From e64166703a27c5b1127373b1dff3b93e617bcaea Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Sun, 11 Mar 2007 12:18:27 +1100 Subject: Renamed some of the unkXXX variables in the command buffer init ialization code. Note that there are still plenty of actual unknown variables left that should probably be deciphered. There are a number of things incomplete in the driver; the different polygon offset modes (line, point, etc), the other texture filter, texture chroma key, etc. These should probably be fixed in the future, or at least added to the TODO list. --- src/mesa/drivers/dri/r300/r300_state.c | 72 +++++++++++++++++----------------- 1 file changed, 36 insertions(+), 36 deletions(-) (limited to 'src/mesa/drivers/dri/r300/r300_state.c') diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 0e33e51ef3..402f7508a4 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -69,14 +69,14 @@ static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4]) GLubyte color[4]; r300ContextPtr rmesa = R300_CONTEXT(ctx); - R300_STATECHANGE(rmesa, unk4E10); + R300_STATECHANGE(rmesa, blend_color); CLAMPED_FLOAT_TO_UBYTE(color[0], cf[0]); CLAMPED_FLOAT_TO_UBYTE(color[1], cf[1]); CLAMPED_FLOAT_TO_UBYTE(color[2], cf[2]); CLAMPED_FLOAT_TO_UBYTE(color[3], cf[3]); - rmesa->hw.unk4E10.cmd[1] = r300PackColor(4, color[3], color[0], + rmesa->hw.blend_color.cmd[1] = r300PackColor(4, color[3], color[0], color[1], color[2]); } @@ -335,17 +335,17 @@ static void update_early_z(GLcontext *ctx) */ r300ContextPtr r300 = R300_CONTEXT(ctx); - R300_STATECHANGE(r300, unk4F10); + R300_STATECHANGE(r300, zstencil_format); if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS) /* disable early Z */ - r300->hw.unk4F10.cmd[2] = R300_EARLY_Z_DISABLE; + r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_DISABLE; else { if (ctx->Depth.Test && ctx->Depth.Func != GL_NEVER) /* enable early Z */ - r300->hw.unk4F10.cmd[2] = R300_EARLY_Z_ENABLE; + r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_ENABLE; else /* disable early Z */ - r300->hw.unk4F10.cmd[2] = R300_EARLY_Z_DISABLE; + r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_DISABLE; } } @@ -531,11 +531,11 @@ static void r300Enable(GLcontext* ctx, GLenum cap, GLboolean state) break; case GL_POLYGON_OFFSET_FILL: - R300_STATECHANGE(r300, unk42B4); + R300_STATECHANGE(r300, occlusion_cntl); if(state){ - r300->hw.unk42B4.cmd[1] |= (3<<0); + r300->hw.occlusion_cntl.cmd[1] |= (3<<0); } else { - r300->hw.unk42B4.cmd[1] &= ~(3<<0); + r300->hw.occlusion_cntl.cmd[1] &= ~(3<<0); } break; default: @@ -589,9 +589,9 @@ static void r300UpdatePolygonMode(GLcontext *ctx) } } - if (r300->hw.unk4288.cmd[1] != hw_mode) { - R300_STATECHANGE(r300, unk4288); - r300->hw.unk4288.cmd[1] = hw_mode; + if (r300->hw.polygon_mode.cmd[1] != hw_mode) { + R300_STATECHANGE(r300, polygon_mode); + r300->hw.polygon_mode.cmd[1] = hw_mode; } } @@ -830,13 +830,13 @@ static void r300ShadeModel(GLcontext * ctx, GLenum mode) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - R300_STATECHANGE(rmesa, unk4274); + R300_STATECHANGE(rmesa, shade); switch (mode) { case GL_FLAT: - rmesa->hw.unk4274.cmd[2] = R300_RE_SHADE_MODEL_FLAT; + rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_FLAT; break; case GL_SMOOTH: - rmesa->hw.unk4274.cmd[2] = R300_RE_SHADE_MODEL_SMOOTH; + rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_SMOOTH; break; default: return; @@ -1217,12 +1217,12 @@ void r300_setup_textures(GLcontext *ctx) R300_STATECHANGE(r300, txe); R300_STATECHANGE(r300, tex.filter); - R300_STATECHANGE(r300, tex.unknown1); + R300_STATECHANGE(r300, tex.filter_1); R300_STATECHANGE(r300, tex.size); R300_STATECHANGE(r300, tex.format); R300_STATECHANGE(r300, tex.pitch); R300_STATECHANGE(r300, tex.offset); - R300_STATECHANGE(r300, tex.unknown4); + R300_STATECHANGE(r300, tex.chroma_key); R300_STATECHANGE(r300, tex.border_color); r300->hw.txe.cmd[R300_TXE_ENABLE]=0x0; @@ -1259,7 +1259,7 @@ void r300_setup_textures(GLcontext *ctx) r300->hw.tex.filter.cmd[R300_TEX_VALUE_0 + hw_tmu] = gen_fixed_filter(t->filter) | (hw_tmu << 28); /* Currently disabled! */ - r300->hw.tex.unknown1.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0; //0x20501f80; + r300->hw.tex.filter_1.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0; //0x20501f80; r300->hw.tex.size.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->size; r300->hw.tex.format.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->format; r300->hw.tex.pitch.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->pitch_reg; @@ -1273,7 +1273,7 @@ void r300_setup_textures(GLcontext *ctx) WARN_ONCE("micro tiling enabled!\n"); } - r300->hw.tex.unknown4.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0; + r300->hw.tex.chroma_key.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0; r300->hw.tex.border_color.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->pp_border_color; last_hw_tmu = hw_tmu; @@ -1283,12 +1283,12 @@ void r300_setup_textures(GLcontext *ctx) } r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER_0, last_hw_tmu + 1); - r300->hw.tex.unknown1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER1_0, last_hw_tmu + 1); + r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER1_0, last_hw_tmu + 1); r300->hw.tex.size.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_SIZE_0, last_hw_tmu + 1); r300->hw.tex.format.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FORMAT_0, last_hw_tmu + 1); r300->hw.tex.pitch.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_PITCH_0, last_hw_tmu + 1); r300->hw.tex.offset.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_OFFSET_0, last_hw_tmu + 1); - r300->hw.tex.unknown4.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, last_hw_tmu + 1); + r300->hw.tex.chroma_key.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, last_hw_tmu + 1); r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_BORDER_COLOR_0, last_hw_tmu + 1); @@ -1973,7 +1973,7 @@ void r300ResetHwState(r300ContextPtr r300) /* Initialize magic registers TODO : learn what they really do, or get rid of those we don't have to touch */ - r300->hw.unk2080.cmd[1] = 0x0030045A; //0x0030065a /* Dangerous */ + r300->hw.vap_cntl.cmd[1] = 0x0030045A; //0x0030065a /* Dangerous */ r300->hw.vte.cmd[1] = R300_VPORT_X_SCALE_ENA | R300_VPORT_X_OFFSET_ENA @@ -1987,9 +1987,9 @@ void r300ResetHwState(r300ContextPtr r300) r300->hw.unk2134.cmd[1] = 0x00FFFFFF; r300->hw.unk2134.cmd[2] = 0x00000000; if (_mesa_little_endian()) - r300->hw.unk2140.cmd[1] = 0x00000000; + r300->hw.vap_cntl_status.cmd[1] = 0x00000000; else - r300->hw.unk2140.cmd[1] = 0x00000002; + r300->hw.vap_cntl_status.cmd[1] = 0x00000002; #if 0 /* Done in setup routing */ ((drm_r300_cmd_header_t*)r300->hw.vir[0].cmd)->packet0.count = 1; @@ -2080,15 +2080,15 @@ void r300ResetHwState(r300ContextPtr r300) r300->hw.unk4260.cmd[2] = r300PackFloat32(0.0); r300->hw.unk4260.cmd[3] = r300PackFloat32(1.0); - r300->hw.unk4274.cmd[1] = 0x00000002; + r300->hw.shade.cmd[1] = 0x00000002; r300ShadeModel(ctx, ctx->Light.ShadeModel); - r300->hw.unk4274.cmd[3] = 0x00000000; - r300->hw.unk4274.cmd[4] = 0x00000000; + r300->hw.shade.cmd[3] = 0x00000000; + r300->hw.shade.cmd[4] = 0x00000000; r300PolygonMode(ctx, GL_FRONT, ctx->Polygon.FrontMode); r300PolygonMode(ctx, GL_BACK, ctx->Polygon.BackMode); - r300->hw.unk4288.cmd[2] = 0x00000001; - r300->hw.unk4288.cmd[3] = 0x00000000; + r300->hw.polygon_mode.cmd[2] = 0x00000001; + r300->hw.polygon_mode.cmd[3] = 0x00000000; r300->hw.unk42A0.cmd[1] = 0x00000000; r300PolygonOffset(ctx, ctx->Polygon.OffsetFactor, ctx->Polygon.OffsetUnits); @@ -2147,8 +2147,8 @@ void r300ResetHwState(r300ContextPtr r300) #endif r300BlendColor(ctx, ctx->Color.BlendColor); - r300->hw.unk4E10.cmd[2] = 0; - r300->hw.unk4E10.cmd[3] = 0; + r300->hw.blend_color.cmd[2] = 0; + r300->hw.blend_color.cmd[3] = 0; /* Again, r300ClearBuffer uses this */ r300->hw.cb.cmd[R300_CB_OFFSET] = r300->radeon.state.color.drawOffset + @@ -2180,10 +2180,10 @@ void r300ResetHwState(r300ContextPtr r300) switch (ctx->Visual.depthBits) { case 16: - r300->hw.unk4F10.cmd[1] = R300_DEPTH_FORMAT_16BIT_INT_Z; + r300->hw.zstencil_format.cmd[1] = R300_DEPTH_FORMAT_16BIT_INT_Z; break; case 24: - r300->hw.unk4F10.cmd[1] = R300_DEPTH_FORMAT_24BIT_INT_Z; + r300->hw.zstencil_format.cmd[1] = R300_DEPTH_FORMAT_24BIT_INT_Z; break; default: fprintf(stderr, "Error: Unsupported depth %d... exiting\n", @@ -2192,10 +2192,10 @@ void r300ResetHwState(r300ContextPtr r300) } /* z compress? */ - //r300->hw.unk4F10.cmd[1] |= R300_DEPTH_FORMAT_UNK32; + //r300->hw.zstencil_format.cmd[1] |= R300_DEPTH_FORMAT_UNK32; - r300->hw.unk4F10.cmd[3] = 0x00000003; - r300->hw.unk4F10.cmd[4] = 0x00000000; + r300->hw.zstencil_format.cmd[3] = 0x00000003; + r300->hw.zstencil_format.cmd[4] = 0x00000000; r300->hw.zb.cmd[R300_ZB_OFFSET] = r300->radeon.radeonScreen->depthOffset + -- cgit v1.2.3