From 8d728b8fe73d935308275ad0a21c67e2e22029c4 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 10 Jun 2009 16:56:51 +0200 Subject: r300: don't send unused attributes for SW TCL path --- src/mesa/drivers/dri/r300/r300_swtcl.c | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'src/mesa/drivers/dri/r300/r300_swtcl.c') diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 4a82064814..f3171c081e 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -76,6 +76,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ GLuint InputsRead = 0; GLuint OutputsWritten = 0; int num_attrs = 0; + GLuint fp_reads = ctx->FragmentProgram._Current->Base.InputsRead; struct vertex_attribute *attrs = rmesa->vbuf.attribs; rmesa->swtcl.coloroffset = rmesa->swtcl.specoffset = 0; @@ -84,15 +85,14 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ /* We always want non Ndc coords format */ VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr; - if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POS)) { - InputsRead |= 1 << VERT_ATTRIB_POS; - OutputsWritten |= 1 << VERT_RESULT_HPOS; - EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F ); - ADD_ATTR(VERT_ATTRIB_POS, R300_DATA_TYPE_FLOAT_4, SWTCL_OVM_POS, SWIZZLE_XYZW, MASK_XYZW, 0); - rmesa->swtcl.coloroffset = 4; - } + /* Always write position vector */ + InputsRead |= 1 << VERT_ATTRIB_POS; + OutputsWritten |= 1 << VERT_RESULT_HPOS; + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F ); + ADD_ATTR(VERT_ATTRIB_POS, R300_DATA_TYPE_FLOAT_4, SWTCL_OVM_POS, SWIZZLE_XYZW, MASK_XYZW, 0); + rmesa->swtcl.coloroffset = 4; - if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0)) { + if (fp_reads & FRAG_BIT_COL0) { InputsRead |= 1 << VERT_ATTRIB_COLOR0; OutputsWritten |= 1 << VERT_RESULT_COL0; #if MESA_LITTLE_ENDIAN @@ -104,7 +104,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ #endif } - if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 )) { + if (fp_reads & FRAG_BIT_COL1) { GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE); InputsRead |= 1 << VERT_ATTRIB_COLOR1; OutputsWritten |= 1 << VERT_RESULT_COL1; @@ -128,7 +128,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_ABGR ); ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1); #endif - if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 )) { + if (fp_reads & FRAG_BIT_COL1) { VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->SecondaryColorPtr[1]; GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE); OutputsWritten |= 1 << VERT_RESULT_BFC1; @@ -154,11 +154,11 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ * Sending only one texcoord component may lead to lock up, * so for all textures always output 4 texcoord components to RS. */ - if (RENDERINPUTS_TEST_RANGE(tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { + { int i; GLuint swiz, format, hw_format; for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) )) { + if (fp_reads & FRAG_BIT_TEX(i)) { switch (VB->TexCoordPtr[i]->size) { case 1: format = EMIT_1F; @@ -193,7 +193,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ } /* RS can't put fragment position on the pixel stack, so stuff it in texcoord if needed */ - if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POS) && (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_WPOS)) { + if (fp_reads & FRAG_BIT_WPOS) { if (first_free_tex >= ctx->Const.MaxTextureUnits) { fprintf(stderr, "\tout of free texcoords to write w pos\n"); _mesa_exit(-1); @@ -206,7 +206,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ ++first_free_tex; } - if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_FOG)) { + if (fp_reads & FRAG_BIT_FOGC) { if (first_free_tex >= ctx->Const.MaxTextureUnits) { fprintf(stderr, "\tout of free texcoords to write fog coordinate\n"); _mesa_exit(-1); -- cgit v1.2.3