From c6338e60ffac532a4e10013d5720597a431cbc34 Mon Sep 17 00:00:00 2001 From: Felix Kuehling Date: Sun, 29 Feb 2004 20:42:22 +0000 Subject: Reorganized hardware state data structures and state emission. Don't track which registers changed in all the functions that change the state. Instead check which registers changed in the end when the hardware state is updated. Tried to avoid cosmetic (whitespace) changes in this commit. --- src/mesa/drivers/dri/savage/savage_xmesa.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri/savage/savage_xmesa.c') diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index ced25de76d..db9256e615 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -413,6 +413,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, imesa->new_state = ~0; imesa->RenderIndex = ~0; imesa->dirty = ~0; + imesa->lostContext = GL_TRUE; imesa->TextureMode = ctx->Texture.Unit[0].EnvMode; imesa->CurrentTexObj[0] = 0; imesa->CurrentTexObj[1] = 0; @@ -714,7 +715,7 @@ void savageGetLock( savageContextPtr imesa, GLuint flags ) SAVAGE_UPLOAD_CLIPRECTS | SAVAGE_UPLOAD_TEX0 | SAVAGE_UPLOAD_TEX1); - imesa->Registers.changed.uiRegistersChanged = __HW_ALL_CHANGED; + imesa->lostContext = GL_TRUE; sarea->ctxOwner = me; } -- cgit v1.2.3