From 4637235183b80963536f2364e4d50fcb894886dd Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 14 Jan 2009 10:44:48 +1000 Subject: radeon/r200/r300: initial attempt to convert to common context code --- src/mesa/drivers/dri/radeon/radeon_swtcl.c | 67 +++++++++++++++--------------- 1 file changed, 34 insertions(+), 33 deletions(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_swtcl.c') diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index ebea1fecdc..ef89d73bdd 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -52,7 +52,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_tcl.h" -static void flush_last_swtcl_prim( radeonContextPtr rmesa ); +static void flush_last_swtcl_prim(GLcontext *ctx); /* R100: xyzw, c0, c1/fog, stq[0..2] = 4+1+1+3*3 = 15 right? */ /* R200: xyzw, c0, c1/fog, strq[0..5] = 4+1+1+4*6 = 30 */ @@ -87,7 +87,7 @@ static GLuint radeon_cp_vc_frmts[3][2] = static void radeonSetVertexFormat( GLcontext *ctx ) { - radeonContextPtr rmesa = RADEON_CONTEXT( ctx ); + r100ContextPtr rmesa = R100_CONTEXT( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; DECLARE_RENDERINPUTS(index_bitset); @@ -204,7 +204,7 @@ static void radeonSetVertexFormat( GLcontext *ctx ) } } - if (!RENDERINPUTS_EQUAL( rmesa->tnl_index_bitset, index_bitset ) || + if (!RENDERINPUTS_EQUAL( rmesa->radeon.tnl_index_bitset, index_bitset ) || fmt_0 != rmesa->swtcl.vertex_format) { RADEON_NEWPRIM(rmesa); rmesa->swtcl.vertex_format = fmt_0; @@ -214,7 +214,7 @@ static void radeonSetVertexFormat( GLcontext *ctx ) rmesa->swtcl.vertex_attr_count, NULL, 0 ); rmesa->swtcl.vertex_size /= 4; - RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset ); + RENDERINPUTS_COPY( rmesa->radeon.tnl_index_bitset, index_bitset ); if (RADEON_DEBUG & DEBUG_VERTS) fprintf( stderr, "%s: vertex_size= %d floats\n", __FUNCTION__, rmesa->swtcl.vertex_size); @@ -224,13 +224,13 @@ static void radeonSetVertexFormat( GLcontext *ctx ) static void radeonRenderStart( GLcontext *ctx ) { - radeonContextPtr rmesa = RADEON_CONTEXT( ctx ); + r100ContextPtr rmesa = R100_CONTEXT( ctx ); radeonSetVertexFormat( ctx ); if (rmesa->dma.flush != 0 && rmesa->dma.flush != flush_last_swtcl_prim) - rmesa->dma.flush( rmesa ); + rmesa->dma.flush( ctx ); } @@ -241,7 +241,7 @@ static void radeonRenderStart( GLcontext *ctx ) */ void radeonChooseVertexState( GLcontext *ctx ) { - radeonContextPtr rmesa = RADEON_CONTEXT( ctx ); + r100ContextPtr rmesa = R100_CONTEXT( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT]; @@ -254,7 +254,7 @@ void radeonChooseVertexState( GLcontext *ctx ) * rasterization fallback. As this function will be called again when we * leave a rasterization fallback, we can just skip it for now. */ - if (rmesa->Fallback != 0) + if (rmesa->radeon.Fallback != 0) return; /* HW perspective divide is a win, but tiny vertex formats are a @@ -284,8 +284,9 @@ void radeonChooseVertexState( GLcontext *ctx ) /* Flush vertices in the current dma region. */ -static void flush_last_swtcl_prim( radeonContextPtr rmesa ) +static void flush_last_swtcl_prim(GLcontext *ctx) { + r100ContextPtr rmesa = R100_CONTEXT(ctx); if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); @@ -293,7 +294,7 @@ static void flush_last_swtcl_prim( radeonContextPtr rmesa ) if (rmesa->dma.current.buf) { struct radeon_dma_region *current = &rmesa->dma.current; - GLuint current_offset = (rmesa->radeonScreen->gart_buffer_offset + + GLuint current_offset = (rmesa->radeon.radeonScreen->gart_buffer_offset + current->buf->buf->idx * RADEON_BUFFER_SIZE + current->start); @@ -326,7 +327,7 @@ static void flush_last_swtcl_prim( radeonContextPtr rmesa ) /* Alloc space in the current dma region. */ static INLINE void * -radeonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize ) +radeonAllocDmaLowVerts( r100ContextPtr rmesa, int nverts, int vsize ) { GLuint bytes = vsize * nverts; @@ -334,7 +335,7 @@ radeonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize ) radeonRefillCurrentDmaRegion( rmesa ); if (!rmesa->dma.flush) { - rmesa->glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; + rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; rmesa->dma.flush = flush_last_swtcl_prim; } @@ -387,14 +388,14 @@ static const GLuint hw_prim[GL_POLYGON+1] = { }; static INLINE void -radeonDmaPrimitive( radeonContextPtr rmesa, GLenum prim ) +radeonDmaPrimitive( r100ContextPtr rmesa, GLenum prim ) { RADEON_NEWPRIM( rmesa ); rmesa->swtcl.hw_primitive = hw_prim[prim]; assert(rmesa->dma.current.ptr == rmesa->dma.current.start); } -#define LOCAL_VARS radeonContextPtr rmesa = RADEON_CONTEXT(ctx) +#define LOCAL_VARS r100ContextPtr rmesa = R100_CONTEXT(ctx) #define INIT( prim ) radeonDmaPrimitive( rmesa, prim ) #define FLUSH() RADEON_NEWPRIM( rmesa ) #define GET_CURRENT_VB_MAX_VERTS() \ @@ -418,7 +419,7 @@ radeonDmaPrimitive( radeonContextPtr rmesa, GLenum prim ) static GLboolean radeon_run_render( GLcontext *ctx, struct tnl_pipeline_stage *stage ) { - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + r100ContextPtr rmesa = R100_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; tnl_render_func *tab = TAG(render_tab_verts); @@ -496,12 +497,12 @@ static void radeonResetLineStipple( GLcontext *ctx ); #undef LOCAL_VARS #undef ALLOC_VERTS -#define CTX_ARG radeonContextPtr rmesa +#define CTX_ARG r100ContextPtr rmesa #define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size #define ALLOC_VERTS( n, size ) radeonAllocDmaLowVerts( rmesa, n, (size) * 4 ) #undef LOCAL_VARS #define LOCAL_VARS \ - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \ + r100ContextPtr rmesa = R100_CONTEXT(ctx); \ const char *radeonverts = (char *)rmesa->swtcl.verts; #define VERT(x) (radeonVertex *)(radeonverts + ((x) * (vertsize) * sizeof(int))) #define VERTEX radeonVertex @@ -606,7 +607,7 @@ do { \ #undef INIT #define LOCAL_VARS(n) \ - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \ + r100ContextPtr rmesa = R100_CONTEXT(ctx); \ GLuint color[n], spec[n]; \ GLuint coloroffset = rmesa->swtcl.coloroffset; \ GLuint specoffset = rmesa->swtcl.specoffset; \ @@ -673,7 +674,7 @@ static void init_rast_tab( void ) } while (0) #undef LOCAL_VARS #define LOCAL_VARS \ - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \ + r100ContextPtr rmesa = R100_CONTEXT(ctx); \ const GLuint vertsize = rmesa->swtcl.vertex_size; \ const char *radeonverts = (char *)rmesa->swtcl.verts; \ const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ @@ -700,11 +701,11 @@ static void init_rast_tab( void ) void radeonChooseRenderState( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + r100ContextPtr rmesa = R100_CONTEXT(ctx); GLuint index = 0; GLuint flags = ctx->_TriangleCaps; - if (!rmesa->TclFallback || rmesa->Fallback) + if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback) return; if (flags & DD_TRI_LIGHT_TWOSIDE) index |= RADEON_TWOSIDE_BIT; @@ -739,7 +740,7 @@ void radeonChooseRenderState( GLcontext *ctx ) static void radeonRasterPrimitive( GLcontext *ctx, GLuint hwprim ) { - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + r100ContextPtr rmesa = R100_CONTEXT(ctx); if (rmesa->swtcl.hw_primitive != hwprim) { RADEON_NEWPRIM( rmesa ); @@ -749,7 +750,7 @@ static void radeonRasterPrimitive( GLcontext *ctx, GLuint hwprim ) static void radeonRenderPrimitive( GLcontext *ctx, GLenum prim ) { - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + r100ContextPtr rmesa = R100_CONTEXT(ctx); rmesa->swtcl.render_primitive = prim; if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED)) radeonRasterPrimitive( ctx, reduced_hw_prim[prim] ); @@ -761,7 +762,7 @@ static void radeonRenderFinish( GLcontext *ctx ) static void radeonResetLineStipple( GLcontext *ctx ) { - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + r100ContextPtr rmesa = R100_CONTEXT(ctx); RADEON_STATECHANGE( rmesa, lin ); } @@ -795,12 +796,12 @@ static const char *getFallbackString(GLuint bit) void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) { - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + r100ContextPtr rmesa = R100_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint oldfallback = rmesa->Fallback; + GLuint oldfallback = rmesa->radeon.Fallback; if (mode) { - rmesa->Fallback |= bit; + rmesa->radeon.Fallback |= bit; if (oldfallback == 0) { RADEON_FIREVERTICES( rmesa ); TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_TRUE ); @@ -813,7 +814,7 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) } } else { - rmesa->Fallback &= ~bit; + rmesa->radeon.Fallback &= ~bit; if (oldfallback == bit) { _swrast_flush( ctx ); tnl->Driver.Render.Start = radeonRenderStart; @@ -826,14 +827,14 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple; TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_FALSE ); - if (rmesa->TclFallback) { - /* These are already done if rmesa->TclFallback goes to + if (rmesa->radeon.TclFallback) { + /* These are already done if rmesa->radeon.TclFallback goes to * zero above. But not if it doesn't (RADEON_NO_TCL for * example?) */ _tnl_invalidate_vertex_state( ctx, ~0 ); _tnl_invalidate_vertices( ctx, ~0 ); - RENDERINPUTS_ZERO( rmesa->tnl_index_bitset ); + RENDERINPUTS_ZERO( rmesa->radeon.tnl_index_bitset ); radeonChooseVertexState( ctx ); radeonChooseRenderState( ctx ); } @@ -853,7 +854,7 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) void radeonInitSwtcl( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + r100ContextPtr rmesa = R100_CONTEXT(ctx); static int firsttime = 1; if (firsttime) { @@ -881,7 +882,7 @@ void radeonInitSwtcl( GLcontext *ctx ) void radeonDestroySwtcl( GLcontext *ctx ) { - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + r100ContextPtr rmesa = R100_CONTEXT(ctx); if (rmesa->swtcl.indexed_verts.buf) radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts, -- cgit v1.2.3