From 61ba6b5a74625a01e07ae267c6e4ebf192434e40 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 4 Sep 2005 22:13:42 +0000 Subject: Add new void *addr and __DRIdrawablePrivate parameters to driNewRenderbuffer(). --- src/mesa/drivers/dri/s3v/s3v_xmesa.c | 35 ++++++++++++++++------------------- 1 file changed, 16 insertions(+), 19 deletions(-) (limited to 'src/mesa/drivers/dri/s3v') diff --git a/src/mesa/drivers/dri/s3v/s3v_xmesa.c b/src/mesa/drivers/dri/s3v/s3v_xmesa.c index 603c4168b5..533424cdea 100644 --- a/src/mesa/drivers/dri/s3v/s3v_xmesa.c +++ b/src/mesa/drivers/dri/s3v/s3v_xmesa.c @@ -65,29 +65,22 @@ s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv, return GL_FALSE; /* not implemented */ } else { -#if 0 - driDrawPriv->driverPrivate = (void *) - _mesa_create_framebuffer(mesaVis, - GL_FALSE, /* software depth buffer? */ - mesaVis->stencilBits > 0, - mesaVis->accumRedBits > 0, - mesaVis->alphaBits > 0 - ); -#else struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, screen->cpp, - screen->frontOffset, screen->frontPitch); + = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, + screen->frontOffset, screen->frontPitch, + driDrawPriv); s3vSetSpanFunctions(frontRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); } if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, screen->cpp, - screen->backOffset, screen->backPitch); + = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, + screen->backOffset, screen->backPitch, + driDrawPriv); s3vSetSpanFunctions(backRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); backRb->backBuffer = GL_TRUE; @@ -95,15 +88,17 @@ s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, - screen->depthOffset, screen->depthPitch); + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, screen->cpp, + screen->depthOffset, screen->depthPitch, + driDrawPriv); s3vSetSpanFunctions(depthRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, - screen->depthOffset, screen->depthPitch); + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, screen->cpp, + screen->depthOffset, screen->depthPitch, + driDrawPriv); s3vSetSpanFunctions(depthRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } @@ -111,7 +106,9 @@ s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv, /* no h/w stencil yet? if (mesaVis->stencilBits > 0) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT); + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, + screen->cpp, screen->depthOffset, + screen->depthPitch, driDrawPriv); s3vSetSpanFunctions(stencilRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); } @@ -125,7 +122,7 @@ s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv, GL_FALSE, /* alpha */ GL_FALSE /* aux */); driDrawPriv->driverPrivate = (void *) fb; -#endif + return (driDrawPriv->driverPrivate != NULL); } } -- cgit v1.2.3