From ad36058e21630bcb13244ff5939cb7ced44eb715 Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Thu, 20 Aug 2009 16:07:07 -0400 Subject: r600: split state emit into block specific functions We probably want to go finer grained eventually, but this is a good start. --- src/mesa/drivers/dri/r600/r600_context.c | 16 - src/mesa/drivers/dri/r600/r600_context.h | 11 +- src/mesa/drivers/dri/r600/r700_chip.c | 616 +++++++++++++++++-------------- src/mesa/drivers/dri/r600/r700_chip.h | 45 ++- src/mesa/drivers/dri/r600/r700_render.c | 9 +- 5 files changed, 378 insertions(+), 319 deletions(-) (limited to 'src/mesa/drivers/dri/r600') diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index 7009374b0c..4489064c0d 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -247,8 +247,6 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, */ _mesa_init_driver_functions(&functions); - r700InitChipObject(r600); /* let the eag... */ - r700InitStateFuncs(&functions); r600InitTextureFuncs(&functions); r700InitShaderFuncs(&functions); @@ -386,18 +384,4 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, return GL_TRUE; } -/* Clean our own things only, radeonDestroyContext will do every thing else. */ -void -r600DestroyContext (__DRIcontextPrivate * driContextPriv) -{ - GET_CURRENT_CONTEXT (ctx); - context_t *context = ctx ? R700_CONTEXT(ctx) : NULL; - - if (context) - FREE(context->hw.pStateList); - - radeonDestroyContext(driContextPriv); -} - - diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h index 4373254dd6..17ac088901 100644 --- a/src/mesa/drivers/dri/r600/r600_context.h +++ b/src/mesa/drivers/dri/r600/r600_context.h @@ -131,15 +131,20 @@ struct r600_context { #define R700_CONTEXT(ctx) ((context_t *)(ctx->DriverCtx)) #define GL_CONTEXT(context) ((GLcontext *)(context->radeon.glCtx)) -extern void r600DestroyContext(__DRIcontextPrivate * driContextPriv); extern GLboolean r600CreateContext(const __GLcontextModes * glVisual, __DRIcontextPrivate * driContextPriv, void *sharedContextPrivate); #define R700_CONTEXT_STATES(context) ((R700_CHIP_CONTEXT *)(&context->hw)) -extern GLboolean r700InitChipObject(context_t *context); -extern GLboolean r700SendContextStates(context_t *context); +extern GLboolean r700SendSPIState(context_t *context); +extern GLboolean r700SendVGTState(context_t *context); +extern GLboolean r700SendSXState(context_t *context); +extern GLboolean r700SendDBState(context_t *context); +extern GLboolean r700SendCBState(context_t *context); +extern GLboolean r700SendSUState(context_t *context); +extern GLboolean r700SendCLState(context_t *context); +extern GLboolean r700SendSCState(context_t *context); extern GLboolean r700SendViewportState(context_t *context, int id); extern GLboolean r700SendRenderTargetState(context_t *context, int id); extern GLboolean r700SendTextureState(context_t *context); diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index 43661ec714..e67e544d53 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -40,215 +40,6 @@ #include "radeon_mipmap_tree.h" -#define LINK_STATES(reg) \ -do \ -{ \ - pStateListWork->puiValue = (unsigned int*)&(r700->reg); \ - pStateListWork->unOffset = mm##reg - ASIC_CONTEXT_BASE_INDEX; \ - pStateListWork->pNext = pStateListWork + 1; \ - pStateListWork++; \ -}while(0) - -GLboolean r700InitChipObject(context_t *context) -{ - ContextState * pStateListWork; - - R700_CHIP_CONTEXT *r700 = &context->hw; - - /* init state list */ - r700->pStateList = (ContextState*) MALLOC (sizeof(ContextState)*sizeof(R700_CHIP_CONTEXT)/sizeof(unsigned int)); - pStateListWork = r700->pStateList; - - // SC - LINK_STATES(PA_SC_SCREEN_SCISSOR_TL); - LINK_STATES(PA_SC_SCREEN_SCISSOR_BR); - LINK_STATES(PA_SC_WINDOW_OFFSET); - LINK_STATES(PA_SC_WINDOW_SCISSOR_TL); - LINK_STATES(PA_SC_WINDOW_SCISSOR_BR); - LINK_STATES(PA_SC_CLIPRECT_RULE); - LINK_STATES(PA_SC_CLIPRECT_0_TL); - LINK_STATES(PA_SC_CLIPRECT_0_BR); - LINK_STATES(PA_SC_CLIPRECT_1_TL); - LINK_STATES(PA_SC_CLIPRECT_1_BR); - LINK_STATES(PA_SC_CLIPRECT_2_TL); - LINK_STATES(PA_SC_CLIPRECT_2_BR); - LINK_STATES(PA_SC_CLIPRECT_3_TL); - LINK_STATES(PA_SC_CLIPRECT_3_BR); - LINK_STATES(PA_SC_EDGERULE); - LINK_STATES(PA_SC_GENERIC_SCISSOR_TL); - LINK_STATES(PA_SC_GENERIC_SCISSOR_BR); - LINK_STATES(PA_SC_LINE_STIPPLE); - LINK_STATES(PA_SC_MPASS_PS_CNTL); - LINK_STATES(PA_SC_MODE_CNTL); - LINK_STATES(PA_SC_LINE_CNTL); - LINK_STATES(PA_SC_AA_CONFIG); - LINK_STATES(PA_SC_AA_SAMPLE_LOCS_MCTX); - LINK_STATES(PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX); - LINK_STATES(PA_SC_AA_MASK); - - // SU - LINK_STATES(PA_SU_POINT_SIZE); - LINK_STATES(PA_SU_POINT_MINMAX); - LINK_STATES(PA_SU_LINE_CNTL); - LINK_STATES(PA_SU_SC_MODE_CNTL); - LINK_STATES(PA_SU_VTX_CNTL); - LINK_STATES(PA_SU_POLY_OFFSET_DB_FMT_CNTL); - LINK_STATES(PA_SU_POLY_OFFSET_CLAMP); - LINK_STATES(PA_SU_POLY_OFFSET_FRONT_SCALE); - LINK_STATES(PA_SU_POLY_OFFSET_FRONT_OFFSET); - LINK_STATES(PA_SU_POLY_OFFSET_BACK_SCALE); - LINK_STATES(PA_SU_POLY_OFFSET_BACK_OFFSET); - - // CL - LINK_STATES(PA_CL_CLIP_CNTL); - LINK_STATES(PA_CL_VTE_CNTL); - LINK_STATES(PA_CL_VS_OUT_CNTL); - LINK_STATES(PA_CL_NANINF_CNTL); - LINK_STATES(PA_CL_GB_VERT_CLIP_ADJ); - LINK_STATES(PA_CL_GB_VERT_DISC_ADJ); - LINK_STATES(PA_CL_GB_HORZ_CLIP_ADJ); - LINK_STATES(PA_CL_GB_HORZ_DISC_ADJ); - - // CB - LINK_STATES(CB_CLEAR_RED_R6XX); - LINK_STATES(CB_CLEAR_GREEN_R6XX); - LINK_STATES(CB_CLEAR_BLUE_R6XX); - LINK_STATES(CB_CLEAR_ALPHA_R6XX); - LINK_STATES(CB_TARGET_MASK); - LINK_STATES(CB_SHADER_MASK); - LINK_STATES(CB_BLEND_RED); - LINK_STATES(CB_BLEND_GREEN); - LINK_STATES(CB_BLEND_BLUE); - LINK_STATES(CB_BLEND_ALPHA); - LINK_STATES(CB_FOG_RED_R6XX); - LINK_STATES(CB_FOG_GREEN_R6XX); - LINK_STATES(CB_FOG_BLUE_R6XX); - LINK_STATES(CB_SHADER_CONTROL); - LINK_STATES(CB_COLOR_CONTROL); - LINK_STATES(CB_CLRCMP_CONTROL); - LINK_STATES(CB_CLRCMP_SRC); - LINK_STATES(CB_CLRCMP_DST); - LINK_STATES(CB_CLRCMP_MSK); - LINK_STATES(CB_BLEND_CONTROL); - - //DB - LINK_STATES(DB_HTILE_DATA_BASE); - LINK_STATES(DB_STENCIL_CLEAR); - LINK_STATES(DB_DEPTH_CLEAR); - LINK_STATES(DB_STENCILREFMASK); - LINK_STATES(DB_STENCILREFMASK_BF); - LINK_STATES(DB_DEPTH_CONTROL); - LINK_STATES(DB_SHADER_CONTROL); - LINK_STATES(DB_RENDER_CONTROL); - LINK_STATES(DB_RENDER_OVERRIDE); - LINK_STATES(DB_HTILE_SURFACE); - LINK_STATES(DB_ALPHA_TO_MASK); - - // SX - LINK_STATES(SX_MISC); - LINK_STATES(SX_ALPHA_TEST_CONTROL); - LINK_STATES(SX_ALPHA_REF); - - // VGT - LINK_STATES(VGT_MAX_VTX_INDX); - LINK_STATES(VGT_MIN_VTX_INDX); - LINK_STATES(VGT_INDX_OFFSET); - LINK_STATES(VGT_MULTI_PRIM_IB_RESET_INDX); - LINK_STATES(VGT_OUTPUT_PATH_CNTL); - LINK_STATES(VGT_HOS_CNTL); - LINK_STATES(VGT_HOS_MAX_TESS_LEVEL); - LINK_STATES(VGT_HOS_MIN_TESS_LEVEL); - LINK_STATES(VGT_HOS_REUSE_DEPTH); - LINK_STATES(VGT_GROUP_PRIM_TYPE); - LINK_STATES(VGT_GROUP_FIRST_DECR); - LINK_STATES(VGT_GROUP_DECR); - LINK_STATES(VGT_GROUP_VECT_0_CNTL); - LINK_STATES(VGT_GROUP_VECT_1_CNTL); - LINK_STATES(VGT_GROUP_VECT_0_FMT_CNTL); - LINK_STATES(VGT_GROUP_VECT_1_FMT_CNTL); - LINK_STATES(VGT_GS_MODE); - LINK_STATES(VGT_PRIMITIVEID_EN); - LINK_STATES(VGT_MULTI_PRIM_IB_RESET_EN); - LINK_STATES(VGT_INSTANCE_STEP_RATE_0); - LINK_STATES(VGT_INSTANCE_STEP_RATE_1); - LINK_STATES(VGT_STRMOUT_EN); - LINK_STATES(VGT_REUSE_OFF); - LINK_STATES(VGT_VTX_CNT_EN); - LINK_STATES(VGT_STRMOUT_BUFFER_EN); - - LINK_STATES(SQ_VTX_SEMANTIC_0); - LINK_STATES(SQ_VTX_SEMANTIC_1); - LINK_STATES(SQ_VTX_SEMANTIC_2); - LINK_STATES(SQ_VTX_SEMANTIC_3); - LINK_STATES(SQ_VTX_SEMANTIC_4); - LINK_STATES(SQ_VTX_SEMANTIC_5); - LINK_STATES(SQ_VTX_SEMANTIC_6); - LINK_STATES(SQ_VTX_SEMANTIC_7); - LINK_STATES(SQ_VTX_SEMANTIC_8); - LINK_STATES(SQ_VTX_SEMANTIC_9); - LINK_STATES(SQ_VTX_SEMANTIC_10); - LINK_STATES(SQ_VTX_SEMANTIC_11); - LINK_STATES(SQ_VTX_SEMANTIC_12); - LINK_STATES(SQ_VTX_SEMANTIC_13); - LINK_STATES(SQ_VTX_SEMANTIC_14); - LINK_STATES(SQ_VTX_SEMANTIC_15); - LINK_STATES(SQ_VTX_SEMANTIC_16); - LINK_STATES(SQ_VTX_SEMANTIC_17); - LINK_STATES(SQ_VTX_SEMANTIC_18); - LINK_STATES(SQ_VTX_SEMANTIC_19); - LINK_STATES(SQ_VTX_SEMANTIC_20); - LINK_STATES(SQ_VTX_SEMANTIC_21); - LINK_STATES(SQ_VTX_SEMANTIC_22); - LINK_STATES(SQ_VTX_SEMANTIC_23); - LINK_STATES(SQ_VTX_SEMANTIC_24); - LINK_STATES(SQ_VTX_SEMANTIC_25); - LINK_STATES(SQ_VTX_SEMANTIC_26); - LINK_STATES(SQ_VTX_SEMANTIC_27); - LINK_STATES(SQ_VTX_SEMANTIC_28); - LINK_STATES(SQ_VTX_SEMANTIC_29); - LINK_STATES(SQ_VTX_SEMANTIC_30); - LINK_STATES(SQ_VTX_SEMANTIC_31); - - // SPI - LINK_STATES(SPI_VS_OUT_ID_0); - LINK_STATES(SPI_VS_OUT_ID_1); - LINK_STATES(SPI_VS_OUT_ID_2); - LINK_STATES(SPI_VS_OUT_ID_3); - LINK_STATES(SPI_VS_OUT_ID_4); - LINK_STATES(SPI_VS_OUT_ID_5); - LINK_STATES(SPI_VS_OUT_ID_6); - LINK_STATES(SPI_VS_OUT_ID_7); - LINK_STATES(SPI_VS_OUT_ID_8); - LINK_STATES(SPI_VS_OUT_ID_9); - - LINK_STATES(SPI_VS_OUT_CONFIG); - LINK_STATES(SPI_THREAD_GROUPING); - LINK_STATES(SPI_PS_IN_CONTROL_0); - LINK_STATES(SPI_PS_IN_CONTROL_1); - LINK_STATES(SPI_INTERP_CONTROL_0); - LINK_STATES(SPI_INPUT_Z); - LINK_STATES(SPI_FOG_CNTL); - LINK_STATES(SPI_FOG_FUNC_SCALE); - LINK_STATES(SPI_FOG_FUNC_BIAS); - - // SQ - LINK_STATES(SQ_ESGS_RING_ITEMSIZE); - LINK_STATES(SQ_GSVS_RING_ITEMSIZE); - LINK_STATES(SQ_ESTMP_RING_ITEMSIZE); - LINK_STATES(SQ_GSTMP_RING_ITEMSIZE); - LINK_STATES(SQ_VSTMP_RING_ITEMSIZE); - LINK_STATES(SQ_PSTMP_RING_ITEMSIZE); - LINK_STATES(SQ_FBUF_RING_ITEMSIZE); - LINK_STATES(SQ_REDUC_RING_ITEMSIZE); - //LINK_STATES(SQ_GS_VERT_ITEMSIZE); - - pStateListWork->puiValue = (unsigned int*)&(r700->SQ_GS_VERT_ITEMSIZE); - pStateListWork->unOffset = mmSQ_GS_VERT_ITEMSIZE - ASIC_CONTEXT_BASE_INDEX; - pStateListWork->pNext = NULL; /* END OF STATE LIST */ - - return GL_TRUE; -} - GLboolean r700SendTextureState(context_t *context) { unsigned int i; @@ -429,74 +220,6 @@ int r700SetupStreams(GLcontext * ctx) return R600_FALLBACK_NONE; } -GLboolean r700SendContextStates(context_t *context) -{ - BATCH_LOCALS(&context->radeon); - - R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); - - ContextState * pState = r700->pStateList; - ContextState * pInit; - unsigned int toSend; - unsigned int ui; - - while(NULL != pState) - { - toSend = 1; - - pInit = pState; - - while(NULL != pState->pNext) - { - if ((pState->pNext->unOffset - pState->unOffset) > 1) - { - break; - } - else - { - pState = pState->pNext; - toSend++; - } - } - - pState = pState->pNext; - - BEGIN_BATCH_NO_AUTOSTATE(toSend + 2); - R600_OUT_BATCH_REGSEQ(((pInit->unOffset + ASIC_CONTEXT_BASE_INDEX)<<2), toSend); - for(ui=0; uipuiValue)); - pInit = pInit->pNext; - }; - END_BATCH(); - }; - - /* todo: - * - split this into a separate function? - * - only emit the ones we use - */ - BEGIN_BATCH_NO_AUTOSTATE(2 + R700_MAX_SHADER_EXPORTS); - R600_OUT_BATCH_REGSEQ(SPI_PS_INPUT_CNTL_0, R700_MAX_SHADER_EXPORTS); - for(ui = 0; ui < R700_MAX_SHADER_EXPORTS; ui++) - R600_OUT_BATCH(r700->SPI_PS_INPUT_CNTL[ui].u32All); - END_BATCH(); - - if (context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) { - for (ui = 0; ui < R700_MAX_RENDER_TARGETS; ui++) { - if (r700->render_target[ui].enabled) { - BEGIN_BATCH_NO_AUTOSTATE(3); - R600_OUT_BATCH_REGVAL(CB_BLEND0_CONTROL + (4 * ui), - r700->render_target[ui].CB_BLEND0_CONTROL.u32All); - END_BATCH(); - } - } - } - - COMMIT_BATCH(); - - return GL_TRUE; -} - GLboolean r700SendDepthTargetState(context_t *context) { R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); @@ -733,7 +456,7 @@ GLboolean r700SendSQConfig(context_t *context) R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); - BEGIN_BATCH_NO_AUTOSTATE(8); + BEGIN_BATCH_NO_AUTOSTATE(34); R600_OUT_BATCH_REGSEQ(SQ_CONFIG, 6); R600_OUT_BATCH(r700->sq_config.SQ_CONFIG.u32All); R600_OUT_BATCH(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All); @@ -741,14 +464,23 @@ GLboolean r700SendSQConfig(context_t *context) R600_OUT_BATCH(r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All); R600_OUT_BATCH(r700->sq_config.SQ_STACK_RESOURCE_MGMT_1.u32All); R600_OUT_BATCH(r700->sq_config.SQ_STACK_RESOURCE_MGMT_2.u32All); - END_BATCH(); - BEGIN_BATCH_NO_AUTOSTATE(15); R600_OUT_BATCH_REGVAL(TA_CNTL_AUX, r700->TA_CNTL_AUX.u32All); R600_OUT_BATCH_REGVAL(VC_ENHANCE, r700->VC_ENHANCE.u32All); R600_OUT_BATCH_REGVAL(R7xx_SQ_DYN_GPR_CNTL_PS_FLUSH_REQ, r700->SQ_DYN_GPR_CNTL_PS_FLUSH_REQ.u32All); R600_OUT_BATCH_REGVAL(DB_DEBUG, r700->DB_DEBUG.u32All); R600_OUT_BATCH_REGVAL(DB_WATERMARKS, r700->DB_WATERMARKS.u32All); + + R600_OUT_BATCH_REGSEQ(SQ_ESGS_RING_ITEMSIZE, 9); + R600_OUT_BATCH(r700->SQ_ESGS_RING_ITEMSIZE.u32All); + R600_OUT_BATCH(r700->SQ_GSVS_RING_ITEMSIZE.u32All); + R600_OUT_BATCH(r700->SQ_ESTMP_RING_ITEMSIZE.u32All); + R600_OUT_BATCH(r700->SQ_GSTMP_RING_ITEMSIZE.u32All); + R600_OUT_BATCH(r700->SQ_VSTMP_RING_ITEMSIZE.u32All); + R600_OUT_BATCH(r700->SQ_PSTMP_RING_ITEMSIZE.u32All); + R600_OUT_BATCH(r700->SQ_FBUF_RING_ITEMSIZE.u32All); + R600_OUT_BATCH(r700->SQ_REDUC_RING_ITEMSIZE.u32All); + R600_OUT_BATCH(r700->SQ_GS_VERT_ITEMSIZE.u32All); END_BATCH(); COMMIT_BATCH(); @@ -778,3 +510,327 @@ GLboolean r700SendUCPState(context_t *context) return GL_TRUE; } +GLboolean r700SendSPIState(context_t *context) +{ + R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); + BATCH_LOCALS(&context->radeon); + unsigned int ui; + + BEGIN_BATCH_NO_AUTOSTATE(59 + R700_MAX_SHADER_EXPORTS); + + R600_OUT_BATCH_REGSEQ(SQ_VTX_SEMANTIC_0, 32); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_0.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_1.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_2.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_3.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_4.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_5.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_6.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_7.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_8.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_9.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_10.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_11.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_12.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_13.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_14.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_15.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_16.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_17.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_18.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_19.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_20.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_21.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_22.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_23.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_24.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_25.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_26.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_27.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_28.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_29.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_30.u32All); + R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_31.u32All); + + R600_OUT_BATCH_REGSEQ(SPI_VS_OUT_ID_0, 10); + R600_OUT_BATCH(r700->SPI_VS_OUT_ID_0.u32All); + R600_OUT_BATCH(r700->SPI_VS_OUT_ID_1.u32All); + R600_OUT_BATCH(r700->SPI_VS_OUT_ID_2.u32All); + R600_OUT_BATCH(r700->SPI_VS_OUT_ID_3.u32All); + R600_OUT_BATCH(r700->SPI_VS_OUT_ID_4.u32All); + R600_OUT_BATCH(r700->SPI_VS_OUT_ID_5.u32All); + R600_OUT_BATCH(r700->SPI_VS_OUT_ID_6.u32All); + R600_OUT_BATCH(r700->SPI_VS_OUT_ID_7.u32All); + R600_OUT_BATCH(r700->SPI_VS_OUT_ID_8.u32All); + R600_OUT_BATCH(r700->SPI_VS_OUT_ID_9.u32All); + + R600_OUT_BATCH_REGSEQ(SPI_VS_OUT_CONFIG, 9); + R600_OUT_BATCH(r700->SPI_VS_OUT_CONFIG.u32All); + R600_OUT_BATCH(r700->SPI_THREAD_GROUPING.u32All); + R600_OUT_BATCH(r700->SPI_PS_IN_CONTROL_0.u32All); + R600_OUT_BATCH(r700->SPI_PS_IN_CONTROL_1.u32All); + R600_OUT_BATCH(r700->SPI_INTERP_CONTROL_0.u32All); + R600_OUT_BATCH(r700->SPI_INPUT_Z.u32All); + R600_OUT_BATCH(r700->SPI_FOG_CNTL.u32All); + R600_OUT_BATCH(r700->SPI_FOG_FUNC_SCALE.u32All); + R600_OUT_BATCH(r700->SPI_FOG_FUNC_BIAS.u32All); + + R600_OUT_BATCH_REGSEQ(SPI_PS_INPUT_CNTL_0, R700_MAX_SHADER_EXPORTS); + for(ui = 0; ui < R700_MAX_SHADER_EXPORTS; ui++) + R600_OUT_BATCH(r700->SPI_PS_INPUT_CNTL[ui].u32All); + + END_BATCH(); + COMMIT_BATCH(); + + return GL_TRUE; +} + +GLboolean r700SendVGTState(context_t *context) +{ + R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); + BATCH_LOCALS(&context->radeon); + + BEGIN_BATCH_NO_AUTOSTATE(41); + + R600_OUT_BATCH_REGSEQ(VGT_MAX_VTX_INDX, 4); + R600_OUT_BATCH(r700->VGT_MAX_VTX_INDX.u32All); + R600_OUT_BATCH(r700->VGT_MIN_VTX_INDX.u32All); + R600_OUT_BATCH(r700->VGT_INDX_OFFSET.u32All); + R600_OUT_BATCH(r700->VGT_MULTI_PRIM_IB_RESET_INDX.u32All); + + R600_OUT_BATCH_REGSEQ(VGT_OUTPUT_PATH_CNTL, 13); + R600_OUT_BATCH(r700->VGT_OUTPUT_PATH_CNTL.u32All); + R600_OUT_BATCH(r700->VGT_HOS_CNTL.u32All); + R600_OUT_BATCH(r700->VGT_HOS_MAX_TESS_LEVEL.u32All); + R600_OUT_BATCH(r700->VGT_HOS_MIN_TESS_LEVEL.u32All); + R600_OUT_BATCH(r700->VGT_HOS_REUSE_DEPTH.u32All); + R600_OUT_BATCH(r700->VGT_GROUP_PRIM_TYPE.u32All); + R600_OUT_BATCH(r700->VGT_GROUP_FIRST_DECR.u32All); + R600_OUT_BATCH(r700->VGT_GROUP_DECR.u32All); + R600_OUT_BATCH(r700->VGT_GROUP_VECT_0_CNTL.u32All); + R600_OUT_BATCH(r700->VGT_GROUP_VECT_1_CNTL.u32All); + R600_OUT_BATCH(r700->VGT_GROUP_VECT_0_FMT_CNTL.u32All); + R600_OUT_BATCH(r700->VGT_GROUP_VECT_1_FMT_CNTL.u32All); + R600_OUT_BATCH(r700->VGT_GS_MODE.u32All); + + R600_OUT_BATCH_REGVAL(VGT_PRIMITIVEID_EN, r700->VGT_PRIMITIVEID_EN.u32All); + R600_OUT_BATCH_REGVAL(VGT_MULTI_PRIM_IB_RESET_EN, r700->VGT_MULTI_PRIM_IB_RESET_EN.u32All); + R600_OUT_BATCH_REGVAL(VGT_INSTANCE_STEP_RATE_0, r700->VGT_INSTANCE_STEP_RATE_0.u32All); + R600_OUT_BATCH_REGVAL(VGT_INSTANCE_STEP_RATE_1, r700->VGT_INSTANCE_STEP_RATE_1.u32All); + + R600_OUT_BATCH_REGSEQ(VGT_STRMOUT_EN, 3); + R600_OUT_BATCH(r700->VGT_STRMOUT_EN.u32All); + R600_OUT_BATCH(r700->VGT_REUSE_OFF.u32All); + R600_OUT_BATCH(r700->VGT_VTX_CNT_EN.u32All); + + R600_OUT_BATCH_REGVAL(VGT_STRMOUT_BUFFER_EN, r700->VGT_STRMOUT_BUFFER_EN.u32All); + + END_BATCH(); + COMMIT_BATCH(); + + return GL_TRUE; +} + +GLboolean r700SendSXState(context_t *context) +{ + R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); + BATCH_LOCALS(&context->radeon); + + BEGIN_BATCH_NO_AUTOSTATE(9); + R600_OUT_BATCH_REGVAL(SX_MISC, r700->SX_MISC.u32All); + R600_OUT_BATCH_REGVAL(SX_ALPHA_TEST_CONTROL, r700->SX_ALPHA_TEST_CONTROL.u32All); + R600_OUT_BATCH_REGVAL(SX_ALPHA_REF, r700->SX_ALPHA_REF.u32All); + END_BATCH(); + COMMIT_BATCH(); + + return GL_TRUE; +} + +GLboolean r700SendDBState(context_t *context) +{ + R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); + BATCH_LOCALS(&context->radeon); + + BEGIN_BATCH_NO_AUTOSTATE(27); + R600_OUT_BATCH_REGVAL(DB_HTILE_DATA_BASE, r700->DB_HTILE_DATA_BASE.u32All); + + R600_OUT_BATCH_REGSEQ(DB_STENCIL_CLEAR, 2); + R600_OUT_BATCH(r700->DB_STENCIL_CLEAR.u32All); + R600_OUT_BATCH(r700->DB_DEPTH_CLEAR.u32All); + + R600_OUT_BATCH_REGSEQ(DB_STENCILREFMASK, 2); + R600_OUT_BATCH(r700->DB_STENCILREFMASK.u32All); + R600_OUT_BATCH(r700->DB_STENCILREFMASK_BF.u32All); + + R600_OUT_BATCH_REGVAL(DB_DEPTH_CONTROL, r700->DB_DEPTH_CONTROL.u32All); + R600_OUT_BATCH_REGVAL(DB_SHADER_CONTROL, r700->DB_SHADER_CONTROL.u32All); + + R600_OUT_BATCH_REGSEQ(DB_RENDER_CONTROL, 2); + R600_OUT_BATCH(r700->DB_RENDER_CONTROL.u32All); + R600_OUT_BATCH(r700->DB_RENDER_OVERRIDE.u32All); + + R600_OUT_BATCH_REGVAL(DB_HTILE_SURFACE, r700->DB_HTILE_SURFACE.u32All); + R600_OUT_BATCH_REGVAL(DB_ALPHA_TO_MASK, r700->DB_ALPHA_TO_MASK.u32All); + + END_BATCH(); + COMMIT_BATCH(); + + return GL_TRUE; +} + +GLboolean r700SendCBState(context_t *context) +{ + R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); + BATCH_LOCALS(&context->radeon); + unsigned int ui; + + if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) { + BEGIN_BATCH_NO_AUTOSTATE(14); + R600_OUT_BATCH_REGSEQ(CB_CLEAR_RED, 4); + R600_OUT_BATCH(r700->CB_CLEAR_RED_R6XX.u32All); + R600_OUT_BATCH(r700->CB_CLEAR_GREEN_R6XX.u32All); + R600_OUT_BATCH(r700->CB_CLEAR_BLUE_R6XX.u32All); + R600_OUT_BATCH(r700->CB_CLEAR_ALPHA_R6XX.u32All); + R600_OUT_BATCH_REGSEQ(CB_FOG_RED, 3); + R600_OUT_BATCH(r700->CB_FOG_RED_R6XX.u32All); + R600_OUT_BATCH(r700->CB_FOG_GREEN_R6XX.u32All); + R600_OUT_BATCH(r700->CB_FOG_BLUE_R6XX.u32All); + /* R600 does not have per-MRT blend */ + R600_OUT_BATCH_REGVAL(CB_BLEND_CONTROL, r700->CB_BLEND_CONTROL.u32All); + END_BATCH(); + } + + BEGIN_BATCH_NO_AUTOSTATE(22); + R600_OUT_BATCH_REGSEQ(CB_TARGET_MASK, 2); + R600_OUT_BATCH(r700->CB_TARGET_MASK.u32All); + R600_OUT_BATCH(r700->CB_SHADER_MASK.u32All); + + R600_OUT_BATCH_REGSEQ(CB_BLEND_RED, 4); + R600_OUT_BATCH(r700->CB_BLEND_RED.u32All); + R600_OUT_BATCH(r700->CB_BLEND_GREEN.u32All); + R600_OUT_BATCH(r700->CB_BLEND_BLUE.u32All); + R600_OUT_BATCH(r700->CB_BLEND_ALPHA.u32All); + + R600_OUT_BATCH_REGVAL(R7xx_CB_SHADER_CONTROL, r700->CB_SHADER_CONTROL.u32All); + R600_OUT_BATCH_REGVAL(CB_COLOR_CONTROL, r700->CB_COLOR_CONTROL.u32All); + + R600_OUT_BATCH_REGSEQ(CB_CLRCMP_CONTROL, 4); + R600_OUT_BATCH(r700->CB_CLRCMP_CONTROL.u32All); + R600_OUT_BATCH(r700->CB_CLRCMP_SRC.u32All); + R600_OUT_BATCH(r700->CB_CLRCMP_DST.u32All); + R600_OUT_BATCH(r700->CB_CLRCMP_MSK.u32All); + END_BATCH(); + + if (context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) { + for (ui = 0; ui < R700_MAX_RENDER_TARGETS; ui++) { + if (r700->render_target[ui].enabled) { + BEGIN_BATCH_NO_AUTOSTATE(3); + R600_OUT_BATCH_REGVAL(CB_BLEND0_CONTROL + (4 * ui), + r700->render_target[ui].CB_BLEND0_CONTROL.u32All); + END_BATCH(); + } + } + } + + COMMIT_BATCH(); + + return GL_TRUE; +} + +GLboolean r700SendSUState(context_t *context) +{ + R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); + BATCH_LOCALS(&context->radeon); + + BEGIN_BATCH_NO_AUTOSTATE(19); + R600_OUT_BATCH_REGVAL(PA_SU_SC_MODE_CNTL, r700->PA_SU_SC_MODE_CNTL.u32All); + + R600_OUT_BATCH_REGSEQ(PA_SU_POINT_SIZE, 4); + R600_OUT_BATCH(r700->PA_SU_POINT_SIZE.u32All); + R600_OUT_BATCH(r700->PA_SU_POINT_MINMAX.u32All); + R600_OUT_BATCH(r700->PA_SU_LINE_CNTL.u32All); + R600_OUT_BATCH(r700->PA_SU_VTX_CNTL.u32All); + + R600_OUT_BATCH_REGSEQ(PA_SU_POLY_OFFSET_DB_FMT_CNTL, 2); + R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_DB_FMT_CNTL.u32All); + R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_CLAMP.u32All); + + R600_OUT_BATCH_REGSEQ(PA_SU_POLY_OFFSET_FRONT_SCALE, 4); + R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_FRONT_SCALE.u32All); + R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.u32All); + R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_BACK_SCALE.u32All); + R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_BACK_OFFSET.u32All); + + END_BATCH(); + COMMIT_BATCH(); + + return GL_TRUE; +} + +GLboolean r700SendCLState(context_t *context) +{ + R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); + BATCH_LOCALS(&context->radeon); + + BEGIN_BATCH_NO_AUTOSTATE(18); + R600_OUT_BATCH_REGVAL(PA_CL_CLIP_CNTL, r700->PA_CL_CLIP_CNTL.u32All); + R600_OUT_BATCH_REGVAL(PA_CL_VTE_CNTL, r700->PA_CL_VTE_CNTL.u32All); + R600_OUT_BATCH_REGVAL(PA_CL_VS_OUT_CNTL, r700->PA_CL_VS_OUT_CNTL.u32All); + R600_OUT_BATCH_REGVAL(PA_CL_NANINF_CNTL, r700->PA_CL_NANINF_CNTL.u32All); + + R600_OUT_BATCH_REGSEQ(PA_CL_GB_VERT_CLIP_ADJ, 4); + R600_OUT_BATCH(r700->PA_CL_GB_VERT_CLIP_ADJ.u32All); + R600_OUT_BATCH(r700->PA_CL_GB_VERT_DISC_ADJ.u32All); + R600_OUT_BATCH(r700->PA_CL_GB_HORZ_CLIP_ADJ.u32All); + R600_OUT_BATCH(r700->PA_CL_GB_HORZ_DISC_ADJ.u32All); + + END_BATCH(); + COMMIT_BATCH(); + + return GL_TRUE; +} + +// XXX need to split this up +GLboolean r700SendSCState(context_t *context) +{ + R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); + BATCH_LOCALS(&context->radeon); + + BEGIN_BATCH_NO_AUTOSTATE(47); + R600_OUT_BATCH_REGSEQ(PA_SC_SCREEN_SCISSOR_TL, 2); + R600_OUT_BATCH(r700->PA_SC_SCREEN_SCISSOR_TL.u32All); + R600_OUT_BATCH(r700->PA_SC_SCREEN_SCISSOR_BR.u32All); + + R600_OUT_BATCH_REGSEQ(PA_SC_WINDOW_OFFSET, 13); + R600_OUT_BATCH(r700->PA_SC_WINDOW_OFFSET.u32All); + R600_OUT_BATCH(r700->PA_SC_WINDOW_SCISSOR_TL.u32All); + R600_OUT_BATCH(r700->PA_SC_WINDOW_SCISSOR_BR.u32All); + R600_OUT_BATCH(r700->PA_SC_CLIPRECT_RULE.u32All); + R600_OUT_BATCH(r700->PA_SC_CLIPRECT_0_TL.u32All); + R600_OUT_BATCH(r700->PA_SC_CLIPRECT_0_BR.u32All); + R600_OUT_BATCH(r700->PA_SC_CLIPRECT_1_TL.u32All); + R600_OUT_BATCH(r700->PA_SC_CLIPRECT_1_BR.u32All); + R600_OUT_BATCH(r700->PA_SC_CLIPRECT_2_TL.u32All); + R600_OUT_BATCH(r700->PA_SC_CLIPRECT_2_BR.u32All); + R600_OUT_BATCH(r700->PA_SC_CLIPRECT_3_TL.u32All); + R600_OUT_BATCH(r700->PA_SC_CLIPRECT_3_BR.u32All); + R600_OUT_BATCH(r700->PA_SC_EDGERULE.u32All); + + R600_OUT_BATCH_REGSEQ(PA_SC_GENERIC_SCISSOR_TL, 2); + R600_OUT_BATCH(r700->PA_SC_GENERIC_SCISSOR_TL.u32All); + R600_OUT_BATCH(r700->PA_SC_GENERIC_SCISSOR_BR.u32All); + + R600_OUT_BATCH_REGVAL(PA_SC_LINE_STIPPLE, r700->PA_SC_LINE_STIPPLE.u32All); + R600_OUT_BATCH_REGVAL(PA_SC_MPASS_PS_CNTL, r700->PA_SC_MPASS_PS_CNTL.u32All); + R600_OUT_BATCH_REGVAL(PA_SC_MODE_CNTL, r700->PA_SC_MODE_CNTL.u32All); + R600_OUT_BATCH_REGVAL(PA_SC_LINE_CNTL, r700->PA_SC_LINE_CNTL.u32All); + R600_OUT_BATCH_REGVAL(PA_SC_AA_CONFIG, r700->PA_SC_AA_CONFIG.u32All); + R600_OUT_BATCH_REGVAL(PA_SC_AA_SAMPLE_LOCS_MCTX, r700->PA_SC_AA_SAMPLE_LOCS_MCTX.u32All); + R600_OUT_BATCH_REGVAL(PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX, r700->PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX.u32All); + R600_OUT_BATCH_REGVAL(PA_SC_AA_MASK, r700->PA_SC_AA_MASK.u32All); + + END_BATCH(); + COMMIT_BATCH(); + + return GL_TRUE; +} diff --git a/src/mesa/drivers/dri/r600/r700_chip.h b/src/mesa/drivers/dri/r600/r700_chip.h index 4e89c75f2f..545e4a188a 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.h +++ b/src/mesa/drivers/dri/r600/r700_chip.h @@ -188,6 +188,7 @@ typedef struct _RENDER_TARGET_STATE_STRUCT union UINT_FLOAT CB_COLOR0_MASK; /* 0xA040 */ union UINT_FLOAT CB_BLEND0_CONTROL; /* 0xA1E0 */ GLboolean enabled; + GLboolean dirty; } RENDER_TARGET_STATE_STRUCT; typedef struct _VIEWPORT_STATE_STRUCT @@ -203,6 +204,7 @@ typedef struct _VIEWPORT_STATE_STRUCT union UINT_FLOAT PA_CL_VPORT_ZSCALE; /* 0xA113 */ union UINT_FLOAT PA_CL_VPORT_ZOFFSET; /* 0xA114 */ GLboolean enabled; + GLboolean dirty; } VIEWPORT_STATE_STRUCT; typedef struct _UCP_STATE_STRUCT @@ -212,6 +214,7 @@ typedef struct _UCP_STATE_STRUCT union UINT_FLOAT PA_CL_UCP_0_Z; union UINT_FLOAT PA_CL_UCP_0_W; GLboolean enabled; + GLboolean dirty; } UCP_STATE_STRUCT; typedef struct _PS_STATE_STRUCT @@ -220,6 +223,7 @@ typedef struct _PS_STATE_STRUCT union UINT_FLOAT SQ_PGM_RESOURCES_PS ; /* 0xA214 */ union UINT_FLOAT SQ_PGM_EXPORTS_PS ; /* 0xA215 */ union UINT_FLOAT SQ_PGM_CF_OFFSET_PS ; /* 0xA233 */ + GLboolean dirty; } PS_STATE_STRUCT; typedef struct _VS_STATE_STRUCT @@ -227,6 +231,7 @@ typedef struct _VS_STATE_STRUCT union UINT_FLOAT SQ_PGM_START_VS ; /* 0xA216 */ union UINT_FLOAT SQ_PGM_RESOURCES_VS ; /* 0xA21A */ union UINT_FLOAT SQ_PGM_CF_OFFSET_VS ; /* 0xA234 */ + GLboolean dirty; } VS_STATE_STRUCT; typedef struct _GS_STATE_STRUCT @@ -234,6 +239,7 @@ typedef struct _GS_STATE_STRUCT union UINT_FLOAT SQ_PGM_START_GS ; /* 0xA21B */ union UINT_FLOAT SQ_PGM_RESOURCES_GS ; /* 0xA21F */ union UINT_FLOAT SQ_PGM_CF_OFFSET_GS ; /* 0xA235 */ + GLboolean dirty; } GS_STATE_STRUCT; typedef struct _ES_STATE_STRUCT @@ -241,6 +247,7 @@ typedef struct _ES_STATE_STRUCT union UINT_FLOAT SQ_PGM_START_ES ; /* 0xA220 */ union UINT_FLOAT SQ_PGM_RESOURCES_ES ; /* 0xA224 */ union UINT_FLOAT SQ_PGM_CF_OFFSET_ES ; /* 0xA236 */ + GLboolean dirty; } ES_STATE_STRUCT; typedef struct _FS_STATE_STRUCT @@ -248,6 +255,7 @@ typedef struct _FS_STATE_STRUCT union UINT_FLOAT SQ_PGM_START_FS ; /* 0xA225 */ union UINT_FLOAT SQ_PGM_RESOURCES_FS ; /* 0xA229 */ union UINT_FLOAT SQ_PGM_CF_OFFSET_FS ; /* 0xA237 */ + GLboolean dirty; } FS_STATE_STRUCT; typedef struct _SQ_CONFIG_STRUCT @@ -260,22 +268,8 @@ typedef struct _SQ_CONFIG_STRUCT union UINT_FLOAT SQ_STACK_RESOURCE_MGMT_2 ; /* 0x2305 */ } SQ_CONFIG_STRUCT; -typedef struct ContextState -{ - unsigned int * puiValue; - unsigned int unOffset; - struct ContextState * pNext; -} ContextState; - typedef struct _R700_CHIP_CONTEXT { - // misc - union UINT_FLOAT TA_CNTL_AUX ; /* 0x2542 */ - union UINT_FLOAT VC_ENHANCE ; /* 0x25C5 */ - union UINT_FLOAT SQ_DYN_GPR_CNTL_PS_FLUSH_REQ; /* 0x2363 */ - union UINT_FLOAT DB_DEBUG ; /* 0x260C */ - union UINT_FLOAT DB_WATERMARKS ; /* 0x260E */ - // DB union UINT_FLOAT DB_DEPTH_SIZE ; /* 0xA000 */ union UINT_FLOAT DB_DEPTH_VIEW ; /* 0xA001 */ @@ -292,6 +286,7 @@ typedef struct _R700_CHIP_CONTEXT union UINT_FLOAT DB_ALPHA_TO_MASK ; /* 0xA351 */ union UINT_FLOAT DB_DEPTH_CONTROL ; /* 0xA200 */ union UINT_FLOAT DB_SHADER_CONTROL ; /* 0xA203 */ + GLboolean db_dirty; // SC union UINT_FLOAT PA_SC_SCREEN_SCISSOR_TL ; /* 0xA00C */ @@ -311,6 +306,8 @@ typedef struct _R700_CHIP_CONTEXT union UINT_FLOAT PA_SC_EDGERULE ; /* 0xA08C */ union UINT_FLOAT PA_SC_GENERIC_SCISSOR_TL ; /* 0xA090 */ union UINT_FLOAT PA_SC_GENERIC_SCISSOR_BR ; /* 0xA091 */ + GLboolean scissor_dirty; + union UINT_FLOAT PA_SC_LINE_STIPPLE ; /* 0xA283 */ union UINT_FLOAT PA_SC_LINE_CNTL ; /* 0xA300 */ union UINT_FLOAT PA_SC_AA_CONFIG ; /* 0xA301 */ @@ -319,6 +316,7 @@ typedef struct _R700_CHIP_CONTEXT union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_MCTX ; /* 0xA307 */ union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX; /* 0xA308 */ union UINT_FLOAT PA_SC_AA_MASK ; /* 0xA312 */ + GLboolean sc_dirty; // CL union UINT_FLOAT PA_CL_CLIP_CNTL ; /* 0xA204 */ @@ -329,6 +327,7 @@ typedef struct _R700_CHIP_CONTEXT union UINT_FLOAT PA_CL_GB_VERT_DISC_ADJ ; /* 0xA304 */ union UINT_FLOAT PA_CL_GB_HORZ_CLIP_ADJ ; /* 0xA305 */ union UINT_FLOAT PA_CL_GB_HORZ_DISC_ADJ ; /* 0xA306 */ + GLboolean cl_dirty; // SU union UINT_FLOAT PA_SU_SC_MODE_CNTL ; /* 0xA205 */ @@ -342,6 +341,7 @@ typedef struct _R700_CHIP_CONTEXT union UINT_FLOAT PA_SU_POLY_OFFSET_FRONT_OFFSET; /* 0xA381 */ union UINT_FLOAT PA_SU_POLY_OFFSET_BACK_SCALE; /* 0xA382 */ union UINT_FLOAT PA_SU_POLY_OFFSET_BACK_OFFSET; /* 0xA383 */ + GLboolean su_dirty; VIEWPORT_STATE_STRUCT viewport[R700_MAX_VIEWPORTS]; UCP_STATE_STRUCT ucp[R700_MAX_UCP]; @@ -367,12 +367,14 @@ typedef struct _R700_CHIP_CONTEXT union UINT_FLOAT CB_CLRCMP_DST ; /* 0xA30E */ union UINT_FLOAT CB_CLRCMP_MSK ; /* 0xA30F */ union UINT_FLOAT CB_BLEND_CONTROL ; /* 0xABD0 */ + GLboolean cb_dirty; RENDER_TARGET_STATE_STRUCT render_target[R700_MAX_RENDER_TARGETS]; // SX union UINT_FLOAT SX_MISC ; /* 0xA0D4 */ union UINT_FLOAT SX_ALPHA_TEST_CONTROL ; /* 0xA104 */ union UINT_FLOAT SX_ALPHA_REF ; /* 0xA10E */ + GLboolean sx_dirty; // VGT union UINT_FLOAT VGT_MAX_VTX_INDX ; /* 0xA100 */ @@ -400,6 +402,7 @@ typedef struct _R700_CHIP_CONTEXT union UINT_FLOAT VGT_REUSE_OFF ; /* 0xA2AD */ union UINT_FLOAT VGT_VTX_CNT_EN ; /* 0xA2AE */ union UINT_FLOAT VGT_STRMOUT_BUFFER_EN ; /* 0xA2C8 */ + GLboolean vgt_dirty; // SPI union UINT_FLOAT SPI_VS_OUT_ID_0 ; /* 0xA185 */ @@ -454,8 +457,8 @@ typedef struct _R700_CHIP_CONTEXT union UINT_FLOAT SQ_VTX_SEMANTIC_29 ; /* 0xA0FD */ union UINT_FLOAT SQ_VTX_SEMANTIC_30 ; /* 0xA0FE */ union UINT_FLOAT SQ_VTX_SEMANTIC_31 ; /* 0xA0FF */ - - union UINT_FLOAT SPI_PS_INPUT_CNTL[R700_MAX_SHADER_EXPORTS]; + union UINT_FLOAT SPI_PS_INPUT_CNTL[R700_MAX_SHADER_EXPORTS]; + GLboolean spi_dirty; // shaders PS_STATE_STRUCT ps; @@ -466,7 +469,12 @@ typedef struct _R700_CHIP_CONTEXT // SQ CONFIG SQ_CONFIG_STRUCT sq_config; - + // misc + union UINT_FLOAT TA_CNTL_AUX ; /* 0x2542 */ + union UINT_FLOAT VC_ENHANCE ; /* 0x25C5 */ + union UINT_FLOAT SQ_DYN_GPR_CNTL_PS_FLUSH_REQ; /* 0x2363 */ + union UINT_FLOAT DB_DEBUG ; /* 0x260C */ + union UINT_FLOAT DB_WATERMARKS ; /* 0x260E */ // SQ union UINT_FLOAT SQ_ESGS_RING_ITEMSIZE ; /* 0xA22A */ union UINT_FLOAT SQ_GSVS_RING_ITEMSIZE ; /* 0xA22B */ @@ -477,8 +485,7 @@ typedef struct _R700_CHIP_CONTEXT union UINT_FLOAT SQ_FBUF_RING_ITEMSIZE ; /* 0xA230 */ union UINT_FLOAT SQ_REDUC_RING_ITEMSIZE ; /* 0xA231 */ union UINT_FLOAT SQ_GS_VERT_ITEMSIZE ; /* 0xA232 */ - - ContextState* pStateList; + GLboolean sq_dirty; radeonTexObj* textures[R700_TEXTURE_NUMBERUNITS]; diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index 80df78f123..1cc886d5e9 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -345,7 +345,14 @@ void r700EmitState(GLcontext * ctx) r700SendSQConfig(context); r700SendUCPState(context); - r700SendContextStates(context); + r700SendSCState(context); + r700SendSUState(context); + r700SendCLState(context); + r700SendCBState(context); + r700SendDBState(context); + r700SendSXState(context); + r700SendVGTState(context); + r700SendSPIState(context); r700SendViewportState(context, 0); r700SendRenderTargetState(context, 0); r700SendDepthTargetState(context); -- cgit v1.2.3