From f9995b30756140724f41daf963fa06167912be7f Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Tue, 12 Oct 2010 12:26:10 -0400 Subject: Drop GLcontext typedef and use struct gl_context instead --- src/mesa/drivers/dri/savage/savageioctl.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/mesa/drivers/dri/savage/savageioctl.c') diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c index 9e181ce3be..46bbb653b8 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.c +++ b/src/mesa/drivers/dri/savage/savageioctl.c @@ -119,7 +119,7 @@ void savageGetDMABuffer( savageContextPtr imesa ) #if 0 /* Still keeping this around because it demonstrates page flipping and * automatic z-clear. */ -static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear) +static void savage_BCI_clear(struct gl_context *ctx, drm_savage_clear_t *pclear) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); int nbox = imesa->sarea->nbox; @@ -325,7 +325,7 @@ static GLuint savageIntersectClipRects(drm_clip_rect_t *dest, } -static void savageDDClear( GLcontext *ctx, GLbitfield mask ) +static void savageDDClear( struct gl_context *ctx, GLbitfield mask ) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); GLuint colorMask, depthMask, clearColor, clearDepth, flags; @@ -635,7 +635,7 @@ void savageFlushCmdBuf( savageContextPtr imesa, GLboolean discard ) } -static void savageDDFlush( GLcontext *ctx ) +static void savageDDFlush( struct gl_context *ctx ) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG) @@ -644,7 +644,7 @@ static void savageDDFlush( GLcontext *ctx ) savageFlushCmdBuf(imesa, GL_FALSE); } -static void savageDDFinish( GLcontext *ctx ) +static void savageDDFinish( struct gl_context *ctx ) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG) @@ -654,7 +654,7 @@ static void savageDDFinish( GLcontext *ctx ) WAIT_IDLE_EMPTY(imesa); } -void savageDDInitIoctlFuncs( GLcontext *ctx ) +void savageDDInitIoctlFuncs( struct gl_context *ctx ) { ctx->Driver.Clear = savageDDClear; ctx->Driver.Flush = savageDDFlush; -- cgit v1.2.3