From 30daa7529331057ecb470efb500152e9c4aa1ae5 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Thu, 13 Oct 2005 14:30:20 +0000 Subject: enable 3rd texture unit on radeon (default still 2 enabled units). Disable some multitexcoord codegen stuff noone understands to make it work. Replace most code testing explicitly for unit 0 and 1 with loops instead of adding test for unit 2, smaller/more readable code at the cost of maybe some slight performance hit. (Code provided by Andreas Stenglein, some adjustments by me.) --- src/mesa/drivers/dri/radeon/radeon_tcl.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_tcl.h') diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.h b/src/mesa/drivers/dri/radeon/radeon_tcl.h index 263b803d62..062c9fbb54 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tcl.h +++ b/src/mesa/drivers/dri/radeon/radeon_tcl.h @@ -56,7 +56,8 @@ extern void radeonTclFallback( GLcontext *ctx, GLuint bit, GLboolean mode ); #define RADEON_TCL_FALLBACK_TEXGEN_2 0x40 /* texgen, unit 2 */ #define RADEON_TCL_FALLBACK_TCL_DISABLE 0x80 /* user disable */ -#define RADEON_MAX_TCL_VERTSIZE (15*4) +/* max maos_verts vertex format has a size of 18 floats */ +#define RADEON_MAX_TCL_VERTSIZE (18*4) #define TCL_FALLBACK( ctx, bit, mode ) radeonTclFallback( ctx, bit, mode ) -- cgit v1.2.3