From 982e8e4d5c95e9e9040b4b70d7322a2a8a9396d9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 Sep 2005 03:54:34 +0000 Subject: Finish up some of the gl_renderbuffer work. Use driRenderbuffer's offset, pitch fields in the span routines. Remove the SetBuffer driver function. Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH state in new radeonUpdateDrawBuffer() function. --- src/mesa/drivers/dri/radeon/radeon_state.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa/drivers/dri/radeon/radeon_state.h') diff --git a/src/mesa/drivers/dri/radeon/radeon_state.h b/src/mesa/drivers/dri/radeon/radeon_state.h index 07739be949..e9074f51e7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.h +++ b/src/mesa/drivers/dri/radeon/radeon_state.h @@ -49,6 +49,7 @@ extern void radeonSetCliprects( radeonContextPtr rmesa, GLenum mode ); extern void radeonRecalcScissorRects( radeonContextPtr rmesa ); extern void radeonUpdateViewportOffset( GLcontext *ctx ); extern void radeonUpdateWindow( GLcontext *ctx ); +extern void radeonUpdateDrawBuffer(GLcontext *ctx); extern void radeonValidateState( GLcontext *ctx ); -- cgit v1.2.3