From f74d1c26acaacf688545ecc1ddb996a02e991ccb Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Tue, 7 Jul 2009 02:12:38 -0400 Subject: r6xx/r7xx: add sw blit for tex upload Can be used for buffer swap as well. --- src/mesa/drivers/dri/radeon/radeon_bo_legacy.c | 85 ++++++++++++++------------ 1 file changed, 47 insertions(+), 38 deletions(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_bo_legacy.c') diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c index 0b0a2aa2c4..276926ce69 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c +++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c @@ -609,44 +609,53 @@ static int bo_vram_validate(struct radeon_bo *bo, driUpdateTextureLRU(&bo_legacy->tobj->base); if (bo_legacy->dirty || bo_legacy->tobj->base.dirty_images[0]) { - /* Copy to VRAM using a blit. - * All memory is 4K aligned. We're using 1024 pixels wide blits. - */ - drm_radeon_texture_t tex; - drm_radeon_tex_image_t tmp; - int ret; - - tex.offset = bo_legacy->offset; - tex.image = &tmp; - assert(!(tex.offset & 1023)); - - tmp.x = 0; - tmp.y = 0; - if (bo->size < 4096) { - tmp.width = (bo->size + 3) / 4; - tmp.height = 1; - } else { - tmp.width = 1024; - tmp.height = (bo->size + 4095) / 4096; - } - tmp.data = bo_legacy->ptr; - tex.format = RADEON_TXFORMAT_ARGB8888; - tex.width = tmp.width; - tex.height = tmp.height; - tex.pitch = MAX2(tmp.width / 16, 1); - do { - ret = drmCommandWriteRead(bo->bom->fd, - DRM_RADEON_TEXTURE, - &tex, - sizeof(drm_radeon_texture_t)); - if (ret) { - if (RADEON_DEBUG & DEBUG_IOCTL) - fprintf(stderr, "DRM_RADEON_TEXTURE: again!\n"); - usleep(1); - } - } while (ret == -EAGAIN); - bo_legacy->dirty = 0; - bo_legacy->tobj->base.dirty_images[0] = 0; + if (IS_R600_CLASS(boml->screen)) { + char *src = bo_legacy->ptr; + char *dst = (char *) boml->screen->driScreen->pFB + + (bo_legacy->offset - boml->fb_location); + + /* FIXME: alignment, pitch, etc. */ + r600_sw_blit(src, 0, dst, 0, 0, 0, 1, 1, bo->size); + } else { + /* Copy to VRAM using a blit. + * All memory is 4K aligned. We're using 1024 pixels wide blits. + */ + drm_radeon_texture_t tex; + drm_radeon_tex_image_t tmp; + int ret; + + tex.offset = bo_legacy->offset; + tex.image = &tmp; + assert(!(tex.offset & 1023)); + + tmp.x = 0; + tmp.y = 0; + if (bo->size < 4096) { + tmp.width = (bo->size + 3) / 4; + tmp.height = 1; + } else { + tmp.width = 1024; + tmp.height = (bo->size + 4095) / 4096; + } + tmp.data = bo_legacy->ptr; + tex.format = RADEON_TXFORMAT_ARGB8888; + tex.width = tmp.width; + tex.height = tmp.height; + tex.pitch = MAX2(tmp.width / 16, 1); + do { + ret = drmCommandWriteRead(bo->bom->fd, + DRM_RADEON_TEXTURE, + &tex, + sizeof(drm_radeon_texture_t)); + if (ret) { + if (RADEON_DEBUG & DEBUG_IOCTL) + fprintf(stderr, "DRM_RADEON_TEXTURE: again!\n"); + usleep(1); + } + } while (ret == -EAGAIN); + } + bo_legacy->dirty = 0; + bo_legacy->tobj->base.dirty_images[0] = 0; } return 0; } -- cgit v1.2.3