From 23d3559bd4ece1fcab5513ebdaa38600d6654374 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 12 Feb 2009 22:38:10 +1000 Subject: radeon: renaming and headers cleanup --- .../drivers/dri/radeon/radeon_common_context.h | 513 +++++++++++++++++++++ 1 file changed, 513 insertions(+) create mode 100644 src/mesa/drivers/dri/radeon/radeon_common_context.h (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h') diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h new file mode 100644 index 0000000000..b88aeab051 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -0,0 +1,513 @@ + +#ifndef COMMON_CONTEXT_H +#define COMMON_CONTEXT_H + +#include "main/mm.h" +#include "math/m_vector.h" +#include "texmem.h" +#include "tnl/t_context.h" +#include "main/colormac.h" + +#include "radeon_screen.h" +#include "radeon_drm.h" +#include "dri_util.h" +#include "tnl/t_vertex.h" + +/* This union is used to avoid warnings/miscompilation + with float to uint32_t casts due to strict-aliasing */ +typedef union { GLfloat f; uint32_t ui32; } float_ui32_type; + +struct radeon_context; +typedef struct radeon_context radeonContextRec; +typedef struct radeon_context *radeonContextPtr; + + +#define TEX_0 0x1 +#define TEX_1 0x2 +#define TEX_2 0x4 +#define TEX_3 0x8 +#define TEX_4 0x10 +#define TEX_5 0x20 + +/* Rasterizing fallbacks */ +/* See correponding strings in r200_swtcl.c */ +#define RADEON_FALLBACK_TEXTURE 0x0001 +#define RADEON_FALLBACK_DRAW_BUFFER 0x0002 +#define RADEON_FALLBACK_STENCIL 0x0004 +#define RADEON_FALLBACK_RENDER_MODE 0x0008 +#define RADEON_FALLBACK_BLEND_EQ 0x0010 +#define RADEON_FALLBACK_BLEND_FUNC 0x0020 +#define RADEON_FALLBACK_DISABLE 0x0040 +#define RADEON_FALLBACK_BORDER_MODE 0x0080 + +#define R200_FALLBACK_TEXTURE 0x01 +#define R200_FALLBACK_DRAW_BUFFER 0x02 +#define R200_FALLBACK_STENCIL 0x04 +#define R200_FALLBACK_RENDER_MODE 0x08 +#define R200_FALLBACK_DISABLE 0x10 +#define R200_FALLBACK_BORDER_MODE 0x20 + +#define RADEON_TCL_FALLBACK_RASTER 0x1 /* rasterization */ +#define RADEON_TCL_FALLBACK_UNFILLED 0x2 /* unfilled tris */ +#define RADEON_TCL_FALLBACK_LIGHT_TWOSIDE 0x4 /* twoside tris */ +#define RADEON_TCL_FALLBACK_MATERIAL 0x8 /* material in vb */ +#define RADEON_TCL_FALLBACK_TEXGEN_0 0x10 /* texgen, unit 0 */ +#define RADEON_TCL_FALLBACK_TEXGEN_1 0x20 /* texgen, unit 1 */ +#define RADEON_TCL_FALLBACK_TEXGEN_2 0x40 /* texgen, unit 2 */ +#define RADEON_TCL_FALLBACK_TCL_DISABLE 0x80 /* user disable */ +#define RADEON_TCL_FALLBACK_FOGCOORDSPEC 0x100 /* fogcoord, sep. spec light */ + +/* The blit width for texture uploads + */ +#define BLIT_WIDTH_BYTES 1024 + +/* Use the templated vertex format: + */ +#define COLOR_IS_RGBA +#define TAG(x) radeon##x +#include "tnl_dd/t_dd_vertex.h" +#undef TAG + +struct radeon_colorbuffer_state { + GLuint clear; + int roundEnable; + struct radeon_renderbuffer *rrb; +}; + +struct radeon_depthbuffer_state { + GLuint clear; + GLfloat scale; + struct radeon_renderbuffer *rrb; +}; + +struct radeon_scissor_state { + drm_clip_rect_t rect; + GLboolean enabled; + + GLuint numClipRects; /* Cliprects active */ + GLuint numAllocedClipRects; /* Cliprects available */ + drm_clip_rect_t *pClipRects; +}; + +struct radeon_stencilbuffer_state { + GLboolean hwBuffer; + GLuint clear; /* rb3d_stencilrefmask value */ +}; + +struct radeon_stipple_state { + GLuint mask[32]; +}; + +struct radeon_state_atom { + struct radeon_state_atom *next, *prev; + const char *name; /* for debug */ + int cmd_size; /* size in bytes */ + GLuint idx; + GLuint is_tcl; + GLuint *cmd; /* one or more cmd's */ + GLuint *lastcmd; /* one or more cmd's */ + GLboolean dirty; /* dirty-mark in emit_state_list */ + int (*check) (GLcontext *, struct radeon_state_atom *atom); /* is this state active? */ + void (*emit) (GLcontext *, struct radeon_state_atom *atom); +}; + +struct radeon_hw_state { + /* Head of the linked list of state atoms. */ + struct radeon_state_atom atomlist; + int max_state_size; /* Number of bytes necessary for a full state emit. */ + GLboolean is_dirty, all_dirty; +}; + + +/* Texture related */ +typedef struct _radeon_texture_image radeon_texture_image; + +struct _radeon_texture_image { + struct gl_texture_image base; + + /** + * If mt != 0, the image is stored in hardware format in the + * given mipmap tree. In this case, base.Data may point into the + * mapping of the buffer object that contains the mipmap tree. + * + * If mt == 0, the image is stored in normal memory pointed to + * by base.Data. + */ + struct _radeon_mipmap_tree *mt; + struct radeon_bo *bo; + + int mtlevel; /** if mt != 0, this is the image's level in the mipmap tree */ + int mtface; /** if mt != 0, this is the image's face in the mipmap tree */ +}; + + +static INLINE radeon_texture_image *get_radeon_texture_image(struct gl_texture_image *image) +{ + return (radeon_texture_image*)image; +} + + +typedef struct radeon_tex_obj radeonTexObj, *radeonTexObjPtr; + +#define RADEON_TXO_MICRO_TILE (1 << 3) + +/* Texture object in locally shared texture space. + */ +struct radeon_tex_obj { + // driTextureObject base; + struct gl_texture_object base; + struct _radeon_mipmap_tree *mt; + + /** + * This is true if we've verified that the mipmap tree above is complete + * and so on. + */ + GLboolean validated; + + GLuint override_offset; + GLboolean image_override; /* Image overridden by GLX_EXT_tfp */ + GLuint tile_bits; /* hw texture tile bits used on this texture */ + struct radeon_bo *bo; + + GLuint bufAddr; /* Offset to start of locally + shared texture block */ + + GLuint dirty_state; /* Flags (1 per texunit) for + whether or not this texobj + has dirty hardware state + (pp_*) that needs to be + brought into the + texunit. */ + + drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS]; + /* Six, for the cube faces */ + + + + GLuint pp_txfilter; /* hardware register values */ + GLuint pp_txformat; + GLuint pp_txformat_x; + GLuint pp_txoffset; /* Image location in texmem. + All cube faces follow. */ + GLuint pp_txsize; /* npot only */ + GLuint pp_txpitch; /* npot only */ + GLuint pp_border_color; + GLuint pp_cubic_faces; /* cube face 1,2,3,4 log2 sizes */ + + GLuint pp_txfilter_1; /* r300 */ + + GLboolean border_fallback; + + +}; + +static INLINE radeonTexObj* radeon_tex_obj(struct gl_texture_object *texObj) +{ + return (radeonTexObj*)texObj; +} + +/* Need refcounting on dma buffers: + */ +struct radeon_dma_buffer { + int refcount; /* the number of retained regions in buf */ + drmBufPtr buf; +}; + +struct radeon_aos { + struct radeon_bo *bo; /** Buffer object where vertex data is stored */ + int offset; /** Offset into buffer object, in bytes */ + int components; /** Number of components per vertex */ + int stride; /** Stride in dwords (may be 0 for repeating) */ + int count; /** Number of vertices */ +}; + +struct radeon_dma { + /* Active dma region. Allocations for vertices and retained + * regions come from here. Also used for emitting random vertices, + * these may be flushed by calling flush_current(); + */ + struct radeon_bo *current; /** Buffer that DMA memory is allocated from */ + int current_used; /** Number of bytes allocated and forgotten about */ + int current_vertexptr; /** End of active vertex region */ + + /** + * If current_vertexptr != current_used then flush must be non-zero. + * flush must be called before non-active vertex allocations can be + * performed. + */ + void (*flush) (GLcontext *); + + /* Number of "in-flight" DMA buffers, i.e. the number of buffers + * for which a DISCARD command is currently queued in the command buffer +. + */ + GLuint nr_released_bufs; +}; + +/* radeon_swtcl.c + */ +struct radeon_swtcl_info { + + GLuint RenderIndex; + GLuint vertex_size; + GLubyte *verts; + + /* Fallback rasterization functions + */ + GLuint hw_primitive; + GLenum render_primitive; + GLuint numverts; + + struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX]; + GLuint vertex_attr_count; + +}; + +struct radeon_ioctl { + GLuint vertex_offset; + struct radeon_bo *bo; + GLuint vertex_size; +}; + +#define RADEON_MAX_PRIMS 64 + +struct radeon_prim { + GLuint start; + GLuint end; + GLuint prim; +}; + +static INLINE GLuint radeonPackColor(GLuint cpp, + GLubyte r, GLubyte g, + GLubyte b, GLubyte a) +{ + switch (cpp) { + case 2: + return PACK_COLOR_565(r, g, b); + case 4: + return PACK_COLOR_8888(a, r, g, b); + default: + return 0; + } +} + +#define MAX_CMD_BUF_SZ (16*1024) + +#define MAX_DMA_BUF_SZ (64*1024) + +struct radeon_store { + GLuint statenr; + GLuint primnr; + char cmd_buf[MAX_CMD_BUF_SZ]; + int cmd_used; + int elts_start; +}; + +struct radeon_dri_mirror { + __DRIcontextPrivate *context; /* DRI context */ + __DRIscreenPrivate *screen; /* DRI screen */ + + /** + * DRI drawable bound to this context for drawing. + */ + __DRIdrawablePrivate *drawable; + + /** + * DRI drawable bound to this context for reading. + */ + __DRIdrawablePrivate *readable; + + drm_context_t hwContext; + drm_hw_lock_t *hwLock; + int fd; + int drmMinor; +}; + +#define DEBUG_TEXTURE 0x001 +#define DEBUG_STATE 0x002 +#define DEBUG_IOCTL 0x004 +#define DEBUG_PRIMS 0x008 +#define DEBUG_VERTS 0x010 +#define DEBUG_FALLBACKS 0x020 +#define DEBUG_VFMT 0x040 +#define DEBUG_CODEGEN 0x080 +#define DEBUG_VERBOSE 0x100 +#define DEBUG_DRI 0x200 +#define DEBUG_DMA 0x400 +#define DEBUG_SANITY 0x800 +#define DEBUG_SYNC 0x1000 +#define DEBUG_PIXEL 0x2000 +#define DEBUG_MEMORY 0x4000 + + + +typedef void (*radeon_tri_func) (radeonContextPtr, + radeonVertex *, + radeonVertex *, radeonVertex *); + +typedef void (*radeon_line_func) (radeonContextPtr, + radeonVertex *, radeonVertex *); + +typedef void (*radeon_point_func) (radeonContextPtr, radeonVertex *); + +struct radeon_state { + struct radeon_colorbuffer_state color; + struct radeon_depthbuffer_state depth; + struct radeon_scissor_state scissor; + struct radeon_stencilbuffer_state stencil; +}; + +/** + * This structure holds the command buffer while it is being constructed. + * + * The first batch of commands in the buffer is always the state that needs + * to be re-emitted when the context is lost. This batch can be skipped + * otherwise. + */ +struct radeon_cmdbuf { + struct radeon_cs_manager *csm; + struct radeon_cs *cs; + int size; /** # of dwords total */ + unsigned int flushing:1; /** whether we're currently in FlushCmdBufLocked */ +}; + +struct radeon_context { + GLcontext *glCtx; + radeonScreenPtr radeonScreen; /* Screen private DRI data */ + + /* Texture object bookkeeping + */ + unsigned nr_heaps; + driTexHeap * texture_heaps[ RADEON_NR_TEX_HEAPS ]; + driTextureObject swapped; + int texture_depth; + float initialMaxAnisotropy; + + struct radeon_dma dma; + struct radeon_hw_state hw; + /* Rasterization and vertex state: + */ + GLuint TclFallback; + GLuint Fallback; + GLuint NewGLState; + DECLARE_RENDERINPUTS(tnl_index_bitset); /* index of bits for last tnl_install_attrs */ + + /* Page flipping */ + GLuint doPageFlip; + + /* Drawable, cliprect and scissor information */ + GLuint numClipRects; /* Cliprects for the draw buffer */ + drm_clip_rect_t *pClipRects; + unsigned int lastStamp; + GLboolean lost_context; + drm_radeon_sarea_t *sarea; /* Private SAREA data */ + + /* Mirrors of some DRI state */ + struct radeon_dri_mirror dri; + + /* Busy waiting */ + GLuint do_usleeps; + GLuint do_irqs; + GLuint irqsEmitted; + drm_radeon_irq_wait_t iw; + + /* buffer swap */ + int64_t swap_ust; + int64_t swap_missed_ust; + + GLuint swap_count; + GLuint swap_missed_count; + + /* Derived state - for r300 only */ + struct radeon_state state; + + struct radeon_swtcl_info swtcl; + /* Configuration cache + */ + driOptionCache optionCache; + + struct radeon_cmdbuf cmdbuf; + + struct { + void (*get_lock)(radeonContextPtr radeon); + void (*update_viewport_offset)(GLcontext *ctx); + void (*update_draw_buffer)(GLcontext *ctx); + void (*emit_cs_header)(struct radeon_cs *cs, radeonContextPtr rmesa); + void (*swtcl_flush)(GLcontext *ctx, uint32_t offset); + void (*pre_emit_atoms)(radeonContextPtr rmesa); + void (*pre_emit_state)(radeonContextPtr rmesa); + } vtbl; +}; + +#define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx)) + +/** + * This function takes a float and packs it into a uint32_t + */ +static INLINE uint32_t radeonPackFloat32(float fl) +{ + union { + float fl; + uint32_t u; + } u; + + u.fl = fl; + return u.u; +} + +/* This is probably wrong for some values, I need to test this + * some more. Range checking would be a good idea also.. + * + * But it works for most things. I'll fix it later if someone + * else with a better clue doesn't + */ +static INLINE uint32_t radeonPackFloat24(float f) +{ + float mantissa; + int exponent; + uint32_t float24 = 0; + + if (f == 0.0) + return 0; + + mantissa = frexpf(f, &exponent); + + /* Handle -ve */ + if (mantissa < 0) { + float24 |= (1 << 23); + mantissa = mantissa * -1.0; + } + /* Handle exponent, bias of 63 */ + exponent += 62; + float24 |= (exponent << 16); + /* Kill 7 LSB of mantissa */ + float24 |= (radeonPackFloat32(mantissa) & 0x7FFFFF) >> 7; + + return float24; +} + +GLboolean radeonInitContext(radeonContextPtr radeon, + struct dd_function_table* functions, + const __GLcontextModes * glVisual, + __DRIcontextPrivate * driContextPriv, + void *sharedContextPrivate); + +void radeonCleanupContext(radeonContextPtr radeon); +GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv); +void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable); +GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, + __DRIdrawablePrivate * driDrawPriv, + __DRIdrawablePrivate * driReadPriv); + +/* ================================================================ + * Debugging: + */ +#define DO_DEBUG 1 + +#if DO_DEBUG +extern int RADEON_DEBUG; +#else +#define RADEON_DEBUG 0 +#endif + +#endif -- cgit v1.2.3 From dc8a707c672918b88dd4135930bef60ed148d8ce Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 12 Feb 2009 23:52:51 +1000 Subject: radeon/r200/r300: make build with out libdrm_radeon installed for now --- src/mesa/drivers/dri/r200/Makefile | 2 +- src/mesa/drivers/dri/r200/r200_ioctl.h | 2 +- src/mesa/drivers/dri/r200/r200_state.c | 3 +- src/mesa/drivers/dri/r200/r200_swtcl.c | 1 - src/mesa/drivers/dri/r300/Makefile | 2 +- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 4 +- src/mesa/drivers/dri/r300/r300_cmdbuf.h | 1 - src/mesa/drivers/dri/r300/r300_context.c | 2 +- src/mesa/drivers/dri/r300/r300_context.h | 1 - src/mesa/drivers/dri/r300/r300_state.c | 1 - src/mesa/drivers/dri/r300/r300_texstate.c | 2 - src/mesa/drivers/dri/radeon/radeon_bo_drm.h | 179 +++++++++++++++++++ src/mesa/drivers/dri/radeon/radeon_bo_legacy.c | 4 +- src/mesa/drivers/dri/radeon/radeon_bo_legacy.h | 1 - src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h | 35 ++++ src/mesa/drivers/dri/radeon/radeon_buffer.h | 49 ----- src/mesa/drivers/dri/radeon/radeon_cmdbuf.h | 2 +- src/mesa/drivers/dri/radeon/radeon_common.c | 8 +- src/mesa/drivers/dri/radeon/radeon_common.h | 1 - .../drivers/dri/radeon/radeon_common_context.h | 16 ++ src/mesa/drivers/dri/radeon/radeon_cs_drm.h | 198 +++++++++++++++++++++ src/mesa/drivers/dri/radeon/radeon_cs_legacy.c | 5 +- src/mesa/drivers/dri/radeon/radeon_cs_legacy.h | 1 - src/mesa/drivers/dri/radeon/radeon_ioctl.c | 1 - src/mesa/drivers/dri/radeon/radeon_ioctl.h | 2 +- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 2 - src/mesa/drivers/dri/radeon/radeon_screen.c | 5 +- src/mesa/drivers/dri/radeon/radeon_screen.h | 1 - src/mesa/drivers/dri/radeon/radeon_span.c | 2 - src/mesa/drivers/dri/radeon/radeon_span.h | 2 - src/mesa/drivers/dri/radeon/radeon_state_init.c | 1 - 31 files changed, 442 insertions(+), 94 deletions(-) create mode 100644 src/mesa/drivers/dri/radeon/radeon_bo_drm.h create mode 100644 src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h delete mode 100644 src/mesa/drivers/dri/radeon/radeon_buffer.h create mode 100644 src/mesa/drivers/dri/radeon/radeon_cs_drm.h (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h') diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile index 4f626c0584..7b5fe95577 100644 --- a/src/mesa/drivers/dri/r200/Makefile +++ b/src/mesa/drivers/dri/r200/Makefile @@ -62,9 +62,9 @@ COMMON_SYMLINKS = \ radeon_cs_legacy.c \ radeon_bo_legacy.h \ radeon_cs_legacy.h \ + radeon_bocs_wrapper.h \ radeon_span.h \ radeon_span.c \ - radeon_buffer.h \ radeon_lock.c \ radeon_lock.h \ radeon_common.c \ diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.h b/src/mesa/drivers/dri/r200/r200_ioctl.h index 777fdc38a5..950478e762 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.h +++ b/src/mesa/drivers/dri/r200/r200_ioctl.h @@ -38,7 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/simple_list.h" #include "radeon_dri.h" -#include "radeon_cs_legacy.h" +#include "radeon_bocs_wrapper.h" #include "xf86drm.h" #include "drm.h" diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 84b0d90c69..559985bc3f 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -47,8 +47,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/t_pipeline.h" #include "swrast_setup/swrast_setup.h" -#include "radeon_buffer.h" -#include "radeon_cs.h" +#include "radeon_common.h" #include "radeon_mipmap_tree.h" #include "r200_context.h" #include "r200_ioctl.h" diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index df786561e1..b006409987 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -48,7 +48,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/t_context.h" #include "tnl/t_pipeline.h" -#include "radeon_bo.h" #include "r200_context.h" #include "r200_ioctl.h" #include "r200_state.h" diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile index e9264ce77a..20ee195fe7 100644 --- a/src/mesa/drivers/dri/r300/Makefile +++ b/src/mesa/drivers/dri/r300/Makefile @@ -75,11 +75,11 @@ COMMON_SYMLINKS = \ radeon_screen.h \ radeon_span.h \ radeon_span.c \ - radeon_buffer.h \ radeon_bo_legacy.c \ radeon_cs_legacy.c \ radeon_bo_legacy.h \ radeon_cs_legacy.h \ + radeon_bocs_wrapper.h \ radeon_lock.c \ radeon_lock.h \ radeon_common.c \ diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index d6acb39d9f..29b2c2eb25 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -44,17 +44,15 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drm.h" #include "radeon_drm.h" -#include "radeon_buffer.h" #include "r300_context.h" #include "r300_ioctl.h" #include "radeon_reg.h" #include "r300_reg.h" #include "r300_cmdbuf.h" #include "r300_emit.h" +#include "radeon_bocs_wrapper.h" #include "radeon_mipmap_tree.h" #include "r300_state.h" -#include "radeon_cs_legacy.h" -#include "radeon_cs_gem.h" #include "radeon_reg.h" #define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200 diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.h b/src/mesa/drivers/dri/r300/r300_cmdbuf.h index ab5d50f58e..b7798eb97b 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.h +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.h @@ -37,7 +37,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define __R300_CMDBUF_H__ #include "r300_context.h" -#include "radeon_cs.h" extern void r300InitCmdBuf(r300ContextPtr r300); extern void r300DestroyCmdBuf(r300ContextPtr r300); diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index e4dc37debc..449252a930 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -63,7 +63,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_tex.h" #include "r300_emit.h" #include "r300_swtcl.h" -#include "radeon_bo_legacy.h" +#include "radeon_bocs_wrapper.h" #include "vblank.h" diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 0be3657249..6d3472722d 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -43,7 +43,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "dri_util.h" #include "texmem.h" #include "radeon_common.h" -#include "radeon_bo.h" #include "main/macros.h" #include "main/mtypes.h" diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 4258a61000..fe58ac00a8 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -53,7 +53,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "vbo/vbo.h" #include "tnl/tnl.h" -#include "radeon_buffer.h" #include "r300_context.h" #include "r300_ioctl.h" #include "r300_state.h" diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 50ecc570bd..e5afff0d61 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -48,10 +48,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_state.h" #include "r300_ioctl.h" #include "radeon_mipmap_tree.h" -#include "radeon_cs.h" #include "r300_tex.h" #include "r300_reg.h" -#include "radeon_buffer.h" #define VALID_FORMAT(f) ( ((f) <= MESA_FORMAT_RGBA_DXT5 \ || ((f) >= MESA_FORMAT_RGBA_FLOAT32 && \ diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h new file mode 100644 index 0000000000..3cabdfc4e8 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h @@ -0,0 +1,179 @@ +/* + * Copyright © 2008 Jérôme Glisse + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS + * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Jérôme Glisse + */ +#ifndef RADEON_BO_H +#define RADEON_BO_H + +#include +#include +#include "radeon_track.h" + +/* bo object */ +#define RADEON_BO_FLAGS_MACRO_TILE 1 +#define RADEON_BO_FLAGS_MICRO_TILE 2 + +struct radeon_bo_manager; + +struct radeon_bo { + uint32_t alignment; + uint32_t handle; + uint32_t size; + uint32_t domains; + uint32_t flags; + unsigned cref; +#ifdef RADEON_BO_TRACK + struct radeon_track *track; +#endif + void *ptr; + struct radeon_bo_manager *bom; + uint32_t space_accounted; +}; + +/* bo functions */ +struct radeon_bo_funcs { + struct radeon_bo *(*bo_open)(struct radeon_bo_manager *bom, + uint32_t handle, + uint32_t size, + uint32_t alignment, + uint32_t domains, + uint32_t flags); + void (*bo_ref)(struct radeon_bo *bo); + struct radeon_bo *(*bo_unref)(struct radeon_bo *bo); + int (*bo_map)(struct radeon_bo *bo, int write); + int (*bo_unmap)(struct radeon_bo *bo); + int (*bo_wait)(struct radeon_bo *bo); +}; + +struct radeon_bo_manager { + struct radeon_bo_funcs *funcs; + int fd; + struct radeon_tracker tracker; +}; + +static inline void _radeon_bo_debug(struct radeon_bo *bo, + const char *op, + const char *file, + const char *func, + int line) +{ + fprintf(stderr, "%s %p 0x%08X 0x%08X 0x%08X [%s %s %d]\n", + op, bo, bo->handle, bo->size, bo->cref, file, func, line); +} + +static inline struct radeon_bo *_radeon_bo_open(struct radeon_bo_manager *bom, + uint32_t handle, + uint32_t size, + uint32_t alignment, + uint32_t domains, + uint32_t flags, + const char *file, + const char *func, + int line) +{ + struct radeon_bo *bo; + + bo = bom->funcs->bo_open(bom, handle, size, alignment, domains, flags); +#ifdef RADEON_BO_TRACK + if (bo) { + bo->track = radeon_tracker_add_track(&bom->tracker, bo->handle); + radeon_track_add_event(bo->track, file, func, "open", line); + } +#endif + return bo; +} + +static inline void _radeon_bo_ref(struct radeon_bo *bo, + const char *file, + const char *func, + int line) +{ + bo->cref++; +#ifdef RADEON_BO_TRACK + radeon_track_add_event(bo->track, file, func, "ref", line); +#endif + bo->bom->funcs->bo_ref(bo); +} + +static inline struct radeon_bo *_radeon_bo_unref(struct radeon_bo *bo, + const char *file, + const char *func, + int line) +{ + bo->cref--; +#ifdef RADEON_BO_TRACK + radeon_track_add_event(bo->track, file, func, "unref", line); + if (bo->cref <= 0) { + radeon_tracker_remove_track(&bo->bom->tracker, bo->track); + bo->track = NULL; + } +#endif + return bo->bom->funcs->bo_unref(bo); +} + +static inline int _radeon_bo_map(struct radeon_bo *bo, + int write, + const char *file, + const char *func, + int line) +{ + return bo->bom->funcs->bo_map(bo, write); +} + +static inline int _radeon_bo_unmap(struct radeon_bo *bo, + const char *file, + const char *func, + int line) +{ + return bo->bom->funcs->bo_unmap(bo); +} + +static inline int _radeon_bo_wait(struct radeon_bo *bo, + const char *file, + const char *func, + int line) +{ + return bo->bom->funcs->bo_wait(bo); +} + +#define radeon_bo_open(bom, h, s, a, d, f)\ + _radeon_bo_open(bom, h, s, a, d, f, __FILE__, __FUNCTION__, __LINE__) +#define radeon_bo_ref(bo)\ + _radeon_bo_ref(bo, __FILE__, __FUNCTION__, __LINE__) +#define radeon_bo_unref(bo)\ + _radeon_bo_unref(bo, __FILE__, __FUNCTION__, __LINE__) +#define radeon_bo_map(bo, w)\ + _radeon_bo_map(bo, w, __FILE__, __FUNCTION__, __LINE__) +#define radeon_bo_unmap(bo)\ + _radeon_bo_unmap(bo, __FILE__, __FUNCTION__, __LINE__) +#define radeon_bo_debug(bo, opcode)\ + _radeon_bo_debug(bo, opcode, __FILE__, __FUNCTION__, __LINE__) +#define radeon_bo_wait(bo) \ + _radeon_bo_wait(bo, __FILE__, __func__, __LINE__) + +#endif diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c index b7658353af..1d25887e69 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c +++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c @@ -45,9 +45,9 @@ #include "drm.h" #include "radeon_drm.h" -#include "radeon_bo.h" -#include "radeon_bo_legacy.h" #include "radeon_common.h" +#include "radeon_bocs_wrapper.h" + struct bo_legacy { struct radeon_bo base; diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.h b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.h index 575979cbec..9187cd7201 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.h +++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.h @@ -32,7 +32,6 @@ #ifndef RADEON_BO_LEGACY_H #define RADEON_BO_LEGACY_H -#include "radeon_bo.h" #include "radeon_screen.h" void radeon_bo_legacy_pending(struct radeon_bo *bo, uint32_t pending); diff --git a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h new file mode 100644 index 0000000000..36dea3be7b --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h @@ -0,0 +1,35 @@ +#ifndef RADEON_CS_WRAPPER_H +#define RADEON_CS_WRAPPER_H + +#ifdef HAVE_LIBDRM_RADEON + +#include "radeon_bo.h" +#include "radeon_bo_gem.h" +#include "radeon_cs.h" +#include "radeon_cs_gem.h" + +#else +/* to be used to build locally in mesa with no libdrm bits */ +#include "../radeon/radeon_bo_drm.h" +#include "../radeon/radeon_cs_drm.h" + +#define RADEON_GEM_DOMAIN_CPU 0x1 // Cached CPU domain +#define RADEON_GEM_DOMAIN_GTT 0x2 // GTT or cache flushed +#define RADEON_GEM_DOMAIN_VRAM 0x4 // VRAM domain + +static inline void *radeon_bo_manager_gem_ctor(int fd) +{ + return NULL; +} + +static inline void radeon_bo_manager_gem_dtor(void *dummy) +{ +} + + +#endif + +#include "radeon_bo_legacy.h" +#include "radeon_cs_legacy.h" + +#endif diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer.h b/src/mesa/drivers/dri/radeon/radeon_buffer.h deleted file mode 100644 index 62cdfad4a0..0000000000 --- a/src/mesa/drivers/dri/radeon/radeon_buffer.h +++ /dev/null @@ -1,49 +0,0 @@ -/* - * Copyright 2008 Red Hat, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software") - * to deal in the software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * them Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTIBILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES, OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT, OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Adam Jackson - */ - -#ifndef RADEON_BUFFER_H -#define RADEON_BUFFER_H - -#include "radeon_bo.h" -#include "dri_util.h" - -struct radeon_renderbuffer -{ - struct gl_renderbuffer base; - struct radeon_bo *bo; - unsigned int cpp; - /* unsigned int offset; */ - unsigned int pitch; - unsigned int width; - unsigned int height; - - /* boo Xorg 6.8.2 compat */ - int has_surface; - - - __DRIdrawablePrivate *dPriv; -}; - -#endif diff --git a/src/mesa/drivers/dri/radeon/radeon_cmdbuf.h b/src/mesa/drivers/dri/radeon/radeon_cmdbuf.h index 5526934209..4b5116c474 100644 --- a/src/mesa/drivers/dri/radeon/radeon_cmdbuf.h +++ b/src/mesa/drivers/dri/radeon/radeon_cmdbuf.h @@ -1,7 +1,7 @@ #ifndef COMMON_CMDBUF_H #define COMMON_CMDBUF_H -#include "radeon_cs.h" +#include "radeon_bocs_wrapper.h" void rcommonEnsureCmdBufSpace(radeonContextPtr rmesa, int dwords, const char *caller); int rcommonFlushCmdBuf(radeonContextPtr rmesa, const char *caller); diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 87b6dac40b..80e8e0d86d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -63,13 +63,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "vblank.h" #include "radeon_common.h" -#include "radeon_common.h" -#include "radeon_bo.h" -#include "radeon_cs.h" -#include "radeon_bo_legacy.h" -#include "radeon_cs_legacy.h" -#include "radeon_bo_gem.h" -#include "radeon_cs_gem.h" +#include "radeon_bocs_wrapper.h" #include "radeon_drm.h" #include "radeon_mipmap_tree.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index cc9d579ea1..ead0f5551b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -2,7 +2,6 @@ #define COMMON_MISC_H #include "radeon_common_context.h" -#include "radeon_buffer.h" #include "radeon_dma.h" #include "radeon_texture.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index b88aeab051..c9be104578 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -68,6 +68,22 @@ typedef struct radeon_context *radeonContextPtr; #include "tnl_dd/t_dd_vertex.h" #undef TAG +struct radeon_renderbuffer +{ + struct gl_renderbuffer base; + struct radeon_bo *bo; + unsigned int cpp; + /* unsigned int offset; */ + unsigned int pitch; + unsigned int width; + unsigned int height; + + /* boo Xorg 6.8.2 compat */ + int has_surface; + + __DRIdrawablePrivate *dPriv; +}; + struct radeon_colorbuffer_state { GLuint clear; int roundEnable; diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_drm.h b/src/mesa/drivers/dri/radeon/radeon_cs_drm.h new file mode 100644 index 0000000000..7cc75d4700 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_cs_drm.h @@ -0,0 +1,198 @@ +/* + * Copyright © 2008 Nicolai Haehnle + * Copyright © 2008 Jérôme Glisse + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Aapo Tahkola + * Nicolai Haehnle + * Jérôme Glisse + */ +#ifndef RADEON_CS_H +#define RADEON_CS_H + +#include +#include "drm.h" +#include "radeon_drm.h" +#include "radeon_bo.h" + +struct radeon_cs_reloc { + struct radeon_bo *bo; + uint32_t read_domain; + uint32_t write_domain; + uint32_t flags; +}; + + +#define RADEON_CS_SPACE_OK 0 +#define RADEON_CS_SPACE_OP_TO_BIG 1 +#define RADEON_CS_SPACE_FLUSH 2 + +struct radeon_cs_space_check { + struct radeon_bo *bo; + uint32_t read_domains; + uint32_t write_domain; + uint32_t new_accounted; +}; + +struct radeon_cs_manager; + +struct radeon_cs { + struct radeon_cs_manager *csm; + void *relocs; + uint32_t *packets; + unsigned crelocs; + unsigned relocs_total_size; + unsigned cdw; + unsigned ndw; + int section; + unsigned section_ndw; + unsigned section_cdw; + const char *section_file; + const char *section_func; + int section_line; + +}; + +/* cs functions */ +struct radeon_cs_funcs { + struct radeon_cs *(*cs_create)(struct radeon_cs_manager *csm, + uint32_t ndw); + int (*cs_write_reloc)(struct radeon_cs *cs, + struct radeon_bo *bo, + uint32_t read_domain, + uint32_t write_domain, + uint32_t flags); + int (*cs_begin)(struct radeon_cs *cs, + uint32_t ndw, + const char *file, + const char *func, + int line); + int (*cs_end)(struct radeon_cs *cs, + const char *file, + const char *func, + int line); + int (*cs_emit)(struct radeon_cs *cs); + int (*cs_destroy)(struct radeon_cs *cs); + int (*cs_erase)(struct radeon_cs *cs); + int (*cs_need_flush)(struct radeon_cs *cs); + void (*cs_print)(struct radeon_cs *cs, FILE *file); + int (*cs_space_check)(struct radeon_cs *cs, struct radeon_cs_space_check *bos, + int num_bo); +}; + +struct radeon_cs_manager { + struct radeon_cs_funcs *funcs; + int fd; + uint32_t vram_limit, gart_limit; + uint32_t vram_write_used, gart_write_used; + uint32_t read_used; +}; + +static inline struct radeon_cs *radeon_cs_create(struct radeon_cs_manager *csm, + uint32_t ndw) +{ + return csm->funcs->cs_create(csm, ndw); +} + +static inline int radeon_cs_write_reloc(struct radeon_cs *cs, + struct radeon_bo *bo, + uint32_t read_domain, + uint32_t write_domain, + uint32_t flags) +{ + return cs->csm->funcs->cs_write_reloc(cs, + bo, + read_domain, + write_domain, + flags); +} + +static inline int radeon_cs_begin(struct radeon_cs *cs, + uint32_t ndw, + const char *file, + const char *func, + int line) +{ + return cs->csm->funcs->cs_begin(cs, ndw, file, func, line); +} + +static inline int radeon_cs_end(struct radeon_cs *cs, + const char *file, + const char *func, + int line) +{ + return cs->csm->funcs->cs_end(cs, file, func, line); +} + +static inline int radeon_cs_emit(struct radeon_cs *cs) +{ + return cs->csm->funcs->cs_emit(cs); +} + +static inline int radeon_cs_destroy(struct radeon_cs *cs) +{ + return cs->csm->funcs->cs_destroy(cs); +} + +static inline int radeon_cs_erase(struct radeon_cs *cs) +{ + return cs->csm->funcs->cs_erase(cs); +} + +static inline int radeon_cs_need_flush(struct radeon_cs *cs) +{ + return cs->csm->funcs->cs_need_flush(cs); +} + +static inline void radeon_cs_print(struct radeon_cs *cs, FILE *file) +{ + cs->csm->funcs->cs_print(cs, file); +} + +static inline int radeon_cs_space_check(struct radeon_cs *cs, + struct radeon_cs_space_check *bos, + int num_bo) +{ + return cs->csm->funcs->cs_space_check(cs, bos, num_bo); +} + +static inline void radeon_cs_set_limit(struct radeon_cs *cs, uint32_t domain, uint32_t limit) +{ + + if (domain == RADEON_GEM_DOMAIN_VRAM) + cs->csm->vram_limit = limit; + else + cs->csm->gart_limit = limit; +} + +static inline void radeon_cs_write_dword(struct radeon_cs *cs, uint32_t dword) +{ + cs->packets[cs->cdw++] = dword; + if (cs->section) { + cs->section_cdw++; + } +} + +#endif diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c index 2db3f7a68d..0f73dec1e5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c +++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c @@ -31,10 +31,7 @@ */ #include -#include "radeon_cs.h" -#include "radeon_cs_legacy.h" -#include "radeon_bo_legacy.h" - +#include "radeon_bocs_wrapper.h" struct cs_manager_legacy { struct radeon_cs_manager base; diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.h b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.h index 19d904174f..e177b4bafe 100644 --- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.h +++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.h @@ -32,7 +32,6 @@ #ifndef RADEON_CS_LEGACY_H #define RADEON_CS_LEGACY_H -#include "radeon_cs.h" #include "radeon_common.h" struct radeon_cs_manager *radeon_cs_manager_legacy_ctor(struct radeon_context *ctx); diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index 99b1ef332f..fb3a236d7c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -44,7 +44,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_context.h" #include "radeon_common.h" -#include "radeon_cs.h" #include "radeon_state.h" #include "radeon_ioctl.h" #include "radeon_tcl.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.h b/src/mesa/drivers/dri/radeon/radeon_ioctl.h index 6d616bf804..18805d4c57 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.h +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.h @@ -38,7 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/simple_list.h" #include "radeon_lock.h" -#include "radeon_cs_legacy.h" +#include "radeon_bocs_wrapper.h" extern void radeonEmitVertexAOS( r100ContextPtr rmesa, GLuint vertex_size, diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 323726c574..c21d297b22 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -34,8 +34,6 @@ #include "main/texcompress.h" #include "main/texformat.h" -#include "radeon_buffer.h" - static GLuint radeon_compressed_texture_size(GLcontext *ctx, GLsizei width, GLsizei height, GLsizei depth, GLuint mesaFormat) diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 7f0d526ed2..e8cc3b25a8 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -46,7 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_chipset.h" #include "radeon_macros.h" #include "radeon_screen.h" -#include "radeon_buffer.h" #include "radeon_common.h" #include "radeon_span.h" #if !RADEON_COMMON @@ -66,13 +65,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "vblank.h" #include "drirenderbuffer.h" +#include "radeon_bocs_wrapper.h" + #include "GL/internal/dri_interface.h" /* Radeon configuration */ #include "xmlpool.h" -#include "radeon_bo_legacy.h" -#include "radeon_bo_gem.h" #define DRI_CONF_COMMAND_BUFFER_SIZE(def,min,max) \ DRI_CONF_OPT_BEGIN_V(command_buffer_size,int,def, # min ":" # max ) \ diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h index 3287e125f4..1c0f5bb9bc 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.h +++ b/src/mesa/drivers/dri/radeon/radeon_screen.h @@ -46,7 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_reg.h" #include "drm_sarea.h" #include "xmlconfig.h" -#include "radeon_bo.h" typedef struct { diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index ebd18a1634..49ec2c378e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -47,8 +47,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_lock.h" #include "radeon_span.h" -#include "radeon_buffer.h" - #define DBG 0 static GLubyte *radeon_ptr32(const struct radeon_renderbuffer * rrb, diff --git a/src/mesa/drivers/dri/radeon/radeon_span.h b/src/mesa/drivers/dri/radeon/radeon_span.h index dda542c8d1..dd44ab517a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.h +++ b/src/mesa/drivers/dri/radeon/radeon_span.h @@ -42,8 +42,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __RADEON_SPAN_H__ #define __RADEON_SPAN_H__ -#include "radeon_buffer.h" - extern void radeonInitSpanFuncs(GLcontext * ctx); extern void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb); diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index a397c0824f..fc42318017 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -38,7 +38,6 @@ #include "swrast_setup/swrast_setup.h" #include "radeon_context.h" -#include "radeon_cs.h" #include "radeon_mipmap_tree.h" #include "radeon_ioctl.h" #include "radeon_state.h" -- cgit v1.2.3 From 62d504d818f1ab1836a134658b1661ceabb65f1f Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 17 Feb 2009 10:34:01 +1000 Subject: radeon/r200: drop dirty state from texture object + pp_txoffset this is just more code cleanup for old dead code --- src/mesa/drivers/dri/r200/r200_state_init.c | 2 +- src/mesa/drivers/dri/r200/r200_tex.c | 4 ---- src/mesa/drivers/dri/r200/r200_texstate.c | 23 +++------------------- .../drivers/dri/radeon/radeon_common_context.h | 20 +------------------ src/mesa/drivers/dri/radeon/radeon_state_init.c | 2 +- src/mesa/drivers/dri/radeon/radeon_tex.c | 4 ---- src/mesa/drivers/dri/radeon/radeon_texstate.c | 13 ++++-------- 7 files changed, 10 insertions(+), 58 deletions(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h') diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 0366fc0fbe..013064d2b3 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -553,7 +553,7 @@ static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom) /* workaround for old CS mechanism */ OUT_BATCH(r200->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]); } else if (t->image_override) - OUT_BATCH(atom->cmd[10]); + OUT_BATCH(t->override_offset); END_BATCH(); } diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index 5daacb8c95..19a6cad80b 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -400,10 +400,6 @@ static void r200TexParameter( GLcontext *ctx, GLenum target, default: return; } - - /* Mark this texobj as dirty (one bit per tex unit) - */ - t->dirty_state = R200_TEX_ALL; } diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index eee4475137..6432068760 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -743,7 +743,8 @@ void r200SetTexOffset(__DRIcontext * pDRICtx, GLint texname, if (!offset) return; - t->pp_txoffset = offset; + t->bo = NULL; + t->override_offset = offset; t->pp_txpitch = pitch - 32; switch (depth) { @@ -1003,18 +1004,9 @@ static void import_tex_obj_state( r200ContextPtr rmesa, cmd[TEX_PP_TXSIZE] = texobj->pp_txsize; /* NPOT only! */ cmd[TEX_PP_TXPITCH] = texobj->pp_txpitch; /* NPOT only! */ cmd[TEX_PP_BORDER_COLOR] = texobj->pp_border_color; - if (rmesa->radeon.radeonScreen->drmSupportsFragShader) { - cmd[TEX_PP_TXOFFSET_NEWDRM] = texobj->pp_txoffset; - } - else { - cmd[TEX_PP_TXOFFSET_OLDDRM] = texobj->pp_txoffset; - } if (texobj->base.Target == GL_TEXTURE_CUBE_MAP) { GLuint *cube_cmd = &rmesa->hw.cube[unit].cmd[CUBE_CMD_0]; - // GLuint bytesPerFace = texobj->base.totalSize / 6; - // ASSERT(texobj->base.totalSize % 6 == 0); - GLuint bytesPerFace = 1; // TODO R200_STATECHANGE( rmesa, cube[unit] ); cube_cmd[CUBE_PP_CUBIC_FACES] = texobj->pp_cubic_faces; @@ -1023,14 +1015,8 @@ static void import_tex_obj_state( r200ContextPtr rmesa, to not include that command when new drm is used */ cmd[TEX_PP_CUBIC_FACES] = texobj->pp_cubic_faces; } - cube_cmd[CUBE_PP_CUBIC_OFFSET_F1] = texobj->pp_txoffset + 1 * bytesPerFace; - cube_cmd[CUBE_PP_CUBIC_OFFSET_F2] = texobj->pp_txoffset + 2 * bytesPerFace; - cube_cmd[CUBE_PP_CUBIC_OFFSET_F3] = texobj->pp_txoffset + 3 * bytesPerFace; - cube_cmd[CUBE_PP_CUBIC_OFFSET_F4] = texobj->pp_txoffset + 4 * bytesPerFace; - cube_cmd[CUBE_PP_CUBIC_OFFSET_F5] = texobj->pp_txoffset + 5 * bytesPerFace; } - texobj->dirty_state &= ~(1<pp_txformat |= R200_TXFORMAT_NON_POWER2; } - t->dirty_state = R200_TEX_ALL; } static GLboolean r200_validate_texture(GLcontext *ctx, struct gl_texture_object *texObj, int unit) @@ -1429,9 +1414,7 @@ static GLboolean r200_validate_texture(GLcontext *ctx, struct gl_texture_object rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] |= 4 << (unit * 3); rmesa->recheck_texgen[unit] = GL_TRUE; - if (t->dirty_state & (1<recheck_texgen[unit]) { GLboolean fallback = !r200_validate_texgen( ctx, unit ); diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index c9be104578..7618b3482f 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -170,7 +170,6 @@ typedef struct radeon_tex_obj radeonTexObj, *radeonTexObjPtr; /* Texture object in locally shared texture space. */ struct radeon_tex_obj { - // driTextureObject base; struct gl_texture_object base; struct _radeon_mipmap_tree *mt; @@ -185,26 +184,9 @@ struct radeon_tex_obj { GLuint tile_bits; /* hw texture tile bits used on this texture */ struct radeon_bo *bo; - GLuint bufAddr; /* Offset to start of locally - shared texture block */ - - GLuint dirty_state; /* Flags (1 per texunit) for - whether or not this texobj - has dirty hardware state - (pp_*) that needs to be - brought into the - texunit. */ - - drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS]; - /* Six, for the cube faces */ - - - GLuint pp_txfilter; /* hardware register values */ GLuint pp_txformat; - GLuint pp_txformat_x; - GLuint pp_txoffset; /* Image location in texmem. - All cube faces follow. */ + GLuint pp_txformat_x; GLuint pp_txsize; /* npot only */ GLuint pp_txpitch; /* npot only */ GLuint pp_border_color; diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index 998ae79624..617e731a41 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -486,7 +486,7 @@ static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom) OUT_BATCH(r100->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]); // OUT_BATCH(r100->radeon.radeonScreen); } else if (t->image_override) - OUT_BATCH(atom->cmd[4]); + OUT_BATCH(t->override_offset); OUT_BATCH_TABLE((atom->cmd+4), 5); END_BATCH(); diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index 4d98b72612..2dfb5042ec 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -362,10 +362,6 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target, default: return; } - - /* Mark this texobj as dirty (one bit per tex unit) - */ - t->dirty_state = R100_TEX_ALL; } static void radeonDeleteTexture( GLcontext *ctx, diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index 2aa1a83342..6a34f1e332 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -614,8 +614,9 @@ void radeonSetTexOffset(__DRIcontext * pDRICtx, GLint texname, if (!offset) return; - - t->pp_txoffset = offset; + + t->bo = NULL; + t->override_offset = offset; t->pp_txpitch = pitch - 32; switch (depth) { @@ -715,7 +716,6 @@ static void import_tex_obj_state( r100ContextPtr rmesa, cmd[TEX_PP_TXFILTER] |= texobj->pp_txfilter & TEXOBJ_TXFILTER_MASK; cmd[TEX_PP_TXFORMAT] &= ~TEXOBJ_TXFORMAT_MASK; cmd[TEX_PP_TXFORMAT] |= texobj->pp_txformat & TEXOBJ_TXFORMAT_MASK; - cmd[TEX_PP_TXOFFSET] = texobj->pp_txoffset; cmd[TEX_PP_BORDER_COLOR] = texobj->pp_border_color; if (texobj->base.Target == GL_TEXTURE_RECTANGLE_NV) { @@ -742,8 +742,6 @@ static void import_tex_obj_state( r100ContextPtr rmesa, rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt; } - texobj->dirty_state &= ~(1<radeon.NewGLState |= _NEW_TEXTURE_MATRIX; } @@ -974,7 +972,6 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2; } - t->dirty_state = R100_TEX_ALL; return GL_TRUE; } @@ -1004,9 +1001,7 @@ static GLboolean radeon_validate_texture(GLcontext *ctx, struct gl_texture_objec rmesa->recheck_texgen[unit] = GL_TRUE; - if (t->dirty_state & (1<recheck_texgen[unit]) { GLboolean fallback = !radeon_validate_texgen( ctx, unit ); -- cgit v1.2.3 From 2ba4fc3d603ebc9e3210ef96f9fbc2cd488e0a33 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 17 Feb 2009 14:00:24 +1000 Subject: radeon/r200: drop legacy texture heap code --- src/mesa/drivers/dri/r200/r200_context.c | 53 ---------------------- .../drivers/dri/radeon/radeon_common_context.h | 3 -- src/mesa/drivers/dri/radeon/radeon_context.c | 51 --------------------- 3 files changed, 107 deletions(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h') diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index a9cb2e2fe9..a744469b31 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -331,25 +331,6 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, return GL_FALSE; } - - (void) memset( rmesa->radeon.texture_heaps, 0, sizeof( rmesa->radeon.texture_heaps ) ); - make_empty_list( & rmesa->radeon.swapped ); - - rmesa->radeon.nr_heaps = 1 /* screen->numTexHeaps */ ; - assert(rmesa->radeon.nr_heaps < RADEON_NR_TEX_HEAPS); -#if 0 - for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) { - rmesa->radeon.texture_heaps[i] = driCreateTextureHeap( i, rmesa, - screen->texSize[i], - 12, - RADEON_NR_TEX_REGIONS, - (drmTextureRegionPtr)rmesa->radeon.sarea->tex_list[i], - & rmesa->radeon.sarea->tex_age[i], - & rmesa->radeon.swapped, - sizeof( radeonTexObj ), - (destroy_texture_object_t *) r200DestroyTexObj ); - } -#endif rmesa->radeon.texture_depth = driQueryOptioni (&rmesa->radeon.optionCache, "texture_depth"); if (rmesa->radeon.texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) @@ -373,22 +354,6 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures"); - driCalculateMaxTextureLevels( rmesa->radeon.texture_heaps, - rmesa->radeon.nr_heaps, - & ctx->Const, - 4, - 11, /* max 2D texture size is 2048x2048 */ -#if ENABLE_HW_3D_TEXTURE - 8, /* max 3D texture size is 256^3 */ -#else - 0, /* 3D textures unsupported */ -#endif - 11, /* max cube texture size is 2048x2048 */ - 11, /* max texture rectangle size is 2048x2048 */ - 12, - GL_FALSE, - i ); - ctx->Const.MaxTextureMaxAnisotropy = 16.0; /* No wide AA points. @@ -541,10 +506,7 @@ void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) /* Free r200 context resources */ assert(rmesa); /* should never be null */ if ( rmesa ) { - GLboolean release_texture_heaps; - - release_texture_heaps = (rmesa->radeon.glCtx->Shared->RefCount == 1); _swsetup_DestroyContext( rmesa->radeon.glCtx ); _tnl_DestroyContext( rmesa->radeon.glCtx ); _vbo_DestroyContext( rmesa->radeon.glCtx ); @@ -563,21 +525,6 @@ void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) rmesa->radeon.state.scissor.pClipRects = NULL; } - - if ( release_texture_heaps ) { - /* This share group is about to go away, free our private - * texture object data. - */ - int i; - - for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) { - driDestroyTextureHeap( rmesa->radeon.texture_heaps[ i ] ); - rmesa->radeon.texture_heaps[ i ] = NULL; - } - - assert( is_empty_list( & rmesa->radeon.swapped ) ); - } - radeonCleanupContext(&rmesa->radeon); FREE( rmesa ); diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 7618b3482f..a200e90221 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -375,9 +375,6 @@ struct radeon_context { /* Texture object bookkeeping */ - unsigned nr_heaps; - driTexHeap * texture_heaps[ RADEON_NR_TEX_HEAPS ]; - driTextureObject swapped; int texture_depth; float initialMaxAnisotropy; diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index f562876db4..e4202c71fc 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -161,7 +161,6 @@ static void r100_get_lock(radeonContextPtr radeon) } if (sarea->ctx_owner != rmesa->radeon.dri.hwContext) { - int i; sarea->ctx_owner = rmesa->radeon.dri.hwContext; if (!radeon->radeonScreen->kernel_mm) @@ -255,26 +254,6 @@ radeonCreateContext( const __GLcontextModes *glVisual, return GL_FALSE; } - (void) memset( rmesa->radeon.texture_heaps, 0, sizeof( rmesa->radeon.texture_heaps ) ); - make_empty_list( & rmesa->radeon.swapped ); - -#if 0 - rmesa->radeon.nr_heaps = screen->numTexHeaps; - for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) { - rmesa->radeon.texture_heaps[i] = driCreateTextureHeap( i, rmesa, - screen->texSize[i], - 12, - RADEON_NR_TEX_REGIONS, - (drmTextureRegionPtr)rmesa->radeon.sarea->tex_list[i], - & rmesa->radeon.sarea->tex_age[i], - & rmesa->radeon.swapped, - sizeof( radeonTexObj ), - (destroy_texture_object_t *) radeonDestroyTexObj ); - - driSetTextureSwapCounterLocation( rmesa->radeon.texture_heaps[i], - & rmesa->c_textureSwaps ); - } -#endif rmesa->radeon.texture_depth = driQueryOptioni (&rmesa->radeon.optionCache, "texture_depth"); if (rmesa->radeon.texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) @@ -298,19 +277,6 @@ radeonCreateContext( const __GLcontextModes *glVisual, i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures"); - driCalculateMaxTextureLevels( rmesa->radeon.texture_heaps, - rmesa->radeon.nr_heaps, - & ctx->Const, - 4, - 11, /* max 2D texture size is 2048x2048 */ - 8, /* 256^3 */ - 9, /* \todo: max cube texture size seems to be 512x512(x6) */ - 11, /* max rect texture size is 2048x2048. */ - 12, - GL_FALSE, - i ); - - ctx->Const.MaxTextureMaxAnisotropy = 16.0; /* No wide points. @@ -450,10 +416,7 @@ void radeonDestroyContext( __DRIcontextPrivate *driContextPriv ) /* Free radeon context resources */ assert(rmesa); /* should never be null */ if ( rmesa ) { - GLboolean release_texture_heaps; - - release_texture_heaps = (rmesa->radeon.glCtx->Shared->RefCount == 1); _swsetup_DestroyContext( rmesa->radeon.glCtx ); _tnl_DestroyContext( rmesa->radeon.glCtx ); _vbo_DestroyContext( rmesa->radeon.glCtx ); @@ -473,20 +436,6 @@ void radeonDestroyContext( __DRIcontextPrivate *driContextPriv ) rmesa->radeon.state.scissor.pClipRects = NULL; } - if ( release_texture_heaps ) { - /* This share group is about to go away, free our private - * texture object data. - */ - int i; - - for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) { - driDestroyTextureHeap( rmesa->radeon.texture_heaps[ i ] ); - rmesa->radeon.texture_heaps[ i ] = NULL; - } - - assert( is_empty_list( & rmesa->radeon.swapped ) ); - } - radeonCleanupContext(&rmesa->radeon); FREE( rmesa ); -- cgit v1.2.3 From 2b85fccae5ba33748846f74f90fe0f72c673a4b1 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 3 Mar 2009 03:27:59 +1000 Subject: radeon: refactor framebuffer code like intel this is a step towards fbos and should fix pageflipping, but I think the first flip seems broken. --- src/mesa/drivers/dri/r200/r200_context.c | 2 +- src/mesa/drivers/dri/r200/r200_ioctl.c | 2 +- src/mesa/drivers/dri/r200/r200_state.c | 94 +---- src/mesa/drivers/dri/r300/r300_context.c | 39 +- src/mesa/drivers/dri/r300/r300_ioctl.c | 8 +- src/mesa/drivers/dri/r300/r300_render.c | 3 +- src/mesa/drivers/dri/r300/r300_state.c | 71 +--- src/mesa/drivers/dri/r300/r300_texstate.c | 10 +- src/mesa/drivers/dri/radeon/radeon_common.c | 470 ++++++++++++++++----- src/mesa/drivers/dri/radeon/radeon_common.h | 11 +- .../drivers/dri/radeon/radeon_common_context.c | 124 +++--- .../drivers/dri/radeon/radeon_common_context.h | 43 +- src/mesa/drivers/dri/radeon/radeon_context.c | 4 +- src/mesa/drivers/dri/radeon/radeon_lock.c | 78 ++-- src/mesa/drivers/dri/radeon/radeon_lock.h | 69 +-- src/mesa/drivers/dri/radeon/radeon_screen.c | 69 +-- src/mesa/drivers/dri/radeon/radeon_state.c | 80 +--- 17 files changed, 612 insertions(+), 565 deletions(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h') diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index a744469b31..10a6362afd 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -261,9 +261,9 @@ static void r200_init_vtbl(radeonContextPtr radeon) { radeon->vtbl.get_lock = r200_get_lock; radeon->vtbl.update_viewport_offset = r200UpdateViewportOffset; - radeon->vtbl.update_draw_buffer = r200UpdateDrawBuffer; radeon->vtbl.emit_cs_header = r200_vtbl_emit_cs_header; radeon->vtbl.swtcl_flush = r200_swtcl_flush; + radeon->vtbl.fallback = r200Fallback; } diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index c08968f7f8..6076b6d7ea 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -203,7 +203,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) GLint ret; if ( R200_DEBUG & DEBUG_IOCTL ) { - fprintf( stderr, "r200Clear\n"); + fprintf( stderr, "r200Clear %x %d\n", mask, rmesa->radeon.sarea->pfCurrentPage); } { diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 126f78b39c..46baad33f5 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -1639,6 +1639,8 @@ static void r200Viewport( GLcontext *ctx, GLint x, GLint y, * values, or keep the originals hanging around. */ r200UpdateWindow( ctx ); + + radeon_viewport(ctx, x, y, width, height); } static void r200DepthRange( GLcontext *ctx, GLclampd nearval, @@ -1754,47 +1756,6 @@ static void r200LogicOpCode( GLcontext *ctx, GLenum opcode ) rmesa->hw.msk.cmd[MSK_RB3D_ROPCNTL] = r200_rop_tab[rop]; } - -static void r200DrawBuffer( GLcontext *ctx, GLenum mode ) -{ - r200ContextPtr rmesa = R200_CONTEXT(ctx); - - if (R200_DEBUG & DEBUG_DRI) - fprintf(stderr, "%s %s\n", __FUNCTION__, - _mesa_lookup_enum_by_nr( mode )); - - radeon_firevertices(&rmesa->radeon); /* don't pipeline cliprect changes */ - - if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) { - /* 0 (GL_NONE) buffers or multiple color drawing buffers */ - FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_TRUE ); - return; - } - - switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) { - case BUFFER_FRONT_LEFT: - case BUFFER_BACK_LEFT: - FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_FALSE ); - break; - default: - FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_TRUE ); - return; - } - - radeonSetCliprects( &rmesa->radeon ); - radeonUpdatePageFlipping(&rmesa->radeon); - - /* We'll set the drawing engine's offset/pitch parameters later - * when we update other state. - */ -} - - -static void r200ReadBuffer( GLcontext *ctx, GLenum mode ) -{ - /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */ -} - /* ============================================================= * State enable/disable */ @@ -2289,47 +2250,6 @@ static void update_texturematrix( GLcontext *ctx ) } } - - -/** - * Tell the card where to render (offset, pitch). - * Effected by glDrawBuffer, etc - */ -void -r200UpdateDrawBuffer(GLcontext *ctx) -{ - r200ContextPtr rmesa = R200_CONTEXT(ctx); - struct gl_framebuffer *fb = ctx->DrawBuffer; - struct radeon_renderbuffer *rrb; - - if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { - /* draw to front */ - rrb = (void *) fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; - } else if (fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) { - /* draw to back */ - rrb = (void *) fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; - } else { - /* drawing to multiple buffers, or none */ - return; - } - - assert(rrb); - assert(rrb->pitch); - - R200_STATECHANGE( rmesa, ctx ); - -#if 0 - /* Note: we used the (possibly) page-flipped values */ - rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] - = ((rrb->flippedOffset + rmesa->radeon.radeonScreen->fbLocation) - & R200_COLOROFFSET_MASK); - rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = drb->flippedPitch; - if (rmesa->radeon.sarea->tiling_enabled) { - rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE; - } -#endif -} - static GLboolean r200ValidateBuffers(GLcontext *ctx) { r200ContextPtr rmesa = R200_CONTEXT(ctx); @@ -2395,7 +2315,11 @@ GLboolean r200ValidateState( GLcontext *ctx ) GLuint new_state = rmesa->radeon.NewGLState; if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { - r200UpdateDrawBuffer(ctx); + _mesa_update_framebuffer(ctx); + /* this updates the DrawBuffer's Width/Height if it's a FBO */ + _mesa_update_draw_buffer_bounds(ctx); + + R200_STATECHANGE(rmesa, ctx); } if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM)) { @@ -2523,8 +2447,8 @@ void r200InitStateFuncs( struct dd_function_table *functions ) functions->UpdateState = r200InvalidateState; functions->LightingSpaceChange = r200LightingSpaceChange; - functions->DrawBuffer = r200DrawBuffer; - functions->ReadBuffer = r200ReadBuffer; + functions->DrawBuffer = radeonDrawBuffer; + functions->ReadBuffer = radeonReadBuffer; functions->AlphaFunc = r200AlphaFunc; functions->BlendColor = r200BlendColor; diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 5d497efc9c..488fd44740 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -235,26 +235,35 @@ static void r300_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmes static void r300_vtbl_pre_emit_atoms(radeonContextPtr radeon) { - r300ContextPtr r300 = (r300ContextPtr)radeon; - BATCH_LOCALS(radeon); - - r300->vap_flush_needed = GL_TRUE; + r300ContextPtr r300 = (r300ContextPtr)radeon; + BATCH_LOCALS(radeon); + + r300->vap_flush_needed = GL_TRUE; + + cp_wait(radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN); + BEGIN_BATCH_NO_AUTOSTATE(2); + OUT_BATCH_REGVAL(R300_TX_INVALTAGS, R300_TX_FLUSH); + END_BATCH(); + end_3d(radeon); +} - cp_wait(radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN); - BEGIN_BATCH_NO_AUTOSTATE(2); - OUT_BATCH_REGVAL(R300_TX_INVALTAGS, R300_TX_FLUSH); - END_BATCH(); - end_3d(radeon); +static void r300_fallback(GLcontext *ctx, GLuint bit, GLboolean mode) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + if (mode) + r300->radeon.Fallback |= bit; + else + r300->radeon.Fallback &= ~bit; } static void r300_init_vtbl(radeonContextPtr radeon) { - radeon->vtbl.get_lock = r300_get_lock; - radeon->vtbl.update_viewport_offset = r300UpdateViewportOffset; - radeon->vtbl.update_draw_buffer = r300UpdateDrawBuffer; - radeon->vtbl.emit_cs_header = r300_vtbl_emit_cs_header; - radeon->vtbl.swtcl_flush = r300_swtcl_flush; - radeon->vtbl.pre_emit_atoms = r300_vtbl_pre_emit_atoms; + radeon->vtbl.get_lock = r300_get_lock; + radeon->vtbl.update_viewport_offset = r300UpdateViewportOffset; + radeon->vtbl.emit_cs_header = r300_vtbl_emit_cs_header; + radeon->vtbl.swtcl_flush = r300_swtcl_flush; + radeon->vtbl.pre_emit_atoms = r300_vtbl_pre_emit_atoms; + radeon->vtbl.fallback = r300_fallback; } diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index 619d268f38..d1cf57959f 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -541,7 +541,7 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask) { r300ContextPtr r300 = R300_CONTEXT(ctx); __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; - GLframebuffer *fb = dPriv->driverPrivate; + struct radeon_framebuffer *rfb = dPriv->driverPrivate; struct radeon_renderbuffer *rrb; struct radeon_renderbuffer *rrbd; int flags = 0; @@ -594,16 +594,16 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask) rcommonEnsureCmdBufSpace(&r300->radeon, 421 * 3, __FUNCTION__); if (flags || bits) r300EmitClearState(ctx); - rrbd = (void *)fb->Attachment[BUFFER_DEPTH].Renderbuffer; + rrbd = (void *)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; if (flags & BUFFER_BIT_FRONT_LEFT) { - rrb = (void *)fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + rrb = (void *)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd); bits = 0; } if (flags & BUFFER_BIT_BACK_LEFT) { - rrb = (void *)fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + rrb = (void *)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd); bits = 0; } diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index f46477f0f6..402d2d7638 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -427,7 +427,8 @@ static int r300Fallback(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); const unsigned back = ctx->Stencil._BackFace; - + + FALLBACK_IF(r300->radeon.Fallback); /* Do we need to use new-style shaders? * Also is there a better way to do this? */ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 59728a07e5..6bb0063bc1 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1083,20 +1083,13 @@ static void r300UpdateWindow(GLcontext * ctx) static void r300Viewport(GLcontext * ctx, GLint x, GLint y, GLsizei width, GLsizei height) { - r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIcontext *driContext = rmesa->radeon.dri.context; /* Don't pipeline viewport changes, conflict with window offset * setting below. Could apply deltas to rescue pipelined viewport * values, or keep the originals hanging around. */ - if (rmesa->radeon.radeonScreen->driScreen->dri2.enabled) { - radeon_update_renderbuffers(driContext, driContext->driDrawablePriv); - if (driContext->driDrawablePriv != driContext->driReadablePriv) { - radeon_update_renderbuffers(driContext, - driContext->driReadablePriv); - } - } r300UpdateWindow(ctx); + + radeon_viewport(ctx, x, y, width, height); } static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) @@ -1129,34 +1122,6 @@ void r300UpdateViewportOffset(GLcontext * ctx) radeonUpdateScissor(ctx); } -/** - * Tell the card where to render (offset, pitch). - * Effected by glDrawBuffer, etc - */ -void r300UpdateDrawBuffer(GLcontext * ctx) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - struct gl_framebuffer *fb = ctx->DrawBuffer; - struct radeon_renderbuffer *rrb; - - if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { - /* draw to front */ - rrb = - (void *) fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; - } else if (fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) { - /* draw to back */ - rrb = (void *) fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; - } else { - /* drawing to multiple buffers, or none */ - return; - } - - assert(rrb); - assert(rrb->pitch); - - R300_STATECHANGE(rmesa, cb); -} - static void r300FetchStateParameter(GLcontext * ctx, const gl_state_index state[STATE_LENGTH], @@ -2653,7 +2618,11 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state) _ae_invalidate_state(ctx, new_state); if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { - r300UpdateDrawBuffer(ctx); + _mesa_update_framebuffer(ctx); + /* this updates the DrawBuffer's Width/Height if it's a FBO */ + _mesa_update_draw_buffer_bounds(ctx); + + R300_STATECHANGE(r300, cb); } r300UpdateStateParameters(ctx, new_state); @@ -2705,28 +2674,6 @@ void r300UpdateClipPlanes( GLcontext *ctx ) } } -static void r300DrawBuffer( GLcontext *ctx, GLenum mode ) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - if (RADEON_DEBUG & DEBUG_DRI) - fprintf(stderr, "%s %s\n", __FUNCTION__, - _mesa_lookup_enum_by_nr( mode )); - - radeon_firevertices(&rmesa->radeon); /* don't pipeline cliprect changes */ - - radeonSetCliprects( &rmesa->radeon ); - if (!rmesa->radeon.radeonScreen->driScreen->dri2.enabled) - radeonUpdatePageFlipping(&rmesa->radeon); -} - -static void r300ReadBuffer( GLcontext *ctx, GLenum mode ) -{ - if (RADEON_DEBUG & DEBUG_DRI) - fprintf(stderr, "%s %s\n", __FUNCTION__, - _mesa_lookup_enum_by_nr( mode )); - -}; - /** * Initialize driver's state callback functions */ @@ -2770,6 +2717,6 @@ void r300InitStateFuncs(struct dd_function_table *functions) functions->ClipPlane = r300ClipPlane; functions->Scissor = radeonScissor; - functions->DrawBuffer = r300DrawBuffer; - functions->ReadBuffer = r300ReadBuffer; + functions->DrawBuffer = radeonDrawBuffer; + functions->ReadBuffer = radeonReadBuffer; } diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 8a90069a6d..2d7f392e7c 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -393,7 +393,7 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) radeon_texture_image *rImage; radeonContextPtr radeon; r300ContextPtr rmesa; - GLframebuffer *fb; + struct radeon_framebuffer *rfb; radeonTexObjPtr t; uint32_t pitch_val; @@ -402,7 +402,7 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) radeon = pDRICtx->driverPrivate; rmesa = pDRICtx->driverPrivate; - fb = dPriv->driverPrivate; + rfb = dPriv->driverPrivate; texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit]; texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target); texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0); @@ -415,17 +415,17 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) radeon_update_renderbuffers(pDRICtx, dPriv); /* back & depth buffer are useless free them right away */ - rb = (void*)fb->Attachment[BUFFER_DEPTH].Renderbuffer; + rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; } - rb = (void*)fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; } - rb = (void*)fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + rb = (void*)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; if (rb->bo == NULL) { /* Failed to BO for the buffer */ return; diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index f7c0d7d64f..1021f9beec 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -51,7 +51,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/light.h" #include "main/framebuffer.h" #include "main/simple_list.h" - +#include "main/renderbuffer.h" #include "swrast/swrast.h" #include "vbo/vbo.h" #include "tnl/tnl.h" @@ -132,6 +132,38 @@ void radeonRecalcScissorRects(radeonContextPtr radeon) } } +static void radeon_get_cliprects(radeonContextPtr radeon, + struct drm_clip_rect **cliprects, + unsigned int *num_cliprects, + int *x_off, int *y_off) +{ + __DRIdrawablePrivate *dPriv = radeon->dri.drawable; + struct radeon_framebuffer *rfb = dPriv->driverPrivate; + + if (radeon->constant_cliprect) { + radeon->fboRect.x1 = 0; + radeon->fboRect.y1 = 0; + radeon->fboRect.x2 = radeon->glCtx->DrawBuffer->Width; + radeon->fboRect.y2 = radeon->glCtx->DrawBuffer->Height; + + *cliprects = &radeon->fboRect; + *num_cliprects = 1; + *x_off = 0; + *y_off = 0; + } else if (radeon->front_cliprects || + rfb->pf_active || dPriv->numBackClipRects == 0) { + *cliprects = dPriv->pClipRects; + *num_cliprects = dPriv->numClipRects; + *x_off = dPriv->x; + *y_off = dPriv->y; + } else { + *num_cliprects = dPriv->numBackClipRects; + *cliprects = dPriv->pBackClipRects; + *x_off = dPriv->backX; + *y_off = dPriv->backY; + } +} + /** * Update cliprects and scissors. */ @@ -139,49 +171,37 @@ void radeonSetCliprects(radeonContextPtr radeon) { __DRIdrawablePrivate *const drawable = radeon->dri.drawable; __DRIdrawablePrivate *const readable = radeon->dri.readable; - GLframebuffer *const draw_fb = (GLframebuffer*)drawable->driverPrivate; - GLframebuffer *const read_fb = (GLframebuffer*)readable->driverPrivate; + struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate; + struct radeon_framebuffer *const read_rfb = readable->driverPrivate; + int x_off, y_off; - if (!radeon->radeonScreen->driScreen->dri2.enabled) { - if (draw_fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) { - /* Can't ignore 2d windows if we are page flipping. */ - if (drawable->numBackClipRects == 0 || radeon->doPageFlip || - radeon->sarea->pfCurrentPage == 1) { - radeon->numClipRects = drawable->numClipRects; - radeon->pClipRects = drawable->pClipRects; - } else { - radeon->numClipRects = drawable->numBackClipRects; - radeon->pClipRects = drawable->pBackClipRects; - } - } else { - /* front buffer (or none, or multiple buffers */ - radeon->numClipRects = drawable->numClipRects; - radeon->pClipRects = drawable->pClipRects; - } - } + fprintf(stderr,"cliprects %d %d\n", radeon->front_cliprects, radeon->constant_cliprect); + radeon_get_cliprects(radeon, &radeon->pClipRects, + &radeon->numClipRects, &x_off, &y_off); - if ((draw_fb->Width != drawable->w) || - (draw_fb->Height != drawable->h)) { - _mesa_resize_framebuffer(radeon->glCtx, draw_fb, + if ((draw_rfb->base.Width != drawable->w) || + (draw_rfb->base.Height != drawable->h)) { + _mesa_resize_framebuffer(radeon->glCtx, &draw_rfb->base, drawable->w, drawable->h); - draw_fb->Initialized = GL_TRUE; + draw_rfb->base.Initialized = GL_TRUE; } if (drawable != readable) { - if ((read_fb->Width != readable->w) || - (read_fb->Height != readable->h)) { - _mesa_resize_framebuffer(radeon->glCtx, read_fb, + if ((read_rfb->base.Width != readable->w) || + (read_rfb->base.Height != readable->h)) { + _mesa_resize_framebuffer(radeon->glCtx, &read_rfb->base, readable->w, readable->h); - read_fb->Initialized = GL_TRUE; + read_rfb->base.Initialized = GL_TRUE; } } if (radeon->state.scissor.enabled) radeonRecalcScissorRects(radeon); - radeon->lastStamp = drawable->lastStamp; } + + void radeonUpdateScissor( GLcontext *ctx ) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); @@ -348,6 +368,37 @@ static void radeonWaitForIdle(radeonContextPtr radeon) UNLOCK_HARDWARE(radeon); } +static void radeon_flip_renderbuffers(struct radeon_framebuffer *rfb) +{ + int current_page = rfb->pf_current_page; + int next_page = (current_page + 1) % rfb->pf_num_pages; + struct gl_renderbuffer *tmp_rb; + + /* Exchange renderbuffers if necessary but make sure their + * reference counts are preserved. + */ + if (rfb->color_rb[current_page] && + rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer != + &rfb->color_rb[current_page]->base) { + tmp_rb = NULL; + _mesa_reference_renderbuffer(&tmp_rb, + rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer); + tmp_rb = &rfb->color_rb[current_page]->base; + _mesa_reference_renderbuffer(&rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer, tmp_rb); + _mesa_reference_renderbuffer(&tmp_rb, NULL); + } + + if (rfb->color_rb[next_page] && + rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer != + &rfb->color_rb[next_page]->base) { + tmp_rb = NULL; + _mesa_reference_renderbuffer(&tmp_rb, + rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer); + tmp_rb = &rfb->color_rb[next_page]->base; + _mesa_reference_renderbuffer(&rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer, tmp_rb); + _mesa_reference_renderbuffer(&tmp_rb, NULL); + } +} /* Copy the back color buffer to the front color buffer. */ @@ -355,10 +406,8 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, const drm_clip_rect_t *rect) { radeonContextPtr rmesa; + struct radeon_framebuffer *rfb; GLint nbox, i, ret; - GLboolean missed_target; - int64_t ust; - __DRIscreenPrivate *psp; assert(dPriv); assert(dPriv->driContextPriv); @@ -366,24 +415,12 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate; + rfb = dPriv->driverPrivate; + if ( RADEON_DEBUG & DEBUG_IOCTL ) { fprintf( stderr, "\n%s( %p )\n\n", __FUNCTION__, (void *) rmesa->glCtx ); } - radeon_firevertices(rmesa); - LOCK_HARDWARE( rmesa ); - - /* Throttle the frame rate -- only allow one pending swap buffers - * request at a time. - */ - radeonWaitForFrameCompletion( rmesa ); - if (!rect) - { - UNLOCK_HARDWARE( rmesa ); - driWaitForVBlank( dPriv, & missed_target ); - LOCK_HARDWARE( rmesa ); - } - nbox = dPriv->numClipRects; /* must be in locked region */ for ( i = 0 ; i < nbox ; ) { @@ -429,94 +466,76 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, } UNLOCK_HARDWARE( rmesa ); - if (!rect) - { - psp = dPriv->driScreenPriv; - rmesa->swap_count++; - (*psp->systemTime->getUST)( & ust ); - if ( missed_target ) { - rmesa->swap_missed_count++; - rmesa->swap_missed_ust = ust - rmesa->swap_ust; - } +} - rmesa->swap_ust = ust; - rmesa->hw.all_dirty = GL_TRUE; +static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_target) +{ + radeonContextPtr rmesa; + + rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate; + radeon_firevertices(rmesa); + LOCK_HARDWARE( rmesa ); + + if (!dPriv->numClipRects) { + UNLOCK_HARDWARE(rmesa); + usleep(10000); /* throttle invisible client 10ms */ + return 0; } + + radeonWaitForFrameCompletion(rmesa); + + UNLOCK_HARDWARE(rmesa); + driWaitForVBlank(dPriv, missed_target); + LOCK_HARDWARE(rmesa); + + return 0; } -void radeonPageFlip( __DRIdrawablePrivate *dPriv ) +static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) { - radeonContextPtr rmesa; + radeonContextPtr radeon; GLint ret; - GLboolean missed_target; __DRIscreenPrivate *psp; struct radeon_renderbuffer *rrb; - GLframebuffer *fb = dPriv->driverPrivate; - + struct radeon_framebuffer *rfb; + assert(dPriv); assert(dPriv->driContextPriv); assert(dPriv->driContextPriv->driverPrivate); - rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate; - rrb = (void *)fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate; + rfb = dPriv->driverPrivate; + rrb = (void *)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; psp = dPriv->driScreenPriv; if ( RADEON_DEBUG & DEBUG_IOCTL ) { - fprintf(stderr, "%s: pfCurrentPage: %d\n", __FUNCTION__, - rmesa->sarea->pfCurrentPage); + fprintf(stderr, "%s: pfCurrentPage: %d %d\n", __FUNCTION__, + radeon->sarea->pfCurrentPage, radeon->sarea->pfState); } - - radeon_firevertices(rmesa); - - LOCK_HARDWARE( rmesa ); - - if (!dPriv->numClipRects) { - UNLOCK_HARDWARE(rmesa); - usleep(10000); /* throttle invisible client 10ms */ - return; - } - drm_clip_rect_t *box = dPriv->pClipRects; - drm_clip_rect_t *b = rmesa->sarea->boxes; + drm_clip_rect_t *b = radeon->sarea->boxes; b[0] = box[0]; - rmesa->sarea->nbox = 1; - - /* Throttle the frame rate -- only allow a few pending swap buffers - * request at a time. - */ - radeonWaitForFrameCompletion( rmesa ); - UNLOCK_HARDWARE( rmesa ); - driWaitForVBlank( dPriv, & missed_target ); - if ( missed_target ) { - rmesa->swap_missed_count++; - (void) (*psp->systemTime->getUST)( & rmesa->swap_missed_ust ); - } - LOCK_HARDWARE( rmesa ); + radeon->sarea->nbox = 1; - ret = drmCommandNone( rmesa->dri.fd, DRM_RADEON_FLIP ); + ret = drmCommandNone( radeon->dri.fd, DRM_RADEON_FLIP ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( radeon ); if ( ret ) { fprintf( stderr, "DRM_RADEON_FLIP: return = %d\n", ret ); - exit( 1 ); + return GL_FALSE; } - rmesa->swap_count++; - (void) (*psp->systemTime->getUST)( & rmesa->swap_ust ); - - /* Get ready for drawing next frame. Update the renderbuffers' - * flippedOffset/Pitch fields so we draw into the right place. - */ - // driFlipRenderbuffers(rmesa->glCtx->WinSysDrawBuffer, - // rmesa->sarea->pfCurrentPage); - - rmesa->state.color.rrb = rrb; + if (!rfb->pf_active) + return GL_FALSE; + + rfb->pf_current_page = radeon->sarea->pfCurrentPage; + radeon_flip_renderbuffers(rfb); + radeon_draw_buffer(radeon->glCtx, &rfb->base); - if (rmesa->vtbl.update_draw_buffer) - rmesa->vtbl.update_draw_buffer(rmesa->glCtx); + return GL_TRUE; } @@ -525,6 +544,9 @@ void radeonPageFlip( __DRIdrawablePrivate *dPriv ) */ void radeonSwapBuffers(__DRIdrawablePrivate * dPriv) { + int64_t ust; + __DRIscreenPrivate *psp; + if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { radeonContextPtr radeon; GLcontext *ctx; @@ -533,12 +555,29 @@ void radeonSwapBuffers(__DRIdrawablePrivate * dPriv) ctx = radeon->glCtx; if (ctx->Visual.doubleBufferMode) { + GLboolean missed_target; + struct radeon_framebuffer *rfb = dPriv->driverPrivate; _mesa_notifySwapBuffers(ctx);/* flush pending rendering comands */ - if (radeon->doPageFlip) { + + radeonScheduleSwap(dPriv, &missed_target); + + if (rfb->pf_active) { radeonPageFlip(dPriv); } else { radeonCopyBuffer(dPriv, NULL); } + + psp = dPriv->driScreenPriv; + + rfb->swap_count++; + (*psp->systemTime->getUST)( & ust ); + if ( missed_target ) { + rfb->swap_missed_count++; + rfb->swap_missed_ust = ust - rfb->swap_ust; + } + + rfb->swap_ust = ust; + radeon->hw.all_dirty = GL_TRUE; } } else { /* XXX this shouldn't be an error but we can't handle it for now */ @@ -573,7 +612,224 @@ void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, } } +void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + struct radeon_renderbuffer *rrbDepth = NULL, *rrbStencil = NULL, + *rrbColor = NULL; + + + if (!fb) { + /* this can happen during the initial context initialization */ + return; + } + + /* radeons only handle 1 color draw so far */ + if (fb->_NumColorDrawBuffers != 1) { + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE); + return; + } + + /* Do this here, note core Mesa, since this function is called from + * many places within the driver. + */ + if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { + /* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */ + _mesa_update_framebuffer(ctx); + /* this updates the DrawBuffer's Width/Height if it's a FBO */ + _mesa_update_draw_buffer_bounds(ctx); + } + + if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + /* this may occur when we're called by glBindFrameBuffer() during + * the process of someone setting up renderbuffers, etc. + */ + /*_mesa_debug(ctx, "DrawBuffer: incomplete user FBO\n");*/ + return; + } + + if (fb->Name) + ;/* do something depthy/stencily TODO */ + + + /* none */ + if (fb->Name == 0) { + if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { + rrbColor = (void *)fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + radeon->front_cliprects = GL_TRUE; + } else { + rrbColor = (void *)fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + radeon->front_cliprects = GL_FALSE; + } + } else { + /* user FBO in theory */ + struct radeon_renderbuffer *rrb; + rrb = (void *)fb->_ColorDrawBuffers[0]; + rrbColor = rrb; + radeon->constant_cliprect = GL_TRUE; + } + + if (rrbColor == NULL) + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE); + else + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DRAW_BUFFER, GL_FALSE); + + + + if (fb->_DepthBuffer && fb->_DepthBuffer->Wrapped) { + rrbDepth = (struct radeon_renderbuffer *)fb->_DepthBuffer->Wrapped; + if (rrbDepth && rrbDepth->bo) { + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DEPTH_BUFFER, GL_FALSE); + } else { + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DEPTH_BUFFER, GL_TRUE); + } + } else { + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DEPTH_BUFFER, GL_FALSE); + rrbDepth = NULL; + } + + /* TODO stencil things */ + if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) { + rrbStencil = (struct radeon_renderbuffer *)fb->_DepthBuffer->Wrapped; + if (rrbStencil && rrbStencil->bo) { + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_STENCIL_BUFFER, GL_FALSE); + /* need to re-compute stencil hw state */ + if (ctx->Driver.Enable != NULL) + ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled); + else + ctx->NewState |= _NEW_STENCIL; + if (!rrbDepth) + rrbDepth = rrbStencil; + } else { + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_STENCIL_BUFFER, GL_TRUE); + } + } else { + radeon->vtbl.fallback(ctx, RADEON_FALLBACK_STENCIL_BUFFER, GL_FALSE); + if (ctx->Driver.Enable != NULL) + ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled); + else + ctx->NewState |= _NEW_STENCIL; + } + + /* Update culling direction which changes depending on the + * orientation of the buffer: + */ + if (ctx->Driver.FrontFace) + ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); + else + ctx->NewState |= _NEW_POLYGON; + + /* + * Update depth test state + */ + if (ctx->Driver.Enable) { + if (ctx->Depth.Test && fb->Visual.depthBits > 0) { + ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_TRUE); + } else { + ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_FALSE); + } + } else { + ctx->NewState |= _NEW_DEPTH; + } + + radeon->state.depth.rrb = rrbDepth; + + radeon->state.color.rrb = rrbColor; + + /* update viewport since it depends on window size */ + if (ctx->Driver.Viewport) { + ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y, + ctx->Viewport.Width, ctx->Viewport.Height); + } else { + ctx->NewState |= _NEW_VIEWPORT; + } + + /* Set state we know depends on drawable parameters: + */ + if (ctx->Driver.Scissor) + ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, + ctx->Scissor.Width, ctx->Scissor.Height); + radeon->NewGLState |= _NEW_SCISSOR; +} + +/** + * Called via glDrawBuffer. + */ +void radeonDrawBuffer( GLcontext *ctx, GLenum mode ) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + + if (RADEON_DEBUG & DEBUG_DRI) + fprintf(stderr, "%s %s\n", __FUNCTION__, + _mesa_lookup_enum_by_nr( mode )); + + radeon_firevertices(radeon); /* don't pipeline cliprect changes */ + + radeon_draw_buffer(ctx, ctx->DrawBuffer); +} + +void radeonReadBuffer( GLcontext *ctx, GLenum mode ) +{ + /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */ + if (ctx->ReadBuffer == ctx->DrawBuffer) { + /* This will update FBO completeness status. + * A framebuffer will be incomplete if the GL_READ_BUFFER setting + * refers to a missing renderbuffer. Calling glReadBuffer can set + * that straight and can make the drawing buffer complete. + */ + radeon_draw_buffer(ctx, ctx->DrawBuffer); + } +} + +/* Turn on/off page flipping according to the flags in the sarea: + */ +void radeonUpdatePageFlipping(radeonContextPtr radeon) +{ + struct radeon_framebuffer *rfb = radeon->dri.drawable->driverPrivate; + + rfb->pf_active = radeon->sarea->pfState; + rfb->pf_current_page = radeon->sarea->pfCurrentPage; + rfb->pf_num_pages = 2; + radeon_flip_renderbuffers(rfb); + radeon_draw_buffer(radeon->glCtx, radeon->glCtx->DrawBuffer); +} + +void radeon_window_moved(radeonContextPtr radeon) +{ + GLcontext *ctx = radeon->glCtx; + __DRIdrawablePrivate *dPriv = radeon->dri.drawable; + struct radeon_framebuffer *rfb = dPriv->driverPrivate; + + if (!radeon->radeonScreen->driScreen->dri2.enabled) { + radeonUpdatePageFlipping(radeon); + } + radeonSetCliprects(radeon); +} + +void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + __DRIcontext *driContext = radeon->dri.context; + void (*old_viewport)(GLcontext *ctx, GLint x, GLint y, + GLsizei w, GLsizei h); + + if (!driContext->driScreenPriv->dri2.enabled) + return; + + radeon_update_renderbuffers(driContext, driContext->driDrawablePriv); + if (driContext->driDrawablePriv != driContext->driReadablePriv) + radeon_update_renderbuffers(driContext, driContext->driReadablePriv); + + old_viewport = ctx->Driver.Viewport; + ctx->Driver.Viewport = NULL; + radeon->dri.drawable = driContext->driDrawablePriv; + radeon_window_moved(radeon); + radeon_draw_buffer(ctx, radeon->glCtx->DrawBuffer); + ctx->Driver.Viewport = old_viewport; + + +} static void radeon_print_state_atom(radeonContextPtr radeon, struct radeon_state_atom *state ) { int i; diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index ead0f5551b..95b718184b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -14,7 +14,6 @@ void radeonWaitForIdleLocked(radeonContextPtr radeon); extern uint32_t radeonGetAge(radeonContextPtr radeon); void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, const drm_clip_rect_t *rect); -void radeonPageFlip( __DRIdrawablePrivate *dPriv ); void radeonSwapBuffers(__DRIdrawablePrivate * dPriv); void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h ); @@ -25,6 +24,12 @@ void radeonFlush(GLcontext *ctx); void radeonFinish(GLcontext * ctx); void radeonEmitState(radeonContextPtr radeon); +void radeon_window_moved(radeonContextPtr radeon); +void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb); +void radeonDrawBuffer( GLcontext *ctx, GLenum mode ); +void radeonReadBuffer( GLcontext *ctx, GLenum mode ); +void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height); + static inline struct radeon_renderbuffer *radeon_get_depthbuffer(radeonContextPtr rmesa) { struct radeon_renderbuffer *rrb; @@ -38,11 +43,11 @@ static inline struct radeon_renderbuffer *radeon_get_depthbuffer(radeonContextPt static inline struct radeon_renderbuffer *radeon_get_colorbuffer(radeonContextPtr rmesa) { struct radeon_renderbuffer *rrb; - GLframebuffer *fb = rmesa->dri.drawable->driverPrivate; + struct radeon_framebuffer *rfb = rmesa->dri.drawable->driverPrivate; rrb = rmesa->state.color.rrb; if (rmesa->radeonScreen->driScreen->dri2.enabled) { - rrb = (struct radeon_renderbuffer *)fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + rrb = (struct radeon_renderbuffer *)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; } if (!rrb) return NULL; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 1b8a05d045..4da2055c13 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -35,7 +35,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_common.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ #include "utils.h" -#include "drirenderbuffer.h" #include "vblank.h" #include "main/state.h" @@ -165,8 +164,6 @@ GLboolean radeonInitContext(radeonContextPtr radeon, radeon->do_usleeps ? "usleeps" : "busy waits", fthrottle_mode, radeon->radeonScreen->irq); - (*sPriv->systemTime->getUST) (&radeon->swap_ust); - return GL_TRUE; } @@ -180,39 +177,39 @@ void radeonCleanupContext(radeonContextPtr radeon) FILE *track; #endif struct radeon_renderbuffer *rb; - GLframebuffer *fb; + struct radeon_framebuffer *rfb; /* free the Mesa context */ _mesa_destroy_context(radeon->glCtx); - fb = (void*)radeon->dri.drawable->driverPrivate; - rb = (void *)fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + rfb = (void*)radeon->dri.drawable->driverPrivate; + rb = (void *)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; } - rb = (void *)fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + rb = (void *)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; } - rb = (void *)fb->Attachment[BUFFER_DEPTH].Renderbuffer; + rb = (void *)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; } - fb = (void*)radeon->dri.readable->driverPrivate; - rb = (void *)fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + rfb = (void*)radeon->dri.readable->driverPrivate; + rb = (void *)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; } - rb = (void *)fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + rb = (void *)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; } - rb = (void *)fb->Attachment[BUFFER_DEPTH].Renderbuffer; + rb = (void *)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; @@ -260,12 +257,12 @@ GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv) static void radeon_make_kernel_renderbuffer_current(radeonContextPtr radeon, - GLframebuffer *draw) + struct radeon_framebuffer *draw) { /* if radeon->fake */ struct radeon_renderbuffer *rb; - if ((rb = (void *)draw->Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) { + if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->frontOffset, @@ -277,7 +274,7 @@ radeon_make_kernel_renderbuffer_current(radeonContextPtr radeon, rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->frontPitch * rb->cpp; } - if ((rb = (void *)draw->Attachment[BUFFER_BACK_LEFT].Renderbuffer)) { + if ((rb = (void *)draw->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->backOffset, @@ -289,7 +286,7 @@ radeon_make_kernel_renderbuffer_current(radeonContextPtr radeon, rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->backPitch * rb->cpp; } - if ((rb = (void *)draw->Attachment[BUFFER_DEPTH].Renderbuffer)) { + if ((rb = (void *)draw->base.Attachment[BUFFER_DEPTH].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->depthOffset, @@ -301,7 +298,7 @@ radeon_make_kernel_renderbuffer_current(radeonContextPtr radeon, rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp; } - if ((rb = (void *)draw->Attachment[BUFFER_STENCIL].Renderbuffer)) { + if ((rb = (void *)draw->base.Attachment[BUFFER_STENCIL].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->depthOffset, @@ -317,7 +314,7 @@ radeon_make_kernel_renderbuffer_current(radeonContextPtr radeon, static void radeon_make_renderbuffer_current(radeonContextPtr radeon, - GLframebuffer *draw) + struct radeon_framebuffer *draw) { int size = 4096*4096*4; /* if radeon->fake */ @@ -329,7 +326,7 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, } - if ((rb = (void *)draw->Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) { + if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->frontOffset + @@ -342,7 +339,7 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->frontPitch * rb->cpp; } - if ((rb = (void *)draw->Attachment[BUFFER_BACK_LEFT].Renderbuffer)) { + if ((rb = (void *)draw->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->backOffset + @@ -355,7 +352,7 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->backPitch * rb->cpp; } - if ((rb = (void *)draw->Attachment[BUFFER_DEPTH].Renderbuffer)) { + if ((rb = (void *)draw->base.Attachment[BUFFER_DEPTH].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->depthOffset + @@ -368,7 +365,7 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp; } - if ((rb = (void *)draw->Attachment[BUFFER_STENCIL].Renderbuffer)) { + if ((rb = (void *)draw->base.Attachment[BUFFER_STENCIL].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->depthOffset + @@ -392,7 +389,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) __DRIscreen *screen; struct radeon_renderbuffer *rb; int i, count; - GLframebuffer *draw; + struct radeon_framebuffer *draw; radeonContextPtr radeon; if (RADEON_DEBUG & DEBUG_DRI) @@ -402,13 +399,13 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) screen = context->driScreenPriv; radeon = (radeonContextPtr) context->driverPrivate; i = 0; - if ((rb = (void *)draw->Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) { + if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) { attachments[i++] = __DRI_BUFFER_FRONT_LEFT; } - if ((rb = (void *)draw->Attachment[BUFFER_BACK_LEFT].Renderbuffer)) { + if ((rb = (void *)draw->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer)) { attachments[i++] = __DRI_BUFFER_BACK_LEFT; } - if ((rb = (void *)draw->Attachment[BUFFER_DEPTH].Renderbuffer)) { + if ((rb = (void *)draw->base.Attachment[BUFFER_DEPTH].Renderbuffer)) { attachments[i++] = __DRI_BUFFER_DEPTH; } @@ -439,7 +436,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) for (i = 0; i < count; i++) { switch (buffers[i].attachment) { case __DRI_BUFFER_FRONT_LEFT: - rb = (void *)draw->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; if (rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; @@ -461,7 +458,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) } break; case __DRI_BUFFER_BACK_LEFT: - rb = (void *)draw->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + rb = (void *)draw->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; if (rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; @@ -479,7 +476,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) buffers[i].flags); break; case __DRI_BUFFER_DEPTH: - rb = (void *)draw->Attachment[BUFFER_DEPTH].Renderbuffer; + rb = (void *)draw->base.Attachment[BUFFER_DEPTH].Renderbuffer; if (rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; @@ -518,7 +515,8 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, __DRIdrawablePrivate * driReadPriv) { radeonContextPtr radeon; - GLframebuffer *dfb, *rfb; + struct radeon_framebuffer *drfb; + struct gl_framebuffer *readfb; if (!driContextPriv) { if (RADEON_DEBUG & DEBUG_DRI) @@ -526,61 +524,65 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, _mesa_make_current(NULL, NULL, NULL); return GL_TRUE; } + radeon = (radeonContextPtr) driContextPriv->driverPrivate; - dfb = driDrawPriv->driverPrivate; - rfb = driReadPriv->driverPrivate; + drfb = driDrawPriv->driverPrivate; + readfb = driReadPriv->driverPrivate; if (driContextPriv->driScreenPriv->dri2.enabled) { radeon_update_renderbuffers(driContextPriv, driDrawPriv); if (driDrawPriv != driReadPriv) radeon_update_renderbuffers(driContextPriv, driReadPriv); radeon->state.color.rrb = - (void *)dfb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + (void *)drfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; radeon->state.depth.rrb = - (void *)dfb->Attachment[BUFFER_DEPTH].Renderbuffer; + (void *)drfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; } else { - radeon_make_renderbuffer_current(radeon, dfb); + radeon_make_renderbuffer_current(radeon, drfb); } if (RADEON_DEBUG & DEBUG_DRI) - fprintf(stderr, "%s ctx %p dfb %p rfb %p\n", __FUNCTION__, radeon->glCtx, dfb, rfb); + fprintf(stderr, "%s ctx %p dfb %p rfb %p\n", __FUNCTION__, radeon->glCtx, drfb, readfb); driUpdateFramebufferSize(radeon->glCtx, driDrawPriv); if (driReadPriv != driDrawPriv) driUpdateFramebufferSize(radeon->glCtx, driReadPriv); + _mesa_make_current(radeon->glCtx, &drfb->base, readfb); - - _mesa_make_current(radeon->glCtx, dfb, rfb); - - if (radeon->dri.drawable != driDrawPriv) { - if (driDrawPriv->swap_interval == (unsigned)-1) { - driDrawPriv->vblFlags = - (radeon->radeonScreen->irq != 0) - ? driGetDefaultVBlankFlags(&radeon-> - optionCache) - : VBLANK_FLAG_NO_IRQ; - - driDrawableInitVBlank(driDrawPriv); - } - } + _mesa_update_state(radeon->glCtx); - radeon->dri.readable = driReadPriv; + if (radeon->glCtx->DrawBuffer == &drfb->base) { - if (radeon->dri.drawable != driDrawPriv || - radeon->lastStamp != driDrawPriv->lastStamp) { - radeon->dri.drawable = driDrawPriv; + if (radeon->dri.readable != driReadPriv) + radeon->dri.readable = driReadPriv; - radeonSetCliprects(radeon); - radeon->vtbl.update_viewport_offset(radeon->glCtx); + if (radeon->dri.drawable != driDrawPriv) { + if (driDrawPriv->swap_interval == (unsigned)-1) { + int i; + driDrawPriv->vblFlags = + (radeon->radeonScreen->irq != 0) + ? driGetDefaultVBlankFlags(&radeon-> + optionCache) + : VBLANK_FLAG_NO_IRQ; + + driDrawableInitVBlank(driDrawPriv); + drfb->vbl_waited = driDrawPriv->vblSeq; + + for (i = 0; i < 2; i++) { + if (drfb->color_rb[i]) + drfb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq; + } + + } + radeon->dri.drawable = driDrawPriv; + +// radeonWindowMoved(radeon); + } + radeon_draw_buffer(radeon->glCtx, &drfb->base); } - _mesa_update_state(radeon->glCtx); - - if (!driContextPriv->driScreenPriv->dri2.enabled) { - radeonUpdatePageFlipping(radeon); - } if (RADEON_DEBUG & DEBUG_DRI) fprintf(stderr, "End %s\n", __FUNCTION__); diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index a200e90221..4aeb50fe68 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -39,6 +39,8 @@ typedef struct radeon_context *radeonContextPtr; #define RADEON_FALLBACK_BLEND_FUNC 0x0020 #define RADEON_FALLBACK_DISABLE 0x0040 #define RADEON_FALLBACK_BORDER_MODE 0x0080 +#define RADEON_FALLBACK_DEPTH_BUFFER 0x0100 +#define RADEON_FALLBACK_STENCIL_BUFFER 0x0200 #define R200_FALLBACK_TEXTURE 0x01 #define R200_FALLBACK_DRAW_BUFFER 0x02 @@ -81,9 +83,34 @@ struct radeon_renderbuffer /* boo Xorg 6.8.2 compat */ int has_surface; + GLuint pf_pending; /**< sequence number of pending flip */ + GLuint vbl_pending; /**< vblank sequence number of pending flip */ __DRIdrawablePrivate *dPriv; }; +struct radeon_framebuffer +{ + struct gl_framebuffer base; + + struct radeon_renderbuffer *color_rb[2]; + + GLuint vbl_waited; + + /* buffer swap */ + int64_t swap_ust; + int64_t swap_missed_ust; + + GLuint swap_count; + GLuint swap_missed_count; + + /* Drawable page flipping state */ + GLboolean pf_active; + GLint pf_current_page; + GLint pf_num_pages; + +}; + + struct radeon_colorbuffer_state { GLuint clear; int roundEnable; @@ -387,9 +414,6 @@ struct radeon_context { GLuint NewGLState; DECLARE_RENDERINPUTS(tnl_index_bitset); /* index of bits for last tnl_install_attrs */ - /* Page flipping */ - GLuint doPageFlip; - /* Drawable, cliprect and scissor information */ GLuint numClipRects; /* Cliprects for the draw buffer */ drm_clip_rect_t *pClipRects; @@ -406,13 +430,6 @@ struct radeon_context { GLuint irqsEmitted; drm_radeon_irq_wait_t iw; - /* buffer swap */ - int64_t swap_ust; - int64_t swap_missed_ust; - - GLuint swap_count; - GLuint swap_missed_count; - /* Derived state - for r300 only */ struct radeon_state state; @@ -422,15 +439,19 @@ struct radeon_context { driOptionCache optionCache; struct radeon_cmdbuf cmdbuf; + + drm_clip_rect_t fboRect; + GLboolean constant_cliprect; /* use for FBO or DRI2 rendering */ + GLboolean front_cliprects; struct { void (*get_lock)(radeonContextPtr radeon); void (*update_viewport_offset)(GLcontext *ctx); - void (*update_draw_buffer)(GLcontext *ctx); void (*emit_cs_header)(struct radeon_cs *cs, radeonContextPtr rmesa); void (*swtcl_flush)(GLcontext *ctx, uint32_t offset); void (*pre_emit_atoms)(radeonContextPtr rmesa); void (*pre_emit_state)(radeonContextPtr rmesa); + void (*fallback)(GLcontext *ctx, GLuint bit, GLboolean mode); } vtbl; }; diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index e4202c71fc..47ebe41c6d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -186,10 +186,10 @@ static void r100_init_vtbl(radeonContextPtr radeon) { radeon->vtbl.get_lock = r100_get_lock; radeon->vtbl.update_viewport_offset = radeonUpdateViewportOffset; - radeon->vtbl.update_draw_buffer = radeonUpdateDrawBuffer; radeon->vtbl.emit_cs_header = r100_vtbl_emit_cs_header; radeon->vtbl.swtcl_flush = r100_swtcl_flush; radeon->vtbl.pre_emit_state = r100_vtbl_pre_emit_state; + radeon->vtbl.fallback = radeonFallback; } /* Create the device specific context. @@ -369,8 +369,6 @@ radeonCreateContext( const __GLcontextModes *glVisual, rmesa->radeon.do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS); - (*sPriv->systemTime->getUST)( & rmesa->radeon.swap_ust ); - #if DO_DEBUG RADEON_DEBUG = driParseDebugString( getenv( "RADEON_DEBUG" ), diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index 9a7e76b245..fb9e5e025e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -48,37 +48,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_lock.h" #include "drirenderbuffer.h" -#if DEBUG_LOCKING -char *prevLockFile = NULL; -int prevLockLine = 0; -#endif - -/* Turn on/off page flipping according to the flags in the sarea: - */ -void radeonUpdatePageFlipping(radeonContextPtr rmesa) -{ - int use_back; - __DRIdrawablePrivate *const drawable = rmesa->dri.drawable; - GLframebuffer *fb = drawable->driverPrivate; - - rmesa->doPageFlip = rmesa->sarea->pfState; - if (rmesa->glCtx->WinSysDrawBuffer) { - rmesa->vtbl.update_draw_buffer(rmesa->glCtx); - } - - use_back = rmesa->glCtx->DrawBuffer ? - (rmesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0] == - BUFFER_BACK_LEFT) : 1; - use_back ^= (rmesa->sarea->pfCurrentPage == 1); - - if (use_back) - rmesa->state.color.rrb = (void *)fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; - else - rmesa->state.color.rrb = (void *)fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; - - rmesa->state.depth.rrb = (void *)fb->Attachment[BUFFER_DEPTH].Renderbuffer; -} - /* Update the hardware state. This is called if another context has * grabbed the hardware lock, which includes the X server. This * function also updates the driver's window state after the X server @@ -112,13 +81,52 @@ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) } if (rmesa->lastStamp != drawable->lastStamp) { - radeonUpdatePageFlipping(rmesa); - radeonSetCliprects(rmesa); - rmesa->vtbl.update_viewport_offset(rmesa->glCtx); - driUpdateFramebufferSize(rmesa->glCtx, drawable); + radeon_window_moved(rmesa); + rmesa->lastStamp = drawable->lastStamp; } rmesa->vtbl.get_lock(rmesa); rmesa->lost_context = GL_TRUE; } + +static INLINE struct radeon_renderbuffer * +radeon_get_renderbuffer(struct gl_framebuffer *fb, int attIndex) +{ + if (attIndex >= 0) + return (struct radeon_renderbuffer *)fb->Attachment[attIndex].Renderbuffer; + else + return NULL; +} + +void radeon_lock_hardware(radeonContextPtr radeon) +{ + __DRIdrawable *dPriv = radeon->dri.drawable; + char ret = 0; + struct radeon_framebuffer *rfb = NULL; + struct radeon_renderbuffer *rrb = NULL; + + if (radeon->dri.drawable) { + rfb = radeon->dri.drawable->driverPrivate; + + if (rfb) + rrb = radeon_get_renderbuffer(&rfb->base, + rfb->base._ColorDrawBufferIndexes[0]); + } + + if (!radeon->radeonScreen->driScreen->dri2.enabled) { + DRM_CAS(radeon->dri.hwLock, radeon->dri.hwContext, + (DRM_LOCK_HELD | radeon->dri.hwContext), ret ); + if (ret) + radeonGetLock(radeon, 0); + } +} + +void radeon_unlock_hardware(radeonContextPtr radeon) +{ + if (!radeon->radeonScreen->driScreen->dri2.enabled) { + DRM_UNLOCK( radeon->dri.fd, + radeon->dri.hwLock, + radeon->dri.hwContext ); + } +} diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.h b/src/mesa/drivers/dri/radeon/radeon_lock.h index f5ebb8dd54..2817709eed 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.h +++ b/src/mesa/drivers/dri/radeon/radeon_lock.h @@ -48,73 +48,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. extern void radeonGetLock(radeonContextPtr rmesa, GLuint flags); -/* Turn DEBUG_LOCKING on to find locking conflicts. - */ -#define DEBUG_LOCKING 0 - -#if DEBUG_LOCKING -extern char *prevLockFile; -extern int prevLockLine; - -#define DEBUG_LOCK() \ - do { \ - prevLockFile = (__FILE__); \ - prevLockLine = (__LINE__); \ - } while (0) - -#define DEBUG_RESET() \ - do { \ - prevLockFile = 0; \ - prevLockLine = 0; \ - } while (0) - -#define DEBUG_CHECK_LOCK() \ - do { \ - if ( prevLockFile ) { \ - fprintf( stderr, \ - "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \ - prevLockFile, prevLockLine, __FILE__, __LINE__ ); \ - exit( 1 ); \ - } \ - } while (0) - -#else - -#define DEBUG_LOCK() -#define DEBUG_RESET() -#define DEBUG_CHECK_LOCK() - -#endif - -/* - * !!! We may want to separate locks from locks with validation. This - * could be used to improve performance for those things commands that - * do not do any drawing !!! - */ +void radeon_lock_hardware(radeonContextPtr rmesa); +void radeon_unlock_hardware(radeonContextPtr rmesa); /* Lock the hardware and validate our state. */ -#define LOCK_HARDWARE( rmesa ) \ - do { \ - char __ret = 0; \ - DEBUG_CHECK_LOCK(); \ - if (!(rmesa)->radeonScreen->driScreen->dri2.enabled) { \ - DRM_CAS( (rmesa)->dri.hwLock, (rmesa)->dri.hwContext, \ - (DRM_LOCK_HELD | (rmesa)->dri.hwContext), __ret ); \ - if ( __ret ) \ - radeonGetLock( (rmesa), 0 ); \ - } \ - DEBUG_LOCK(); \ - } while (0) - -#define UNLOCK_HARDWARE( rmesa ) \ - do { \ - if (!(rmesa)->radeonScreen->driScreen->dri2.enabled) { \ - DRM_UNLOCK( (rmesa)->dri.fd, \ - (rmesa)->dri.hwLock, \ - (rmesa)->dri.hwContext ); \ - DEBUG_RESET(); \ - } \ - } while (0) +#define LOCK_HARDWARE( rmesa ) radeon_lock_hardware(rmesa) +#define UNLOCK_HARDWARE( rmesa ) radeon_unlock_hardware(rmesa) #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 78f0bc2514..bf5f5c98bd 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -1262,7 +1262,7 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { - radeonScreenPtr screen = (radeonScreenPtr) driScrnPriv->private; + radeonScreenPtr screen = (radeonScreenPtr) driScrnPriv->private; const GLboolean swDepth = GL_FALSE; const GLboolean swAlpha = GL_FALSE; @@ -1271,7 +1271,16 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, mesaVis->depthBits != 24; GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8); GLenum depthFormat = GL_NONE; - struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + struct radeon_framebuffer *rfb; + + if (isPixmap) + return GL_FALSE; /* not implemented */ + + rfb = CALLOC_STRUCT(radeon_framebuffer); + if (!rfb) + return GL_FALSE; + + _mesa_initialize_framebuffer(&rfb->base, mesaVis); if (mesaVis->depthBits == 16) depthFormat = GL_DEPTH_COMPONENT16; @@ -1279,26 +1288,22 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, depthFormat = GL_DEPTH_COMPONENT24; /* front color renderbuffer */ - { - struct radeon_renderbuffer *front = - radeon_create_renderbuffer(rgbFormat, driDrawPriv); - _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &front->base); - front->has_surface = 1; - } + rfb->color_rb[0] = radeon_create_renderbuffer(rgbFormat, driDrawPriv); + _mesa_add_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT, &rfb->color_rb[0]->base); + rfb->color_rb[0]->has_surface = 1; /* back color renderbuffer */ if (mesaVis->doubleBufferMode) { - struct radeon_renderbuffer *back = - radeon_create_renderbuffer(rgbFormat, driDrawPriv); - _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &back->base); - back->has_surface = 1; + rfb->color_rb[1] = radeon_create_renderbuffer(rgbFormat, driDrawPriv); + _mesa_add_renderbuffer(&rfb->base, BUFFER_BACK_LEFT, &rfb->color_rb[1]->base); + rfb->color_rb[1]->has_surface = 1; } /* depth renderbuffer */ if (depthFormat != GL_NONE) { struct radeon_renderbuffer *depth = radeon_create_renderbuffer(depthFormat, driDrawPriv); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depth->base); + _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base); depth->has_surface = screen->depthHasSurface; } @@ -1306,18 +1311,18 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { struct radeon_renderbuffer *stencil = radeon_create_renderbuffer(GL_STENCIL_INDEX8_EXT, driDrawPriv); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencil->base); + _mesa_add_renderbuffer(&rfb->base, BUFFER_STENCIL, &stencil->base); stencil->has_surface = screen->depthHasSurface; } - _mesa_add_soft_renderbuffers(fb, + _mesa_add_soft_renderbuffers(&rfb->base, GL_FALSE, /* color */ swDepth, swStencil, swAccum, swAlpha, GL_FALSE /* aux */); - driDrawPriv->driverPrivate = (void *) fb; + driDrawPriv->driverPrivate = (void *) rfb; return (driDrawPriv->driverPrivate != NULL); } @@ -1325,21 +1330,21 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { - struct radeon_renderbuffer *rb; - GLframebuffer *fb; + struct radeon_renderbuffer *rb; + struct radeon_framebuffer *rfb; - fb = (void*)driDrawPriv->driverPrivate; - rb = (void *)fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + rfb = (void*)driDrawPriv->driverPrivate; + rb = (void *)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; } - rb = (void *)fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + rb = (void *)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; } - rb = (void *)fb->Attachment[BUFFER_DEPTH].Renderbuffer; + rb = (void *)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; @@ -1541,21 +1546,21 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) { - radeonContextPtr rmesa; + struct radeon_framebuffer *rfb; - if ( (dPriv == NULL) || (dPriv->driContextPriv == NULL) - || (dPriv->driContextPriv->driverPrivate == NULL) - || (sInfo == NULL) ) { - return -1; + if ( (dPriv == NULL) || (dPriv->driContextPriv == NULL) + || (dPriv->driContextPriv->driverPrivate == NULL) + || (sInfo == NULL) ) { + return -1; } - rmesa = dPriv->driContextPriv->driverPrivate; - sInfo->swap_count = rmesa->swap_count; - sInfo->swap_ust = rmesa->swap_ust; - sInfo->swap_missed_count = rmesa->swap_missed_count; + rfb = dPriv->driverPrivate; + sInfo->swap_count = rfb->swap_count; + sInfo->swap_ust = rfb->swap_ust; + sInfo->swap_missed_count = rfb->swap_missed_count; sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0) - ? driCalculateSwapUsage( dPriv, 0, rmesa->swap_missed_ust ) + ? driCalculateSwapUsage( dPriv, 0, rfb->swap_missed_ust ) : 0.0; return 0; diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 5fffa286fe..0c92a6ff08 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -1418,6 +1418,8 @@ static void radeonViewport( GLcontext *ctx, GLint x, GLint y, * values, or keep the originals hanging around. */ radeonUpdateWindow( ctx ); + + radeon_viewport(ctx, x, y, width, height); } static void radeonDepthRange( GLcontext *ctx, GLclampd nearval, @@ -1532,50 +1534,6 @@ static void radeonLogicOpCode( GLcontext *ctx, GLenum opcode ) rmesa->hw.msk.cmd[MSK_RB3D_ROPCNTL] = radeon_rop_tab[rop]; } - -/** - * Called via glDrawBuffer. - */ -static void radeonDrawBuffer( GLcontext *ctx, GLenum mode ) -{ - r100ContextPtr rmesa = R100_CONTEXT(ctx); - - if (RADEON_DEBUG & DEBUG_DRI) - fprintf(stderr, "%s %s\n", __FUNCTION__, - _mesa_lookup_enum_by_nr( mode )); - - radeon_firevertices(&rmesa->radeon); /* don't pipeline cliprect changes */ - - if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) { - /* 0 (GL_NONE) buffers or multiple color drawing buffers */ - FALLBACK( rmesa, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE ); - return; - } - - switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) { - case BUFFER_FRONT_LEFT: - case BUFFER_BACK_LEFT: - FALLBACK( rmesa, RADEON_FALLBACK_DRAW_BUFFER, GL_FALSE ); - break; - default: - FALLBACK( rmesa, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE ); - return; - } - - radeonSetCliprects( &rmesa->radeon ); - if (!rmesa->radeon.radeonScreen->driScreen->dri2.enabled) - radeonUpdatePageFlipping(&rmesa->radeon); - /* We'll set the drawing engine's offset/pitch parameters later - * when we update other state. - */ -} - -static void radeonReadBuffer( GLcontext *ctx, GLenum mode ) -{ - /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */ -} - - /* ============================================================= * State enable/disable */ @@ -2066,42 +2024,16 @@ static void update_texturematrix( GLcontext *ctx ) } -/** - * Tell the card where to render (offset, pitch). - * Effected by glDrawBuffer, etc - */ -void -radeonUpdateDrawBuffer(GLcontext *ctx) -{ - r100ContextPtr rmesa = R100_CONTEXT(ctx); - struct gl_framebuffer *fb = ctx->DrawBuffer; - struct radeon_renderbuffer *rrb; - - if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { - /* draw to front */ - rrb = (void *) fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; - } else if (fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) { - /* draw to back */ - rrb = (void *) fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; - } else { - /* drawing to multiple buffers, or none */ - return; - } - - assert(rrb); - assert(rrb->pitch); - - RADEON_STATECHANGE( rmesa, ctx ); -} - - void radeonValidateState( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); GLuint new_state = rmesa->radeon.NewGLState; if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { - radeonUpdateDrawBuffer(ctx); + _mesa_update_framebuffer(ctx); + /* this updates the DrawBuffer's Width/Height if it's a FBO */ + _mesa_update_draw_buffer_bounds(ctx); + RADEON_STATECHANGE(rmesa, ctx); } if (new_state & _NEW_TEXTURE) { -- cgit v1.2.3 From bdaa0341caffc353fd26bbd91865c2d86eed11c1 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 19 Mar 2009 15:31:03 +1000 Subject: radeon/r200/r300: cleanup some of the renderbuffer code --- src/mesa/drivers/dri/r200/r200_texstate.c | 2 +- src/mesa/drivers/dri/r300/r300_texstate.c | 2 +- src/mesa/drivers/dri/radeon/radeon_common.h | 19 +++- .../drivers/dri/radeon/radeon_common_context.c | 114 +++++++++------------ .../drivers/dri/radeon/radeon_common_context.h | 2 + src/mesa/drivers/dri/radeon/radeon_lock.c | 9 -- src/mesa/drivers/dri/radeon/radeon_screen.c | 1 + src/mesa/drivers/dri/radeon/radeon_texstate.c | 2 +- 8 files changed, 71 insertions(+), 80 deletions(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h') diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 4937b0665d..058e0ee5be 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -806,7 +806,7 @@ void r200SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) radeon_bo_unref(rb->bo); rb->bo = NULL; } - rb = (void*)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + rb = rfb->color_rb[0]; if (rb->bo == NULL) { /* Failed to BO for the buffer */ return; diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 2d7f392e7c..14d470a11c 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -425,7 +425,7 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) radeon_bo_unref(rb->bo); rb->bo = NULL; } - rb = (void*)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + rb = rfb->color_rb[0]; if (rb->bo == NULL) { /* Failed to BO for the buffer */ return; diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index 95b718184b..814da1b4f5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -30,6 +30,23 @@ void radeonDrawBuffer( GLcontext *ctx, GLenum mode ); void radeonReadBuffer( GLcontext *ctx, GLenum mode ); void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height); +static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb) +{ + struct radeon_renderbuffer *rrb = (struct radeon_renderbuffer *)rb; + if (rrb && rrb->base.ClassID == RADEON_RB_CLASS) + return rrb; + else + return NULL; +} + +static inline struct radeon_renderbuffer *radeon_get_renderbuffer(struct gl_framebuffer *fb, int att_index) +{ + if (att_index >= 0) + return radeon_renderbuffer(fb->Attachment[att_index].Renderbuffer); + else + return NULL; +} + static inline struct radeon_renderbuffer *radeon_get_depthbuffer(radeonContextPtr rmesa) { struct radeon_renderbuffer *rrb; @@ -47,7 +64,7 @@ static inline struct radeon_renderbuffer *radeon_get_colorbuffer(radeonContextPt rrb = rmesa->state.color.rrb; if (rmesa->radeonScreen->driScreen->dri2.enabled) { - rrb = (struct radeon_renderbuffer *)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; + rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_BACK_LEFT); } if (!rrb) return NULL; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index b63aba2f89..a818440faf 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -183,33 +183,33 @@ void radeonCleanupContext(radeonContextPtr radeon) _mesa_destroy_context(radeon->glCtx); rfb = (void*)radeon->dri.drawable->driverPrivate; - rb = (void *)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + rb = rfb->color_rb[0]; if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; } - rb = (void *)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; + rb = rfb->color_rb[1]; if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; } - rb = (void *)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; + rb = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH); if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; } rfb = (void*)radeon->dri.readable->driverPrivate; - rb = (void *)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + rb = rfb->color_rb[0]; if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; } - rb = (void *)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; + rb = rfb->color_rb[1]; if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; } - rb = (void *)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; + rb = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH); if (rb && rb->bo) { radeon_bo_unref(rb->bo); rb->bo = NULL; @@ -391,6 +391,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) int i, count; struct radeon_framebuffer *draw; radeonContextPtr radeon; + char *regname; if (RADEON_DEBUG & DEBUG_DRI) fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable); @@ -399,15 +400,14 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) screen = context->driScreenPriv; radeon = (radeonContextPtr) context->driverPrivate; i = 0; - if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) { + if (draw->color_rb[0]) attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - } - if ((rb = (void *)draw->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer)) { + if (draw->color_rb[1]) attachments[i++] = __DRI_BUFFER_BACK_LEFT; - } - if ((rb = (void *)draw->base.Attachment[BUFFER_DEPTH].Renderbuffer)) { + if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH)) attachments[i++] = __DRI_BUFFER_DEPTH; - } + if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) + attachments[i++] = __DRI_BUFFER_STENCIL; buffers = (*screen->dri2.loader->getBuffers)(drawable, &drawable->w, @@ -436,64 +436,20 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) for (i = 0; i < count; i++) { switch (buffers[i].attachment) { case __DRI_BUFFER_FRONT_LEFT: - rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; - if (rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } - rb->cpp = buffers[i].cpp; - rb->pitch = buffers[i].pitch; - rb->width = drawable->w; - rb->height = drawable->h; - rb->has_surface = 0; - rb->bo = radeon_bo_open(radeon->radeonScreen->bom, - buffers[i].name, - 0, - 0, - RADEON_GEM_DOMAIN_VRAM, - buffers[i].flags); - if (rb->bo == NULL) { - fprintf(stderr, "failled to attach front %d\n", - buffers[i].name); - } + rb = draw->color_rb[0]; + regname = "dri2 front buffer"; break; case __DRI_BUFFER_BACK_LEFT: - rb = (void *)draw->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; - if (rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } - rb->cpp = buffers[i].cpp; - rb->pitch = buffers[i].pitch; - rb->width = drawable->w; - rb->height = drawable->h; - rb->has_surface = 0; - rb->bo = radeon_bo_open(radeon->radeonScreen->bom, - buffers[i].name, - 0, - 0, - RADEON_GEM_DOMAIN_VRAM, - buffers[i].flags); + rb = draw->color_rb[1]; + regname = "dri2 back buffer"; break; case __DRI_BUFFER_DEPTH: - rb = (void *)draw->base.Attachment[BUFFER_DEPTH].Renderbuffer; - if (rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } - rb->cpp = buffers[i].cpp; - rb->pitch = buffers[i].pitch; - rb->width = drawable->w; - rb->height = drawable->h; - rb->has_surface = 0; - rb->bo = radeon_bo_open(radeon->radeonScreen->bom, - buffers[i].name, - 0, - 0, - RADEON_GEM_DOMAIN_VRAM, - buffers[i].flags); + rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH); + regname = "dri2 depth buffer"; break; case __DRI_BUFFER_STENCIL: + rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH); + regname = "dri2 stencil buffer"; break; case __DRI_BUFFER_ACCUM: default: @@ -502,8 +458,32 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) buffers[i].attachment); return; } + + if (rb == NULL) + continue; + + if (rb->bo) { + radeon_bo_unref(rb->bo); + rb->bo = NULL; + } + rb->cpp = buffers[i].cpp; + rb->pitch = buffers[i].pitch; + rb->width = drawable->w; + rb->height = drawable->h; + rb->has_surface = 0; + rb->bo = radeon_bo_open(radeon->radeonScreen->bom, + buffers[i].name, + 0, + 0, + RADEON_GEM_DOMAIN_VRAM, + buffers[i].flags); + if (rb->bo == NULL) { + fprintf(stderr, "failed to attach %s %d\n", + regname, buffers[i].name); + + } } - radeon = (radeonContextPtr) context->driverPrivate; + driUpdateFramebufferSize(radeon->glCtx, drawable); } @@ -534,9 +514,9 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, if (driDrawPriv != driReadPriv) radeon_update_renderbuffers(driContextPriv, driReadPriv); radeon->state.color.rrb = - (void *)drfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; + radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT); radeon->state.depth.rrb = - (void *)drfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; + radeon_get_renderbuffer(&drfb->base, BUFFER_DEPTH); } else { radeon_make_renderbuffer_current(radeon, drfb); } diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 4aeb50fe68..e5ada622b0 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -70,6 +70,8 @@ typedef struct radeon_context *radeonContextPtr; #include "tnl_dd/t_dd_vertex.h" #undef TAG +#define RADEON_RB_CLASS 0xdeadbeef + struct radeon_renderbuffer { struct gl_renderbuffer base; diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index fb9e5e025e..e1bb2cd6e2 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -90,15 +90,6 @@ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) rmesa->lost_context = GL_TRUE; } -static INLINE struct radeon_renderbuffer * -radeon_get_renderbuffer(struct gl_framebuffer *fb, int attIndex) -{ - if (attIndex >= 0) - return (struct radeon_renderbuffer *)fb->Attachment[attIndex].Renderbuffer; - else - return NULL; -} - void radeon_lock_hardware(radeonContextPtr radeon) { __DRIdrawable *dPriv = radeon->dri.drawable; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index e90dffd766..02101978ac 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -1197,6 +1197,7 @@ radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv) return NULL; _mesa_init_renderbuffer(&ret->base, 0); + ret->base.ClassID = RADEON_RB_CLASS; /* XXX format junk */ switch (format) { diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index 06771a359b..b9adab18d4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -678,7 +678,7 @@ void radeonSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPri radeon_bo_unref(rb->bo); rb->bo = NULL; } - rb = (void*)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + rb = rfb->color_rb[0]; if (rb->bo == NULL) { /* Failed to BO for the buffer */ return; -- cgit v1.2.3 From c607a664dd005c001afda1fff1a68d41925fa86e Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 22 Mar 2009 19:11:46 +1000 Subject: radeon fbo: add draw offset calcs --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 3 ++- src/mesa/drivers/dri/radeon/radeon_common.c | 3 +++ src/mesa/drivers/dri/radeon/radeon_common_context.h | 2 ++ src/mesa/drivers/dri/radeon/radeon_fbo.c | 9 +++++++-- 4 files changed, 14 insertions(+), 3 deletions(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 2c6618fc60..d85f106c11 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -213,6 +213,7 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) BATCH_LOCALS(&r300->radeon); struct radeon_renderbuffer *rrb; uint32_t cbpitch; + uint32_t offset = r300->radeon.state.color.draw_offset; rrb = radeon_get_colorbuffer(&r300->radeon); if (!rrb || !rrb->bo) { @@ -231,7 +232,7 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) BEGIN_BATCH_NO_AUTOSTATE(6); OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1); - OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + OUT_BATCH_RELOC(offset, rrb->bo, offset, 0, RADEON_GEM_DOMAIN_VRAM, 0); OUT_BATCH_REGSEQ(R300_RB3D_COLORPITCH0, 1); OUT_BATCH(cbpitch); END_BATCH(); diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 4d7f91e356..4fd54c06c3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -619,6 +619,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) radeonContextPtr radeon = RADEON_CONTEXT(ctx); struct radeon_renderbuffer *rrbDepth = NULL, *rrbStencil = NULL, *rrbColor = NULL; + uint32_t offset = 0; if (!fb) { @@ -667,6 +668,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) /* user FBO in theory */ struct radeon_renderbuffer *rrb; rrb = (void *)fb->_ColorDrawBuffers[0]; + offset = rrb->draw_offset; rrbColor = rrb; radeon->constant_cliprect = GL_TRUE; } @@ -737,6 +739,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) radeon->state.depth.rrb = rrbDepth; radeon->state.color.rrb = rrbColor; + radeon->state.color.draw_offset = offset; /* update viewport since it depends on window size */ if (ctx->Driver.Viewport) { diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index e5ada622b0..612cc97f25 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -82,6 +82,7 @@ struct radeon_renderbuffer unsigned int width; unsigned int height; + uint32_t draw_offset; /* FBO */ /* boo Xorg 6.8.2 compat */ int has_surface; @@ -117,6 +118,7 @@ struct radeon_colorbuffer_state { GLuint clear; int roundEnable; struct radeon_renderbuffer *rrb; + uint32_t draw_offset; /* offset into color renderbuffer - FBOs */ }; struct radeon_depthbuffer_state { diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index a55a563340..7342f2295e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -377,24 +377,28 @@ radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, struct gl_texture_image *texImage) { if (texImage->TexFormat == &_mesa_texformat_argb8888) { + rrb->cpp = 4; rrb->base._ActualFormat = GL_RGBA8; rrb->base._BaseFormat = GL_RGBA; rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGBA8 texture OK\n"); } else if (texImage->TexFormat == &_mesa_texformat_rgb565) { + rrb->cpp = 2; rrb->base._ActualFormat = GL_RGB5; rrb->base._BaseFormat = GL_RGB; rrb->base.DataType = GL_UNSIGNED_SHORT; DBG("Render to RGB5 texture OK\n"); } else if (texImage->TexFormat == &_mesa_texformat_z16) { + rrb->cpp = 2; rrb->base._ActualFormat = GL_DEPTH_COMPONENT16; rrb->base._BaseFormat = GL_DEPTH_COMPONENT; rrb->base.DataType = GL_UNSIGNED_SHORT; DBG("Render to DEPTH16 texture OK\n"); } else if (texImage->TexFormat == &_mesa_texformat_s8_z24) { + rrb->cpp = 4; rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT; rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; @@ -406,6 +410,7 @@ radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, return GL_FALSE; } + rrb->pitch = texImage->Width * rrb->cpp; rrb->base.InternalFormat = rrb->base._ActualFormat; rrb->base.Width = texImage->Width; rrb->base.Height = texImage->Height; @@ -488,7 +493,7 @@ radeon_render_texture(GLcontext * ctx, return; } - DBG("Begin render texture tid %x tex=%u w=%d h=%d refcount=%d\n", + fprintf(stderr,"Begin render texture tid %x tex=%u w=%d h=%d refcount=%d\n", _glthread_GetID(), att->Texture->Name, newImage->Width, newImage->Height, rrb->base.RefCount); @@ -514,7 +519,7 @@ radeon_render_texture(GLcontext * ctx, } /* store that offset in the region */ - //TODO radeon_image->mt->draw_offset = imageOffset; + rrb->draw_offset = imageOffset; /* update drawing region, etc */ radeon_draw_buffer(ctx, fb); -- cgit v1.2.3 From 8c7e30fb950c83f5e9e29e60735e999ac608145a Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Mon, 23 Mar 2009 18:27:49 +1000 Subject: raedon/r200/r300: mega-FBO commits. Re work depth issues. Do a lot more FBO abstactions fixup depth/stencil buffer interactions --- src/mesa/drivers/dri/r200/r200_context.c | 10 + src/mesa/drivers/dri/r200/r200_context.h | 15 -- src/mesa/drivers/dri/r200/r200_ioctl.c | 230 +--------------- src/mesa/drivers/dri/r200/r200_state.c | 31 ++- src/mesa/drivers/dri/r200/r200_state_init.c | 6 - src/mesa/drivers/dri/r300/r300_context.c | 9 +- src/mesa/drivers/dri/r300/r300_ioctl.c | 139 ++++++---- src/mesa/drivers/dri/r300/r300_state.c | 31 +-- src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h | 5 +- src/mesa/drivers/dri/radeon/radeon_common.c | 297 +++++++++++++++++++-- src/mesa/drivers/dri/radeon/radeon_common.h | 19 +- .../drivers/dri/radeon/radeon_common_context.c | 49 +++- .../drivers/dri/radeon/radeon_common_context.h | 22 +- src/mesa/drivers/dri/radeon/radeon_context.c | 9 + src/mesa/drivers/dri/radeon/radeon_context.h | 14 - src/mesa/drivers/dri/radeon/radeon_fbo.c | 27 +- src/mesa/drivers/dri/radeon/radeon_ioctl.c | 217 +-------------- src/mesa/drivers/dri/radeon/radeon_screen.c | 40 +-- src/mesa/drivers/dri/radeon/radeon_span.c | 83 +++--- src/mesa/drivers/dri/radeon/radeon_state.c | 31 ++- src/mesa/drivers/dri/radeon/radeon_state_init.c | 6 - 21 files changed, 605 insertions(+), 685 deletions(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h') diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index bf06c419d1..6fd0575898 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -72,6 +72,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_EXT_blend_func_separate #define need_GL_NV_vertex_program #define need_GL_ARB_point_parameters +#define need_GL_EXT_framebuffer_object #include "extension_helper.h" #define DRIVER_DATE "20060602" @@ -124,6 +125,7 @@ const struct dri_extension card_extensions[] = { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, { "GL_EXT_blend_subtract", NULL }, { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, + { "GL_EXT_packed_depth_stencil", NULL}, { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, { "GL_EXT_stencil_wrap", NULL }, { "GL_EXT_texture_edge_clamp", NULL }, @@ -165,6 +167,11 @@ const struct dri_extension point_extensions[] = { { NULL, NULL } }; +const struct dri_extension mm_extensions[] = { + { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, + { NULL, NULL } +}; + extern const struct tnl_pipeline_stage _r200_render_stage; extern const struct tnl_pipeline_stage _r200_tcl_stage; @@ -418,6 +425,9 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, _math_matrix_set_identity( &rmesa->tmpmat ); driInitExtensions( ctx, card_extensions, GL_TRUE ); + + if (rmesa->radeon.radeonScreen->kernel_mm) + driInitExtensions(ctx, mm_extensions, GL_FALSE); if (!(rmesa->radeon.radeonScreen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) { /* yuv textures don't work with some chips - R200 / rv280 okay so far others get the bit ordering right but don't actually do YUV-RGB conversion */ diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h index f7bad2a241..fcbe725d6f 100644 --- a/src/mesa/drivers/dri/r200/r200_context.h +++ b/src/mesa/drivers/dri/r200/r200_context.h @@ -621,21 +621,6 @@ struct r200_context { GLboolean texmicrotile; struct ati_fragment_shader *afs_loaded; - - struct { - struct gl_fragment_program *bitmap_fp; - struct gl_vertex_program *passthrough_vp; - - struct gl_fragment_program *saved_fp; - GLboolean saved_fp_enable; - struct gl_vertex_program *saved_vp; - GLboolean saved_vp_enable; - - GLint saved_vp_x, saved_vp_y; - GLsizei saved_vp_width, saved_vp_height; - GLenum saved_matrix_mode; - } meta; - }; #define R200_CONTEXT(ctx) ((r200ContextPtr)(ctx->DriverCtx)) diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index 96ed49665b..ccb56202f6 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -41,19 +41,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "swrast/swrast.h" -#include "main/blend.h" -#include "main/bufferobj.h" -#include "main/buffers.h" -#include "main/depth.h" -#include "main/shaders.h" -#include "main/texstate.h" -#include "main/varray.h" -#include "glapi/dispatch.h" -#include "swrast/swrast.h" -#include "main/stencil.h" -#include "main/matrix.h" -#include "main/attrib.h" -#include "main/enable.h" + #include "radeon_common.h" #include "radeon_lock.h" @@ -70,217 +58,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define R200_TIMEOUT 512 #define R200_IDLE_RETRY 16 -static void -r200_meta_set_passthrough_transform(r200ContextPtr r200) -{ - GLcontext *ctx = r200->radeon.glCtx; - - r200->meta.saved_vp_x = ctx->Viewport.X; - r200->meta.saved_vp_y = ctx->Viewport.Y; - r200->meta.saved_vp_width = ctx->Viewport.Width; - r200->meta.saved_vp_height = ctx->Viewport.Height; - r200->meta.saved_matrix_mode = ctx->Transform.MatrixMode; - - _mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height); - - _mesa_MatrixMode(GL_PROJECTION); - _mesa_PushMatrix(); - _mesa_LoadIdentity(); - _mesa_Ortho(0, ctx->DrawBuffer->Width, 0, ctx->DrawBuffer->Height, 1, -1); - - _mesa_MatrixMode(GL_MODELVIEW); - _mesa_PushMatrix(); - _mesa_LoadIdentity(); -} - -static void -r200_meta_restore_transform(r200ContextPtr r200) -{ - _mesa_MatrixMode(GL_PROJECTION); - _mesa_PopMatrix(); - _mesa_MatrixMode(GL_MODELVIEW); - _mesa_PopMatrix(); - - _mesa_MatrixMode(r200->meta.saved_matrix_mode); - - _mesa_Viewport(r200->meta.saved_vp_x, r200->meta.saved_vp_y, - r200->meta.saved_vp_width, r200->meta.saved_vp_height); -} - -/** - * Perform glClear where mask contains only color, depth, and/or stencil. - * - * The implementation is based on calling into Mesa to set GL state and - * performing normal triangle rendering. The intent of this path is to - * have as generic a path as possible, so that any driver could make use of - * it. - */ -static void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) -{ - r200ContextPtr rmesa = R200_CONTEXT(ctx); - GLfloat vertices[4][3]; - GLfloat color[4][4]; - GLfloat dst_z; - struct gl_framebuffer *fb = ctx->DrawBuffer; - int i; - GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE; - GLboolean saved_shader_program = 0; - unsigned int saved_active_texture; - - assert((mask & ~(BUFFER_BIT_BACK_LEFT | BUFFER_BIT_FRONT_LEFT | - BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) == 0); - - _mesa_PushAttrib(GL_COLOR_BUFFER_BIT | - GL_CURRENT_BIT | - GL_DEPTH_BUFFER_BIT | - GL_ENABLE_BIT | - GL_STENCIL_BUFFER_BIT | - GL_TRANSFORM_BIT | - GL_CURRENT_BIT); - _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); - saved_active_texture = ctx->Texture.CurrentUnit; - - /* Disable existing GL state we don't want to apply to a clear. */ - _mesa_Disable(GL_ALPHA_TEST); - _mesa_Disable(GL_BLEND); - _mesa_Disable(GL_CULL_FACE); - _mesa_Disable(GL_FOG); - _mesa_Disable(GL_POLYGON_SMOOTH); - _mesa_Disable(GL_POLYGON_STIPPLE); - _mesa_Disable(GL_POLYGON_OFFSET_FILL); - _mesa_Disable(GL_LIGHTING); - _mesa_Disable(GL_CLIP_PLANE0); - _mesa_Disable(GL_CLIP_PLANE1); - _mesa_Disable(GL_CLIP_PLANE2); - _mesa_Disable(GL_CLIP_PLANE3); - _mesa_Disable(GL_CLIP_PLANE4); - _mesa_Disable(GL_CLIP_PLANE5); - if (ctx->Extensions.ARB_fragment_program && ctx->FragmentProgram.Enabled) { - saved_fp_enable = GL_TRUE; - _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB); - } - if (ctx->Extensions.ARB_vertex_program && ctx->VertexProgram.Enabled) { - saved_vp_enable = GL_TRUE; - _mesa_Disable(GL_VERTEX_PROGRAM_ARB); - } - if (ctx->Extensions.ARB_shader_objects && ctx->Shader.CurrentProgram) { - saved_shader_program = ctx->Shader.CurrentProgram->Name; - _mesa_UseProgramObjectARB(0); - } - - if (ctx->Texture._EnabledUnits != 0) { - int i; - - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - _mesa_ActiveTextureARB(GL_TEXTURE0 + i); - _mesa_Disable(GL_TEXTURE_1D); - _mesa_Disable(GL_TEXTURE_2D); - _mesa_Disable(GL_TEXTURE_3D); - if (ctx->Extensions.ARB_texture_cube_map) - _mesa_Disable(GL_TEXTURE_CUBE_MAP_ARB); - if (ctx->Extensions.NV_texture_rectangle) - _mesa_Disable(GL_TEXTURE_RECTANGLE_NV); - if (ctx->Extensions.MESA_texture_array) { - _mesa_Disable(GL_TEXTURE_1D_ARRAY_EXT); - _mesa_Disable(GL_TEXTURE_2D_ARRAY_EXT); - } - } - } - - r200_meta_set_passthrough_transform(rmesa); - - for (i = 0; i < 4; i++) { - color[i][0] = ctx->Color.ClearColor[0]; - color[i][1] = ctx->Color.ClearColor[1]; - color[i][2] = ctx->Color.ClearColor[2]; - color[i][3] = ctx->Color.ClearColor[3]; - } - - /* convert clear Z from [0,1] to NDC coord in [-1,1] */ - dst_z = -1.0 + 2.0 * ctx->Depth.Clear; - - /* Prepare the vertices, which are the same regardless of which buffer we're - * drawing to. - */ - vertices[0][0] = fb->_Xmin; - vertices[0][1] = fb->_Ymin; - vertices[0][2] = dst_z; - vertices[1][0] = fb->_Xmax; - vertices[1][1] = fb->_Ymin; - vertices[1][2] = dst_z; - vertices[2][0] = fb->_Xmax; - vertices[2][1] = fb->_Ymax; - vertices[2][2] = dst_z; - vertices[3][0] = fb->_Xmin; - vertices[3][1] = fb->_Ymax; - vertices[3][2] = dst_z; - - _mesa_ColorPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &color); - _mesa_VertexPointer(3, GL_FLOAT, 3 * sizeof(GLfloat), &vertices); - _mesa_Enable(GL_COLOR_ARRAY); - _mesa_Enable(GL_VERTEX_ARRAY); - - while (mask != 0) { - GLuint this_mask = 0; - - if (mask & BUFFER_BIT_BACK_LEFT) - this_mask = BUFFER_BIT_BACK_LEFT; - else if (mask & BUFFER_BIT_FRONT_LEFT) - this_mask = BUFFER_BIT_FRONT_LEFT; - - /* Clear depth/stencil in the same pass as color. */ - this_mask |= (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)); - - /* Select the current color buffer and use the color write mask if - * we have one, otherwise don't write any color channels. - */ - if (this_mask & BUFFER_BIT_FRONT_LEFT) - _mesa_DrawBuffer(GL_FRONT_LEFT); - else if (this_mask & BUFFER_BIT_BACK_LEFT) - _mesa_DrawBuffer(GL_BACK_LEFT); - else - _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); - - /* Control writing of the depth clear value to depth. */ - if (this_mask & BUFFER_BIT_DEPTH) { - _mesa_DepthFunc(GL_ALWAYS); - _mesa_Enable(GL_DEPTH_TEST); - } else { - _mesa_Disable(GL_DEPTH_TEST); - _mesa_DepthMask(GL_FALSE); - } - - /* Control writing of the stencil clear value to stencil. */ - if (this_mask & BUFFER_BIT_STENCIL) { - _mesa_Enable(GL_STENCIL_TEST); - _mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); - _mesa_StencilFuncSeparate(GL_FRONT, GL_ALWAYS, ctx->Stencil.Clear, - ctx->Stencil.WriteMask[0]); - } else { - _mesa_Disable(GL_STENCIL_TEST); - } - - CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); - - mask &= ~this_mask; - } - - r200_meta_restore_transform(rmesa); - - _mesa_ActiveTextureARB(GL_TEXTURE0 + saved_active_texture); - if (saved_fp_enable) - _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB); - if (saved_vp_enable) - _mesa_Enable(GL_VERTEX_PROGRAM_ARB); - - if (saved_shader_program) - _mesa_UseProgramObjectARB(saved_shader_program); - - _mesa_PopClientAttrib(); - _mesa_PopAttrib(); -} - - static void r200UserClear(GLcontext *ctx, GLuint mask) { radeon_clear_tris(ctx, mask); @@ -449,7 +226,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) mask &= ~BUFFER_BIT_DEPTH; } - if ( (mask & BUFFER_BIT_STENCIL) && rmesa->radeon.state.stencil.hwBuffer ) { + if ( (mask & BUFFER_BIT_STENCIL) ) { flags |= RADEON_STENCIL; mask &= ~BUFFER_BIT_STENCIL; } @@ -467,8 +244,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) flags |= RADEON_USE_COMP_ZBUF; /* if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200) flags |= RADEON_USE_HIERZ; */ - if (!(rmesa->radeon.state.stencil.hwBuffer) || - ((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) && + if (!((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) && ((rmesa->radeon.state.stencil.clear & R200_STENCIL_WRITE_MASK) == R200_STENCIL_WRITE_MASK))) { flags |= RADEON_CLEAR_FASTZ; } diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 74824b8d24..ca4dee8a5b 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -740,7 +740,8 @@ static void r200PolygonOffset( GLcontext *ctx, GLfloat factor, GLfloat units ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - float_ui32_type constant = { units * rmesa->radeon.state.depth.scale }; + const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF; + float_ui32_type constant = { units * depthScale }; float_ui32_type factoru = { factor }; /* factor *= 2; */ @@ -1611,6 +1612,7 @@ void r200UpdateWindow( GLcontext *ctx ) GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; const GLboolean render_to_fbo = (ctx->DrawBuffer ? (ctx->DrawBuffer->Name != 0) : 0); + const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF; GLfloat y_scale, y_bias; if (render_to_fbo) { @@ -1625,8 +1627,8 @@ void r200UpdateWindow( GLcontext *ctx ) float_ui32_type tx = { v[MAT_TX] + xoffset + SUBPIXEL_X }; float_ui32_type sy = { v[MAT_SY] * y_scale }; float_ui32_type ty = { (v[MAT_TY] * y_scale) + y_bias + SUBPIXEL_Y }; - float_ui32_type sz = { v[MAT_SZ] * rmesa->radeon.state.depth.scale }; - float_ui32_type tz = { v[MAT_TZ] * rmesa->radeon.state.depth.scale }; + float_ui32_type sz = { v[MAT_SZ] * depthScale }; + float_ui32_type tz = { v[MAT_TZ] * depthScale }; R200_STATECHANGE( rmesa, vpt ); @@ -2014,15 +2016,24 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state ) break; case GL_STENCIL_TEST: - if ( rmesa->radeon.state.stencil.hwBuffer ) { - R200_STATECHANGE( rmesa, ctx ); - if ( state ) { - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_STENCIL_ENABLE; + { + GLboolean hw_stencil = GL_FALSE; + if (ctx->DrawBuffer) { + struct radeon_renderbuffer *rrbStencil + = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL); + hw_stencil = (rrbStencil && rrbStencil->bo); + } + + if (hw_stencil) { + R200_STATECHANGE( rmesa, ctx ); + if ( state ) { + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_STENCIL_ENABLE; + } else { + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~R200_STENCIL_ENABLE; + } } else { - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~R200_STENCIL_ENABLE; + FALLBACK( rmesa, R200_FALLBACK_STENCIL, state ); } - } else { - FALLBACK( rmesa, R200_FALLBACK_STENCIL, state ); } break; diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index a71f33ca3b..30326c2960 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -674,21 +674,15 @@ void r200InitState( r200ContextPtr rmesa ) switch ( ctx->Visual.depthBits ) { case 16: rmesa->radeon.state.depth.clear = 0x0000ffff; - rmesa->radeon.state.depth.scale = 1.0 / (GLfloat)0xffff; rmesa->radeon.state.stencil.clear = 0x00000000; break; case 24: default: rmesa->radeon.state.depth.clear = 0x00ffffff; - rmesa->radeon.state.depth.scale = 1.0 / (GLfloat)0xffffff; rmesa->radeon.state.stencil.clear = 0xffff0000; break; } - /* Only have hw stencil when depth buffer is 24 bits deep */ - rmesa->radeon.state.stencil.hwBuffer = ( ctx->Visual.stencilBits > 0 && - ctx->Visual.depthBits == 24 ); - rmesa->radeon.Fallback = 0; rmesa->radeon.hw.max_state_size = 0; diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index cf0557d6a2..c6bd69ed14 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -113,7 +113,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, {"GL_EXT_blend_subtract", NULL}, - { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, + {"GL_EXT_packed_depth_stencil", NULL}, {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions}, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, @@ -141,6 +141,11 @@ const struct dri_extension card_extensions[] = { }; +const struct dri_extension mm_extensions[] = { + { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, + { NULL, NULL } +}; + /** * The GL 2.0 functions are needed to make display lists work with * functions added by GL_ATI_separate_stencil. @@ -421,6 +426,8 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; driInitExtensions(ctx, card_extensions, GL_TRUE); + if (r300->radeon.radeonScreen->kernel_mm) + driInitExtensions(ctx, mm_extensions, GL_FALSE); if (driQueryOptionb (&r300->radeon.optionCache, "disable_stencil_two_side")) diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index d4acbd7e99..71661eef19 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -66,6 +66,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define CLEARBUFFER_DEPTH 0x2 #define CLEARBUFFER_STENCIL 0x4 +static void r300EmitClearState(GLcontext * ctx); + +static void r300UserClear(GLcontext *ctx, GLuint mask) +{ + radeon_clear_tris(ctx, mask); +} + static void r300ClearBuffer(r300ContextPtr r300, int flags, struct radeon_renderbuffer *rrb, struct radeon_renderbuffer *rrbd) @@ -534,6 +541,47 @@ static void r300EmitClearState(GLcontext * ctx) } } +static void r300KernelClear(GLcontext *ctx, GLuint flags) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; + struct radeon_framebuffer *rfb = dPriv->driverPrivate; + struct radeon_renderbuffer *rrb; + struct radeon_renderbuffer *rrbd; + int bits = 0; + + /* Make sure it fits there. */ + rcommonEnsureCmdBufSpace(&r300->radeon, 421 * 3, __FUNCTION__); + if (flags || bits) + r300EmitClearState(ctx); + rrbd = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH); + if (rrbd && (flags & BUFFER_BIT_DEPTH)) + bits |= CLEARBUFFER_DEPTH; + + if (flags & BUFFER_BIT_COLOR0) { + rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_COLOR0); + r300ClearBuffer(r300, CLEARBUFFER_COLOR, rrb, NULL); + bits = 0; + } + + if (flags & BUFFER_BIT_FRONT_LEFT) { + rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT); + r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd); + bits = 0; + } + + if (flags & BUFFER_BIT_BACK_LEFT) { + rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_BACK_LEFT); + r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd); + bits = 0; + } + + if (bits) + r300ClearBuffer(r300, bits, NULL, rrbd); + + COMMIT_BATCH(); +} + /** * Buffer clear */ @@ -541,16 +589,15 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask) { r300ContextPtr r300 = R300_CONTEXT(ctx); __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; - struct radeon_framebuffer *rfb = dPriv->driverPrivate; - struct radeon_renderbuffer *rrb; - struct radeon_renderbuffer *rrbd; - int flags = 0; - int bits = 0; + const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); + GLbitfield swrast_mask = 0, tri_mask = 0; + int i; + struct gl_framebuffer *fb = ctx->DrawBuffer; if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "r300Clear\n"); - { + if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) { LOCK_HARDWARE(&r300->radeon); UNLOCK_HARDWARE(&r300->radeon); if (dPriv->numClipRects == 0) @@ -563,68 +610,52 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask) */ R300_NEWPRIM(r300); - if (mask & BUFFER_BIT_FRONT_LEFT) { - flags |= BUFFER_BIT_FRONT_LEFT; - mask &= ~BUFFER_BIT_FRONT_LEFT; - } + if (colorMask == ~0) + tri_mask |= (mask & BUFFER_BITS_COLOR); - if (mask & BUFFER_BIT_BACK_LEFT) { - flags |= BUFFER_BIT_BACK_LEFT; - mask &= ~BUFFER_BIT_BACK_LEFT; - } - if (mask & BUFFER_BIT_DEPTH) { - bits |= CLEARBUFFER_DEPTH; - mask &= ~BUFFER_BIT_DEPTH; + /* HW stencil */ + if (mask & BUFFER_BIT_STENCIL) { + tri_mask |= BUFFER_BIT_STENCIL; } - if ((mask & BUFFER_BIT_STENCIL) && r300->radeon.state.stencil.hwBuffer) { - bits |= CLEARBUFFER_STENCIL; - mask &= ~BUFFER_BIT_STENCIL; + /* HW depth */ + if (mask & BUFFER_BIT_DEPTH) { + tri_mask |= BUFFER_BIT_DEPTH; } - if (mask & BUFFER_BIT_COLOR0) { - flags |= BUFFER_BIT_COLOR0; - mask &= ~BUFFER_BIT_COLOR0; - } + /* If we're doing a tri pass for depth/stencil, include a likely color + * buffer with it. + */ - if (mask) { - if (RADEON_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "%s: swrast clear, mask: %x\n", - __FUNCTION__, mask); - _swrast_Clear(ctx, mask); + for (i = 0; i < BUFFER_COUNT; i++) { + GLuint bufBit = 1 << i; + if ((tri_mask) & bufBit) { + if (!fb->Attachment[i].Renderbuffer->ClassID) { + tri_mask &= ~bufBit; + swrast_mask |= bufBit; + } + } } - /* Make sure it fits there. */ - rcommonEnsureCmdBufSpace(&r300->radeon, 421 * 3, __FUNCTION__); - if (flags || bits) - r300EmitClearState(ctx); - rrbd = (void *)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; + /* SW fallback clearing */ + swrast_mask = mask & ~tri_mask; - if (flags & BUFFER_BIT_COLOR0) { - rrb = (void *)rfb->base.Attachment[BUFFER_COLOR0].Renderbuffer; - r300ClearBuffer(r300, CLEARBUFFER_COLOR, rrb, NULL); - bits = 0; - } - - if (flags & BUFFER_BIT_FRONT_LEFT) { - rrb = (void *)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; - r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd); - bits = 0; + if (tri_mask) { + if (r300->radeon.radeonScreen->kernel_mm) + r300UserClear(ctx, tri_mask); + else + r300KernelClear(ctx, tri_mask); } - - if (flags & BUFFER_BIT_BACK_LEFT) { - rrb = (void *)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; - r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd); - bits = 0; + if (swrast_mask) { + if (RADEON_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "%s: swrast clear, mask: %x\n", + __FUNCTION__, swrast_mask); + _swrast_Clear(ctx, swrast_mask); } - - if (bits) - r300ClearBuffer(r300, bits, NULL, rrbd); - - COMMIT_BATCH(); } + void r300InitIoctlFuncs(struct dd_function_table *functions) { functions->Clear = r300Clear; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 02f29a0a2f..f49b43c207 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -587,8 +587,14 @@ static void r300SetDepthState(GLcontext * ctx) static void r300SetStencilState(GLcontext * ctx, GLboolean state) { r300ContextPtr r300 = R300_CONTEXT(ctx); + GLboolean hw_stencil = GL_FALSE; + if (ctx->DrawBuffer) { + struct radeon_renderbuffer *rrbStencil + = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL); + hw_stencil = (rrbStencil && rrbStencil->bo); + } - if (r300->radeon.state.stencil.hwBuffer) { + if (hw_stencil) { R300_STATECHANGE(r300, zs); if (state) { r300->hw.zs.cmd[R300_ZS_CNTL_0] |= @@ -933,7 +939,8 @@ static void r300UpdateWindow(GLcontext * ctx) GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; - const GLboolean render_to_fbo = (ctx->DrawBuffer ? (ctx->DrawBuffer->Name != 0) : 0); + const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF; + const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0); GLfloat y_scale, y_bias; if (render_to_fbo) { @@ -948,8 +955,8 @@ static void r300UpdateWindow(GLcontext * ctx) GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X; GLfloat sy = v[MAT_SY] * y_scale; GLfloat ty = (v[MAT_TY] * y_scale) + y_bias + SUBPIXEL_Y; - GLfloat sz = v[MAT_SZ] * rmesa->radeon.state.depth.scale; - GLfloat tz = v[MAT_TZ] * rmesa->radeon.state.depth.scale; + GLfloat sz = v[MAT_SZ] * depthScale; + GLfloat tz = v[MAT_TZ] * depthScale; R300_STATECHANGE(rmesa, vpt); @@ -2032,7 +2039,7 @@ static void r300ResetHwState(r300ContextPtr r300) fprintf(stderr, "%s\n", __FUNCTION__); radeon_firevertices(&r300->radeon); - r300UpdateWindow(ctx); + //r300UpdateWindow(ctx); r300ColorMask(ctx, ctx->Color.ColorMask[RCOMP], @@ -2207,16 +2214,6 @@ static void r300ResetHwState(r300ContextPtr r300) r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = 0x00000000; r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = 0xffffffff; - rrb = r300->radeon.state.depth.rrb; - if (rrb && rrb->bo && (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)) { - /* XXX: Turn off when clearing buffers ? */ - r300->hw.zb.cmd[R300_ZB_PITCH] |= R300_DEPTHMACROTILE_ENABLE; - - if (ctx->Visual.depthBits == 24) - r300->hw.zb.cmd[R300_ZB_PITCH] |= - R300_DEPTHMICROTILE_TILED; - } - r300->hw.zb_depthclearvalue.cmd[1] = 0; r300->hw.zstencil_format.cmd[2] = R300_ZTOP_DISABLE; @@ -2530,10 +2527,6 @@ void r300InitState(r300ContextPtr r300) GLcontext *ctx = r300->radeon.glCtx; GLuint depth_fmt; - /* Only have hw stencil when depth buffer is 24 bits deep */ - r300->radeon.state.stencil.hwBuffer = (ctx->Visual.stencilBits > 0 && - ctx->Visual.depthBits == 24); - memset(&(r300->state.texture), 0, sizeof(r300->state.texture)); r300ResetHwState(r300); diff --git a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h index f80f0f7b22..42607df967 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h +++ b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h @@ -36,7 +36,10 @@ struct drm_radeon_gem_info { #endif - +uint32_t radeon_gem_bo_name(struct radeon_bo *dummy) +{ + return 0; +} static inline void *radeon_bo_manager_gem_ctor(int fd) { diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 4fd54c06c3..9f646c4386 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -58,6 +58,21 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/t_pipeline.h" #include "swrast_setup/swrast_setup.h" +#include "main/blend.h" +#include "main/bufferobj.h" +#include "main/buffers.h" +#include "main/depth.h" +#include "main/shaders.h" +#include "main/texstate.h" +#include "main/varray.h" +#include "glapi/dispatch.h" +#include "swrast/swrast.h" +#include "main/stencil.h" +#include "main/matrix.h" +#include "main/attrib.h" +#include "main/enable.h" +#include "main/viewport.h" + #include "dri_util.h" #include "vblank.h" @@ -658,18 +673,20 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) /* none */ if (fb->Name == 0) { if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { - rrbColor = (void *)fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); radeon->front_cliprects = GL_TRUE; } else { - rrbColor = (void *)fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); radeon->front_cliprects = GL_FALSE; } } else { /* user FBO in theory */ struct radeon_renderbuffer *rrb; - rrb = (void *)fb->_ColorDrawBuffers[0]; - offset = rrb->draw_offset; - rrbColor = rrb; + rrb = radeon_renderbuffer(fb->_ColorDrawBuffers[0]); + if (rrb) { + offset = rrb->draw_offset; + rrbColor = rrb; + } radeon->constant_cliprect = GL_TRUE; } @@ -679,9 +696,8 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DRAW_BUFFER, GL_FALSE); - if (fb->_DepthBuffer && fb->_DepthBuffer->Wrapped) { - rrbDepth = (struct radeon_renderbuffer *)fb->_DepthBuffer->Wrapped; + rrbDepth = radeon_renderbuffer(fb->_DepthBuffer->Wrapped); if (rrbDepth && rrbDepth->bo) { radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DEPTH_BUFFER, GL_FALSE); } else { @@ -692,16 +708,11 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) rrbDepth = NULL; } - /* TODO stencil things */ if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) { - rrbStencil = (struct radeon_renderbuffer *)fb->_DepthBuffer->Wrapped; + rrbStencil = radeon_renderbuffer(fb->_DepthBuffer->Wrapped); if (rrbStencil && rrbStencil->bo) { radeon->vtbl.fallback(ctx, RADEON_FALLBACK_STENCIL_BUFFER, GL_FALSE); /* need to re-compute stencil hw state */ - if (ctx->Driver.Enable != NULL) - ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled); - else - ctx->NewState |= _NEW_STENCIL; if (!rrbDepth) rrbDepth = rrbStencil; } else { @@ -727,27 +738,28 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) * Update depth test state */ if (ctx->Driver.Enable) { - if (ctx->Depth.Test && fb->Visual.depthBits > 0) { - ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_TRUE); - } else { - ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_FALSE); - } + ctx->Driver.Enable(ctx, GL_DEPTH_TEST, + (ctx->Depth.Test && fb->Visual.depthBits > 0)); + ctx->Driver.Enable(ctx, GL_STENCIL_TEST, + (ctx->Stencil._Enabled && fb->Visual.stencilBits > 0)); } else { - ctx->NewState |= _NEW_DEPTH; + ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL); } radeon->state.depth.rrb = rrbDepth; - radeon->state.color.rrb = rrbColor; radeon->state.color.draw_offset = offset; +#if 0 /* update viewport since it depends on window size */ if (ctx->Driver.Viewport) { ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y, ctx->Viewport.Width, ctx->Viewport.Height); } else { - ctx->NewState |= _NEW_VIEWPORT; + } +#endif + ctx->NewState |= _NEW_VIEWPORT; /* Set state we know depends on drawable parameters: */ @@ -755,6 +767,19 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, ctx->Scissor.Width, ctx->Scissor.Height); radeon->NewGLState |= _NEW_SCISSOR; + + if (ctx->Driver.DepthRange) + ctx->Driver.DepthRange(ctx, + ctx->Viewport.Near, + ctx->Viewport.Far); + + /* Update culling direction which changes depending on the + * orientation of the buffer: + */ + if (ctx->Driver.FrontFace) + ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); + else + ctx->NewState |= _NEW_POLYGON; } /** @@ -802,10 +827,6 @@ void radeonUpdatePageFlipping(radeonContextPtr radeon) void radeon_window_moved(radeonContextPtr radeon) { - GLcontext *ctx = radeon->glCtx; - __DRIdrawablePrivate *dPriv = radeon->dri.drawable; - struct radeon_framebuffer *rfb = dPriv->driverPrivate; - if (!radeon->radeonScreen->driScreen->dri2.enabled) { radeonUpdatePageFlipping(radeon); } @@ -949,8 +970,14 @@ void radeonFinish(GLcontext * ctx) if (radeon->radeonScreen->kernel_mm) { for (i = 0; i < fb->_NumColorDrawBuffers; i++) { struct radeon_renderbuffer *rrb; - rrb = (struct radeon_renderbuffer *)fb->_ColorDrawBuffers[i]; - if (rrb->bo) + rrb = radeon_renderbuffer(fb->_ColorDrawBuffers[i]); + if (rrb && rrb->bo) + radeon_bo_wait(rrb->bo); + } + { + struct radeon_renderbuffer *rrb; + rrb = radeon_get_depthbuffer(radeon); + if (rrb && rrb->bo) radeon_bo_wait(rrb->bo); } } else if (radeon->do_irqs) { @@ -1108,3 +1135,219 @@ void rcommonBeginBatch(radeonContextPtr rmesa, int n, +static void +radeon_meta_set_passthrough_transform(radeonContextPtr radeon) +{ + GLcontext *ctx = radeon->glCtx; + + radeon->meta.saved_vp_x = ctx->Viewport.X; + radeon->meta.saved_vp_y = ctx->Viewport.Y; + radeon->meta.saved_vp_width = ctx->Viewport.Width; + radeon->meta.saved_vp_height = ctx->Viewport.Height; + radeon->meta.saved_matrix_mode = ctx->Transform.MatrixMode; + + _mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height); + + _mesa_MatrixMode(GL_PROJECTION); + _mesa_PushMatrix(); + _mesa_LoadIdentity(); + _mesa_Ortho(0, ctx->DrawBuffer->Width, 0, ctx->DrawBuffer->Height, 1, -1); + + _mesa_MatrixMode(GL_MODELVIEW); + _mesa_PushMatrix(); + _mesa_LoadIdentity(); +} + +static void +radeon_meta_restore_transform(radeonContextPtr radeon) +{ + _mesa_MatrixMode(GL_PROJECTION); + _mesa_PopMatrix(); + _mesa_MatrixMode(GL_MODELVIEW); + _mesa_PopMatrix(); + + _mesa_MatrixMode(radeon->meta.saved_matrix_mode); + + _mesa_Viewport(radeon->meta.saved_vp_x, radeon->meta.saved_vp_y, + radeon->meta.saved_vp_width, radeon->meta.saved_vp_height); +} + + +/** + * Perform glClear where mask contains only color, depth, and/or stencil. + * + * The implementation is based on calling into Mesa to set GL state and + * performing normal triangle rendering. The intent of this path is to + * have as generic a path as possible, so that any driver could make use of + * it. + */ + + +void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) +{ + radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + GLfloat vertices[4][3]; + GLfloat color[4][4]; + GLfloat dst_z; + struct gl_framebuffer *fb = ctx->DrawBuffer; + int i; + GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE; + GLboolean saved_shader_program = 0; + unsigned int saved_active_texture; + + assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH | + BUFFER_BIT_STENCIL)) == 0); + + _mesa_PushAttrib(GL_COLOR_BUFFER_BIT | + GL_CURRENT_BIT | + GL_DEPTH_BUFFER_BIT | + GL_ENABLE_BIT | + GL_STENCIL_BUFFER_BIT | + GL_TRANSFORM_BIT | + GL_CURRENT_BIT); + _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); + saved_active_texture = ctx->Texture.CurrentUnit; + + /* Disable existing GL state we don't want to apply to a clear. */ + _mesa_Disable(GL_ALPHA_TEST); + _mesa_Disable(GL_BLEND); + _mesa_Disable(GL_CULL_FACE); + _mesa_Disable(GL_FOG); + _mesa_Disable(GL_POLYGON_SMOOTH); + _mesa_Disable(GL_POLYGON_STIPPLE); + _mesa_Disable(GL_POLYGON_OFFSET_FILL); + _mesa_Disable(GL_LIGHTING); + _mesa_Disable(GL_CLIP_PLANE0); + _mesa_Disable(GL_CLIP_PLANE1); + _mesa_Disable(GL_CLIP_PLANE2); + _mesa_Disable(GL_CLIP_PLANE3); + _mesa_Disable(GL_CLIP_PLANE4); + _mesa_Disable(GL_CLIP_PLANE5); + if (ctx->Extensions.ARB_fragment_program && ctx->FragmentProgram.Enabled) { + saved_fp_enable = GL_TRUE; + _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB); + } + if (ctx->Extensions.ARB_vertex_program && ctx->VertexProgram.Enabled) { + saved_vp_enable = GL_TRUE; + _mesa_Disable(GL_VERTEX_PROGRAM_ARB); + } + if (ctx->Extensions.ARB_shader_objects && ctx->Shader.CurrentProgram) { + saved_shader_program = ctx->Shader.CurrentProgram->Name; + _mesa_UseProgramObjectARB(0); + } + + if (ctx->Texture._EnabledUnits != 0) { + int i; + + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + _mesa_ActiveTextureARB(GL_TEXTURE0 + i); + _mesa_Disable(GL_TEXTURE_1D); + _mesa_Disable(GL_TEXTURE_2D); + _mesa_Disable(GL_TEXTURE_3D); + if (ctx->Extensions.ARB_texture_cube_map) + _mesa_Disable(GL_TEXTURE_CUBE_MAP_ARB); + if (ctx->Extensions.NV_texture_rectangle) + _mesa_Disable(GL_TEXTURE_RECTANGLE_NV); + if (ctx->Extensions.MESA_texture_array) { + _mesa_Disable(GL_TEXTURE_1D_ARRAY_EXT); + _mesa_Disable(GL_TEXTURE_2D_ARRAY_EXT); + } + } + } + + radeon_meta_set_passthrough_transform(rmesa); + + for (i = 0; i < 4; i++) { + color[i][0] = ctx->Color.ClearColor[0]; + color[i][1] = ctx->Color.ClearColor[1]; + color[i][2] = ctx->Color.ClearColor[2]; + color[i][3] = ctx->Color.ClearColor[3]; + } + + /* convert clear Z from [0,1] to NDC coord in [-1,1] */ + + dst_z = -1.0 + 2.0 * ctx->Depth.Clear; + /* Prepare the vertices, which are the same regardless of which buffer we're + * drawing to. + */ + vertices[0][0] = fb->_Xmin; + vertices[0][1] = fb->_Ymin; + vertices[0][2] = dst_z; + vertices[1][0] = fb->_Xmax; + vertices[1][1] = fb->_Ymin; + vertices[1][2] = dst_z; + vertices[2][0] = fb->_Xmax; + vertices[2][1] = fb->_Ymax; + vertices[2][2] = dst_z; + vertices[3][0] = fb->_Xmin; + vertices[3][1] = fb->_Ymax; + vertices[3][2] = dst_z; + + _mesa_ColorPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &color); + _mesa_VertexPointer(3, GL_FLOAT, 3 * sizeof(GLfloat), &vertices); + _mesa_Enable(GL_COLOR_ARRAY); + _mesa_Enable(GL_VERTEX_ARRAY); + + while (mask != 0) { + GLuint this_mask = 0; + GLuint color_bit; + + color_bit = _mesa_ffs(mask & TRI_CLEAR_COLOR_BITS); + if (color_bit != 0) + this_mask |= (1 << (color_bit - 1)); + + /* Clear depth/stencil in the same pass as color. */ + this_mask |= (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)); + + /* Select the current color buffer and use the color write mask if + * we have one, otherwise don't write any color channels. + */ + if (this_mask & BUFFER_BIT_FRONT_LEFT) + _mesa_DrawBuffer(GL_FRONT_LEFT); + else if (this_mask & BUFFER_BIT_BACK_LEFT) + _mesa_DrawBuffer(GL_BACK_LEFT); + else if (color_bit != 0) + _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0 + + (color_bit - BUFFER_COLOR0 - 1)); + else + _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + + /* Control writing of the depth clear value to depth. */ + if (this_mask & BUFFER_BIT_DEPTH) { + _mesa_DepthFunc(GL_ALWAYS); + _mesa_DepthMask(GL_TRUE); + _mesa_Enable(GL_DEPTH_TEST); + } else { + _mesa_Disable(GL_DEPTH_TEST); + _mesa_DepthMask(GL_FALSE); + } + + /* Control writing of the stencil clear value to stencil. */ + if (this_mask & BUFFER_BIT_STENCIL) { + _mesa_Enable(GL_STENCIL_TEST); + _mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); + _mesa_StencilFuncSeparate(GL_FRONT, GL_ALWAYS, ctx->Stencil.Clear, + ctx->Stencil.WriteMask[0]); + } else { + _mesa_Disable(GL_STENCIL_TEST); + } + + CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + + mask &= ~this_mask; + } + + radeon_meta_restore_transform(rmesa); + + _mesa_ActiveTextureARB(GL_TEXTURE0 + saved_active_texture); + if (saved_fp_enable) + _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB); + if (saved_vp_enable) + _mesa_Enable(GL_VERTEX_PROGRAM_ARB); + + if (saved_shader_program) + _mesa_UseProgramObjectARB(saved_shader_program); + + _mesa_PopClientAttrib(); + _mesa_PopAttrib(); +} diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index c97492d742..f3e2290cab 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -5,6 +5,18 @@ #include "radeon_dma.h" #include "radeon_texture.h" + +#define TRI_CLEAR_COLOR_BITS (BUFFER_BIT_BACK_LEFT | \ + BUFFER_BIT_FRONT_LEFT | \ + BUFFER_BIT_COLOR0 | \ + BUFFER_BIT_COLOR1 | \ + BUFFER_BIT_COLOR2 | \ + BUFFER_BIT_COLOR3 | \ + BUFFER_BIT_COLOR4 | \ + BUFFER_BIT_COLOR5 | \ + BUFFER_BIT_COLOR6 | \ + BUFFER_BIT_COLOR7) + void radeonRecalcScissorRects(radeonContextPtr radeon); void radeonSetCliprects(radeonContextPtr radeon); void radeonUpdateScissor( GLcontext *ctx ); @@ -24,6 +36,8 @@ void radeonFlush(GLcontext *ctx); void radeonFinish(GLcontext * ctx); void radeonEmitState(radeonContextPtr radeon); +void radeon_clear_tris(GLcontext *ctx, GLbitfield mask); + void radeon_window_moved(radeonContextPtr radeon); void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb); void radeonDrawBuffer( GLcontext *ctx, GLenum mode ); @@ -35,7 +49,10 @@ void radeon_get_cliprects(radeonContextPtr radeon, int *x_off, int *y_off); void radeon_fbo_init(struct radeon_context *radeon); -struct gl_renderbuffer * +void +radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb, + struct radeon_bo *bo); +struct radeon_renderbuffer * radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv); static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb) { diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index a818440faf..f335eb0313 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -392,6 +392,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) struct radeon_framebuffer *draw; radeonContextPtr radeon; char *regname; + struct radeon_bo *depth_bo, *bo; if (RADEON_DEBUG & DEBUG_DRI) fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable); @@ -448,7 +449,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) regname = "dri2 depth buffer"; break; case __DRI_BUFFER_STENCIL: - rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH); + rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); regname = "dri2 stencil buffer"; break; case __DRI_BUFFER_ACCUM: @@ -463,25 +464,49 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) continue; if (rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; + uint32_t name = radeon_gem_name_bo(rb->bo); + if (name == buffers[i].name) + continue; } + + if (RADEON_DEBUG & DEBUG_DRI) + fprintf(stderr, + "attaching buffer %s, %d, at %d, cpp %d, pitch %d\n", + regname, buffers[i].name, buffers[i].attachment, + buffers[i].cpp, buffers[i].pitch); + rb->cpp = buffers[i].cpp; rb->pitch = buffers[i].pitch; rb->width = drawable->w; rb->height = drawable->h; rb->has_surface = 0; - rb->bo = radeon_bo_open(radeon->radeonScreen->bom, - buffers[i].name, - 0, - 0, - RADEON_GEM_DOMAIN_VRAM, - buffers[i].flags); - if (rb->bo == NULL) { - fprintf(stderr, "failed to attach %s %d\n", - regname, buffers[i].name); + if (buffers[i].attachment == __DRI_BUFFER_STENCIL && depth_bo) { + if (RADEON_DEBUG & DEBUG_DRI) + fprintf(stderr, "(reusing depth buffer as stencil)\n"); + bo = depth_bo; + radeon_bo_ref(bo); + } else { + bo = radeon_bo_open(radeon->radeonScreen->bom, + buffers[i].name, + 0, + 0, + RADEON_GEM_DOMAIN_VRAM, + buffers[i].flags); + if (bo == NULL) { + + fprintf(stderr, "failed to attach %s %d\n", + regname, buffers[i].name); + + } } + + if (buffers[i].attachment == __DRI_BUFFER_DEPTH) + depth_bo = bo; + + radeon_renderbuffer_set_bo(rb, bo); + radeon_bo_unref(bo); + } driUpdateFramebufferSize(radeon->glCtx, drawable); diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 612cc97f25..0ce72c9198 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -123,7 +123,6 @@ struct radeon_colorbuffer_state { struct radeon_depthbuffer_state { GLuint clear; - GLfloat scale; struct radeon_renderbuffer *rrb; }; @@ -137,7 +136,6 @@ struct radeon_scissor_state { }; struct radeon_stencilbuffer_state { - GLboolean hwBuffer; GLuint clear; /* rb3d_stencilrefmask value */ }; @@ -444,9 +442,23 @@ struct radeon_context { struct radeon_cmdbuf cmdbuf; - drm_clip_rect_t fboRect; - GLboolean constant_cliprect; /* use for FBO or DRI2 rendering */ - GLboolean front_cliprects; + drm_clip_rect_t fboRect; + GLboolean constant_cliprect; /* use for FBO or DRI2 rendering */ + GLboolean front_cliprects; + + struct { + struct gl_fragment_program *bitmap_fp; + struct gl_vertex_program *passthrough_vp; + + struct gl_fragment_program *saved_fp; + GLboolean saved_fp_enable; + struct gl_vertex_program *saved_vp; + GLboolean saved_vp_enable; + + GLint saved_vp_x, saved_vp_y; + GLsizei saved_vp_width, saved_vp_height; + GLenum saved_matrix_mode; + } meta; struct { void (*get_lock)(radeonContextPtr radeon); diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 3f69de8d27..ac945ecc4d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -66,6 +66,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_EXT_blend_minmax #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color +#define need_GL_EXT_framebuffer_object #include "extension_helper.h" #define DRIVER_DATE "20061018" @@ -88,6 +89,7 @@ const struct dri_extension card_extensions[] = { "GL_EXT_blend_logic_op", NULL }, { "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions }, { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, + { "GL_EXT_packed_depth_stencil", NULL}, { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, { "GL_EXT_stencil_wrap", NULL }, { "GL_EXT_texture_edge_clamp", NULL }, @@ -104,6 +106,11 @@ const struct dri_extension card_extensions[] = { NULL, NULL } }; +const struct dri_extension mm_extensions[] = { + { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, + { NULL, NULL } +}; + extern const struct tnl_pipeline_stage _radeon_render_stage; extern const struct tnl_pipeline_stage _radeon_tcl_stage; @@ -338,6 +345,8 @@ radeonCreateContext( const __GLcontextModes *glVisual, } driInitExtensions( ctx, card_extensions, GL_TRUE ); + if (rmesa->radeon.radeonScreen->kernel_mm) + driInitExtensions(ctx, mm_extensions, GL_FALSE); if (rmesa->radeon.radeonScreen->drmSupportsCubeMapsR100) _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" ); if (rmesa->radeon.glCtx->Mesa_DXTn) { diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h index 2015e96a74..5235a6e374 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_context.h @@ -435,20 +435,6 @@ struct r100_context { GLuint c_textureBytes; GLuint c_vertexBuffers; - struct { - struct gl_fragment_program *bitmap_fp; - struct gl_vertex_program *passthrough_vp; - - struct gl_fragment_program *saved_fp; - GLboolean saved_fp_enable; - struct gl_vertex_program *saved_vp; - GLboolean saved_vp_enable; - - GLint saved_vp_x, saved_vp_y; - GLsizei saved_vp_width, saved_vp_height; - GLenum saved_matrix_mode; - } meta; - }; diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 7342f2295e..f914c8c8d0 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -54,7 +54,6 @@ radeon_new_framebuffer(GLcontext *ctx, GLuint name) static void radeon_delete_renderbuffer(struct gl_renderbuffer *rb) { - GET_CURRENT_CONTEXT(ctx); struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb); ASSERT(rrb); @@ -62,8 +61,6 @@ radeon_delete_renderbuffer(struct gl_renderbuffer *rb) if (rrb && rrb->bo) { radeon_bo_unref(rrb->bo); } - - _mesa_free(rrb); } @@ -255,7 +252,7 @@ radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, return GL_FALSE; } -struct gl_renderbuffer * +struct radeon_renderbuffer * radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv) { struct radeon_renderbuffer *rrb; @@ -325,7 +322,7 @@ radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv) rrb->base.GetPointer = radeon_get_pointer; rrb->bo = NULL; - return &rrb->base; + return rrb; } static struct gl_renderbuffer * @@ -383,6 +380,13 @@ radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGBA8 texture OK\n"); } + else if (texImage->TexFormat == &_mesa_texformat_argb4444) { + rrb->cpp = 2; + rrb->base._ActualFormat = GL_RGBA4; + rrb->base._BaseFormat = GL_RGBA; + rrb->base.DataType = GL_UNSIGNED_BYTE; + DBG("Render to RGBA4 texture OK\n"); + } else if (texImage->TexFormat == &_mesa_texformat_rgb565) { rrb->cpp = 2; rrb->base._ActualFormat = GL_RGB5; @@ -493,7 +497,7 @@ radeon_render_texture(GLcontext * ctx, return; } - fprintf(stderr,"Begin render texture tid %x tex=%u w=%d h=%d refcount=%d\n", + DBG("Begin render texture tid %x tex=%u w=%d h=%d refcount=%d\n", _glthread_GetID(), att->Texture->Name, newImage->Width, newImage->Height, rrb->base.RefCount); @@ -558,4 +562,13 @@ void radeon_fbo_init(struct radeon_context *radeon) } - +void radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb, + struct radeon_bo *bo) +{ + struct radeon_bo *old; + old = rb->bo; + rb->bo = bo; + radeon_bo_ref(bo); + if (old) + radeon_bo_unref(old); +} diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index 22584f4817..f18aa1a4da 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -419,218 +419,6 @@ void radeonEmitAOS( r100ContextPtr rmesa, */ #define RADEON_MAX_CLEARS 256 - - -static void -r100_meta_set_passthrough_transform(r100ContextPtr r100) -{ - GLcontext *ctx = r100->radeon.glCtx; - - r100->meta.saved_vp_x = ctx->Viewport.X; - r100->meta.saved_vp_y = ctx->Viewport.Y; - r100->meta.saved_vp_width = ctx->Viewport.Width; - r100->meta.saved_vp_height = ctx->Viewport.Height; - r100->meta.saved_matrix_mode = ctx->Transform.MatrixMode; - - _mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height); - - _mesa_MatrixMode(GL_PROJECTION); - _mesa_PushMatrix(); - _mesa_LoadIdentity(); - _mesa_Ortho(0, ctx->DrawBuffer->Width, 0, ctx->DrawBuffer->Height, 1, -1); - - _mesa_MatrixMode(GL_MODELVIEW); - _mesa_PushMatrix(); - _mesa_LoadIdentity(); -} - -static void -r100_meta_restore_transform(r100ContextPtr r100) -{ - _mesa_MatrixMode(GL_PROJECTION); - _mesa_PopMatrix(); - _mesa_MatrixMode(GL_MODELVIEW); - _mesa_PopMatrix(); - - _mesa_MatrixMode(r100->meta.saved_matrix_mode); - - _mesa_Viewport(r100->meta.saved_vp_x, r100->meta.saved_vp_y, - r100->meta.saved_vp_width, r100->meta.saved_vp_height); -} - -/** - * Perform glClear where mask contains only color, depth, and/or stencil. - * - * The implementation is based on calling into Mesa to set GL state and - * performing normal triangle rendering. The intent of this path is to - * have as generic a path as possible, so that any driver could make use of - * it. - */ -static void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) -{ - r100ContextPtr rmesa = R100_CONTEXT(ctx); - GLfloat vertices[4][3]; - GLfloat color[4][4]; - GLfloat dst_z; - struct gl_framebuffer *fb = ctx->DrawBuffer; - int i; - GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE; - GLboolean saved_shader_program = 0; - unsigned int saved_active_texture; - - assert((mask & ~(BUFFER_BIT_BACK_LEFT | BUFFER_BIT_FRONT_LEFT | - BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) == 0); - - _mesa_PushAttrib(GL_COLOR_BUFFER_BIT | - GL_CURRENT_BIT | - GL_DEPTH_BUFFER_BIT | - GL_ENABLE_BIT | - GL_STENCIL_BUFFER_BIT | - GL_TRANSFORM_BIT | - GL_CURRENT_BIT); - _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); - saved_active_texture = ctx->Texture.CurrentUnit; - - /* Disable existing GL state we don't want to apply to a clear. */ - _mesa_Disable(GL_ALPHA_TEST); - _mesa_Disable(GL_BLEND); - _mesa_Disable(GL_CULL_FACE); - _mesa_Disable(GL_FOG); - _mesa_Disable(GL_POLYGON_SMOOTH); - _mesa_Disable(GL_POLYGON_STIPPLE); - _mesa_Disable(GL_POLYGON_OFFSET_FILL); - _mesa_Disable(GL_LIGHTING); - _mesa_Disable(GL_CLIP_PLANE0); - _mesa_Disable(GL_CLIP_PLANE1); - _mesa_Disable(GL_CLIP_PLANE2); - _mesa_Disable(GL_CLIP_PLANE3); - _mesa_Disable(GL_CLIP_PLANE4); - _mesa_Disable(GL_CLIP_PLANE5); - if (ctx->Extensions.ARB_fragment_program && ctx->FragmentProgram.Enabled) { - saved_fp_enable = GL_TRUE; - _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB); - } - if (ctx->Extensions.ARB_vertex_program && ctx->VertexProgram.Enabled) { - saved_vp_enable = GL_TRUE; - _mesa_Disable(GL_VERTEX_PROGRAM_ARB); - } - if (ctx->Extensions.ARB_shader_objects && ctx->Shader.CurrentProgram) { - saved_shader_program = ctx->Shader.CurrentProgram->Name; - _mesa_UseProgramObjectARB(0); - } - - if (ctx->Texture._EnabledUnits != 0) { - int i; - - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - _mesa_ActiveTextureARB(GL_TEXTURE0 + i); - _mesa_Disable(GL_TEXTURE_1D); - _mesa_Disable(GL_TEXTURE_2D); - _mesa_Disable(GL_TEXTURE_3D); - if (ctx->Extensions.ARB_texture_cube_map) - _mesa_Disable(GL_TEXTURE_CUBE_MAP_ARB); - if (ctx->Extensions.NV_texture_rectangle) - _mesa_Disable(GL_TEXTURE_RECTANGLE_NV); - if (ctx->Extensions.MESA_texture_array) { - _mesa_Disable(GL_TEXTURE_1D_ARRAY_EXT); - _mesa_Disable(GL_TEXTURE_2D_ARRAY_EXT); - } - } - } - - r100_meta_set_passthrough_transform(rmesa); - - for (i = 0; i < 4; i++) { - color[i][0] = ctx->Color.ClearColor[0]; - color[i][1] = ctx->Color.ClearColor[1]; - color[i][2] = ctx->Color.ClearColor[2]; - color[i][3] = ctx->Color.ClearColor[3]; - } - - /* convert clear Z from [0,1] to NDC coord in [-1,1] */ - dst_z = -1.0 + 2.0 * ctx->Depth.Clear; - - /* Prepare the vertices, which are the same regardless of which buffer we're - * drawing to. - */ - vertices[0][0] = fb->_Xmin; - vertices[0][1] = fb->_Ymin; - vertices[0][2] = dst_z; - vertices[1][0] = fb->_Xmax; - vertices[1][1] = fb->_Ymin; - vertices[1][2] = dst_z; - vertices[2][0] = fb->_Xmax; - vertices[2][1] = fb->_Ymax; - vertices[2][2] = dst_z; - vertices[3][0] = fb->_Xmin; - vertices[3][1] = fb->_Ymax; - vertices[3][2] = dst_z; - - _mesa_ColorPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &color); - _mesa_VertexPointer(3, GL_FLOAT, 3 * sizeof(GLfloat), &vertices); - _mesa_Enable(GL_COLOR_ARRAY); - _mesa_Enable(GL_VERTEX_ARRAY); - - while (mask != 0) { - GLuint this_mask = 0; - - if (mask & BUFFER_BIT_BACK_LEFT) - this_mask = BUFFER_BIT_BACK_LEFT; - else if (mask & BUFFER_BIT_FRONT_LEFT) - this_mask = BUFFER_BIT_FRONT_LEFT; - - /* Clear depth/stencil in the same pass as color. */ - this_mask |= (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)); - - /* Select the current color buffer and use the color write mask if - * we have one, otherwise don't write any color channels. - */ - if (this_mask & BUFFER_BIT_FRONT_LEFT) - _mesa_DrawBuffer(GL_FRONT_LEFT); - else if (this_mask & BUFFER_BIT_BACK_LEFT) - _mesa_DrawBuffer(GL_BACK_LEFT); - else - _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); - - /* Control writing of the depth clear value to depth. */ - if (this_mask & BUFFER_BIT_DEPTH) { - _mesa_DepthFunc(GL_ALWAYS); - _mesa_Enable(GL_DEPTH_TEST); - } else { - _mesa_Disable(GL_DEPTH_TEST); - _mesa_DepthMask(GL_FALSE); - } - - /* Control writing of the stencil clear value to stencil. */ - if (this_mask & BUFFER_BIT_STENCIL) { - _mesa_Enable(GL_STENCIL_TEST); - _mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); - _mesa_StencilFuncSeparate(GL_FRONT, GL_ALWAYS, ctx->Stencil.Clear, - ctx->Stencil.WriteMask[0]); - } else { - _mesa_Disable(GL_STENCIL_TEST); - } - - CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); - - mask &= ~this_mask; - } - - r100_meta_restore_transform(rmesa); - - _mesa_ActiveTextureARB(GL_TEXTURE0 + saved_active_texture); - if (saved_fp_enable) - _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB); - if (saved_vp_enable) - _mesa_Enable(GL_VERTEX_PROGRAM_ARB); - - if (saved_shader_program) - _mesa_UseProgramObjectARB(saved_shader_program); - - _mesa_PopClientAttrib(); - _mesa_PopAttrib(); -} - static void radeonUserClear(GLcontext *ctx, GLuint mask) { radeon_clear_tris(ctx, mask); @@ -795,7 +583,7 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) mask &= ~BUFFER_BIT_DEPTH; } - if ( (mask & BUFFER_BIT_STENCIL) && rmesa->radeon.state.stencil.hwBuffer ) { + if ( (mask & BUFFER_BIT_STENCIL) ) { flags |= RADEON_STENCIL; mask &= ~BUFFER_BIT_STENCIL; } @@ -813,8 +601,7 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) flags |= RADEON_USE_COMP_ZBUF; /* if (rmesa->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL) flags |= RADEON_USE_HIERZ; */ - if (!(rmesa->radeon.state.stencil.hwBuffer) || - ((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) && + if (((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) && ((rmesa->radeon.state.stencil.clear & RADEON_STENCIL_WRITE_MASK) == RADEON_STENCIL_WRITE_MASK))) { flags |= RADEON_CLEAR_FASTZ; } diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index a14a0c3cb2..4725f38ae8 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -1086,6 +1086,9 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv) else screen->chip_flags |= RADEON_CLASS_R300; + if (getenv("R300_NO_TCL")) + screen->chip_flags &= ~RADEON_CHIPSET_TCL; + i = 0; screen->extensions[i++] = &driCopySubBufferExtension.base; screen->extensions[i++] = &driFrameTrackingExtension.base; @@ -1197,7 +1200,6 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, const GLboolean swStencil = mesaVis->stencilBits > 0 && mesaVis->depthBits != 24; GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8); - GLenum depthFormat = GL_NONE; struct radeon_framebuffer *rfb; if (isPixmap) @@ -1209,37 +1211,35 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, _mesa_initialize_framebuffer(&rfb->base, mesaVis); - if (mesaVis->depthBits == 16) - depthFormat = GL_DEPTH_COMPONENT16; - else if (mesaVis->depthBits == 24) - depthFormat = GL_DEPTH_COMPONENT24; - /* front color renderbuffer */ - rfb->color_rb[0] = radeon_renderbuffer(radeon_create_renderbuffer(rgbFormat, driDrawPriv)); + rfb->color_rb[0] = radeon_create_renderbuffer(rgbFormat, driDrawPriv); _mesa_add_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT, &rfb->color_rb[0]->base); rfb->color_rb[0]->has_surface = 1; /* back color renderbuffer */ if (mesaVis->doubleBufferMode) { - rfb->color_rb[1] = radeon_renderbuffer(radeon_create_renderbuffer(rgbFormat, driDrawPriv)); + rfb->color_rb[1] = radeon_create_renderbuffer(rgbFormat, driDrawPriv); _mesa_add_renderbuffer(&rfb->base, BUFFER_BACK_LEFT, &rfb->color_rb[1]->base); rfb->color_rb[1]->has_surface = 1; } - /* depth renderbuffer */ - if (depthFormat != GL_NONE) { - struct radeon_renderbuffer *depth = radeon_renderbuffer( - radeon_create_renderbuffer(depthFormat, driDrawPriv)); + if (mesaVis->depthBits == 24) { + if (mesaVis->stencilBits == 8) { + struct radeon_renderbuffer *depthStencilRb = radeon_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT, driDrawPriv); + _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depthStencilRb->base); + _mesa_add_renderbuffer(&rfb->base, BUFFER_STENCIL, &depthStencilRb->base); + depthStencilRb->has_surface = screen->depthHasSurface; + } else { + /* depth renderbuffer */ + struct radeon_renderbuffer *depth = radeon_create_renderbuffer(GL_DEPTH_COMPONENT24, driDrawPriv); + _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base); + depth->has_surface = screen->depthHasSurface; + } + } else if (mesaVis->depthBits == 16) { + /* just 16-bit depth buffer, no hw stencil */ + struct radeon_renderbuffer *depth = radeon_create_renderbuffer(GL_DEPTH_COMPONENT16, driDrawPriv); _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base); depth->has_surface = screen->depthHasSurface; - } - - /* stencil renderbuffer */ - if (mesaVis->stencilBits > 0 && !swStencil) { - struct radeon_renderbuffer *stencil = radeon_renderbuffer( - radeon_create_renderbuffer(GL_STENCIL_INDEX8_EXT, driDrawPriv)); - _mesa_add_renderbuffer(&rfb->base, BUFFER_STENCIL, &stencil->base); - stencil->has_surface = screen->depthHasSurface; } _mesa_add_soft_renderbuffers(&rfb->base, diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 768a51b51d..3d2c5da4c0 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -377,33 +377,64 @@ do { \ #include "stenciltmp.h" -static void map_buffer(struct gl_renderbuffer *rb, GLboolean write) +void map_unmap_rb(struct gl_renderbuffer *rb, int flag) { - struct radeon_renderbuffer *rrb = (void*)rb; + struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb); int r; - if (rrb->bo) { - r = radeon_bo_map(rrb->bo, write); + if (rrb == NULL || !rrb->bo) + return; + + if (flag) { + r = radeon_bo_map(rrb->bo, 1); if (r) { fprintf(stderr, "(%s) error(%d) mapping buffer.\n", __FUNCTION__, r); } - } - radeonSetSpanFunctions(rrb); + radeonSetSpanFunctions(rrb); + } else { + radeon_bo_unmap(rrb->bo); + rb->GetRow = NULL; + rb->PutRow = NULL; + } } -static void unmap_buffer(struct gl_renderbuffer *rb) +static void +radeon_map_unmap_buffers(GLcontext *ctx, GLboolean map) { - struct radeon_renderbuffer *rrb = (void*)rb; + radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + GLuint i, j; - if (rrb->bo) { - radeon_bo_unmap(rrb->bo); + /* color draw buffers */ + for (j = 0; j < ctx->DrawBuffer->_NumColorDrawBuffers; j++) + map_unmap_rb(ctx->DrawBuffer->_ColorDrawBuffers[j], map); + + /* check for render to textures */ + for (i = 0; i < BUFFER_COUNT; i++) { + struct gl_renderbuffer_attachment *att = + ctx->DrawBuffer->Attachment + i; + struct gl_texture_object *tex = att->Texture; + if (tex) { + /* render to texture */ + ASSERT(att->Renderbuffer); + if (map) + ctx->Driver.MapTexture(ctx, tex); + else + ctx->Driver.UnmapTexture(ctx, tex); + } } - rb->GetRow = NULL; - rb->PutRow = NULL; -} + + map_unmap_rb(ctx->ReadBuffer->_ColorReadBuffer, map); + + /* depth buffer (Note wrapper!) */ + if (ctx->DrawBuffer->_DepthBuffer) + map_unmap_rb(ctx->DrawBuffer->_DepthBuffer->Wrapped, map); + + if (ctx->DrawBuffer->_StencilBuffer) + map_unmap_rb(ctx->DrawBuffer->_StencilBuffer->Wrapped, map); +} static void radeonSpanRenderStart(GLcontext * ctx) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); @@ -416,18 +447,7 @@ static void radeonSpanRenderStart(GLcontext * ctx) ctx->Driver.MapTexture(ctx, ctx->Texture.Unit[i]._Current); } - /* color draw buffers */ - for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { - map_buffer(ctx->DrawBuffer->_ColorDrawBuffers[i], GL_TRUE); - } - - map_buffer(ctx->ReadBuffer->_ColorReadBuffer, GL_FALSE); - - if (ctx->DrawBuffer->_DepthBuffer) { - map_buffer(ctx->DrawBuffer->_DepthBuffer->Wrapped, GL_TRUE); - } - if (ctx->DrawBuffer->_StencilBuffer) - map_buffer(ctx->DrawBuffer->_StencilBuffer->Wrapped, GL_TRUE); + radeon_map_unmap_buffers(ctx, 1); /* The locking and wait for idle should really only be needed in classic mode. * In a future memory manager based implementation, this should become @@ -450,16 +470,7 @@ static void radeonSpanRenderFinish(GLcontext * ctx) ctx->Driver.UnmapTexture(ctx, ctx->Texture.Unit[i]._Current); } - /* color draw buffers */ - for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) - unmap_buffer(ctx->DrawBuffer->_ColorDrawBuffers[i]); - - unmap_buffer(ctx->ReadBuffer->_ColorReadBuffer); - - if (ctx->DrawBuffer->_DepthBuffer) - unmap_buffer(ctx->DrawBuffer->_DepthBuffer->Wrapped); - if (ctx->DrawBuffer->_StencilBuffer) - unmap_buffer(ctx->DrawBuffer->_StencilBuffer->Wrapped); + radeon_map_unmap_buffers(ctx, 0); } void radeonInitSpanFuncs(GLcontext * ctx) @@ -485,6 +496,8 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb) radeonInitDepthPointers_z16(&rrb->base); } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT24) { radeonInitDepthPointers_z24_s8(&rrb->base); + } else if (rrb->base._ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + radeonInitStencilPointers_z24_s8(&rrb->base); } else if (rrb->base._ActualFormat == GL_STENCIL_INDEX8_EXT) { radeonInitStencilPointers_z24_s8(&rrb->base); } diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 635fe43ce4..19ff2688e6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -528,7 +528,8 @@ static void radeonPolygonOffset( GLcontext *ctx, GLfloat factor, GLfloat units ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - float_ui32_type constant = { units * rmesa->radeon.state.depth.scale }; + const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF; + float_ui32_type constant = { units * depthScale }; float_ui32_type factoru = { factor }; RADEON_STATECHANGE( rmesa, zbs ); @@ -1391,6 +1392,7 @@ void radeonUpdateWindow( GLcontext *ctx ) GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; const GLboolean render_to_fbo = (ctx->DrawBuffer ? (ctx->DrawBuffer->Name != 0) : 0); + const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF; GLfloat y_scale, y_bias; if (render_to_fbo) { @@ -1405,8 +1407,8 @@ void radeonUpdateWindow( GLcontext *ctx ) float_ui32_type tx = { v[MAT_TX] + xoffset + SUBPIXEL_X }; float_ui32_type sy = { v[MAT_SY] * y_scale }; float_ui32_type ty = { (v[MAT_TY] * y_scale) + y_bias + SUBPIXEL_Y }; - float_ui32_type sz = { v[MAT_SZ] * rmesa->radeon.state.depth.scale }; - float_ui32_type tz = { v[MAT_TZ] * rmesa->radeon.state.depth.scale }; + float_ui32_type sz = { v[MAT_SZ] * depthScale }; + float_ui32_type tz = { v[MAT_TZ] * depthScale }; RADEON_STATECHANGE( rmesa, vpt ); @@ -1800,15 +1802,24 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state ) break; case GL_STENCIL_TEST: - if ( rmesa->radeon.state.stencil.hwBuffer ) { - RADEON_STATECHANGE( rmesa, ctx ); - if ( state ) { - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_STENCIL_ENABLE; + { + GLboolean hw_stencil = GL_FALSE; + if (ctx->DrawBuffer) { + struct radeon_renderbuffer *rrbStencil + = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL); + hw_stencil = (rrbStencil && rrbStencil->bo); + } + + if (hw_stencil) { + RADEON_STATECHANGE( rmesa, ctx ); + if ( state ) { + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_STENCIL_ENABLE; + } else { + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_STENCIL_ENABLE; + } } else { - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_STENCIL_ENABLE; + FALLBACK( rmesa, RADEON_FALLBACK_STENCIL, state ); } - } else { - FALLBACK( rmesa, RADEON_FALLBACK_STENCIL, state ); } break; diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index 8b6caf19d3..3d0cd8d3f8 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -592,22 +592,16 @@ void radeonInitState( r100ContextPtr rmesa ) switch ( ctx->Visual.depthBits ) { case 16: rmesa->radeon.state.depth.clear = 0x0000ffff; - rmesa->radeon.state.depth.scale = 1.0 / (GLfloat)0xffff; rmesa->radeon.state.stencil.clear = 0x00000000; break; case 24: rmesa->radeon.state.depth.clear = 0x00ffffff; - rmesa->radeon.state.depth.scale = 1.0 / (GLfloat)0xffffff; rmesa->radeon.state.stencil.clear = 0xffff0000; break; default: break; } - /* Only have hw stencil when depth buffer is 24 bits deep */ - rmesa->radeon.state.stencil.hwBuffer = ( ctx->Visual.stencilBits > 0 && - ctx->Visual.depthBits == 24 ); - rmesa->radeon.Fallback = 0; -- cgit v1.2.3 From e00ef43d796f0ae0247b1072bf0aa8cdd8e3034d Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 2 Apr 2009 14:25:07 +1000 Subject: radeon/r200/r300: collapse context destruction down to a common path. Context destruction was nearly the same over all the drivers, so collapse it down. --- src/mesa/drivers/dri/r200/r200_cmdbuf.c | 96 ++++++++++----------- src/mesa/drivers/dri/r200/r200_context.c | 58 ------------- src/mesa/drivers/dri/r200/r200_context.h | 6 -- src/mesa/drivers/dri/r200/r200_maos.h | 1 - src/mesa/drivers/dri/r200/r200_maos_arrays.c | 24 ++---- src/mesa/drivers/dri/r200/r200_state.h | 4 - src/mesa/drivers/dri/r200/r200_state_init.c | 16 ---- src/mesa/drivers/dri/r200/r200_swtcl.c | 4 - src/mesa/drivers/dri/r200/r200_swtcl.h | 1 - src/mesa/drivers/dri/r200/r200_tcl.c | 16 ++-- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 13 --- src/mesa/drivers/dri/r300/r300_cmdbuf.h | 2 - src/mesa/drivers/dri/r300/r300_context.c | 48 ----------- src/mesa/drivers/dri/r300/r300_context.h | 4 - src/mesa/drivers/dri/r300/r300_emit.c | 21 +---- src/mesa/drivers/dri/r300/r300_emit.h | 1 - src/mesa/drivers/dri/r300/r300_render.c | 98 +++++++++++----------- src/mesa/drivers/dri/radeon/Makefile | 3 +- .../drivers/dri/radeon/radeon_common_context.c | 90 +++++++++++++++----- .../drivers/dri/radeon/radeon_common_context.h | 12 ++- src/mesa/drivers/dri/radeon/radeon_context.c | 54 ++---------- src/mesa/drivers/dri/radeon/radeon_context.h | 24 ++---- src/mesa/drivers/dri/radeon/radeon_dma.c | 17 ++++ src/mesa/drivers/dri/radeon/radeon_dma.h | 1 + src/mesa/drivers/dri/radeon/radeon_ioctl.c | 76 ++++++++--------- src/mesa/drivers/dri/radeon/radeon_maos.h | 1 - src/mesa/drivers/dri/radeon/radeon_maos_arrays.c | 13 --- src/mesa/drivers/dri/radeon/radeon_maos_verts.c | 29 ++----- src/mesa/drivers/dri/radeon/radeon_screen.c | 46 +++------- src/mesa/drivers/dri/radeon/radeon_state.h | 3 - src/mesa/drivers/dri/radeon/radeon_state_init.c | 16 ---- src/mesa/drivers/dri/radeon/radeon_swtcl.c | 4 - src/mesa/drivers/dri/radeon/radeon_swtcl.h | 1 - src/mesa/drivers/dri/radeon/radeon_tcl.c | 8 +- 34 files changed, 286 insertions(+), 525 deletions(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h') diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c index 83375c88a7..3a11a448ec 100644 --- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c +++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c @@ -143,18 +143,18 @@ static void r200FireEB(r200ContextPtr rmesa, int vertex_count, int type) if (!rmesa->radeon.radeonScreen->kernel_mm) { OUT_BATCH_PACKET3(R200_CP_CMD_INDX_BUFFER, 2); OUT_BATCH((0x80 << 24) | (0 << 16) | 0x810); - OUT_BATCH_RELOC(rmesa->tcl.elt_dma_offset, - rmesa->tcl.elt_dma_bo, - rmesa->tcl.elt_dma_offset, + OUT_BATCH_RELOC(rmesa->radeon.tcl.elt_dma_offset, + rmesa->radeon.tcl.elt_dma_bo, + rmesa->radeon.tcl.elt_dma_offset, RADEON_GEM_DOMAIN_GTT, 0, 0); OUT_BATCH(vertex_count/2); } else { OUT_BATCH_PACKET3(R200_CP_CMD_INDX_BUFFER, 2); OUT_BATCH((0x80 << 24) | (0 << 16) | 0x810); - OUT_BATCH(rmesa->tcl.elt_dma_offset); + OUT_BATCH(rmesa->radeon.tcl.elt_dma_offset); OUT_BATCH(vertex_count/2); radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs, - rmesa->tcl.elt_dma_bo, + rmesa->radeon.tcl.elt_dma_bo, RADEON_GEM_DOMAIN_GTT, 0, 0); } END_BATCH(); @@ -176,12 +176,12 @@ void r200FlushElts(GLcontext *ctx) nr = elt_used / 2; - radeon_bo_unmap(rmesa->tcl.elt_dma_bo); + radeon_bo_unmap(rmesa->radeon.tcl.elt_dma_bo); r200FireEB(rmesa, nr, rmesa->tcl.hw_primitive); - radeon_bo_unref(rmesa->tcl.elt_dma_bo); - rmesa->tcl.elt_dma_bo = NULL; + radeon_bo_unref(rmesa->radeon.tcl.elt_dma_bo); + rmesa->radeon.tcl.elt_dma_bo = NULL; if (R200_DEBUG & DEBUG_SYNC) { fprintf(stderr, "%s: Syncing\n", __FUNCTION__); @@ -203,14 +203,14 @@ GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa, radeonEmitState(&rmesa->radeon); - rmesa->tcl.elt_dma_bo = radeon_bo_open(rmesa->radeon.radeonScreen->bom, + rmesa->radeon.tcl.elt_dma_bo = radeon_bo_open(rmesa->radeon.radeonScreen->bom, 0, R200_ELT_BUF_SZ, 4, RADEON_GEM_DOMAIN_GTT, 0); - rmesa->tcl.elt_dma_offset = 0; + rmesa->radeon.tcl.elt_dma_offset = 0; rmesa->tcl.elt_used = min_nr * 2; - radeon_bo_map(rmesa->tcl.elt_dma_bo, 1); - retval = rmesa->tcl.elt_dma_bo->ptr + rmesa->tcl.elt_dma_offset; + radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1); + retval = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset; if (R200_DEBUG & DEBUG_PRIMS) @@ -264,79 +264,79 @@ void r200EmitAOS(r200ContextPtr rmesa, GLuint nr, GLuint offset) if (!rmesa->radeon.radeonScreen->kernel_mm) { for (i = 0; i + 1 < nr; i += 2) { - OUT_BATCH((rmesa->tcl.aos[i].components << 0) | - (rmesa->tcl.aos[i].stride << 8) | - (rmesa->tcl.aos[i + 1].components << 16) | - (rmesa->tcl.aos[i + 1].stride << 24)); + OUT_BATCH((rmesa->radeon.tcl.aos[i].components << 0) | + (rmesa->radeon.tcl.aos[i].stride << 8) | + (rmesa->radeon.tcl.aos[i + 1].components << 16) | + (rmesa->radeon.tcl.aos[i + 1].stride << 24)); - voffset = rmesa->tcl.aos[i + 0].offset + - offset * 4 * rmesa->tcl.aos[i + 0].stride; + voffset = rmesa->radeon.tcl.aos[i + 0].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride; OUT_BATCH_RELOC(voffset, - rmesa->tcl.aos[i].bo, + rmesa->radeon.tcl.aos[i].bo, voffset, RADEON_GEM_DOMAIN_GTT, 0, 0); - voffset = rmesa->tcl.aos[i + 1].offset + - offset * 4 * rmesa->tcl.aos[i + 1].stride; + voffset = rmesa->radeon.tcl.aos[i + 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride; OUT_BATCH_RELOC(voffset, - rmesa->tcl.aos[i+1].bo, + rmesa->radeon.tcl.aos[i+1].bo, voffset, RADEON_GEM_DOMAIN_GTT, 0, 0); } if (nr & 1) { - OUT_BATCH((rmesa->tcl.aos[nr - 1].components << 0) | - (rmesa->tcl.aos[nr - 1].stride << 8)); - voffset = rmesa->tcl.aos[nr - 1].offset + - offset * 4 * rmesa->tcl.aos[nr - 1].stride; + OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) | + (rmesa->radeon.tcl.aos[nr - 1].stride << 8)); + voffset = rmesa->radeon.tcl.aos[nr - 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride; OUT_BATCH_RELOC(voffset, - rmesa->tcl.aos[nr - 1].bo, + rmesa->radeon.tcl.aos[nr - 1].bo, voffset, RADEON_GEM_DOMAIN_GTT, 0, 0); } } else { for (i = 0; i + 1 < nr; i += 2) { - OUT_BATCH((rmesa->tcl.aos[i].components << 0) | - (rmesa->tcl.aos[i].stride << 8) | - (rmesa->tcl.aos[i + 1].components << 16) | - (rmesa->tcl.aos[i + 1].stride << 24)); + OUT_BATCH((rmesa->radeon.tcl.aos[i].components << 0) | + (rmesa->radeon.tcl.aos[i].stride << 8) | + (rmesa->radeon.tcl.aos[i + 1].components << 16) | + (rmesa->radeon.tcl.aos[i + 1].stride << 24)); - voffset = rmesa->tcl.aos[i + 0].offset + - offset * 4 * rmesa->tcl.aos[i + 0].stride; + voffset = rmesa->radeon.tcl.aos[i + 0].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride; OUT_BATCH(voffset); - voffset = rmesa->tcl.aos[i + 1].offset + - offset * 4 * rmesa->tcl.aos[i + 1].stride; + voffset = rmesa->radeon.tcl.aos[i + 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride; OUT_BATCH(voffset); } if (nr & 1) { - OUT_BATCH((rmesa->tcl.aos[nr - 1].components << 0) | - (rmesa->tcl.aos[nr - 1].stride << 8)); - voffset = rmesa->tcl.aos[nr - 1].offset + - offset * 4 * rmesa->tcl.aos[nr - 1].stride; + OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) | + (rmesa->radeon.tcl.aos[nr - 1].stride << 8)); + voffset = rmesa->radeon.tcl.aos[nr - 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride; OUT_BATCH(voffset); } for (i = 0; i + 1 < nr; i += 2) { - voffset = rmesa->tcl.aos[i + 0].offset + - offset * 4 * rmesa->tcl.aos[i + 0].stride; + voffset = rmesa->radeon.tcl.aos[i + 0].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride; radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs, - rmesa->tcl.aos[i+0].bo, + rmesa->radeon.tcl.aos[i+0].bo, RADEON_GEM_DOMAIN_GTT, 0, 0); - voffset = rmesa->tcl.aos[i + 1].offset + - offset * 4 * rmesa->tcl.aos[i + 1].stride; + voffset = rmesa->radeon.tcl.aos[i + 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride; radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs, - rmesa->tcl.aos[i+1].bo, + rmesa->radeon.tcl.aos[i+1].bo, RADEON_GEM_DOMAIN_GTT, 0, 0); } if (nr & 1) { - voffset = rmesa->tcl.aos[nr - 1].offset + - offset * 4 * rmesa->tcl.aos[nr - 1].stride; + voffset = rmesa->radeon.tcl.aos[nr - 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride; radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs, - rmesa->tcl.aos[nr-1].bo, + rmesa->radeon.tcl.aos[nr-1].bo, RADEON_GEM_DOMAIN_GTT, 0, 0); } diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 564e168290..f80f0d8ac7 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -491,61 +491,3 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, } -/* Destroy the device specific context. - */ -/* Destroy the Mesa and driver specific context data. - */ -void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) -{ - GET_CURRENT_CONTEXT(ctx); - r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate; - r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL; - - /* check if we're deleting the currently bound context */ - if (rmesa == current) { - radeon_firevertices(&rmesa->radeon); - _mesa_make_current(NULL, NULL, NULL); - } - - /* Free r200 context resources */ - assert(rmesa); /* should never be null */ - if ( rmesa ) { - - _swsetup_DestroyContext( rmesa->radeon.glCtx ); - _tnl_DestroyContext( rmesa->radeon.glCtx ); - _vbo_DestroyContext( rmesa->radeon.glCtx ); - _swrast_DestroyContext( rmesa->radeon.glCtx ); - - r200DestroySwtcl( rmesa->radeon.glCtx ); - r200ReleaseArrays( rmesa->radeon.glCtx, ~0 ); - - if (rmesa->radeon.dma.current) { - radeonReleaseDmaRegion( &rmesa->radeon ); - rcommonFlushCmdBuf( &rmesa->radeon, __FUNCTION__ ); - } - - if (rmesa->radeon.state.scissor.pClipRects) { - FREE(rmesa->radeon.state.scissor.pClipRects); - rmesa->radeon.state.scissor.pClipRects = NULL; - } - - radeonCleanupContext(&rmesa->radeon); - - FREE( rmesa ); - } -} - - - -/* Force the context `c' to be unbound from its buffer. - */ -GLboolean -r200UnbindContext( __DRIcontextPrivate *driContextPriv ) -{ - r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate; - - if (R200_DEBUG & DEBUG_DRI) - fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->radeon.glCtx); - - return GL_TRUE; -} diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h index fcbe725d6f..6267293817 100644 --- a/src/mesa/drivers/dri/r200/r200_context.h +++ b/src/mesa/drivers/dri/r200/r200_context.h @@ -526,14 +526,8 @@ struct r200_state { struct r200_tcl_info { GLuint hw_primitive; -/* hw can handle 12 components max */ - struct radeon_aos aos[12]; - GLuint nr_aos_components; - GLuint *Elts; - struct radeon_bo *elt_dma_bo; - int elt_dma_offset; /** Offset into this buffer object, in bytes */ int elt_used; }; diff --git a/src/mesa/drivers/dri/r200/r200_maos.h b/src/mesa/drivers/dri/r200/r200_maos.h index d3ed06d402..16a70475e1 100644 --- a/src/mesa/drivers/dri/r200/r200_maos.h +++ b/src/mesa/drivers/dri/r200/r200_maos.h @@ -38,6 +38,5 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_context.h" extern void r200EmitArrays( GLcontext *ctx, GLubyte *vimap_rev ); -extern void r200ReleaseArrays( GLcontext *ctx, GLuint newinputs ); #endif diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c index 5dbc202330..383a0c4b0d 100644 --- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c +++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c @@ -142,17 +142,17 @@ void r200EmitArrays( GLcontext *ctx, GLubyte *vimap_rev ) case 3: /* special handling to fix up fog. Will get us into trouble with vbos...*/ assert(attrib == VERT_ATTRIB_FOG); - if (!rmesa->tcl.aos[i].bo) { + if (!rmesa->radeon.tcl.aos[i].bo) { if (ctx->VertexProgram._Enabled) rcommon_emit_vector( ctx, - &(rmesa->tcl.aos[nr]), + &(rmesa->radeon.tcl.aos[nr]), (char *)VB->AttribPtr[attrib]->data, 1, VB->AttribPtr[attrib]->stride, count); else r200_emit_vecfog( ctx, - &(rmesa->tcl.aos[nr]), + &(rmesa->radeon.tcl.aos[nr]), (char *)VB->AttribPtr[attrib]->data, VB->AttribPtr[attrib]->stride, count); @@ -199,9 +199,9 @@ void r200EmitArrays( GLcontext *ctx, GLubyte *vimap_rev ) default: assert(0); } - if (!rmesa->tcl.aos[nr].bo) { + if (!rmesa->radeon.tcl.aos[nr].bo) { rcommon_emit_vector( ctx, - &(rmesa->tcl.aos[nr]), + &(rmesa->radeon.tcl.aos[nr]), (char *)VB->AttribPtr[attrib]->data, emitsize, VB->AttribPtr[attrib]->stride, @@ -220,18 +220,6 @@ after_emit: rmesa->hw.vtx.cmd[VTX_VTXFMT_1] = vfmt1; } - rmesa->tcl.nr_aos_components = nr; + rmesa->radeon.tcl.aos_count = nr; } - -void r200ReleaseArrays( GLcontext *ctx, GLuint newinputs ) -{ - r200ContextPtr rmesa = R200_CONTEXT( ctx ); - int i; - for (i = 0; i < rmesa->tcl.nr_aos_components; i++) { - if (rmesa->tcl.aos[i].bo) { - radeon_bo_unref(rmesa->tcl.aos[i].bo); - rmesa->tcl.aos[i].bo = NULL; - } - } -} diff --git a/src/mesa/drivers/dri/r200/r200_state.h b/src/mesa/drivers/dri/r200/r200_state.h index 1dddbfdbfe..23cf8aea66 100644 --- a/src/mesa/drivers/dri/r200/r200_state.h +++ b/src/mesa/drivers/dri/r200/r200_state.h @@ -49,10 +49,6 @@ extern void r200UpdateDrawBuffer(GLcontext *ctx); extern GLboolean r200ValidateState( GLcontext *ctx ); -extern void r200PrintDirty( r200ContextPtr rmesa, - const char *msg ); - - extern void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode ); #define FALLBACK( rmesa, bit, mode ) do { \ if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n", \ diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 2400abe838..75262e46bd 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -166,22 +166,6 @@ static struct { /* ============================================================= * State initialization */ - -void r200PrintDirty( r200ContextPtr rmesa, const char *msg ) -{ - struct radeon_state_atom *l; - - fprintf(stderr, msg); - fprintf(stderr, ": "); - - foreach(l, &rmesa->radeon.hw.atomlist) { - if (l->dirty || rmesa->radeon.hw.all_dirty) - fprintf(stderr, "%s, ", l->name); - } - - fprintf(stderr, "\n"); -} - static int cmdpkt( r200ContextPtr rmesa, int id ) { drm_radeon_cmd_header_t h; diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index b006409987..712da98077 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -908,7 +908,3 @@ void r200InitSwtcl( GLcontext *ctx ) rmesa->radeon.swtcl.hw_primitive = 0; } - -void r200DestroySwtcl( GLcontext *ctx ) -{ -} diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.h b/src/mesa/drivers/dri/r200/r200_swtcl.h index a4051a4b76..b0905879d7 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.h +++ b/src/mesa/drivers/dri/r200/r200_swtcl.h @@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_context.h" extern void r200InitSwtcl( GLcontext *ctx ); -extern void r200DestroySwtcl( GLcontext *ctx ); extern void r200ChooseRenderState( GLcontext *ctx ); extern void r200ChooseVertexState( GLcontext *ctx ); diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c index 8e0fb14e70..580370933e 100644 --- a/src/mesa/drivers/dri/r200/r200_tcl.c +++ b/src/mesa/drivers/dri/r200/r200_tcl.c @@ -145,7 +145,7 @@ static GLushort *r200AllocElts( r200ContextPtr rmesa, GLuint nr ) if (rmesa->radeon.dma.flush == r200FlushElts && rmesa->tcl.elt_used + nr*2 < R200_ELT_BUF_SZ) { - GLushort *dest = (GLushort *)(rmesa->tcl.elt_dma_bo->ptr + + GLushort *dest = (GLushort *)(rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->tcl.elt_used); rmesa->tcl.elt_used += nr*2; @@ -156,10 +156,10 @@ static GLushort *r200AllocElts( r200ContextPtr rmesa, GLuint nr ) if (rmesa->radeon.dma.flush) rmesa->radeon.dma.flush( rmesa->radeon.glCtx ); - rcommonEnsureCmdBufSpace(&rmesa->radeon, AOS_BUFSZ(rmesa->tcl.nr_aos_components), __FUNCTION__); + rcommonEnsureCmdBufSpace(&rmesa->radeon, AOS_BUFSZ(rmesa->radeon.tcl.aos_count), __FUNCTION__); r200EmitAOS( rmesa, - rmesa->tcl.nr_aos_components, 0 ); + rmesa->radeon.tcl.aos_count, 0 ); return r200AllocEltsOpenEnded( rmesa, rmesa->tcl.hw_primitive, nr ); } @@ -186,13 +186,13 @@ static void r200EmitPrim( GLcontext *ctx, r200ContextPtr rmesa = R200_CONTEXT( ctx ); r200TclPrimitive( ctx, prim, hwprim ); - // fprintf(stderr,"Emit prim %d\n", rmesa->tcl.nr_aos_components); + // fprintf(stderr,"Emit prim %d\n", rmesa->radeon.tcl.aos_count); rcommonEnsureCmdBufSpace( &rmesa->radeon, - AOS_BUFSZ(rmesa->tcl.nr_aos_components) + + AOS_BUFSZ(rmesa->radeon.tcl.aos_count) + rmesa->radeon.hw.max_state_size + VBUF_BUFSZ, __FUNCTION__ ); r200EmitAOS( rmesa, - rmesa->tcl.nr_aos_components, + rmesa->radeon.tcl.aos_count, start ); /* Why couldn't this packet have taken an offset param? @@ -481,7 +481,7 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx, /* Do the actual work: */ - r200ReleaseArrays( ctx, ~0 /* stage->changed_inputs */ ); + radeonReleaseArrays( ctx, ~0 /* stage->changed_inputs */ ); r200EmitArrays( ctx, vimap_rev ); rmesa->tcl.Elts = VB->Elts; @@ -545,7 +545,7 @@ static void transition_to_swtnl( GLcontext *ctx ) tnl->Driver.NotifyMaterialChange = _mesa_validate_all_lighting_tables; - r200ReleaseArrays( ctx, ~0 ); + radeonReleaseArrays( ctx, ~0 ); /* Still using the D3D based hardware-rasterizer from the radeon; * need to put the card into D3D mode to make it work: diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index fc8a2e7431..1ecbeea489 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -649,16 +649,3 @@ void r300InitCmdBuf(r300ContextPtr r300) rcommonInitCmdBuf(&r300->radeon); } - -/** - * Destroy the command buffer and state atoms. - */ -void r300DestroyCmdBuf(r300ContextPtr r300) -{ - struct radeon_state_atom *atom; - - foreach(atom, &r300->radeon.hw.atomlist) { - FREE(atom->cmd); - } - -} diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.h b/src/mesa/drivers/dri/r300/r300_cmdbuf.h index b7798eb97b..3786813de3 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.h +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.h @@ -39,8 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_context.h" extern void r300InitCmdBuf(r300ContextPtr r300); -extern void r300DestroyCmdBuf(r300ContextPtr r300); - void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom); int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom); diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 5e271c6010..06db7ab8ff 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -470,51 +470,3 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, return GL_TRUE; } -/* Destroy the device specific context. - */ -void r300DestroyContext(__DRIcontextPrivate * driContextPriv) -{ - GET_CURRENT_CONTEXT(ctx); - r300ContextPtr r300 = (r300ContextPtr) driContextPriv->driverPrivate; - radeonContextPtr radeon = (radeonContextPtr) r300; - radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL; - - if (RADEON_DEBUG & DEBUG_DRI) { - fprintf(stderr, "Destroying context !\n"); - } - - /* check if we're deleting the currently bound context */ - if (&r300->radeon == current) { - radeonFlush(r300->radeon.glCtx); - _mesa_make_current(NULL, NULL, NULL); - } - - /* Free r300 context resources */ - assert(r300); /* should never be null */ - - if (r300) { - _swsetup_DestroyContext(r300->radeon.glCtx); - _tnl_DestroyContext(r300->radeon.glCtx); - _vbo_DestroyContext(r300->radeon.glCtx); - _swrast_DestroyContext(r300->radeon.glCtx); - - radeon_firevertices(&r300->radeon); - - if (radeon->state.scissor.pClipRects) { - FREE(radeon->state.scissor.pClipRects); - radeon->state.scissor.pClipRects = NULL; - } - - r300DestroyCmdBuf(r300); - - radeonCleanupContext(&r300->radeon); - - - /* the memory manager might be accessed when Mesa frees the shared - * state, so don't destroy it earlier - */ - - - FREE(r300); - } -} diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 37718f5415..5ef59d258e 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -633,11 +633,7 @@ struct r300_state { struct r300_texture_state texture; int sw_tcl_inputs[VERT_ATTRIB_MAX]; struct r300_vertex_shader_state vertex_shader; - struct radeon_aos aos[R300_MAX_AOS_ARRAYS]; - int aos_count; - struct radeon_bo *elt_dma_bo; /** Buffer object that contains element indices */ - int elt_dma_offset; /** Offset into this buffer object, in bytes */ DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for. They are the same as tnl->render_inputs for fixed pipeline */ diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 4bf0e7a189..3ce0ba68c9 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -302,7 +302,7 @@ int r300EmitArrays(GLcontext * ctx) for (ci = 0; ci < vb->AttribPtr[tab[i]]->size; ci++) { swizzle[i][ci] = ci; } - rcommon_emit_vector(ctx, &rmesa->state.aos[i], + rcommon_emit_vector(ctx, &rmesa->radeon.tcl.aos[i], vb->AttribPtr[tab[i]]->data, vb->AttribPtr[tab[i]]->size, vb->AttribPtr[tab[i]]->stride, count); @@ -343,28 +343,11 @@ int r300EmitArrays(GLcontext * ctx) rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten); - rmesa->state.aos_count = nr; + rmesa->radeon.tcl.aos_count = nr; return R300_FALLBACK_NONE; } -void r300ReleaseArrays(GLcontext * ctx) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - int i; - - if (rmesa->state.elt_dma_bo) { - radeon_bo_unref(rmesa->state.elt_dma_bo); - rmesa->state.elt_dma_bo = NULL; - } - for (i = 0; i < rmesa->state.aos_count; i++) { - if (rmesa->state.aos[i].bo) { - radeon_bo_unref(rmesa->state.aos[i].bo); - rmesa->state.aos[i].bo = NULL; - } - } -} - void r300EmitCacheFlush(r300ContextPtr rmesa) { BATCH_LOCALS(&rmesa->radeon); diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index 6bc8f8e944..80c22d5e9a 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -218,7 +218,6 @@ void static INLINE cp_wait(radeonContextPtr radeon, unsigned char flags) extern int r300EmitArrays(GLcontext * ctx); -extern void r300ReleaseArrays(GLcontext * ctx); extern int r300PrimitiveType(r300ContextPtr rmesa, int prim); extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim); diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 829d088033..924305dd12 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -175,12 +175,12 @@ static void r300EmitElts(GLcontext * ctx, void *elts, unsigned long n_elts) r300ContextPtr rmesa = R300_CONTEXT(ctx); void *out; - radeonAllocDmaRegion(&rmesa->radeon, &rmesa->state.elt_dma_bo, - &rmesa->state.elt_dma_offset, n_elts * 4, 4); - radeon_bo_map(rmesa->state.elt_dma_bo, 1); - out = rmesa->state.elt_dma_bo->ptr + rmesa->state.elt_dma_offset; + radeonAllocDmaRegion(&rmesa->radeon, &rmesa->radeon.tcl.elt_dma_bo, + &rmesa->radeon.tcl.elt_dma_offset, n_elts * 4, 4); + radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1); + out = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset; memcpy(out, elts, n_elts * 4); - radeon_bo_unmap(rmesa->state.elt_dma_bo); + radeon_bo_unmap(rmesa->radeon.tcl.elt_dma_bo); } static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type) @@ -199,19 +199,19 @@ static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type) OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2); OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) | (R300_VAP_PORT_IDX0 >> 2)); - OUT_BATCH_RELOC(rmesa->state.elt_dma_offset, - rmesa->state.elt_dma_bo, - rmesa->state.elt_dma_offset, + OUT_BATCH_RELOC(rmesa->radeon.tcl.elt_dma_offset, + rmesa->radeon.tcl.elt_dma_bo, + rmesa->radeon.tcl.elt_dma_offset, RADEON_GEM_DOMAIN_GTT, 0, 0); OUT_BATCH(vertex_count); } else { OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2); OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) | (R300_VAP_PORT_IDX0 >> 2)); - OUT_BATCH(rmesa->state.elt_dma_offset); + OUT_BATCH(rmesa->radeon.tcl.elt_dma_offset); OUT_BATCH(vertex_count); radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs, - rmesa->state.elt_dma_bo, + rmesa->radeon.tcl.elt_dma_bo, RADEON_GEM_DOMAIN_GTT, 0, 0); } END_BATCH(); @@ -236,34 +236,34 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset) OUT_BATCH(nr); for (i = 0; i + 1 < nr; i += 2) { - OUT_BATCH((rmesa->state.aos[i].components << 0) | - (rmesa->state.aos[i].stride << 8) | - (rmesa->state.aos[i + 1].components << 16) | - (rmesa->state.aos[i + 1].stride << 24)); + OUT_BATCH((rmesa->radeon.tcl.aos[i].components << 0) | + (rmesa->radeon.tcl.aos[i].stride << 8) | + (rmesa->radeon.tcl.aos[i + 1].components << 16) | + (rmesa->radeon.tcl.aos[i + 1].stride << 24)); - voffset = rmesa->state.aos[i + 0].offset + - offset * 4 * rmesa->state.aos[i + 0].stride; + voffset = rmesa->radeon.tcl.aos[i + 0].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride; OUT_BATCH_RELOC(voffset, - rmesa->state.aos[i].bo, + rmesa->radeon.tcl.aos[i].bo, voffset, RADEON_GEM_DOMAIN_GTT, 0, 0); - voffset = rmesa->state.aos[i + 1].offset + - offset * 4 * rmesa->state.aos[i + 1].stride; + voffset = rmesa->radeon.tcl.aos[i + 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride; OUT_BATCH_RELOC(voffset, - rmesa->state.aos[i+1].bo, + rmesa->radeon.tcl.aos[i+1].bo, voffset, RADEON_GEM_DOMAIN_GTT, 0, 0); } if (nr & 1) { - OUT_BATCH((rmesa->state.aos[nr - 1].components << 0) | - (rmesa->state.aos[nr - 1].stride << 8)); - voffset = rmesa->state.aos[nr - 1].offset + - offset * 4 * rmesa->state.aos[nr - 1].stride; + OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) | + (rmesa->radeon.tcl.aos[nr - 1].stride << 8)); + voffset = rmesa->radeon.tcl.aos[nr - 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride; OUT_BATCH_RELOC(voffset, - rmesa->state.aos[nr - 1].bo, + rmesa->radeon.tcl.aos[nr - 1].bo, voffset, RADEON_GEM_DOMAIN_GTT, 0, 0); @@ -276,45 +276,45 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset) OUT_BATCH(nr); for (i = 0; i + 1 < nr; i += 2) { - OUT_BATCH((rmesa->state.aos[i].components << 0) | - (rmesa->state.aos[i].stride << 8) | - (rmesa->state.aos[i + 1].components << 16) | - (rmesa->state.aos[i + 1].stride << 24)); + OUT_BATCH((rmesa->radeon.tcl.aos[i].components << 0) | + (rmesa->radeon.tcl.aos[i].stride << 8) | + (rmesa->radeon.tcl.aos[i + 1].components << 16) | + (rmesa->radeon.tcl.aos[i + 1].stride << 24)); - voffset = rmesa->state.aos[i + 0].offset + - offset * 4 * rmesa->state.aos[i + 0].stride; + voffset = rmesa->radeon.tcl.aos[i + 0].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride; OUT_BATCH(voffset); - voffset = rmesa->state.aos[i + 1].offset + - offset * 4 * rmesa->state.aos[i + 1].stride; + voffset = rmesa->radeon.tcl.aos[i + 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride; OUT_BATCH(voffset); } if (nr & 1) { - OUT_BATCH((rmesa->state.aos[nr - 1].components << 0) | - (rmesa->state.aos[nr - 1].stride << 8)); - voffset = rmesa->state.aos[nr - 1].offset + - offset * 4 * rmesa->state.aos[nr - 1].stride; + OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) | + (rmesa->radeon.tcl.aos[nr - 1].stride << 8)); + voffset = rmesa->radeon.tcl.aos[nr - 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride; OUT_BATCH(voffset); } for (i = 0; i + 1 < nr; i += 2) { - voffset = rmesa->state.aos[i + 0].offset + - offset * 4 * rmesa->state.aos[i + 0].stride; + voffset = rmesa->radeon.tcl.aos[i + 0].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride; radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs, - rmesa->state.aos[i+0].bo, + rmesa->radeon.tcl.aos[i+0].bo, RADEON_GEM_DOMAIN_GTT, 0, 0); - voffset = rmesa->state.aos[i + 1].offset + - offset * 4 * rmesa->state.aos[i + 1].stride; + voffset = rmesa->radeon.tcl.aos[i + 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride; radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs, - rmesa->state.aos[i+1].bo, + rmesa->radeon.tcl.aos[i+1].bo, RADEON_GEM_DOMAIN_GTT, 0, 0); } if (nr & 1) { - voffset = rmesa->state.aos[nr - 1].offset + - offset * 4 * rmesa->state.aos[nr - 1].stride; + voffset = rmesa->radeon.tcl.aos[nr - 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride; radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs, - rmesa->state.aos[nr-1].bo, + rmesa->radeon.tcl.aos[nr-1].bo, RADEON_GEM_DOMAIN_GTT, 0, 0); } @@ -370,10 +370,10 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx, * arrays. *sigh* */ r300EmitElts(ctx, vb->Elts, num_verts); - r300EmitAOS(rmesa, rmesa->state.aos_count, start); + r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start); r300FireEB(rmesa, num_verts, type); } else { - r300EmitAOS(rmesa, rmesa->state.aos_count, start); + r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start); r300FireAOS(rmesa, num_verts, type); } COMMIT_BATCH(); @@ -408,7 +408,7 @@ static GLboolean r300RunRender(GLcontext * ctx, r300EmitCacheFlush(rmesa); - r300ReleaseArrays(ctx); + radeonReleaseArrays(ctx, ~0); return GL_FALSE; } diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile index f469c6f43a..ba409ba813 100644 --- a/src/mesa/drivers/dri/radeon/Makefile +++ b/src/mesa/drivers/dri/radeon/Makefile @@ -19,7 +19,8 @@ RADEON_COMMON_SOURCES = \ radeon_bo_legacy.c \ radeon_cs_legacy.c \ radeon_mipmap_tree.c \ - radeon_span.c + radeon_span.c \ + radeon_fbo.c DRIVER_SOURCES = \ radeon_context.c \ diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 9103c8c0f6..4d61b00345 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -37,8 +37,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "utils.h" #include "vblank.h" #include "drirenderbuffer.h" +#include "main/context.h" #include "main/framebuffer.h" #include "main/state.h" +#include "main/simple_list.h" +#include "swrast/swrast.h" +#include "swrast_setup/swrast_setup.h" +#include "tnl/tnl.h" #define DRIVER_DATE "20090101" @@ -175,39 +180,81 @@ GLboolean radeonInitContext(radeonContextPtr radeon, return GL_TRUE; } + + +/** + * Destroy the command buffer and state atoms. + */ +static void radeon_destroy_atom_list(radeonContextPtr radeon) +{ + struct radeon_state_atom *atom; + + foreach(atom, &radeon->hw.atomlist) { + FREE(atom->cmd); + if (atom->lastcmd) + FREE(atom->lastcmd); + } + +} + /** * Cleanup common context fields. * Called by r200DestroyContext/r300DestroyContext */ -void radeonCleanupContext(radeonContextPtr radeon) +void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) { #ifdef RADEON_BO_TRACK FILE *track; #endif - struct radeon_framebuffer *rfb; - - radeonDestroyBuffer(radeon->dri.drawable); - radeonDestroyBuffer(radeon->dri.readable); - - /* free the Mesa context */ - _mesa_destroy_context(radeon->glCtx); - - /* _mesa_destroy_context() might result in calls to functions that - * depend on the DriverCtx, so don't set it to NULL before. - * - * radeon->glCtx->DriverCtx = NULL; - */ - + GET_CURRENT_CONTEXT(ctx); + radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate; + radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL; + if (radeon == current) { + radeon_firevertices(radeon); + _mesa_make_current(NULL, NULL, NULL); + } + + assert(radeon); + if (radeon) { - /* free the option cache */ - driDestroyOptionCache(&radeon->optionCache); + if (radeon->dma.current) { + radeonReleaseDmaRegion( radeon ); + rcommonFlushCmdBuf( radeon, __FUNCTION__ ); + } - rcommonDestroyCmdBuf(radeon); + radeonReleaseArrays(ctx, ~0); - if (radeon->state.scissor.pClipRects) { - FREE(radeon->state.scissor.pClipRects); - radeon->state.scissor.pClipRects = 0; + if (radeon->vtbl.free_context) + radeon->vtbl.free_context(radeon->glCtx); + _swsetup_DestroyContext( radeon->glCtx ); + _tnl_DestroyContext( radeon->glCtx ); + _vbo_DestroyContext( radeon->glCtx ); + _swrast_DestroyContext( radeon->glCtx ); + + radeonDestroyBuffer(radeon->dri.drawable); + radeonDestroyBuffer(radeon->dri.readable); + + /* free atom list */ + /* free the Mesa context */ + _mesa_destroy_context(radeon->glCtx); + + /* _mesa_destroy_context() might result in calls to functions that + * depend on the DriverCtx, so don't set it to NULL before. + * + * radeon->glCtx->DriverCtx = NULL; + */ + /* free the option cache */ + driDestroyOptionCache(&radeon->optionCache); + + rcommonDestroyCmdBuf(radeon); + + radeon_destroy_atom_list(radeon); + + if (radeon->state.scissor.pClipRects) { + FREE(radeon->state.scissor.pClipRects); + radeon->state.scissor.pClipRects = 0; + } } #ifdef RADEON_BO_TRACK track = fopen("/tmp/tracklog", "w"); @@ -216,6 +263,7 @@ void radeonCleanupContext(radeonContextPtr radeon) fclose(track); } #endif + FREE(radeon); } /* Force the context `c' to be unbound from its buffer. diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 0ce72c9198..c6e6be7484 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -290,6 +290,14 @@ struct radeon_swtcl_info { }; +#define RADEON_MAX_AOS_ARRAYS 16 +struct radeon_tcl_info { + struct radeon_aos aos[RADEON_MAX_AOS_ARRAYS]; + GLuint aos_count; + struct radeon_bo *elt_dma_bo; /** Buffer object that contains element indices */ + int elt_dma_offset; /** Offset into this buffer object, in bytes */ +}; + struct radeon_ioctl { GLuint vertex_offset; struct radeon_bo *bo; @@ -367,7 +375,6 @@ struct radeon_dri_mirror { #define DEBUG_MEMORY 0x4000 - typedef void (*radeon_tri_func) (radeonContextPtr, radeonVertex *, radeonVertex *, radeonVertex *); @@ -436,6 +443,7 @@ struct radeon_context { struct radeon_state state; struct radeon_swtcl_info swtcl; + struct radeon_tcl_info tcl; /* Configuration cache */ driOptionCache optionCache; @@ -468,6 +476,7 @@ struct radeon_context { void (*pre_emit_atoms)(radeonContextPtr rmesa); void (*pre_emit_state)(radeonContextPtr rmesa); void (*fallback)(GLcontext *ctx, GLuint bit, GLboolean mode); + void (*free_context)(GLcontext *ctx); } vtbl; }; @@ -530,6 +539,7 @@ void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, __DRIdrawablePrivate * driDrawPriv, __DRIdrawablePrivate * driReadPriv); +extern void radeonDestroyContext(__DRIcontextPrivate * driContextPriv); /* ================================================================ * Debugging: diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index cad2c3e0c1..2600c78df3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -188,6 +188,11 @@ static void r100_vtbl_pre_emit_state(radeonContextPtr radeon) radeon->hw.is_dirty = 1; } +static void r100_vtbl_free_context(GLcontext *ctx) +{ + r100ContextPtr rmesa = R100_CONTEXT(ctx); + _mesa_vector4f_free( &rmesa->tcl.ObjClean ); +} static void r100_init_vtbl(radeonContextPtr radeon) { @@ -202,7 +207,7 @@ static void r100_init_vtbl(radeonContextPtr radeon) /* Create the device specific context. */ GLboolean -radeonCreateContext( const __GLcontextModes *glVisual, +r100CreateContext( const __GLcontextModes *glVisual, __DRIcontextPrivate *driContextPriv, void *sharedContextPrivate) { @@ -397,50 +402,3 @@ radeonCreateContext( const __GLcontextModes *glVisual, } return GL_TRUE; } - - -/* Destroy the device specific context. - */ -/* Destroy the Mesa and driver specific context data. - */ -void radeonDestroyContext( __DRIcontextPrivate *driContextPriv ) -{ - GET_CURRENT_CONTEXT(ctx); - r100ContextPtr rmesa = (r100ContextPtr) driContextPriv->driverPrivate; - r100ContextPtr current = ctx ? R100_CONTEXT(ctx) : NULL; - - /* check if we're deleting the currently bound context */ - if (rmesa == current) { - radeon_firevertices(&rmesa->radeon); - _mesa_make_current(NULL, NULL, NULL); - } - - /* Free radeon context resources */ - assert(rmesa); /* should never be null */ - if ( rmesa ) { - - _swsetup_DestroyContext( rmesa->radeon.glCtx ); - _tnl_DestroyContext( rmesa->radeon.glCtx ); - _vbo_DestroyContext( rmesa->radeon.glCtx ); - _swrast_DestroyContext( rmesa->radeon.glCtx ); - - radeonDestroySwtcl( rmesa->radeon.glCtx ); - radeonReleaseArrays( rmesa->radeon.glCtx, ~0 ); - if (rmesa->radeon.dma.current) { - radeonReleaseDmaRegion( &rmesa->radeon ); - rcommonFlushCmdBuf( &rmesa->radeon, __FUNCTION__ ); - } - - _mesa_vector4f_free( &rmesa->tcl.ObjClean ); - - if (rmesa->radeon.state.scissor.pClipRects) { - FREE(rmesa->radeon.state.scissor.pClipRects); - rmesa->radeon.state.scissor.pClipRects = NULL; - } - - radeonCleanupContext(&rmesa->radeon); - - FREE( rmesa ); - } -} - diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h index 5235a6e374..1795d8bdb6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_context.h @@ -332,7 +332,7 @@ struct r100_state { #define R200_ELT_BUF_SZ (8*1024) /* radeon_tcl.c */ -struct radeon_tcl_info { +struct r100_tcl_info { GLuint vertex_format; GLuint hw_primitive; @@ -341,14 +341,9 @@ struct radeon_tcl_info { */ GLvector4f ObjClean; - struct radeon_aos aos[8]; - GLuint nr_aos_components; - GLuint *Elts; - struct radeon_bo *indexed_bo; - - int elt_cmd_offset; /** Offset into the cmdbuf */ + int elt_cmd_offset; int elt_cmd_start; int elt_used; }; @@ -416,7 +411,7 @@ struct r100_context { /* radeon_tcl.c */ - struct radeon_tcl_info tcl; + struct r100_tcl_info tcl; /* radeon_swtcl.c */ @@ -443,15 +438,10 @@ struct r100_context { #define RADEON_OLD_PACKETS 1 -extern void radeonDestroyContext(__DRIcontextPrivate * driContextPriv); -extern GLboolean radeonCreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, - void *sharedContextPrivate); -extern GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); -extern GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv); - +extern GLboolean r100CreateContext( const __GLcontextModes *glVisual, + __DRIcontextPrivate *driContextPriv, + void *sharedContextPrivate); + #endif /* __RADEON_CONTEXT_H__ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index 01fc20bd79..47f789e9cd 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -328,3 +328,20 @@ restart: rmesa->swtcl.numverts += nverts; return head; } + +void radeonReleaseArrays( GLcontext *ctx, GLuint newinputs ) +{ + radeonContextPtr radeon = RADEON_CONTEXT( ctx ); + int i; + + if (radeon->tcl.elt_dma_bo) { + radeon_bo_unref(radeon->tcl.elt_dma_bo); + radeon->tcl.elt_dma_bo = NULL; + } + for (i = 0; i < radeon->tcl.aos_count; i++) { + if (radeon->tcl.aos[i].bo) { + radeon_bo_unref(radeon->tcl.aos[i].bo); + radeon->tcl.aos[i].bo = NULL; + } + } +} diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.h b/src/mesa/drivers/dri/radeon/radeon_dma.h index cee3744fed..06e388fc1d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.h +++ b/src/mesa/drivers/dri/radeon/radeon_dma.h @@ -48,4 +48,5 @@ void radeonReleaseDmaRegion(radeonContextPtr rmesa); void rcommon_flush_last_swtcl_prim(GLcontext *ctx); void *rcommonAllocDmaLowVerts(radeonContextPtr rmesa, int nverts, int vsize); +void radeonReleaseArrays( GLcontext *ctx, GLuint newinputs ); #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index f18aa1a4da..b5fde6d3de 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -313,9 +313,9 @@ void radeonEmitAOS( r100ContextPtr rmesa, { #if RADEON_OLD_PACKETS assert( nr == 1 ); - rmesa->ioctl.bo = rmesa->tcl.aos[0].bo; + rmesa->ioctl.bo = rmesa->radeon.tcl.aos[0].bo; rmesa->ioctl.vertex_offset = - (rmesa->tcl.aos[0].offset + offset * rmesa->tcl.aos[0].stride * 4); + (rmesa->radeon.tcl.aos[0].offset + offset * rmesa->radeon.tcl.aos[0].stride * 4); #else BATCH_LOCALS(&rmesa->radeon); uint32_t voffset; @@ -332,79 +332,79 @@ void radeonEmitAOS( r100ContextPtr rmesa, if (!rmesa->radeon.radeonScreen->kernel_mm) { for (i = 0; i + 1 < nr; i += 2) { - OUT_BATCH((rmesa->tcl.aos[i].components << 0) | - (rmesa->tcl.aos[i].stride << 8) | - (rmesa->tcl.aos[i + 1].components << 16) | - (rmesa->tcl.aos[i + 1].stride << 24)); + OUT_BATCH((rmesa->radeon.tcl.aos[i].components << 0) | + (rmesa->radeon.tcl.aos[i].stride << 8) | + (rmesa->radeon.tcl.aos[i + 1].components << 16) | + (rmesa->radeon.tcl.aos[i + 1].stride << 24)); - voffset = rmesa->tcl.aos[i + 0].offset + - offset * 4 * rmesa->tcl.aos[i + 0].stride; + voffset = rmesa->radeon.tcl.aos[i + 0].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride; OUT_BATCH_RELOC(voffset, - rmesa->tcl.aos[i].bo, + rmesa->radeon.tcl.aos[i].bo, voffset, RADEON_GEM_DOMAIN_GTT, 0, 0); - voffset = rmesa->tcl.aos[i + 1].offset + - offset * 4 * rmesa->tcl.aos[i + 1].stride; + voffset = rmesa->radeon.tcl.aos[i + 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride; OUT_BATCH_RELOC(voffset, - rmesa->tcl.aos[i+1].bo, + rmesa->radeon.tcl.aos[i+1].bo, voffset, RADEON_GEM_DOMAIN_GTT, 0, 0); } if (nr & 1) { - OUT_BATCH((rmesa->tcl.aos[nr - 1].components << 0) | - (rmesa->tcl.aos[nr - 1].stride << 8)); - voffset = rmesa->tcl.aos[nr - 1].offset + - offset * 4 * rmesa->tcl.aos[nr - 1].stride; + OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) | + (rmesa->radeon.tcl.aos[nr - 1].stride << 8)); + voffset = rmesa->radeon.tcl.aos[nr - 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride; OUT_BATCH_RELOC(voffset, - rmesa->tcl.aos[nr - 1].bo, + rmesa->radeon.tcl.aos[nr - 1].bo, voffset, RADEON_GEM_DOMAIN_GTT, 0, 0); } } else { for (i = 0; i + 1 < nr; i += 2) { - OUT_BATCH((rmesa->tcl.aos[i].components << 0) | - (rmesa->tcl.aos[i].stride << 8) | - (rmesa->tcl.aos[i + 1].components << 16) | - (rmesa->tcl.aos[i + 1].stride << 24)); + OUT_BATCH((rmesa->radeon.tcl.aos[i].components << 0) | + (rmesa->radeon.tcl.aos[i].stride << 8) | + (rmesa->radeon.tcl.aos[i + 1].components << 16) | + (rmesa->radeon.tcl.aos[i + 1].stride << 24)); - voffset = rmesa->tcl.aos[i + 0].offset + - offset * 4 * rmesa->tcl.aos[i + 0].stride; + voffset = rmesa->radeon.tcl.aos[i + 0].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride; OUT_BATCH(voffset); - voffset = rmesa->tcl.aos[i + 1].offset + - offset * 4 * rmesa->tcl.aos[i + 1].stride; + voffset = rmesa->radeon.tcl.aos[i + 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride; OUT_BATCH(voffset); } if (nr & 1) { - OUT_BATCH((rmesa->tcl.aos[nr - 1].components << 0) | - (rmesa->tcl.aos[nr - 1].stride << 8)); - voffset = rmesa->tcl.aos[nr - 1].offset + - offset * 4 * rmesa->tcl.aos[nr - 1].stride; + OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) | + (rmesa->radeon.tcl.aos[nr - 1].stride << 8)); + voffset = rmesa->radeon.tcl.aos[nr - 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride; OUT_BATCH(voffset); } for (i = 0; i + 1 < nr; i += 2) { - voffset = rmesa->tcl.aos[i + 0].offset + - offset * 4 * rmesa->tcl.aos[i + 0].stride; + voffset = rmesa->radeon.tcl.aos[i + 0].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride; radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs, - rmesa->tcl.aos[i+0].bo, + rmesa->radeon.tcl.aos[i+0].bo, RADEON_GEM_DOMAIN_GTT, 0, 0); - voffset = rmesa->tcl.aos[i + 1].offset + - offset * 4 * rmesa->tcl.aos[i + 1].stride; + voffset = rmesa->radeon.tcl.aos[i + 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride; radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs, - rmesa->tcl.aos[i+1].bo, + rmesa->radeon.tcl.aos[i+1].bo, RADEON_GEM_DOMAIN_GTT, 0, 0); } if (nr & 1) { - voffset = rmesa->tcl.aos[nr - 1].offset + - offset * 4 * rmesa->tcl.aos[nr - 1].stride; + voffset = rmesa->radeon.tcl.aos[nr - 1].offset + + offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride; radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs, - rmesa->tcl.aos[nr-1].bo, + rmesa->radeon.tcl.aos[nr-1].bo, RADEON_GEM_DOMAIN_GTT, 0, 0); } diff --git a/src/mesa/drivers/dri/radeon/radeon_maos.h b/src/mesa/drivers/dri/radeon/radeon_maos.h index b8935e84a0..b88eb198d5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos.h +++ b/src/mesa/drivers/dri/radeon/radeon_maos.h @@ -38,6 +38,5 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_context.h" extern void radeonEmitArrays( GLcontext *ctx, GLuint inputs ); -extern void radeonReleaseArrays( GLcontext *ctx, GLuint newinputs ); #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c index 7f5da16b03..7c6ea0530e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c @@ -324,16 +324,3 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) rmesa->tcl.vertex_format = vfmt; } - -void radeonReleaseArrays( GLcontext *ctx, GLuint newinputs ) -{ - r100ContextPtr rmesa = R100_CONTEXT( ctx ); - int i; - - for (i = 0; i < rmesa->tcl.nr_aos_components; i++) { - if (rmesa->tcl.aos[i].bo) { - radeon_bo_unref(rmesa->tcl.aos[i].bo); - rmesa->tcl.aos[i].bo = NULL; - } - } -} diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c index d468a97200..78ec119302 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c @@ -374,15 +374,15 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) break; if (rmesa->tcl.vertex_format == setup_tab[i].vertex_format && - rmesa->tcl.aos[0].bo) + rmesa->radeon.tcl.aos[0].bo) return; - if (rmesa->tcl.aos[0].bo) + if (rmesa->radeon.tcl.aos[0].bo) radeonReleaseArrays( ctx, ~0 ); radeonAllocDmaRegion( &rmesa->radeon, - &rmesa->tcl.aos[0].bo, - &rmesa->tcl.aos[0].offset, + &rmesa->radeon.tcl.aos[0].bo, + &rmesa->radeon.tcl.aos[0].offset, VB->Count * setup_tab[i].vertex_size * 4, 4); @@ -422,25 +422,12 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) setup_tab[i].emit( ctx, 0, VB->Count, - rmesa->tcl.aos[0].bo->ptr + rmesa->tcl.aos[0].offset); + rmesa->radeon.tcl.aos[0].bo->ptr + rmesa->radeon.tcl.aos[0].offset); - // rmesa->tcl.aos[0].size = setup_tab[i].vertex_size; - rmesa->tcl.aos[0].stride = setup_tab[i].vertex_size; + // rmesa->radeon.tcl.aos[0].size = setup_tab[i].vertex_size; + rmesa->radeon.tcl.aos[0].stride = setup_tab[i].vertex_size; rmesa->tcl.vertex_format = setup_tab[i].vertex_format; - rmesa->tcl.nr_aos_components = 1; + rmesa->radeon.tcl.aos_count = 1; } - -void radeonReleaseArrays( GLcontext *ctx, GLuint newinputs ) -{ - r100ContextPtr rmesa = R100_CONTEXT( ctx ); - int i; - - for (i = 0; i < rmesa->tcl.nr_aos_components; i++) { - if (rmesa->tcl.aos[i].bo) { - radeon_bo_unref(rmesa->tcl.aos[i].bo); - rmesa->tcl.aos[i].bo = NULL; - } - } -} diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index ea400a672d..ecfdce9d01 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -1332,7 +1332,6 @@ radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) /** * Choose the appropriate CreateContext function based on the chipset. * Eventually, all drivers will go through this process. @@ -1343,25 +1342,21 @@ static GLboolean radeonCreateContext(const __GLcontextModes * glVisual, { __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); - +#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) if (IS_R300_CLASS(screen)) return r300CreateContext(glVisual, driContextPriv, sharedContextPriv); - return GL_FALSE; -} - -/** - * Choose the appropriate DestroyContext function based on the chipset. - */ -static void radeonDestroyContext(__DRIcontextPrivate * driContextPriv) -{ - radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate; - - if (IS_R300_CLASS(radeon->radeonScreen)) - return r300DestroyContext(driContextPriv); -} +#endif +#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) + if (IS_R200_CLASS(screen)) + return r200CreateContext(glVisual, driContextPriv, sharedContextPriv); +#endif +#if !RADEON_COMMON + return r100CreateContext(glVisual, driContextPriv, sharedContextPriv); #endif + return GL_FALSE; +} /** @@ -1547,7 +1542,6 @@ getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) return 0; } -#if !RADEON_COMMON || (RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)) const struct __DriverAPIRec driDriverAPI = { .InitScreen = radeonInitScreen, .DestroyScreen = radeonDestroyScreen, @@ -1567,24 +1561,4 @@ const struct __DriverAPIRec driDriverAPI = { /* DRI2 */ .InitScreen2 = radeonInitScreen2, }; -#else -const struct __DriverAPIRec driDriverAPI = { - .InitScreen = radeonInitScreen, - .DestroyScreen = radeonDestroyScreen, - .CreateContext = r200CreateContext, - .DestroyContext = r200DestroyContext, - .CreateBuffer = radeonCreateBuffer, - .DestroyBuffer = radeonDestroyBuffer, - .SwapBuffers = radeonSwapBuffers, - .MakeCurrent = radeonMakeCurrent, - .UnbindContext = radeonUnbindContext, - .GetSwapInfo = getSwapInfo, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL, - .CopySubBuffer = radeonCopySubBuffer, - .InitScreen2 = radeonInitScreen2, -}; -#endif diff --git a/src/mesa/drivers/dri/radeon/radeon_state.h b/src/mesa/drivers/dri/radeon/radeon_state.h index 17c2b11222..f05fa827d7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.h +++ b/src/mesa/drivers/dri/radeon/radeon_state.h @@ -52,9 +52,6 @@ extern void radeonUploadTexMatrix( r100ContextPtr rmesa, extern void radeonValidateState( GLcontext *ctx ); -extern void radeonPrintDirty( r100ContextPtr rmesa, - const char *msg ); - extern void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode ); #define FALLBACK( rmesa, bit, mode ) do { \ diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index 3d0cd8d3f8..174a7e1862 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -161,22 +161,6 @@ static struct { /* ============================================================= * State initialization */ - -void radeonPrintDirty( r100ContextPtr rmesa, const char *msg ) -{ - struct radeon_state_atom *l; - - fprintf(stderr, msg); - fprintf(stderr, ": "); - - foreach(l, &rmesa->radeon.hw.atomlist) { - if (l->dirty || rmesa->radeon.hw.all_dirty) - fprintf(stderr, "%s, ", l->name); - } - - fprintf(stderr, "\n"); -} - static int cmdpkt( r100ContextPtr rmesa, int id ) { drm_radeon_cmd_header_t h; diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index 2484006f1c..e31f045991 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -822,7 +822,3 @@ void radeonInitSwtcl( GLcontext *ctx ) rmesa->radeon.swtcl.hw_primitive = 0; } - -void radeonDestroySwtcl( GLcontext *ctx ) -{ -} diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.h b/src/mesa/drivers/dri/radeon/radeon_swtcl.h index 3ada9890b3..da89158eeb 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.h +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.h @@ -40,7 +40,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_context.h" extern void radeonInitSwtcl( GLcontext *ctx ); -extern void radeonDestroySwtcl( GLcontext *ctx ); extern void radeonChooseRenderState( GLcontext *ctx ); extern void radeonChooseVertexState( GLcontext *ctx ); diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c index 5887ab355d..df6708f05e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c @@ -150,10 +150,10 @@ static GLushort *radeonAllocElts( r100ContextPtr rmesa, GLuint nr ) rmesa->radeon.dma.flush( rmesa->radeon.glCtx ); rcommonEnsureCmdBufSpace(&rmesa->radeon, rmesa->radeon.hw.max_state_size + ELTS_BUFSZ(nr) + - AOS_BUFSZ(rmesa->tcl.nr_aos_components), __FUNCTION__); + AOS_BUFSZ(rmesa->radeon.tcl.aos_count), __FUNCTION__); radeonEmitAOS( rmesa, - rmesa->tcl.nr_aos_components, 0 ); + rmesa->radeon.tcl.aos_count, 0 ); return radeonAllocEltsOpenEnded( rmesa, rmesa->tcl.vertex_format, rmesa->tcl.hw_primitive, nr ); @@ -177,11 +177,11 @@ static void radeonEmitPrim( GLcontext *ctx, radeonTclPrimitive( ctx, prim, hwprim ); rcommonEnsureCmdBufSpace( &rmesa->radeon, - AOS_BUFSZ(rmesa->tcl.nr_aos_components) + + AOS_BUFSZ(rmesa->radeon.tcl.aos_count) + rmesa->radeon.hw.max_state_size + VBUF_BUFSZ, __FUNCTION__ ); radeonEmitAOS( rmesa, - rmesa->tcl.nr_aos_components, + rmesa->radeon.tcl.aos_count, start ); /* Why couldn't this packet have taken an offset param? -- cgit v1.2.3 From 05304d41f2d9ab7a66a8b976580c156b7b93a9d3 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 2 Apr 2009 18:58:49 +1000 Subject: radeon/r200/r300: fix up the whole buffer space checking. This fixes up the buffer validation scheme, so that we keep a list of buffers to validate so cmdbuf flushes during a pipeline get all the buffers revalidated on the next emit. This also fixes radeonFlush to not flush unless we have something useful to send to the GPU, like a DMA buffer or something not state --- src/mesa/drivers/dri/r200/r200_state.c | 48 ++++++------------- src/mesa/drivers/dri/r300/r300_emit.c | 2 +- src/mesa/drivers/dri/r300/r300_texstate.c | 46 +++++------------- src/mesa/drivers/dri/radeon/radeon_common.c | 56 ++++++++++++++++++++++ src/mesa/drivers/dri/radeon/radeon_common.h | 3 ++ .../drivers/dri/radeon/radeon_common_context.c | 1 - .../drivers/dri/radeon/radeon_common_context.h | 8 ++++ src/mesa/drivers/dri/radeon/radeon_dma.c | 25 ++-------- src/mesa/drivers/dri/radeon/radeon_state.c | 50 ++++++++++++++++++- src/mesa/drivers/dri/radeon/radeon_state.h | 2 +- 10 files changed, 149 insertions(+), 92 deletions(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h') diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index ca4dee8a5b..f040713980 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -2273,33 +2273,24 @@ static void update_texturematrix( GLcontext *ctx ) static GLboolean r200ValidateBuffers(GLcontext *ctx) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - struct radeon_cs_space_check bos[8]; struct radeon_renderbuffer *rrb; - int num_bo = 0; int i; - int flushed = 0, ret; -again: - num_bo = 0; + + radeon_validate_reset_bos(&rmesa->radeon); rrb = radeon_get_colorbuffer(&rmesa->radeon); /* color buffer */ if (rrb && rrb->bo) { - bos[num_bo].bo = rrb->bo; - bos[num_bo].read_domains = 0; - bos[num_bo].write_domain = RADEON_GEM_DOMAIN_VRAM; - bos[num_bo].new_accounted = 0; - num_bo++; + radeon_validate_bo(&rmesa->radeon, rrb->bo, + 0, RADEON_GEM_DOMAIN_VRAM); } /* depth buffer */ rrb = radeon_get_depthbuffer(&rmesa->radeon); /* color buffer */ if (rrb && rrb->bo) { - bos[num_bo].bo = rrb->bo; - bos[num_bo].read_domains = 0; - bos[num_bo].write_domain = RADEON_GEM_DOMAIN_VRAM; - bos[num_bo].new_accounted = 0; - num_bo++; + radeon_validate_bo(&rmesa->radeon, rrb->bo, + 0, RADEON_GEM_DOMAIN_VRAM); } for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) { @@ -2307,26 +2298,17 @@ again: if (!ctx->Texture.Unit[i]._ReallyEnabled) continue; - + t = radeon_tex_obj(ctx->Texture.Unit[i]._Current); - bos[num_bo].bo = t->mt->bo; - bos[num_bo].read_domains = RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM; - bos[num_bo].write_domain = 0; - bos[num_bo].new_accounted = 0; - num_bo++; + if (t->image_override && t->bo) + radeon_validate_bo(&rmesa->radeon, t->bo, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); + else if (t->mt->bo) + radeon_validate_bo(&rmesa->radeon, t->mt->bo, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); } - - ret = radeon_cs_space_check(rmesa->radeon.cmdbuf.cs, bos, num_bo); - if (ret == RADEON_CS_SPACE_OP_TO_BIG) - return GL_FALSE; - if (ret == RADEON_CS_SPACE_FLUSH) { - radeonFlush(ctx); - if (flushed) - return GL_FALSE; - flushed = 1; - goto again; - } - return GL_TRUE; + + return radeon_revalidate_bos(ctx); } GLboolean r200ValidateState( GLcontext *ctx ) diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 3ce0ba68c9..bcf8803875 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -352,7 +352,7 @@ void r300EmitCacheFlush(r300ContextPtr rmesa) { BATCH_LOCALS(&rmesa->radeon); - BEGIN_BATCH(4); + BEGIN_BATCH_NO_AUTOSTATE(4); OUT_BATCH_REGVAL(R300_RB3D_DSTCACHE_CTLSTAT, R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS | R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D); diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index baaca5f1e5..5a87b5da43 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -268,40 +268,29 @@ static GLboolean r300_validate_texture(GLcontext * ctx, struct gl_texture_object return GL_TRUE; } - /** * Ensure all enabled and complete textures are uploaded along with any buffers being used. */ GLboolean r300ValidateBuffers(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - struct radeon_cs_space_check bos[16]; struct radeon_renderbuffer *rrb; - int num_bo = 0; int i; - int flushed = 0, ret; -again: - num_bo = 0; + + radeon_validate_reset_bos(&rmesa->radeon); rrb = radeon_get_colorbuffer(&rmesa->radeon); /* color buffer */ if (rrb && rrb->bo) { - bos[num_bo].bo = rrb->bo; - bos[num_bo].read_domains = 0; - bos[num_bo].write_domain = RADEON_GEM_DOMAIN_VRAM; - bos[num_bo].new_accounted = 0; - num_bo++; + radeon_validate_bo(&rmesa->radeon, rrb->bo, + 0, RADEON_GEM_DOMAIN_VRAM); } /* depth buffer */ rrb = radeon_get_depthbuffer(&rmesa->radeon); - /* color buffer */ if (rrb && rrb->bo) { - bos[num_bo].bo = rrb->bo; - bos[num_bo].read_domains = 0; - bos[num_bo].write_domain = RADEON_GEM_DOMAIN_VRAM; - bos[num_bo].new_accounted = 0; - num_bo++; + radeon_validate_bo(&rmesa->radeon, rrb->bo, + 0, RADEON_GEM_DOMAIN_VRAM); } for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) { @@ -317,26 +306,15 @@ again: } t = radeon_tex_obj(ctx->Texture.Unit[i]._Current); if (t->image_override && t->bo) - bos[num_bo].bo = t->bo; + radeon_validate_bo(&rmesa->radeon, t->bo, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); + else if (t->mt->bo) - bos[num_bo].bo = t->mt->bo; - bos[num_bo].read_domains = RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM; - bos[num_bo].write_domain = 0; - bos[num_bo].new_accounted = 0; - num_bo++; + radeon_validate_bo(&rmesa->radeon, t->mt->bo, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); } - ret = radeon_cs_space_check(rmesa->radeon.cmdbuf.cs, bos, num_bo); - if (ret == RADEON_CS_SPACE_OP_TO_BIG) - return GL_FALSE; - if (ret == RADEON_CS_SPACE_FLUSH) { - radeonFlush(ctx); - if (flushed) - return GL_FALSE; - flushed = 1; - goto again; - } - return GL_TRUE; + return radeon_revalidate_bos(ctx); } void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname, diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 3ce868d2cf..4f7bfebf04 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -906,6 +906,49 @@ static INLINE void radeonEmitAtoms(radeonContextPtr radeon, GLboolean dirty) COMMIT_BATCH(); } +GLboolean radeon_revalidate_bos(GLcontext *ctx) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + int flushed = 0; + int ret; +again: + ret = radeon_cs_space_check(radeon->cmdbuf.cs, radeon->state.bos, radeon->state.validated_bo_count); + if (ret == RADEON_CS_SPACE_OP_TO_BIG) + return GL_FALSE; + if (ret == RADEON_CS_SPACE_FLUSH) { + radeonFlush(ctx); + if (flushed) + return GL_FALSE; + flushed = 1; + goto again; + } + return GL_TRUE; +} + +void radeon_validate_reset_bos(radeonContextPtr radeon) +{ + int i; + + for (i = 0; i < radeon->state.validated_bo_count; i++) { + radeon->state.bos[i].bo = NULL; + radeon->state.bos[i].read_domains = 0; + radeon->state.bos[i].write_domain = 0; + radeon->state.bos[i].new_accounted = 0; + } + radeon->state.validated_bo_count = 0; +} + +void radeon_validate_bo(radeonContextPtr radeon, struct radeon_bo *bo, uint32_t read_domains, uint32_t write_domain) +{ + radeon->state.bos[radeon->state.validated_bo_count].bo = bo; + radeon->state.bos[radeon->state.validated_bo_count].read_domains = read_domains; + radeon->state.bos[radeon->state.validated_bo_count].write_domain = write_domain; + radeon->state.bos[radeon->state.validated_bo_count].new_accounted = 0; + radeon->state.validated_bo_count++; + + assert(radeon->state.validated_bo_count < RADEON_MAX_BOS); +} + void radeonEmitState(radeonContextPtr radeon) { if (RADEON_DEBUG & (DEBUG_STATE|DEBUG_PRIMS)) @@ -947,6 +990,14 @@ void radeonFlush(GLcontext *ctx) if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s %d\n", __FUNCTION__, radeon->cmdbuf.cs->cdw); + /* okay if we have no cmds in the buffer && + we have no DMA flush && + we have no DMA buffer allocated. + then no point flushing anything at all. + */ + if (!radeon->dma.flush && !radeon->cmdbuf.cs->cdw && !radeon->dma.current) + return; + if (radeon->dma.flush) radeon->dma.flush( ctx ); @@ -1015,6 +1066,11 @@ int rcommonFlushCmdBufLocked(radeonContextPtr rmesa, const char *caller) } radeon_cs_erase(rmesa->cmdbuf.cs); rmesa->cmdbuf.flushing = 0; + + if (radeon_revalidate_bos(rmesa->glCtx) == GL_FALSE) { + fprintf(stderr,"failed to revalidate buffers\n"); + } + return ret; } diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index f3e2290cab..c2fbb0950d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -47,6 +47,9 @@ void radeon_get_cliprects(radeonContextPtr radeon, struct drm_clip_rect **cliprects, unsigned int *num_cliprects, int *x_off, int *y_off); +GLboolean radeon_revalidate_bos(GLcontext *ctx); +void radeon_validate_bo(radeonContextPtr radeon, struct radeon_bo *bo, uint32_t read_domains, uint32_t write_domain); +void radeon_validate_reset_bos(radeonContextPtr radeon); void radeon_fbo_init(struct radeon_context *radeon); void diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index ef67c86f0b..ba74c97f2c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -219,7 +219,6 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) if (radeon) { if (radeon->dma.current) { - radeonReleaseDmaRegion( radeon ); rcommonFlushCmdBuf( radeon, __FUNCTION__ ); } diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index c6e6be7484..d32e5af544 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -13,6 +13,10 @@ #include "dri_util.h" #include "tnl/t_vertex.h" +struct radeon_context; + +#include "radeon_bocs_wrapper.h" + /* This union is used to avoid warnings/miscompilation with float to uint32_t casts due to strict-aliasing */ typedef union { GLfloat f; uint32_t ui32; } float_ui32_type; @@ -384,11 +388,15 @@ typedef void (*radeon_line_func) (radeonContextPtr, typedef void (*radeon_point_func) (radeonContextPtr, radeonVertex *); +#define RADEON_MAX_BOS 24 struct radeon_state { struct radeon_colorbuffer_state color; struct radeon_depthbuffer_state depth; struct radeon_scissor_state scissor; struct radeon_stencilbuffer_state stencil; + + struct radeon_cs_space_check bos[RADEON_MAX_BOS]; + int validated_bo_count; }; /** diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index 47f789e9cd..5ffee86e5a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -163,8 +163,6 @@ void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos, void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size) { - struct radeon_cs_space_check bos[1]; - int flushed = 0, ret; size = MAX2(size, MAX_DMA_BUF_SZ * 16); @@ -200,24 +198,11 @@ again_alloc: rmesa->dma.current_used = 0; rmesa->dma.current_vertexptr = 0; - bos[0].bo = rmesa->dma.current; - bos[0].read_domains = RADEON_GEM_DOMAIN_GTT; - bos[0].write_domain =0 ; - bos[0].new_accounted = 0; - - ret = radeon_cs_space_check(rmesa->cmdbuf.cs, bos, 1); - if (ret == RADEON_CS_SPACE_OP_TO_BIG) { - fprintf(stderr,"Got OPEARTION TO BIG ILLEGAL - this cannot happen"); - assert(0); - } else if (ret == RADEON_CS_SPACE_FLUSH) { - rcommonFlushCmdBuf(rmesa, __FUNCTION__); - if (flushed) { - fprintf(stderr,"flushed but still no space\n"); - assert(0); - } - flushed = 1; - goto again_alloc; - } + radeon_validate_bo(rmesa, rmesa->dma.current, RADEON_GEM_DOMAIN_GTT, 0); + + if (radeon_revalidate_bos(rmesa->glCtx) == GL_FALSE) + fprintf(stderr,"failure to revalidate BOs - badness\n"); + radeon_bo_map(rmesa->dma.current, 1); } diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 19ff2688e6..dcca326c66 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -47,6 +47,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "swrast_setup/swrast_setup.h" #include "radeon_context.h" +#include "radeon_mipmap_tree.h" #include "radeon_ioctl.h" #include "radeon_state.h" #include "radeon_tcl.h" @@ -2043,8 +2044,48 @@ static void update_texturematrix( GLcontext *ctx ) } } +static GLboolean r100ValidateBuffers(GLcontext *ctx) +{ + r100ContextPtr rmesa = R100_CONTEXT(ctx); + struct radeon_renderbuffer *rrb; + int i; + + radeon_validate_reset_bos(&rmesa->radeon); + + rrb = radeon_get_colorbuffer(&rmesa->radeon); + /* color buffer */ + if (rrb && rrb->bo) { + radeon_validate_bo(&rmesa->radeon, rrb->bo, + 0, RADEON_GEM_DOMAIN_VRAM); + } + + /* depth buffer */ + rrb = radeon_get_depthbuffer(&rmesa->radeon); + /* color buffer */ + if (rrb && rrb->bo) { + radeon_validate_bo(&rmesa->radeon, rrb->bo, + 0, RADEON_GEM_DOMAIN_VRAM); + } -void radeonValidateState( GLcontext *ctx ) + for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) { + radeonTexObj *t; + + if (!ctx->Texture.Unit[i]._ReallyEnabled) + continue; + + t = radeon_tex_obj(ctx->Texture.Unit[i]._Current); + if (t->image_override && t->bo) + radeon_validate_bo(&rmesa->radeon, t->bo, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); + else if (t->mt->bo) + radeon_validate_bo(&rmesa->radeon, t->mt->bo, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); + } + + return radeon_revalidate_bos(ctx); +} + +GLboolean radeonValidateState( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); GLuint new_state = rmesa->radeon.NewGLState; @@ -2061,6 +2102,10 @@ void radeonValidateState( GLcontext *ctx ) new_state |= rmesa->radeon.NewGLState; /* may add TEXTURE_MATRIX */ } + /* we need to do a space check here */ + if (!r100ValidateBuffers(ctx)) + return GL_FALSE; + /* Need an event driven matrix update? */ if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) @@ -2136,7 +2181,8 @@ static void radeonWrapRunPipeline( GLcontext *ctx ) /* Validate state: */ if (rmesa->radeon.NewGLState) - radeonValidateState( ctx ); + if (!radeonValidateState( ctx )) + FALLBACK(rmesa, RADEON_FALLBACK_TEXTURE, GL_TRUE); has_material = (ctx->Light.Enabled && check_material( ctx )); diff --git a/src/mesa/drivers/dri/radeon/radeon_state.h b/src/mesa/drivers/dri/radeon/radeon_state.h index f05fa827d7..a7c8eef32a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.h +++ b/src/mesa/drivers/dri/radeon/radeon_state.h @@ -50,7 +50,7 @@ extern void radeonUpdateDrawBuffer( GLcontext *ctx ); extern void radeonUploadTexMatrix( r100ContextPtr rmesa, int unit, GLboolean swapcols ); -extern void radeonValidateState( GLcontext *ctx ); +extern GLboolean radeonValidateState( GLcontext *ctx ); extern void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode ); -- cgit v1.2.3 From 0b22615c2c860968a027c04519e25864ae69f6cd Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 2 May 2009 17:27:03 +0200 Subject: r300: set proper texture row alignment for IGP chips Looks like r400 based IGP chips require 64 byte alignment --- src/mesa/drivers/dri/r300/r300_context.c | 5 +++++ src/mesa/drivers/dri/radeon/radeon_common_context.c | 2 ++ src/mesa/drivers/dri/radeon/radeon_common_context.h | 1 + src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 11 ++++++----- 4 files changed, 14 insertions(+), 5 deletions(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 4d1f10ba4d..70c7730be9 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -412,6 +412,11 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, if (r300->radeon.radeonScreen->kernel_mm) driInitExtensions(ctx, mm_extensions, GL_FALSE); + if (screen->chip_family == CHIP_FAMILY_RS600 || screen->chip_family == CHIP_FAMILY_RS690 || + screen->chip_family == CHIP_FAMILY_RS740) { + r300->radeon.texture_row_align = 64; + } + r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, "def_max_anisotropy"); diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index ba74c97f2c..3e713628ec 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -177,6 +177,8 @@ GLboolean radeonInitContext(radeonContextPtr radeon, radeon->texture_depth = ( glVisual->rgbBits > 16 ) ? DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16; + radeon->texture_row_align = 32; + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index d32e5af544..181688cbe4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -421,6 +421,7 @@ struct radeon_context { */ int texture_depth; float initialMaxAnisotropy; + uint32_t texture_row_align; struct radeon_dma dma; struct radeon_hw_state hw; diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 34d6261706..51538e37fa 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -86,10 +86,11 @@ static int radeon_compressed_num_bytes(GLuint mesaFormat) * \param curOffset points to the offset at which the image is to be stored * and is updated by this function according to the size of the image. */ -static void compute_tex_image_offset(radeon_mipmap_tree *mt, +static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree *mt, GLuint face, GLuint level, GLuint* curOffset) { radeon_mipmap_level *lvl = &mt->levels[level]; + uint32_t row_align = rmesa->texture_row_align - 1; /* Find image size in bytes */ if (mt->compressed) { @@ -107,7 +108,7 @@ static void compute_tex_image_offset(radeon_mipmap_tree *mt, lvl->rowstride = (lvl->width * mt->bpp * 2 + 31) & ~31; lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth; } else { - lvl->rowstride = (lvl->width * mt->bpp + 31) & ~31; + lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align; lvl->size = lvl->rowstride * lvl->height * lvl->depth; } assert(lvl->size > 0); @@ -131,7 +132,7 @@ static GLuint minify(GLuint size, GLuint levels) return size; } -static void calculate_miptree_layout(radeon_mipmap_tree *mt) +static void calculate_miptree_layout(radeonContextPtr rmesa, radeon_mipmap_tree *mt) { GLuint curOffset; GLuint numLevels; @@ -149,7 +150,7 @@ static void calculate_miptree_layout(radeon_mipmap_tree *mt) mt->levels[i].depth = minify(mt->depth0, i); for(face = 0; face < mt->faces; face++) - compute_tex_image_offset(mt, face, i, &curOffset); + compute_tex_image_offset(rmesa, mt, face, i, &curOffset); } /* Note the required size in memory */ @@ -181,7 +182,7 @@ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj * mt->tilebits = tilebits; mt->compressed = compressed; - calculate_miptree_layout(mt); + calculate_miptree_layout(rmesa, mt); mt->bo = radeon_bo_open(rmesa->radeonScreen->bom, 0, mt->totalsize, 1024, -- cgit v1.2.3 From 98bb5c610dc68d8e9a185216ce9d2dc6d278c114 Mon Sep 17 00:00:00 2001 From: Joel Bosveld Date: Sun, 10 May 2009 18:26:40 +0200 Subject: radeon: add support for new dri2 interfaces & fix single buffer rendering --- src/mesa/drivers/dri/radeon/radeon_common.c | 39 +++++++ .../drivers/dri/radeon/radeon_common_context.c | 115 ++++++++++++++++++--- .../drivers/dri/radeon/radeon_common_context.h | 16 +++ 3 files changed, 154 insertions(+), 16 deletions(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h') diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index daf03a9856..decea4518e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -678,6 +678,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); radeon->front_cliprects = GL_TRUE; + radeon->front_buffer_dirty = GL_TRUE; } else { rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); radeon->front_cliprects = GL_FALSE; @@ -793,6 +794,24 @@ void radeonDrawBuffer( GLcontext *ctx, GLenum mode ) if (RADEON_DEBUG & DEBUG_DRI) fprintf(stderr, "%s %s\n", __FUNCTION__, _mesa_lookup_enum_by_nr( mode )); + + if (ctx->DrawBuffer->Name == 0) { + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + + const GLboolean was_front_buffer_rendering = + radeon->is_front_buffer_rendering; + + radeon->is_front_buffer_rendering = (mode == GL_FRONT_LEFT) || + (mode == GL_FRONT); + + /* If we weren't front-buffer rendering before but we are now, make sure + * that the front-buffer has actually been allocated. + */ + if (!was_front_buffer_rendering && radeon->is_front_buffer_rendering) { + radeon_update_renderbuffers(radeon->dri.context, + radeon->dri.context->driDrawablePriv); + } + } radeon_draw_buffer(ctx, ctx->DrawBuffer); } @@ -1046,6 +1065,26 @@ void radeonFlush(GLcontext *ctx) if (radeon->cmdbuf.cs->cdw) rcommonFlushCmdBuf(radeon, __FUNCTION__); + + if ((ctx->DrawBuffer->Name == 0) && radeon->front_buffer_dirty) { + __DRIscreen *const screen = radeon->radeonScreen->driScreen; + + if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2) + && (screen->dri2.loader->flushFrontBuffer != NULL)) { + (*screen->dri2.loader->flushFrontBuffer)(radeon->dri.drawable, + radeon->dri.drawable->loaderPrivate); + + /* Only clear the dirty bit if front-buffer rendering is no longer + * enabled. This is done so that the dirty bit can only be set in + * glDrawBuffer. Otherwise the dirty bit would have to be set at + * each of N places that do rendering. This has worse performances, + * but it is much easier to get correct. + */ + if (radeon->is_front_buffer_rendering) { + radeon->front_buffer_dirty = GL_FALSE; + } + } + } } /* Make sure all commands have been sent to the hardware and have diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 3e713628ec..124b587bab 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -406,6 +406,23 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, } } +static unsigned +radeon_bits_per_pixel(const struct radeon_renderbuffer *rb) +{ + switch (rb->base._ActualFormat) { + case GL_RGB5: + case GL_DEPTH_COMPONENT16: + return 16; + case GL_RGB8: + case GL_RGBA8: + case GL_DEPTH_COMPONENT24: + case GL_DEPTH24_STENCIL8_EXT: + case GL_STENCIL_INDEX8_EXT: + return 32; + default: + return 0; + } +} void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) @@ -426,22 +443,63 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) draw = drawable->driverPrivate; screen = context->driScreenPriv; radeon = (radeonContextPtr) context->driverPrivate; - i = 0; - if (draw->color_rb[0]) - attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - if (draw->color_rb[1]) - attachments[i++] = __DRI_BUFFER_BACK_LEFT; - if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH)) - attachments[i++] = __DRI_BUFFER_DEPTH; - if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) - attachments[i++] = __DRI_BUFFER_STENCIL; + + if ((screen->dri2.loader->base.version > 2) + && (screen->dri2.loader->getBuffersWithFormat != NULL)) { + struct radeon_renderbuffer *depth_rb; + struct radeon_renderbuffer *stencil_rb; + + i = 0; + if ((radeon->is_front_buffer_rendering || !draw->color_rb[1]) + && draw->color_rb[0]) { + attachments[i++] = __DRI_BUFFER_FRONT_LEFT; + attachments[i++] = radeon_bits_per_pixel(draw->color_rb[0]); + } + + if (draw->color_rb[1]) { + attachments[i++] = __DRI_BUFFER_BACK_LEFT; + attachments[i++] = radeon_bits_per_pixel(draw->color_rb[1]); + } + + depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH); + stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); + + if ((depth_rb != NULL) && (stencil_rb != NULL)) { + attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; + attachments[i++] = radeon_bits_per_pixel(depth_rb); + } else if (depth_rb != NULL) { + attachments[i++] = __DRI_BUFFER_DEPTH; + attachments[i++] = radeon_bits_per_pixel(depth_rb); + } else if (stencil_rb != NULL) { + attachments[i++] = __DRI_BUFFER_STENCIL; + attachments[i++] = radeon_bits_per_pixel(stencil_rb); + } + + buffers = (*screen->dri2.loader->getBuffersWithFormat)(drawable, + &drawable->w, + &drawable->h, + attachments, i / 2, + &count, + drawable->loaderPrivate); + } else { + i = 0; + if (draw->color_rb[0]) + attachments[i++] = __DRI_BUFFER_FRONT_LEFT; + if (draw->color_rb[1]) + attachments[i++] = __DRI_BUFFER_BACK_LEFT; + if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH)) + attachments[i++] = __DRI_BUFFER_DEPTH; + if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) + attachments[i++] = __DRI_BUFFER_STENCIL; - buffers = (*screen->dri2.loader->getBuffers)(drawable, - &drawable->w, - &drawable->h, - attachments, i, - &count, - drawable->loaderPrivate); + buffers = (*screen->dri2.loader->getBuffers)(drawable, + &drawable->w, + &drawable->h, + attachments, i, + &count, + drawable->loaderPrivate); + } + if (buffers == NULL) return; @@ -466,6 +524,10 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) rb = draw->color_rb[0]; regname = "dri2 front buffer"; break; + case __DRI_BUFFER_FAKE_FRONT_LEFT: + rb = draw->color_rb[0]; + regname = "dri2 fake front buffer"; + break; case __DRI_BUFFER_BACK_LEFT: rb = draw->color_rb[1]; regname = "dri2 back buffer"; @@ -474,6 +536,10 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH); regname = "dri2 depth buffer"; break; + case __DRI_BUFFER_DEPTH_STENCIL: + rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH); + regname = "dri2 depth / stencil buffer"; + break; case __DRI_BUFFER_STENCIL: rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); regname = "dri2 stencil buffer"; @@ -535,7 +601,24 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) radeon_renderbuffer_set_bo(rb, bo); radeon_bo_unref(bo); - + + if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) { + rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); + if (rb != NULL) { + struct radeon_bo *stencil_bo = NULL; + + if (rb->bo) { + uint32_t name = radeon_gem_name_bo(rb->bo); + if (name == buffers[i].name) + continue; + } + + stencil_bo = bo; + radeon_bo_ref(stencil_bo); + radeon_renderbuffer_set_bo(rb, stencil_bo); + radeon_bo_unref(stencil_bo); + } + } } driUpdateFramebufferSize(radeon->glCtx, drawable); diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 181688cbe4..446c2f6269 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -463,6 +463,22 @@ struct radeon_context { GLboolean constant_cliprect; /* use for FBO or DRI2 rendering */ GLboolean front_cliprects; + /** + * Set if rendering has occured to the drawable's front buffer. + * + * This is used in the DRI2 case to detect that glFlush should also copy + * the contents of the fake front buffer to the real front buffer. + */ + GLboolean front_buffer_dirty; + + /** + * Track whether front-buffer rendering is currently enabled + * + * A separate flag is used to track this in order to support MRT more + * easily. + */ + GLboolean is_front_buffer_rendering; + struct { struct gl_fragment_program *bitmap_fp; struct gl_vertex_program *passthrough_vp; -- cgit v1.2.3 From 01daeadf8cd8c56820585c3da88cc626dcdc33d0 Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Wed, 20 May 2009 16:39:33 +0200 Subject: radeon: Increase reference count of current renderbuffers. Fixes glxinfo: main/renderbuffer.c:2159: _mesa_reference_renderbuffer: Assertion `oldRb->Magic == 0xaabbccdd' failed. --- src/mesa/drivers/dri/radeon/radeon_common.c | 4 ++-- src/mesa/drivers/dri/radeon/radeon_common.h | 4 ++-- src/mesa/drivers/dri/radeon/radeon_common_context.c | 9 +++++---- src/mesa/drivers/dri/radeon/radeon_common_context.h | 4 ++-- 4 files changed, 11 insertions(+), 10 deletions(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h') diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 2f55dadcb9..76e884d705 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -752,8 +752,8 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL); } - radeon->state.depth.rrb = rrbDepth; - radeon->state.color.rrb = rrbColor; + _mesa_reference_renderbuffer(&radeon->state.depth.rb, &rrbDepth->base); + _mesa_reference_renderbuffer(&radeon->state.color.rb, &rrbColor->base); radeon->state.color.draw_offset = offset; #if 0 diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index c2fbb0950d..b60792df0b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -77,7 +77,7 @@ static inline struct radeon_renderbuffer *radeon_get_renderbuffer(struct gl_fram static inline struct radeon_renderbuffer *radeon_get_depthbuffer(radeonContextPtr rmesa) { struct radeon_renderbuffer *rrb; - rrb = rmesa->state.depth.rrb; + rrb = radeon_renderbuffer(rmesa->state.depth.rb); if (!rrb) return NULL; @@ -88,7 +88,7 @@ static inline struct radeon_renderbuffer *radeon_get_colorbuffer(radeonContextPt { struct radeon_renderbuffer *rrb; - rrb = rmesa->state.color.rrb; + rrb = radeon_renderbuffer(rmesa->state.color.rb); if (!rrb) return NULL; return rrb; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 6fb6f92cb9..622bb98f3e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drirenderbuffer.h" #include "main/context.h" #include "main/framebuffer.h" +#include "main/renderbuffer.h" #include "main/state.h" #include "main/simple_list.h" #include "swrast/swrast.h" @@ -651,10 +652,10 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, radeon_update_renderbuffers(driContextPriv, driDrawPriv); if (driDrawPriv != driReadPriv) radeon_update_renderbuffers(driContextPriv, driReadPriv); - radeon->state.color.rrb = - radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT); - radeon->state.depth.rrb = - radeon_get_renderbuffer(&drfb->base, BUFFER_DEPTH); + _mesa_reference_renderbuffer(&radeon->state.color.rb, + &(radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT)->base)); + _mesa_reference_renderbuffer(&radeon->state.depth.rb, + &(radeon_get_renderbuffer(&drfb->base, BUFFER_DEPTH)->base)); } else { radeon_make_renderbuffer_current(radeon, drfb); } diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 446c2f6269..af05f4ae32 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -121,13 +121,13 @@ struct radeon_framebuffer struct radeon_colorbuffer_state { GLuint clear; int roundEnable; - struct radeon_renderbuffer *rrb; + struct gl_renderbuffer *rb; uint32_t draw_offset; /* offset into color renderbuffer - FBOs */ }; struct radeon_depthbuffer_state { GLuint clear; - struct radeon_renderbuffer *rrb; + struct gl_renderbuffer *rb; }; struct radeon_scissor_state { -- cgit v1.2.3 From 7dd184dc4da37233471875df6f40cce0560cb7bc Mon Sep 17 00:00:00 2001 From: Nicolai Hähnle Date: Sun, 24 May 2009 14:55:51 +0200 Subject: radeon: Remove drawable & readable from radeon_dri_mirror MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The duplication of state data caused a crash due to double-free on destruction of context, because a variable wasn't correctly null'ed out. Signed-off-by: Nicolai Hähnle --- src/mesa/drivers/dri/r200/r200_ioctl.c | 30 ++-- src/mesa/drivers/dri/r200/r200_pixel.c | 30 ++-- src/mesa/drivers/dri/r200/r200_state.c | 152 ++++++++++----------- src/mesa/drivers/dri/r200/r200_swtcl.c | 36 ++--- src/mesa/drivers/dri/r300/r300_ioctl.c | 16 +-- src/mesa/drivers/dri/r300/r300_state.c | 18 +-- src/mesa/drivers/dri/radeon/radeon_common.c | 63 +++++---- .../drivers/dri/radeon/radeon_common_context.c | 66 ++++----- .../drivers/dri/radeon/radeon_common_context.h | 27 ++-- src/mesa/drivers/dri/radeon/radeon_ioctl.c | 54 ++++---- src/mesa/drivers/dri/radeon/radeon_lock.c | 8 +- src/mesa/drivers/dri/radeon/radeon_screen.c | 1 + src/mesa/drivers/dri/radeon/radeon_state.c | 128 ++++++++--------- 13 files changed, 310 insertions(+), 319 deletions(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h') diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index 0262aea880..0b3398a730 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -31,7 +31,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * Authors: * Keith Whitwell */ - + #include #include @@ -66,7 +66,7 @@ static void r200UserClear(GLcontext *ctx, GLuint mask) static void r200KernelClear(GLcontext *ctx, GLuint flags) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLint cx, cy, cw, ch, ret; GLuint i; @@ -94,7 +94,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags) if ( rmesa->radeon.sarea->last_clear - clear <= 25 ) { break; } - + if (rmesa->radeon.do_usleeps) { UNLOCK_HARDWARE( &rmesa->radeon ); DO_USLEEP( 1 ); @@ -190,7 +190,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags) static void r200Clear( GLcontext *ctx, GLbitfield mask ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLuint flags = 0; GLuint color_mask = 0; GLuint orig_mask = mask; @@ -202,7 +202,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) { LOCK_HARDWARE( &rmesa->radeon ); UNLOCK_HARDWARE( &rmesa->radeon ); - if ( dPriv->numClipRects == 0 ) + if ( dPriv->numClipRects == 0 ) return; } @@ -236,7 +236,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) _swrast_Clear( ctx, mask ); } - if ( !flags ) + if ( !flags ) return; if (rmesa->using_hyperz) { @@ -267,7 +267,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) * device fd. */ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size, - GLfloat readfreq, GLfloat writefreq, + GLfloat readfreq, GLfloat writefreq, GLfloat priority) { GET_CURRENT_CONTEXT(ctx); @@ -277,7 +277,7 @@ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size, int ret; if (R200_DEBUG & DEBUG_IOCTL) - fprintf(stderr, "%s sz %d %f/%f/%f\n", __FUNCTION__, size, readfreq, + fprintf(stderr, "%s sz %d %f/%f/%f\n", __FUNCTION__, size, readfreq, writefreq, priority); if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->radeon.radeonScreen->gartTextures.map) @@ -294,12 +294,12 @@ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size, ret = drmCommandWriteRead( rmesa->radeon.radeonScreen->driScreen->fd, DRM_RADEON_ALLOC, &alloc, sizeof(alloc)); - + if (ret) { fprintf(stderr, "%s: DRM_RADEON_ALLOC ret %d\n", __FUNCTION__, ret); return NULL; } - + { char *region_start = (char *)rmesa->radeon.radeonScreen->gartTextures.map; return (void *)(region_start + region_offset); @@ -326,7 +326,7 @@ void r200FreeMemoryMESA(__DRIscreen *screen, GLvoid *pointer) region_offset = (char *)pointer - (char *)rmesa->radeon.radeonScreen->gartTextures.map; - if (region_offset < 0 || + if (region_offset < 0 || region_offset > rmesa->radeon.radeonScreen->gartTextures.size) { fprintf(stderr, "offset %d outside range 0..%d\n", region_offset, rmesa->radeon.radeonScreen->gartTextures.size); @@ -335,12 +335,12 @@ void r200FreeMemoryMESA(__DRIscreen *screen, GLvoid *pointer) memfree.region = RADEON_MEM_REGION_GART; memfree.region_offset = region_offset; - + ret = drmCommandWrite( rmesa->radeon.radeonScreen->driScreen->fd, DRM_RADEON_FREE, &memfree, sizeof(memfree)); - - if (ret) + + if (ret) fprintf(stderr, "%s: DRM_RADEON_FREE ret %d\n", __FUNCTION__, ret); } @@ -374,7 +374,7 @@ GLboolean r200IsGartMemory( r200ContextPtr rmesa, const GLvoid *pointer, if (R200_DEBUG & DEBUG_IOCTL) fprintf(stderr, "r200IsGartMemory( %p ) : %d\n", pointer, valid ); - + return valid; } diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c index 354daef07f..654f2c6ae9 100644 --- a/src/mesa/drivers/dri/r200/r200_pixel.c +++ b/src/mesa/drivers/dri/r200/r200_pixel.c @@ -65,8 +65,8 @@ check_color( const GLcontext *ctx, GLenum type, GLenum format, return GL_FALSE; } - if ( type == GL_UNSIGNED_INT_8_8_8_8_REV && - cpp == 4 && + if ( type == GL_UNSIGNED_INT_8_8_8_8_REV && + cpp == 4 && format == GL_BGRA ) { if (R200_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s: passed 2\n", __FUNCTION__); @@ -83,7 +83,7 @@ static GLboolean check_color_per_fragment_ops( const GLcontext *ctx ) { int result; - result = (!( ctx->Color.AlphaEnabled || + result = (!( ctx->Color.AlphaEnabled || ctx->Depth.Test || ctx->Fog.Enabled || ctx->Scissor.Enabled || @@ -96,7 +96,7 @@ check_color_per_fragment_ops( const GLcontext *ctx ) ctx->Texture._EnabledUnits ) && ctx->Current.RasterPosValid); - + return result; } @@ -163,7 +163,7 @@ r200TryReadPixels( GLcontext *ctx, /* Only accelerate reading to GART buffers. */ - if ( !r200IsGartMemory(rmesa, pixels, + if ( !r200IsGartMemory(rmesa, pixels, pitch * height * rmesa->radeon.radeonScreen->cpp ) ) { if (R200_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s: dest not GART\n", __FUNCTION__); @@ -224,7 +224,7 @@ r200TryReadPixels( GLcontext *ctx, drm_clip_rect_t *box = dPriv->pClipRects; int i; - r200EmitWait( rmesa, RADEON_WAIT_3D ); + r200EmitWait( rmesa, RADEON_WAIT_3D ); y = dPriv->h - y - height; x += dPriv->x; @@ -241,7 +241,7 @@ r200TryReadPixels( GLcontext *ctx, GLint by = box[i].y1; GLint bw = box[i].x2 - bx; GLint bh = box[i].y2 - by; - + if (bx < x) bw -= x - bx, bx = x; if (by < y) bh -= y - by, by = y; if (bx + bw > x + width) bw = x + width - bx; @@ -277,9 +277,9 @@ r200ReadPixels( GLcontext *ctx, if (R200_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); - if (!r200TryReadPixels( ctx, x, y, width, height, format, type, pack, + if (!r200TryReadPixels( ctx, x, y, width, height, format, type, pack, pixels)) - _swrast_ReadPixels( ctx, x, y, width, height, format, type, pack, + _swrast_ReadPixels( ctx, x, y, width, height, format, type, pack, pixels); } @@ -293,7 +293,7 @@ static void do_draw_pix( GLcontext *ctx, GLuint planemask) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); drm_clip_rect_t *box = dPriv->pClipRects; struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorDrawBuffers[0]; driRenderbuffer *drb = (driRenderbuffer *) rb; @@ -325,7 +325,7 @@ static void do_draw_pix( GLcontext *ctx, rcommonFlushCmdBufLocked( &rmesa->radeon, __FUNCTION__ ); y -= height; /* cope with pixel zoom */ - + if (!clip_pixelrect(ctx, ctx->DrawBuffer, &x, &y, &width, &height, &size)) { @@ -409,7 +409,7 @@ r200TryDrawPixels( GLcontext *ctx, if (planemask != ~0) return GL_FALSE; /* fix me -- should be possible */ - /* Can't do conversions on GART reads/draws. + /* Can't do conversions on GART reads/draws. */ if ( !r200IsGartMemory( rmesa, pixels, size ) ) { if (R200_DEBUG & DEBUG_PIXEL) @@ -484,9 +484,9 @@ r200Bitmap( GLcontext *ctx, GLint px, GLint py, void r200InitPixelFuncs( GLcontext *ctx ) { if (!getenv("R200_NO_BLITS")) { - ctx->Driver.ReadPixels = r200ReadPixels; - ctx->Driver.DrawPixels = r200DrawPixels; - if (getenv("R200_HW_BITMAP")) + ctx->Driver.ReadPixels = r200ReadPixels; + ctx->Driver.DrawPixels = r200DrawPixels; + if (getenv("R200_HW_BITMAP")) ctx->Driver.Bitmap = r200Bitmap; } } diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 6802e190a7..f8ebe0df57 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -79,7 +79,7 @@ static void r200AlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref ) switch ( func ) { case GL_NEVER: - pp_misc |= R200_ALPHA_TEST_FAIL; + pp_misc |= R200_ALPHA_TEST_FAIL; break; case GL_LESS: pp_misc |= R200_ALPHA_TEST_LESS; @@ -479,7 +479,7 @@ static void r200Fogfv( GLcontext *ctx, GLenum pname, const GLfloat *param ) } } break; - case GL_FOG_COLOR: + case GL_FOG_COLOR: R200_STATECHANGE( rmesa, ctx ); UNCLAMPED_FLOAT_TO_RGB_CHAN( col, ctx->Fog.Color ); i = radeonPackColor( 4, col[0], col[1], col[2], 0 ); @@ -507,7 +507,7 @@ static void r200Fogfv( GLcontext *ctx, GLenum pname, const GLfloat *param ) if (out_0 != rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0]) { R200_STATECHANGE( rmesa, vtx ); - rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] = out_0; + rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] = out_0; } break; @@ -696,7 +696,7 @@ static void r200LineStipple( GLcontext *ctx, GLint factor, GLushort pattern ) r200ContextPtr rmesa = R200_CONTEXT(ctx); R200_STATECHANGE( rmesa, lin ); - rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = + rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = ((((GLuint)factor & 0xff) << 16) | ((GLuint)pattern)); } @@ -720,10 +720,10 @@ static void r200ColorMask( GLcontext *ctx, if (!(r && g && b && a)) flag |= R200_PLANE_MASK_ENABLE; - if ( rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] != flag ) { - R200_STATECHANGE( rmesa, ctx ); - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = flag; - } + if ( rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] != flag ) { + R200_STATECHANGE( rmesa, ctx ); + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = flag; + } if ( rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] != mask ) { R200_STATECHANGE( rmesa, msk ); @@ -774,7 +774,7 @@ static void r200PolygonStipple( GLcontext *ctx, const GLubyte *mask ) /* FIXME: Use window x,y offsets into stipple RAM. */ stipple.mask = rmesa->state.stipple.mask; - drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE, + drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE, &stipple, sizeof(stipple) ); UNLOCK_HARDWARE( &rmesa->radeon ); } @@ -785,7 +785,7 @@ static void r200PolygonMode( GLcontext *ctx, GLenum face, GLenum mode ) GLboolean flag = (ctx->_TriangleCaps & DD_TRI_UNFILLED) != 0; /* Can't generally do unfilled via tcl, but some good special - * cases work. + * cases work. */ TCL_FALLBACK( ctx, R200_TCL_FALLBACK_UNFILLED, flag); if (rmesa->radeon.TclFallback) { @@ -827,34 +827,34 @@ static void r200UpdateSpecular( GLcontext *ctx ) if (ctx->Light.Enabled && ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) { - rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= + rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT) | - (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT)); + (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT)); rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_0; rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_1; rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_LIGHTING_ENABLE; p |= R200_SPECULAR_ENABLE; - rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= + rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~R200_DIFFUSE_SPECULAR_COMBINE; } else if (ctx->Light.Enabled) { - rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= - ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT)); + rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= + ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT)); rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_0; rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_LIGHTING_ENABLE; } else if (ctx->Fog.ColorSumEnabled ) { - rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= + rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT) | - (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT)); + (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT)); p |= R200_SPECULAR_ENABLE; } else { - rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= - ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT)); + rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= + ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT)); } if (ctx->Fog.Enabled) { - rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= - ((R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT)); + rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= + ((R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT)); rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_1; } @@ -865,7 +865,7 @@ static void r200UpdateSpecular( GLcontext *ctx ) /* Update vertex/render formats */ - if (rmesa->radeon.TclFallback) { + if (rmesa->radeon.TclFallback) { r200ChooseRenderState( ctx ); r200ChooseVertexState( ctx ); } @@ -877,7 +877,7 @@ static void r200UpdateSpecular( GLcontext *ctx ) */ -/* Update on colormaterial, material emmissive/ambient, +/* Update on colormaterial, material emmissive/ambient, * lightmodel.globalambient */ static void update_global_ambient( GLcontext *ctx ) @@ -891,23 +891,23 @@ static void update_global_ambient( GLcontext *ctx ) */ if ((rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] & ((3 << R200_FRONT_EMISSIVE_SOURCE_SHIFT) | - (3 << R200_FRONT_AMBIENT_SOURCE_SHIFT))) == 0) + (3 << R200_FRONT_AMBIENT_SOURCE_SHIFT))) == 0) { - COPY_3V( &fcmd[GLT_RED], + COPY_3V( &fcmd[GLT_RED], ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]); ACC_SCALE_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient, ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]); - } + } else { COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient ); } - + R200_DB_STATECHANGE(rmesa, &rmesa->hw.glt); } -/* Update on change to +/* Update on change to * - light[p].colors * - light[p].enabled */ @@ -921,10 +921,10 @@ static void update_light_colors( GLcontext *ctx, GLuint p ) r200ContextPtr rmesa = R200_CONTEXT(ctx); float *fcmd = (float *)R200_DB_STATE( lit[p] ); - COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient ); + COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient ); COPY_4V( &fcmd[LIT_DIFFUSE_RED], l->Diffuse ); COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular ); - + R200_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] ); } } @@ -944,7 +944,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) if (ctx->Light.ColorMaterialEnabled) { GLuint mask = ctx->Light.ColorMaterialBitmask; - + if (mask & MAT_BIT_FRONT_EMISSION) { light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 << R200_FRONT_EMISSIVE_SOURCE_SHIFT); @@ -960,7 +960,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) else light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_AMBIENT_SOURCE_SHIFT); - + if (mask & MAT_BIT_FRONT_DIFFUSE) { light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 << R200_FRONT_DIFFUSE_SOURCE_SHIFT); @@ -968,7 +968,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) else light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_DIFFUSE_SOURCE_SHIFT); - + if (mask & MAT_BIT_FRONT_SPECULAR) { light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 << R200_FRONT_SPECULAR_SOURCE_SHIFT); @@ -977,7 +977,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_SPECULAR_SOURCE_SHIFT); } - + if (mask & MAT_BIT_BACK_EMISSION) { light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 << R200_BACK_EMISSIVE_SOURCE_SHIFT); @@ -1027,8 +1027,8 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) R200_STATECHANGE( rmesa, tcl ); rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] = light_model_ctl1; } - - + + } void r200UpdateMaterial( GLcontext *ctx ) @@ -1038,7 +1038,7 @@ void r200UpdateMaterial( GLcontext *ctx ) GLfloat *fcmd = (GLfloat *)R200_DB_STATE( mtl[0] ); GLfloat *fcmd2 = (GLfloat *)R200_DB_STATE( mtl[1] ); GLuint mask = ~0; - + /* Might be possible and faster to update everything unconditionally? */ if (ctx->Light.ColorMaterialEnabled) mask &= ~ctx->Light.ColorMaterialBitmask; @@ -1124,7 +1124,7 @@ void r200UpdateMaterial( GLcontext *ctx ) * * which are calculated in light.c and are correct for the current * lighting space (model or eye), hence dependencies on _NEW_MODELVIEW - * and _MESA_NEW_NEED_EYE_COORDS. + * and _MESA_NEW_NEED_EYE_COORDS. */ static void update_light( GLcontext *ctx ) { @@ -1141,8 +1141,8 @@ static void update_light( GLcontext *ctx ) tmp &= ~R200_LIGHT_IN_MODELSPACE; else tmp |= R200_LIGHT_IN_MODELSPACE; - - if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]) + + if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]) { R200_STATECHANGE( rmesa, tcl ); rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] = tmp; @@ -1166,10 +1166,10 @@ static void update_light( GLcontext *ctx ) if (ctx->Light.Light[p].Enabled) { struct gl_light *l = &ctx->Light.Light[p]; GLfloat *fcmd = (GLfloat *)R200_DB_STATE( lit[p] ); - + if (l->EyePosition[3] == 0.0) { - COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm ); - COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm ); + COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm ); + COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm ); fcmd[LIT_POSITION_W] = 0; fcmd[LIT_DIRECTION_W] = 0; } else { @@ -1193,21 +1193,21 @@ static void r200Lightfv( GLcontext *ctx, GLenum light, GLint p = light - GL_LIGHT0; struct gl_light *l = &ctx->Light.Light[p]; GLfloat *fcmd = (GLfloat *)rmesa->hw.lit[p].cmd; - + switch (pname) { - case GL_AMBIENT: + case GL_AMBIENT: case GL_DIFFUSE: case GL_SPECULAR: update_light_colors( ctx, p ); break; - case GL_SPOT_DIRECTION: - /* picked up in update_light */ + case GL_SPOT_DIRECTION: + /* picked up in update_light */ break; case GL_POSITION: { - /* positions picked up in update_light, but can do flag here */ + /* positions picked up in update_light, but can do flag here */ GLuint flag = (p&1)? R200_LIGHT_1_IS_LOCAL : R200_LIGHT_0_IS_LOCAL; GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2; @@ -1323,7 +1323,7 @@ static void r200LightModelfv( GLcontext *ctx, GLenum pname, r200ContextPtr rmesa = R200_CONTEXT(ctx); switch (pname) { - case GL_LIGHT_MODEL_AMBIENT: + case GL_LIGHT_MODEL_AMBIENT: update_global_ambient( ctx ); break; @@ -1582,7 +1582,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - rmesa->radeon.state.stencil.clear = + rmesa->radeon.state.stencil.clear = ((GLuint) (ctx->Stencil.Clear & 0xff) | (0xff << R200_STENCIL_MASK_SHIFT) | ((ctx->Stencil.WriteMask[0] & 0xff) << R200_STENCIL_WRITEMASK_SHIFT)); @@ -1607,7 +1607,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s ) void r200UpdateWindow( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1663,7 +1663,7 @@ static void r200DepthRange( GLcontext *ctx, GLclampd nearval, void r200UpdateViewportOffset( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1693,8 +1693,8 @@ void r200UpdateViewportOffset( GLcontext *ctx ) R200_STIPPLE_Y_OFFSET_MASK); /* add magic offsets, then invert */ - stx = 31 - ((rmesa->radeon.dri.drawable->x - 1) & R200_STIPPLE_COORD_MASK); - sty = 31 - ((rmesa->radeon.dri.drawable->y + rmesa->radeon.dri.drawable->h - 1) + stx = 31 - ((dPriv->x - 1) & R200_STIPPLE_COORD_MASK); + sty = 31 - ((dPriv->y + dPriv->h - 1) & R200_STIPPLE_COORD_MASK); m |= ((stx << R200_STIPPLE_X_OFFSET_SHIFT) | @@ -1808,7 +1808,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_CLIP_PLANE2: case GL_CLIP_PLANE3: case GL_CLIP_PLANE4: - case GL_CLIP_PLANE5: + case GL_CLIP_PLANE5: p = cap-GL_CLIP_PLANE0; R200_STATECHANGE( rmesa, tcl ); if (state) { @@ -1860,7 +1860,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state ) rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~R200_TCL_FOG_MASK; } r200UpdateSpecular( ctx ); /* for PK_SPEC */ - if (rmesa->radeon.TclFallback) + if (rmesa->radeon.TclFallback) r200ChooseVertexState( ctx ); _mesa_allow_light_in_model( ctx, !state ); break; @@ -1875,13 +1875,13 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_LIGHT7: R200_STATECHANGE(rmesa, tcl); p = cap - GL_LIGHT0; - if (p&1) + if (p&1) flag = (R200_LIGHT_1_ENABLE | - R200_LIGHT_1_ENABLE_AMBIENT | + R200_LIGHT_1_ENABLE_AMBIENT | R200_LIGHT_1_ENABLE_SPECULAR); else flag = (R200_LIGHT_0_ENABLE | - R200_LIGHT_0_ENABLE_AMBIENT | + R200_LIGHT_0_ENABLE_AMBIENT | R200_LIGHT_0_ENABLE_SPECULAR); if (state) @@ -1889,7 +1889,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state ) else rmesa->hw.tcl.cmd[p/2 + TCL_PER_LIGHT_CTL_0] &= ~flag; - /* + /* */ update_light_colors( ctx, p ); break; @@ -2043,7 +2043,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_TEXTURE_GEN_T: /* Picked up in r200UpdateTextureState. */ - rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; + rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; break; case GL_COLOR_SUM_EXT: @@ -2160,7 +2160,7 @@ void r200LightingSpaceChange( GLcontext *ctx ) r200ContextPtr rmesa = R200_CONTEXT(ctx); GLboolean tmp; - if (R200_DEBUG & DEBUG_STATE) + if (R200_DEBUG & DEBUG_STATE) fprintf(stderr, "%s %d BEFORE %x\n", __FUNCTION__, ctx->_NeedEyeCoords, rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]); @@ -2176,7 +2176,7 @@ void r200LightingSpaceChange( GLcontext *ctx ) rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~R200_RESCALE_NORMALS; } - if (R200_DEBUG & DEBUG_STATE) + if (R200_DEBUG & DEBUG_STATE) fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords, rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]); } @@ -2219,7 +2219,7 @@ static void update_texturematrix( GLcontext *ctx ) GLuint compsel = rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL]; int unit; - if (R200_DEBUG & DEBUG_STATE) + if (R200_DEBUG & DEBUG_STATE) fprintf(stderr, "%s before COMPSEL: %x\n", __FUNCTION__, rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL]); @@ -2227,7 +2227,7 @@ static void update_texturematrix( GLcontext *ctx ) rmesa->TexMatCompSel = 0; for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) { - if (!ctx->Texture.Unit[unit]._ReallyEnabled) + if (!ctx->Texture.Unit[unit]._ReallyEnabled) continue; if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) { @@ -2237,21 +2237,21 @@ static void update_texturematrix( GLcontext *ctx ) rmesa->TexMatCompSel |= R200_OUTPUT_TEX_0 << unit; if (rmesa->TexGenEnabled & (R200_TEXMAT_0_ENABLE << unit)) { - /* Need to preconcatenate any active texgen + /* Need to preconcatenate any active texgen * obj/eyeplane matrices: */ _math_matrix_mul_matrix( &rmesa->tmpmat, - ctx->TextureMatrixStack[unit].Top, + ctx->TextureMatrixStack[unit].Top, &rmesa->TexGenMatrix[unit] ); upload_matrix( rmesa, rmesa->tmpmat.m, R200_MTX_TEX0+unit ); - } + } else { - upload_matrix( rmesa, ctx->TextureMatrixStack[unit].Top->m, + upload_matrix( rmesa, ctx->TextureMatrixStack[unit].Top->m, R200_MTX_TEX0+unit ); } } else if (rmesa->TexGenEnabled & (R200_TEXMAT_0_ENABLE << unit)) { - upload_matrix( rmesa, rmesa->TexGenMatrix[unit].m, + upload_matrix( rmesa, rmesa->TexGenMatrix[unit].m, R200_MTX_TEX0+unit ); } } @@ -2277,7 +2277,7 @@ static GLboolean r200ValidateBuffers(GLcontext *ctx) int i; radeon_validate_reset_bos(&rmesa->radeon); - + rrb = radeon_get_colorbuffer(&rmesa->radeon); /* color buffer */ if (rrb && rrb->bo) { @@ -2295,7 +2295,7 @@ static GLboolean r200ValidateBuffers(GLcontext *ctx) for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) { radeonTexObj *t; - + if (!ctx->Texture.Unit[i]._ReallyEnabled) continue; @@ -2323,7 +2323,7 @@ GLboolean r200ValidateState( GLcontext *ctx ) _mesa_update_framebuffer(ctx); /* this updates the DrawBuffer's Width/Height if it's a FBO */ _mesa_update_draw_buffer_bounds(ctx); - + R200_STATECHANGE(rmesa, ctx); } @@ -2341,7 +2341,7 @@ GLboolean r200ValidateState( GLcontext *ctx ) /* Need an event driven matrix update? */ - if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) + if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) upload_matrix( rmesa, ctx->_ModelProjectMatrix.m, R200_MTX_MVP ); /* Need these for lighting (shouldn't upload otherwise) @@ -2365,7 +2365,7 @@ GLboolean r200ValidateState( GLcontext *ctx ) /* emit all active clip planes if projection matrix changes. */ if (new_state & (_NEW_PROJECTION)) { - if (ctx->Transform.ClipPlanesEnabled) + if (ctx->Transform.ClipPlanesEnabled) r200UpdateClipPlanes( ctx ); } @@ -2437,7 +2437,7 @@ static void r200WrapRunPipeline( GLcontext *ctx ) } /* Run the pipeline. - */ + */ _tnl_run_pipeline( ctx ); if (has_material) { diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index 712da98077..83e70b586d 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -56,7 +56,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. /*********************************************************************** - * Initialization + * Initialization ***********************************************************************/ #define EMIT_ATTR( ATTR, STYLE, F0 ) \ @@ -118,7 +118,7 @@ static void r200SetVertexFormat( GLcontext *ctx ) } rmesa->swtcl.coloroffset = offset; -#if MESA_LITTLE_ENDIAN +#if MESA_LITTLE_ENDIAN EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, (R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT) ); #else EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR, (R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT) ); @@ -129,7 +129,7 @@ static void r200SetVertexFormat( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) || RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { -#if MESA_LITTLE_ENDIAN +#if MESA_LITTLE_ENDIAN if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { rmesa->swtcl.specoffset = offset; EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, (R200_VTX_PK_RGBA << R200_VTX_COLOR_1_SHIFT) ); @@ -192,7 +192,7 @@ static void r200SetVertexFormat( GLcontext *ctx ) rmesa->radeon.swtcl.vertex_size = _tnl_install_attrs( ctx, - rmesa->radeon.swtcl.vertex_attrs, + rmesa->radeon.swtcl.vertex_attrs, rmesa->radeon.swtcl.vertex_attr_count, NULL, 0 ); rmesa->radeon.swtcl.vertex_size /= 4; @@ -278,7 +278,7 @@ void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset) rmesa->radeon.dma.current, current_offset); - + r200EmitVbufPrim( rmesa, rmesa->radeon.swtcl.hw_primitive, rmesa->radeon.swtcl.numverts); @@ -338,7 +338,7 @@ static void r200ResetLineStipple( GLcontext *ctx ); r200ContextPtr rmesa = R200_CONTEXT(ctx); \ const char *r200verts = (char *)rmesa->radeon.swtcl.verts; #define VERT(x) (radeonVertex *)(r200verts + ((x) * vertsize * sizeof(int))) -#define VERTEX radeonVertex +#define VERTEX radeonVertex #define DO_DEBUG_VERTS (1 && (R200_DEBUG & DEBUG_VERTS)) #undef TAG @@ -539,7 +539,7 @@ void r200ChooseRenderState( GLcontext *ctx ) GLuint index = 0; GLuint flags = ctx->_TriangleCaps; - if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback) + if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback) return; if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R200_TWOSIDE_BIT; @@ -597,7 +597,7 @@ static void r200RenderPrimitive( GLcontext *ctx, GLenum prim ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); rmesa->radeon.swtcl.render_primitive = prim; - if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED)) + if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED)) r200RasterPrimitive( ctx, reduced_hw_prim(ctx, prim) ); } @@ -695,7 +695,7 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode ) /** * Cope with depth operations by drawing individual pixels as points. - * + * * \todo * The way the vertex state is set in this routine is hokey. It seems to * work, but it's very hackish. This whole routine is pretty hackish. If @@ -710,14 +710,14 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py, const GLubyte *bitmap ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - const GLfloat *rc = ctx->Current.RasterColor; + const GLfloat *rc = ctx->Current.RasterColor; GLint row, col; radeonVertex vert; GLuint orig_vte; GLuint h; - /* Turn off tcl. + /* Turn off tcl. */ TCL_FALLBACK( ctx, R200_TCL_FALLBACK_BITMAP, 1 ); @@ -768,7 +768,7 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py, R200_VPORT_Z_SCALE_ENA | R200_VPORT_X_OFFSET_ENA | R200_VPORT_Y_OFFSET_ENA | - R200_VPORT_Z_OFFSET_ENA); + R200_VPORT_Z_OFFSET_ENA); /* Turn off other stuff: Stipple?, texture?, blending?, etc. */ @@ -813,14 +813,14 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py, */ LOCK_HARDWARE( &rmesa->radeon ); UNLOCK_HARDWARE( &rmesa->radeon ); - h = rmesa->radeon.dri.drawable->h + rmesa->radeon.dri.drawable->y; - px += rmesa->radeon.dri.drawable->x; + h = radeon_get_drawable(&rmesa->radeon)->h + radeon_get_drawable(&rmesa->radeon)->y; + px += radeon_get_drawable(&rmesa->radeon)->x; /* Clipping handled by existing mechansims in r200_ioctl.c? */ for (row=0; rowLsbFirst) { @@ -899,9 +899,9 @@ void r200InitSwtcl( GLcontext *ctx ) tnl->Driver.Render.Interp = _tnl_interp; /* FIXME: what are these numbers? */ - _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, + _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, 36 * sizeof(GLfloat) ); - + rmesa->radeon.swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf; rmesa->radeon.swtcl.RenderIndex = ~0; rmesa->radeon.swtcl.render_primitive = GL_TRIANGLES; diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index 6766eb3eae..104079b4db 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -79,7 +79,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, { BATCH_LOCALS(&r300->radeon); GLcontext *ctx = r300->radeon.glCtx; - __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); GLuint cbpitch = 0; r300ContextPtr rmesa = r300; @@ -200,7 +200,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]); OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]); } - + r300EmitCacheFlush(rmesa); cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN); @@ -213,7 +213,7 @@ static void r300EmitClearState(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); BATCH_LOCALS(&r300->radeon); - __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); int i; int has_tcl; int is_r500 = 0; @@ -447,7 +447,7 @@ static void r300EmitClearState(GLcontext * ctx) R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 | R500_ALU_RGBA_A_SWIZ_0; - + r500fp.cmd[7] = 0; emit_r500fp(ctx, &r500fp); } @@ -541,9 +541,9 @@ static void r300EmitClearState(GLcontext * ctx) } static void r300KernelClear(GLcontext *ctx, GLuint flags) -{ +{ r300ContextPtr r300 = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); struct radeon_framebuffer *rfb = dPriv->driverPrivate; struct radeon_renderbuffer *rrb; struct radeon_renderbuffer *rrbd; @@ -565,7 +565,7 @@ static void r300KernelClear(GLcontext *ctx, GLuint flags) r300ClearBuffer(r300, CLEARBUFFER_COLOR, rrb, NULL); bits = 0; } - + if (flags & BUFFER_BIT_FRONT_LEFT) { rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT); r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd); @@ -590,7 +590,7 @@ static void r300KernelClear(GLcontext *ctx, GLuint flags) static void r300Clear(GLcontext * ctx, GLbitfield mask) { r300ContextPtr r300 = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); GLbitfield swrast_mask = 0, tri_mask = 0; int i; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index efbe5cacab..582e8c27e3 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -967,7 +967,7 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, static void r300UpdateWindow(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1020,7 +1020,7 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) void r300UpdateViewportOffset(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = ((radeonContextPtr) rmesa)->dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat) dPriv->x; GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1052,12 +1052,14 @@ r300FetchStateParameter(GLcontext * ctx, switch (state[0]) { case STATE_INTERNAL: switch (state[1]) { - case STATE_R300_WINDOW_DIMENSION: - value[0] = r300->radeon.dri.drawable->w * 0.5f; /* width*0.5 */ - value[1] = r300->radeon.dri.drawable->h * 0.5f; /* height*0.5 */ - value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */ - value[3] = 1.0F; /* not used */ - break; + case STATE_R300_WINDOW_DIMENSION: { + __DRIdrawablePrivate * drawable = radeon_get_drawable(&r300->radeon); + value[0] = drawable->w * 0.5f; /* width*0.5 */ + value[1] = drawable->h * 0.5f; /* height*0.5 */ + value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */ + value[3] = 1.0F; /* not used */ + break; + } case STATE_R300_TEXRECT_FACTOR:{ struct gl_texture_object *t = diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 76e884d705..e2e0ba07a3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -153,7 +153,7 @@ void radeon_get_cliprects(radeonContextPtr radeon, unsigned int *num_cliprects, int *x_off, int *y_off) { - __DRIdrawablePrivate *dPriv = radeon->dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(radeon); struct radeon_framebuffer *rfb = dPriv->driverPrivate; if (radeon->constant_cliprect) { @@ -185,15 +185,15 @@ void radeon_get_cliprects(radeonContextPtr radeon, */ void radeonSetCliprects(radeonContextPtr radeon) { - __DRIdrawablePrivate *const drawable = radeon->dri.drawable; - __DRIdrawablePrivate *const readable = radeon->dri.readable; + __DRIdrawablePrivate *const drawable = radeon_get_drawable(radeon); + __DRIdrawablePrivate *const readable = radeon_get_readable(radeon); struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate; struct radeon_framebuffer *const read_rfb = readable->driverPrivate; int x_off, y_off; radeon_get_cliprects(radeon, &radeon->pClipRects, &radeon->numClipRects, &x_off, &y_off); - + if ((draw_rfb->base.Width != drawable->w) || (draw_rfb->base.Height != drawable->h)) { _mesa_resize_framebuffer(radeon->glCtx, &draw_rfb->base, @@ -221,9 +221,9 @@ void radeonUpdateScissor( GLcontext *ctx ) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - if ( rmesa->dri.drawable ) { - __DRIdrawablePrivate *dPriv = rmesa->dri.drawable; - + if ( radeon_get_drawable(rmesa) ) { + __DRIdrawablePrivate *dPriv = radeon_get_drawable(rmesa); + int x = ctx->Scissor.X; int y = dPriv->h - ctx->Scissor.Y - ctx->Scissor.Height; int w = ctx->Scissor.X + ctx->Scissor.Width - 1; @@ -425,11 +425,11 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, radeonContextPtr rmesa; struct radeon_framebuffer *rfb; GLint nbox, i, ret; - + assert(dPriv); assert(dPriv->driContextPriv); assert(dPriv->driContextPriv->driverPrivate); - + rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate; LOCK_HARDWARE(rmesa); @@ -506,7 +506,7 @@ static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_tar UNLOCK_HARDWARE(rmesa); driWaitForVBlank(dPriv, missed_target); - + return 0; } @@ -540,7 +540,7 @@ static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) radeon->sarea->nbox = 1; ret = drmCommandNone( radeon->dri.fd, DRM_RADEON_FLIP ); - + UNLOCK_HARDWARE(radeon); if ( ret ) { @@ -638,7 +638,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) struct radeon_renderbuffer *rrbDepth = NULL, *rrbStencil = NULL, *rrbColor = NULL; uint32_t offset = 0; - + if (!fb) { /* this can happen during the initial context initialization */ @@ -650,7 +650,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE); return; } - + /* Do this here, note core Mesa, since this function is called from * many places within the driver. */ @@ -737,7 +737,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); else ctx->NewState |= _NEW_POLYGON; - + /* * Update depth test state */ @@ -751,7 +751,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) } else { ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL); } - + _mesa_reference_renderbuffer(&radeon->state.depth.rb, &rrbDepth->base); _mesa_reference_renderbuffer(&radeon->state.color.rb, &rrbColor->base); radeon->state.color.draw_offset = offset; @@ -762,7 +762,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y, ctx->Viewport.Width, ctx->Viewport.Height); } else { - + } #endif ctx->NewState |= _NEW_VIEWPORT; @@ -814,7 +814,7 @@ void radeonDrawBuffer( GLcontext *ctx, GLenum mode ) radeon->dri.context->driDrawablePriv); } } - + radeon_draw_buffer(ctx, ctx->DrawBuffer); } @@ -836,7 +836,7 @@ void radeonReadBuffer( GLcontext *ctx, GLenum mode ) */ void radeonUpdatePageFlipping(radeonContextPtr radeon) { - struct radeon_framebuffer *rfb = radeon->dri.drawable->driverPrivate; + struct radeon_framebuffer *rfb = radeon_get_drawable(radeon)->driverPrivate; rfb->pf_active = radeon->sarea->pfState; rfb->pf_current_page = radeon->sarea->pfCurrentPage; @@ -869,7 +869,6 @@ void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei he old_viewport = ctx->Driver.Viewport; ctx->Driver.Viewport = NULL; - radeon->dri.drawable = driContext->driDrawablePriv; radeon_window_moved(radeon); radeon_draw_buffer(ctx, radeon->glCtx->DrawBuffer); ctx->Driver.Viewport = old_viewport; @@ -962,7 +961,7 @@ static INLINE void radeonEmitAtoms(radeonContextPtr radeon, GLboolean dirty) } } } - + COMMIT_BATCH(); } @@ -1032,7 +1031,7 @@ void radeonEmitState(radeonContextPtr radeon) if (!radeon->cmdbuf.cs->cdw) { if (RADEON_DEBUG & DEBUG_STATE) fprintf(stderr, "Begin reemit state\n"); - + radeonEmitAtoms(radeon, GL_FALSE); } @@ -1064,7 +1063,7 @@ void radeonFlush(GLcontext *ctx) radeon->dma.flush( ctx ); radeonEmitState(radeon); - + if (radeon->cmdbuf.cs->cdw) rcommonFlushCmdBuf(radeon, __FUNCTION__); @@ -1073,8 +1072,8 @@ void radeonFlush(GLcontext *ctx) if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2) && (screen->dri2.loader->flushFrontBuffer != NULL)) { - (*screen->dri2.loader->flushFrontBuffer)(radeon->dri.drawable, - radeon->dri.drawable->loaderPrivate); + __DRIdrawablePrivate * drawable = radeon_get_drawable(radeon); + (*screen->dri2.loader->flushFrontBuffer)(drawable, drawable->loaderPrivate); /* Only clear the dirty bit if front-buffer rendering is no longer * enabled. This is done so that the dirty bit can only be set in @@ -1161,7 +1160,7 @@ int rcommonFlushCmdBuf(radeonContextPtr rmesa, const char *caller) int ret; radeonReleaseDmaRegion(rmesa); - + LOCK_HARDWARE(rmesa); ret = rcommonFlushCmdBufLocked(rmesa, caller); UNLOCK_HARDWARE(rmesa); @@ -1223,7 +1222,7 @@ void rcommonInitCmdBuf(radeonContextPtr rmesa) rmesa->cmdbuf.cs = radeon_cs_create(rmesa->cmdbuf.csm, size); assert(rmesa->cmdbuf.cs != NULL); rmesa->cmdbuf.size = size; - + if (!rmesa->radeonScreen->kernel_mm) { radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_VRAM, rmesa->radeonScreen->texSize[0]); radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_GTT, rmesa->radeonScreen->gartTextures.size); @@ -1334,7 +1333,7 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) unsigned int saved_active_texture; assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH | - BUFFER_BIT_STENCIL)) == 0); + BUFFER_BIT_STENCIL)) == 0); _mesa_PushAttrib(GL_COLOR_BUFFER_BIT | GL_CURRENT_BIT | @@ -1346,7 +1345,7 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) GL_CURRENT_BIT); _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); saved_active_texture = ctx->Texture.CurrentUnit; - + /* Disable existing GL state we don't want to apply to a clear. */ _mesa_Disable(GL_ALPHA_TEST); _mesa_Disable(GL_BLEND); @@ -1375,10 +1374,10 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) saved_shader_program = ctx->Shader.CurrentProgram->Name; _mesa_UseProgramObjectARB(0); } - + if (ctx->Texture._EnabledUnits != 0) { int i; - + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { _mesa_ActiveTextureARB(GL_TEXTURE0 + i); _mesa_Disable(GL_TEXTURE_1D); @@ -1394,14 +1393,14 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) } } } - + #if FEATURE_ARB_vertex_buffer_object _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); #endif radeon_meta_set_passthrough_transform(rmesa); - + for (i = 0; i < 4; i++) { color[i][0] = ctx->Color.ClearColor[0]; color[i][1] = ctx->Color.ClearColor[1]; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 622bb98f3e..e9967986a3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -147,8 +147,6 @@ GLboolean radeonInitContext(radeonContextPtr radeon, /* DRI fields */ radeon->dri.context = driContextPriv; radeon->dri.screen = sPriv; - radeon->dri.drawable = NULL; - radeon->dri.readable = NULL; radeon->dri.hwContext = driContextPriv->hHWContext; radeon->dri.hwLock = &sPriv->pSAREA->lock; radeon->dri.fd = sPriv->fd; @@ -171,7 +169,7 @@ GLboolean radeonInitContext(radeonContextPtr radeon, "IRQ's not enabled, falling back to %s: %d %d\n", radeon->do_usleeps ? "usleeps" : "busy waits", fthrottle_mode, radeon->radeonScreen->irq); - + radeon->texture_depth = driQueryOptioni (&radeon->optionCache, "texture_depth"); if (radeon->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) @@ -217,7 +215,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) radeon_firevertices(radeon); _mesa_make_current(NULL, NULL, NULL); } - + assert(radeon); if (radeon) { @@ -233,14 +231,11 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) _tnl_DestroyContext( radeon->glCtx ); _vbo_DestroyContext( radeon->glCtx ); _swrast_DestroyContext( radeon->glCtx ); - - radeonDestroyBuffer(radeon->dri.drawable); - radeonDestroyBuffer(radeon->dri.readable); /* free atom list */ /* free the Mesa context */ _mesa_destroy_context(radeon->glCtx); - + /* _mesa_destroy_context() might result in calls to functions that * depend on the DriverCtx, so don't set it to NULL before. * @@ -248,7 +243,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) */ /* free the option cache */ driDestroyOptionCache(&radeon->optionCache); - + rcommonDestroyCmdBuf(radeon); radeon_destroy_atom_list(radeon); @@ -346,12 +341,12 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, int size = 4096*4096*4; /* if radeon->fake */ struct radeon_renderbuffer *rb; - + if (radeon->radeonScreen->kernel_mm) { radeon_make_kernel_renderbuffer_current(radeon, draw); return; } - + if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) { if (!rb->bo) { @@ -440,7 +435,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) if (RADEON_DEBUG & DEBUG_DRI) fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable); - + draw = drawable->driverPrivate; screen = context->driScreenPriv; radeon = (radeonContextPtr) context->driverPrivate; @@ -493,7 +488,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) attachments[i++] = __DRI_BUFFER_DEPTH; if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) attachments[i++] = __DRI_BUFFER_STENCIL; - + buffers = (*screen->dri2.loader->getBuffers)(drawable, &drawable->w, &drawable->h, @@ -591,7 +586,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) fprintf(stderr, "failed to attach %s %d\n", regname, buffers[i].name); - + } } @@ -648,7 +643,7 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, drfb = driDrawPriv->driverPrivate; readfb = driReadPriv->driverPrivate; - if (driContextPriv->driScreenPriv->dri2.enabled) { + if (driContextPriv->driScreenPriv->dri2.enabled) { radeon_update_renderbuffers(driContextPriv, driDrawPriv); if (driDrawPriv != driReadPriv) radeon_update_renderbuffers(driContextPriv, driReadPriv); @@ -664,9 +659,6 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, if (RADEON_DEBUG & DEBUG_DRI) fprintf(stderr, "%s ctx %p dfb %p rfb %p\n", __FUNCTION__, radeon->glCtx, drfb, readfb); - if (radeon->dri.readable != driReadPriv) - radeon->dri.readable = driReadPriv; - driUpdateFramebufferSize(radeon->glCtx, driDrawPriv); if (driReadPriv != driDrawPriv) driUpdateFramebufferSize(radeon->glCtx, driReadPriv); @@ -676,29 +668,25 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, _mesa_update_state(radeon->glCtx); if (radeon->glCtx->DrawBuffer == &drfb->base) { - - if (radeon->dri.drawable != driDrawPriv) { - if (driDrawPriv->swap_interval == (unsigned)-1) { - int i; - driDrawPriv->vblFlags = - (radeon->radeonScreen->irq != 0) - ? driGetDefaultVBlankFlags(&radeon-> - optionCache) - : VBLANK_FLAG_NO_IRQ; - - driDrawableInitVBlank(driDrawPriv); - drfb->vbl_waited = driDrawPriv->vblSeq; - - for (i = 0; i < 2; i++) { - if (drfb->color_rb[i]) - drfb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq; - } - + if (driDrawPriv->swap_interval == (unsigned)-1) { + int i; + driDrawPriv->vblFlags = + (radeon->radeonScreen->irq != 0) + ? driGetDefaultVBlankFlags(&radeon-> + optionCache) + : VBLANK_FLAG_NO_IRQ; + + driDrawableInitVBlank(driDrawPriv); + drfb->vbl_waited = driDrawPriv->vblSeq; + + for (i = 0; i < 2; i++) { + if (drfb->color_rb[i]) + drfb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq; } - radeon->dri.drawable = driDrawPriv; - - radeon_window_moved(radeon); + } + + radeon_window_moved(radeon); radeon_draw_buffer(radeon->glCtx, &drfb->base); } diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index af05f4ae32..e995062657 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -117,7 +117,7 @@ struct radeon_framebuffer }; - + struct radeon_colorbuffer_state { GLuint clear; int roundEnable; @@ -346,16 +346,6 @@ struct radeon_dri_mirror { __DRIcontextPrivate *context; /* DRI context */ __DRIscreenPrivate *screen; /* DRI screen */ - /** - * DRI drawable bound to this context for drawing. - */ - __DRIdrawablePrivate *drawable; - - /** - * DRI drawable bound to this context for reading. - */ - __DRIdrawablePrivate *readable; - drm_context_t hwContext; drm_hw_lock_t *hwLock; int fd; @@ -416,7 +406,7 @@ struct radeon_cmdbuf { struct radeon_context { GLcontext *glCtx; radeonScreenPtr radeonScreen; /* Screen private DRI data */ - + /* Texture object bookkeeping */ int texture_depth; @@ -458,7 +448,7 @@ struct radeon_context { driOptionCache optionCache; struct radeon_cmdbuf cmdbuf; - + drm_clip_rect_t fboRect; GLboolean constant_cliprect; /* use for FBO or DRI2 rendering */ GLboolean front_cliprects; @@ -507,6 +497,17 @@ struct radeon_context { #define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx)) +static inline __DRIdrawablePrivate* radeon_get_drawable(radeonContextPtr radeon) +{ + return radeon->dri.context->driDrawablePriv; +} + +static inline __DRIdrawablePrivate* radeon_get_readable(radeonContextPtr radeon) +{ + return radeon->dri.context->driReadablePriv; +} + + /** * This function takes a float and packs it into a uint32_t */ diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index b5fde6d3de..caa0c4a896 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -35,7 +35,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include -#include +#include #include "main/attrib.h" #include "main/enable.h" @@ -114,7 +114,7 @@ void radeonSetUpAtomList( r100ContextPtr rmesa ) } /* Fire a section of the retained (indexed_verts) buffer as a regular - * primtive. + * primtive. */ extern void radeonEmitVbufPrim( r100ContextPtr rmesa, GLuint vertex_format, @@ -124,7 +124,7 @@ extern void radeonEmitVbufPrim( r100ContextPtr rmesa, BATCH_LOCALS(&rmesa->radeon); assert(!(primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND)); - + radeonEmitState(&rmesa->radeon); #if RADEON_OLD_PACKETS @@ -135,7 +135,7 @@ extern void radeonEmitVbufPrim( r100ContextPtr rmesa, } else { OUT_BATCH(rmesa->ioctl.vertex_offset); } - + OUT_BATCH(vertex_nr); OUT_BATCH(vertex_format); OUT_BATCH(primitive | RADEON_CP_VC_CNTL_PRIM_WALK_LIST | @@ -149,10 +149,10 @@ extern void radeonEmitVbufPrim( r100ContextPtr rmesa, RADEON_GEM_DOMAIN_GTT, 0, 0); } - + END_BATCH(); - -#else + +#else BEGIN_BATCH(4); OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_3D_DRAW_VBUF, 1); OUT_BATCH(vertex_format); @@ -173,7 +173,7 @@ void radeonFlushElts( GLcontext *ctx ) int nr; uint32_t *cmd = (uint32_t *)(rmesa->radeon.cmdbuf.cs->packets + rmesa->tcl.elt_cmd_start); int dwords = (rmesa->radeon.cmdbuf.cs->section_ndw - rmesa->radeon.cmdbuf.cs->section_cdw); - + if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); @@ -230,9 +230,9 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa, fprintf(stderr, "%s %d prim %x\n", __FUNCTION__, min_nr, primitive); assert((primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND)); - + radeonEmitState(&rmesa->radeon); - + rmesa->tcl.elt_cmd_start = rmesa->radeon.cmdbuf.cs->cdw; /* round up min_nr to align the state */ @@ -248,7 +248,7 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa, } OUT_BATCH(0xffff); OUT_BATCH(vertex_format); - OUT_BATCH(primitive | + OUT_BATCH(primitive | RADEON_CP_VC_CNTL_PRIM_WALK_IND | RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA | RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE); @@ -257,7 +257,7 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa, BEGIN_BATCH_NO_AUTOSTATE(ELTS_BUFSZ(align_min_nr)/4); OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_DRAW_INDX, 0); OUT_BATCH(vertex_format); - OUT_BATCH(primitive | + OUT_BATCH(primitive | RADEON_CP_VC_CNTL_PRIM_WALK_IND | RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA | RADEON_CP_VC_CNTL_MAOS_ENABLE | @@ -269,7 +269,7 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa, rmesa->tcl.elt_used = min_nr; retval = (GLushort *)(rmesa->radeon.cmdbuf.cs->packets + rmesa->tcl.elt_cmd_offset); - + if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s: header prim %x \n", __FUNCTION__, primitive); @@ -305,7 +305,7 @@ void radeonEmitVertexAOS( r100ContextPtr rmesa, #endif } - + void radeonEmitAOS( r100ContextPtr rmesa, GLuint nr, @@ -314,7 +314,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, #if RADEON_OLD_PACKETS assert( nr == 1 ); rmesa->ioctl.bo = rmesa->radeon.tcl.aos[0].bo; - rmesa->ioctl.vertex_offset = + rmesa->ioctl.vertex_offset = (rmesa->radeon.tcl.aos[0].offset + offset * rmesa->radeon.tcl.aos[0].stride * 4); #else BATCH_LOCALS(&rmesa->radeon); @@ -336,7 +336,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, (rmesa->radeon.tcl.aos[i].stride << 8) | (rmesa->radeon.tcl.aos[i + 1].components << 16) | (rmesa->radeon.tcl.aos[i + 1].stride << 24)); - + voffset = rmesa->radeon.tcl.aos[i + 0].offset + offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride; OUT_BATCH_RELOC(voffset, @@ -352,7 +352,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, RADEON_GEM_DOMAIN_GTT, 0, 0); } - + if (nr & 1) { OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) | (rmesa->radeon.tcl.aos[nr - 1].stride << 8)); @@ -370,7 +370,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, (rmesa->radeon.tcl.aos[i].stride << 8) | (rmesa->radeon.tcl.aos[i + 1].components << 16) | (rmesa->radeon.tcl.aos[i + 1].stride << 24)); - + voffset = rmesa->radeon.tcl.aos[i + 0].offset + offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride; OUT_BATCH(voffset); @@ -378,7 +378,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride; OUT_BATCH(voffset); } - + if (nr & 1) { OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) | (rmesa->radeon.tcl.aos[nr - 1].stride << 8)); @@ -427,7 +427,7 @@ static void radeonUserClear(GLcontext *ctx, GLuint mask) static void radeonKernelClear(GLcontext *ctx, GLuint flags) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); drm_radeon_sarea_t *sarea = rmesa->radeon.sarea; uint32_t clear; GLint ret, i; @@ -529,7 +529,7 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags) depth_boxes[n].f[CLEAR_Y1] = (float)b[n].y1; depth_boxes[n].f[CLEAR_X2] = (float)b[n].x2; depth_boxes[n].f[CLEAR_Y2] = (float)b[n].y2; - depth_boxes[n].f[CLEAR_DEPTH] = + depth_boxes[n].f[CLEAR_DEPTH] = (float)rmesa->radeon.state.depth.clear; } @@ -548,7 +548,7 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags) static void radeonClear( GLcontext *ctx, GLbitfield mask ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLuint flags = 0; GLuint color_mask = 0; GLuint orig_mask = mask; @@ -560,11 +560,11 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) { LOCK_HARDWARE( &rmesa->radeon ); UNLOCK_HARDWARE( &rmesa->radeon ); - if ( dPriv->numClipRects == 0 ) + if ( dPriv->numClipRects == 0 ) return; } - - radeon_firevertices(&rmesa->radeon); + + radeon_firevertices(&rmesa->radeon); if ( mask & BUFFER_BIT_FRONT_LEFT ) { flags |= RADEON_FRONT; @@ -594,12 +594,12 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) _swrast_Clear( ctx, mask ); } - if ( !flags ) + if ( !flags ) return; if (rmesa->using_hyperz) { flags |= RADEON_USE_COMP_ZBUF; -/* if (rmesa->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL) +/* if (rmesa->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL) flags |= RADEON_USE_HIERZ; */ if (((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) && ((rmesa->radeon.state.stencil.clear & RADEON_STENCIL_WRITE_MASK) == RADEON_STENCIL_WRITE_MASK))) { diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index fe19218d7a..5774f7ebcf 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -58,8 +58,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) { - __DRIdrawablePrivate *const drawable = rmesa->dri.drawable; - __DRIdrawablePrivate *const readable = rmesa->dri.readable; + __DRIdrawablePrivate *const drawable = radeon_get_drawable(rmesa); + __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa); __DRIscreenPrivate *sPriv = rmesa->dri.screen; assert(drawable != NULL); @@ -95,8 +95,8 @@ void radeon_lock_hardware(radeonContextPtr radeon) struct radeon_framebuffer *rfb = NULL; struct radeon_renderbuffer *rrb = NULL; - if (radeon->dri.drawable) { - rfb = radeon->dri.drawable->driverPrivate; + if (radeon_get_drawable(radeon)) { + rfb = radeon_get_drawable(radeon)->driverPrivate; if (rfb) rrb = radeon_get_renderbuffer(&rfb->base, diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 5aeb968d41..3ba11e848e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -1374,6 +1374,7 @@ static GLboolean radeonCreateContext(const __GLcontextModes * glVisual, #endif #if !RADEON_COMMON + (void)screen; return r100CreateContext(glVisual, driContextPriv, sharedContextPriv); #endif return GL_FALSE; diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 34c8cb42fa..06b8c29936 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -149,7 +149,7 @@ static void radeonBlendFuncSeparate( GLcontext *ctx, GLenum sfactorA, GLenum dfactorA ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - GLuint b = rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] & + GLuint b = rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] & ~(RADEON_SRC_BLEND_MASK | RADEON_DST_BLEND_MASK); GLboolean fallback = GL_FALSE; @@ -392,7 +392,7 @@ static void radeonFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param ) rmesa->hw.fog.cmd[FOG_D] = d.i; } break; - case GL_FOG_COLOR: + case GL_FOG_COLOR: RADEON_STATECHANGE( rmesa, ctx ); UNCLAMPED_FLOAT_TO_RGB_CHAN( col, ctx->Fog.Color ); rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~RADEON_FOG_COLOR_MASK; @@ -495,7 +495,7 @@ static void radeonLineStipple( GLcontext *ctx, GLint factor, GLushort pattern ) r100ContextPtr rmesa = R100_CONTEXT(ctx); RADEON_STATECHANGE( rmesa, lin ); - rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = + rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = ((((GLuint)factor & 0xff) << 16) | ((GLuint)pattern)); } @@ -558,7 +558,7 @@ static void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask ) /* FIXME: Use window x,y offsets into stipple RAM. */ stipple.mask = rmesa->state.stipple.mask; - drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE, + drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE, &stipple, sizeof(drm_radeon_stipple_t) ); UNLOCK_HARDWARE( &rmesa->radeon ); } @@ -569,7 +569,7 @@ static void radeonPolygonMode( GLcontext *ctx, GLenum face, GLenum mode ) GLboolean flag = (ctx->_TriangleCaps & DD_TRI_UNFILLED) != 0; /* Can't generally do unfilled via tcl, but some good special - * cases work. + * cases work. */ TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_UNFILLED, flag); if (rmesa->radeon.TclFallback) { @@ -617,7 +617,7 @@ static void radeonUpdateSpecular( GLcontext *ctx ) rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE; rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_LIGHTING_ENABLE; p |= RADEON_SPECULAR_ENABLE; - rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= + rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_DIFFUSE_SPECULAR_COMBINE; } else if (ctx->Light.Enabled) { @@ -647,7 +647,7 @@ static void radeonUpdateSpecular( GLcontext *ctx ) RADEON_TCL_COMPUTE_SPECULAR) != 0; } } - + TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_FOGCOORDSPEC, flag); if (NEED_SECONDARY_COLOR(ctx)) { @@ -663,7 +663,7 @@ static void radeonUpdateSpecular( GLcontext *ctx ) /* Update vertex/render formats */ - if (rmesa->radeon.TclFallback) { + if (rmesa->radeon.TclFallback) { radeonChooseRenderState( ctx ); radeonChooseVertexState( ctx ); } @@ -675,7 +675,7 @@ static void radeonUpdateSpecular( GLcontext *ctx ) */ -/* Update on colormaterial, material emmissive/ambient, +/* Update on colormaterial, material emmissive/ambient, * lightmodel.globalambient */ static void update_global_ambient( GLcontext *ctx ) @@ -688,23 +688,23 @@ static void update_global_ambient( GLcontext *ctx ) */ if ((rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] & ((3 << RADEON_EMISSIVE_SOURCE_SHIFT) | - (3 << RADEON_AMBIENT_SOURCE_SHIFT))) == 0) + (3 << RADEON_AMBIENT_SOURCE_SHIFT))) == 0) { - COPY_3V( &fcmd[GLT_RED], + COPY_3V( &fcmd[GLT_RED], ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]); ACC_SCALE_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient, ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]); - } + } else { COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient ); } - + RADEON_DB_STATECHANGE(rmesa, &rmesa->hw.glt); } -/* Update on change to +/* Update on change to * - light[p].colors * - light[p].enabled */ @@ -718,10 +718,10 @@ static void update_light_colors( GLcontext *ctx, GLuint p ) r100ContextPtr rmesa = R100_CONTEXT(ctx); float *fcmd = (float *)RADEON_DB_STATE( lit[p] ); - COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient ); + COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient ); COPY_4V( &fcmd[LIT_DIFFUSE_RED], l->Diffuse ); COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular ); - + RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] ); } } @@ -735,7 +735,7 @@ static void check_twoside_fallback( GLcontext *ctx ) if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) { if (ctx->Light.ColorMaterialEnabled && - (ctx->Light.ColorMaterialBitmask & BACK_MATERIAL_BITS) != + (ctx->Light.ColorMaterialBitmask & BACK_MATERIAL_BITS) != ((ctx->Light.ColorMaterialBitmask & FRONT_MATERIAL_BITS)<<1)) fallback = GL_TRUE; else { @@ -743,7 +743,7 @@ static void check_twoside_fallback( GLcontext *ctx ) if (memcmp( ctx->Light.Material.Attrib[i], ctx->Light.Material.Attrib[i+1], sizeof(GLfloat)*4) != 0) { - fallback = GL_TRUE; + fallback = GL_TRUE; break; } } @@ -761,8 +761,8 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) light_model_ctl1 &= ~((3 << RADEON_EMISSIVE_SOURCE_SHIFT) | (3 << RADEON_AMBIENT_SOURCE_SHIFT) | (3 << RADEON_DIFFUSE_SOURCE_SHIFT) | - (3 << RADEON_SPECULAR_SOURCE_SHIFT)); - + (3 << RADEON_SPECULAR_SOURCE_SHIFT)); + if (ctx->Light.ColorMaterialEnabled) { GLuint mask = ctx->Light.ColorMaterialBitmask; @@ -783,7 +783,7 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) light_model_ctl1 |= (RADEON_LM_SOURCE_STATE_MULT << RADEON_AMBIENT_SOURCE_SHIFT); } - + if (mask & MAT_BIT_FRONT_DIFFUSE) { light_model_ctl1 |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE << RADEON_DIFFUSE_SOURCE_SHIFT); @@ -792,7 +792,7 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) light_model_ctl1 |= (RADEON_LM_SOURCE_STATE_MULT << RADEON_DIFFUSE_SOURCE_SHIFT); } - + if (mask & MAT_BIT_FRONT_SPECULAR) { light_model_ctl1 |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE << RADEON_SPECULAR_SOURCE_SHIFT); @@ -810,10 +810,10 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) (RADEON_LM_SOURCE_STATE_MULT << RADEON_DIFFUSE_SOURCE_SHIFT) | (RADEON_LM_SOURCE_STATE_MULT << RADEON_SPECULAR_SOURCE_SHIFT); } - + if (light_model_ctl1 != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]) { RADEON_STATECHANGE( rmesa, tcl ); - rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = light_model_ctl1; + rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = light_model_ctl1; } } @@ -823,14 +823,14 @@ void radeonUpdateMaterial( GLcontext *ctx ) GLfloat (*mat)[4] = ctx->Light.Material.Attrib; GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( mtl ); GLuint mask = ~0; - + if (ctx->Light.ColorMaterialEnabled) mask &= ~ctx->Light.ColorMaterialBitmask; if (RADEON_DEBUG & DEBUG_STATE) fprintf(stderr, "%s\n", __FUNCTION__); - + if (mask & MAT_BIT_FRONT_EMISSION) { fcmd[MTL_EMMISSIVE_RED] = mat[MAT_ATTRIB_FRONT_EMISSION][0]; fcmd[MTL_EMMISSIVE_GREEN] = mat[MAT_ATTRIB_FRONT_EMISSION][1]; @@ -880,7 +880,7 @@ void radeonUpdateMaterial( GLcontext *ctx ) * * which are calculated in light.c and are correct for the current * lighting space (model or eye), hence dependencies on _NEW_MODELVIEW - * and _MESA_NEW_NEED_EYE_COORDS. + * and _MESA_NEW_NEED_EYE_COORDS. */ static void update_light( GLcontext *ctx ) { @@ -897,12 +897,12 @@ static void update_light( GLcontext *ctx ) tmp &= ~RADEON_LIGHT_IN_MODELSPACE; else tmp |= RADEON_LIGHT_IN_MODELSPACE; - + /* Leave this test disabled: (unexplained q3 lockup) (even with new packets) */ - if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]) + if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]) { RADEON_STATECHANGE( rmesa, tcl ); rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = tmp; @@ -926,10 +926,10 @@ static void update_light( GLcontext *ctx ) if (ctx->Light.Light[p].Enabled) { struct gl_light *l = &ctx->Light.Light[p]; GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( lit[p] ); - + if (l->EyePosition[3] == 0.0) { - COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm ); - COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm ); + COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm ); + COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm ); fcmd[LIT_POSITION_W] = 0; fcmd[LIT_DIRECTION_W] = 0; } else { @@ -953,26 +953,26 @@ static void radeonLightfv( GLcontext *ctx, GLenum light, GLint p = light - GL_LIGHT0; struct gl_light *l = &ctx->Light.Light[p]; GLfloat *fcmd = (GLfloat *)rmesa->hw.lit[p].cmd; - + switch (pname) { - case GL_AMBIENT: + case GL_AMBIENT: case GL_DIFFUSE: case GL_SPECULAR: update_light_colors( ctx, p ); break; - case GL_SPOT_DIRECTION: - /* picked up in update_light */ + case GL_SPOT_DIRECTION: + /* picked up in update_light */ break; case GL_POSITION: { - /* positions picked up in update_light, but can do flag here */ + /* positions picked up in update_light, but can do flag here */ GLuint flag; GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2; /* FIXME: Set RANGE_ATTEN only when needed */ - if (p&1) + if (p&1) flag = RADEON_LIGHT_1_IS_LOCAL; else flag = RADEON_LIGHT_0_IS_LOCAL; @@ -1064,7 +1064,7 @@ static void radeonLightfv( GLcontext *ctx, GLenum light, } } - + static void radeonLightModelfv( GLcontext *ctx, GLenum pname, @@ -1073,7 +1073,7 @@ static void radeonLightModelfv( GLcontext *ctx, GLenum pname, r100ContextPtr rmesa = R100_CONTEXT(ctx); switch (pname) { - case GL_LIGHT_MODEL_AMBIENT: + case GL_LIGHT_MODEL_AMBIENT: update_global_ambient( ctx ); break; @@ -1247,14 +1247,14 @@ static void radeonStencilOpSeparate( GLcontext *ctx, GLenum face, GLenum fail, /* radeon 7200 have stencil bug, DEC and INC_WRAP will actually both do DEC_WRAP, and DEC_WRAP (and INVERT) will do INVERT. No way to get correct INC_WRAP and DEC, but DEC_WRAP can be fixed by using DEC and INC_WRAP at least use INC. */ - + GLuint tempRADEON_STENCIL_FAIL_DEC_WRAP; GLuint tempRADEON_STENCIL_FAIL_INC_WRAP; GLuint tempRADEON_STENCIL_ZFAIL_DEC_WRAP; GLuint tempRADEON_STENCIL_ZFAIL_INC_WRAP; GLuint tempRADEON_STENCIL_ZPASS_DEC_WRAP; GLuint tempRADEON_STENCIL_ZPASS_INC_WRAP; - + if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_BROKEN_STENCIL) { tempRADEON_STENCIL_FAIL_DEC_WRAP = RADEON_STENCIL_FAIL_DEC; tempRADEON_STENCIL_FAIL_INC_WRAP = RADEON_STENCIL_FAIL_INC; @@ -1271,7 +1271,7 @@ static void radeonStencilOpSeparate( GLcontext *ctx, GLenum face, GLenum fail, tempRADEON_STENCIL_ZPASS_DEC_WRAP = RADEON_STENCIL_ZPASS_DEC_WRAP; tempRADEON_STENCIL_ZPASS_INC_WRAP = RADEON_STENCIL_ZPASS_INC_WRAP; } - + RADEON_STATECHANGE( rmesa, ctx ); rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] &= ~(RADEON_STENCIL_FAIL_MASK | RADEON_STENCIL_ZFAIL_MASK | @@ -1363,7 +1363,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - rmesa->radeon.state.stencil.clear = + rmesa->radeon.state.stencil.clear = ((GLuint) (ctx->Stencil.Clear & 0xff) | (0xff << RADEON_STENCIL_MASK_SHIFT) | ((ctx->Stencil.WriteMask[0] & 0xff) << RADEON_STENCIL_WRITEMASK_SHIFT)); @@ -1388,7 +1388,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s ) void radeonUpdateWindow( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1443,7 +1443,7 @@ static void radeonDepthRange( GLcontext *ctx, GLclampd nearval, void radeonUpdateViewportOffset( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1473,8 +1473,8 @@ void radeonUpdateViewportOffset( GLcontext *ctx ) RADEON_STIPPLE_Y_OFFSET_MASK); /* add magic offsets, then invert */ - stx = 31 - ((rmesa->radeon.dri.drawable->x - 1) & RADEON_STIPPLE_COORD_MASK); - sty = 31 - ((rmesa->radeon.dri.drawable->y + rmesa->radeon.dri.drawable->h - 1) + stx = 31 - ((dPriv->x - 1) & RADEON_STIPPLE_COORD_MASK); + sty = 31 - ((dPriv->y + dPriv->h - 1) & RADEON_STIPPLE_COORD_MASK); m |= ((stx << RADEON_STIPPLE_X_OFFSET_SHIFT) | @@ -1613,7 +1613,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_CLIP_PLANE2: case GL_CLIP_PLANE3: case GL_CLIP_PLANE4: - case GL_CLIP_PLANE5: + case GL_CLIP_PLANE5: p = cap-GL_CLIP_PLANE0; RADEON_STATECHANGE( rmesa, tcl ); if (state) { @@ -1678,13 +1678,13 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_LIGHT7: RADEON_STATECHANGE(rmesa, tcl); p = cap - GL_LIGHT0; - if (p&1) + if (p&1) flag = (RADEON_LIGHT_1_ENABLE | - RADEON_LIGHT_1_ENABLE_AMBIENT | + RADEON_LIGHT_1_ENABLE_AMBIENT | RADEON_LIGHT_1_ENABLE_SPECULAR); else flag = (RADEON_LIGHT_0_ENABLE | - RADEON_LIGHT_0_ENABLE_AMBIENT | + RADEON_LIGHT_0_ENABLE_AMBIENT | RADEON_LIGHT_0_ENABLE_SPECULAR); if (state) @@ -1692,7 +1692,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state ) else rmesa->hw.tcl.cmd[p/2 + TCL_PER_LIGHT_CTL_0] &= ~flag; - /* + /* */ update_light_colors( ctx, p ); break; @@ -1730,7 +1730,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state ) rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ROP_ENABLE; } break; - + case GL_NORMALIZE: RADEON_STATECHANGE( rmesa, tcl ); if ( state ) { @@ -1830,7 +1830,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_TEXTURE_GEN_T: /* Picked up in radeonUpdateTextureState. */ - rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; + rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; break; case GL_COLOR_SUM_EXT: @@ -1864,7 +1864,7 @@ static void radeonLightingSpaceChange( GLcontext *ctx ) rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_RESCALE_NORMALS; } - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & DEBUG_STATE) fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords, rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]); } @@ -2051,7 +2051,7 @@ static GLboolean r100ValidateBuffers(GLcontext *ctx) int i; radeon_validate_reset_bos(&rmesa->radeon); - + rrb = radeon_get_colorbuffer(&rmesa->radeon); /* color buffer */ if (rrb && rrb->bo) { @@ -2069,7 +2069,7 @@ static GLboolean r100ValidateBuffers(GLcontext *ctx) for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) { radeonTexObj *t; - + if (!ctx->Texture.Unit[i]._ReallyEnabled) continue; @@ -2112,7 +2112,7 @@ GLboolean radeonValidateState( GLcontext *ctx ) /* Need an event driven matrix update? */ - if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) + if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) upload_matrix( rmesa, ctx->_ModelProjectMatrix.m, MODEL_PROJ ); /* Need these for lighting (shouldn't upload otherwise) @@ -2136,7 +2136,7 @@ GLboolean radeonValidateState( GLcontext *ctx ) /* emit all active clip planes if projection matrix changes. */ if (new_state & (_NEW_PROJECTION)) { - if (ctx->Transform.ClipPlanesEnabled) + if (ctx->Transform.ClipPlanesEnabled) radeonUpdateClipPlanes( ctx ); } @@ -2165,8 +2165,8 @@ static GLboolean check_material( GLcontext *ctx ) TNLcontext *tnl = TNL_CONTEXT(ctx); GLint i; - for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT; - i < _TNL_ATTRIB_MAT_BACK_INDEXES; + for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT; + i < _TNL_ATTRIB_MAT_BACK_INDEXES; i++) if (tnl->vb.AttribPtr[i] && tnl->vb.AttribPtr[i]->stride) @@ -2174,7 +2174,7 @@ static GLboolean check_material( GLcontext *ctx ) return GL_FALSE; } - + static void radeonWrapRunPipeline( GLcontext *ctx ) { @@ -2197,7 +2197,7 @@ static void radeonWrapRunPipeline( GLcontext *ctx ) } /* Run the pipeline. - */ + */ _tnl_run_pipeline( ctx ); if (has_material) { -- cgit v1.2.3 From e21e82f42549aa78214f3339a13b79791406dde0 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sun, 7 Jun 2009 21:27:52 +0200 Subject: radeon: increase max bo count --- src/mesa/drivers/dri/radeon/radeon_common_context.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.h') diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index e995062657..061168fe96 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -378,7 +378,7 @@ typedef void (*radeon_line_func) (radeonContextPtr, typedef void (*radeon_point_func) (radeonContextPtr, radeonVertex *); -#define RADEON_MAX_BOS 24 +#define RADEON_MAX_BOS 32 struct radeon_state { struct radeon_colorbuffer_state color; struct radeon_depthbuffer_state depth; -- cgit v1.2.3