From 61bb82636f7b1681b5509e1a9038bbcc1feea35c Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 22 Jan 2009 01:05:43 +1000 Subject: r200/r300: port r200 texture handling to common code we now get texrect + trivial textures working --- src/mesa/drivers/dri/r300/r300_context.c | 13 +- src/mesa/drivers/dri/r300/r300_context.h | 5 - src/mesa/drivers/dri/r300/r300_state.c | 6 +- src/mesa/drivers/dri/r300/r300_tex.c | 506 +----------------------------- src/mesa/drivers/dri/r300/r300_texstate.c | 211 +++---------- 5 files changed, 62 insertions(+), 679 deletions(-) (limited to 'src/mesa/drivers/dri/r300') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index e84d0acd6d..eb8e481a18 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -245,6 +245,11 @@ static void r300_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmes R300_WAIT_3D | R300_WAIT_3D_CLEAN)); } +static void r300_vtbl_flush_vertices(radeonContextPtr rmesa) +{ + R300_FIREVERTICES(((r300ContextPtr)rmesa)); +} + static void r300_init_vtbl(radeonContextPtr radeon) { radeon->vtbl.get_lock = r300_get_lock; @@ -289,7 +294,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, */ driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache, screen->driScreen->myNum, "r300"); - r300->initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, + r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, "def_max_anisotropy"); /* Init default driver functions then plug in our R300-specific functions @@ -309,10 +314,10 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, } /* Init r300 context data */ - r300->texture_depth = driQueryOptioni(&r300->radeon.optionCache, + r300->radeon.texture_depth = driQueryOptioni(&r300->radeon.optionCache, "texture_depth"); - if (r300->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) - r300->texture_depth = (screen->cpp == 4) ? + if (r300->radeon.texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) + r300->radeon.texture_depth = (screen->cpp == 4) ? DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16; /* Set the maximum texture size small enough that we can guarentee that diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 54844370ea..8f67460e42 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -717,11 +717,6 @@ struct r300_context { /* Vertex buffers */ - GLuint NewGLState; - - int texture_depth; - float initialMaxAnisotropy; - GLvector4f dummy_attrib[_TNL_ATTRIB_MAX]; GLvector4f *temp_attrib[_TNL_ATTRIB_MAX]; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index ea5d65542b..5fbd5b93ff 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -2416,8 +2416,8 @@ void r300UpdateShaders(r300ContextPtr rmesa) ctx = rmesa->radeon.glCtx; - if (rmesa->NewGLState && hw_tcl_on) { - rmesa->NewGLState = 0; + if (rmesa->radeon.NewGLState && hw_tcl_on) { + rmesa->radeon.NewGLState = 0; for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { rmesa->temp_attrib[i] = @@ -2677,7 +2677,7 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state) r300UpdateStateParameters(ctx, new_state); - r300->NewGLState |= new_state; + r300->radeon.NewGLState |= new_state; } /** diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 7363c04571..11e89ffd0f 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -181,492 +181,6 @@ static void r300SetTexBorderColor(radeonTexObjPtr t, GLubyte c[4]) t->pp_border_color = PACK_COLOR_8888(c[3], c[0], c[1], c[2]); } -/* try to find a format which will only need a memcopy */ -static const struct gl_texture_format *r300Choose8888TexFormat(GLenum srcFormat, - GLenum srcType) -{ - const GLuint ui = 1; - const GLubyte littleEndian = *((const GLubyte *)&ui); - - if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) || - (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) || - (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || - (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) { - return &_mesa_texformat_rgba8888; - } else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || - (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) || - (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) || - (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) { - return &_mesa_texformat_rgba8888_rev; - } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) || - srcType == GL_UNSIGNED_INT_8_8_8_8)) { - return &_mesa_texformat_argb8888_rev; - } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) || - srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) { - return &_mesa_texformat_argb8888; - } else - return _dri_texformat_argb8888; -} - -static const struct gl_texture_format *r300ChooseTextureFormat(GLcontext * ctx, - GLint - internalFormat, - GLenum format, - GLenum type) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - const GLboolean do32bpt = - (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32); - const GLboolean force16bpt = - (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16); - (void)format; - -#if 0 - fprintf(stderr, "InternalFormat=%s(%d) type=%s format=%s\n", - _mesa_lookup_enum_by_nr(internalFormat), internalFormat, - _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format)); - fprintf(stderr, "do32bpt=%d force16bpt=%d\n", do32bpt, force16bpt); -#endif - - switch (internalFormat) { - case 4: - case GL_RGBA: - case GL_COMPRESSED_RGBA: - switch (type) { - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - return do32bpt ? _dri_texformat_argb8888 : - _dri_texformat_argb1555; - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return _dri_texformat_argb4444; - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return _dri_texformat_argb1555; - default: - return do32bpt ? r300Choose8888TexFormat(format, type) : - _dri_texformat_argb4444; - } - - case 3: - case GL_RGB: - case GL_COMPRESSED_RGB: - switch (type) { - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return _dri_texformat_argb4444; - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return _dri_texformat_argb1555; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - return _dri_texformat_rgb565; - default: - return do32bpt ? _dri_texformat_argb8888 : - _dri_texformat_rgb565; - } - - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - return !force16bpt ? - r300Choose8888TexFormat(format, - type) : _dri_texformat_argb4444; - - case GL_RGBA4: - case GL_RGBA2: - return _dri_texformat_argb4444; - - case GL_RGB5_A1: - return _dri_texformat_argb1555; - - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - return !force16bpt ? _dri_texformat_argb8888 : - _dri_texformat_rgb565; - - case GL_RGB5: - case GL_RGB4: - case GL_R3_G3_B2: - return _dri_texformat_rgb565; - - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - case GL_COMPRESSED_ALPHA: - return _dri_texformat_a8; - - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - case GL_COMPRESSED_LUMINANCE: - return _dri_texformat_l8; - - case 2: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - case GL_COMPRESSED_LUMINANCE_ALPHA: - return _dri_texformat_al88; - - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - case GL_COMPRESSED_INTENSITY: - return _dri_texformat_i8; - - case GL_YCBCR_MESA: - if (type == GL_UNSIGNED_SHORT_8_8_APPLE || - type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; - else - return &_mesa_texformat_ycbcr_rev; - - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; - - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; - - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; - - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; - - case GL_ALPHA16F_ARB: - return &_mesa_texformat_alpha_float16; - case GL_ALPHA32F_ARB: - return &_mesa_texformat_alpha_float32; - case GL_LUMINANCE16F_ARB: - return &_mesa_texformat_luminance_float16; - case GL_LUMINANCE32F_ARB: - return &_mesa_texformat_luminance_float32; - case GL_LUMINANCE_ALPHA16F_ARB: - return &_mesa_texformat_luminance_alpha_float16; - case GL_LUMINANCE_ALPHA32F_ARB: - return &_mesa_texformat_luminance_alpha_float32; - case GL_INTENSITY16F_ARB: - return &_mesa_texformat_intensity_float16; - case GL_INTENSITY32F_ARB: - return &_mesa_texformat_intensity_float32; - case GL_RGB16F_ARB: - return &_mesa_texformat_rgba_float16; - case GL_RGB32F_ARB: - return &_mesa_texformat_rgba_float32; - case GL_RGBA16F_ARB: - return &_mesa_texformat_rgba_float16; - case GL_RGBA32F_ARB: - return &_mesa_texformat_rgba_float32; - - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT16: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: -#if 0 - switch (type) { - case GL_UNSIGNED_BYTE: - case GL_UNSIGNED_SHORT: - return &_mesa_texformat_z16; - case GL_UNSIGNED_INT: - return &_mesa_texformat_z32; - case GL_UNSIGNED_INT_24_8_EXT: - default: - return &_mesa_texformat_z24_s8; - } -#else - return &_mesa_texformat_z16; -#endif - - default: - _mesa_problem(ctx, - "unexpected internalFormat 0x%x in r300ChooseTextureFormat", - (int)internalFormat); - return NULL; - } - - return NULL; /* never get here */ -} - -/** - * All glTexImage calls go through this function. - */ -static void r300_teximage( - GLcontext *ctx, int dims, - GLint face, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint depth, - GLsizei imageSize, - GLenum format, GLenum type, const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage, - int compressed) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - radeonTexObj* t = radeon_tex_obj(texObj); - radeon_texture_image* image = get_radeon_texture_image(texImage); - - R300_FIREVERTICES(rmesa); - - t->validated = GL_FALSE; - - /* Choose and fill in the texture format for this image */ - texImage->TexFormat = r300ChooseTextureFormat(ctx, internalFormat, format, type); - _mesa_set_fetch_functions(texImage, dims); - - if (texImage->TexFormat->TexelBytes == 0) { - texImage->IsCompressed = GL_TRUE; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); - } else { - texImage->IsCompressed = GL_FALSE; - texImage->CompressedSize = 0; - } - - /* Allocate memory for image */ - radeonFreeTexImageData(ctx, texImage); /* Mesa core only clears texImage->Data but not image->mt */ - - if (!t->mt) - radeon_try_alloc_miptree(&rmesa->radeon, t, texImage, face, level); - if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) { - image->mt = t->mt; - image->mtlevel = level - t->mt->firstLevel; - image->mtface = face; - radeon_miptree_reference(t->mt); - } else { - int size; - if (texImage->IsCompressed) { - size = texImage->CompressedSize; - } else { - size = texImage->Width * texImage->Height * texImage->Depth * texImage->TexFormat->TexelBytes; - } - texImage->Data = _mesa_alloc_texmemory(size); - } - - /* Upload texture image; note that the spec allows pixels to be NULL */ - if (compressed) { - pixels = _mesa_validate_pbo_compressed_teximage( - ctx, imageSize, pixels, packing, "glCompressedTexImage"); - } else { - pixels = _mesa_validate_pbo_teximage( - ctx, dims, width, height, depth, - format, type, pixels, packing, "glTexImage"); - } - - if (pixels) { - radeon_teximage_map(image, GL_TRUE); - - if (compressed) { - memcpy(texImage->Data, pixels, imageSize); - } else { - GLuint dstRowStride; - if (image->mt) { - radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; - dstRowStride = lvl->rowstride; - } else { - dstRowStride = texImage->Width * texImage->TexFormat->TexelBytes; - } - if (!texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing)) - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); - } - - radeon_teximage_unmap(image); - } - - _mesa_unmap_teximage_pbo(ctx, packing); - - /* SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, texObj->Target, texObj); - } -} - -static void r300TexImage1D(GLcontext * ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint border, - GLenum format, GLenum type, const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - r300_teximage(ctx, 1, 0, level, internalFormat, width, 1, 1, - 0, format, type, pixels, packing, texObj, texImage, 0); -} - -static void r300TexImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLenum format, GLenum type, const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - GLuint face = radeon_face_for_target(target); - - r300_teximage(ctx, 2, face, level, internalFormat, width, height, 1, - 0, format, type, pixels, packing, texObj, texImage, 0); -} - -static void r300CompressedTexImage2D(GLcontext * ctx, GLenum target, - GLint level, GLint internalFormat, - GLint width, GLint height, GLint border, - GLsizei imageSize, const GLvoid * data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - GLuint face = radeon_face_for_target(target); - - r300_teximage(ctx, 2, face, level, internalFormat, width, height, 1, - imageSize, 0, 0, data, 0, texObj, texImage, 1); -} - -static void r300TexImage3D(GLcontext * ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint depth, - GLint border, - GLenum format, GLenum type, const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - r300_teximage(ctx, 3, 0, level, internalFormat, width, height, depth, - 0, format, type, pixels, packing, texObj, texImage, 0); -} - -/** - * Update a subregion of the given texture image. - */ -static void r300_texsubimage(GLcontext* ctx, int dims, int level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage, - int compressed) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - radeon_texture_image* image = get_radeon_texture_image(texImage); - - R300_FIREVERTICES(rmesa); - - pixels = _mesa_validate_pbo_teximage(ctx, dims, - width, height, depth, format, type, pixels, packing, "glTexSubImage1D"); - - if (pixels) { - GLint dstRowStride; - radeon_teximage_map(image, GL_TRUE); - - if (image->mt) { - radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; - dstRowStride = lvl->rowstride; - } else { - dstRowStride = texImage->Width * texImage->TexFormat->TexelBytes; - } - - if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing)) - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); - - radeon_teximage_unmap(image); - } - - _mesa_unmap_teximage_pbo(ctx, packing); - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, texObj->Target, texObj); - } -} - -static void r300TexSubImage1D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - r300_texsubimage(ctx, 1, level, xoffset, 0, 0, width, 1, 1, - format, type, pixels, packing, texObj, texImage, 0); -} - -static void r300TexSubImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - r300_texsubimage(ctx, 2, level, xoffset, yoffset, 0, width, height, 1, - format, type, pixels, packing, texObj, texImage, 0); -} - -static void r300CompressedTexSubImage2D(GLcontext * ctx, GLenum target, - GLint level, GLint xoffset, - GLint yoffset, GLsizei width, - GLsizei height, GLenum format, - GLsizei imageSize, const GLvoid * data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - r300_texsubimage(ctx, 2, level, xoffset, yoffset, 0, width, height, 1, - format, 0, data, 0, texObj, texImage, 1); -} - -static void -r300TexSubImage3D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - r300_texsubimage(ctx, 3, level, xoffset, yoffset, zoffset, width, height, depth, - format, type, pixels, packing, texObj, texImage, 0); -} - - - /** * Changes variables and flags for a state update, which will happen at the * next UpdateTextureState @@ -784,7 +298,7 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx, } _mesa_initialize_texture_object(&t->base, name, target); - t->base.MaxAnisotropy = rmesa->initialMaxAnisotropy; + t->base.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy; /* Initialize hardware state */ r300UpdateTexWrap(t); @@ -804,21 +318,21 @@ void r300InitTextureFuncs(struct dd_function_table *functions) functions->MapTexture = radeonMapTexture; functions->UnmapTexture = radeonUnmapTexture; - functions->ChooseTextureFormat = r300ChooseTextureFormat; - functions->TexImage1D = r300TexImage1D; - functions->TexImage2D = r300TexImage2D; - functions->TexImage3D = r300TexImage3D; - functions->TexSubImage1D = r300TexSubImage1D; - functions->TexSubImage2D = r300TexSubImage2D; - functions->TexSubImage3D = r300TexSubImage3D; + functions->ChooseTextureFormat = radeonChooseTextureFormat; + functions->TexImage1D = radeonTexImage1D; + functions->TexImage2D = radeonTexImage2D; + functions->TexImage3D = radeonTexImage3D; + functions->TexSubImage1D = radeonTexSubImage1D; + functions->TexSubImage2D = radeonTexSubImage2D; + functions->TexSubImage3D = radeonTexSubImage3D; functions->NewTextureObject = r300NewTextureObject; functions->DeleteTexture = r300DeleteTexture; functions->IsTextureResident = driIsTextureResident; functions->TexParameter = r300TexParameter; - functions->CompressedTexImage2D = r300CompressedTexImage2D; - functions->CompressedTexSubImage2D = r300CompressedTexSubImage2D; + functions->CompressedTexImage2D = radeonCompressedTexImage2D; + functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D; functions->GenerateMipmap = radeon_generate_mipmap; diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 77d9a9b3bf..68c7ca3d29 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -242,81 +242,6 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t) } } - -static void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride, - GLuint numrows, GLuint rowsize) -{ - assert(rowsize <= dststride); - assert(rowsize <= srcstride); - - if (rowsize == srcstride && rowsize == dststride) { - memcpy(dst, src, numrows*rowsize); - } else { - GLuint i; - for(i = 0; i < numrows; ++i) { - memcpy(dst, src, rowsize); - dst += dststride; - src += srcstride; - } - } -} - - -/** - * Ensure that the given image is stored in the given miptree from now on. - */ -static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_image *image, int face, int level) -{ - radeon_mipmap_level *dstlvl = &mt->levels[level - mt->firstLevel]; - unsigned char *dest; - - assert(image->mt != mt); - assert(dstlvl->width == image->base.Width); - assert(dstlvl->height == image->base.Height); - assert(dstlvl->depth == image->base.Depth); - - radeon_bo_map(mt->bo, GL_TRUE); - dest = mt->bo->ptr + dstlvl->faces[face].offset; - - if (image->mt) { - /* Format etc. should match, so we really just need a memcpy(). - * In fact, that memcpy() could be done by the hardware in many - * cases, provided that we have a proper memory manager. - */ - radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel]; - - assert(srclvl->size == dstlvl->size); - assert(srclvl->rowstride == dstlvl->rowstride); - - radeon_bo_map(image->mt->bo, GL_FALSE); - memcpy(dest, - image->mt->bo->ptr + srclvl->faces[face].offset, - dstlvl->size); - radeon_bo_unmap(image->mt->bo); - - radeon_miptree_unreference(image->mt); - } else { - uint srcrowstride = image->base.Width * image->base.TexFormat->TexelBytes; - - if (mt->tilebits) - WARN_ONCE("%s: tiling not supported yet", __FUNCTION__); - - copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride, - image->base.Height * image->base.Depth, srcrowstride); - - _mesa_free_texmemory(image->base.Data); - image->base.Data = 0; - } - - radeon_bo_unmap(mt->bo); - - image->mt = mt; - image->mtface = face; - image->mtlevel = level; - radeon_miptree_reference(image->mt); -} - - /** * Ensure the given texture is ready for rendering. * @@ -326,67 +251,10 @@ static GLboolean r300_validate_texture(GLcontext * ctx, struct gl_texture_object { r300ContextPtr rmesa = R300_CONTEXT(ctx); radeonTexObj *t = radeon_tex_obj(texObj); - radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[0][texObj->BaseLevel]); - int face, level; - - if (t->validated || t->image_override) - return GL_TRUE; - if (RADEON_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, "%s: Validating texture %p now\n", __FUNCTION__, texObj); - - if (baseimage->base.Border > 0) + if (!radeon_validate_texture_miptree(ctx, texObj)) return GL_FALSE; - /* Ensure a matching miptree exists. - * - * Differing mipmap trees can result when the app uses TexImage to - * change texture dimensions. - * - * Prefer to use base image's miptree if it - * exists, since that most likely contains more valid data (remember - * that the base level is usually significantly larger than the rest - * of the miptree, so cubemaps are the only possible exception). - */ - if (baseimage->mt && - baseimage->mt != t->mt && - radeon_miptree_matches_texture(baseimage->mt, &t->base)) { - radeon_miptree_unreference(t->mt); - t->mt = baseimage->mt; - radeon_miptree_reference(t->mt); - } else if (t->mt && !radeon_miptree_matches_texture(t->mt, &t->base)) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } - - if (!t->mt) { - if (RADEON_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, " Allocate new miptree\n"); - radeon_try_alloc_miptree(&rmesa->radeon, t, &baseimage->base, 0, texObj->BaseLevel); - if (!t->mt) { - _mesa_problem(ctx, "r300_validate_texture failed to alloc miptree"); - return GL_FALSE; - } - } - - /* Ensure all images are stored in the single main miptree */ - for(face = 0; face < t->mt->faces; ++face) { - for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) { - radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]); - if (RADEON_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, " face %i, level %i... ", face, level); - if (t->mt == image->mt) { - if (RADEON_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, "OK\n"); - continue; - } - - if (RADEON_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, "migrating\n"); - migrate_image_to_miptree(t->mt, image, face, level); - } - } - /* Configure the hardware registers (more precisely, the cached version * of the hardware registers). */ setup_hardware_state(rmesa, t); @@ -431,7 +299,8 @@ void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname, if (!offset) return; - t->bo = NULL; + + t->bo = NULL; t->override_offset = offset; t->pp_txpitch &= (1 << 13) -1; pitch_val = pitch; @@ -463,7 +332,7 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) { struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; - struct gl_texture_image *texImage; + struct gl_texture_image *texImage; struct radeon_renderbuffer *rb; radeon_texture_image *rImage; radeonContextPtr radeon; @@ -488,43 +357,43 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) return; } - radeon_update_renderbuffers(pDRICtx, dPriv); - /* back & depth buffer are useless free them right away */ - rb = (void*)fb->Attachment[BUFFER_DEPTH].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } - rb = (void*)fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); + radeon_update_renderbuffers(pDRICtx, dPriv); + /* back & depth buffer are useless free them right away */ + rb = (void*)fb->Attachment[BUFFER_DEPTH].Renderbuffer; + if (rb && rb->bo) { + radeon_bo_unref(rb->bo); rb->bo = NULL; - } - rb = (void*)fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; - if (rb->bo == NULL) { - /* Failed to BO for the buffer */ - return; - } - - _mesa_lock_texture(radeon->glCtx, texObj); - if (t->bo) { - t->bo = NULL; - } - if (t->mt) { - t->mt = NULL; - } - if (rImage->mt) { - radeon_miptree_unreference(rImage->mt); - rImage->mt = NULL; - } + } + rb = (void*)fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + if (rb && rb->bo) { + radeon_bo_unref(rb->bo); + rb->bo = NULL; + } + rb = (void*)fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + if (rb->bo == NULL) { + /* Failed to BO for the buffer */ + return; + } + + _mesa_lock_texture(radeon->glCtx, texObj); + if (t->bo) { + t->bo = NULL; + } + if (t->mt) { + t->mt = NULL; + } + if (rImage->mt) { + radeon_miptree_unreference(rImage->mt); + rImage->mt = NULL; + } fprintf(stderr,"settexbuf %dx%d@%d\n", rb->width, rb->height, rb->cpp); - _mesa_init_teximage_fields(radeon->glCtx, target, texImage, - rb->width, rb->height, 1, 0, rb->cpp); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, + rb->width, rb->height, 1, 0, rb->cpp); texImage->TexFormat = &_mesa_texformat_rgba8888_rev; - rImage->bo = rb->bo; - - t->bo = rb->bo; - t->tile_bits = 0; + rImage->bo = rb->bo; + + t->bo = rb->bo; + t->tile_bits = 0; t->image_override = GL_TRUE; t->override_offset = 0; t->pp_txpitch &= (1 << 13) -1; @@ -553,6 +422,6 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN; t->pp_txpitch |= pitch_val; t->validated = GL_TRUE; - _mesa_unlock_texture(radeon->glCtx, texObj); - return; + _mesa_unlock_texture(radeon->glCtx, texObj); + return; } -- cgit v1.2.3