From 4138bdb3b1e845d8a6172015025e1231fda7dcd1 Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Wed, 8 Apr 2009 15:16:35 -0400 Subject: R600: initial copy of r300 code --- src/mesa/drivers/dri/r600/r600_context.c | 472 +++++++++++++++++++++++++++++++ 1 file changed, 472 insertions(+) create mode 100644 src/mesa/drivers/dri/r600/r600_context.c (limited to 'src/mesa/drivers/dri/r600/r600_context.c') diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c new file mode 100644 index 0000000000..0b351b1237 --- /dev/null +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -0,0 +1,472 @@ +/* +Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. + +The Weather Channel (TM) funded Tungsten Graphics to develop the +initial release of the Radeon 8500 driver under the XFree86 license. +This notice must be preserved. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/** + * \file + * + * \author Keith Whitwell + * + * \author Nicolai Haehnle + */ + +#include "main/glheader.h" +#include "main/api_arrayelt.h" +#include "main/context.h" +#include "main/simple_list.h" +#include "main/imports.h" +#include "main/matrix.h" +#include "main/extensions.h" +#include "main/state.h" +#include "main/bufferobj.h" +#include "main/texobj.h" + +#include "swrast/swrast.h" +#include "swrast_setup/swrast_setup.h" +#include "vbo/vbo.h" + +#include "tnl/tnl.h" +#include "tnl/t_pipeline.h" +#include "tnl/t_vp_build.h" + +#include "drivers/common/driverfuncs.h" + +#include "r600_context.h" +#include "radeon_context.h" +#include "radeon_span.h" +#include "r600_cmdbuf.h" +#include "r600_state.h" +#include "r600_ioctl.h" +#include "r600_tex.h" +#include "r600_emit.h" +#include "r600_swtcl.h" +#include "radeon_bocs_wrapper.h" + + +#include "vblank.h" +#include "utils.h" +#include "xmlpool.h" /* for symbolic values of enum-type options */ + +/* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */ +int future_hw_tcl_on = 1; +int hw_tcl_on = 1; + +#define need_GL_VERSION_2_0 +#define need_GL_ARB_point_parameters +#define need_GL_ARB_vertex_program +#define need_GL_EXT_blend_equation_separate +#define need_GL_EXT_blend_func_separate +#define need_GL_EXT_blend_minmax +#define need_GL_EXT_framebuffer_object +#define need_GL_EXT_fog_coord +#define need_GL_EXT_gpu_program_parameters +#define need_GL_EXT_secondary_color +#define need_GL_EXT_stencil_two_side +#define need_GL_ATI_separate_stencil +#define need_GL_NV_vertex_program + +#include "extension_helper.h" + + +const struct dri_extension card_extensions[] = { + /* *INDENT-OFF* */ + {"GL_ARB_depth_texture", NULL}, + {"GL_ARB_fragment_program", NULL}, + {"GL_ARB_multitexture", NULL}, + {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, + {"GL_ARB_shadow", NULL}, + {"GL_ARB_shadow_ambient", NULL}, + {"GL_ARB_texture_border_clamp", NULL}, + {"GL_ARB_texture_cube_map", NULL}, + {"GL_ARB_texture_env_add", NULL}, + {"GL_ARB_texture_env_combine", NULL}, + {"GL_ARB_texture_env_crossbar", NULL}, + {"GL_ARB_texture_env_dot3", NULL}, + {"GL_ARB_texture_mirrored_repeat", NULL}, + {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, + {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, + {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, + {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, + {"GL_EXT_blend_subtract", NULL}, + {"GL_EXT_packed_depth_stencil", NULL}, + {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, + {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions}, + {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, + {"GL_EXT_shadow_funcs", NULL}, + {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions}, + {"GL_EXT_stencil_wrap", NULL}, + {"GL_EXT_texture_edge_clamp", NULL}, + {"GL_EXT_texture_env_combine", NULL}, + {"GL_EXT_texture_env_dot3", NULL}, + {"GL_EXT_texture_filter_anisotropic", NULL}, + {"GL_EXT_texture_lod_bias", NULL}, + {"GL_EXT_texture_mirror_clamp", NULL}, + {"GL_EXT_texture_rectangle", NULL}, + {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions}, + {"GL_ATI_texture_env_combine3", NULL}, + {"GL_ATI_texture_mirror_once", NULL}, + {"GL_MESA_pack_invert", NULL}, + {"GL_MESA_ycbcr_texture", NULL}, + {"GL_MESAX_texture_float", NULL}, + {"GL_NV_blend_square", NULL}, + {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, + {"GL_SGIS_generate_mipmap", NULL}, + {NULL, NULL} + /* *INDENT-ON* */ +}; + + +const struct dri_extension mm_extensions[] = { + { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, + { NULL, NULL } +}; + +/** + * The GL 2.0 functions are needed to make display lists work with + * functions added by GL_ATI_separate_stencil. + */ +const struct dri_extension gl_20_extension[] = { + {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, +}; + + +extern struct tnl_pipeline_stage _r300_render_stage; +extern const struct tnl_pipeline_stage _r300_tcl_stage; + +static const struct tnl_pipeline_stage *r300_pipeline[] = { + + /* Try and go straight to t&l + */ + &_r300_tcl_stage, + + /* Catch any t&l fallbacks + */ + &_tnl_vertex_transform_stage, + &_tnl_normal_transform_stage, + &_tnl_lighting_stage, + &_tnl_fog_coordinate_stage, + &_tnl_texgen_stage, + &_tnl_texture_transform_stage, + &_tnl_vertex_program_stage, + + /* Try again to go to tcl? + * - no good for asymmetric-twoside (do with multipass) + * - no good for asymmetric-unfilled (do with multipass) + * - good for material + * - good for texgen + * - need to manipulate a bit of state + * + * - worth it/not worth it? + */ + + /* Else do them here. + */ + &_r300_render_stage, + &_tnl_render_stage, /* FALLBACK */ + 0, +}; + +static void r300RunPipeline(GLcontext * ctx) +{ + _mesa_lock_context_textures(ctx); + + if (ctx->NewState) + _mesa_update_state_locked(ctx); + + _tnl_run_pipeline(ctx); + _mesa_unlock_context_textures(ctx); +} + +static void r300_get_lock(radeonContextPtr rmesa) +{ + drm_radeon_sarea_t *sarea = rmesa->sarea; + + if (sarea->ctx_owner != rmesa->dri.hwContext) { + sarea->ctx_owner = rmesa->dri.hwContext; + if (!rmesa->radeonScreen->kernel_mm) + radeon_bo_legacy_texture_age(rmesa->radeonScreen->bom); + } +} + +static void r300_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa) +{ + /* please flush pipe do all pending work */ + radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen, + R300_SC_SCREENDOOR, 1)); + radeon_cs_write_dword(cs, 0x0); + radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen, + R300_SC_SCREENDOOR, 1)); + radeon_cs_write_dword(cs, 0x00FFFFFF); + radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen, + R300_SC_HYPERZ, 1)); + radeon_cs_write_dword(cs, 0x0); + radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen, + R300_US_CONFIG, 1)); + radeon_cs_write_dword(cs, 0x0); + radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen, + R300_ZB_CNTL, 1)); + radeon_cs_write_dword(cs, 0x0); + radeon_cs_write_dword(cs, cmdwait(rmesa->radeonScreen, R300_WAIT_3D)); + radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen, + R300_RB3D_DSTCACHE_CTLSTAT, 1)); + radeon_cs_write_dword(cs, R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D); + radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen, + R300_ZB_ZCACHE_CTLSTAT, 1)); + radeon_cs_write_dword(cs, R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE); + radeon_cs_write_dword(cs, cmdwait(rmesa->radeonScreen, + R300_WAIT_3D | R300_WAIT_3D_CLEAN)); +} + +static void r300_vtbl_pre_emit_atoms(radeonContextPtr radeon) +{ + r300ContextPtr r300 = (r300ContextPtr)radeon; + BATCH_LOCALS(radeon); + + r300->vap_flush_needed = GL_TRUE; + + cp_wait(radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN); + BEGIN_BATCH_NO_AUTOSTATE(2); + OUT_BATCH_REGVAL(R300_TX_INVALTAGS, R300_TX_FLUSH); + END_BATCH(); + end_3d(radeon); +} + +static void r300_fallback(GLcontext *ctx, GLuint bit, GLboolean mode) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + if (mode) + r300->radeon.Fallback |= bit; + else + r300->radeon.Fallback &= ~bit; +} + +static void r300_init_vtbl(radeonContextPtr radeon) +{ + radeon->vtbl.get_lock = r300_get_lock; + radeon->vtbl.update_viewport_offset = r300UpdateViewportOffset; + radeon->vtbl.emit_cs_header = r300_vtbl_emit_cs_header; + radeon->vtbl.swtcl_flush = r300_swtcl_flush; + radeon->vtbl.pre_emit_atoms = r300_vtbl_pre_emit_atoms; + radeon->vtbl.fallback = r300_fallback; +} + + +/* Create the device specific rendering context. + */ +GLboolean r300CreateContext(const __GLcontextModes * glVisual, + __DRIcontextPrivate * driContextPriv, + void *sharedContextPrivate) +{ + __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); + struct dd_function_table functions; + r300ContextPtr r300; + GLcontext *ctx; + int tcl_mode; + + assert(glVisual); + assert(driContextPriv); + assert(screen); + + /* Allocate the R300 context */ + r300 = (r300ContextPtr) CALLOC(sizeof(*r300)); + if (!r300) + return GL_FALSE; + + if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) + hw_tcl_on = future_hw_tcl_on = 0; + + r300_init_vtbl(&r300->radeon); + /* Parse configuration files. + * Do this here so that initialMaxAnisotropy is set before we create + * the default textures. + */ + driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache, + screen->driScreen->myNum, "r300"); + r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, + "def_max_anisotropy"); + + /* Init default driver functions then plug in our R300-specific functions + * (the texture functions are especially important) + */ + _mesa_init_driver_functions(&functions); + r300InitIoctlFuncs(&functions); + r300InitStateFuncs(&functions); + r300InitTextureFuncs(&functions); + r300InitShaderFuncs(&functions); + + if (!radeonInitContext(&r300->radeon, &functions, + glVisual, driContextPriv, + sharedContextPrivate)) { + FREE(r300); + return GL_FALSE; + } + + /* Init r300 context data */ + /* Set the maximum texture size small enough that we can guarentee that + * all texture units can bind a maximal texture and have them both in + * texturable memory at once. + */ + + ctx = r300->radeon.glCtx; + + ctx->Const.MaxTextureImageUnits = + driQueryOptioni(&r300->radeon.optionCache, "texture_image_units"); + ctx->Const.MaxTextureCoordUnits = + driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units"); + ctx->Const.MaxTextureUnits = + MIN2(ctx->Const.MaxTextureImageUnits, + ctx->Const.MaxTextureCoordUnits); + ctx->Const.MaxTextureMaxAnisotropy = 16.0; + ctx->Const.MaxTextureLodBias = 16.0; + + if (screen->chip_family >= CHIP_FAMILY_RV515) { + ctx->Const.MaxTextureLevels = 13; + ctx->Const.MaxTextureRectSize = 4096; + } + + ctx->Const.MinPointSize = 1.0; + ctx->Const.MinPointSizeAA = 1.0; + ctx->Const.MaxPointSize = R300_POINTSIZE_MAX; + ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX; + + ctx->Const.MinLineWidth = 1.0; + ctx->Const.MinLineWidthAA = 1.0; + ctx->Const.MaxLineWidth = R300_LINESIZE_MAX; + ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX; + + /* Needs further modifications */ +#if 0 + ctx->Const.MaxArrayLockSize = + ( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4); +#endif + + ctx->Const.MaxDrawBuffers = 1; + + /* Initialize the software rasterizer and helper modules. + */ + _swrast_CreateContext(ctx); + _vbo_CreateContext(ctx); + _tnl_CreateContext(ctx); + _swsetup_CreateContext(ctx); + _swsetup_Wakeup(ctx); + _ae_create_context(ctx); + + /* Install the customized pipeline: + */ + _tnl_destroy_pipeline(ctx); + _tnl_install_pipeline(ctx, r300_pipeline); + + /* Try and keep materials and vertices separate: + */ +/* _tnl_isolate_materials(ctx, GL_TRUE); */ + + /* Configure swrast and TNL to match hardware characteristics: + */ + _swrast_allow_pixel_fog(ctx, GL_FALSE); + _swrast_allow_vertex_fog(ctx, GL_TRUE); + _tnl_allow_pixel_fog(ctx, GL_FALSE); + _tnl_allow_vertex_fog(ctx, GL_TRUE); + + /* currently bogus data */ + if (screen->chip_flags & RADEON_CHIPSET_TCL) { + ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4; + ctx->Const.VertexProgram.MaxNativeInstructions = + VSF_MAX_FRAGMENT_LENGTH / 4; + ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */ + ctx->Const.VertexProgram.MaxTemps = 32; + ctx->Const.VertexProgram.MaxNativeTemps = + /*VSF_MAX_FRAGMENT_TEMPS */ 32; + ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */ + ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; + } + + ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS; + ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */ + ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS; + ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST; + ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST; + ctx->Const.FragmentProgram.MaxNativeInstructions = + PFS_MAX_ALU_INST + PFS_MAX_TEX_INST; + ctx->Const.FragmentProgram.MaxNativeTexIndirections = + PFS_MAX_TEX_INDIRECT; + ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */ + ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; + ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; + + driInitExtensions(ctx, card_extensions, GL_TRUE); + if (r300->radeon.radeonScreen->kernel_mm) + driInitExtensions(ctx, mm_extensions, GL_FALSE); + + if (driQueryOptionb + (&r300->radeon.optionCache, "disable_stencil_two_side")) + _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); + + if (r300->radeon.glCtx->Mesa_DXTn + && !driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc")) { + _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); + _mesa_enable_extension(ctx, "GL_S3_s3tc"); + } else + if (driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable")) + { + _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); + } + + r300->disable_lowimpact_fallback = + driQueryOptionb(&r300->radeon.optionCache, + "disable_lowimpact_fallback"); + radeon_fbo_init(&r300->radeon); + radeonInitSpanFuncs( ctx ); + r300InitCmdBuf(r300); + r300InitState(r300); + if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) + r300InitSwtcl(ctx); + + TNL_CONTEXT(ctx)->Driver.RunPipeline = r300RunPipeline; + + tcl_mode = driQueryOptioni(&r300->radeon.optionCache, "tcl_mode"); + if (driQueryOptionb(&r300->radeon.optionCache, "no_rast")) { + fprintf(stderr, "disabling 3D acceleration\n"); +#if R200_MERGED + FALLBACK(&r300->radeon, RADEON_FALLBACK_DISABLE, 1); +#endif + } + if (tcl_mode == DRI_CONF_TCL_SW || + !(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) { + if (r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) { + r300->radeon.radeonScreen->chip_flags &= + ~RADEON_CHIPSET_TCL; + fprintf(stderr, "Disabling HW TCL support\n"); + } + TCL_FALLBACK(r300->radeon.glCtx, + RADEON_TCL_FALLBACK_TCL_DISABLE, 1); + } + + return GL_TRUE; +} + -- cgit v1.2.3