From 7b82f0f67e4614fc12aee492b0a3cdf5db7391df Mon Sep 17 00:00:00 2001 From: Andre Maasikas Date: Mon, 18 Jan 2010 12:42:10 +0200 Subject: r600: fix shadow_ambient shader rtype enums are different, DST_REG_OUTPUT got SRC_REG_CONSTANT in some shaders and produced invalid output/hang as TEX output is temp register always set out src to SRC_REG_TEMPORARY --- src/mesa/drivers/dri/r600/r700_assembler.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri/r600/r700_assembler.c') diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index 0ff16b4ddd..20e165ed7d 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -4469,7 +4469,7 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) } pAsm->D2.dst2.SaturateMode = 1; - pAsm->S[0].src.rtype = pAsm->D.dst.rtype; + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; pAsm->S[0].src.reg = pAsm->D.dst.reg; noswizzle_PVSSRC(&(pAsm->S[0].src)); noneg_PVSSRC(&(pAsm->S[0].src)); -- cgit v1.2.3