From b93652d67ed976562edc121b319b0594f79cc00a Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Wed, 6 Aug 2003 18:10:59 +0000 Subject: Shared radeon/r200 init code --- src/mesa/drivers/dri/radeon/server/radeon.h | 177 ++ src/mesa/drivers/dri/radeon/server/radeon_common.h | 524 ++++++ src/mesa/drivers/dri/radeon/server/radeon_dri.c | 1212 ++++++++++++ src/mesa/drivers/dri/radeon/server/radeon_dri.h | 114 ++ src/mesa/drivers/dri/radeon/server/radeon_macros.h | 135 ++ src/mesa/drivers/dri/radeon/server/radeon_reg.h | 1927 ++++++++++++++++++++ src/mesa/drivers/dri/radeon/server/radeon_sarea.h | 310 ++++ 7 files changed, 4399 insertions(+) create mode 100644 src/mesa/drivers/dri/radeon/server/radeon.h create mode 100644 src/mesa/drivers/dri/radeon/server/radeon_common.h create mode 100644 src/mesa/drivers/dri/radeon/server/radeon_dri.c create mode 100644 src/mesa/drivers/dri/radeon/server/radeon_dri.h create mode 100644 src/mesa/drivers/dri/radeon/server/radeon_macros.h create mode 100644 src/mesa/drivers/dri/radeon/server/radeon_reg.h create mode 100644 src/mesa/drivers/dri/radeon/server/radeon_sarea.h (limited to 'src/mesa/drivers/dri/radeon/server') diff --git a/src/mesa/drivers/dri/radeon/server/radeon.h b/src/mesa/drivers/dri/radeon/server/radeon.h new file mode 100644 index 0000000000..4606a0b71e --- /dev/null +++ b/src/mesa/drivers/dri/radeon/server/radeon.h @@ -0,0 +1,177 @@ +/** + * \file server/radeon.h + * \brief Radeon 2D driver data structures. + */ + +/* + * Copyright 2000 ATI Technologies Inc., Markham, Ontario, and + * VA Linux Systems Inc., Fremont, California. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation on the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR + * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon.h,v 1.29 2002/10/12 01:38:07 martin Exp $ */ + +#ifndef _RADEON_H_ +#define _RADEON_H_ + +#include "xf86drm.h" /* drmHandle, etc */ + +#define PCI_CHIP_R200_BB 0x4242 +#define PCI_CHIP_RV250_Id 0x4964 +#define PCI_CHIP_RV250_Ie 0x4965 +#define PCI_CHIP_RV250_If 0x4966 +#define PCI_CHIP_RV250_Ig 0x4967 +#define PCI_CHIP_RADEON_LW 0x4C57 +#define PCI_CHIP_RADEON_LX 0x4C58 +#define PCI_CHIP_RADEON_LY 0x4C59 +#define PCI_CHIP_RADEON_LZ 0x4C5A +#define PCI_CHIP_RV250_Ld 0x4C64 +#define PCI_CHIP_RV250_Le 0x4C65 +#define PCI_CHIP_RV250_Lf 0x4C66 +#define PCI_CHIP_RV250_Lg 0x4C67 +#define PCI_CHIP_R300_ND 0x4E44 +#define PCI_CHIP_R300_NE 0x4E45 +#define PCI_CHIP_R300_NF 0x4E46 +#define PCI_CHIP_R300_NG 0x4E47 +#define PCI_CHIP_RADEON_QD 0x5144 +#define PCI_CHIP_RADEON_QE 0x5145 +#define PCI_CHIP_RADEON_QF 0x5146 +#define PCI_CHIP_RADEON_QG 0x5147 +#define PCI_CHIP_R200_QL 0x514C +#define PCI_CHIP_R200_QN 0x514E +#define PCI_CHIP_R200_QO 0x514F +#define PCI_CHIP_RV200_QW 0x5157 +#define PCI_CHIP_RV200_QX 0x5158 +#define PCI_CHIP_RADEON_QY 0x5159 +#define PCI_CHIP_RADEON_QZ 0x515A +#define PCI_CHIP_R200_Ql 0x516C + +/** + * \brief Chip families. + */ +typedef enum { + CHIP_FAMILY_UNKNOW, + CHIP_FAMILY_LEGACY, + CHIP_FAMILY_R128, + CHIP_FAMILY_M3, + CHIP_FAMILY_RADEON, + CHIP_FAMILY_VE, + CHIP_FAMILY_M6, + CHIP_FAMILY_RV200, + CHIP_FAMILY_M7, + CHIP_FAMILY_R200, + CHIP_FAMILY_RV250, + CHIP_FAMILY_M9, + CHIP_FAMILY_R300 +} RADEONChipFamily; + + +typedef unsigned long memType; + + +/** + * \brief Radeon DDX driver private data. + */ +typedef struct { + int Chipset; /**< \brief Chipset number */ + RADEONChipFamily ChipFamily; /**< \brief Chip family */ + + unsigned long LinearAddr; /**< \brief Frame buffer physical address */ + + + drmSize registerSize; /**< \brief MMIO register map size */ + drmHandle registerHandle; /**< \brief MMIO register map handle */ + + /** + * \name AGP + */ + /*@{*/ + drmSize agpSize; /**< \brief AGP map size */ + drmHandle agpMemHandle; /**< \brief AGP map handle */ + unsigned long agpOffset; /**< \brief AGP offset */ + int agpMode; /**< \brief AGP mode */ + int agpFastWrite; + /*@}*/ + + /** + * \name CP ring buffer data + */ + /*@{*/ + unsigned long ringStart; /**< \brief Offset into AGP space */ + drmHandle ringHandle; /**< \brief Handle from drmAddMap() */ + drmSize ringMapSize; /**< \brief Size of map */ + int ringSize; /**< \brief Size of ring (in MB) */ + + unsigned long ringReadOffset; /**< \brief Read offset into AGP space */ + drmHandle ringReadPtrHandle;/**< \brief Handle from drmAddMap() */ + drmSize ringReadMapSize; /**< \brief Size of map */ + /*@}*/ + + /** + * \name CP vertex/indirect buffer data + */ + /*@{*/ + unsigned long bufStart; /**< \brief Offset into AGP space */ + drmHandle bufHandle; /**< \brief Handle from drmAddMap() */ + drmSize bufMapSize; /**< \brief Size of map */ + int bufSize; /**< \brief Size of buffers (in MB) */ + int bufNumBufs; /**< \brief Number of buffers */ + /*@}*/ + + /** + * \name CP AGP Texture data + */ + /*@{*/ + unsigned long agpTexStart; /**< \brief Offset into AGP space */ + drmHandle agpTexHandle; /**< \brief Handle from drmAddMap() */ + drmSize agpTexMapSize; /**< \brief Size of map */ + int agpTexSize; /**< \brief Size of AGP tex space (in MB) */ + int log2AGPTexGran; + /*@}*/ + + int drmMinor; /**< \brief DRM device minor number */ + + int frontOffset; /**< \brief Front color buffer offset */ + int frontPitch; /**< \brief Front color buffer pitch */ + int backOffset; /**< \brief Back color buffer offset */ + int backPitch; /**< \brief Back color buffer pitch */ + int depthOffset; /**< \brief Depth buffer offset */ + int depthPitch; /**< \brief Depth buffer pitch */ + int textureOffset; /**< \brief Texture area offset */ + int textureSize; /**< \brief Texture area size */ + int log2TexGran; /**< \brief Texture granularity in base 2 log */ + + unsigned int frontPitchOffset; + unsigned int backPitchOffset; + unsigned int depthPitchOffset; + + int irq; /**< \brief IRQ number */ + unsigned int gen_int_cntl; + unsigned int crtc_offset_cntl; + +} RADEONInfoRec, *RADEONInfoPtr; + + +#endif /* _RADEON_H_ */ diff --git a/src/mesa/drivers/dri/radeon/server/radeon_common.h b/src/mesa/drivers/dri/radeon/server/radeon_common.h new file mode 100644 index 0000000000..c26ccd3cc2 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/server/radeon_common.h @@ -0,0 +1,524 @@ +/** + * \file server/radeon_common.h + * \brief Common header definitions for Radeon 2D/3D/DRM driver suite. + * + * \note Some of these structures are meant for backward compatibility and + * aren't used by the subset driver. + * + * \author Gareth Hughes + * \author Kevin E. Martin + * \author Keith Whitwell + * + * \author Converted to common header format by + * Jens Owen + */ + +/* + * Copyright 2000 VA Linux Systems, Inc., Fremont, California. + * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/* $XFree86: xc/programs/Xserver/hw/xfree86/os-support/xf86drmRadeon.h,v 1.6 2001/04/16 15:02:13 tsi Exp $ */ + +#ifndef _RADEON_COMMON_H_ +#define _RADEON_COMMON_H_ + +#include "xf86drm.h" + +/* WARNING: If you change any of these defines, make sure to change + * the kernel include file as well (radeon_drm.h) + */ + +/* Driver specific DRM command indices + * NOTE: these are not OS specific, but they are driver specific + */ +#define DRM_RADEON_CP_INIT 0x00 +#define DRM_RADEON_CP_START 0x01 +#define DRM_RADEON_CP_STOP 0x02 +#define DRM_RADEON_CP_RESET 0x03 +#define DRM_RADEON_CP_IDLE 0x04 +#define DRM_RADEON_RESET 0x05 +#define DRM_RADEON_FULLSCREEN 0x06 +#define DRM_RADEON_SWAP 0x07 +#define DRM_RADEON_CLEAR 0x08 +#define DRM_RADEON_VERTEX 0x09 +#define DRM_RADEON_INDICES 0x0a +#define DRM_RADEON_STIPPLE 0x0c +#define DRM_RADEON_INDIRECT 0x0d +#define DRM_RADEON_TEXTURE 0x0e +#define DRM_RADEON_VERTEX2 0x0f +#define DRM_RADEON_CMDBUF 0x10 +#define DRM_RADEON_GETPARAM 0x11 +#define DRM_RADEON_FLIP 0x12 +#define DRM_RADEON_ALLOC 0x13 +#define DRM_RADEON_FREE 0x14 +#define DRM_RADEON_INIT_HEAP 0x15 +#define DRM_RADEON_IRQ_EMIT 0x16 +#define DRM_RADEON_IRQ_WAIT 0x17 +#define DRM_RADEON_MAX_DRM_COMMAND_INDEX 0x39 + + +#define RADEON_FRONT 0x1 +#define RADEON_BACK 0x2 +#define RADEON_DEPTH 0x4 +#define RADEON_STENCIL 0x8 + +#define RADEON_CLEAR_X1 0 +#define RADEON_CLEAR_Y1 1 +#define RADEON_CLEAR_X2 2 +#define RADEON_CLEAR_Y2 3 +#define RADEON_CLEAR_DEPTH 4 + + +/** + * \brief DRM_RADEON_CP_INIT ioctl argument type. + */ +typedef struct { + enum { + DRM_RADEON_INIT_CP = 0x01, /**< \brief initialize CP */ + DRM_RADEON_CLEANUP_CP = 0x02, /**< \brief clean up CP */ + DRM_RADEON_INIT_R200_CP = 0x03 /**< \brief initialize R200 CP */ + } func; /**< \brief request */ + unsigned long sarea_priv_offset; /**< \brief SAREA private offset */ + int is_pci; /**< \brief is current card a PCI card? */ + int cp_mode; /**< \brief CP mode */ + int agp_size; /**< \brief AGP space size */ + int ring_size; /**< \brief CP ring buffer size */ + int usec_timeout; /**< \brief timeout for DRM operations in usecs */ + + unsigned int fb_bpp; + unsigned int front_offset; /**< \brief front color buffer offset */ + unsigned int front_pitch; /**< \brief front color buffer pitch */ + unsigned int back_offset; /**< \brief back color buffer offset */ + unsigned int back_pitch; /**< \brief back color buffer pitch*/ + unsigned int depth_bpp; /**< \brief depth buffer bits-per-pixel */ + unsigned int depth_offset; /**< \brief depth buffer offset */ + unsigned int depth_pitch; /**< \brief depth buffer pitch */ + + unsigned long fb_offset; /**< \brief framebuffer offset */ + unsigned long mmio_offset; /**< \brief MMIO register offset */ + unsigned long ring_offset; /**< \brief CP ring buffer offset */ + unsigned long ring_rptr_offset; /**< \brief CP ring buffer read pointer offset */ + unsigned long buffers_offset; /**< \brief vertex buffers offset */ + unsigned long agp_textures_offset; /**< \brief AGP textures offset */ +} drmRadeonInit; + +/** + * \brief DRM_RADEON_CP_STOP ioctl argument type. + */ +typedef struct { + int flush; + int idle; +} drmRadeonCPStop; + +typedef struct { + int idx; + int start; + int end; + int discard; +} drmRadeonIndirect; + +typedef union drmRadeonClearR { + float f[5]; + unsigned int ui[5]; +} drmRadeonClearRect; + +/** + * \brief DRM_RADEON_CLEAR ioctl argument type. + */ +typedef struct drmRadeonClearT { + unsigned int flags; /**< \brief bitmask of the planes to clear */ + unsigned int clear_color; /**< \brief color buffer clear value */ + unsigned int clear_depth; /**< \brief depth buffer clear value */ + unsigned int color_mask; /**< \brief color buffer clear mask */ + unsigned int depth_mask; /**< \brief stencil buffer clear value + * \todo Misnamed field. */ + drmRadeonClearRect *depth_boxes; /**< \brief depth buffer cliprects */ +} drmRadeonClearType; + +typedef struct drmRadeonFullscreenT { + enum { + RADEON_INIT_FULLSCREEN = 0x01, + RADEON_CLEANUP_FULLSCREEN = 0x02 + } func; +} drmRadeonFullscreenType; + +/** + * \brief DRM_RADEON_STIPPLE ioctl argument type. + */ +typedef struct { + unsigned int *mask; +} drmRadeonStipple; + +/** + * \brief Texture image for drmRadeonTexture. + */ +typedef struct { + unsigned int x; + unsigned int y; + unsigned int width; + unsigned int height; + const void *data; +} drmRadeonTexImage; + +/** + * \brief DRM_RADEON_TEXTURE ioctl argument type. + */ +typedef struct { + int offset; /**< \brief texture offset */ + int pitch; /**< \brief texture pitch */ + int format; /**< \brief pixel format */ + int width; /**< \brief texture width */ + int height; /**< \brief texture height */ + drmRadeonTexImage *image; /**< \brief image */ +} drmRadeonTexture; + + +#define RADEON_MAX_TEXTURE_UNITS 3 + + +/* Layout matches drm_radeon_state_t in linux drm_radeon.h. + */ +typedef struct { + struct { + unsigned int pp_misc; /* 0x1c14 */ + unsigned int pp_fog_color; + unsigned int re_solid_color; + unsigned int rb3d_blendcntl; + unsigned int rb3d_depthoffset; + unsigned int rb3d_depthpitch; + unsigned int rb3d_zstencilcntl; + unsigned int pp_cntl; /* 0x1c38 */ + unsigned int rb3d_cntl; + unsigned int rb3d_coloroffset; + unsigned int re_width_height; + unsigned int rb3d_colorpitch; + } context; + struct { + unsigned int se_cntl; + } setup1; + struct { + unsigned int se_coord_fmt; /* 0x1c50 */ + } vertex; + struct { + unsigned int re_line_pattern; /* 0x1cd0 */ + unsigned int re_line_state; + unsigned int se_line_width; /* 0x1db8 */ + } line; + struct { + unsigned int pp_lum_matrix; /* 0x1d00 */ + unsigned int pp_rot_matrix_0; /* 0x1d58 */ + unsigned int pp_rot_matrix_1; + } bumpmap; + struct { + unsigned int rb3d_stencilrefmask; /* 0x1d7c */ + unsigned int rb3d_ropcntl; + unsigned int rb3d_planemask; + } mask; + struct { + unsigned int se_vport_xscale; /* 0x1d98 */ + unsigned int se_vport_xoffset; + unsigned int se_vport_yscale; + unsigned int se_vport_yoffset; + unsigned int se_vport_zscale; + unsigned int se_vport_zoffset; + } viewport; + struct { + unsigned int se_cntl_status; /* 0x2140 */ + } setup2; + struct { + unsigned int re_top_left; /*ignored*/ /* 0x26c0 */ + unsigned int re_misc; + } misc; + struct { + unsigned int pp_txfilter; + unsigned int pp_txformat; + unsigned int pp_txoffset; + unsigned int pp_txcblend; + unsigned int pp_txablend; + unsigned int pp_tfactor; + unsigned int pp_border_color; + } texture[RADEON_MAX_TEXTURE_UNITS]; + struct { + unsigned int se_zbias_factor; + unsigned int se_zbias_constant; + } zbias; + unsigned int dirty; +} drmRadeonState; + +/** + * \brief DRM 1.1 vertex ioctl. + * + * Used in compatibility modes. + */ +typedef struct { + int prim; /**< \brief Primitive number */ + int idx; /**< \brief Index of vertex buffer */ + int count; /**< \brief Number of vertices in buffer */ + int discard; /**< \brief Client finished with buffer? */ +} drmRadeonVertex; + +typedef struct { + unsigned int start; + unsigned int finish; + unsigned int prim:8; + unsigned int stateidx:8; + unsigned int numverts:16; /**< overloaded as offset/64 for elt prims */ + unsigned int vc_format; +} drmRadeonPrim; + +typedef struct { + int idx; /**< \brief Index of vertex buffer */ + int discard; /**< \brief Client finished with buffer? */ + int nr_states; + drmRadeonState *state; + int nr_prims; + drmRadeonPrim *prim; +} drmRadeonVertex2; + +#define RADEON_MAX_STATES 16 +#define RADEON_MAX_PRIMS 64 + + +/** + * \brief Command buffer. + * + * \todo Replace with true DMA stream? + */ +typedef struct { + int bufsz; /**< \brief buffer size */ + char *buf; /**< \brief buffer */ + int nbox; /**< \brief number of cliprects */ + drmClipRect *boxes; /**< \brief cliprects */ +} drmRadeonCmdBuffer; + + +/** + * \brief Per-packet identifiers for use with the ::RADEON_CMD_PACKET command + * in the DRM_RADEON_CMDBUF ioctl. + * + * \note Comments relate new packets to old state bits and the packet size. + */ +enum drmRadeonCmdPkt { + RADEON_EMIT_PP_MISC = 0, /* context/7 */ + RADEON_EMIT_PP_CNTL = 1, /* context/3 */ + RADEON_EMIT_RB3D_COLORPITCH = 2, /* context/1 */ + RADEON_EMIT_RE_LINE_PATTERN = 3, /* line/2 */ + RADEON_EMIT_SE_LINE_WIDTH = 4, /* line/1 */ + RADEON_EMIT_PP_LUM_MATRIX = 5, /* bumpmap/1 */ + RADEON_EMIT_PP_ROT_MATRIX_0 = 6, /* bumpmap/2 */ + RADEON_EMIT_RB3D_STENCILREFMASK = 7, /* masks/3 */ + RADEON_EMIT_SE_VPORT_XSCALE = 8, /* viewport/6 */ + RADEON_EMIT_SE_CNTL = 9, /* setup/2 */ + RADEON_EMIT_SE_CNTL_STATUS = 10, /* setup/1 */ + RADEON_EMIT_RE_MISC = 11, /* misc/1 */ + RADEON_EMIT_PP_TXFILTER_0 = 12, /* tex0/6 */ + RADEON_EMIT_PP_BORDER_COLOR_0 = 13, /* tex0/1 */ + RADEON_EMIT_PP_TXFILTER_1 = 14, /* tex1/6 */ + RADEON_EMIT_PP_BORDER_COLOR_1 = 15, /* tex1/1 */ + RADEON_EMIT_PP_TXFILTER_2 = 16, /* tex2/6 */ + RADEON_EMIT_PP_BORDER_COLOR_2 = 17, /* tex2/1 */ + RADEON_EMIT_SE_ZBIAS_FACTOR = 18, /* zbias/2 */ + RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT = 19, /* tcl/11 */ + RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED = 20, /* material/17 */ + R200_EMIT_PP_TXCBLEND_0 = 21, /* tex0/4 */ + R200_EMIT_PP_TXCBLEND_1 = 22, /* tex1/4 */ + R200_EMIT_PP_TXCBLEND_2 = 23, /* tex2/4 */ + R200_EMIT_PP_TXCBLEND_3 = 24, /* tex3/4 */ + R200_EMIT_PP_TXCBLEND_4 = 25, /* tex4/4 */ + R200_EMIT_PP_TXCBLEND_5 = 26, /* tex5/4 */ + R200_EMIT_PP_TXCBLEND_6 = 27, /* /4 */ + R200_EMIT_PP_TXCBLEND_7 = 28, /* /4 */ + R200_EMIT_TCL_LIGHT_MODEL_CTL_0 = 29, /* tcl/6 */ + R200_EMIT_TFACTOR_0 = 30, /* tf/6 */ + R200_EMIT_VTX_FMT_0 = 31, /* vtx/4 */ + R200_EMIT_VAP_CTL = 32, /* vap/1 */ + R200_EMIT_MATRIX_SELECT_0 = 33, /* msl/5 */ + R200_EMIT_TEX_PROC_CTL_2 = 34, /* tcg/5 */ + R200_EMIT_TCL_UCP_VERT_BLEND_CTL = 35, /* tcl/1 */ + R200_EMIT_PP_TXFILTER_0 = 36, /* tex0/6 */ + R200_EMIT_PP_TXFILTER_1 = 37, /* tex1/6 */ + R200_EMIT_PP_TXFILTER_2 = 38, /* tex2/6 */ + R200_EMIT_PP_TXFILTER_3 = 39, /* tex3/6 */ + R200_EMIT_PP_TXFILTER_4 = 40, /* tex4/6 */ + R200_EMIT_PP_TXFILTER_5 = 41, /* tex5/6 */ + R200_EMIT_PP_TXOFFSET_0 = 42, /* tex0/1 */ + R200_EMIT_PP_TXOFFSET_1 = 43, /* tex1/1 */ + R200_EMIT_PP_TXOFFSET_2 = 44, /* tex2/1 */ + R200_EMIT_PP_TXOFFSET_3 = 45, /* tex3/1 */ + R200_EMIT_PP_TXOFFSET_4 = 46, /* tex4/1 */ + R200_EMIT_PP_TXOFFSET_5 = 47, /* tex5/1 */ + R200_EMIT_VTE_CNTL = 48, /* vte/1 */ + R200_EMIT_OUTPUT_VTX_COMP_SEL = 49, /* vtx/1 */ + R200_EMIT_PP_TAM_DEBUG3 = 50, /* tam/1 */ + R200_EMIT_PP_CNTL_X = 51, /* cst/1 */ + R200_EMIT_RB3D_DEPTHXY_OFFSET = 52, /* cst/1 */ + R200_EMIT_RE_AUX_SCISSOR_CNTL = 53, /* cst/1 */ + R200_EMIT_RE_SCISSOR_TL_0 = 54, /* cst/2 */ + R200_EMIT_RE_SCISSOR_TL_1 = 55, /* cst/2 */ + R200_EMIT_RE_SCISSOR_TL_2 = 56, /* cst/2 */ + R200_EMIT_SE_VAP_CNTL_STATUS = 57, /* cst/1 */ + R200_EMIT_SE_VTX_STATE_CNTL = 58, /* cst/1 */ + R200_EMIT_RE_POINTSIZE = 59, /* cst/1 */ + R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 = 60, /* cst/4 */ + R200_EMIT_PP_CUBIC_FACES_0 = 61, + R200_EMIT_PP_CUBIC_OFFSETS_0 = 62, + R200_EMIT_PP_CUBIC_FACES_1 = 63, + R200_EMIT_PP_CUBIC_OFFSETS_1 = 64, + R200_EMIT_PP_CUBIC_FACES_2 = 65, + R200_EMIT_PP_CUBIC_OFFSETS_2 = 66, + R200_EMIT_PP_CUBIC_FACES_3 = 67, + R200_EMIT_PP_CUBIC_OFFSETS_3 = 68, + R200_EMIT_PP_CUBIC_FACES_4 = 69, + R200_EMIT_PP_CUBIC_OFFSETS_4 = 70, + R200_EMIT_PP_CUBIC_FACES_5 = 71, + R200_EMIT_PP_CUBIC_OFFSETS_5 = 72, + RADEON_MAX_STATE_PACKETS = 73 +} ; + + +/** + * \brief Command types understood by the DRM_RADEON_CMDBUF ioctl. + * + * More can be added but obviously these can't be removed or changed. + * + * \sa drmRadeonCmdHeader. + */ +enum drmRadeonCmdType { + RADEON_CMD_PACKET = 1, /**< \brief emit one of the ::drmRadeonCmdPkt register packets */ + RADEON_CMD_SCALARS = 2, /**< \brief emit scalar data */ + RADEON_CMD_VECTORS = 3, /**< \brief emit vector data */ + RADEON_CMD_DMA_DISCARD = 4, /**< \brief discard current DMA buffer */ + RADEON_CMD_PACKET3 = 5, /**< \brief emit hardware packet */ + RADEON_CMD_PACKET3_CLIP = 6, /**< \brief emit hardware packet wrapped in cliprects */ + RADEON_CMD_SCALARS2 = 7, /**< \brief R200 stopgap */ + RADEON_CMD_WAIT = 8 /**< \brief synchronization */ +} ; + +/** + * \brief Command packet headers understood by the DRM_RADEON_CMDBUF ioctl. + * + * \sa drmRadeonCmdType. + */ +typedef union { + /** \brief integer equivalent */ + int i; + + struct { + unsigned char cmd_type, pad0, pad1, pad2; + } header; + + /** \brief emit a register packet */ + struct { + unsigned char cmd_type, packet_id, pad0, pad1; + } packet; + + /** \brief scalar data */ + struct { + unsigned char cmd_type, offset, stride, count; + } scalars; + + /** \brief vector data */ + struct { + unsigned char cmd_type, offset, stride, count; + } vectors; + + /** \brief discard current DMA buffer */ + struct { + unsigned char cmd_type, buf_idx, pad0, pad1; + } dma; + + /** \brief synchronization */ + struct { + unsigned char cmd_type, flags, pad0, pad1; + } wait; +} drmRadeonCmdHeader; + + +#define RADEON_WAIT_2D 0x1 +#define RADEON_WAIT_3D 0x2 + +/** + * \brief DRM_RADEON_GETPARAM ioctl argument type. + */ +typedef struct drm_radeon_getparam { + int param; /**< \brief parameter number */ + int *value; /**< \brief parameter value */ +} drmRadeonGetParam; + +#define RADEON_PARAM_AGP_BUFFER_OFFSET 1 +#define RADEON_PARAM_LAST_FRAME 2 +#define RADEON_PARAM_LAST_DISPATCH 3 +#define RADEON_PARAM_LAST_CLEAR 4 +#define RADEON_PARAM_IRQ_NR 5 +#define RADEON_PARAM_AGP_BASE 6 +#define RADEON_PARAM_REGISTER_HANDLE 7 +#define RADEON_PARAM_STATUS_HANDLE 8 +#define RADEON_PARAM_SAREA_HANDLE 9 +#define RADEON_PARAM_AGP_TEX_HANDLE 10 + + +#define RADEON_MEM_REGION_AGP 1 +#define RADEON_MEM_REGION_FB 2 + +typedef struct drm_radeon_mem_alloc { + int region; + int alignment; + int size; + int *region_offset; /* offset from start of fb or agp */ +} drmRadeonMemAlloc; + +typedef struct drm_radeon_mem_free { + int region; + int region_offset; +} drmRadeonMemFree; + +/** + * \brief DRM_RADEON_INIT_HEAP argument type. + */ +typedef struct drm_radeon_mem_init_heap { + int region; /**< \brief region type */ + int size; /**< \brief region size */ + int start; /**< \brief region start offset */ +} drmRadeonMemInitHeap; + +/** + * \brief DRM_RADEON_IRQ_EMIT ioctl argument type. + * + * New in DRM 1.6: userspace can request and wait on IRQ's. + */ +typedef struct drm_radeon_irq_emit { + int *irq_seq; +} drmRadeonIrqEmit; + +/** + * \brief DRM_RADEON_IRQ_WAIT ioctl argument type. + * + * New in DRM 1.6: userspace can request and wait on IRQ's. + */ +typedef struct drm_radeon_irq_wait { + int irq_seq; +} drmRadeonIrqWait; + + +#endif diff --git a/src/mesa/drivers/dri/radeon/server/radeon_dri.c b/src/mesa/drivers/dri/radeon/server/radeon_dri.c new file mode 100644 index 0000000000..f14bd13a95 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/server/radeon_dri.c @@ -0,0 +1,1212 @@ +/** + * \file server/radeon_dri.c + * \brief File to perform the device-specific initialization tasks typically + * done in the X server. + * + * Here they are converted to run in the client (or perhaps a standalone + * process), and to work with the frame buffer device rather than the X + * server infrastructure. + */ + +#include +#include +#include +#include + +#include "driver.h" +#include "drm.h" + +#include "radeon.h" +#include "radeon_dri.h" +#include "radeon_macros.h" +#include "radeon_reg.h" +#include "radeon_sarea.h" +#include "sarea.h" + +#include + + + +/* HACK - for now, put this here... */ +/* Alpha - this may need to be a variable to handle UP1x00 vs TITAN */ +#if defined(__alpha__) +# define DRM_PAGE_SIZE 8192 +#elif defined(__ia64__) +# define DRM_PAGE_SIZE getpagesize() +#else +# define DRM_PAGE_SIZE 4096 +#endif + + +/** + * \brief Wait for free FIFO entries. + * + * \param ctx display handle. + * \param entries number of free entries to wait. + * + * It polls the free entries from the chip until it reaches the requested value + * or a timeout (3000 tries) occurs. Aborts the program if the FIFO times out. + */ +static void RADEONWaitForFifo( const DRIDriverContext *ctx, + int entries ) +{ + unsigned char *RADEONMMIO = ctx->MMIOAddress; + int i; + + for (i = 0; i < 3000; i++) { + int fifo_slots = + INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK; + if (fifo_slots >= entries) return; + } + + /* There are recoveries possible, but I haven't seen them work + * in practice: + */ + fprintf(stderr, "FIFO timed out: %d entries, stat=0x%08x\n", + INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK, + INREG(RADEON_RBBM_STATUS)); + exit(1); +} + +/** + * \brief Read a PLL register. + * + * \param ctx display handle. + * \param addr PLL register index. + * + * \return value of the PLL register. + */ +static unsigned int RADEONINPLL( const DRIDriverContext *ctx, int addr) +{ + unsigned char *RADEONMMIO = ctx->MMIOAddress; + unsigned int data; + + OUTREG8(RADEON_CLOCK_CNTL_INDEX, addr & 0x3f); + data = INREG(RADEON_CLOCK_CNTL_DATA); + + return data; +} + +/** + * \brief Reset graphics card to known state. + * + * \param ctx display handle. + * + * Resets the values of several Radeon registers. + */ +static void RADEONEngineReset( const DRIDriverContext *ctx ) +{ + unsigned char *RADEONMMIO = ctx->MMIOAddress; + unsigned int clock_cntl_index; + unsigned int mclk_cntl; + unsigned int rbbm_soft_reset; + unsigned int host_path_cntl; + int i; + + OUTREGP(RADEON_RB2D_DSTCACHE_CTLSTAT, + RADEON_RB2D_DC_FLUSH_ALL, + ~RADEON_RB2D_DC_FLUSH_ALL); + for (i = 0; i < 512; i++) { + if (!(INREG(RADEON_RB2D_DSTCACHE_CTLSTAT) & RADEON_RB2D_DC_BUSY)) + break; + } + + clock_cntl_index = INREG(RADEON_CLOCK_CNTL_INDEX); + + mclk_cntl = INPLL(ctx, RADEON_MCLK_CNTL); + OUTPLL(RADEON_MCLK_CNTL, (mclk_cntl | + RADEON_FORCEON_MCLKA | + RADEON_FORCEON_MCLKB | + RADEON_FORCEON_YCLKA | + RADEON_FORCEON_YCLKB | + RADEON_FORCEON_MC | + RADEON_FORCEON_AIC)); + + /* Soft resetting HDP thru RBBM_SOFT_RESET register can cause some + * unexpected behaviour on some machines. Here we use + * RADEON_HOST_PATH_CNTL to reset it. + */ + host_path_cntl = INREG(RADEON_HOST_PATH_CNTL); + rbbm_soft_reset = INREG(RADEON_RBBM_SOFT_RESET); + + OUTREG(RADEON_RBBM_SOFT_RESET, (rbbm_soft_reset | + RADEON_SOFT_RESET_CP | + RADEON_SOFT_RESET_HI | + RADEON_SOFT_RESET_SE | + RADEON_SOFT_RESET_RE | + RADEON_SOFT_RESET_PP | + RADEON_SOFT_RESET_E2 | + RADEON_SOFT_RESET_RB)); + INREG(RADEON_RBBM_SOFT_RESET); + OUTREG(RADEON_RBBM_SOFT_RESET, (rbbm_soft_reset & + (unsigned int) ~(RADEON_SOFT_RESET_CP | + RADEON_SOFT_RESET_HI | + RADEON_SOFT_RESET_SE | + RADEON_SOFT_RESET_RE | + RADEON_SOFT_RESET_PP | + RADEON_SOFT_RESET_E2 | + RADEON_SOFT_RESET_RB))); + INREG(RADEON_RBBM_SOFT_RESET); + + OUTREG(RADEON_HOST_PATH_CNTL, host_path_cntl | RADEON_HDP_SOFT_RESET); + INREG(RADEON_HOST_PATH_CNTL); + OUTREG(RADEON_HOST_PATH_CNTL, host_path_cntl); + + OUTREG(RADEON_RBBM_SOFT_RESET, rbbm_soft_reset); + + OUTREG(RADEON_CLOCK_CNTL_INDEX, clock_cntl_index); + OUTPLL(RADEON_MCLK_CNTL, mclk_cntl); +} + +/** + * \brief Restore the drawing engine. + * + * \param ctx display handle + * + * Resets the graphics card and sets initial values for several registers of + * the card's drawing engine. + * + * Turns on the radeon command processor engine (i.e., the ringbuffer). + */ +static int RADEONEngineRestore( const DRIDriverContext *ctx ) +{ + RADEONInfoPtr info = ctx->driverPrivate; + unsigned char *RADEONMMIO = ctx->MMIOAddress; + int pitch64, datatype, dp_gui_master_cntl, err; + + fprintf(stderr, "%s\n", __FUNCTION__); + + OUTREG(RADEON_RB3D_CNTL, 0); + RADEONEngineReset( ctx ); + + switch (ctx->bpp) { + case 16: datatype = 4; break; + case 32: datatype = 6; break; + default: return 0; + } + + dp_gui_master_cntl = + ((datatype << RADEON_GMC_DST_DATATYPE_SHIFT) + | RADEON_GMC_CLR_CMP_CNTL_DIS); + + pitch64 = ((ctx->shared.virtualWidth * (ctx->bpp / 8) + 0x3f)) >> 6; + + RADEONWaitForFifo(ctx, 1); + OUTREG(RADEON_DEFAULT_OFFSET, ((INREG(RADEON_DEFAULT_OFFSET) & 0xC0000000) + | (pitch64 << 22))); + + RADEONWaitForFifo(ctx, 1); + OUTREG(RADEON_SURFACE_CNTL, RADEON_SURF_TRANSLATION_DIS); + + RADEONWaitForFifo(ctx, 1); + OUTREG(RADEON_DEFAULT_SC_BOTTOM_RIGHT, (RADEON_DEFAULT_SC_RIGHT_MAX + | RADEON_DEFAULT_SC_BOTTOM_MAX)); + + RADEONWaitForFifo(ctx, 1); + OUTREG(RADEON_DP_GUI_MASTER_CNTL, (dp_gui_master_cntl + | RADEON_GMC_BRUSH_SOLID_COLOR + | RADEON_GMC_SRC_DATATYPE_COLOR)); + + RADEONWaitForFifo(ctx, 7); + OUTREG(RADEON_DST_LINE_START, 0); + OUTREG(RADEON_DST_LINE_END, 0); + OUTREG(RADEON_DP_BRUSH_FRGD_CLR, 0xffffffff); + OUTREG(RADEON_DP_BRUSH_BKGD_CLR, 0); + OUTREG(RADEON_DP_SRC_FRGD_CLR, 0xffffffff); + OUTREG(RADEON_DP_SRC_BKGD_CLR, 0); + OUTREG(RADEON_DP_WRITE_MASK, 0xffffffff); + OUTREG(RADEON_AUX_SC_CNTL, 0); + +/* RADEONWaitForIdleMMIO(ctx); */ + usleep(100); + + + OUTREG(RADEON_GEN_INT_CNTL, info->gen_int_cntl); + OUTREG(RADEON_CRTC_OFFSET_CNTL, info->crtc_offset_cntl); + + + /* Initialize and start the CP if required */ + if ((err = drmCommandNone(ctx->drmFD, DRM_RADEON_CP_START)) != 0) { + fprintf(stderr, "%s: CP start %d\n", __FUNCTION__, err); + return 0; + } + + return 1; +} + + +/** + * \brief Shutdown the drawing engine. + * + * \param ctx display handle + * + * Turns off the command processor engine & restores the graphics card + * to a state that fbdev understands. + */ +static int RADEONEngineShutdown( const DRIDriverContext *ctx ) +{ + drmRadeonCPStop stop; + int ret, i; + + stop.flush = 1; + stop.idle = 1; + + ret = drmCommandWrite(ctx->drmFD, DRM_RADEON_CP_STOP, &stop, + sizeof(drmRadeonCPStop)); + + if (ret == 0) { + return 0; + } else if (errno != EBUSY) { + return -errno; + } + + stop.flush = 0; + + i = 0; + do { + ret = drmCommandWrite(ctx->drmFD, DRM_RADEON_CP_STOP, &stop, + sizeof(drmRadeonCPStop)); + } while (ret && errno == EBUSY && i++ < 10); + + if (ret == 0) { + return 0; + } else if (errno != EBUSY) { + return -errno; + } + + stop.idle = 0; + + if (drmCommandWrite(ctx->drmFD, DRM_RADEON_CP_STOP, + &stop, sizeof(drmRadeonCPStop))) { + return -errno; + } else { + return 0; + } +} + +/** + * \brief Compute base 2 logarithm. + * + * \param val value. + * + * \return base 2 logarithm of \p val. + */ +static int RADEONMinBits(int val) +{ + int bits; + + if (!val) return 1; + for (bits = 0; val; val >>= 1, ++bits); + return bits; +} + +/** + * \brief Initialize the AGP state + * + * \param ctx display handle. + * \param info driver private data. + * + * \return one on success, or zero on failure. + * + * Acquires and enables the AGP device. Reserves memory in the AGP space for + * the ring buffer, vertex buffers and textures. Initialize the Radeon + * registers to point to that memory and add client mappings. + */ +static int RADEONDRIAgpInit( const DRIDriverContext *ctx, RADEONInfoPtr info) +{ + unsigned char *RADEONMMIO = ctx->MMIOAddress; + unsigned long mode; + int ret; + int s, l; + + if (drmAgpAcquire(ctx->drmFD) < 0) { + fprintf(stderr, "[agp] AGP not available\n"); + return 0; + } + + /* Workaround for some hardware bugs */ + if (info->ChipFamily < CHIP_FAMILY_R200) + OUTREG(RADEON_AGP_CNTL, INREG(RADEON_AGP_CNTL) | 0x000e0020); + + /* Modify the mode if the default mode is not appropriate for this + * particular combination of graphics card and AGP chipset. + */ + mode = drmAgpGetMode(ctx->drmFD); /* Default mode */ + + /* Disable fast write entirely - too many lockups. + */ + mode &= ~RADEON_AGP_MODE_MASK; + switch (info->agpMode) { + case 4: mode |= RADEON_AGP_4X_MODE; + case 2: mode |= RADEON_AGP_2X_MODE; + case 1: default: mode |= RADEON_AGP_1X_MODE; + } + + if (drmAgpEnable(ctx->drmFD, mode) < 0) { + fprintf(stderr, "[agp] AGP not enabled\n"); + drmAgpRelease(ctx->drmFD); + return 0; + } + + info->agpOffset = 0; + + if ((ret = drmAgpAlloc(ctx->drmFD, info->agpSize*1024*1024, 0, NULL, + &info->agpMemHandle)) < 0) { + fprintf(stderr, "[agp] Out of memory (%d)\n", ret); + drmAgpRelease(ctx->drmFD); + return 0; + } + fprintf(stderr, + "[agp] %d kB allocated with handle 0x%08x\n", + info->agpSize*1024, (unsigned)info->agpMemHandle); + + if (drmAgpBind(ctx->drmFD, + info->agpMemHandle, info->agpOffset) < 0) { + fprintf(stderr, "[agp] Could not bind\n"); + drmAgpFree(ctx->drmFD, info->agpMemHandle); + drmAgpRelease(ctx->drmFD); + return 0; + } + + /* Initialize the CP ring buffer data */ + info->ringStart = info->agpOffset; + info->ringMapSize = info->ringSize*1024*1024 + DRM_PAGE_SIZE; + + info->ringReadOffset = info->ringStart + info->ringMapSize; + info->ringReadMapSize = DRM_PAGE_SIZE; + + /* Reserve space for vertex/indirect buffers */ + info->bufStart = info->ringReadOffset + info->ringReadMapSize; + info->bufMapSize = info->bufSize*1024*1024; + + /* Reserve the rest for AGP textures */ + info->agpTexStart = info->bufStart + info->bufMapSize; + s = (info->agpSize*1024*1024 - info->agpTexStart); + l = RADEONMinBits((s-1) / RADEON_NR_TEX_REGIONS); + if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY; + info->agpTexMapSize = (s >> l) << l; + info->log2AGPTexGran = l; + + if (drmAddMap(ctx->drmFD, info->ringStart, info->ringMapSize, + DRM_AGP, DRM_READ_ONLY, &info->ringHandle) < 0) { + fprintf(stderr, "[agp] Could not add ring mapping\n"); + return 0; + } + fprintf(stderr, "[agp] ring handle = 0x%08lx\n", info->ringHandle); + + + if (drmAddMap(ctx->drmFD, info->ringReadOffset, info->ringReadMapSize, + DRM_AGP, DRM_READ_ONLY, &info->ringReadPtrHandle) < 0) { + fprintf(stderr, + "[agp] Could not add ring read ptr mapping\n"); + return 0; + } + + fprintf(stderr, + "[agp] ring read ptr handle = 0x%08lx\n", + info->ringReadPtrHandle); + + if (drmAddMap(ctx->drmFD, info->bufStart, info->bufMapSize, + DRM_AGP, 0, &info->bufHandle) < 0) { + fprintf(stderr, + "[agp] Could not add vertex/indirect buffers mapping\n"); + return 0; + } + fprintf(stderr, + "[agp] vertex/indirect buffers handle = 0x%08lx\n", + info->bufHandle); + + if (drmAddMap(ctx->drmFD, info->agpTexStart, info->agpTexMapSize, + DRM_AGP, 0, &info->agpTexHandle) < 0) { + fprintf(stderr, + "[agp] Could not add AGP texture map mapping\n"); + return 0; + } + fprintf(stderr, + "[agp] AGP texture map handle = 0x%08lx\n", + info->agpTexHandle); + + /* Initialize Radeon's AGP registers */ + /* Ring buffer is at AGP offset 0 */ + OUTREG(RADEON_AGP_BASE, info->ringHandle); + + return 1; +} + + +/** + * \brief Initialize the kernel data structures and enable the CP engine. + * + * \param ctx display handle. + * \param info driver private data. + * + * \return non-zero on success, or zero on failure. + * + * This function is a wrapper around the DRM_RADEON_CP_INIT command, passing + * all the parameters in a drmRadeonInit structure. + */ +static int RADEONDRIKernelInit( const DRIDriverContext *ctx, + RADEONInfoPtr info) +{ + int cpp = ctx->bpp / 8; + drmRadeonInit drmInfo; + int ret; + + memset(&drmInfo, 0, sizeof(drmRadeonInit)); + + if ( (info->ChipFamily == CHIP_FAMILY_R200) || + (info->ChipFamily == CHIP_FAMILY_RV250) || + (info->ChipFamily == CHIP_FAMILY_M9) ) + drmInfo.func = DRM_RADEON_INIT_R200_CP; + else + drmInfo.func = DRM_RADEON_INIT_CP; + + /* This is the struct passed to the kernel module for its initialization */ + drmInfo.sarea_priv_offset = sizeof(XF86DRISAREARec); + drmInfo.is_pci = 0; + drmInfo.cp_mode = RADEON_DEFAULT_CP_BM_MODE; + drmInfo.agp_size = info->agpSize*1024*1024; + drmInfo.ring_size = info->ringSize*1024*1024; + drmInfo.usec_timeout = 1000; + drmInfo.fb_bpp = ctx->bpp; + drmInfo.depth_bpp = ctx->bpp; + drmInfo.front_offset = info->frontOffset; + drmInfo.front_pitch = info->frontPitch * cpp; + drmInfo.back_offset = info->backOffset; + drmInfo.back_pitch = info->backPitch * cpp; + drmInfo.depth_offset = info->depthOffset; + drmInfo.depth_pitch = info->depthPitch * cpp; + drmInfo.fb_offset = info->LinearAddr; + drmInfo.mmio_offset = info->registerHandle; + drmInfo.ring_offset = info->ringHandle; + drmInfo.ring_rptr_offset = info->ringReadPtrHandle; + drmInfo.buffers_offset = info->bufHandle; + drmInfo.agp_textures_offset = info->agpTexHandle; + + ret = drmCommandWrite(ctx->drmFD, DRM_RADEON_CP_INIT, &drmInfo, + sizeof(drmRadeonInit)); + + return ret >= 0; +} + + +/** + * \brief Initialize the AGP heap. + * + * \param ctx display handle. + * \param info driver private data. + * + * This function is a wrapper around the DRM_RADEON_INIT_HEAP command, passing + * all the parameters in a drm_radeon_mem_init_heap structure. + */ +static void RADEONDRIAgpHeapInit(const DRIDriverContext *ctx, + RADEONInfoPtr info) +{ + drmRadeonMemInitHeap drmHeap; + + /* Start up the simple memory manager for agp space */ + drmHeap.region = RADEON_MEM_REGION_AGP; + drmHeap.start = 0; + drmHeap.size = info->agpTexMapSize; + + if (drmCommandWrite(ctx->drmFD, DRM_RADEON_INIT_HEAP, + &drmHeap, sizeof(drmHeap))) { + fprintf(stderr, + "[drm] Failed to initialized agp heap manager\n"); + } else { + fprintf(stderr, + "[drm] Initialized kernel agp heap manager, %d\n", + info->agpTexMapSize); + } +} + +/** + * \brief Add a map for the vertex buffers that will be accessed by any + * DRI-based clients. + * + * \param ctx display handle. + * \param info driver private data. + * + * \return one on success, or zero on failure. + * + * Calls drmAddBufs() with the previously allocated vertex buffers. + */ +static int RADEONDRIBufInit( const DRIDriverContext *ctx, RADEONInfoPtr info ) +{ + /* Initialize vertex buffers */ + info->bufNumBufs = drmAddBufs(ctx->drmFD, + info->bufMapSize / RADEON_BUFFER_SIZE, + RADEON_BUFFER_SIZE, + DRM_AGP_BUFFER, + info->bufStart); + + if (info->bufNumBufs <= 0) { + fprintf(stderr, + "[drm] Could not create vertex/indirect buffers list\n"); + return 0; + } + fprintf(stderr, + "[drm] Added %d %d byte vertex/indirect buffers\n", + info->bufNumBufs, RADEON_BUFFER_SIZE); + + return 1; +} + +/** + * \brief Install an IRQ handler. + * + * \param ctx display handle. + * \param info driver private data. + * + * Attempts to install an IRQ handler via drmCtlInstHandler(), falling back to + * IRQ-free operation on failure. + */ +static void RADEONDRIIrqInit(const DRIDriverContext *ctx, + RADEONInfoPtr info) +{ + if (!info->irq) { + info->irq = drmGetInterruptFromBusID(ctx->drmFD, + ctx->pciBus, + ctx->pciDevice, + ctx->pciFunc); + + if ((drmCtlInstHandler(ctx->drmFD, info->irq)) != 0) { + fprintf(stderr, + "[drm] failure adding irq handler, " + "there is a device already using that irq\n" + "[drm] falling back to irq-free operation\n"); + info->irq = 0; + } + } + + if (info->irq) + fprintf(stderr, + "[drm] dma control initialized, using IRQ %d\n", + info->irq); +} + +static int RADEONCheckDRMVersion( const DRIDriverContext *ctx, + RADEONInfoPtr info ) +{ + drmVersionPtr version; + + version = drmGetVersion(ctx->drmFD); + if (version) { + int req_minor, req_patch; + + /* Need 1.8.x for proper cleanup-on-client-exit behaviour. + */ + req_minor = 8; + req_patch = 0; + + if (version->version_major != 1 || + version->version_minor < req_minor || + (version->version_minor == req_minor && + version->version_patchlevel < req_patch)) { + /* Incompatible drm version */ + fprintf(stderr, + "[dri] RADEONDRIScreenInit failed because of a version " + "mismatch.\n" + "[dri] radeon.o kernel module version is %d.%d.%d " + "but version 1.%d.%d or newer is needed.\n" + "[dri] Disabling DRI.\n", + version->version_major, + version->version_minor, + version->version_patchlevel, + req_minor, + req_patch); + drmFreeVersion(version); + return 0; + } + + info->drmMinor = version->version_minor; + drmFreeVersion(version); + } + + return 1; +} + +static int RADEONMemoryInit( const DRIDriverContext *ctx, RADEONInfoPtr info ) +{ + int width_bytes = ctx->shared.virtualWidth * ctx->cpp; + int cpp = ctx->cpp; + int bufferSize = ((ctx->shared.virtualHeight * width_bytes + + RADEON_BUFFER_ALIGN) + & ~RADEON_BUFFER_ALIGN); + int depthSize = ((((ctx->shared.virtualHeight+15) & ~15) * width_bytes + + RADEON_BUFFER_ALIGN) + & ~RADEON_BUFFER_ALIGN); + int l; + + info->frontOffset = 0; + info->frontPitch = ctx->shared.virtualWidth; + + fprintf(stderr, + "Using %d MB AGP aperture\n", info->agpSize); + fprintf(stderr, + "Using %d MB for the ring buffer\n", info->ringSize); + fprintf(stderr, + "Using %d MB for vertex/indirect buffers\n", info->bufSize); + fprintf(stderr, + "Using %d MB for AGP textures\n", info->agpTexSize); + + /* Front, back and depth buffers - everything else texture?? + */ + info->textureSize = ctx->shared.fbSize - 2 * bufferSize - depthSize; + + if (info->textureSize < 0) + return 0; + + l = RADEONMinBits((info->textureSize-1) / RADEON_NR_TEX_REGIONS); + if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY; + + /* Round the texture size up to the nearest whole number of + * texture regions. Again, be greedy about this, don't + * round down. + */ + info->log2TexGran = l; + info->textureSize = (info->textureSize >> l) << l; + + /* Set a minimum usable local texture heap size. This will fit + * two 256x256x32bpp textures. + */ + if (info->textureSize < 512 * 1024) { + info->textureOffset = 0; + info->textureSize = 0; + } + + /* Reserve space for textures */ + info->textureOffset = ((ctx->shared.fbSize - info->textureSize + + RADEON_BUFFER_ALIGN) & + ~RADEON_BUFFER_ALIGN); + + /* Reserve space for the shared depth + * buffer. + */ + info->depthOffset = ((info->textureOffset - depthSize + + RADEON_BUFFER_ALIGN) & + ~RADEON_BUFFER_ALIGN); + info->depthPitch = ctx->shared.virtualWidth; + + info->backOffset = ((info->depthOffset - bufferSize + + RADEON_BUFFER_ALIGN) & + ~RADEON_BUFFER_ALIGN); + info->backPitch = ctx->shared.virtualWidth; + + + fprintf(stderr, + "Will use back buffer at offset 0x%x\n", + info->backOffset); + fprintf(stderr, + "Will use depth buffer at offset 0x%x\n", + info->depthOffset); + fprintf(stderr, + "Will use %d kb for textures at offset 0x%x\n", + info->textureSize/1024, info->textureOffset); + + info->frontPitchOffset = (((info->frontPitch * cpp / 64) << 22) | + (info->frontOffset >> 10)); + + info->backPitchOffset = (((info->backPitch * cpp / 64) << 22) | + (info->backOffset >> 10)); + + info->depthPitchOffset = (((info->depthPitch * cpp / 64) << 22) | + (info->depthOffset >> 10)); + + return 1; +} + + + +/** + * Called at the start of each server generation. + * + * \param ctx display handle. + * \param info driver private data. + * + * \return non-zero on success, or zero on failure. + * + * Performs static frame buffer allocation. Opens the DRM device and add maps + * to the SAREA, framebuffer and MMIO regions. Fills in \p info with more + * information. Creates a \e server context to grab the lock for the + * initialization ioctls and calls the other initilization functions in this + * file. Starts the CP engine via the DRM_RADEON_CP_START command. + * + * Setups a RADEONDRIRec structure to be passed to radeon_dri.so for its + * initialization. + */ +static int RADEONScreenInit( DRIDriverContext *ctx, RADEONInfoPtr info ) +{ + RADEONDRIPtr pRADEONDRI; + int err; + + usleep(100); + /*assert(!ctx->IsClient);*/ + + { + int width_bytes = (ctx->shared.virtualWidth * ctx->cpp); + int maxy = ctx->shared.fbSize / width_bytes; + + + if (maxy <= ctx->shared.virtualHeight * 3) { + fprintf(stderr, + "Static buffer allocation failed -- " + "need at least %d kB video memory (have %d kB)\n", + (ctx->shared.virtualWidth * ctx->shared.virtualHeight * + ctx->cpp * 3 + 1023) / 1024, + ctx->shared.fbSize / 1024); + return 0; + } + } + + + if (info->ChipFamily >= CHIP_FAMILY_R300) { + fprintf(stderr, + "Direct rendering not yet supported on " + "Radeon 9700 and newer cards\n"); + return 0; + } + + info->registerSize = ctx->MMIOSize; + ctx->shared.SAREASize = DRM_PAGE_SIZE; + + /* Note that drmOpen will try to load the kernel module, if needed. */ + ctx->drmFD = drmOpen("radeon", NULL ); + if (ctx->drmFD < 0) { + fprintf(stderr, "[drm] drmOpen failed\n"); + return 0; + } + + if ((err = drmSetBusid(ctx->drmFD, ctx->pciBusID)) < 0) { + fprintf(stderr, "[drm] drmSetBusid failed (%d, %s), %s\n", + ctx->drmFD, ctx->pciBusID, strerror(-err)); + return 0; + } + + if (drmAddMap( ctx->drmFD, + 0, + ctx->shared.SAREASize, + DRM_SHM, + DRM_CONTAINS_LOCK, + &ctx->shared.hSAREA) < 0) + { + fprintf(stderr, "[drm] drmAddMap failed\n"); + return 0; + } + fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n", + ctx->shared.SAREASize, ctx->shared.hSAREA); + + if (drmMap( ctx->drmFD, + ctx->shared.hSAREA, + ctx->shared.SAREASize, + (drmAddressPtr)(&ctx->pSAREA)) < 0) + { + fprintf(stderr, "[drm] drmMap failed\n"); + return 0; + } + memset(ctx->pSAREA, 0, ctx->shared.SAREASize); + fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n", + ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize); + + /* Need to AddMap the framebuffer and mmio regions here: + */ + if (drmAddMap( ctx->drmFD, + (drmHandle)ctx->FBStart, + ctx->FBSize, + DRM_FRAME_BUFFER, +#ifndef _EMBEDDED + 0, +#else + DRM_READ_ONLY, +#endif + &ctx->shared.hFrameBuffer) < 0) + { + fprintf(stderr, "[drm] drmAddMap framebuffer failed\n"); + return 0; + } + + fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n", + ctx->shared.hFrameBuffer); + + + + if (drmAddMap(ctx->drmFD, + ctx->MMIOStart, + ctx->MMIOSize, + DRM_REGISTERS, + DRM_READ_ONLY, + &info->registerHandle) < 0) { + fprintf(stderr, "[drm] drmAddMap mmio failed\n"); + return 0; + } + fprintf(stderr, + "[drm] register handle = 0x%08lx\n", info->registerHandle); + + /* Check the radeon DRM version */ + if (!RADEONCheckDRMVersion(ctx, info)) { + return 0; + } + + /* Initialize AGP */ + if (!RADEONDRIAgpInit(ctx, info)) { + return 0; + } + + + /* Memory manager setup */ + if (!RADEONMemoryInit(ctx, info)) { + return 0; + } + + /* Create a 'server' context so we can grab the lock for + * initialization ioctls. + */ + if ((err = drmCreateContext(ctx->drmFD, &ctx->serverContext)) != 0) { + fprintf(stderr, "%s: drmCreateContext failed %d\n", __FUNCTION__, err); + return 0; + } + + DRM_LOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext, 0); + + /* Initialize the kernel data structures */ + if (!RADEONDRIKernelInit(ctx, info)) { + fprintf(stderr, "RADEONDRIKernelInit failed\n"); + DRM_UNLOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext); + return 0; + } + + /* Initialize the vertex buffers list */ + if (!RADEONDRIBufInit(ctx, info)) { + fprintf(stderr, "RADEONDRIBufInit failed\n"); + DRM_UNLOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext); + return 0; + } + + /* Initialize IRQ */ + RADEONDRIIrqInit(ctx, info); + + /* Initialize kernel agp memory manager */ + RADEONDRIAgpHeapInit(ctx, info); + + /* Initialize the SAREA private data structure */ + { + RADEONSAREAPrivPtr pSAREAPriv; + pSAREAPriv = (RADEONSAREAPrivPtr)(((char*)ctx->pSAREA) + + sizeof(XF86DRISAREARec)); + memset(pSAREAPriv, 0, sizeof(*pSAREAPriv)); + pSAREAPriv->pfAllowPageFlip = 1; + } + + + /* Quick hack to clear the front & back buffers. Could also use + * the clear ioctl to do this, but would need to setup hw state + * first. + */ + memset((char *)ctx->FBAddress + info->frontOffset, + 0, + info->frontPitch * ctx->cpp * ctx->shared.virtualHeight ); + + memset((char *)ctx->FBAddress + info->backOffset, + 0, + info->backPitch * ctx->cpp * ctx->shared.virtualHeight ); + + + /* This is the struct passed to radeon_dri.so for its initialization */ + ctx->driverClientMsg = malloc(sizeof(RADEONDRIRec)); + ctx->driverClientMsgSize = sizeof(RADEONDRIRec); + pRADEONDRI = (RADEONDRIPtr)ctx->driverClientMsg; + pRADEONDRI->deviceID = info->Chipset; + pRADEONDRI->width = ctx->shared.virtualWidth; + pRADEONDRI->height = ctx->shared.virtualHeight; + pRADEONDRI->depth = ctx->bpp; /* XXX: depth */ + pRADEONDRI->bpp = ctx->bpp; + pRADEONDRI->IsPCI = 0; + pRADEONDRI->AGPMode = info->agpMode; + pRADEONDRI->frontOffset = info->frontOffset; + pRADEONDRI->frontPitch = info->frontPitch; + pRADEONDRI->backOffset = info->backOffset; + pRADEONDRI->backPitch = info->backPitch; + pRADEONDRI->depthOffset = info->depthOffset; + pRADEONDRI->depthPitch = info->depthPitch; + pRADEONDRI->textureOffset = info->textureOffset; + pRADEONDRI->textureSize = info->textureSize; + pRADEONDRI->log2TexGran = info->log2TexGran; + pRADEONDRI->registerHandle = info->registerHandle; + pRADEONDRI->registerSize = info->registerSize; + pRADEONDRI->statusHandle = info->ringReadPtrHandle; + pRADEONDRI->statusSize = info->ringReadMapSize; + pRADEONDRI->agpTexHandle = info->agpTexHandle; + pRADEONDRI->agpTexMapSize = info->agpTexMapSize; + pRADEONDRI->log2AGPTexGran = info->log2AGPTexGran; + pRADEONDRI->agpTexOffset = info->agpTexStart; + pRADEONDRI->sarea_priv_offset = sizeof(XF86DRISAREARec); + + /* Don't release the lock now - let the VT switch handler do it. */ + + return 1; +} + + +/** + * \brief Get Radeon chip family from chipset number. + * + * \param info driver private data. + * + * \return non-zero on success, or zero on failure. + * + * Called by radeonInitFBDev() to set RADEONInfoRec::ChipFamily + * according to the value of RADEONInfoRec::Chipset. Fails if the + * chipset is unrecognized or not appropriate for this driver (i.e., not + * an r100 style radeon) + */ +static int get_chipfamily_from_chipset( RADEONInfoPtr info ) +{ + switch (info->Chipset) { + case PCI_CHIP_RADEON_LY: + case PCI_CHIP_RADEON_LZ: + info->ChipFamily = CHIP_FAMILY_M6; + break; + + case PCI_CHIP_RADEON_QY: + case PCI_CHIP_RADEON_QZ: + info->ChipFamily = CHIP_FAMILY_VE; + break; + + case PCI_CHIP_R200_QL: + case PCI_CHIP_R200_QN: + case PCI_CHIP_R200_QO: + case PCI_CHIP_R200_Ql: + case PCI_CHIP_R200_BB: + info->ChipFamily = CHIP_FAMILY_R200; + break; + + case PCI_CHIP_RV200_QW: /* RV200 desktop */ + case PCI_CHIP_RV200_QX: + info->ChipFamily = CHIP_FAMILY_RV200; + break; + + case PCI_CHIP_RADEON_LW: + case PCI_CHIP_RADEON_LX: + info->ChipFamily = CHIP_FAMILY_M7; + break; + + case PCI_CHIP_RV250_Id: + case PCI_CHIP_RV250_Ie: + case PCI_CHIP_RV250_If: + case PCI_CHIP_RV250_Ig: + info->ChipFamily = CHIP_FAMILY_RV250; + break; + + case PCI_CHIP_RV250_Ld: + case PCI_CHIP_RV250_Le: + case PCI_CHIP_RV250_Lf: + case PCI_CHIP_RV250_Lg: + info->ChipFamily = CHIP_FAMILY_M9; + break; + + case PCI_CHIP_R300_ND: + case PCI_CHIP_R300_NE: + case PCI_CHIP_R300_NF: + case PCI_CHIP_R300_NG: + info->ChipFamily = CHIP_FAMILY_R300; + break; + + default: + /* Original Radeon/7200 */ + info->ChipFamily = CHIP_FAMILY_RADEON; + } + + return 1; +} + + +/** + * \brief Establish the set of modes available for the display. + * + * \param ctx display handle. + * \param numModes will receive the number of supported modes. + * \param modes will point to the list of supported modes. + * + * \return one on success, or zero on failure. + * + * Allocates a single visual and fills it with information according to the + * display bit depth. Supports only 16 and 32 bpp bit depths, aborting + * otherwise. + */ +const __GLcontextModes __glModes[] = { + + /* 32 bit, RGBA Depth=24 Stencil=8 */ + {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, + .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE, + .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8, + .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000, + .rgbBits = 32, .indexBits = 0, + .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, + .depthBits = 24, .stencilBits = 8, + .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, }, + + /* 16 bit, RGB Depth=16 */ + {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, + .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE, + .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0, + .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0, + .rgbBits = 16, .indexBits = 0, + .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, + .depthBits = 16, .stencilBits = 0, + .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, }, +}; +static int radeonInitContextModes( const DRIDriverContext *ctx, + int *numModes, const __GLcontextModes **modes) +{ + *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *); + *modes = &__glModes[0]; + return 1; +} + + +/** + * \brief Validate the fbdev mode. + * + * \param ctx display handle. + * + * \return one on success, or zero on failure. + * + * Saves some registers and returns 1. + * + * \sa radeonValidateMode(). + */ +static int radeonValidateMode( const DRIDriverContext *ctx ) +{ + unsigned char *RADEONMMIO = ctx->MMIOAddress; + RADEONInfoPtr info = ctx->driverPrivate; + + info->gen_int_cntl = INREG(RADEON_GEN_INT_CNTL); + info->crtc_offset_cntl = INREG(RADEON_CRTC_OFFSET_CNTL); + + return 1; +} + + +/** + * \brief Examine mode returned by fbdev. + * + * \param ctx display handle. + * + * \return one on success, or zero on failure. + * + * Restores registers that fbdev has clobbered and returns 1. + * + * \sa radeonValidateMode(). + */ +static int radeonPostValidateMode( const DRIDriverContext *ctx ) +{ + unsigned char *RADEONMMIO = ctx->MMIOAddress; + RADEONInfoPtr info = ctx->driverPrivate; + + OUTREG(RADEON_GEN_INT_CNTL, info->gen_int_cntl); + OUTREG(RADEON_CRTC_OFFSET_CNTL, info->crtc_offset_cntl); + + return 1; +} + + +/** + * \brief Initialize the framebuffer device mode + * + * \param ctx display handle. + * + * \return one on success, or zero on failure. + * + * Fills in \p info with some default values and some information from \p ctx + * and then calls RADEONScreenInit() for the screen initialization. + * + * Before exiting clears the framebuffer memory accessing it directly. + */ +static int radeonInitFBDev( DRIDriverContext *ctx ) +{ + RADEONInfoPtr info = calloc(1, sizeof(*info)); + + { + int dummy = ctx->shared.virtualWidth; + + switch (ctx->bpp / 8) { + case 1: dummy = (ctx->shared.virtualWidth + 127) & ~127; break; + case 2: dummy = (ctx->shared.virtualWidth + 31) & ~31; break; + case 3: + case 4: dummy = (ctx->shared.virtualWidth + 15) & ~15; break; + } + + ctx->shared.virtualWidth = dummy; + } + + ctx->driverPrivate = (void *)info; + + info->agpFastWrite = RADEON_DEFAULT_AGP_FAST_WRITE; + info->agpMode = RADEON_DEFAULT_AGP_MODE; + info->agpSize = RADEON_DEFAULT_AGP_SIZE; + info->agpTexSize = RADEON_DEFAULT_AGP_TEX_SIZE; + info->bufSize = RADEON_DEFAULT_BUFFER_SIZE; + info->ringSize = RADEON_DEFAULT_RING_SIZE; + + info->Chipset = ctx->chipset; + + if (!get_chipfamily_from_chipset( info )) { + fprintf(stderr, "Unknown or non-radeon chipset -- cannot continue\n"); + fprintf(stderr, "==> Verify PCI BusID is correct in miniglx.conf\n"); + return 0; + } + + info->frontPitch = ctx->shared.virtualWidth; + info->LinearAddr = ctx->FBStart & 0xfc000000; + + + if (!RADEONScreenInit( ctx, info )) + return 0; + + + return 1; +} + + +/** + * \brief The screen is being closed, so clean up any state and free any + * resources used by the DRI. + * + * \param ctx display handle. + * + * Unmaps the SAREA, closes the DRM device file descriptor and frees the driver + * private data. + */ +static void radeonHaltFBDev( DRIDriverContext *ctx ) +{ + drmUnmap( ctx->pSAREA, ctx->shared.SAREASize ); + drmClose(ctx->drmFD); + + if (ctx->driverPrivate) { + free(ctx->driverPrivate); + ctx->driverPrivate = 0; + } +} + + +extern void radeonNotifyFocus( int ); + +/** + * \brief Exported driver interface for Mini GLX. + * + * \sa DRIDriverRec. + */ +const struct DRIDriverRec __driDriver = { + radeonInitContextModes, + radeonValidateMode, + radeonPostValidateMode, + radeonInitFBDev, + radeonHaltFBDev, + RADEONEngineShutdown, + RADEONEngineRestore, +#ifndef _EMBEDDED + 0, +#else + radeonNotifyFocus, +#endif +}; diff --git a/src/mesa/drivers/dri/radeon/server/radeon_dri.h b/src/mesa/drivers/dri/radeon/server/radeon_dri.h new file mode 100644 index 0000000000..fce21227cb --- /dev/null +++ b/src/mesa/drivers/dri/radeon/server/radeon_dri.h @@ -0,0 +1,114 @@ +/** + * \file server/radeon_dri.h + * \brief Radeon server-side structures. + * + * \author Kevin E. Martin + * \author Rickard E. Faith + */ + +/* + * Copyright 2000 ATI Technologies Inc., Markham, Ontario, + * VA Linux Systems Inc., Fremont, California. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation on the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR + * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.h,v 1.3 2002/04/24 16:20:40 martin Exp $ */ + +#ifndef _RADEON_DRI_ +#define _RADEON_DRI_ + +#include "xf86drm.h" +#include "radeon_common.h" + +/* DRI Driver defaults */ +#define RADEON_DEFAULT_CP_PIO_MODE RADEON_CSQ_PRIPIO_INDPIO +#define RADEON_DEFAULT_CP_BM_MODE RADEON_CSQ_PRIBM_INDBM +#define RADEON_DEFAULT_AGP_MODE 1 +#define RADEON_DEFAULT_AGP_FAST_WRITE 0 +#define RADEON_DEFAULT_AGP_SIZE 8 /* MB (must be 2^n and > 4MB) */ +#define RADEON_DEFAULT_RING_SIZE 1 /* MB (must be page aligned) */ +#define RADEON_DEFAULT_BUFFER_SIZE 2 /* MB (must be page aligned) */ +#define RADEON_DEFAULT_AGP_TEX_SIZE 1 /* MB (must be page aligned) */ +#define RADEON_DEFAULT_CP_TIMEOUT 10000 /* usecs */ +#define RADEON_BUFFER_ALIGN 0x00000fff + +/** + * \brief Radeon DRI driver private data. + */ +typedef struct { + /** + * \name DRI screen private data + */ + /*@{*/ + int deviceID; /**< \brief PCI device ID */ + int width; /**< \brief width in pixels of display */ + int height; /**< \brief height in scanlines of display */ + int depth; /**< \brief depth of display (8, 15, 16, 24) */ + int bpp; /**< \brief bit depth of display (8, 16, 24, 32) */ + + int IsPCI; /**< \brief is current card a PCI card? */ + int AGPMode; /**< \brief AGP mode */ + + int frontOffset; /**< \brief front buffer offset */ + int frontPitch; /**< \brief front buffer pitch */ + int backOffset; /**< \brief shared back buffer offset */ + int backPitch; /**< \brief shared back buffer pitch */ + int depthOffset; /**< \brief shared depth buffer offset */ + int depthPitch; /**< \brief shared depth buffer pitch */ + int textureOffset; /**< \brief start of texture data in frame buffer */ + int textureSize; /**< \brief size of texture date */ + int log2TexGran; /**< \brief log2 texture granularity */ + /*@}*/ + + /** + * \name MMIO register data + */ + /*@{*/ + drmHandle registerHandle; /**< \brief MMIO register map size */ + drmSize registerSize; /**< \brief MMIO register map handle */ + /*@}*/ + + /** + * \name CP in-memory status information + */ + /*@{*/ + drmHandle statusHandle; /**< \brief status map handle */ + drmSize statusSize; /**< \brief status map size */ + /*@}*/ + + /** + * \name CP AGP Texture data + */ + /*@{*/ + drmHandle agpTexHandle; /**< \brief AGP texture area map handle */ + drmSize agpTexMapSize; /**< \brief AGP texture area map size */ + int log2AGPTexGran; /**< \brief AGP texture granularity in log base 2 */ + int agpTexOffset; /**< \brief AGP texture area offset in AGP space */ + /*@}*/ + + unsigned int sarea_priv_offset; /**< \brief offset of the private SAREA data*/ +} RADEONDRIRec, *RADEONDRIPtr; + +#endif diff --git a/src/mesa/drivers/dri/radeon/server/radeon_macros.h b/src/mesa/drivers/dri/radeon/server/radeon_macros.h new file mode 100644 index 0000000000..11e80a6d00 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/server/radeon_macros.h @@ -0,0 +1,135 @@ +/** + * \file server/radeon_macros.h + * \brief Macros for Radeon MMIO operation. + * + * \authors Kevin E. Martin + * \authors Rickard E. Faith + * \authors Alan Hourihane + */ + +/* + * Copyright 2000 ATI Technologies Inc., Markham, Ontario, and + * VA Linux Systems Inc., Fremont, California. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation on the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR + * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h,v 1.20 2002/10/12 01:38:07 martin Exp $ */ + +#ifndef _RADEON_MACROS_H_ +#define _RADEON_MACROS_H_ + + + +# define MMIO_IN8(base, offset) \ + *(volatile unsigned char *)(((unsigned char*)(base)) + (offset)) +# define MMIO_IN16(base, offset) \ + *(volatile unsigned short *)(void *)(((unsigned char*)(base)) + (offset)) +# define MMIO_IN32(base, offset) \ + *(volatile unsigned int *)(void *)(((unsigned char*)(base)) + (offset)) +# define MMIO_OUT8(base, offset, val) \ + *(volatile unsigned char *)(((unsigned char*)(base)) + (offset)) = (val) +# define MMIO_OUT16(base, offset, val) \ + *(volatile unsigned short *)(void *)(((unsigned char*)(base)) + (offset)) = (val) +# define MMIO_OUT32(base, offset, val) \ + *(volatile unsigned int *)(void *)(((unsigned char*)(base)) + (offset)) = (val) + + + /* Memory mapped register access macros */ +#define INREG8(addr) MMIO_IN8(RADEONMMIO, addr) +#define INREG16(addr) MMIO_IN16(RADEONMMIO, addr) +#define INREG(addr) MMIO_IN32(RADEONMMIO, addr) +#define OUTREG8(addr, val) MMIO_OUT8(RADEONMMIO, addr, val) +#define OUTREG16(addr, val) MMIO_OUT16(RADEONMMIO, addr, val) +#define OUTREG(addr, val) MMIO_OUT32(RADEONMMIO, addr, val) + +#define ADDRREG(addr) ((volatile GLuint *)(pointer)(RADEONMMIO + (addr))) + + +#define OUTREGP(addr, val, mask) \ +do { \ + GLuint tmp = INREG(addr); \ + tmp &= (mask); \ + tmp |= (val); \ + OUTREG(addr, tmp); \ +} while (0) + +#define INPLL(dpy, addr) RADEONINPLL(dpy, addr) + +#define OUTPLL(addr, val) \ +do { \ + OUTREG8(RADEON_CLOCK_CNTL_INDEX, (((addr) & 0x3f) | \ + RADEON_PLL_WR_EN)); \ + OUTREG(RADEON_CLOCK_CNTL_DATA, val); \ +} while (0) + +#define OUTPLLP(dpy, addr, val, mask) \ +do { \ + GLuint tmp = INPLL(dpy, addr); \ + tmp &= (mask); \ + tmp |= (val); \ + OUTPLL(addr, tmp); \ +} while (0) + +#define OUTPAL_START(idx) \ +do { \ + OUTREG8(RADEON_PALETTE_INDEX, (idx)); \ +} while (0) + +#define OUTPAL_NEXT(r, g, b) \ +do { \ + OUTREG(RADEON_PALETTE_DATA, ((r) << 16) | ((g) << 8) | (b)); \ +} while (0) + +#define OUTPAL_NEXT_CARD32(v) \ +do { \ + OUTREG(RADEON_PALETTE_DATA, (v & 0x00ffffff)); \ +} while (0) + +#define OUTPAL(idx, r, g, b) \ +do { \ + OUTPAL_START((idx)); \ + OUTPAL_NEXT((r), (g), (b)); \ +} while (0) + +#define INPAL_START(idx) \ +do { \ + OUTREG(RADEON_PALETTE_INDEX, (idx) << 16); \ +} while (0) + +#define INPAL_NEXT() INREG(RADEON_PALETTE_DATA) + +#define PAL_SELECT(idx) \ +do { \ + if (!idx) { \ + OUTREG(RADEON_DAC_CNTL2, INREG(RADEON_DAC_CNTL2) & \ + (GLuint)~RADEON_DAC2_PALETTE_ACC_CTL); \ + } else { \ + OUTREG(RADEON_DAC_CNTL2, INREG(RADEON_DAC_CNTL2) | \ + RADEON_DAC2_PALETTE_ACC_CTL); \ + } \ +} while (0) + + +#endif diff --git a/src/mesa/drivers/dri/radeon/server/radeon_reg.h b/src/mesa/drivers/dri/radeon/server/radeon_reg.h new file mode 100644 index 0000000000..2cd9dbe094 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/server/radeon_reg.h @@ -0,0 +1,1927 @@ +/** + * \file server/radeon_reg.h + * \brief Registers and register definitions for the Radeon. + * + * \authors Kevin E. Martin + * \authors Rickard E. Faith + * \authors Alan Hourihane + * + * \par References + * + * - RAGE 128 VR/ RAGE 128 GL Register Reference Manual (Technical + * Reference Manual P/N RRG-G04100-C Rev. 0.04), ATI Technologies: April + * 1999. + * - RAGE 128 Software Development Manual (Technical Reference Manual P/N + * SDK-G04000 Rev. 0.01), ATI Technologies: June 1999. + * + * \note !!!! FIXME !!!! THIS FILE HAS BEEN CONVERTED FROM r128_reg.h + * AND CONTAINS REGISTERS AND REGISTER DEFINITIONS THAT ARE NOT CORRECT + * ON THE RADEON. A FULL AUDIT OF THIS CODE IS NEEDED! + */ + +/* + * Copyright 2000 ATI Technologies Inc., Markham, Ontario, and + * VA Linux Systems Inc., Fremont, California. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation on the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR + * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h,v 1.20 2002/10/12 01:38:07 martin Exp $ */ + +#ifndef _RADEON_REG_H_ +#define _RADEON_REG_H_ + + /* Registers for 2D/Video/Overlay */ +#define RADEON_ADAPTER_ID 0x0f2c /* PCI */ +#define RADEON_AGP_BASE 0x0170 +#define RADEON_AGP_CNTL 0x0174 +# define RADEON_AGP_APER_SIZE_256MB (0x00 << 0) +# define RADEON_AGP_APER_SIZE_128MB (0x20 << 0) +# define RADEON_AGP_APER_SIZE_64MB (0x30 << 0) +# define RADEON_AGP_APER_SIZE_32MB (0x38 << 0) +# define RADEON_AGP_APER_SIZE_16MB (0x3c << 0) +# define RADEON_AGP_APER_SIZE_8MB (0x3e << 0) +# define RADEON_AGP_APER_SIZE_4MB (0x3f << 0) +# define RADEON_AGP_APER_SIZE_MASK (0x3f << 0) +#define RADEON_AGP_COMMAND 0x0f60 /* PCI */ +#define RADEON_AGP_PLL_CNTL 0x000b /* PLL */ +#define RADEON_AGP_STATUS 0x0f5c /* PCI */ +# define RADEON_AGP_1X_MODE 0x01 +# define RADEON_AGP_2X_MODE 0x02 +# define RADEON_AGP_4X_MODE 0x04 +# define RADEON_AGP_FW_MODE 0x10 +# define RADEON_AGP_MODE_MASK 0x17 +#define RADEON_ATTRDR 0x03c1 /* VGA */ +#define RADEON_ATTRDW 0x03c0 /* VGA */ +#define RADEON_ATTRX 0x03c0 /* VGA */ +#define RADEON_AUX_SC_CNTL 0x1660 +# define RADEON_AUX1_SC_EN (1 << 0) +# define RADEON_AUX1_SC_MODE_OR (0 << 1) +# define RADEON_AUX1_SC_MODE_NAND (1 << 1) +# define RADEON_AUX2_SC_EN (1 << 2) +# define RADEON_AUX2_SC_MODE_OR (0 << 3) +# define RADEON_AUX2_SC_MODE_NAND (1 << 3) +# define RADEON_AUX3_SC_EN (1 << 4) +# define RADEON_AUX3_SC_MODE_OR (0 << 5) +# define RADEON_AUX3_SC_MODE_NAND (1 << 5) +#define RADEON_AUX1_SC_BOTTOM 0x1670 +#define RADEON_AUX1_SC_LEFT 0x1664 +#define RADEON_AUX1_SC_RIGHT 0x1668 +#define RADEON_AUX1_SC_TOP 0x166c +#define RADEON_AUX2_SC_BOTTOM 0x1680 +#define RADEON_AUX2_SC_LEFT 0x1674 +#define RADEON_AUX2_SC_RIGHT 0x1678 +#define RADEON_AUX2_SC_TOP 0x167c +#define RADEON_AUX3_SC_BOTTOM 0x1690 +#define RADEON_AUX3_SC_LEFT 0x1684 +#define RADEON_AUX3_SC_RIGHT 0x1688 +#define RADEON_AUX3_SC_TOP 0x168c +#define RADEON_AUX_WINDOW_HORZ_CNTL 0x02d8 +#define RADEON_AUX_WINDOW_VERT_CNTL 0x02dc + +#define RADEON_BASE_CODE 0x0f0b +#define RADEON_BIOS_0_SCRATCH 0x0010 +#define RADEON_BIOS_1_SCRATCH 0x0014 +#define RADEON_BIOS_2_SCRATCH 0x0018 +#define RADEON_BIOS_3_SCRATCH 0x001c +#define RADEON_BIOS_4_SCRATCH 0x0020 +#define RADEON_BIOS_5_SCRATCH 0x0024 +#define RADEON_BIOS_6_SCRATCH 0x0028 +#define RADEON_BIOS_7_SCRATCH 0x002c +#define RADEON_BIOS_ROM 0x0f30 /* PCI */ +#define RADEON_BIST 0x0f0f /* PCI */ +#define RADEON_BRUSH_DATA0 0x1480 +#define RADEON_BRUSH_DATA1 0x1484 +#define RADEON_BRUSH_DATA10 0x14a8 +#define RADEON_BRUSH_DATA11 0x14ac +#define RADEON_BRUSH_DATA12 0x14b0 +#define RADEON_BRUSH_DATA13 0x14b4 +#define RADEON_BRUSH_DATA14 0x14b8 +#define RADEON_BRUSH_DATA15 0x14bc +#define RADEON_BRUSH_DATA16 0x14c0 +#define RADEON_BRUSH_DATA17 0x14c4 +#define RADEON_BRUSH_DATA18 0x14c8 +#define RADEON_BRUSH_DATA19 0x14cc +#define RADEON_BRUSH_DATA2 0x1488 +#define RADEON_BRUSH_DATA20 0x14d0 +#define RADEON_BRUSH_DATA21 0x14d4 +#define RADEON_BRUSH_DATA22 0x14d8 +#define RADEON_BRUSH_DATA23 0x14dc +#define RADEON_BRUSH_DATA24 0x14e0 +#define RADEON_BRUSH_DATA25 0x14e4 +#define RADEON_BRUSH_DATA26 0x14e8 +#define RADEON_BRUSH_DATA27 0x14ec +#define RADEON_BRUSH_DATA28 0x14f0 +#define RADEON_BRUSH_DATA29 0x14f4 +#define RADEON_BRUSH_DATA3 0x148c +#define RADEON_BRUSH_DATA30 0x14f8 +#define RADEON_BRUSH_DATA31 0x14fc +#define RADEON_BRUSH_DATA32 0x1500 +#define RADEON_BRUSH_DATA33 0x1504 +#define RADEON_BRUSH_DATA34 0x1508 +#define RADEON_BRUSH_DATA35 0x150c +#define RADEON_BRUSH_DATA36 0x1510 +#define RADEON_BRUSH_DATA37 0x1514 +#define RADEON_BRUSH_DATA38 0x1518 +#define RADEON_BRUSH_DATA39 0x151c +#define RADEON_BRUSH_DATA4 0x1490 +#define RADEON_BRUSH_DATA40 0x1520 +#define RADEON_BRUSH_DATA41 0x1524 +#define RADEON_BRUSH_DATA42 0x1528 +#define RADEON_BRUSH_DATA43 0x152c +#define RADEON_BRUSH_DATA44 0x1530 +#define RADEON_BRUSH_DATA45 0x1534 +#define RADEON_BRUSH_DATA46 0x1538 +#define RADEON_BRUSH_DATA47 0x153c +#define RADEON_BRUSH_DATA48 0x1540 +#define RADEON_BRUSH_DATA49 0x1544 +#define RADEON_BRUSH_DATA5 0x1494 +#define RADEON_BRUSH_DATA50 0x1548 +#define RADEON_BRUSH_DATA51 0x154c +#define RADEON_BRUSH_DATA52 0x1550 +#define RADEON_BRUSH_DATA53 0x1554 +#define RADEON_BRUSH_DATA54 0x1558 +#define RADEON_BRUSH_DATA55 0x155c +#define RADEON_BRUSH_DATA56 0x1560 +#define RADEON_BRUSH_DATA57 0x1564 +#define RADEON_BRUSH_DATA58 0x1568 +#define RADEON_BRUSH_DATA59 0x156c +#define RADEON_BRUSH_DATA6 0x1498 +#define RADEON_BRUSH_DATA60 0x1570 +#define RADEON_BRUSH_DATA61 0x1574 +#define RADEON_BRUSH_DATA62 0x1578 +#define RADEON_BRUSH_DATA63 0x157c +#define RADEON_BRUSH_DATA7 0x149c +#define RADEON_BRUSH_DATA8 0x14a0 +#define RADEON_BRUSH_DATA9 0x14a4 +#define RADEON_BRUSH_SCALE 0x1470 +#define RADEON_BRUSH_Y_X 0x1474 +#define RADEON_BUS_CNTL 0x0030 +# define RADEON_BUS_MASTER_DIS (1 << 6) +# define RADEON_BUS_RD_DISCARD_EN (1 << 24) +# define RADEON_BUS_RD_ABORT_EN (1 << 25) +# define RADEON_BUS_MSTR_DISCONNECT_EN (1 << 28) +# define RADEON_BUS_WRT_BURST (1 << 29) +# define RADEON_BUS_READ_BURST (1 << 30) +#define RADEON_BUS_CNTL1 0x0034 +# define RADEON_BUS_WAIT_ON_LOCK_EN (1 << 4) + +#define RADEON_CACHE_CNTL 0x1724 +#define RADEON_CACHE_LINE 0x0f0c /* PCI */ +#define RADEON_CAP0_TRIG_CNTL 0x0950 /* ? */ +#define RADEON_CAP1_TRIG_CNTL 0x09c0 /* ? */ +#define RADEON_CAPABILITIES_ID 0x0f50 /* PCI */ +#define RADEON_CAPABILITIES_PTR 0x0f34 /* PCI */ +#define RADEON_CLK_PIN_CNTL 0x0001 /* PLL */ +#define RADEON_CLOCK_CNTL_DATA 0x000c +#define RADEON_CLOCK_CNTL_INDEX 0x0008 +# define RADEON_PLL_WR_EN (1 << 7) +# define RADEON_PLL_DIV_SEL (3 << 8) +# define RADEON_PLL2_DIV_SEL_MASK ~(3 << 8) +#define RADEON_CLR_CMP_CLR_3D 0x1a24 +#define RADEON_CLR_CMP_CLR_DST 0x15c8 +#define RADEON_CLR_CMP_CLR_SRC 0x15c4 +#define RADEON_CLR_CMP_CNTL 0x15c0 +# define RADEON_SRC_CMP_EQ_COLOR (4 << 0) +# define RADEON_SRC_CMP_NEQ_COLOR (5 << 0) +# define RADEON_CLR_CMP_SRC_SOURCE (1 << 24) +#define RADEON_CLR_CMP_MASK 0x15cc +# define RADEON_CLR_CMP_MSK 0xffffffff +#define RADEON_CLR_CMP_MASK_3D 0x1A28 +#define RADEON_COMMAND 0x0f04 /* PCI */ +#define RADEON_COMPOSITE_SHADOW_ID 0x1a0c +#define RADEON_CONFIG_APER_0_BASE 0x0100 +#define RADEON_CONFIG_APER_1_BASE 0x0104 +#define RADEON_CONFIG_APER_SIZE 0x0108 +#define RADEON_CONFIG_BONDS 0x00e8 +#define RADEON_CONFIG_CNTL 0x00e0 +#define RADEON_CONFIG_MEMSIZE 0x00f8 +#define RADEON_CONFIG_MEMSIZE_EMBEDDED 0x0114 +#define RADEON_CONFIG_REG_1_BASE 0x010c +#define RADEON_CONFIG_REG_APER_SIZE 0x0110 +#define RADEON_CONFIG_XSTRAP 0x00e4 +#define RADEON_CONSTANT_COLOR_C 0x1d34 +# define RADEON_CONSTANT_COLOR_MASK 0x00ffffff +# define RADEON_CONSTANT_COLOR_ONE 0x00ffffff +# define RADEON_CONSTANT_COLOR_ZERO 0x00000000 +#define RADEON_CRC_CMDFIFO_ADDR 0x0740 +#define RADEON_CRC_CMDFIFO_DOUT 0x0744 +#define RADEON_CRTC_CRNT_FRAME 0x0214 +#define RADEON_CRTC_EXT_CNTL 0x0054 +# define RADEON_CRTC_VGA_XOVERSCAN (1 << 0) +# define RADEON_VGA_ATI_LINEAR (1 << 3) +# define RADEON_XCRT_CNT_EN (1 << 6) +# define RADEON_CRTC_HSYNC_DIS (1 << 8) +# define RADEON_CRTC_VSYNC_DIS (1 << 9) +# define RADEON_CRTC_DISPLAY_DIS (1 << 10) +# define RADEON_CRTC_SYNC_TRISTAT (1 << 11) +# define RADEON_CRTC_CRT_ON (1 << 15) +#define RADEON_CRTC_EXT_CNTL_DPMS_BYTE 0x0055 +# define RADEON_CRTC_HSYNC_DIS_BYTE (1 << 0) +# define RADEON_CRTC_VSYNC_DIS_BYTE (1 << 1) +# define RADEON_CRTC_DISPLAY_DIS_BYTE (1 << 2) +#define RADEON_CRTC_GEN_CNTL 0x0050 +# define RADEON_CRTC_DBL_SCAN_EN (1 << 0) +# define RADEON_CRTC_INTERLACE_EN (1 << 1) +# define RADEON_CRTC_CSYNC_EN (1 << 4) +# define RADEON_CRTC_CUR_EN (1 << 16) +# define RADEON_CRTC_CUR_MODE_MASK (7 << 17) +# define RADEON_CRTC_ICON_EN (1 << 20) +# define RADEON_CRTC_EXT_DISP_EN (1 << 24) +# define RADEON_CRTC_EN (1 << 25) +# define RADEON_CRTC_DISP_REQ_EN_B (1 << 26) +#define RADEON_CRTC2_GEN_CNTL 0x03f8 +# define RADEON_CRTC2_DBL_SCAN_EN (1 << 0) +# define RADEON_CRTC2_INTERLACE_EN (1 << 1) +# define RADEON_CRTC2_SYNC_TRISTAT (1 << 4) +# define RADEON_CRTC2_HSYNC_TRISTAT (1 << 5) +# define RADEON_CRTC2_VSYNC_TRISTAT (1 << 6) +# define RADEON_CRTC2_CRT2_ON (1 << 7) +# define RADEON_CRTC2_ICON_EN (1 << 15) +# define RADEON_CRTC2_CUR_EN (1 << 16) +# define RADEON_CRTC2_CUR_MODE_MASK (7 << 20) +# define RADEON_CRTC2_DISP_DIS (1 << 23) +# define RADEON_CRTC2_EN (1 << 25) +# define RADEON_CRTC2_DISP_REQ_EN_B (1 << 26) +# define RADEON_CRTC2_CSYNC_EN (1 << 27) +# define RADEON_CRTC2_HSYNC_DIS (1 << 28) +# define RADEON_CRTC2_VSYNC_DIS (1 << 29) +#define RADEON_CRTC_GUI_TRIG_VLINE 0x0218 +#define RADEON_CRTC_H_SYNC_STRT_WID 0x0204 +# define RADEON_CRTC_H_SYNC_STRT_PIX (0x07 << 0) +# define RADEON_CRTC_H_SYNC_STRT_CHAR (0x3ff << 3) +# define RADEON_CRTC_H_SYNC_STRT_CHAR_SHIFT 3 +# define RADEON_CRTC_H_SYNC_WID (0x3f << 16) +# define RADEON_CRTC_H_SYNC_WID_SHIFT 16 +# define RADEON_CRTC_H_SYNC_POL (1 << 23) +#define RADEON_CRTC2_H_SYNC_STRT_WID 0x0304 +# define RADEON_CRTC2_H_SYNC_STRT_PIX (0x07 << 0) +# define RADEON_CRTC2_H_SYNC_STRT_CHAR (0x3ff << 3) +# define RADEON_CRTC2_H_SYNC_STRT_CHAR_SHIFT 3 +# define RADEON_CRTC2_H_SYNC_WID (0x3f << 16) +# define RADEON_CRTC2_H_SYNC_WID_SHIFT 16 +# define RADEON_CRTC2_H_SYNC_POL (1 << 23) +#define RADEON_CRTC_H_TOTAL_DISP 0x0200 +# define RADEON_CRTC_H_TOTAL (0x03ff << 0) +# define RADEON_CRTC_H_TOTAL_SHIFT 0 +# define RADEON_CRTC_H_DISP (0x01ff << 16) +# define RADEON_CRTC_H_DISP_SHIFT 16 +#define RADEON_CRTC2_H_TOTAL_DISP 0x0300 +# define RADEON_CRTC2_H_TOTAL (0x03ff << 0) +# define RADEON_CRTC2_H_TOTAL_SHIFT 0 +# define RADEON_CRTC2_H_DISP (0x01ff << 16) +# define RADEON_CRTC2_H_DISP_SHIFT 16 +#define RADEON_CRTC_OFFSET 0x0224 +#define RADEON_CRTC2_OFFSET 0x0324 +#define RADEON_CRTC_OFFSET_CNTL 0x0228 +# define RADEON_CRTC_TILE_EN (1 << 15) +#define RADEON_CRTC2_OFFSET_CNTL 0x0328 +# define RADEON_CRTC2_TILE_EN (1 << 15) +#define RADEON_CRTC_PITCH 0x022c +#define RADEON_CRTC2_PITCH 0x032c +#define RADEON_CRTC_STATUS 0x005c +# define RADEON_CRTC_VBLANK_SAVE (1 << 1) +#define RADEON_CRTC_V_SYNC_STRT_WID 0x020c +# define RADEON_CRTC_V_SYNC_STRT (0x7ff << 0) +# define RADEON_CRTC_V_SYNC_STRT_SHIFT 0 +# define RADEON_CRTC_V_SYNC_WID (0x1f << 16) +# define RADEON_CRTC_V_SYNC_WID_SHIFT 16 +# define RADEON_CRTC_V_SYNC_POL (1 << 23) +#define RADEON_CRTC2_V_SYNC_STRT_WID 0x030c +# define RADEON_CRTC2_V_SYNC_STRT (0x7ff << 0) +# define RADEON_CRTC2_V_SYNC_STRT_SHIFT 0 +# define RADEON_CRTC2_V_SYNC_WID (0x1f << 16) +# define RADEON_CRTC2_V_SYNC_WID_SHIFT 16 +# define RADEON_CRTC2_V_SYNC_POL (1 << 23) +#define RADEON_CRTC_V_TOTAL_DISP 0x0208 +# define RADEON_CRTC_V_TOTAL (0x07ff << 0) +# define RADEON_CRTC_V_TOTAL_SHIFT 0 +# define RADEON_CRTC_V_DISP (0x07ff << 16) +# define RADEON_CRTC_V_DISP_SHIFT 16 +#define RADEON_CRTC2_V_TOTAL_DISP 0x0308 +# define RADEON_CRTC2_V_TOTAL (0x07ff << 0) +# define RADEON_CRTC2_V_TOTAL_SHIFT 0 +# define RADEON_CRTC2_V_DISP (0x07ff << 16) +# define RADEON_CRTC2_V_DISP_SHIFT 16 +#define RADEON_CRTC_VLINE_CRNT_VLINE 0x0210 +# define RADEON_CRTC_CRNT_VLINE_MASK (0x7ff << 16) +#define RADEON_CRTC2_CRNT_FRAME 0x0314 +#define RADEON_CRTC2_GUI_TRIG_VLINE 0x0318 +#define RADEON_CRTC2_STATUS 0x03fc +#define RADEON_CRTC2_VLINE_CRNT_VLINE 0x0310 +#define RADEON_CRTC8_DATA 0x03d5 /* VGA, 0x3b5 */ +#define RADEON_CRTC8_IDX 0x03d4 /* VGA, 0x3b4 */ +#define RADEON_CUR_CLR0 0x026c +#define RADEON_CUR_CLR1 0x0270 +#define RADEON_CUR_HORZ_VERT_OFF 0x0268 +#define RADEON_CUR_HORZ_VERT_POSN 0x0264 +#define RADEON_CUR_OFFSET 0x0260 +# define RADEON_CUR_LOCK (1 << 31) +#define RADEON_CUR2_CLR0 0x036c +#define RADEON_CUR2_CLR1 0x0370 +#define RADEON_CUR2_HORZ_VERT_OFF 0x0368 +#define RADEON_CUR2_HORZ_VERT_POSN 0x0364 +#define RADEON_CUR2_OFFSET 0x0360 +# define RADEON_CUR2_LOCK (1 << 31) + +#define RADEON_DAC_CNTL 0x0058 +# define RADEON_DAC_RANGE_CNTL (3 << 0) +# define RADEON_DAC_BLANKING (1 << 2) +# define RADEON_DAC_8BIT_EN (1 << 8) +# define RADEON_DAC_VGA_ADR_EN (1 << 13) +# define RADEON_DAC_PDWN (1 << 15) +# define RADEON_DAC_MASK_ALL (0xff << 24) +#define RADEON_DAC_CNTL2 0x007c +# define RADEON_DAC2_DAC_CLK_SEL (1 << 0) +# define RADEON_DAC2_DAC2_CLK_SEL (1 << 1) +# define RADEON_DAC2_PALETTE_ACC_CTL (1 << 5) +#define RADEON_TV_DAC_CNTL 0x088c +# define RADEON_TV_DAC_STD_MASK 0x0300 +# define RADEON_TV_DAC_RDACPD (1 << 24) +# define RADEON_TV_DAC_GDACPD (1 << 25) +# define RADEON_TV_DAC_BDACPD (1 << 26) +#define RADEON_DISP_HW_DEBUG 0x0d14 +# define RADEON_CRT2_DISP1_SEL (1 << 5) +#define RADEON_DISP_OUTPUT_CNTL 0x0d64 +# define RADEON_DISP_DAC_SOURCE_MASK 0x03 +# define RADEON_DISP_DAC_SOURCE_CRTC2 0x01 +#define RADEON_DAC_CRC_SIG 0x02cc +#define RADEON_DAC_DATA 0x03c9 /* VGA */ +#define RADEON_DAC_MASK 0x03c6 /* VGA */ +#define RADEON_DAC_R_INDEX 0x03c7 /* VGA */ +#define RADEON_DAC_W_INDEX 0x03c8 /* VGA */ +#define RADEON_DDA_CONFIG 0x02e0 +#define RADEON_DDA_ON_OFF 0x02e4 +#define RADEON_DEFAULT_OFFSET 0x16e0 +#define RADEON_DEFAULT_PITCH 0x16e4 +#define RADEON_DEFAULT_SC_BOTTOM_RIGHT 0x16e8 +# define RADEON_DEFAULT_SC_RIGHT_MAX (0x1fff << 0) +# define RADEON_DEFAULT_SC_BOTTOM_MAX (0x1fff << 16) +#define RADEON_DESTINATION_3D_CLR_CMP_VAL 0x1820 +#define RADEON_DESTINATION_3D_CLR_CMP_MSK 0x1824 +#define RADEON_DEVICE_ID 0x0f02 /* PCI */ +#define RADEON_DISP_MISC_CNTL 0x0d00 +# define RADEON_SOFT_RESET_GRPH_PP (1 << 0) +#define RADEON_DP_BRUSH_BKGD_CLR 0x1478 +#define RADEON_DP_BRUSH_FRGD_CLR 0x147c +#define RADEON_DP_CNTL 0x16c0 +# define RADEON_DST_X_LEFT_TO_RIGHT (1 << 0) +# define RADEON_DST_Y_TOP_TO_BOTTOM (1 << 1) +#define RADEON_DP_CNTL_XDIR_YDIR_YMAJOR 0x16d0 +# define RADEON_DST_Y_MAJOR (1 << 2) +# define RADEON_DST_Y_DIR_TOP_TO_BOTTOM (1 << 15) +# define RADEON_DST_X_DIR_LEFT_TO_RIGHT (1 << 31) +#define RADEON_DP_DATATYPE 0x16c4 +# define RADEON_HOST_BIG_ENDIAN_EN (1 << 29) +#define RADEON_DP_GUI_MASTER_CNTL 0x146c +# define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0) +# define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1) +# define RADEON_GMC_SRC_CLIPPING (1 << 2) +# define RADEON_GMC_DST_CLIPPING (1 << 3) +# define RADEON_GMC_BRUSH_DATATYPE_MASK (0x0f << 4) +# define RADEON_GMC_BRUSH_8X8_MONO_FG_BG (0 << 4) +# define RADEON_GMC_BRUSH_8X8_MONO_FG_LA (1 << 4) +# define RADEON_GMC_BRUSH_1X8_MONO_FG_BG (4 << 4) +# define RADEON_GMC_BRUSH_1X8_MONO_FG_LA (5 << 4) +# define RADEON_GMC_BRUSH_32x1_MONO_FG_BG (6 << 4) +# define RADEON_GMC_BRUSH_32x1_MONO_FG_LA (7 << 4) +# define RADEON_GMC_BRUSH_32x32_MONO_FG_BG (8 << 4) +# define RADEON_GMC_BRUSH_32x32_MONO_FG_LA (9 << 4) +# define RADEON_GMC_BRUSH_8x8_COLOR (10 << 4) +# define RADEON_GMC_BRUSH_1X8_COLOR (12 << 4) +# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4) +# define RADEON_GMC_BRUSH_NONE (15 << 4) +# define RADEON_GMC_DST_8BPP_CI (2 << 8) +# define RADEON_GMC_DST_15BPP (3 << 8) +# define RADEON_GMC_DST_16BPP (4 << 8) +# define RADEON_GMC_DST_24BPP (5 << 8) +# define RADEON_GMC_DST_32BPP (6 << 8) +# define RADEON_GMC_DST_8BPP_RGB (7 << 8) +# define RADEON_GMC_DST_Y8 (8 << 8) +# define RADEON_GMC_DST_RGB8 (9 << 8) +# define RADEON_GMC_DST_VYUY (11 << 8) +# define RADEON_GMC_DST_YVYU (12 << 8) +# define RADEON_GMC_DST_AYUV444 (14 << 8) +# define RADEON_GMC_DST_ARGB4444 (15 << 8) +# define RADEON_GMC_DST_DATATYPE_MASK (0x0f << 8) +# define RADEON_GMC_DST_DATATYPE_SHIFT 8 +# define RADEON_GMC_SRC_DATATYPE_MASK (3 << 12) +# define RADEON_GMC_SRC_DATATYPE_MONO_FG_BG (0 << 12) +# define RADEON_GMC_SRC_DATATYPE_MONO_FG_LA (1 << 12) +# define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12) +# define RADEON_GMC_BYTE_PIX_ORDER (1 << 14) +# define RADEON_GMC_BYTE_MSB_TO_LSB (0 << 14) +# define RADEON_GMC_BYTE_LSB_TO_MSB (1 << 14) +# define RADEON_GMC_CONVERSION_TEMP (1 << 15) +# define RADEON_GMC_CONVERSION_TEMP_6500 (0 << 15) +# define RADEON_GMC_CONVERSION_TEMP_9300 (1 << 15) +# define RADEON_GMC_ROP3_MASK (0xff << 16) +# define RADEON_DP_SRC_SOURCE_MASK (7 << 24) +# define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24) +# define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24) +# define RADEON_GMC_3D_FCN_EN (1 << 27) +# define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28) +# define RADEON_GMC_AUX_CLIP_DIS (1 << 29) +# define RADEON_GMC_WR_MSK_DIS (1 << 30) +# define RADEON_GMC_LD_BRUSH_Y_X (1 << 31) +# define RADEON_ROP3_ZERO 0x00000000 +# define RADEON_ROP3_DSa 0x00880000 +# define RADEON_ROP3_SDna 0x00440000 +# define RADEON_ROP3_S 0x00cc0000 +# define RADEON_ROP3_DSna 0x00220000 +# define RADEON_ROP3_D 0x00aa0000 +# define RADEON_ROP3_DSx 0x00660000 +# define RADEON_ROP3_DSo 0x00ee0000 +# define RADEON_ROP3_DSon 0x00110000 +# define RADEON_ROP3_DSxn 0x00990000 +# define RADEON_ROP3_Dn 0x00550000 +# define RADEON_ROP3_SDno 0x00dd0000 +# define RADEON_ROP3_Sn 0x00330000 +# define RADEON_ROP3_DSno 0x00bb0000 +# define RADEON_ROP3_DSan 0x00770000 +# define RADEON_ROP3_ONE 0x00ff0000 +# define RADEON_ROP3_DPa 0x00a00000 +# define RADEON_ROP3_PDna 0x00500000 +# define RADEON_ROP3_P 0x00f00000 +# define RADEON_ROP3_DPna 0x000a0000 +# define RADEON_ROP3_D 0x00aa0000 +# define RADEON_ROP3_DPx 0x005a0000 +# define RADEON_ROP3_DPo 0x00fa0000 +# define RADEON_ROP3_DPon 0x00050000 +# define RADEON_ROP3_PDxn 0x00a50000 +# define RADEON_ROP3_PDno 0x00f50000 +# define RADEON_ROP3_Pn 0x000f0000 +# define RADEON_ROP3_DPno 0x00af0000 +# define RADEON_ROP3_DPan 0x005f0000 +#define RADEON_DP_GUI_MASTER_CNTL_C 0x1c84 +#define RADEON_DP_MIX 0x16c8 +#define RADEON_DP_SRC_BKGD_CLR 0x15dc +#define RADEON_DP_SRC_FRGD_CLR 0x15d8 +#define RADEON_DP_WRITE_MASK 0x16cc +#define RADEON_DST_BRES_DEC 0x1630 +#define RADEON_DST_BRES_ERR 0x1628 +#define RADEON_DST_BRES_INC 0x162c +#define RADEON_DST_BRES_LNTH 0x1634 +#define RADEON_DST_BRES_LNTH_SUB 0x1638 +#define RADEON_DST_HEIGHT 0x1410 +#define RADEON_DST_HEIGHT_WIDTH 0x143c +#define RADEON_DST_HEIGHT_WIDTH_8 0x158c +#define RADEON_DST_HEIGHT_WIDTH_BW 0x15b4 +#define RADEON_DST_HEIGHT_Y 0x15a0 +#define RADEON_DST_LINE_START 0x1600 +#define RADEON_DST_LINE_END 0x1604 +#define RADEON_DST_LINE_PATCOUNT 0x1608 +#define RADEON_DST_OFFSET 0x1404 +#define RADEON_DST_PITCH 0x1408 +#define RADEON_DST_PITCH_OFFSET 0x142c +#define RADEON_DST_PITCH_OFFSET_C 0x1c80 +# define RADEON_PITCH_SHIFT 21 +# define RADEON_DST_TILE_LINEAR (0 << 30) +# define RADEON_DST_TILE_MACRO (1 << 30) +# define RADEON_DST_TILE_MICRO (2 << 30) +# define RADEON_DST_TILE_BOTH (3 << 30) +#define RADEON_DST_WIDTH 0x140c +#define RADEON_DST_WIDTH_HEIGHT 0x1598 +#define RADEON_DST_WIDTH_X 0x1588 +#define RADEON_DST_WIDTH_X_INCY 0x159c +#define RADEON_DST_X 0x141c +#define RADEON_DST_X_SUB 0x15a4 +#define RADEON_DST_X_Y 0x1594 +#define RADEON_DST_Y 0x1420 +#define RADEON_DST_Y_SUB 0x15a8 +#define RADEON_DST_Y_X 0x1438 + +#define RADEON_FCP_CNTL 0x0910 +# define RADEON_FCP0_SRC_PCICLK 0 +# define RADEON_FCP0_SRC_PCLK 1 +# define RADEON_FCP0_SRC_PCLKb 2 +# define RADEON_FCP0_SRC_HREF 3 +# define RADEON_FCP0_SRC_GND 4 +# define RADEON_FCP0_SRC_HREFb 5 +#define RADEON_FLUSH_1 0x1704 +#define RADEON_FLUSH_2 0x1708 +#define RADEON_FLUSH_3 0x170c +#define RADEON_FLUSH_4 0x1710 +#define RADEON_FLUSH_5 0x1714 +#define RADEON_FLUSH_6 0x1718 +#define RADEON_FLUSH_7 0x171c +#define RADEON_FOG_3D_TABLE_START 0x1810 +#define RADEON_FOG_3D_TABLE_END 0x1814 +#define RADEON_FOG_3D_TABLE_DENSITY 0x181c +#define RADEON_FOG_TABLE_INDEX 0x1a14 +#define RADEON_FOG_TABLE_DATA 0x1a18 +#define RADEON_FP_CRTC_H_TOTAL_DISP 0x0250 +#define RADEON_FP_CRTC_V_TOTAL_DISP 0x0254 +#define RADEON_FP_CRTC2_H_TOTAL_DISP 0x0350 +#define RADEON_FP_CRTC2_V_TOTAL_DISP 0x0354 +# define RADEON_FP_CRTC_H_TOTAL_MASK 0x000003ff +# define RADEON_FP_CRTC_H_DISP_MASK 0x01ff0000 +# define RADEON_FP_CRTC_V_TOTAL_MASK 0x00000fff +# define RADEON_FP_CRTC_V_DISP_MASK 0x0fff0000 +# define RADEON_FP_H_SYNC_STRT_CHAR_MASK 0x00001ff8 +# define RADEON_FP_H_SYNC_WID_MASK 0x003f0000 +# define RADEON_FP_V_SYNC_STRT_MASK 0x00000fff +# define RADEON_FP_V_SYNC_WID_MASK 0x001f0000 +# define RADEON_FP_CRTC_H_TOTAL_SHIFT 0x00000000 +# define RADEON_FP_CRTC_H_DISP_SHIFT 0x00000010 +# define RADEON_FP_CRTC_V_TOTAL_SHIFT 0x00000000 +# define RADEON_FP_CRTC_V_DISP_SHIFT 0x00000010 +# define RADEON_FP_H_SYNC_STRT_CHAR_SHIFT 0x00000003 +# define RADEON_FP_H_SYNC_WID_SHIFT 0x00000010 +# define RADEON_FP_V_SYNC_STRT_SHIFT 0x00000000 +# define RADEON_FP_V_SYNC_WID_SHIFT 0x00000010 +#define RADEON_FP_GEN_CNTL 0x0284 +# define RADEON_FP_FPON (1 << 0) +# define RADEON_FP_TMDS_EN (1 << 2) +# define RADEON_FP_EN_TMDS (1 << 7) +# define RADEON_FP_DETECT_SENSE (1 << 8) +# define RADEON_FP_SEL_CRTC2 (1 << 13) +# define RADEON_FP_CRTC_DONT_SHADOW_HPAR (1 << 15) +# define RADEON_FP_CRTC_DONT_SHADOW_VPAR (1 << 16) +# define RADEON_FP_CRTC_DONT_SHADOW_HEND (1 << 17) +# define RADEON_FP_CRTC_USE_SHADOW_VEND (1 << 18) +# define RADEON_FP_RMX_HVSYNC_CONTROL_EN (1 << 20) +# define RADEON_FP_DFP_SYNC_SEL (1 << 21) +# define RADEON_FP_CRTC_LOCK_8DOT (1 << 22) +# define RADEON_FP_CRT_SYNC_SEL (1 << 23) +# define RADEON_FP_USE_SHADOW_EN (1 << 24) +# define RADEON_FP_CRT_SYNC_ALT (1 << 26) +#define RADEON_FP2_GEN_CNTL 0x0288 +# define RADEON_FP2_BLANK_EN (1 << 1) +# define RADEON_FP2_ON (1 << 2) +# define RADEON_FP2_PANEL_FORMAT (1 << 3) +# define RADEON_FP2_SEL_CRTC2 (1 << 13) +# define RADEON_FP2_FP_POL (1 << 16) +# define RADEON_FP2_LP_POL (1 << 17) +# define RADEON_FP2_SCK_POL (1 << 18) +# define RADEON_FP2_LCD_CNTL_MASK (7 << 19) +# define RADEON_FP2_PAD_FLOP_EN (1 << 22) +# define RADEON_FP2_CRC_EN (1 << 23) +# define RADEON_FP2_CRC_READ_EN (1 << 24) +#define RADEON_FP_H_SYNC_STRT_WID 0x02c4 +#define RADEON_FP_H2_SYNC_STRT_WID 0x03c4 +#define RADEON_FP_HORZ_STRETCH 0x028c +#define RADEON_FP_HORZ2_STRETCH 0x038c +# define RADEON_HORZ_STRETCH_RATIO_MASK 0xffff +# define RADEON_HORZ_STRETCH_RATIO_MAX 4096 +# define RADEON_HORZ_PANEL_SIZE (0x1ff << 16) +# define RADEON_HORZ_PANEL_SHIFT 16 +# define RADEON_HORZ_STRETCH_PIXREP (0 << 25) +# define RADEON_HORZ_STRETCH_BLEND (1 << 26) +# define RADEON_HORZ_STRETCH_ENABLE (1 << 25) +# define RADEON_HORZ_AUTO_RATIO (1 << 27) +# define RADEON_HORZ_FP_LOOP_STRETCH (0x7 << 28) +# define RADEON_HORZ_AUTO_RATIO_INC (1 << 31) +#define RADEON_FP_V_SYNC_STRT_WID 0x02c8 +#define RADEON_FP_VERT_STRETCH 0x0290 +#define RADEON_FP_V2_SYNC_STRT_WID 0x03c8 +#define RADEON_FP_VERT2_STRETCH 0x0390 +# define RADEON_VERT_PANEL_SIZE (0xfff << 12) +# define RADEON_VERT_PANEL_SHIFT 12 +# define RADEON_VERT_STRETCH_RATIO_MASK 0xfff +# define RADEON_VERT_STRETCH_RATIO_SHIFT 0 +# define RADEON_VERT_STRETCH_RATIO_MAX 4096 +# define RADEON_VERT_STRETCH_ENABLE (1 << 25) +# define RADEON_VERT_STRETCH_LINEREP (0 << 26) +# define RADEON_VERT_STRETCH_BLEND (1 << 26) +# define RADEON_VERT_AUTO_RATIO_EN (1 << 27) +# define RADEON_VERT_STRETCH_RESERVED 0xf1000000 + +#define RADEON_GEN_INT_CNTL 0x0040 +#define RADEON_GEN_INT_STATUS 0x0044 +# define RADEON_VSYNC_INT_AK (1 << 2) +# define RADEON_VSYNC_INT (1 << 2) +#define RADEON_GENENB 0x03c3 /* VGA */ +#define RADEON_GENFC_RD 0x03ca /* VGA */ +#define RADEON_GENFC_WT 0x03da /* VGA, 0x03ba */ +#define RADEON_GENMO_RD 0x03cc /* VGA */ +#define RADEON_GENMO_WT 0x03c2 /* VGA */ +#define RADEON_GENS0 0x03c2 /* VGA */ +#define RADEON_GENS1 0x03da /* VGA, 0x03ba */ +#define RADEON_GPIO_MONID 0x0068 /* DDC interface via I2C */ +#define RADEON_GPIO_MONIDB 0x006c +#define RADEON_GPIO_CRT2_DDC 0x006c +#define RADEON_GPIO_DVI_DDC 0x0064 +#define RADEON_GPIO_VGA_DDC 0x0060 +# define RADEON_GPIO_A_0 (1 << 0) +# define RADEON_GPIO_A_1 (1 << 1) +# define RADEON_GPIO_Y_0 (1 << 8) +# define RADEON_GPIO_Y_1 (1 << 9) +# define RADEON_GPIO_Y_SHIFT_0 8 +# define RADEON_GPIO_Y_SHIFT_1 9 +# define RADEON_GPIO_EN_0 (1 << 16) +# define RADEON_GPIO_EN_1 (1 << 17) +# define RADEON_GPIO_MASK_0 (1 << 24) /*??*/ +# define RADEON_GPIO_MASK_1 (1 << 25) /*??*/ +#define RADEON_GRPH8_DATA 0x03cf /* VGA */ +#define RADEON_GRPH8_IDX 0x03ce /* VGA */ +#define RADEON_GUI_SCRATCH_REG0 0x15e0 +#define RADEON_GUI_SCRATCH_REG1 0x15e4 +#define RADEON_GUI_SCRATCH_REG2 0x15e8 +#define RADEON_GUI_SCRATCH_REG3 0x15ec +#define RADEON_GUI_SCRATCH_REG4 0x15f0 +#define RADEON_GUI_SCRATCH_REG5 0x15f4 + +#define RADEON_HEADER 0x0f0e /* PCI */ +#define RADEON_HOST_DATA0 0x17c0 +#define RADEON_HOST_DATA1 0x17c4 +#define RADEON_HOST_DATA2 0x17c8 +#define RADEON_HOST_DATA3 0x17cc +#define RADEON_HOST_DATA4 0x17d0 +#define RADEON_HOST_DATA5 0x17d4 +#define RADEON_HOST_DATA6 0x17d8 +#define RADEON_HOST_DATA7 0x17dc +#define RADEON_HOST_DATA_LAST 0x17e0 +#define RADEON_HOST_PATH_CNTL 0x0130 +# define RADEON_HDP_SOFT_RESET (1 << 26) +#define RADEON_HTOTAL_CNTL 0x0009 /* PLL */ +#define RADEON_HTOTAL2_CNTL 0x002e /* PLL */ + +#define RADEON_I2C_CNTL_1 0x0094 /* ? */ +#define RADEON_DVI_I2C_CNTL_1 0x02e4 /* ? */ +#define RADEON_INTERRUPT_LINE 0x0f3c /* PCI */ +#define RADEON_INTERRUPT_PIN 0x0f3d /* PCI */ +#define RADEON_IO_BASE 0x0f14 /* PCI */ + +#define RADEON_LATENCY 0x0f0d /* PCI */ +#define RADEON_LEAD_BRES_DEC 0x1608 +#define RADEON_LEAD_BRES_LNTH 0x161c +#define RADEON_LEAD_BRES_LNTH_SUB 0x1624 +#define RADEON_LVDS_GEN_CNTL 0x02d0 +# define RADEON_LVDS_ON (1 << 0) +# define RADEON_LVDS_DISPLAY_DIS (1 << 1) +# define RADEON_LVDS_PANEL_TYPE (1 << 2) +# define RADEON_LVDS_PANEL_FORMAT (1 << 3) +# define RADEON_LVDS_EN (1 << 7) +# define RADEON_LVDS_DIGON (1 << 18) +# define RADEON_LVDS_BLON (1 << 19) +# define RADEON_LVDS_SEL_CRTC2 (1 << 23) +#define RADEON_LVDS_PLL_CNTL 0x02d4 +# define RADEON_HSYNC_DELAY_SHIFT 28 +# define RADEON_HSYNC_DELAY_MASK (0xf << 28) + +#define RADEON_MAX_LATENCY 0x0f3f /* PCI */ +#define RADEON_MC_AGP_LOCATION 0x014c +#define RADEON_MC_FB_LOCATION 0x0148 +#define RADEON_MCLK_CNTL 0x0012 /* PLL */ +# define RADEON_FORCEON_MCLKA (1 << 16) +# define RADEON_FORCEON_MCLKB (1 << 17) +# define RADEON_FORCEON_YCLKA (1 << 18) +# define RADEON_FORCEON_YCLKB (1 << 19) +# define RADEON_FORCEON_MC (1 << 20) +# define RADEON_FORCEON_AIC (1 << 21) +#define RADEON_MDGPIO_A_REG 0x01ac +#define RADEON_MDGPIO_EN_REG 0x01b0 +#define RADEON_MDGPIO_MASK 0x0198 +#define RADEON_MDGPIO_Y_REG 0x01b4 +#define RADEON_MEM_ADDR_CONFIG 0x0148 +#define RADEON_MEM_BASE 0x0f10 /* PCI */ +#define RADEON_MEM_CNTL 0x0140 +#define RADEON_MEM_INIT_LAT_TIMER 0x0154 +#define RADEON_MEM_INTF_CNTL 0x014c +#define RADEON_MEM_SDRAM_MODE_REG 0x0158 +#define RADEON_MEM_STR_CNTL 0x0150 +#define RADEON_MEM_VGA_RP_SEL 0x003c +#define RADEON_MEM_VGA_WP_SEL 0x0038 +#define RADEON_MIN_GRANT 0x0f3e /* PCI */ +#define RADEON_MM_DATA 0x0004 +#define RADEON_MM_INDEX 0x0000 +#define RADEON_MPLL_CNTL 0x000e /* PLL */ + +#define RADEON_N_VIF_COUNT 0x0248 + +#define RADEON_OV0_AUTO_FLIP_CNTL 0x0470 +#define RADEON_OV0_COLOUR_CNTL 0x04E0 +#define RADEON_OV0_DEINTERLACE_PATTERN 0x0474 +#define RADEON_OV0_EXCLUSIVE_HORZ 0x0408 +# define RADEON_EXCL_HORZ_START_MASK 0x000000ff +# define RADEON_EXCL_HORZ_END_MASK 0x0000ff00 +# define RADEON_EXCL_HORZ_BACK_PORCH_MASK 0x00ff0000 +# define RADEON_EXCL_HORZ_EXCLUSIVE_EN 0x80000000 +#define RADEON_OV0_EXCLUSIVE_VERT 0x040C +# define RADEON_EXCL_VERT_START_MASK 0x000003ff +# define RADEON_EXCL_VERT_END_MASK 0x03ff0000 +#define RADEON_OV0_FILTER_CNTL 0x04A0 +#define RADEON_OV0_FOUR_TAP_COEF_0 0x04B0 +#define RADEON_OV0_FOUR_TAP_COEF_1 0x04B4 +#define RADEON_OV0_FOUR_TAP_COEF_2 0x04B8 +#define RADEON_OV0_FOUR_TAP_COEF_3 0x04BC +#define RADEON_OV0_FOUR_TAP_COEF_4 0x04C0 +#define RADEON_OV0_GAMMA_000_00F 0x0d40 +#define RADEON_OV0_GAMMA_010_01F 0x0d44 +#define RADEON_OV0_GAMMA_020_03F 0x0d48 +#define RADEON_OV0_GAMMA_040_07F 0x0d4c +#define RADEON_OV0_GAMMA_080_0BF 0x0e00 +#define RADEON_OV0_GAMMA_0C0_0FF 0x0e04 +#define RADEON_OV0_GAMMA_100_13F 0x0e08 +#define RADEON_OV0_GAMMA_140_17F 0x0e0c +#define RADEON_OV0_GAMMA_180_1BF 0x0e10 +#define RADEON_OV0_GAMMA_1C0_1FF 0x0e14 +#define RADEON_OV0_GAMMA_200_23F 0x0e18 +#define RADEON_OV0_GAMMA_240_27F 0x0e1c +#define RADEON_OV0_GAMMA_280_2BF 0x0e20 +#define RADEON_OV0_GAMMA_2C0_2FF 0x0e24 +#define RADEON_OV0_GAMMA_300_33F 0x0e28 +#define RADEON_OV0_GAMMA_340_37F 0x0e2c +#define RADEON_OV0_GAMMA_380_3BF 0x0d50 +#define RADEON_OV0_GAMMA_3C0_3FF 0x0d54 +#define RADEON_OV0_GRAPHICS_KEY_CLR_LOW 0x04EC +#define RADEON_OV0_GRAPHICS_KEY_CLR_HIGH 0x04F0 +#define RADEON_OV0_H_INC 0x0480 +#define RADEON_OV0_KEY_CNTL 0x04F4 +# define RADEON_VIDEO_KEY_FN_MASK 0x00000003L +# define RADEON_VIDEO_KEY_FN_FALSE 0x00000000L +# define RADEON_VIDEO_KEY_FN_TRUE 0x00000001L +# define RADEON_VIDEO_KEY_FN_EQ 0x00000002L +# define RADEON_VIDEO_KEY_FN_NE 0x00000003L +# define RADEON_GRAPHIC_KEY_FN_MASK 0x00000030L +# define RADEON_GRAPHIC_KEY_FN_FALSE 0x00000000L +# define RADEON_GRAPHIC_KEY_FN_TRUE 0x00000010L +# define RADEON_GRAPHIC_KEY_FN_EQ 0x00000020L +# define RADEON_GRAPHIC_KEY_FN_NE 0x00000030L +# define RADEON_CMP_MIX_MASK 0x00000100L +# define RADEON_CMP_MIX_OR 0x00000000L +# define RADEON_CMP_MIX_AND 0x00000100L +#define RADEON_OV0_LIN_TRANS_A 0x0d20 +#define RADEON_OV0_LIN_TRANS_B 0x0d24 +#define RADEON_OV0_LIN_TRANS_C 0x0d28 +#define RADEON_OV0_LIN_TRANS_D 0x0d2c +#define RADEON_OV0_LIN_TRANS_E 0x0d30 +#define RADEON_OV0_LIN_TRANS_F 0x0d34 +#define RADEON_OV0_P1_BLANK_LINES_AT_TOP 0x0430 +# define RADEON_P1_BLNK_LN_AT_TOP_M1_MASK 0x00000fffL +# define RADEON_P1_ACTIVE_LINES_M1 0x0fff0000L +#define RADEON_OV0_P1_H_ACCUM_INIT 0x0488 +#define RADEON_OV0_P1_V_ACCUM_INIT 0x0428 +# define RADEON_OV0_P1_MAX_LN_IN_PER_LN_OUT 0x00000003L +# define RADEON_OV0_P1_V_ACCUM_INIT_MASK 0x01ff8000L +#define RADEON_OV0_P1_X_START_END 0x0494 +#define RADEON_OV0_P2_X_START_END 0x0498 +#define RADEON_OV0_P23_BLANK_LINES_AT_TOP 0x0434 +# define RADEON_P23_BLNK_LN_AT_TOP_M1_MASK 0x000007ffL +# define RADEON_P23_ACTIVE_LINES_M1 0x07ff0000L +#define RADEON_OV0_P23_H_ACCUM_INIT 0x048C +#define RADEON_OV0_P23_V_ACCUM_INIT 0x042C +#define RADEON_OV0_P3_X_START_END 0x049C +#define RADEON_OV0_REG_LOAD_CNTL 0x0410 +# define RADEON_REG_LD_CTL_LOCK 0x00000001L +# define RADEON_REG_LD_CTL_VBLANK_DURING_LOCK 0x00000002L +# define RADEON_REG_LD_CTL_STALL_GUI_UNTIL_FLIP 0x00000004L +# define RADEON_REG_LD_CTL_LOCK_READBACK 0x00000008L +#define RADEON_OV0_SCALE_CNTL 0x0420 +# define RADEON_SCALER_HORZ_PICK_NEAREST 0x00000004L +# define RADEON_SCALER_VERT_PICK_NEAREST 0x00000008L +# define RADEON_SCALER_SIGNED_UV 0x00000010L +# define RADEON_SCALER_GAMMA_SEL_MASK 0x00000060L +# define RADEON_SCALER_GAMMA_SEL_BRIGHT 0x00000000L +# define RADEON_SCALER_GAMMA_SEL_G22 0x00000020L +# define RADEON_SCALER_GAMMA_SEL_G18 0x00000040L +# define RADEON_SCALER_GAMMA_SEL_G14 0x00000060L +# define RADEON_SCALER_COMCORE_SHIFT_UP_ONE 0x00000080L +# define RADEON_SCALER_SURFAC_FORMAT 0x00000f00L +# define RADEON_SCALER_SOURCE_15BPP 0x00000300L +# define RADEON_SCALER_SOURCE_16BPP 0x00000400L +# define RADEON_SCALER_SOURCE_32BPP 0x00000600L +# define RADEON_SCALER_SOURCE_YUV9 0x00000900L +# define RADEON_SCALER_SOURCE_YUV12 0x00000A00L +# define RADEON_SCALER_SOURCE_VYUY422 0x00000B00L +# define RADEON_SCALER_SOURCE_YVYU422 0x00000C00L +# define RADEON_SCALER_ADAPTIVE_DEINT 0x00001000L +# define RADEON_SCALER_TEMPORAL_DEINT 0x00002000L +# define RADEON_SCALER_SMART_SWITCH 0x00008000L +# define RADEON_SCALER_BURST_PER_PLANE 0x007F0000L +# define RADEON_SCALER_DOUBLE_BUFFER 0x01000000L +# define RADEON_SCALER_DIS_LIMIT 0x08000000L +# define RADEON_SCALER_INT_EMU 0x20000000L +# define RADEON_SCALER_ENABLE 0x40000000L +# define RADEON_SCALER_SOFT_RESET 0x80000000L +# define RADEON_SCALER_ADAPTIVE_DEINT 0x00001000L +#define RADEON_OV0_STEP_BY 0x0484 +#define RADEON_OV0_TEST 0x04F8 +#define RADEON_OV0_V_INC 0x0424 +#define RADEON_OV0_VID_BUF_PITCH0_VALUE 0x0460 +#define RADEON_OV0_VID_BUF_PITCH1_VALUE 0x0464 +#define RADEON_OV0_VID_BUF0_BASE_ADRS 0x0440 +# define RADEON_VIF_BUF0_PITCH_SEL 0x00000001L +# define RADEON_VIF_BUF0_TILE_ADRS 0x00000002L +# define RADEON_VIF_BUF0_BASE_ADRS_MASK 0x03fffff0L +# define RADEON_VIF_BUF0_1ST_LINE_LSBS_MASK 0x48000000L +#define RADEON_OV0_VID_BUF1_BASE_ADRS 0x0444 +# define RADEON_VIF_BUF1_PITCH_SEL 0x00000001L +# define RADEON_VIF_BUF1_TILE_ADRS 0x00000002L +# define RADEON_VIF_BUF1_BASE_ADRS_MASK 0x03fffff0L +# define RADEON_VIF_BUF1_1ST_LINE_LSBS_MASK 0x48000000L +#define RADEON_OV0_VID_BUF2_BASE_ADRS 0x0448 +# define RADEON_VIF_BUF2_PITCH_SEL 0x00000001L +# define RADEON_VIF_BUF2_TILE_ADRS 0x00000002L +# define RADEON_VIF_BUF2_BASE_ADRS_MASK 0x03fffff0L +# define RADEON_VIF_BUF2_1ST_LINE_LSBS_MASK 0x48000000L +#define RADEON_OV0_VID_BUF3_BASE_ADRS 0x044C +#define RADEON_OV0_VID_BUF4_BASE_ADRS 0x0450 +#define RADEON_OV0_VID_BUF5_BASE_ADRS 0x0454 +#define RADEON_OV0_VIDEO_KEY_CLR_HIGH 0x04E8 +#define RADEON_OV0_VIDEO_KEY_CLR_LOW 0x04E4 +#define RADEON_OV0_Y_X_START 0x0400 +#define RADEON_OV0_Y_X_END 0x0404 +#define RADEON_OV1_Y_X_START 0x0600 +#define RADEON_OV1_Y_X_END 0x0604 +#define RADEON_OVR_CLR 0x0230 +#define RADEON_OVR_WID_LEFT_RIGHT 0x0234 +#define RADEON_OVR_WID_TOP_BOTTOM 0x0238 + +#define RADEON_P2PLL_CNTL 0x002a /* P2PLL */ +# define RADEON_P2PLL_RESET (1 << 0) +# define RADEON_P2PLL_SLEEP (1 << 1) +# define RADEON_P2PLL_ATOMIC_UPDATE_EN (1 << 16) +# define RADEON_P2PLL_VGA_ATOMIC_UPDATE_EN (1 << 17) +# define RADEON_P2PLL_ATOMIC_UPDATE_VSYNC (1 << 18) +#define RADEON_P2PLL_DIV_0 0x002c +# define RADEON_P2PLL_FB0_DIV_MASK 0x07ff +# define RADEON_P2PLL_POST0_DIV_MASK 0x00070000 +#define RADEON_P2PLL_REF_DIV 0x002B /* PLL */ +# define RADEON_P2PLL_REF_DIV_MASK 0x03ff +# define RADEON_P2PLL_ATOMIC_UPDATE_R (1 << 15) /* same as _W */ +# define RADEON_P2PLL_ATOMIC_UPDATE_W (1 << 15) /* same as _R */ +#define RADEON_PALETTE_DATA 0x00b4 +#define RADEON_PALETTE_30_DATA 0x00b8 +#define RADEON_PALETTE_INDEX 0x00b0 +#define RADEON_PCI_GART_PAGE 0x017c +#define RADEON_PIXCLKS_CNTL 0x002d +# define RADEON_PIX2CLK_SRC_SEL_MASK 0x03 +# define RADEON_PIX2CLK_SRC_SEL_CPUCLK 0x00 +# define RADEON_PIX2CLK_SRC_SEL_PSCANCLK 0x01 +# define RADEON_PIX2CLK_SRC_SEL_BYTECLK 0x02 +# define RADEON_PIX2CLK_SRC_SEL_P2PLLCLK 0x03 +#define RADEON_PLANE_3D_MASK_C 0x1d44 +#define RADEON_PLL_TEST_CNTL 0x0013 /* PLL */ +#define RADEON_PMI_CAP_ID 0x0f5c /* PCI */ +#define RADEON_PMI_DATA 0x0f63 /* PCI */ +#define RADEON_PMI_NXT_CAP_PTR 0x0f5d /* PCI */ +#define RADEON_PMI_PMC_REG 0x0f5e /* PCI */ +#define RADEON_PMI_PMCSR_REG 0x0f60 /* PCI */ +#define RADEON_PMI_REGISTER 0x0f5c /* PCI */ +#define RADEON_PPLL_CNTL 0x0002 /* PLL */ +# define RADEON_PPLL_RESET (1 << 0) +# define RADEON_PPLL_SLEEP (1 << 1) +# define RADEON_PPLL_ATOMIC_UPDATE_EN (1 << 16) +# define RADEON_PPLL_VGA_ATOMIC_UPDATE_EN (1 << 17) +# define RADEON_PPLL_ATOMIC_UPDATE_VSYNC (1 << 18) +#define RADEON_PPLL_DIV_0 0x0004 /* PLL */ +#define RADEON_PPLL_DIV_1 0x0005 /* PLL */ +#define RADEON_PPLL_DIV_2 0x0006 /* PLL */ +#define RADEON_PPLL_DIV_3 0x0007 /* PLL */ +# define RADEON_PPLL_FB3_DIV_MASK 0x07ff +# define RADEON_PPLL_POST3_DIV_MASK 0x00070000 +#define RADEON_PPLL_REF_DIV 0x0003 /* PLL */ +# define RADEON_PPLL_REF_DIV_MASK 0x03ff +# define RADEON_PPLL_ATOMIC_UPDATE_R (1 << 15) /* same as _W */ +# define RADEON_PPLL_ATOMIC_UPDATE_W (1 << 15) /* same as _R */ +#define RADEON_PWR_MNGMT_CNTL_STATUS 0x0f60 /* PCI */ + +#define RADEON_RBBM_GUICNTL 0x172c +# define RADEON_HOST_DATA_SWAP_NONE (0 << 0) +# define RADEON_HOST_DATA_SWAP_16BIT (1 << 0) +# define RADEON_HOST_DATA_SWAP_32BIT (2 << 0) +# define RADEON_HOST_DATA_SWAP_HDW (3 << 0) +#define RADEON_RBBM_SOFT_RESET 0x00f0 +# define RADEON_SOFT_RESET_CP (1 << 0) +# define RADEON_SOFT_RESET_HI (1 << 1) +# define RADEON_SOFT_RESET_SE (1 << 2) +# define RADEON_SOFT_RESET_RE (1 << 3) +# define RADEON_SOFT_RESET_PP (1 << 4) +# define RADEON_SOFT_RESET_E2 (1 << 5) +# define RADEON_SOFT_RESET_RB (1 << 6) +# define RADEON_SOFT_RESET_HDP (1 << 7) +#define RADEON_RBBM_STATUS 0x0e40 +# define RADEON_RBBM_FIFOCNT_MASK 0x007f +# define RADEON_RBBM_ACTIVE (1 << 31) +#define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c +# define RADEON_RB2D_DC_FLUSH (3 << 0) +# define RADEON_RB2D_DC_FREE (3 << 2) +# define RADEON_RB2D_DC_FLUSH_ALL 0xf +# define RADEON_RB2D_DC_BUSY (1 << 31) +#define RADEON_RB2D_DSTCACHE_MODE 0x3428 +#define RADEON_REG_BASE 0x0f18 /* PCI */ +#define RADEON_REGPROG_INF 0x0f09 /* PCI */ +#define RADEON_REVISION_ID 0x0f08 /* PCI */ + +#define RADEON_SC_BOTTOM 0x164c +#define RADEON_SC_BOTTOM_RIGHT 0x16f0 +#define RADEON_SC_BOTTOM_RIGHT_C 0x1c8c +#define RADEON_SC_LEFT 0x1640 +#define RADEON_SC_RIGHT 0x1644 +#define RADEON_SC_TOP 0x1648 +#define RADEON_SC_TOP_LEFT 0x16ec +#define RADEON_SC_TOP_LEFT_C 0x1c88 +# define RADEON_SC_SIGN_MASK_LO 0x8000 +# define RADEON_SC_SIGN_MASK_HI 0x80000000 +#define RADEON_SCLK_CNTL 0x000d /* PLL */ +# define RADEON_DYN_STOP_LAT_MASK 0x00007ff8 +# define RADEON_CP_MAX_DYN_STOP_LAT 0x0008 +# define RADEON_SCLK_FORCEON_MASK 0xffff8000 +#define RADEON_SCLK_MORE_CNTL 0x0035 /* PLL */ +# define RADEON_SCLK_MORE_FORCEON 0x0700 +#define RADEON_SDRAM_MODE_REG 0x0158 +#define RADEON_SEQ8_DATA 0x03c5 /* VGA */ +#define RADEON_SEQ8_IDX 0x03c4 /* VGA */ +#define RADEON_SNAPSHOT_F_COUNT 0x0244 +#define RADEON_SNAPSHOT_VH_COUNTS 0x0240 +#define RADEON_SNAPSHOT_VIF_COUNT 0x024c +#define RADEON_SRC_OFFSET 0x15ac +#define RADEON_SRC_PITCH 0x15b0 +#define RADEON_SRC_PITCH_OFFSET 0x1428 +#define RADEON_SRC_SC_BOTTOM 0x165c +#define RADEON_SRC_SC_BOTTOM_RIGHT 0x16f4 +#define RADEON_SRC_SC_RIGHT 0x1654 +#define RADEON_SRC_X 0x1414 +#define RADEON_SRC_X_Y 0x1590 +#define RADEON_SRC_Y 0x1418 +#define RADEON_SRC_Y_X 0x1434 +#define RADEON_STATUS 0x0f06 /* PCI */ +#define RADEON_SUBPIC_CNTL 0x0540 /* ? */ +#define RADEON_SUB_CLASS 0x0f0a /* PCI */ +#define RADEON_SURFACE_CNTL 0x0b00 +# define RADEON_SURF_TRANSLATION_DIS (1 << 8) +# define RADEON_NONSURF_AP0_SWP_16BPP (1 << 20) +# define RADEON_NONSURF_AP0_SWP_32BPP (1 << 21) +#define RADEON_SURFACE0_INFO 0x0b0c +#define RADEON_SURFACE0_LOWER_BOUND 0x0b04 +#define RADEON_SURFACE0_UPPER_BOUND 0x0b08 +#define RADEON_SURFACE1_INFO 0x0b1c +#define RADEON_SURFACE1_LOWER_BOUND 0x0b14 +#define RADEON_SURFACE1_UPPER_BOUND 0x0b18 +#define RADEON_SURFACE2_INFO 0x0b2c +#define RADEON_SURFACE2_LOWER_BOUND 0x0b24 +#define RADEON_SURFACE2_UPPER_BOUND 0x0b28 +#define RADEON_SURFACE3_INFO 0x0b3c +#define RADEON_SURFACE3_LOWER_BOUND 0x0b34 +#define RADEON_SURFACE3_UPPER_BOUND 0x0b38 +#define RADEON_SURFACE4_INFO 0x0b4c +#define RADEON_SURFACE4_LOWER_BOUND 0x0b44 +#define RADEON_SURFACE4_UPPER_BOUND 0x0b48 +#define RADEON_SURFACE5_INFO 0x0b5c +#define RADEON_SURFACE5_LOWER_BOUND 0x0b54 +#define RADEON_SURFACE5_UPPER_BOUND 0x0b58 +#define RADEON_SURFACE6_INFO 0x0b6c +#define RADEON_SURFACE6_LOWER_BOUND 0x0b64 +#define RADEON_SURFACE6_UPPER_BOUND 0x0b68 +#define RADEON_SURFACE7_INFO 0x0b7c +#define RADEON_SURFACE7_LOWER_BOUND 0x0b74 +#define RADEON_SURFACE7_UPPER_BOUND 0x0b78 +#define RADEON_SW_SEMAPHORE 0x013c + +#define RADEON_TEST_DEBUG_CNTL 0x0120 +#define RADEON_TEST_DEBUG_MUX 0x0124 +#define RADEON_TEST_DEBUG_OUT 0x012c +#define RADEON_TMDS_PLL_CNTL 0x02a8 +#define RADEON_TRAIL_BRES_DEC 0x1614 +#define RADEON_TRAIL_BRES_ERR 0x160c +#define RADEON_TRAIL_BRES_INC 0x1610 +#define RADEON_TRAIL_X 0x1618 +#define RADEON_TRAIL_X_SUB 0x1620 + +#define RADEON_VCLK_ECP_CNTL 0x0008 /* PLL */ +# define RADEON_VCLK_SRC_SEL_MASK 0x03 +# define RADEON_VCLK_SRC_SEL_CPUCLK 0x00 +# define RADEON_VCLK_SRC_SEL_PSCANCLK 0x01 +# define RADEON_VCLK_SRC_SEL_BYTECLK 0x02 +# define RADEON_VCLK_SRC_SEL_PPLLCLK 0x03 +#define RADEON_VENDOR_ID 0x0f00 /* PCI */ +#define RADEON_VGA_DDA_CONFIG 0x02e8 +#define RADEON_VGA_DDA_ON_OFF 0x02ec +#define RADEON_VID_BUFFER_CONTROL 0x0900 +#define RADEON_VIDEOMUX_CNTL 0x0190 +#define RADEON_VIPH_CONTROL 0x0c40 /* ? */ + +#define RADEON_WAIT_UNTIL 0x1720 +# define RADEON_WAIT_CRTC_PFLIP (1 << 0) +# define RADEON_WAIT_2D_IDLECLEAN (1 << 16) +# define RADEON_WAIT_3D_IDLECLEAN (1 << 17) +# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18) + +#define RADEON_X_MPLL_REF_FB_DIV 0x000a /* PLL */ +#define RADEON_XCLK_CNTL 0x000d /* PLL */ +#define RADEON_XDLL_CNTL 0x000c /* PLL */ +#define RADEON_XPLL_CNTL 0x000b /* PLL */ + + + + /* Registers for 3D/TCL */ +#define RADEON_PP_BORDER_COLOR_0 0x1d40 +#define RADEON_PP_BORDER_COLOR_1 0x1d44 +#define RADEON_PP_BORDER_COLOR_2 0x1d48 +#define RADEON_PP_CNTL 0x1c38 +# define RADEON_STIPPLE_ENABLE (1 << 0) +# define RADEON_SCISSOR_ENABLE (1 << 1) +# define RADEON_PATTERN_ENABLE (1 << 2) +# define RADEON_SHADOW_ENABLE (1 << 3) +# define RADEON_TEX_ENABLE_MASK (0xf << 4) +# define RADEON_TEX_0_ENABLE (1 << 4) +# define RADEON_TEX_1_ENABLE (1 << 5) +# define RADEON_TEX_2_ENABLE (1 << 6) +# define RADEON_TEX_3_ENABLE (1 << 7) +# define RADEON_TEX_BLEND_ENABLE_MASK (0xf << 12) +# define RADEON_TEX_BLEND_0_ENABLE (1 << 12) +# define RADEON_TEX_BLEND_1_ENABLE (1 << 13) +# define RADEON_TEX_BLEND_2_ENABLE (1 << 14) +# define RADEON_TEX_BLEND_3_ENABLE (1 << 15) +# define RADEON_PLANAR_YUV_ENABLE (1 << 20) +# define RADEON_SPECULAR_ENABLE (1 << 21) +# define RADEON_FOG_ENABLE (1 << 22) +# define RADEON_ALPHA_TEST_ENABLE (1 << 23) +# define RADEON_ANTI_ALIAS_NONE (0 << 24) +# define RADEON_ANTI_ALIAS_LINE (1 << 24) +# define RADEON_ANTI_ALIAS_POLY (2 << 24) +# define RADEON_ANTI_ALIAS_LINE_POLY (3 << 24) +# define RADEON_BUMP_MAP_ENABLE (1 << 26) +# define RADEON_BUMPED_MAP_T0 (0 << 27) +# define RADEON_BUMPED_MAP_T1 (1 << 27) +# define RADEON_BUMPED_MAP_T2 (2 << 27) +# define RADEON_TEX_3D_ENABLE_0 (1 << 29) +# define RADEON_TEX_3D_ENABLE_1 (1 << 30) +# define RADEON_MC_ENABLE (1 << 31) +#define RADEON_PP_FOG_COLOR 0x1c18 +# define RADEON_FOG_COLOR_MASK 0x00ffffff +# define RADEON_FOG_VERTEX (0 << 24) +# define RADEON_FOG_TABLE (1 << 24) +# define RADEON_FOG_USE_DEPTH (0 << 25) +# define RADEON_FOG_USE_DIFFUSE_ALPHA (2 << 25) +# define RADEON_FOG_USE_SPEC_ALPHA (3 << 25) +#define RADEON_PP_LUM_MATRIX 0x1d00 +#define RADEON_PP_MISC 0x1c14 +# define RADEON_REF_ALPHA_MASK 0x000000ff +# define RADEON_ALPHA_TEST_FAIL (0 << 8) +# define RADEON_ALPHA_TEST_LESS (1 << 8) +# define RADEON_ALPHA_TEST_LEQUAL (2 << 8) +# define RADEON_ALPHA_TEST_EQUAL (3 << 8) +# define RADEON_ALPHA_TEST_GEQUAL (4 << 8) +# define RADEON_ALPHA_TEST_GREATER (5 << 8) +# define RADEON_ALPHA_TEST_NEQUAL (6 << 8) +# define RADEON_ALPHA_TEST_PASS (7 << 8) +# define RADEON_ALPHA_TEST_OP_MASK (7 << 8) +# define RADEON_CHROMA_FUNC_FAIL (0 << 16) +# define RADEON_CHROMA_FUNC_PASS (1 << 16) +# define RADEON_CHROMA_FUNC_NEQUAL (2 << 16) +# define RADEON_CHROMA_FUNC_EQUAL (3 << 16) +# define RADEON_CHROMA_KEY_NEAREST (0 << 18) +# define RADEON_CHROMA_KEY_ZERO (1 << 18) +# define RADEON_SHADOW_ID_AUTO_INC (1 << 20) +# define RADEON_SHADOW_FUNC_EQUAL (0 << 21) +# define RADEON_SHADOW_FUNC_NEQUAL (1 << 21) +# define RADEON_SHADOW_PASS_1 (0 << 22) +# define RADEON_SHADOW_PASS_2 (1 << 22) +# define RADEON_RIGHT_HAND_CUBE_D3D (0 << 24) +# define RADEON_RIGHT_HAND_CUBE_OGL (1 << 24) +#define RADEON_PP_ROT_MATRIX_0 0x1d58 +#define RADEON_PP_ROT_MATRIX_1 0x1d5c +#define RADEON_PP_TXFILTER_0 0x1c54 +#define RADEON_PP_TXFILTER_1 0x1c6c +#define RADEON_PP_TXFILTER_2 0x1c84 +# define RADEON_MAG_FILTER_NEAREST (0 << 0) +# define RADEON_MAG_FILTER_LINEAR (1 << 0) +# define RADEON_MAG_FILTER_MASK (1 << 0) +# define RADEON_MIN_FILTER_NEAREST (0 << 1) +# define RADEON_MIN_FILTER_LINEAR (1 << 1) +# define RADEON_MIN_FILTER_NEAREST_MIP_NEAREST (2 << 1) +# define RADEON_MIN_FILTER_NEAREST_MIP_LINEAR (3 << 1) +# define RADEON_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 1) +# define RADEON_MIN_FILTER_LINEAR_MIP_LINEAR (7 << 1) +# define RADEON_MIN_FILTER_ANISO_NEAREST (8 << 1) +# define RADEON_MIN_FILTER_ANISO_LINEAR (9 << 1) +# define RADEON_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (10 << 1) +# define RADEON_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (11 << 1) +# define RADEON_MIN_FILTER_MASK (15 << 1) +# define RADEON_MAX_ANISO_1_TO_1 (0 << 5) +# define RADEON_MAX_ANISO_2_TO_1 (1 << 5) +# define RADEON_MAX_ANISO_4_TO_1 (2 << 5) +# define RADEON_MAX_ANISO_8_TO_1 (3 << 5) +# define RADEON_MAX_ANISO_16_TO_1 (4 << 5) +# define RADEON_MAX_ANISO_MASK (7 << 5) +# define RADEON_LOD_BIAS_MASK (0xff << 8) +# define RADEON_LOD_BIAS_SHIFT 8 +# define RADEON_MAX_MIP_LEVEL_MASK (0x0f << 16) +# define RADEON_MAX_MIP_LEVEL_SHIFT 16 +# define RADEON_WRAPEN_S (1 << 22) +# define RADEON_CLAMP_S_WRAP (0 << 23) +# define RADEON_CLAMP_S_MIRROR (1 << 23) +# define RADEON_CLAMP_S_CLAMP_LAST (2 << 23) +# define RADEON_CLAMP_S_MIRROR_CLAMP_LAST (3 << 23) +# define RADEON_CLAMP_S_CLAMP_BORDER (4 << 23) +# define RADEON_CLAMP_S_MIRROR_CLAMP_BORDER (5 << 23) +# define RADEON_CLAMP_S_MASK (7 << 23) +# define RADEON_WRAPEN_T (1 << 26) +# define RADEON_CLAMP_T_WRAP (0 << 27) +# define RADEON_CLAMP_T_MIRROR (1 << 27) +# define RADEON_CLAMP_T_CLAMP_LAST (2 << 27) +# define RADEON_CLAMP_T_MIRROR_CLAMP_LAST (3 << 27) +# define RADEON_CLAMP_T_CLAMP_BORDER (4 << 27) +# define RADEON_CLAMP_T_MIRROR_CLAMP_BORDER (5 << 27) +# define RADEON_CLAMP_T_MASK (7 << 27) +# define RADEON_BORDER_MODE_OGL (0 << 31) +# define RADEON_BORDER_MODE_D3D (1 << 31) +#define RADEON_PP_TXFORMAT_0 0x1c58 +#define RADEON_PP_TXFORMAT_1 0x1c70 +#define RADEON_PP_TXFORMAT_2 0x1c88 +# define RADEON_TXFORMAT_I8 (0 << 0) +# define RADEON_TXFORMAT_AI88 (1 << 0) +# define RADEON_TXFORMAT_RGB332 (2 << 0) +# define RADEON_TXFORMAT_ARGB1555 (3 << 0) +# define RADEON_TXFORMAT_RGB565 (4 << 0) +# define RADEON_TXFORMAT_ARGB4444 (5 << 0) +# define RADEON_TXFORMAT_ARGB8888 (6 << 0) +# define RADEON_TXFORMAT_RGBA8888 (7 << 0) +# define RADEON_TXFORMAT_Y8 (8 << 0) +# define RADEON_TXFORMAT_FORMAT_MASK (31 << 0) +# define RADEON_TXFORMAT_FORMAT_SHIFT 0 +# define RADEON_TXFORMAT_APPLE_YUV_MODE (1 << 5) +# define RADEON_TXFORMAT_ALPHA_IN_MAP (1 << 6) +# define RADEON_TXFORMAT_NON_POWER2 (1 << 7) +# define RADEON_TXFORMAT_WIDTH_MASK (15 << 8) +# define RADEON_TXFORMAT_WIDTH_SHIFT 8 +# define RADEON_TXFORMAT_HEIGHT_MASK (15 << 12) +# define RADEON_TXFORMAT_HEIGHT_SHIFT 12 +# define RADEON_TXFORMAT_ST_ROUTE_STQ0 (0 << 24) +# define RADEON_TXFORMAT_ST_ROUTE_MASK (3 << 24) +# define RADEON_TXFORMAT_ST_ROUTE_STQ1 (1 << 24) +# define RADEON_TXFORMAT_ST_ROUTE_STQ2 (2 << 24) +# define RADEON_TXFORMAT_ENDIAN_NO_SWAP (0 << 26) +# define RADEON_TXFORMAT_ENDIAN_16BPP_SWAP (1 << 26) +# define RADEON_TXFORMAT_ENDIAN_32BPP_SWAP (2 << 26) +# define RADEON_TXFORMAT_ENDIAN_HALFDW_SWAP (3 << 26) +# define RADEON_TXFORMAT_ALPHA_MASK_ENABLE (1 << 28) +# define RADEON_TXFORMAT_CHROMA_KEY_ENABLE (1 << 29) +# define RADEON_TXFORMAT_CUBIC_MAP_ENABLE (1 << 30) +# define RADEON_TXFORMAT_PERSPECTIVE_ENABLE (1 << 31) +#define RADEON_PP_TXOFFSET_0 0x1c5c +#define RADEON_PP_TXOFFSET_1 0x1c74 +#define RADEON_PP_TXOFFSET_2 0x1c8c +# define RADEON_TXO_ENDIAN_NO_SWAP (0 << 0) +# define RADEON_TXO_ENDIAN_BYTE_SWAP (1 << 0) +# define RADEON_TXO_ENDIAN_WORD_SWAP (2 << 0) +# define RADEON_TXO_ENDIAN_HALFDW_SWAP (3 << 0) +# define RADEON_TXO_MACRO_LINEAR (0 << 2) +# define RADEON_TXO_MACRO_TILE (1 << 2) +# define RADEON_TXO_MICRO_LINEAR (0 << 3) +# define RADEON_TXO_MICRO_TILE_X2 (1 << 3) +# define RADEON_TXO_MICRO_TILE_OPT (2 << 3) +# define RADEON_TXO_OFFSET_MASK 0xffffffe0 +# define RADEON_TXO_OFFSET_SHIFT 5 +#define RADEON_PP_TXCBLEND_0 0x1c60 +#define RADEON_PP_TXCBLEND_1 0x1c78 +#define RADEON_PP_TXCBLEND_2 0x1c90 +# define RADEON_COLOR_ARG_A_SHIFT 0 +# define RADEON_COLOR_ARG_A_MASK (0x1f << 0) +# define RADEON_COLOR_ARG_A_ZERO (0 << 0) +# define RADEON_COLOR_ARG_A_CURRENT_COLOR (2 << 0) +# define RADEON_COLOR_ARG_A_CURRENT_ALPHA (3 << 0) +# define RADEON_COLOR_ARG_A_DIFFUSE_COLOR (4 << 0) +# define RADEON_COLOR_ARG_A_DIFFUSE_ALPHA (5 << 0) +# define RADEON_COLOR_ARG_A_SPECULAR_COLOR (6 << 0) +# define RADEON_COLOR_ARG_A_SPECULAR_ALPHA (7 << 0) +# define RADEON_COLOR_ARG_A_TFACTOR_COLOR (8 << 0) +# define RADEON_COLOR_ARG_A_TFACTOR_ALPHA (9 << 0) +# define RADEON_COLOR_ARG_A_T0_COLOR (10 << 0) +# define RADEON_COLOR_ARG_A_T0_ALPHA (11 << 0) +# define RADEON_COLOR_ARG_A_T1_COLOR (12 << 0) +# define RADEON_COLOR_ARG_A_T1_ALPHA (13 << 0) +# define RADEON_COLOR_ARG_A_T2_COLOR (14 << 0) +# define RADEON_COLOR_ARG_A_T2_ALPHA (15 << 0) +# define RADEON_COLOR_ARG_A_T3_COLOR (16 << 0) +# define RADEON_COLOR_ARG_A_T3_ALPHA (17 << 0) +# define RADEON_COLOR_ARG_B_SHIFT 5 +# define RADEON_COLOR_ARG_B_MASK (0x1f << 5) +# define RADEON_COLOR_ARG_B_ZERO (0 << 5) +# define RADEON_COLOR_ARG_B_CURRENT_COLOR (2 << 5) +# define RADEON_COLOR_ARG_B_CURRENT_ALPHA (3 << 5) +# define RADEON_COLOR_ARG_B_DIFFUSE_COLOR (4 << 5) +# define RADEON_COLOR_ARG_B_DIFFUSE_ALPHA (5 << 5) +# define RADEON_COLOR_ARG_B_SPECULAR_COLOR (6 << 5) +# define RADEON_COLOR_ARG_B_SPECULAR_ALPHA (7 << 5) +# define RADEON_COLOR_ARG_B_TFACTOR_COLOR (8 << 5) +# define RADEON_COLOR_ARG_B_TFACTOR_ALPHA (9 << 5) +# define RADEON_COLOR_ARG_B_T0_COLOR (10 << 5) +# define RADEON_COLOR_ARG_B_T0_ALPHA (11 << 5) +# define RADEON_COLOR_ARG_B_T1_COLOR (12 << 5) +# define RADEON_COLOR_ARG_B_T1_ALPHA (13 << 5) +# define RADEON_COLOR_ARG_B_T2_COLOR (14 << 5) +# define RADEON_COLOR_ARG_B_T2_ALPHA (15 << 5) +# define RADEON_COLOR_ARG_B_T3_COLOR (16 << 5) +# define RADEON_COLOR_ARG_B_T3_ALPHA (17 << 5) +# define RADEON_COLOR_ARG_C_SHIFT 10 +# define RADEON_COLOR_ARG_C_MASK (0x1f << 10) +# define RADEON_COLOR_ARG_C_ZERO (0 << 10) +# define RADEON_COLOR_ARG_C_CURRENT_COLOR (2 << 10) +# define RADEON_COLOR_ARG_C_CURRENT_ALPHA (3 << 10) +# define RADEON_COLOR_ARG_C_DIFFUSE_COLOR (4 << 10) +# define RADEON_COLOR_ARG_C_DIFFUSE_ALPHA (5 << 10) +# define RADEON_COLOR_ARG_C_SPECULAR_COLOR (6 << 10) +# define RADEON_COLOR_ARG_C_SPECULAR_ALPHA (7 << 10) +# define RADEON_COLOR_ARG_C_TFACTOR_COLOR (8 << 10) +# define RADEON_COLOR_ARG_C_TFACTOR_ALPHA (9 << 10) +# define RADEON_COLOR_ARG_C_T0_COLOR (10 << 10) +# define RADEON_COLOR_ARG_C_T0_ALPHA (11 << 10) +# define RADEON_COLOR_ARG_C_T1_COLOR (12 << 10) +# define RADEON_COLOR_ARG_C_T1_ALPHA (13 << 10) +# define RADEON_COLOR_ARG_C_T2_COLOR (14 << 10) +# define RADEON_COLOR_ARG_C_T2_ALPHA (15 << 10) +# define RADEON_COLOR_ARG_C_T3_COLOR (16 << 10) +# define RADEON_COLOR_ARG_C_T3_ALPHA (17 << 10) +# define RADEON_COMP_ARG_A (1 << 15) +# define RADEON_COMP_ARG_A_SHIFT 15 +# define RADEON_COMP_ARG_B (1 << 16) +# define RADEON_COMP_ARG_B_SHIFT 16 +# define RADEON_COMP_ARG_C (1 << 17) +# define RADEON_COMP_ARG_C_SHIFT 17 +# define RADEON_BLEND_CTL_MASK (7 << 18) +# define RADEON_BLEND_CTL_ADD (0 << 18) +# define RADEON_BLEND_CTL_SUBTRACT (1 << 18) +# define RADEON_BLEND_CTL_ADDSIGNED (2 << 18) +# define RADEON_BLEND_CTL_BLEND (3 << 18) +# define RADEON_BLEND_CTL_DOT3 (4 << 18) +# define RADEON_SCALE_SHIFT 21 +# define RADEON_SCALE_MASK (3 << 21) +# define RADEON_SCALE_1X (0 << 21) +# define RADEON_SCALE_2X (1 << 21) +# define RADEON_SCALE_4X (2 << 21) +# define RADEON_CLAMP_TX (1 << 23) +# define RADEON_T0_EQ_TCUR (1 << 24) +# define RADEON_T1_EQ_TCUR (1 << 25) +# define RADEON_T2_EQ_TCUR (1 << 26) +# define RADEON_T3_EQ_TCUR (1 << 27) +# define RADEON_COLOR_ARG_MASK 0x1f +# define RADEON_COMP_ARG_SHIFT 15 +#define RADEON_PP_TXABLEND_0 0x1c64 +#define RADEON_PP_TXABLEND_1 0x1c7c +#define RADEON_PP_TXABLEND_2 0x1c94 +# define RADEON_ALPHA_ARG_A_SHIFT 0 +# define RADEON_ALPHA_ARG_A_MASK (0xf << 0) +# define RADEON_ALPHA_ARG_A_ZERO (0 << 0) +# define RADEON_ALPHA_ARG_A_CURRENT_ALPHA (1 << 0) +# define RADEON_ALPHA_ARG_A_DIFFUSE_ALPHA (2 << 0) +# define RADEON_ALPHA_ARG_A_SPECULAR_ALPHA (3 << 0) +# define RADEON_ALPHA_ARG_A_TFACTOR_ALPHA (4 << 0) +# define RADEON_ALPHA_ARG_A_T0_ALPHA (5 << 0) +# define RADEON_ALPHA_ARG_A_T1_ALPHA (6 << 0) +# define RADEON_ALPHA_ARG_A_T2_ALPHA (7 << 0) +# define RADEON_ALPHA_ARG_A_T3_ALPHA (8 << 0) +# define RADEON_ALPHA_ARG_B_SHIFT 4 +# define RADEON_ALPHA_ARG_B_MASK (0xf << 4) +# define RADEON_ALPHA_ARG_B_ZERO (0 << 4) +# define RADEON_ALPHA_ARG_B_CURRENT_ALPHA (1 << 4) +# define RADEON_ALPHA_ARG_B_DIFFUSE_ALPHA (2 << 4) +# define RADEON_ALPHA_ARG_B_SPECULAR_ALPHA (3 << 4) +# define RADEON_ALPHA_ARG_B_TFACTOR_ALPHA (4 << 4) +# define RADEON_ALPHA_ARG_B_T0_ALPHA (5 << 4) +# define RADEON_ALPHA_ARG_B_T1_ALPHA (6 << 4) +# define RADEON_ALPHA_ARG_B_T2_ALPHA (7 << 4) +# define RADEON_ALPHA_ARG_B_T3_ALPHA (8 << 4) +# define RADEON_ALPHA_ARG_C_SHIFT 8 +# define RADEON_ALPHA_ARG_C_MASK (0xf << 8) +# define RADEON_ALPHA_ARG_C_ZERO (0 << 8) +# define RADEON_ALPHA_ARG_C_CURRENT_ALPHA (1 << 8) +# define RADEON_ALPHA_ARG_C_DIFFUSE_ALPHA (2 << 8) +# define RADEON_ALPHA_ARG_C_SPECULAR_ALPHA (3 << 8) +# define RADEON_ALPHA_ARG_C_TFACTOR_ALPHA (4 << 8) +# define RADEON_ALPHA_ARG_C_T0_ALPHA (5 << 8) +# define RADEON_ALPHA_ARG_C_T1_ALPHA (6 << 8) +# define RADEON_ALPHA_ARG_C_T2_ALPHA (7 << 8) +# define RADEON_ALPHA_ARG_C_T3_ALPHA (8 << 8) +# define RADEON_DOT_ALPHA_DONT_REPLICATE (1 << 9) +# define RADEON_ALPHA_ARG_MASK 0xf + +#define RADEON_PP_TFACTOR_0 0x1c68 +#define RADEON_PP_TFACTOR_1 0x1c80 +#define RADEON_PP_TFACTOR_2 0x1c98 + +#define RADEON_RB3D_BLENDCNTL 0x1c20 +# define RADEON_COMB_FCN_MASK (3 << 12) +# define RADEON_COMB_FCN_ADD_CLAMP (0 << 12) +# define RADEON_COMB_FCN_ADD_NOCLAMP (1 << 12) +# define RADEON_COMB_FCN_SUB_CLAMP (2 << 12) +# define RADEON_COMB_FCN_SUB_NOCLAMP (3 << 12) +# define RADEON_SRC_BLEND_GL_ZERO (32 << 16) +# define RADEON_SRC_BLEND_GL_ONE (33 << 16) +# define RADEON_SRC_BLEND_GL_SRC_COLOR (34 << 16) +# define RADEON_SRC_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 16) +# define RADEON_SRC_BLEND_GL_DST_COLOR (36 << 16) +# define RADEON_SRC_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 16) +# define RADEON_SRC_BLEND_GL_SRC_ALPHA (38 << 16) +# define RADEON_SRC_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 16) +# define RADEON_SRC_BLEND_GL_DST_ALPHA (40 << 16) +# define RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 16) +# define RADEON_SRC_BLEND_GL_SRC_ALPHA_SATURATE (42 << 16) +# define RADEON_SRC_BLEND_MASK (63 << 16) +# define RADEON_DST_BLEND_GL_ZERO (32 << 24) +# define RADEON_DST_BLEND_GL_ONE (33 << 24) +# define RADEON_DST_BLEND_GL_SRC_COLOR (34 << 24) +# define RADEON_DST_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 24) +# define RADEON_DST_BLEND_GL_DST_COLOR (36 << 24) +# define RADEON_DST_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 24) +# define RADEON_DST_BLEND_GL_SRC_ALPHA (38 << 24) +# define RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 24) +# define RADEON_DST_BLEND_GL_DST_ALPHA (40 << 24) +# define RADEON_DST_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 24) +# define RADEON_DST_BLEND_MASK (63 << 24) +#define RADEON_RB3D_CNTL 0x1c3c +# define RADEON_ALPHA_BLEND_ENABLE (1 << 0) +# define RADEON_PLANE_MASK_ENABLE (1 << 1) +# define RADEON_DITHER_ENABLE (1 << 2) +# define RADEON_ROUND_ENABLE (1 << 3) +# define RADEON_SCALE_DITHER_ENABLE (1 << 4) +# define RADEON_DITHER_INIT (1 << 5) +# define RADEON_ROP_ENABLE (1 << 6) +# define RADEON_STENCIL_ENABLE (1 << 7) +# define RADEON_Z_ENABLE (1 << 8) +# define RADEON_DEPTH_XZ_OFFEST_ENABLE (1 << 9) +# define RADEON_COLOR_FORMAT_ARGB1555 (3 << 10) +# define RADEON_COLOR_FORMAT_RGB565 (4 << 10) +# define RADEON_COLOR_FORMAT_ARGB8888 (6 << 10) +# define RADEON_COLOR_FORMAT_RGB332 (7 << 10) +# define RADEON_COLOR_FORMAT_Y8 (8 << 10) +# define RADEON_COLOR_FORMAT_RGB8 (9 << 10) +# define RADEON_COLOR_FORMAT_YUV422_VYUY (11 << 10) +# define RADEON_COLOR_FORMAT_YUV422_YVYU (12 << 10) +# define RADEON_COLOR_FORMAT_aYUV444 (14 << 10) +# define RADEON_COLOR_FORMAT_ARGB4444 (15 << 10) +# define RADEON_CLRCMP_FLIP_ENABLE (1 << 14) +#define RADEON_RB3D_COLOROFFSET 0x1c40 +# define RADEON_COLOROFFSET_MASK 0xfffffff0 +#define RADEON_RB3D_COLORPITCH 0x1c48 +# define RADEON_COLORPITCH_MASK 0x000001ff8 +# define RADEON_COLOR_TILE_ENABLE (1 << 16) +# define RADEON_COLOR_MICROTILE_ENABLE (1 << 17) +# define RADEON_COLOR_ENDIAN_NO_SWAP (0 << 18) +# define RADEON_COLOR_ENDIAN_WORD_SWAP (1 << 18) +# define RADEON_COLOR_ENDIAN_DWORD_SWAP (2 << 18) +#define RADEON_RB3D_DEPTHOFFSET 0x1c24 +#define RADEON_RB3D_DEPTHPITCH 0x1c28 +# define RADEON_DEPTHPITCH_MASK 0x00001ff8 +# define RADEON_DEPTH_ENDIAN_NO_SWAP (0 << 18) +# define RADEON_DEPTH_ENDIAN_WORD_SWAP (1 << 18) +# define RADEON_DEPTH_ENDIAN_DWORD_SWAP (2 << 18) +#define RADEON_RB3D_PLANEMASK 0x1d84 +#define RADEON_RB3D_ROPCNTL 0x1d80 +# define RADEON_ROP_MASK (15 << 8) +# define RADEON_ROP_CLEAR (0 << 8) +# define RADEON_ROP_NOR (1 << 8) +# define RADEON_ROP_AND_INVERTED (2 << 8) +# define RADEON_ROP_COPY_INVERTED (3 << 8) +# define RADEON_ROP_AND_REVERSE (4 << 8) +# define RADEON_ROP_INVERT (5 << 8) +# define RADEON_ROP_XOR (6 << 8) +# define RADEON_ROP_NAND (7 << 8) +# define RADEON_ROP_AND (8 << 8) +# define RADEON_ROP_EQUIV (9 << 8) +# define RADEON_ROP_NOOP (10 << 8) +# define RADEON_ROP_OR_INVERTED (11 << 8) +# define RADEON_ROP_COPY (12 << 8) +# define RADEON_ROP_OR_REVERSE (13 << 8) +# define RADEON_ROP_OR (14 << 8) +# define RADEON_ROP_SET (15 << 8) +#define RADEON_RB3D_STENCILREFMASK 0x1d7c +# define RADEON_STENCIL_REF_SHIFT 0 +# define RADEON_STENCIL_REF_MASK (0xff << 0) +# define RADEON_STENCIL_MASK_SHIFT 16 +# define RADEON_STENCIL_VALUE_MASK (0xff << 16) +# define RADEON_STENCIL_WRITEMASK_SHIFT 24 +# define RADEON_STENCIL_WRITE_MASK (0xff << 24) +#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c +# define RADEON_DEPTH_FORMAT_MASK (0xf << 0) +# define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0) +# define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0) +# define RADEON_DEPTH_FORMAT_24BIT_FLOAT_Z (3 << 0) +# define RADEON_DEPTH_FORMAT_32BIT_INT_Z (4 << 0) +# define RADEON_DEPTH_FORMAT_32BIT_FLOAT_Z (5 << 0) +# define RADEON_DEPTH_FORMAT_16BIT_FLOAT_W (7 << 0) +# define RADEON_DEPTH_FORMAT_24BIT_FLOAT_W (9 << 0) +# define RADEON_DEPTH_FORMAT_32BIT_FLOAT_W (11 << 0) +# define RADEON_Z_TEST_NEVER (0 << 4) +# define RADEON_Z_TEST_LESS (1 << 4) +# define RADEON_Z_TEST_LEQUAL (2 << 4) +# define RADEON_Z_TEST_EQUAL (3 << 4) +# define RADEON_Z_TEST_GEQUAL (4 << 4) +# define RADEON_Z_TEST_GREATER (5 << 4) +# define RADEON_Z_TEST_NEQUAL (6 << 4) +# define RADEON_Z_TEST_ALWAYS (7 << 4) +# define RADEON_Z_TEST_MASK (7 << 4) +# define RADEON_STENCIL_TEST_NEVER (0 << 12) +# define RADEON_STENCIL_TEST_LESS (1 << 12) +# define RADEON_STENCIL_TEST_LEQUAL (2 << 12) +# define RADEON_STENCIL_TEST_EQUAL (3 << 12) +# define RADEON_STENCIL_TEST_GEQUAL (4 << 12) +# define RADEON_STENCIL_TEST_GREATER (5 << 12) +# define RADEON_STENCIL_TEST_NEQUAL (6 << 12) +# define RADEON_STENCIL_TEST_ALWAYS (7 << 12) +# define RADEON_STENCIL_TEST_MASK (0x7 << 12) +# define RADEON_STENCIL_FAIL_KEEP (0 << 16) +# define RADEON_STENCIL_FAIL_ZERO (1 << 16) +# define RADEON_STENCIL_FAIL_REPLACE (2 << 16) +# define RADEON_STENCIL_FAIL_INC (3 << 16) +# define RADEON_STENCIL_FAIL_DEC (4 << 16) +# define RADEON_STENCIL_FAIL_INVERT (5 << 16) +# define RADEON_STENCIL_FAIL_MASK (0x7 << 16) +# define RADEON_STENCIL_ZPASS_KEEP (0 << 20) +# define RADEON_STENCIL_ZPASS_ZERO (1 << 20) +# define RADEON_STENCIL_ZPASS_REPLACE (2 << 20) +# define RADEON_STENCIL_ZPASS_INC (3 << 20) +# define RADEON_STENCIL_ZPASS_DEC (4 << 20) +# define RADEON_STENCIL_ZPASS_INVERT (5 << 20) +# define RADEON_STENCIL_ZPASS_MASK (0x7 << 20) +# define RADEON_STENCIL_ZFAIL_KEEP (0 << 24) +# define RADEON_STENCIL_ZFAIL_ZERO (1 << 24) +# define RADEON_STENCIL_ZFAIL_REPLACE (2 << 24) +# define RADEON_STENCIL_ZFAIL_INC (3 << 24) +# define RADEON_STENCIL_ZFAIL_DEC (4 << 24) +# define RADEON_STENCIL_ZFAIL_INVERT (5 << 24) +# define RADEON_STENCIL_ZFAIL_MASK (0x7 << 24) +# define RADEON_Z_COMPRESSION_ENABLE (1 << 28) +# define RADEON_FORCE_Z_DIRTY (1 << 29) +# define RADEON_Z_WRITE_ENABLE (1 << 30) +#define RADEON_RE_LINE_PATTERN 0x1cd0 +# define RADEON_LINE_PATTERN_MASK 0x0000ffff +# define RADEON_LINE_REPEAT_COUNT_SHIFT 16 +# define RADEON_LINE_PATTERN_START_SHIFT 24 +# define RADEON_LINE_PATTERN_LITTLE_BIT_ORDER (0 << 28) +# define RADEON_LINE_PATTERN_BIG_BIT_ORDER (1 << 28) +# define RADEON_LINE_PATTERN_AUTO_RESET (1 << 29) +#define RADEON_RE_LINE_STATE 0x1cd4 +# define RADEON_LINE_CURRENT_PTR_SHIFT 0 +# define RADEON_LINE_CURRENT_COUNT_SHIFT 8 +#define RADEON_RE_MISC 0x26c4 +# define RADEON_STIPPLE_COORD_MASK 0x1f +# define RADEON_STIPPLE_X_OFFSET_SHIFT 0 +# define RADEON_STIPPLE_X_OFFSET_MASK (0x1f << 0) +# define RADEON_STIPPLE_Y_OFFSET_SHIFT 8 +# define RADEON_STIPPLE_Y_OFFSET_MASK (0x1f << 8) +# define RADEON_STIPPLE_LITTLE_BIT_ORDER (0 << 16) +# define RADEON_STIPPLE_BIG_BIT_ORDER (1 << 16) +#define RADEON_RE_SOLID_COLOR 0x1c1c +#define RADEON_RE_TOP_LEFT 0x26c0 +# define RADEON_RE_LEFT_SHIFT 0 +# define RADEON_RE_TOP_SHIFT 16 +#define RADEON_RE_WIDTH_HEIGHT 0x1c44 +# define RADEON_RE_WIDTH_SHIFT 0 +# define RADEON_RE_HEIGHT_SHIFT 16 + +#define RADEON_SE_CNTL 0x1c4c +# define RADEON_FFACE_CULL_CW (0 << 0) +# define RADEON_FFACE_CULL_CCW (1 << 0) +# define RADEON_FFACE_CULL_DIR_MASK (1 << 0) +# define RADEON_BFACE_CULL (0 << 1) +# define RADEON_BFACE_SOLID (3 << 1) +# define RADEON_FFACE_CULL (0 << 3) +# define RADEON_FFACE_SOLID (3 << 3) +# define RADEON_FFACE_CULL_MASK (3 << 3) +# define RADEON_BADVTX_CULL_DISABLE (1 << 5) +# define RADEON_FLAT_SHADE_VTX_0 (0 << 6) +# define RADEON_FLAT_SHADE_VTX_1 (1 << 6) +# define RADEON_FLAT_SHADE_VTX_2 (2 << 6) +# define RADEON_FLAT_SHADE_VTX_LAST (3 << 6) +# define RADEON_DIFFUSE_SHADE_SOLID (0 << 8) +# define RADEON_DIFFUSE_SHADE_FLAT (1 << 8) +# define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8) +# define RADEON_DIFFUSE_SHADE_MASK (3 << 8) +# define RADEON_ALPHA_SHADE_SOLID (0 << 10) +# define RADEON_ALPHA_SHADE_FLAT (1 << 10) +# define RADEON_ALPHA_SHADE_GOURAUD (2 << 10) +# define RADEON_ALPHA_SHADE_MASK (3 << 10) +# define RADEON_SPECULAR_SHADE_SOLID (0 << 12) +# define RADEON_SPECULAR_SHADE_FLAT (1 << 12) +# define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12) +# define RADEON_SPECULAR_SHADE_MASK (3 << 12) +# define RADEON_FOG_SHADE_SOLID (0 << 14) +# define RADEON_FOG_SHADE_FLAT (1 << 14) +# define RADEON_FOG_SHADE_GOURAUD (2 << 14) +# define RADEON_FOG_SHADE_MASK (3 << 14) +# define RADEON_ZBIAS_ENABLE_POINT (1 << 16) +# define RADEON_ZBIAS_ENABLE_LINE (1 << 17) +# define RADEON_ZBIAS_ENABLE_TRI (1 << 18) +# define RADEON_WIDELINE_ENABLE (1 << 20) +# define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24) +# define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25) +# define RADEON_VTX_PIX_CENTER_D3D (0 << 27) +# define RADEON_VTX_PIX_CENTER_OGL (1 << 27) +# define RADEON_ROUND_MODE_TRUNC (0 << 28) +# define RADEON_ROUND_MODE_ROUND (1 << 28) +# define RADEON_ROUND_MODE_ROUND_EVEN (2 << 28) +# define RADEON_ROUND_MODE_ROUND_ODD (3 << 28) +# define RADEON_ROUND_PREC_16TH_PIX (0 << 30) +# define RADEON_ROUND_PREC_8TH_PIX (1 << 30) +# define RADEON_ROUND_PREC_4TH_PIX (2 << 30) +# define RADEON_ROUND_PREC_HALF_PIX (3 << 30) +#define RADEON_SE_CNTL_STATUS 0x2140 +# define RADEON_VC_NO_SWAP (0 << 0) +# define RADEON_VC_16BIT_SWAP (1 << 0) +# define RADEON_VC_32BIT_SWAP (2 << 0) +# define RADEON_VC_HALF_DWORD_SWAP (3 << 0) +# define RADEON_TCL_BYPASS (1 << 8) +#define RADEON_SE_COORD_FMT 0x1c50 +# define RADEON_VTX_XY_PRE_MULT_1_OVER_W0 (1 << 0) +# define RADEON_VTX_Z_PRE_MULT_1_OVER_W0 (1 << 1) +# define RADEON_VTX_ST0_NONPARAMETRIC (1 << 8) +# define RADEON_VTX_ST1_NONPARAMETRIC (1 << 9) +# define RADEON_VTX_ST2_NONPARAMETRIC (1 << 10) +# define RADEON_VTX_ST3_NONPARAMETRIC (1 << 11) +# define RADEON_VTX_W0_NORMALIZE (1 << 12) +# define RADEON_VTX_W0_IS_NOT_1_OVER_W0 (1 << 16) +# define RADEON_VTX_ST0_PRE_MULT_1_OVER_W0 (1 << 17) +# define RADEON_VTX_ST1_PRE_MULT_1_OVER_W0 (1 << 19) +# define RADEON_VTX_ST2_PRE_MULT_1_OVER_W0 (1 << 21) +# define RADEON_VTX_ST3_PRE_MULT_1_OVER_W0 (1 << 23) +# define RADEON_TEX1_W_ROUTING_USE_W0 (0 << 26) +# define RADEON_TEX1_W_ROUTING_USE_Q1 (1 << 26) +#define RADEON_SE_LINE_WIDTH 0x1db8 +#define RADEON_SE_TCL_LIGHT_MODEL_CTL 0x226c +# define RADEON_LIGHTING_ENABLE (1 << 0) +# define RADEON_LIGHT_IN_MODELSPACE (1 << 1) +# define RADEON_LOCAL_VIEWER (1 << 2) +# define RADEON_NORMALIZE_NORMALS (1 << 3) +# define RADEON_RESCALE_NORMALS (1 << 4) +# define RADEON_SPECULAR_LIGHTS (1 << 5) +# define RADEON_DIFFUSE_SPECULAR_COMBINE (1 << 6) +# define RADEON_LIGHT_ALPHA (1 << 7) +# define RADEON_LOCAL_LIGHT_VEC_GL (1 << 8) +# define RADEON_LIGHT_NO_NORMAL_AMBIENT_ONLY (1 << 9) +# define RADEON_LM_SOURCE_STATE_PREMULT 0 +# define RADEON_LM_SOURCE_STATE_MULT 1 +# define RADEON_LM_SOURCE_VERTEX_DIFFUSE 2 +# define RADEON_LM_SOURCE_VERTEX_SPECULAR 3 +# define RADEON_EMISSIVE_SOURCE_SHIFT 16 +# define RADEON_AMBIENT_SOURCE_SHIFT 18 +# define RADEON_DIFFUSE_SOURCE_SHIFT 20 +# define RADEON_SPECULAR_SOURCE_SHIFT 22 +#define RADEON_SE_TCL_MATERIAL_AMBIENT_RED 0x2220 +#define RADEON_SE_TCL_MATERIAL_AMBIENT_GREEN 0x2224 +#define RADEON_SE_TCL_MATERIAL_AMBIENT_BLUE 0x2228 +#define RADEON_SE_TCL_MATERIAL_AMBIENT_ALPHA 0x222c +#define RADEON_SE_TCL_MATERIAL_DIFFUSE_RED 0x2230 +#define RADEON_SE_TCL_MATERIAL_DIFFUSE_GREEN 0x2234 +#define RADEON_SE_TCL_MATERIAL_DIFFUSE_BLUE 0x2238 +#define RADEON_SE_TCL_MATERIAL_DIFFUSE_ALPHA 0x223c +#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED 0x2210 +#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_GREEN 0x2214 +#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_BLUE 0x2218 +#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_ALPHA 0x221c +#define RADEON_SE_TCL_MATERIAL_SPECULAR_RED 0x2240 +#define RADEON_SE_TCL_MATERIAL_SPECULAR_GREEN 0x2244 +#define RADEON_SE_TCL_MATERIAL_SPECULAR_BLUE 0x2248 +#define RADEON_SE_TCL_MATERIAL_SPECULAR_ALPHA 0x224c +#define RADEON_SE_TCL_MATRIX_SELECT_0 0x225c +# define RADEON_MODELVIEW_0_SHIFT 0 +# define RADEON_MODELVIEW_1_SHIFT 4 +# define RADEON_MODELVIEW_2_SHIFT 8 +# define RADEON_MODELVIEW_3_SHIFT 12 +# define RADEON_IT_MODELVIEW_0_SHIFT 16 +# define RADEON_IT_MODELVIEW_1_SHIFT 20 +# define RADEON_IT_MODELVIEW_2_SHIFT 24 +# define RADEON_IT_MODELVIEW_3_SHIFT 28 +#define RADEON_SE_TCL_MATRIX_SELECT_1 0x2260 +# define RADEON_MODELPROJECT_0_SHIFT 0 +# define RADEON_MODELPROJECT_1_SHIFT 4 +# define RADEON_MODELPROJECT_2_SHIFT 8 +# define RADEON_MODELPROJECT_3_SHIFT 12 +# define RADEON_TEXMAT_0_SHIFT 16 +# define RADEON_TEXMAT_1_SHIFT 20 +# define RADEON_TEXMAT_2_SHIFT 24 +# define RADEON_TEXMAT_3_SHIFT 28 + + +#define RADEON_SE_TCL_OUTPUT_VTX_FMT 0x2254 +# define RADEON_TCL_VTX_W0 (1 << 0) +# define RADEON_TCL_VTX_FP_DIFFUSE (1 << 1) +# define RADEON_TCL_VTX_FP_ALPHA (1 << 2) +# define RADEON_TCL_VTX_PK_DIFFUSE (1 << 3) +# define RADEON_TCL_VTX_FP_SPEC (1 << 4) +# define RADEON_TCL_VTX_FP_FOG (1 << 5) +# define RADEON_TCL_VTX_PK_SPEC (1 << 6) +# define RADEON_TCL_VTX_ST0 (1 << 7) +# define RADEON_TCL_VTX_ST1 (1 << 8) +# define RADEON_TCL_VTX_Q1 (1 << 9) +# define RADEON_TCL_VTX_ST2 (1 << 10) +# define RADEON_TCL_VTX_Q2 (1 << 11) +# define RADEON_TCL_VTX_ST3 (1 << 12) +# define RADEON_TCL_VTX_Q3 (1 << 13) +# define RADEON_TCL_VTX_Q0 (1 << 14) +# define RADEON_TCL_VTX_WEIGHT_COUNT_SHIFT 15 +# define RADEON_TCL_VTX_NORM0 (1 << 18) +# define RADEON_TCL_VTX_XY1 (1 << 27) +# define RADEON_TCL_VTX_Z1 (1 << 28) +# define RADEON_TCL_VTX_W1 (1 << 29) +# define RADEON_TCL_VTX_NORM1 (1 << 30) +# define RADEON_TCL_VTX_Z0 (1 << 31) + +#define RADEON_SE_TCL_OUTPUT_VTX_SEL 0x2258 +# define RADEON_TCL_COMPUTE_XYZW (1 << 0) +# define RADEON_TCL_COMPUTE_DIFFUSE (1 << 1) +# define RADEON_TCL_COMPUTE_SPECULAR (1 << 2) +# define RADEON_TCL_FORCE_NAN_IF_COLOR_NAN (1 << 3) +# define RADEON_TCL_FORCE_INORDER_PROC (1 << 4) +# define RADEON_TCL_TEX_INPUT_TEX_0 0 +# define RADEON_TCL_TEX_INPUT_TEX_1 1 +# define RADEON_TCL_TEX_INPUT_TEX_2 2 +# define RADEON_TCL_TEX_INPUT_TEX_3 3 +# define RADEON_TCL_TEX_COMPUTED_TEX_0 8 +# define RADEON_TCL_TEX_COMPUTED_TEX_1 9 +# define RADEON_TCL_TEX_COMPUTED_TEX_2 10 +# define RADEON_TCL_TEX_COMPUTED_TEX_3 11 +# define RADEON_TCL_TEX_0_OUTPUT_SHIFT 16 +# define RADEON_TCL_TEX_1_OUTPUT_SHIFT 20 +# define RADEON_TCL_TEX_2_OUTPUT_SHIFT 24 +# define RADEON_TCL_TEX_3_OUTPUT_SHIFT 28 + +#define RADEON_SE_TCL_PER_LIGHT_CTL_0 0x2270 +# define RADEON_LIGHT_0_ENABLE (1 << 0) +# define RADEON_LIGHT_0_ENABLE_AMBIENT (1 << 1) +# define RADEON_LIGHT_0_ENABLE_SPECULAR (1 << 2) +# define RADEON_LIGHT_0_IS_LOCAL (1 << 3) +# define RADEON_LIGHT_0_IS_SPOT (1 << 4) +# define RADEON_LIGHT_0_DUAL_CONE (1 << 5) +# define RADEON_LIGHT_0_ENABLE_RANGE_ATTEN (1 << 6) +# define RADEON_LIGHT_0_CONSTANT_RANGE_ATTEN (1 << 7) +# define RADEON_LIGHT_0_SHIFT 0 +# define RADEON_LIGHT_1_ENABLE (1 << 16) +# define RADEON_LIGHT_1_ENABLE_AMBIENT (1 << 17) +# define RADEON_LIGHT_1_ENABLE_SPECULAR (1 << 18) +# define RADEON_LIGHT_1_IS_LOCAL (1 << 19) +# define RADEON_LIGHT_1_IS_SPOT (1 << 20) +# define RADEON_LIGHT_1_DUAL_CONE (1 << 21) +# define RADEON_LIGHT_1_ENABLE_RANGE_ATTEN (1 << 22) +# define RADEON_LIGHT_1_CONSTANT_RANGE_ATTEN (1 << 23) +# define RADEON_LIGHT_1_SHIFT 16 +#define RADEON_SE_TCL_PER_LIGHT_CTL_1 0x2274 +# define RADEON_LIGHT_2_SHIFT 0 +# define RADEON_LIGHT_3_SHIFT 16 +#define RADEON_SE_TCL_PER_LIGHT_CTL_2 0x2278 +# define RADEON_LIGHT_4_SHIFT 0 +# define RADEON_LIGHT_5_SHIFT 16 +#define RADEON_SE_TCL_PER_LIGHT_CTL_3 0x227c +# define RADEON_LIGHT_6_SHIFT 0 +# define RADEON_LIGHT_7_SHIFT 16 + +#define RADEON_SE_TCL_SHININESS 0x2250 + +#define RADEON_SE_TCL_TEXTURE_PROC_CTL 0x2268 +# define RADEON_TEXGEN_TEXMAT_0_ENABLE (1 << 0) +# define RADEON_TEXGEN_TEXMAT_1_ENABLE (1 << 1) +# define RADEON_TEXGEN_TEXMAT_2_ENABLE (1 << 2) +# define RADEON_TEXGEN_TEXMAT_3_ENABLE (1 << 3) +# define RADEON_TEXMAT_0_ENABLE (1 << 4) +# define RADEON_TEXMAT_1_ENABLE (1 << 5) +# define RADEON_TEXMAT_2_ENABLE (1 << 6) +# define RADEON_TEXMAT_3_ENABLE (1 << 7) +# define RADEON_TEXGEN_INPUT_MASK 0xf +# define RADEON_TEXGEN_INPUT_TEXCOORD_0 0 +# define RADEON_TEXGEN_INPUT_TEXCOORD_1 1 +# define RADEON_TEXGEN_INPUT_TEXCOORD_2 2 +# define RADEON_TEXGEN_INPUT_TEXCOORD_3 3 +# define RADEON_TEXGEN_INPUT_OBJ 4 +# define RADEON_TEXGEN_INPUT_EYE 5 +# define RADEON_TEXGEN_INPUT_EYE_NORMAL 6 +# define RADEON_TEXGEN_INPUT_EYE_REFLECT 7 +# define RADEON_TEXGEN_INPUT_EYE_NORMALIZED 8 +# define RADEON_TEXGEN_0_INPUT_SHIFT 16 +# define RADEON_TEXGEN_1_INPUT_SHIFT 20 +# define RADEON_TEXGEN_2_INPUT_SHIFT 24 +# define RADEON_TEXGEN_3_INPUT_SHIFT 28 + +#define RADEON_SE_TCL_UCP_VERT_BLEND_CTL 0x2264 +# define RADEON_UCP_IN_CLIP_SPACE (1 << 0) +# define RADEON_UCP_IN_MODEL_SPACE (1 << 1) +# define RADEON_UCP_ENABLE_0 (1 << 2) +# define RADEON_UCP_ENABLE_1 (1 << 3) +# define RADEON_UCP_ENABLE_2 (1 << 4) +# define RADEON_UCP_ENABLE_3 (1 << 5) +# define RADEON_UCP_ENABLE_4 (1 << 6) +# define RADEON_UCP_ENABLE_5 (1 << 7) +# define RADEON_TCL_FOG_MASK (3 << 8) +# define RADEON_TCL_FOG_DISABLE (0 << 8) +# define RADEON_TCL_FOG_EXP (1 << 8) +# define RADEON_TCL_FOG_EXP2 (2 << 8) +# define RADEON_TCL_FOG_LINEAR (3 << 8) +# define RADEON_RNG_BASED_FOG (1 << 10) +# define RADEON_LIGHT_TWOSIDE (1 << 11) +# define RADEON_BLEND_OP_COUNT_MASK (7 << 12) +# define RADEON_BLEND_OP_COUNT_SHIFT 12 +# define RADEON_POSITION_BLEND_OP_ENABLE (1 << 16) +# define RADEON_NORMAL_BLEND_OP_ENABLE (1 << 17) +# define RADEON_VERTEX_BLEND_SRC_0_PRIMARY (1 << 18) +# define RADEON_VERTEX_BLEND_SRC_0_SECONDARY (1 << 18) +# define RADEON_VERTEX_BLEND_SRC_1_PRIMARY (1 << 19) +# define RADEON_VERTEX_BLEND_SRC_1_SECONDARY (1 << 19) +# define RADEON_VERTEX_BLEND_SRC_2_PRIMARY (1 << 20) +# define RADEON_VERTEX_BLEND_SRC_2_SECONDARY (1 << 20) +# define RADEON_VERTEX_BLEND_SRC_3_PRIMARY (1 << 21) +# define RADEON_VERTEX_BLEND_SRC_3_SECONDARY (1 << 21) +# define RADEON_VERTEX_BLEND_WGT_MINUS_ONE (1 << 22) +# define RADEON_CULL_FRONT_IS_CW (0 << 28) +# define RADEON_CULL_FRONT_IS_CCW (1 << 28) +# define RADEON_CULL_FRONT (1 << 29) +# define RADEON_CULL_BACK (1 << 30) +# define RADEON_FORCE_W_TO_ONE (1 << 31) + +#define RADEON_SE_VPORT_XSCALE 0x1d98 +#define RADEON_SE_VPORT_XOFFSET 0x1d9c +#define RADEON_SE_VPORT_YSCALE 0x1da0 +#define RADEON_SE_VPORT_YOFFSET 0x1da4 +#define RADEON_SE_VPORT_ZSCALE 0x1da8 +#define RADEON_SE_VPORT_ZOFFSET 0x1dac +#define RADEON_SE_ZBIAS_FACTOR 0x1db0 +#define RADEON_SE_ZBIAS_CONSTANT 0x1db4 + + + + /* Registers for CP and Microcode Engine */ +#define RADEON_CP_ME_RAM_ADDR 0x07d4 +#define RADEON_CP_ME_RAM_RADDR 0x07d8 +#define RADEON_CP_ME_RAM_DATAH 0x07dc +#define RADEON_CP_ME_RAM_DATAL 0x07e0 + +#define RADEON_CP_RB_BASE 0x0700 +#define RADEON_CP_RB_CNTL 0x0704 +#define RADEON_CP_RB_RPTR_ADDR 0x070c +#define RADEON_CP_RB_RPTR 0x0710 +#define RADEON_CP_RB_WPTR 0x0714 + +#define RADEON_CP_IB_BASE 0x0738 +#define RADEON_CP_IB_BUFSZ 0x073c + +#define RADEON_CP_CSQ_CNTL 0x0740 +# define RADEON_CSQ_CNT_PRIMARY_MASK (0xff << 0) +# define RADEON_CSQ_PRIDIS_INDDIS (0 << 28) +# define RADEON_CSQ_PRIPIO_INDDIS (1 << 28) +# define RADEON_CSQ_PRIBM_INDDIS (2 << 28) +# define RADEON_CSQ_PRIPIO_INDBM (3 << 28) +# define RADEON_CSQ_PRIBM_INDBM (4 << 28) +# define RADEON_CSQ_PRIPIO_INDPIO (15 << 28) +#define RADEON_CP_CSQ_STAT 0x07f8 +# define RADEON_CSQ_RPTR_PRIMARY_MASK (0xff << 0) +# define RADEON_CSQ_WPTR_PRIMARY_MASK (0xff << 8) +# define RADEON_CSQ_RPTR_INDIRECT_MASK (0xff << 16) +# define RADEON_CSQ_WPTR_INDIRECT_MASK (0xff << 24) +#define RADEON_CP_CSQ_ADDR 0x07f0 +#define RADEON_CP_CSQ_DATA 0x07f4 +#define RADEON_CP_CSQ_APER_PRIMARY 0x1000 +#define RADEON_CP_CSQ_APER_INDIRECT 0x1300 + +#define RADEON_CP_RB_WPTR_DELAY 0x0718 +# define RADEON_PRE_WRITE_TIMER_SHIFT 0 +# define RADEON_PRE_WRITE_LIMIT_SHIFT 23 + +#define RADEON_AIC_CNTL 0x01d0 +# define RADEON_PCIGART_TRANSLATE_EN (1 << 0) + + + + /* Constants */ +#define RADEON_AGP_TEX_OFFSET 0x02000000 + +#define RADEON_LAST_FRAME_REG RADEON_GUI_SCRATCH_REG0 +#define RADEON_LAST_CLEAR_REG RADEON_GUI_SCRATCH_REG2 + + + + /* CP packet types */ +#define RADEON_CP_PACKET0 0x00000000 +#define RADEON_CP_PACKET1 0x40000000 +#define RADEON_CP_PACKET2 0x80000000 +#define RADEON_CP_PACKET3 0xC0000000 +# define RADEON_CP_PACKET_MASK 0xC0000000 +# define RADEON_CP_PACKET_COUNT_MASK 0x3fff0000 +# define RADEON_CP_PACKET_MAX_DWORDS (1 << 12) +# define RADEON_CP_PACKET0_REG_MASK 0x000007ff +# define RADEON_CP_PACKET1_REG0_MASK 0x000007ff +# define RADEON_CP_PACKET1_REG1_MASK 0x003ff800 + +#define RADEON_CP_PACKET0_ONE_REG_WR 0x00008000 + +#define RADEON_CP_PACKET3_NOP 0xC0001000 +#define RADEON_CP_PACKET3_NEXT_CHAR 0xC0001900 +#define RADEON_CP_PACKET3_PLY_NEXTSCAN 0xC0001D00 +#define RADEON_CP_PACKET3_SET_SCISSORS 0xC0001E00 +#define RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM 0xC0002300 +#define RADEON_CP_PACKET3_LOAD_MICROCODE 0xC0002400 +#define RADEON_CP_PACKET3_WAIT_FOR_IDLE 0xC0002600 +#define RADEON_CP_PACKET3_3D_DRAW_VBUF 0xC0002800 +#define RADEON_CP_PACKET3_3D_DRAW_IMMD 0xC0002900 +#define RADEON_CP_PACKET3_3D_DRAW_INDX 0xC0002A00 +#define RADEON_CP_PACKET3_LOAD_PALETTE 0xC0002C00 +#define RADEON_CP_PACKET3_3D_LOAD_VBPNTR 0xC0002F00 +#define RADEON_CP_PACKET3_CNTL_PAINT 0xC0009100 +#define RADEON_CP_PACKET3_CNTL_BITBLT 0xC0009200 +#define RADEON_CP_PACKET3_CNTL_SMALLTEXT 0xC0009300 +#define RADEON_CP_PACKET3_CNTL_HOSTDATA_BLT 0xC0009400 +#define RADEON_CP_PACKET3_CNTL_POLYLINE 0xC0009500 +#define RADEON_CP_PACKET3_CNTL_POLYSCANLINES 0xC0009800 +#define RADEON_CP_PACKET3_CNTL_PAINT_MULTI 0xC0009A00 +#define RADEON_CP_PACKET3_CNTL_BITBLT_MULTI 0xC0009B00 +#define RADEON_CP_PACKET3_CNTL_TRANS_BITBLT 0xC0009C00 + + +#define RADEON_CP_VC_FRMT_XY 0x00000000 +#define RADEON_CP_VC_FRMT_W0 0x00000001 +#define RADEON_CP_VC_FRMT_FPCOLOR 0x00000002 +#define RADEON_CP_VC_FRMT_FPALPHA 0x00000004 +#define RADEON_CP_VC_FRMT_PKCOLOR 0x00000008 +#define RADEON_CP_VC_FRMT_FPSPEC 0x00000010 +#define RADEON_CP_VC_FRMT_FPFOG 0x00000020 +#define RADEON_CP_VC_FRMT_PKSPEC 0x00000040 +#define RADEON_CP_VC_FRMT_ST0 0x00000080 +#define RADEON_CP_VC_FRMT_ST1 0x00000100 +#define RADEON_CP_VC_FRMT_Q1 0x00000200 +#define RADEON_CP_VC_FRMT_ST2 0x00000400 +#define RADEON_CP_VC_FRMT_Q2 0x00000800 +#define RADEON_CP_VC_FRMT_ST3 0x00001000 +#define RADEON_CP_VC_FRMT_Q3 0x00002000 +#define RADEON_CP_VC_FRMT_Q0 0x00004000 +#define RADEON_CP_VC_FRMT_BLND_WEIGHT_CNT_MASK 0x00038000 +#define RADEON_CP_VC_FRMT_N0 0x00040000 +#define RADEON_CP_VC_FRMT_XY1 0x08000000 +#define RADEON_CP_VC_FRMT_Z1 0x10000000 +#define RADEON_CP_VC_FRMT_W1 0x20000000 +#define RADEON_CP_VC_FRMT_N1 0x40000000 +#define RADEON_CP_VC_FRMT_Z 0x80000000 + +#define RADEON_CP_VC_CNTL_PRIM_TYPE_NONE 0x00000000 +#define RADEON_CP_VC_CNTL_PRIM_TYPE_POINT 0x00000001 +#define RADEON_CP_VC_CNTL_PRIM_TYPE_LINE 0x00000002 +#define RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP 0x00000003 +#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST 0x00000004 +#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN 0x00000005 +#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP 0x00000006 +#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_TYPE_2 0x00000007 +#define RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST 0x00000008 +#define RADEON_CP_VC_CNTL_PRIM_TYPE_3VRT_POINT_LIST 0x00000009 +#define RADEON_CP_VC_CNTL_PRIM_TYPE_3VRT_LINE_LIST 0x0000000a +#define RADEON_CP_VC_CNTL_PRIM_WALK_IND 0x00000010 +#define RADEON_CP_VC_CNTL_PRIM_WALK_LIST 0x00000020 +#define RADEON_CP_VC_CNTL_PRIM_WALK_RING 0x00000030 +#define RADEON_CP_VC_CNTL_COLOR_ORDER_BGRA 0x00000000 +#define RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA 0x00000040 +#define RADEON_CP_VC_CNTL_MAOS_ENABLE 0x00000080 +#define RADEON_CP_VC_CNTL_VTX_FMT_NON_RADEON_MODE 0x00000000 +#define RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE 0x00000100 +#define RADEON_CP_VC_CNTL_TCL_DISABLE 0x00000000 +#define RADEON_CP_VC_CNTL_TCL_ENABLE 0x00000200 +#define RADEON_CP_VC_CNTL_NUM_SHIFT 16 + +#define RADEON_VS_MATRIX_0_ADDR 0 +#define RADEON_VS_MATRIX_1_ADDR 4 +#define RADEON_VS_MATRIX_2_ADDR 8 +#define RADEON_VS_MATRIX_3_ADDR 12 +#define RADEON_VS_MATRIX_4_ADDR 16 +#define RADEON_VS_MATRIX_5_ADDR 20 +#define RADEON_VS_MATRIX_6_ADDR 24 +#define RADEON_VS_MATRIX_7_ADDR 28 +#define RADEON_VS_MATRIX_8_ADDR 32 +#define RADEON_VS_MATRIX_9_ADDR 36 +#define RADEON_VS_MATRIX_10_ADDR 40 +#define RADEON_VS_MATRIX_11_ADDR 44 +#define RADEON_VS_MATRIX_12_ADDR 48 +#define RADEON_VS_MATRIX_13_ADDR 52 +#define RADEON_VS_MATRIX_14_ADDR 56 +#define RADEON_VS_MATRIX_15_ADDR 60 +#define RADEON_VS_LIGHT_AMBIENT_ADDR 64 +#define RADEON_VS_LIGHT_DIFFUSE_ADDR 72 +#define RADEON_VS_LIGHT_SPECULAR_ADDR 80 +#define RADEON_VS_LIGHT_DIRPOS_ADDR 88 +#define RADEON_VS_LIGHT_HWVSPOT_ADDR 96 +#define RADEON_VS_LIGHT_ATTENUATION_ADDR 104 +#define RADEON_VS_MATRIX_EYE2CLIP_ADDR 112 +#define RADEON_VS_UCP_ADDR 116 +#define RADEON_VS_GLOBAL_AMBIENT_ADDR 122 +#define RADEON_VS_FOG_PARAM_ADDR 123 +#define RADEON_VS_EYE_VECTOR_ADDR 124 + +#define RADEON_SS_LIGHT_DCD_ADDR 0 +#define RADEON_SS_LIGHT_SPOT_EXPONENT_ADDR 8 +#define RADEON_SS_LIGHT_SPOT_CUTOFF_ADDR 16 +#define RADEON_SS_LIGHT_SPECULAR_THRESH_ADDR 24 +#define RADEON_SS_LIGHT_RANGE_CUTOFF_ADDR 32 +#define RADEON_SS_VERT_GUARD_CLIP_ADJ_ADDR 48 +#define RADEON_SS_VERT_GUARD_DISCARD_ADJ_ADDR 49 +#define RADEON_SS_HORZ_GUARD_CLIP_ADJ_ADDR 50 +#define RADEON_SS_HORZ_GUARD_DISCARD_ADJ_ADDR 51 +#define RADEON_SS_SHININESS 60 + +#endif diff --git a/src/mesa/drivers/dri/radeon/server/radeon_sarea.h b/src/mesa/drivers/dri/radeon/server/radeon_sarea.h new file mode 100644 index 0000000000..f682bb6b6a --- /dev/null +++ b/src/mesa/drivers/dri/radeon/server/radeon_sarea.h @@ -0,0 +1,310 @@ +/** + * \file server/radeon_sarea.h + * \brief SAREA definition. + * + * \author Kevin E. Martin + * \author Gareth Hughes + */ + +/* + * Copyright 2000 ATI Technologies Inc., Markham, Ontario, + * VA Linux Systems Inc., Fremont, California. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation on the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR + * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_sarea.h,v 1.4 2002/04/24 16:20:41 martin Exp $ */ + +#ifndef _RADEON_SAREA_H_ +#define _RADEON_SAREA_H_ + +/* WARNING: If you change any of these defines, make sure to change the + * defines in the kernel file (radeon_drm.h) + */ +#ifndef __RADEON_SAREA_DEFINES__ +#define __RADEON_SAREA_DEFINES__ + +/* What needs to be changed for the current vertex buffer? */ +#define RADEON_UPLOAD_CONTEXT 0x00000001 +#define RADEON_UPLOAD_VERTFMT 0x00000002 +#define RADEON_UPLOAD_LINE 0x00000004 +#define RADEON_UPLOAD_BUMPMAP 0x00000008 +#define RADEON_UPLOAD_MASKS 0x00000010 +#define RADEON_UPLOAD_VIEWPORT 0x00000020 +#define RADEON_UPLOAD_SETUP 0x00000040 +#define RADEON_UPLOAD_TCL 0x00000080 +#define RADEON_UPLOAD_MISC 0x00000100 +#define RADEON_UPLOAD_TEX0 0x00000200 +#define RADEON_UPLOAD_TEX1 0x00000400 +#define RADEON_UPLOAD_TEX2 0x00000800 +#define RADEON_UPLOAD_TEX0IMAGES 0x00001000 +#define RADEON_UPLOAD_TEX1IMAGES 0x00002000 +#define RADEON_UPLOAD_TEX2IMAGES 0x00004000 +#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ +#define RADEON_REQUIRE_QUIESCENCE 0x00010000 +#define RADEON_UPLOAD_ZBIAS 0x00020000 +#define RADEON_UPLOAD_ALL 0x0002ffff +#define RADEON_UPLOAD_CONTEXT_ALL 0x000201ff + +#define RADEON_FRONT 0x1 +#define RADEON_BACK 0x2 +#define RADEON_DEPTH 0x4 +#define RADEON_STENCIL 0x8 + +/* Primitive types */ +#define RADEON_POINTS 0x1 +#define RADEON_LINES 0x2 +#define RADEON_LINE_STRIP 0x3 +#define RADEON_TRIANGLES 0x4 +#define RADEON_TRIANGLE_FAN 0x5 +#define RADEON_TRIANGLE_STRIP 0x6 +#define RADEON_3VTX_POINTS 0x9 +#define RADEON_3VTX_LINES 0xa + +/* Vertex/indirect buffer size */ +#define RADEON_BUFFER_SIZE 65536 + +/* Byte offsets for indirect buffer data */ +#define RADEON_INDEX_PRIM_OFFSET 20 +#define RADEON_HOSTDATA_BLIT_OFFSET 32 + +#define RADEON_SCRATCH_REG_OFFSET 32 + +/* Keep these small for testing */ +#define RADEON_NR_SAREA_CLIPRECTS 12 + +/* There are 2 heaps (local/AGP). Each region within a heap is a + * minimum of 64k, and there are at most 64 of them per heap. + */ +#define RADEON_CARD_HEAP 0 +#define RADEON_AGP_HEAP 1 +#define RADEON_NR_TEX_HEAPS 2 +#define RADEON_NR_TEX_REGIONS 64 +#define RADEON_LOG_TEX_GRANULARITY 16 + +#define RADEON_MAX_TEXTURE_LEVELS 12 +#define RADEON_MAX_TEXTURE_UNITS 3 + +/* Blits have strict offset rules. All blit offset must be aligned on + * a 1K-byte boundary. + */ +#define RADEON_OFFSET_SHIFT 10 +#define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT) +#define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1) + +#endif /* __RADEON_SAREA_DEFINES__ */ + + +/** + * \brief Color register format. + */ +typedef struct { + unsigned int red; + unsigned int green; + unsigned int blue; + unsigned int alpha; +} radeon_color_regs_t; + + +/** + * \brief Context registers. + */ +typedef struct { + /** + * \name Context state + */ + /*@{*/ + unsigned int pp_misc; + unsigned int pp_fog_color; + unsigned int re_solid_color; + unsigned int rb3d_blendcntl; + unsigned int rb3d_depthoffset; + unsigned int rb3d_depthpitch; + unsigned int rb3d_zstencilcntl; + + unsigned int pp_cntl; + unsigned int rb3d_cntl; + unsigned int rb3d_coloroffset; + unsigned int re_width_height; + unsigned int rb3d_colorpitch; + unsigned int se_cntl; + /*@}*/ + + /** + * \name Vertex format state + */ + /*@{*/ + unsigned int se_coord_fmt; + /*@}*/ + + /** + * \name Line state + */ + /*@{*/ + unsigned int re_line_pattern; + unsigned int re_line_state; + + unsigned int se_line_width; + /*@}*/ + + /** + * \name Bumpmap state + */ + /*@{*/ + unsigned int pp_lum_matrix; + + unsigned int pp_rot_matrix_0; + unsigned int pp_rot_matrix_1; + /*@}*/ + + /** + * \name Mask state + */ + /*@{*/ + unsigned int rb3d_stencilrefmask; + unsigned int rb3d_ropcntl; + unsigned int rb3d_planemask; + /*@}*/ + + /** + * \name Viewport state + */ + /*@{*/ + unsigned int se_vport_xscale; + unsigned int se_vport_xoffset; + unsigned int se_vport_yscale; + unsigned int se_vport_yoffset; + unsigned int se_vport_zscale; + unsigned int se_vport_zoffset; + /*@}*/ + + /** + * \name Setup state + */ + /*@{*/ + unsigned int se_cntl_status; + /*@}*/ + + /** + * \name Misc state + */ + /*@{*/ + unsigned int re_top_left; + unsigned int re_misc; + /*@}*/ +} radeon_context_regs_t; + + +/** + * \brief Setup registers for each texture unit + */ +typedef struct { + unsigned int pp_txfilter; + unsigned int pp_txformat; + unsigned int pp_txoffset; + unsigned int pp_txcblend; + unsigned int pp_txablend; + unsigned int pp_tfactor; + unsigned int pp_border_color; +} radeon_texture_regs_t; + +/** + * \brief Maintain an LRU of contiguous regions of texture space. + * + * If you think you own a region of texture memory, and it has an age different + * to the one you set, then you are mistaken and it has been stolen by another + * client. If global RADEONSAREAPriv::texAge hasn't changed, there is no need to walk the list. + * + * These regions can be used as a proxy for the fine-grained texture + * information of other clients - by maintaining them in the same LRU which is + * used to age their own textures, clients have an approximate LRU for the + * whole of global texture space, and can make informed decisions as to which + * areas to kick out. There is no need to choose whether to kick out your own + * texture or someone else's - simply eject them all in LRU order. + * + * \sa RADEONSAREAPriv::texList. + */ +typedef struct { + unsigned char next; /**< \brief indices to form a circular LRU */ + unsigned char prev; /**< \brief indices to form a circular LRU */ + unsigned char in_use; /**< \brief owned by a client, or free? */ + int age; /**< \brief tracked by clients to update local LRU's */ +} radeon_tex_region_t; + + +/** + * \brief Private SAREA definition + * + * The channel for communication of state information to the kernel + * on firing a vertex buffer. + */ +typedef struct { + radeon_context_regs_t ContextState; /** \brief Context registers */ + radeon_texture_regs_t TexState[RADEON_MAX_TEXTURE_UNITS]; + /**< \brief Texture registers */ + unsigned int dirty; + unsigned int vertsize; /**< \brief vertex size */ + unsigned int vc_format; /**< \brief vertex format */ + + /** + * \name Cliprects + * + * The current cliprects, or a subset thereof. + */ + /*@{*/ + XF86DRIClipRectRec boxes[RADEON_NR_SAREA_CLIPRECTS]; + /**< \brief cliprects */ + unsigned int nbox; /**< \brief number of cliprects */ + /*@}*/ + + /** + * \name Counters + * + * Counters for throttling rendering of clients. + */ + /*@{*/ + unsigned int last_frame; /**< \brief last emmited frame */ + unsigned int last_dispatch; + unsigned int last_clear; /**< \brief last emmited clear */ + /*@}*/ + + /** + * \name LRU + */ + /*@{*/ + /** \brief Texture regions. + * Last element is sentinal + */ + radeon_tex_region_t texList[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1]; + /** \brief last time texture was uploaded */ + int texAge[RADEON_NR_TEX_HEAPS]; + /*@}*/ + + int ctxOwner; /**< \brief last context to upload state */ + int pfAllowPageFlip; /**< \brief set by the 2d driver, read by the client */ + int pfCurrentPage; /**< \brief set by kernel, read by others */ + int crtc2_base; /**< \brief for pageflipping with CloneMode */ +} RADEONSAREAPriv, *RADEONSAREAPrivPtr; + +#endif -- cgit v1.2.3