From f9995b30756140724f41daf963fa06167912be7f Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Tue, 12 Oct 2010 12:26:10 -0400 Subject: Drop GLcontext typedef and use struct gl_context instead --- src/mesa/drivers/dri/r600/evergreen_fragprog.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/mesa/drivers/dri/r600/evergreen_fragprog.c') diff --git a/src/mesa/drivers/dri/r600/evergreen_fragprog.c b/src/mesa/drivers/dri/r600/evergreen_fragprog.c index 0e7edf4fbe..cfb923efdd 100644 --- a/src/mesa/drivers/dri/r600/evergreen_fragprog.c +++ b/src/mesa/drivers/dri/r600/evergreen_fragprog.c @@ -44,7 +44,7 @@ #include "evergreen_vertprog.h" #include "evergreen_fragprog.h" -void evergreen_insert_wpos_code(GLcontext *ctx, struct gl_fragment_program *fprog) +void evergreen_insert_wpos_code(struct gl_context *ctx, struct gl_fragment_program *fprog) { static const gl_state_index winstate[STATE_LENGTH] = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0}; @@ -95,7 +95,7 @@ void evergreen_insert_wpos_code(GLcontext *ctx, struct gl_fragment_program *fpro //TODO : Validate FP input with VP output. void evergreen_Map_Fragment_Program(r700_AssemblerBase *pAsm, struct gl_fragment_program *mesa_fp, - GLcontext *ctx) + struct gl_context *ctx) { unsigned int unBit; unsigned int i; @@ -354,7 +354,7 @@ GLboolean evergreen_Find_Instruction_Dependencies_fp(struct evergreen_fragment_p GLboolean evergreenTranslateFragmentShader(struct evergreen_fragment_program *fp, struct gl_fragment_program *mesa_fp, - GLcontext *ctx) + struct gl_context *ctx) { GLuint number_of_colors_exported; GLboolean z_enabled = GL_FALSE; @@ -457,7 +457,7 @@ GLboolean evergreenTranslateFragmentShader(struct evergreen_fragment_program *fp return GL_TRUE; } -void evergreenSelectFragmentShader(GLcontext *ctx) +void evergreenSelectFragmentShader(struct gl_context *ctx) { context_t *context = EVERGREEN_CONTEXT(ctx); struct evergreen_fragment_program *fp = (struct evergreen_fragment_program *) @@ -471,7 +471,7 @@ void evergreenSelectFragmentShader(GLcontext *ctx) evergreenTranslateFragmentShader(fp, &(fp->mesa_program), ctx); } -void * evergreenGetActiveFpShaderBo(GLcontext * ctx) +void * evergreenGetActiveFpShaderBo(struct gl_context * ctx) { struct evergreen_fragment_program *fp = (struct evergreen_fragment_program *) (ctx->FragmentProgram._Current); @@ -479,7 +479,7 @@ void * evergreenGetActiveFpShaderBo(GLcontext * ctx) return fp->shaderbo; } -void * evergreenGetActiveFpShaderConstBo(GLcontext * ctx) +void * evergreenGetActiveFpShaderConstBo(struct gl_context * ctx) { struct evergreen_fragment_program *fp = (struct evergreen_fragment_program *) (ctx->FragmentProgram._Current); @@ -487,7 +487,7 @@ void * evergreenGetActiveFpShaderConstBo(GLcontext * ctx) return fp->constbo0; } -GLboolean evergreenSetupFragmentProgram(GLcontext * ctx) +GLboolean evergreenSetupFragmentProgram(struct gl_context * ctx) { context_t *context = EVERGREEN_CONTEXT(ctx); EVERGREEN_CHIP_CONTEXT *evergreen = GET_EVERGREEN_CHIP(context); @@ -737,7 +737,7 @@ GLboolean evergreenSetupFragmentProgram(GLcontext * ctx) return GL_TRUE; } -GLboolean evergreenSetupFPconstants(GLcontext * ctx) +GLboolean evergreenSetupFPconstants(struct gl_context * ctx) { context_t *context = EVERGREEN_CONTEXT(ctx); EVERGREEN_CHIP_CONTEXT *evergreen = GET_EVERGREEN_CHIP(context); -- cgit v1.2.3