From d3fd7ba8af15bead2f770d68a893449adeb11397 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 20 Jan 2004 02:49:27 +0000 Subject: Before calling _mesa_create_context(), initialize a dd_function_table struct by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. --- src/mesa/drivers/dri/sis/sis_tex.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri/sis/sis_tex.h') diff --git a/src/mesa/drivers/dri/sis/sis_tex.h b/src/mesa/drivers/dri/sis/sis_tex.h index b2f2ba0cbd..2349824885 100644 --- a/src/mesa/drivers/dri/sis/sis_tex.h +++ b/src/mesa/drivers/dri/sis/sis_tex.h @@ -34,7 +34,7 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifdef GLX_DIRECT_RENDERING -extern void sisDDInitTextureFuncs( GLcontext *ctx ); +extern void sisInitTextureFuncs( struct dd_function_table *table ); extern void sisUpdateTextureState( GLcontext *ctx ); #endif /* GLX_DIRECT_RENDERING */ -- cgit v1.2.3