From 28b47110b617c137ba18b9273c6172135a99b29d Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Wed, 9 May 2007 03:32:15 +0000 Subject: r300: Converted exit calls to _mesa_exit calls. Note that the exit codes are inconsistent and should be fixed. --- src/mesa/drivers/dri/r300/r300_state.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/mesa/drivers/dri/r300/r300_state.c') diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 75d606fdcc..fbdb4ca98f 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1330,7 +1330,7 @@ void r300_setup_textures(GLcontext * ctx) fprintf(stderr, "Aiiee ! mtu=%d is greater than R300_MAX_TEXTURE_UNITS=%d\n", mtu, R300_MAX_TEXTURE_UNITS); - exit(-1); + _mesa_exit(-1); } /* We cannot let disabled tmu offsets pass DRM */ @@ -1514,7 +1514,7 @@ void r300_setup_rs_unit(GLcontext * ctx) if (i == ctx->Const.MaxTextureUnits) { fprintf(stderr, "\tno free texcoord found...\n"); - exit(0); + _mesa_exit(0); } InputsRead |= (FRAG_BIT_TEX0 << i); @@ -1542,7 +1542,7 @@ void r300_setup_rs_unit(GLcontext * ctx) ("fragprog wants coords for tex%d, vp doesn't provide them!\n", i); //_mesa_print_program(&CURRENT_VERTEX_SHADER(ctx)->Base); - //exit(-1); + //_mesa_exit(-1); } InputsRead &= ~(FRAG_BIT_TEX0 << i); fp_reg++; @@ -1562,7 +1562,7 @@ void r300_setup_rs_unit(GLcontext * ctx) ("fragprog wants col0, vp doesn't provide it\n"); goto out; /* FIXME */ //_mesa_print_program(&CURRENT_VERTEX_SHADER(ctx)->Base); - //exit(-1); + //_mesa_exit(-1); } r300->hw.rr.cmd[R300_RR_ROUTE_0] |= 0 @@ -1579,7 +1579,7 @@ void r300_setup_rs_unit(GLcontext * ctx) _TNL_ATTRIB_COLOR1)) { WARN_ONCE ("fragprog wants col1, vp doesn't provide it\n"); - //exit(-1); + //_mesa_exit(-1); } r300->hw.rr.cmd[R300_RR_ROUTE_1] |= @@ -1637,7 +1637,7 @@ void static inline setup_vertex_shader_fragment(r300ContextPtr r300, if (vsf->length & 0x3) { fprintf(stderr, "VERTEX_SHADER_FRAGMENT must have length divisible by 4\n"); - exit(-1); + _mesa_exit(-1); } switch ((dest >> 8) & 0xf) { @@ -1672,7 +1672,7 @@ void static inline setup_vertex_shader_fragment(r300ContextPtr r300, fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest); - exit(-1); + _mesa_exit(-1); } } @@ -2277,7 +2277,7 @@ void r300ResetHwState(r300ContextPtr r300) default: fprintf(stderr, "Error: Unsupported depth %d... exiting\n", ctx->Visual.depthBits); - exit(-1); + _mesa_exit(-1); } /* z compress? */ @@ -2347,7 +2347,7 @@ void r300InitState(r300ContextPtr r300) default: fprintf(stderr, "Error: Unsupported depth %d... exiting\n", ctx->Visual.depthBits); - exit(-1); + _mesa_exit(-1); } /* Only have hw stencil when depth buffer is 24 bits deep */ -- cgit v1.2.3