From 924bf0d8d3db28941efa97911bdcdd01a3f33b7c Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 4 Mar 2009 22:26:20 +1000 Subject: radeon: settexbuffer support This gets DRI2 compiz going --- src/mesa/drivers/dri/radeon/radeon_texstate.c | 111 ++++++++++++++++++++++++++ 1 file changed, 111 insertions(+) (limited to 'src/mesa/drivers/dri/radeon/radeon_texstate.c') diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index 6a34f1e332..a24b5c8830 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "main/macros.h" #include "main/texformat.h" +#include "main/teximage.h" #include "main/texobj.h" #include "main/enums.h" @@ -636,6 +637,112 @@ void radeonSetTexOffset(__DRIcontext * pDRICtx, GLint texname, } } +void radeonSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) +{ + struct gl_texture_unit *texUnit; + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + struct radeon_renderbuffer *rb; + radeon_texture_image *rImage; + radeonContextPtr radeon; + r100ContextPtr rmesa; + struct radeon_framebuffer *rfb; + radeonTexObjPtr t; + uint32_t pitch_val; + + target = GL_TEXTURE_RECTANGLE_ARB; + + radeon = pDRICtx->driverPrivate; + rmesa = pDRICtx->driverPrivate; + + rfb = dPriv->driverPrivate; + texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit]; + texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target); + texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0); + + rImage = get_radeon_texture_image(texImage); + t = radeon_tex_obj(texObj); + if (t == NULL) { + return; + } + + radeon_update_renderbuffers(pDRICtx, dPriv); + /* back & depth buffer are useless free them right away */ + rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; + if (rb && rb->bo) { + radeon_bo_unref(rb->bo); + rb->bo = NULL; + } + rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; + if (rb && rb->bo) { + radeon_bo_unref(rb->bo); + rb->bo = NULL; + } + rb = (void*)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + if (rb->bo == NULL) { + /* Failed to BO for the buffer */ + return; + } + + _mesa_lock_texture(radeon->glCtx, texObj); + if (t->bo) { + radeon_bo_unref(t->bo); + t->bo = NULL; + } + if (rImage->bo) { + radeon_bo_unref(rImage->bo); + rImage->bo = NULL; + } + if (t->mt) { + radeon_miptree_unreference(t->mt); + t->mt = NULL; + } + if (rImage->mt) { + radeon_miptree_unreference(rImage->mt); + rImage->mt = NULL; + } + fprintf(stderr,"settexbuf %d %dx%d@%d\n", rb->pitch, rb->width, rb->height, rb->cpp); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, + rb->width, rb->height, 1, 0, rb->cpp); + texImage->TexFormat = &_mesa_texformat_rgba8888_rev; + rImage->bo = rb->bo; + radeon_bo_ref(rImage->bo); + t->bo = rb->bo; + radeon_bo_ref(t->bo); + t->tile_bits = 0; + t->image_override = GL_TRUE; + t->override_offset = 0; + t->pp_txpitch &= (1 << 13) -1; + pitch_val = rb->pitch; + switch (rb->cpp) { + case 4: + t->pp_txformat = tx_table[MESA_FORMAT_ARGB8888].format; + t->pp_txfilter |= tx_table[MESA_FORMAT_ARGB8888].filter; + // pitch_val /= 4; + break; + case 3: + default: + t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format; + t->pp_txfilter |= tx_table[MESA_FORMAT_RGB888].filter; +// pitch_val /= 4; + break; + case 2: + t->pp_txformat = tx_table[MESA_FORMAT_RGB565].format; + t->pp_txfilter |= tx_table[MESA_FORMAT_RGB565].filter; + pitch_val /= 2; + break; + } + t->pp_txsize = ((rb->width - 1) << RADEON_TEX_USIZE_SHIFT) + | ((rb->height - 1) << RADEON_TEX_VSIZE_SHIFT); + t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2; + t->pp_txpitch = pitch_val; + t->pp_txpitch -= 32; + + t->validated = GL_TRUE; + _mesa_unlock_texture(radeon->glCtx, texObj); + return; +} + #define TEXOBJ_TXFILTER_MASK (RADEON_MAX_MIP_LEVEL_MASK | \ RADEON_MIN_FILTER_MASK | \ RADEON_MAG_FILTER_MASK | \ @@ -899,6 +1006,10 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int const struct gl_texture_image *firstImage; GLint log2Width, log2Height, log2Depth, texelBytes; + if ( t->image_override ) { + return GL_TRUE; + } + firstImage = t->base.Image[0][t->mt->firstLevel]; if (firstImage->Border > 0) { -- cgit v1.2.3