp; - compiler.code = &fp->code; - compiler.program = _mesa_clone_program(r300->radeon.glCtx, &fp->mesa_program.Base); + compiler.fp = r500_fp; + compiler.code = &r500_fp->code; + compiler.program = _mesa_clone_program(ctx, &fp->Base); if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Compiler: Initial program:\n"); @@ -472,8 +473,7 @@ void r500TranslateFragmentShader(r300ContextPtr r300, { &radeonTransformDeriv, 0 }, { &radeonTransformTrigScale, 0 } }; - radeonLocalTransform(r300->radeon.glCtx, compiler.program, - 4, transformations); + radeonLocalTransform(ctx, compiler.program, 4, transformations); if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Compiler: after native rewrite:\n"); @@ -486,7 +486,7 @@ void r500TranslateFragmentShader(r300ContextPtr r300, .BuildSwizzle = &nqssadce_build_swizzle, .RewriteDepthOut = GL_TRUE }; - radeonNqssaDce(r300->radeon.glCtx, compiler.program, &nqssadce); + radeonNqssaDce(ctx, compiler.program, &nqssadce); if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Compiler: after NqSSA-DCE:\n"); @@ -494,29 +494,29 @@ void r500TranslateFragmentShader(r300ContextPtr r300, } if (!r500FragmentProgramEmit(&compiler)) - fp->error = GL_TRUE; + r500_fp->error = GL_TRUE; - fp->translated = GL_TRUE; + r500_fp->translated = GL_TRUE; /* Subtle: Rescue any parameters that have been added during transformations */ - _mesa_free_parameter_list(fp->mesa_program.Base.Parameters); - fp->mesa_program.Base.Parameters = compiler.program->Parameters; + _mesa_free_parameter_list(fp->Base.Parameters); + fp->Base.Parameters = compiler.program->Parameters; compiler.program->Parameters = 0; - _mesa_reference_program(r300->radeon.glCtx, &compiler.program, 0); + _mesa_reference_program(ctx, &compiler.program, 0); - r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM); + r300UpdateStateParameters(ctx, _NEW_PROGRAM); if (RADEON_DEBUG & DEBUG_PIXEL) { - if (!fp->error) { + if (!r500_fp->error) { _mesa_printf("Machine-readable code:\n"); - dump_program(&fp->code); + dump_program(&r500_fp->code); } } } - update_params(r300, fp); + update_params(r300, r500_fp); } diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h index 1e45538f80..1456f7f467 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.h +++ b/src/mesa/drivers/dri/r300/r500_fragprog.h @@ -47,8 +47,7 @@ struct r500_fragment_program; -extern void r500TranslateFragmentShader(r300ContextPtr r300, - struct r500_fragment_program *fp); +extern void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp); struct r500_fragment_program_compiler { r300ContextPtr r300; -- cgit v1.2.3 From aa04e7d475f6d6028c06c42bedc3c7d37ee78a0e Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 18 Apr 2009 03:16:16 +0200 Subject: r300: merge r300/r500 fragment program structures --- src/mesa/drivers/dri/r300/r300_context.h | 60 ++++++-------------------- src/mesa/drivers/dri/r300/r300_fragprog.c | 18 ++++---- src/mesa/drivers/dri/r300/r300_fragprog_emit.c | 2 +- src/mesa/drivers/dri/r300/r300_render.c | 21 ++------- src/mesa/drivers/dri/r300/r300_shader.c | 55 +++++------------------ src/mesa/drivers/dri/r300/r300_state.c | 37 ++++++---------- src/mesa/drivers/dri/r300/r500_fragprog.c | 44 +++++++++---------- src/mesa/drivers/dri/r300/r500_fragprog.h | 2 +- 8 files changed, 70 insertions(+), 169 deletions(-) (limited to 'src/mesa/drivers/dri/r300/r300_shader.c') diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 8d0f95e31e..0c7221b190 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -458,7 +458,7 @@ struct r300_vertex_program_cont { #define PFS_NUM_CONST_REGS 16 struct r300_pfs_compile_state; - +struct r500_pfs_compile_state; /** * Stores state that influences the compilation of a fragment program. @@ -528,47 +528,6 @@ struct r300_fragment_program_code { int max_temp_idx; }; -/** - * Store everything about a fragment program that is needed - * to render with that program. - */ -struct r300_fragment_program { - struct gl_fragment_program mesa_program; - - GLboolean translated; - GLboolean error; - - struct r300_fragment_program_external_state state; - struct r300_fragment_program_code code; - - GLboolean WritesDepth; - GLuint optimization; -}; - -struct r500_pfs_compile_state; - -struct r500_fragment_program_external_state { - struct { - /** - * If the sampler is used as a shadow sampler, - * this field is: - * 0 - GL_LUMINANCE - * 1 - GL_INTENSITY - * 2 - GL_ALPHA - * depending on the depth texture mode. - */ - GLuint depth_texture_mode : 2; - - /** - * If the sampler is used as a shadow sampler, - * this field is (texture_compare_func - GL_NEVER). - * [e.g. if compare function is GL_LEQUAL, this field is 3] - * - * Otherwise, this field is 0. - */ - GLuint texture_compare_func : 3; - } unit[16]; -}; struct r500_fragment_program_code { struct { @@ -593,18 +552,23 @@ struct r500_fragment_program_code { int max_temp_idx; }; -struct r500_fragment_program { - struct gl_fragment_program mesa_program; +/** +* Store everything about a fragment program that is needed +* to render with that program. +*/ +struct r300_fragment_program { + struct gl_fragment_program Base; - GLcontext *ctx; GLboolean translated; GLboolean error; - struct r500_fragment_program_external_state state; - struct r500_fragment_program_code code; + struct r300_fragment_program_external_state state; + union { + struct r300_fragment_program_code r300; + struct r500_fragment_program_code r500; + } code; GLboolean writes_depth; - GLuint optimization; }; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index 2c3abb216b..30f1bac72e 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -247,13 +247,11 @@ static GLboolean transform_TEX( } -static void update_params(r300ContextPtr r300, struct r300_fragment_program *fp) +static void update_params(GLcontext *ctx, struct gl_fragment_program *fp) { - struct gl_fragment_program *mp = &fp->mesa_program; - /* Ask Mesa nicely to fill in ParameterValues for us */ - if (mp->Base.Parameters) - _mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters); + if (fp->Base.Parameters) + _mesa_load_state_parameters(ctx, fp->Base.Parameters); } @@ -270,7 +268,7 @@ static void update_params(r300ContextPtr r300, struct r300_fragment_program *fp) */ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler) { - GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead; + GLuint InputsRead = compiler->fp->Base.Base.InputsRead; if (!(InputsRead & FRAG_BIT_WPOS)) return; @@ -391,7 +389,7 @@ static void build_state( _mesa_bzero(state, sizeof(*state)); for(unit = 0; unit < 16; ++unit) { - if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) { + if (fp->Base.Base.ShadowSamplers & (1 << unit)) { struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current; state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode); @@ -419,7 +417,7 @@ void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) compiler.r300 = r300; compiler.fp = r300_fp; - compiler.code = &r300_fp->code; + compiler.code = &r300_fp->code.r300; compiler.program = _mesa_clone_program(ctx, &fp->Base); if (RADEON_DEBUG & DEBUG_PIXEL) { @@ -467,11 +465,11 @@ void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) r300_fp->translated = GL_TRUE; if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) - r300FragmentProgramDump(r300_fp, &r300_fp->code); + r300FragmentProgramDump(r300_fp, &r300_fp->code.r300); r300UpdateStateParameters(ctx, _NEW_PROGRAM); } - update_params(r300, r300_fp); + update_params(ctx, fp); } /* just some random things... */ diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c index 9f0b7e3534..690734a1eb 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c @@ -201,7 +201,7 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst) if (inst->Alpha.DepthWriteMask) { code->alu.inst[ip].inst3 |= R300_ALU_DSTA_DEPTH; code->node[code->cur_node].flags |= R300_W_OUT; - c->fp->WritesDepth = GL_TRUE; + c->fp->writes_depth = GL_TRUE; } return GL_TRUE; diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index ce333b8099..91f58ade59 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -429,24 +429,11 @@ static int r300Fallback(GLcontext * ctx) const unsigned back = ctx->Stencil._BackFace; FALLBACK_IF(r300->radeon.Fallback); - /* Do we need to use new-style shaders? - * Also is there a better way to do this? */ - if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - struct r500_fragment_program *fp = (struct r500_fragment_program *) ctx->FragmentProgram._Current; - if (fp) { - if (!fp->translated) - r300->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); - - FALLBACK_IF(fp->error); - } - } else { - struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; - if (fp) { - if (!fp->translated) - r300->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); - FALLBACK_IF(fp->error); - } + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; + if (fp && !fp->translated) { + r300->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); + FALLBACK_IF(fp->error); } FALLBACK_IF(ctx->RenderMode != GL_RENDER); diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c index ef0b5d037f..68fd8cd21e 100644 --- a/src/mesa/drivers/dri/r300/r300_shader.c +++ b/src/mesa/drivers/dri/r300/r300_shader.c @@ -9,10 +9,8 @@ static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target, GLuint id) { - r300ContextPtr rmesa = R300_CONTEXT(ctx); struct r300_vertex_program_cont *vp; - struct r300_fragment_program *r300_fp; - struct r500_fragment_program *r500_fp; + struct r300_fragment_program *fp; switch (target) { case GL_VERTEX_STATE_PROGRAM_NV: @@ -20,28 +18,12 @@ static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target, vp = CALLOC_STRUCT(r300_vertex_program_cont); return _mesa_init_vertex_program(ctx, &vp->mesa_program, target, id); - case GL_FRAGMENT_PROGRAM_ARB: - if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - r500_fp = CALLOC_STRUCT(r500_fragment_program); - r500_fp->ctx = ctx; - return _mesa_init_fragment_program(ctx, &r500_fp->mesa_program, - target, id); - } else { - r300_fp = CALLOC_STRUCT(r300_fragment_program); - return _mesa_init_fragment_program(ctx, &r300_fp->mesa_program, - target, id); - } case GL_FRAGMENT_PROGRAM_NV: - if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - r500_fp = CALLOC_STRUCT(r500_fragment_program); - return _mesa_init_fragment_program(ctx, &r500_fp->mesa_program, - target, id); - } else { - r300_fp = CALLOC_STRUCT(r300_fragment_program); - return _mesa_init_fragment_program(ctx, &r300_fp->mesa_program, - target, id); - } + case GL_FRAGMENT_PROGRAM_ARB: + fp = CALLOC_STRUCT(r300_fragment_program); + return _mesa_init_fragment_program(ctx, &fp->Base, target, id); + default: _mesa_problem(ctx, "Bad target in r300NewProgram"); } @@ -57,20 +39,15 @@ static void r300DeleteProgram(GLcontext * ctx, struct gl_program *prog) static void r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog) { - r300ContextPtr rmesa = R300_CONTEXT(ctx); struct r300_vertex_program_cont *vp = (void *)prog; struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)prog; - struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)prog; switch (target) { case GL_VERTEX_PROGRAM_ARB: vp->progs = NULL; break; case GL_FRAGMENT_PROGRAM_ARB: - if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) - r500_fp->translated = GL_FALSE; - else - r300_fp->translated = GL_FALSE; + r300_fp->translated = GL_FALSE; break; } @@ -83,23 +60,11 @@ r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog) { if (target == GL_FRAGMENT_PROGRAM_ARB) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - struct gl_fragment_program * fp = (struct gl_fragment_program *) prog; - - if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)fp; - - if (!r500_fp->translated) - rmesa->vtbl.TranslateFragmentShader(ctx, fp); - - return !r500_fp->error; - } else { - struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp; - - if (!r300_fp->translated) - rmesa->vtbl.TranslateFragmentShader(ctx, fp); + struct r300_fragment_program *fp = (struct r300_fragment_program *)prog; + if (!fp->translated) + rmesa->vtbl.TranslateFragmentShader(ctx, &fp->Base); - return !r300_fp->error; - } + return !fp->error; } else return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 09f83f3d12..9304ffb342 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -449,18 +449,9 @@ static void r300SetPolygonOffsetState(GLcontext * ctx, GLboolean state) static GLboolean current_fragment_program_writes_depth(GLcontext* ctx) { - r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; - if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) { - struct r300_fragment_program *fp = (struct r300_fragment_program *) - (char *)ctx->FragmentProgram._Current; - return (fp && fp->WritesDepth); - } else { - struct r500_fragment_program* fp = - (struct r500_fragment_program*)(char*) - ctx->FragmentProgram._Current; - return (fp && fp->writes_depth); - } + return (fp && fp->writes_depth); } static void r300SetEarlyZState(GLcontext * ctx) @@ -1072,7 +1063,7 @@ void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state) if (!fp) return; - paramList = fp->mesa_program.Base.Parameters; + paramList = fp->Base.Base.Parameters; if (!paramList) return; @@ -1191,9 +1182,8 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) { r300ContextPtr r300 = R300_CONTEXT(ctx); int i; - struct r300_fragment_program *fp = (struct r300_fragment_program *) - (char *)ctx->FragmentProgram._Current; - struct r300_fragment_program_code *code = &fp->code; + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; + struct r300_fragment_program_code *code = &fp->code.r300; R300_STATECHANGE(r300, fpt); @@ -1234,9 +1224,8 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) { int i; - struct r500_fragment_program *fp = (struct r500_fragment_program *) - (char *)ctx->FragmentProgram._Current; - struct r500_fragment_program_code *code = &fp->code; + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; + struct r500_fragment_program_code *code = &fp->code.r500; /* find all the texture instructions and relocate the texture units */ for (i = 0; i < code->inst_end + 1; i++) { @@ -1391,7 +1380,7 @@ static void r300SetupTextures(GLcontext * ctx) return; if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) { - if (fp->mesa_program.UsesKill && last_hw_tmu < 0) { + if (fp->Base.UsesKill && last_hw_tmu < 0) { // The KILL operation requires the first texture unit // to be enabled. r300->hw.txe.cmd[R300_TXE_ENABLE] |= 1; @@ -2310,7 +2299,7 @@ static GLboolean r300SetupPixelShader(GLcontext *ctx) if (fp->error) return GL_FALSE; - code = &fp->code; + code = &fp->code.r300; r300SetupTextures(ctx); @@ -2355,7 +2344,7 @@ static GLboolean r300SetupPixelShader(GLcontext *ctx) rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_PFS_PARAM_0_X, code->const_nr * 4); for (i = 0; i < code->const_nr; i++) { const GLfloat *constant = get_fragmentprogram_constant(ctx, - &fp->mesa_program.Base, code->constant[i]); + &fp->Base.Base, code->constant[i]); rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat24(constant[0]); rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat24(constant[1]); rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(constant[2]); @@ -2382,7 +2371,7 @@ static GLboolean r300SetupPixelShader(GLcontext *ctx) static GLboolean r500SetupPixelShader(GLcontext *ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - struct r500_fragment_program *fp = (struct r500_fragment_program *) ctx->FragmentProgram._Current; + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; int i; struct r500_fragment_program_code *code; @@ -2393,7 +2382,7 @@ static GLboolean r500SetupPixelShader(GLcontext *ctx) if (fp->error) return GL_FALSE; - code = &fp->code; + code = &fp->code.r500; r300SetupTextures(ctx); @@ -2425,7 +2414,7 @@ static GLboolean r500SetupPixelShader(GLcontext *ctx) R300_STATECHANGE(rmesa, r500fp_const); for (i = 0; i < code->const_nr; i++) { const GLfloat *constant = get_fragmentprogram_constant(ctx, - &fp->mesa_program.Base, code->constant[i]); + &fp->Base.Base, code->constant[i]); rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(constant[0]); rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(constant[1]); rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(constant[2]); diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index df507b674e..f5804521ee 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -189,13 +189,11 @@ static GLboolean transform_TEX( } -static void update_params(r300ContextPtr r300, struct r500_fragment_program *fp) +static void update_params(GLcontext *ctx, struct gl_fragment_program *fp) { - struct gl_fragment_program *mp = &fp->mesa_program; - /* Ask Mesa nicely to fill in ParameterValues for us */ - if (mp->Base.Parameters) - _mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters); + if (fp->Base.Parameters) + _mesa_load_state_parameters(ctx, fp->Base.Parameters); } @@ -212,7 +210,7 @@ static void update_params(r300ContextPtr r300, struct r500_fragment_program *fp) */ static void insert_WPOS_trailer(struct r500_fragment_program_compiler *compiler) { - GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead; + GLuint InputsRead = compiler->fp->Base.Base.InputsRead; if (!(InputsRead & FRAG_BIT_WPOS)) return; @@ -420,15 +418,15 @@ static GLuint build_func(GLuint comparefunc) */ static void build_state( r300ContextPtr r300, - struct r500_fragment_program *fp, - struct r500_fragment_program_external_state *state) + struct r300_fragment_program *fp, + struct r300_fragment_program_external_state *state) { int unit; _mesa_bzero(state, sizeof(*state)); for(unit = 0; unit < 16; ++unit) { - if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) { + if (fp->Base.Base.ShadowSamplers & (1 << unit)) { struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current; state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode); @@ -442,22 +440,22 @@ static void dump_program(struct r500_fragment_program_code *code); void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) { r300ContextPtr r300 = R300_CONTEXT(ctx); - struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)fp; - struct r500_fragment_program_external_state state; + struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp; + struct r300_fragment_program_external_state state; - build_state(r300, r500_fp, &state); - if (_mesa_memcmp(&r500_fp->state, &state, sizeof(state))) { + build_state(r300, r300_fp, &state); + if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) { /* TODO: cache compiled programs */ - r500_fp->translated = GL_FALSE; - _mesa_memcpy(&r500_fp->state, &state, sizeof(state)); + r300_fp->translated = GL_FALSE; + _mesa_memcpy(&r300_fp->state, &state, sizeof(state)); } - if (!r500_fp->translated) { + if (!r300_fp->translated) { struct r500_fragment_program_compiler compiler; compiler.r300 = r300; - compiler.fp = r500_fp; - compiler.code = &r500_fp->code; + compiler.fp = r300_fp; + compiler.code = &r300_fp->code.r500; compiler.program = _mesa_clone_program(ctx, &fp->Base); if (RADEON_DEBUG & DEBUG_PIXEL) { @@ -494,9 +492,9 @@ void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) } if (!r500FragmentProgramEmit(&compiler)) - r500_fp->error = GL_TRUE; + r300_fp->error = GL_TRUE; - r500_fp->translated = GL_TRUE; + r300_fp->translated = GL_TRUE; /* Subtle: Rescue any parameters that have been added during transformations */ _mesa_free_parameter_list(fp->Base.Parameters); @@ -508,15 +506,15 @@ void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) r300UpdateStateParameters(ctx, _NEW_PROGRAM); if (RADEON_DEBUG & DEBUG_PIXEL) { - if (!r500_fp->error) { + if (!r300_fp->error) { _mesa_printf("Machine-readable code:\n"); - dump_program(&r500_fp->code); + dump_program(&r300_fp->code.r500); } } } - update_params(r300, r500_fp); + update_params(ctx, fp); } diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h index 1456f7f467..567a43cf61 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.h +++ b/src/mesa/drivers/dri/r300/r500_fragprog.h @@ -51,7 +51,7 @@ extern void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_progr struct r500_fragment_program_compiler { r300ContextPtr r300; - struct r500_fragment_program *fp; + struct r300_fragment_program *fp; struct r500_fragment_program_code *code; struct gl_program *program; }; -- cgit v1.2.3 From a2d49eeaebcb9d5869e6f6d57d0aa050a825d8b6 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 18 Apr 2009 13:35:43 +0200 Subject: r300: move common fp functions to seperate file --- src/mesa/drivers/dri/r300/Makefile | 1 + src/mesa/drivers/dri/r300/r300_context.h | 1 - src/mesa/drivers/dri/r300/r300_fragprog.c | 244 +------------------- src/mesa/drivers/dri/r300/r300_fragprog.h | 6 +- src/mesa/drivers/dri/r300/r300_fragprog_common.c | 282 +++++++++++++++++++++++ src/mesa/drivers/dri/r300/r300_fragprog_common.h | 35 +++ src/mesa/drivers/dri/r300/r300_render.c | 5 +- src/mesa/drivers/dri/r300/r300_shader.c | 31 ++- src/mesa/drivers/dri/r300/r300_state.c | 7 +- src/mesa/drivers/dri/r300/r500_fragprog.c | 132 +---------- src/mesa/drivers/dri/r300/r500_fragprog.h | 4 +- 11 files changed, 358 insertions(+), 390 deletions(-) create mode 100644 src/mesa/drivers/dri/r300/r300_fragprog_common.c create mode 100644 src/mesa/drivers/dri/r300/r300_fragprog_common.h (limited to 'src/mesa/drivers/dri/r300/r300_shader.c') diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile index 0dff9a1273..62715e3b50 100644 --- a/src/mesa/drivers/dri/r300/Makefile +++ b/src/mesa/drivers/dri/r300/Makefile @@ -48,6 +48,7 @@ DRIVER_SOURCES = \ radeon_program_pair.c \ radeon_nqssadce.c \ r300_vertprog.c \ + r300_fragprog_common.c \ r300_fragprog.c \ r300_fragprog_swizzle.c \ r300_fragprog_emit.c \ diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 904218fde2..949a3ca45a 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -614,7 +614,6 @@ struct r300_swtcl_info { struct r300_vtable { void (* SetupRSUnit)(GLcontext *ctx); void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings); - void (* TranslateFragmentShader)(GLcontext *ctx, struct gl_fragment_program *fp); GLboolean (* FragmentProgramEmit)(struct r300_fragment_program_compiler *compiler); void (* FragmentProgramDump)(union rX00_fragment_program_code *code); GLboolean (* SetupPixelShader)(GLcontext *ctx); diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index 13a1c300dd..825246687f 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -25,21 +25,6 @@ * */ -/** - * \file - * - * Fragment program compiler. Perform transformations on the intermediate - * representation until the program is in a form where we can translate - * it more or less directly into machine-readable form. - * - * \author Ben Skeggs - * \author Jerome Glisse - */ - -#include "main/glheader.h" -#include "main/macros.h" -#include "main/enums.h" -#include "shader/prog_instruction.h" #include "shader/prog_parameter.h" #include "shader/prog_print.h" @@ -49,8 +34,6 @@ #include "r300_state.h" #include "radeon_nqssadce.h" -#include "radeon_program_alu.h" - static void reset_srcreg(struct prog_src_register* reg) { @@ -81,7 +64,7 @@ static struct prog_src_register shadow_ambient(struct gl_program *program, int t * \todo If/when r5xx uses the radeon_program architecture, this can probably * be reused. */ -static GLboolean transform_TEX( +GLboolean r300_transform_TEX( struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data) { @@ -246,231 +229,6 @@ static GLboolean transform_TEX( return GL_TRUE; } - -static void update_params(GLcontext *ctx, struct gl_fragment_program *fp) -{ - /* Ask Mesa nicely to fill in ParameterValues for us */ - if (fp->Base.Parameters) - _mesa_load_state_parameters(ctx, fp->Base.Parameters); -} - - -/** - * Transform the program to support fragment.position. - * - * Introduce a small fragment at the start of the program that will be - * the only code that directly reads the FRAG_ATTRIB_WPOS input. - * All other code pieces that reference that input will be rewritten - * to read from a newly allocated temporary. - * - */ -void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler) -{ - GLuint InputsRead = compiler->fp->Base.Base.InputsRead; - - if (!(InputsRead & FRAG_BIT_WPOS)) - return; - - static gl_state_index tokens[STATE_LENGTH] = { - STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0 - }; - struct prog_instruction *fpi; - GLuint window_index; - int i = 0; - GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY); - - _mesa_insert_instructions(compiler->program, 0, 3); - fpi = compiler->program->Instructions; - - /* perspective divide */ - fpi[i].Opcode = OPCODE_RCP; - - fpi[i].DstReg.File = PROGRAM_TEMPORARY; - fpi[i].DstReg.Index = tempregi; - fpi[i].DstReg.WriteMask = WRITEMASK_W; - fpi[i].DstReg.CondMask = COND_TR; - - fpi[i].SrcReg[0].File = PROGRAM_INPUT; - fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS; - fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW; - i++; - - fpi[i].Opcode = OPCODE_MUL; - - fpi[i].DstReg.File = PROGRAM_TEMPORARY; - fpi[i].DstReg.Index = tempregi; - fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; - fpi[i].DstReg.CondMask = COND_TR; - - fpi[i].SrcReg[0].File = PROGRAM_INPUT; - fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS; - fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW; - - fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY; - fpi[i].SrcReg[1].Index = tempregi; - fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW; - i++; - - /* viewport transformation */ - window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens); - - fpi[i].Opcode = OPCODE_MAD; - - fpi[i].DstReg.File = PROGRAM_TEMPORARY; - fpi[i].DstReg.Index = tempregi; - fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; - fpi[i].DstReg.CondMask = COND_TR; - - fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY; - fpi[i].SrcReg[0].Index = tempregi; - fpi[i].SrcReg[0].Swizzle = - MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); - - fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR; - fpi[i].SrcReg[1].Index = window_index; - fpi[i].SrcReg[1].Swizzle = - MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); - - fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR; - fpi[i].SrcReg[2].Index = window_index; - fpi[i].SrcReg[2].Swizzle = - MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); - i++; - - for (; i < compiler->program->NumInstructions; ++i) { - int reg; - for (reg = 0; reg < 3; reg++) { - if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT && - fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) { - fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY; - fpi[i].SrcReg[reg].Index = tempregi; - } - } - } -} - - -static void nqssadce_init(struct nqssadce_state* s) -{ - s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW; - s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W; -} - - -static GLuint build_dtm(GLuint depthmode) -{ - switch(depthmode) { - default: - case GL_LUMINANCE: return 0; - case GL_INTENSITY: return 1; - case GL_ALPHA: return 2; - } -} - -static GLuint build_func(GLuint comparefunc) -{ - return comparefunc - GL_NEVER; -} - - -/** - * Collect all external state that is relevant for compiling the given - * fragment program. - */ -static void build_state( - r300ContextPtr r300, - struct r300_fragment_program *fp, - struct r300_fragment_program_external_state *state) -{ - int unit; - - _mesa_bzero(state, sizeof(*state)); - - for(unit = 0; unit < 16; ++unit) { - if (fp->Base.Base.ShadowSamplers & (1 << unit)) { - struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current; - - state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode); - state->unit[unit].texture_compare_func = build_func(tex->CompareFunc); - } - } -} - - -void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp; - struct r300_fragment_program_external_state state; - - build_state(r300, r300_fp, &state); - if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) { - /* TODO: cache compiled programs */ - r300_fp->translated = GL_FALSE; - _mesa_memcpy(&r300_fp->state, &state, sizeof(state)); - } - - if (!r300_fp->translated) { - struct r300_fragment_program_compiler compiler; - - compiler.r300 = r300; - compiler.fp = r300_fp; - compiler.code = &r300_fp->code; - compiler.program = _mesa_clone_program(ctx, &fp->Base); - - if (RADEON_DEBUG & DEBUG_PIXEL) { - _mesa_printf("Fragment Program: Initial program:\n"); - _mesa_print_program(compiler.program); - } - - insert_WPOS_trailer(&compiler); - - struct radeon_program_transformation transformations[] = { - { &transform_TEX, &compiler }, - { &radeonTransformALU, 0 }, - { &radeonTransformTrigSimple, 0 } - }; - radeonLocalTransform(ctx, compiler.program, 3, transformations); - - if (RADEON_DEBUG & DEBUG_PIXEL) { - _mesa_printf("Fragment Program: After native rewrite:\n"); - _mesa_print_program(compiler.program); - } - - struct radeon_nqssadce_descr nqssadce = { - .Init = &nqssadce_init, - .IsNativeSwizzle = &r300FPIsNativeSwizzle, - .BuildSwizzle = &r300FPBuildSwizzle, - .RewriteDepthOut = GL_TRUE - }; - radeonNqssaDce(ctx, compiler.program, &nqssadce); - - if (RADEON_DEBUG & DEBUG_PIXEL) { - _mesa_printf("Compiler: after NqSSA-DCE:\n"); - _mesa_print_program(compiler.program); - } - - if (!r300->vtbl.FragmentProgramEmit(&compiler)) - r300_fp->error = GL_TRUE; - - /* Subtle: Rescue any parameters that have been added during transformations */ - _mesa_free_parameter_list(fp->Base.Parameters); - fp->Base.Parameters = compiler.program->Parameters; - compiler.program->Parameters = 0; - - _mesa_reference_program(ctx, &compiler.program, NULL); - - r300_fp->translated = GL_TRUE; - - r300UpdateStateParameters(ctx, _NEW_PROGRAM); - - if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) - r300->vtbl.FragmentProgramDump(&r300_fp->code); - } - - update_params(ctx, fp); -} - /* just some random things... */ void r300FragmentProgramDump(union rX00_fragment_program_code *c) { diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h index 08f6584383..0713810ade 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.h +++ b/src/mesa/drivers/dri/r300/r300_fragprog.h @@ -105,12 +105,10 @@ #endif -extern void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler); - -extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp); - extern GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler); extern void r300FragmentProgramDump(union rX00_fragment_program_code *c); +extern GLboolean r300_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data); + #endif diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c new file mode 100644 index 0000000000..953d920d1f --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -0,0 +1,282 @@ +/* + * Copyright (C) 2009 Maciej Cencora + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +/** + * \file + * + * Fragment program compiler. Perform transformations on the intermediate + * representation until the program is in a form where we can translate + * it more or less directly into machine-readable form. + * + * \author Ben Skeggs + * \author Jerome Glisse + */ + +#include "r300_fragprog_common.h" + +#include "r300_fragprog.h" +#include "r300_fragprog_swizzle.h" +#include "r500_fragprog.h" + +#include "radeon_program.h" +#include "radeon_program_alu.h" + +static void update_params(GLcontext *ctx, struct gl_fragment_program *fp) +{ + /* Ask Mesa nicely to fill in ParameterValues for us */ + if (fp->Base.Parameters) + _mesa_load_state_parameters(ctx, fp->Base.Parameters); +} + +static void nqssadce_init(struct nqssadce_state* s) +{ + s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW; + s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W; +} + +/** + * Transform the program to support fragment.position. + * + * Introduce a small fragment at the start of the program that will be + * the only code that directly reads the FRAG_ATTRIB_WPOS input. + * All other code pieces that reference that input will be rewritten + * to read from a newly allocated temporary. + * + */ +static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler) +{ + GLuint InputsRead = compiler->fp->Base.Base.InputsRead; + + if (!(InputsRead & FRAG_BIT_WPOS)) + return; + + static gl_state_index tokens[STATE_LENGTH] = { + STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0 + }; + struct prog_instruction *fpi; + GLuint window_index; + int i = 0; + GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY); + + _mesa_insert_instructions(compiler->program, 0, 3); + fpi = compiler->program->Instructions; + + /* perspective divide */ + fpi[i].Opcode = OPCODE_RCP; + + fpi[i].DstReg.File = PROGRAM_TEMPORARY; + fpi[i].DstReg.Index = tempregi; + fpi[i].DstReg.WriteMask = WRITEMASK_W; + fpi[i].DstReg.CondMask = COND_TR; + + fpi[i].SrcReg[0].File = PROGRAM_INPUT; + fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS; + fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW; + i++; + + fpi[i].Opcode = OPCODE_MUL; + + fpi[i].DstReg.File = PROGRAM_TEMPORARY; + fpi[i].DstReg.Index = tempregi; + fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; + fpi[i].DstReg.CondMask = COND_TR; + + fpi[i].SrcReg[0].File = PROGRAM_INPUT; + fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS; + fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW; + + fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY; + fpi[i].SrcReg[1].Index = tempregi; + fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW; + i++; + + /* viewport transformation */ + window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens); + + fpi[i].Opcode = OPCODE_MAD; + + fpi[i].DstReg.File = PROGRAM_TEMPORARY; + fpi[i].DstReg.Index = tempregi; + fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; + fpi[i].DstReg.CondMask = COND_TR; + + fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY; + fpi[i].SrcReg[0].Index = tempregi; + fpi[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + + fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR; + fpi[i].SrcReg[1].Index = window_index; + fpi[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + + fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR; + fpi[i].SrcReg[2].Index = window_index; + fpi[i].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + i++; + + for (; i < compiler->program->NumInstructions; ++i) { + int reg; + for (reg = 0; reg < 3; reg++) { + if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT && + fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) { + fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY; + fpi[i].SrcReg[reg].Index = tempregi; + } + } + } +} + +static GLuint build_dtm(GLuint depthmode) +{ + switch(depthmode) { + default: + case GL_LUMINANCE: return 0; + case GL_INTENSITY: return 1; + case GL_ALPHA: return 2; + } +} + +static GLuint build_func(GLuint comparefunc) +{ + return comparefunc - GL_NEVER; +} + +/** + * Collect all external state that is relevant for compiling the given + * fragment program. + */ +static void build_state( + r300ContextPtr r300, + struct r300_fragment_program *fp, + struct r300_fragment_program_external_state *state) +{ + int unit; + + _mesa_bzero(state, sizeof(*state)); + + for(unit = 0; unit < 16; ++unit) { + if (fp->Base.Base.ShadowSamplers & (1 << unit)) { + struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current; + + state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode); + state->unit[unit].texture_compare_func = build_func(tex->CompareFunc); + } + } +} + +void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp; + struct r300_fragment_program_external_state state; + + build_state(r300, r300_fp, &state); + if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) { + /* TODO: cache compiled programs */ + r300_fp->translated = GL_FALSE; + _mesa_memcpy(&r300_fp->state, &state, sizeof(state)); + } + + if (!r300_fp->translated) { + struct r300_fragment_program_compiler compiler; + + compiler.r300 = r300; + compiler.fp = r300_fp; + compiler.code = &r300_fp->code; + compiler.program = _mesa_clone_program(ctx, &fp->Base); + + if (RADEON_DEBUG & DEBUG_PIXEL) { + _mesa_printf("Fragment Program: Initial program:\n"); + _mesa_print_program(compiler.program); + } + + insert_WPOS_trailer(&compiler); + + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + struct radeon_program_transformation transformations[] = { + { &r500_transform_TEX, &compiler }, + { &radeonTransformALU, 0 }, + { &radeonTransformDeriv, 0 }, + { &radeonTransformTrigScale, 0 } + }; + radeonLocalTransform(ctx, compiler.program, 4, transformations); + } else { + struct radeon_program_transformation transformations[] = { + { &r300_transform_TEX, &compiler }, + { &radeonTransformALU, 0 }, + { &radeonTransformTrigSimple, 0 } + }; + radeonLocalTransform(ctx, compiler.program, 3, transformations); + } + + if (RADEON_DEBUG & DEBUG_PIXEL) { + _mesa_printf("Fragment Program: After native rewrite:\n"); + _mesa_print_program(compiler.program); + } + + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + struct radeon_nqssadce_descr nqssadce = { + .Init = &nqssadce_init, + .IsNativeSwizzle = &r500FPIsNativeSwizzle, + .BuildSwizzle = &r500FPBuildSwizzle, + .RewriteDepthOut = GL_TRUE + }; + radeonNqssaDce(ctx, compiler.program, &nqssadce); + } else { + struct radeon_nqssadce_descr nqssadce = { + .Init = &nqssadce_init, + .IsNativeSwizzle = &r300FPIsNativeSwizzle, + .BuildSwizzle = &r300FPBuildSwizzle, + .RewriteDepthOut = GL_TRUE + }; + radeonNqssaDce(ctx, compiler.program, &nqssadce); + } + + if (RADEON_DEBUG & DEBUG_PIXEL) { + _mesa_printf("Compiler: after NqSSA-DCE:\n"); + _mesa_print_program(compiler.program); + } + + if (!r300->vtbl.FragmentProgramEmit(&compiler)) + r300_fp->error = GL_TRUE; + + /* Subtle: Rescue any parameters that have been added during transformations */ + _mesa_free_parameter_list(fp->Base.Parameters); + fp->Base.Parameters = compiler.program->Parameters; + compiler.program->Parameters = 0; + + _mesa_reference_program(ctx, &compiler.program, NULL); + + r300_fp->translated = GL_TRUE; + + r300UpdateStateParameters(ctx, _NEW_PROGRAM); + + if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) + r300->vtbl.FragmentProgramDump(&r300_fp->code); + } + + update_params(ctx, fp); +} diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.h b/src/mesa/drivers/dri/r300/r300_fragprog_common.h new file mode 100644 index 0000000000..85ea86fecb --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.h @@ -0,0 +1,35 @@ +/* + * Copyright (C) 2009 Maciej Cencora + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __R300_FRAGPROG_COMMON_H_ +#define __R300_FRAGPROG_COMMON_H_ + +#include "main/mtypes.h" + +extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp); + +#endif diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 91f58ade59..41b5e30be4 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -72,7 +72,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_reg.h" #include "r300_tex.h" #include "r300_emit.h" -#include "r300_fragprog.h" +#include "r300_fragprog_common.h" + extern int future_hw_tcl_on; /** @@ -432,7 +433,7 @@ static int r300Fallback(GLcontext * ctx) struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; if (fp && !fp->translated) { - r300->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); + r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); FALLBACK_IF(fp->error); } diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c index 68fd8cd21e..0133b83796 100644 --- a/src/mesa/drivers/dri/r300/r300_shader.c +++ b/src/mesa/drivers/dri/r300/r300_shader.c @@ -1,10 +1,36 @@ +/* + * Copyright 2009 Maciej Cencora + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ #include "main/glheader.h" #include "shader/program.h" #include "tnl/tnl.h" #include "r300_context.h" -#include "r300_fragprog.h" +#include "r300_fragprog_common.h" static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target, GLuint id) @@ -59,10 +85,9 @@ static GLboolean r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog) { if (target == GL_FRAGMENT_PROGRAM_ARB) { - r300ContextPtr rmesa = R300_CONTEXT(ctx); struct r300_fragment_program *fp = (struct r300_fragment_program *)prog; if (!fp->translated) - rmesa->vtbl.TranslateFragmentShader(ctx, &fp->Base); + r300TranslateFragmentShader(ctx, &fp->Base); return !fp->error; } else diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 64b462bc90..4cbbfd49c9 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -59,8 +59,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_state.h" #include "r300_reg.h" #include "r300_emit.h" -#include "r300_fragprog.h" #include "r300_tex.h" +#include "r300_fragprog_common.h" +#include "r300_fragprog.h" #include "r500_fragprog.h" #include "drirenderbuffer.h" @@ -2458,7 +2459,7 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc; } - rmesa->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); + r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); if (!rmesa->vtbl.SetupPixelShader(ctx)) return; @@ -2582,14 +2583,12 @@ void r300InitShaderFunctions(r300ContextPtr r300) r300->vtbl.SetupRSUnit = r500SetupRSUnit; r300->vtbl.SetupPixelShader = r500SetupPixelShader; r300->vtbl.SetupFragmentShaderTextures = r500SetupFragmentShaderTextures; - r300->vtbl.TranslateFragmentShader = r500TranslateFragmentShader; r300->vtbl.FragmentProgramEmit = r500FragmentProgramEmit; r300->vtbl.FragmentProgramDump = r500FragmentProgramDump; } else { r300->vtbl.SetupRSUnit = r300SetupRSUnit; r300->vtbl.SetupPixelShader = r300SetupPixelShader; r300->vtbl.SetupFragmentShaderTextures = r300SetupFragmentShaderTextures; - r300->vtbl.TranslateFragmentShader = r300TranslateFragmentShader; r300->vtbl.FragmentProgramEmit = r300FragmentProgramEmit; r300->vtbl.FragmentProgramDump = r300FragmentProgramDump; } diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index eb93648e2f..6de92effe6 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -31,7 +31,6 @@ #include "radeon_program_alu.h" #include "r300_fragprog.h" - static void reset_srcreg(struct prog_src_register* reg) { _mesa_bzero(reg, sizeof(*reg)); @@ -59,7 +58,7 @@ static struct prog_src_register shadow_ambient(struct gl_program *program, int t * - introduce a temporary register when write masks are needed * */ -static GLboolean transform_TEX( +GLboolean r500_transform_TEX( struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data) { @@ -189,21 +188,6 @@ static GLboolean transform_TEX( return GL_TRUE; } - -static void update_params(GLcontext *ctx, struct gl_fragment_program *fp) -{ - /* Ask Mesa nicely to fill in ParameterValues for us */ - if (fp->Base.Parameters) - _mesa_load_state_parameters(ctx, fp->Base.Parameters); -} - - -static void nqssadce_init(struct nqssadce_state* s) -{ - s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW; - s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W; -} - GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) { GLuint relevant; @@ -299,120 +283,6 @@ void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, } } -static GLuint build_dtm(GLuint depthmode) -{ - switch(depthmode) { - default: - case GL_LUMINANCE: return 0; - case GL_INTENSITY: return 1; - case GL_ALPHA: return 2; - } -} - -static GLuint build_func(GLuint comparefunc) -{ - return comparefunc - GL_NEVER; -} - - -/** - * Collect all external state that is relevant for compiling the given - * fragment program. - */ -static void build_state( - r300ContextPtr r300, - struct r300_fragment_program *fp, - struct r300_fragment_program_external_state *state) -{ - int unit; - - _mesa_bzero(state, sizeof(*state)); - - for(unit = 0; unit < 16; ++unit) { - if (fp->Base.Base.ShadowSamplers & (1 << unit)) { - struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current; - - state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode); - state->unit[unit].texture_compare_func = build_func(tex->CompareFunc); - } - } -} - -void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp; - struct r300_fragment_program_external_state state; - - build_state(r300, r300_fp, &state); - if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) { - /* TODO: cache compiled programs */ - r300_fp->translated = GL_FALSE; - _mesa_memcpy(&r300_fp->state, &state, sizeof(state)); - } - - if (!r300_fp->translated) { - struct r300_fragment_program_compiler compiler; - - compiler.r300 = r300; - compiler.fp = r300_fp; - compiler.code = &r300_fp->code; - compiler.program = _mesa_clone_program(ctx, &fp->Base); - - if (RADEON_DEBUG & DEBUG_PIXEL) { - _mesa_printf("Compiler: Initial program:\n"); - _mesa_print_program(compiler.program); - } - - insert_WPOS_trailer(&compiler); - - struct radeon_program_transformation transformations[] = { - { &transform_TEX, &compiler }, - { &radeonTransformALU, 0 }, - { &radeonTransformDeriv, 0 }, - { &radeonTransformTrigScale, 0 } - }; - radeonLocalTransform(ctx, compiler.program, 4, transformations); - - if (RADEON_DEBUG & DEBUG_PIXEL) { - _mesa_printf("Compiler: after native rewrite:\n"); - _mesa_print_program(compiler.program); - } - - struct radeon_nqssadce_descr nqssadce = { - .Init = &nqssadce_init, - .IsNativeSwizzle = &r500FPIsNativeSwizzle, - .BuildSwizzle = &r500FPBuildSwizzle, - .RewriteDepthOut = GL_TRUE - }; - radeonNqssaDce(ctx, compiler.program, &nqssadce); - - if (RADEON_DEBUG & DEBUG_PIXEL) { - _mesa_printf("Compiler: after NqSSA-DCE:\n"); - _mesa_print_program(compiler.program); - } - - if (!r300->vtbl.FragmentProgramEmit(&compiler)) - r300_fp->error = GL_TRUE; - - /* Subtle: Rescue any parameters that have been added during transformations */ - _mesa_free_parameter_list(fp->Base.Parameters); - fp->Base.Parameters = compiler.program->Parameters; - compiler.program->Parameters = 0; - - _mesa_reference_program(ctx, &compiler.program, NULL); - - r300_fp->translated = GL_TRUE; - - r300UpdateStateParameters(ctx, _NEW_PROGRAM); - - if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) - r300->vtbl.FragmentProgramDump(&r300_fp->code); - } - - update_params(ctx, fp); - -} static char *toswiz(int swiz_val) { switch(swiz_val) { diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h index 2e14098f5d..c7e313774c 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.h +++ b/src/mesa/drivers/dri/r300/r500_fragprog.h @@ -46,8 +46,6 @@ #include "radeon_program.h" #include "radeon_nqssadce.h" -extern void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp); - extern GLboolean r500FragmentProgramEmit(struct r300_fragment_program_compiler *compiler); extern void r500FragmentProgramDump(union rX00_fragment_program_code *c); @@ -55,4 +53,6 @@ extern void r500FragmentProgramDump(union rX00_fragment_program_code *c); extern GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg); extern void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src); + +extern GLboolean r500_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data); #endif -- cgit v1.2.3