From ff9d235042bb80daf0a6f5af41f7abcb1d552a80 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 14 Sep 2005 00:36:27 +0000 Subject: Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function, call driUpdateFramebufferSize() when window size/position changes. --- src/mesa/drivers/dri/sis/sis_lock.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa/drivers/dri/sis/sis_lock.c') diff --git a/src/mesa/drivers/dri/sis/sis_lock.c b/src/mesa/drivers/dri/sis/sis_lock.c index f598e52d92..386f99ca27 100644 --- a/src/mesa/drivers/dri/sis/sis_lock.c +++ b/src/mesa/drivers/dri/sis/sis_lock.c @@ -34,6 +34,7 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "sis_lock.h" #include "sis_dd.h" #include "sis_state.h" +#include "drirenderbuffer.h" /* Update the hardware state. This is called if another context has * grabbed the hardware lock, which includes the X server. This @@ -66,6 +67,7 @@ sisGetLock( sisContextPtr smesa, GLuint flags ) sisUpdateBufferSize( smesa ); sisUpdateClipping( smesa->glCtx ); sisDDDrawBuffer( smesa->glCtx, smesa->glCtx->Color.DrawBuffer[0] ); + driUpdateFramebufferSize(smesa->glCtx, dPriv); smesa->lastStamp = dPriv->lastStamp; } -- cgit v1.2.3