From f9995b30756140724f41daf963fa06167912be7f Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Tue, 12 Oct 2010 12:26:10 -0400 Subject: Drop GLcontext typedef and use struct gl_context instead --- src/mesa/drivers/dri/sis/sis6326_clear.c | 18 ++++++------ src/mesa/drivers/dri/sis/sis6326_state.c | 48 ++++++++++++++++---------------- src/mesa/drivers/dri/sis/sis_clear.c | 20 ++++++------- src/mesa/drivers/dri/sis/sis_context.c | 4 +-- src/mesa/drivers/dri/sis/sis_context.h | 4 +-- src/mesa/drivers/dri/sis/sis_dd.c | 8 +++--- src/mesa/drivers/dri/sis/sis_fog.c | 2 +- src/mesa/drivers/dri/sis/sis_screen.c | 2 +- src/mesa/drivers/dri/sis/sis_span.c | 6 ++-- src/mesa/drivers/dri/sis/sis_span.h | 6 ++-- src/mesa/drivers/dri/sis/sis_state.c | 46 +++++++++++++++--------------- src/mesa/drivers/dri/sis/sis_state.h | 34 +++++++++++----------- src/mesa/drivers/dri/sis/sis_stencil.c | 8 +++--- src/mesa/drivers/dri/sis/sis_stencil.h | 2 +- src/mesa/drivers/dri/sis/sis_tex.c | 22 +++++++-------- src/mesa/drivers/dri/sis/sis_tex.h | 2 +- src/mesa/drivers/dri/sis/sis_texstate.c | 12 ++++---- src/mesa/drivers/dri/sis/sis_tris.c | 28 +++++++++---------- src/mesa/drivers/dri/sis/sis_tris.h | 4 +-- 19 files changed, 138 insertions(+), 138 deletions(-) (limited to 'src/mesa/drivers/dri/sis') diff --git a/src/mesa/drivers/dri/sis/sis6326_clear.c b/src/mesa/drivers/dri/sis/sis6326_clear.c index d46ecc9cd2..fba6c7f2d7 100644 --- a/src/mesa/drivers/dri/sis/sis6326_clear.c +++ b/src/mesa/drivers/dri/sis/sis6326_clear.c @@ -34,11 +34,11 @@ #include "swrast/swrast.h" #include "main/macros.h" -static void sis_clear_front_buffer(GLcontext *ctx, GLenum mask, GLint x, +static void sis_clear_front_buffer(struct gl_context *ctx, GLenum mask, GLint x, GLint y, GLint width, GLint height); -static void sis_clear_back_buffer(GLcontext *ctx, GLenum mask, GLint x, +static void sis_clear_back_buffer(struct gl_context *ctx, GLenum mask, GLint x, GLint y, GLint width, GLint height); -static void sis_clear_z_buffer(GLcontext * ctx, GLbitfield mask, GLint x, +static void sis_clear_z_buffer(struct gl_context * ctx, GLbitfield mask, GLint x, GLint y, GLint width, GLint height ); static void @@ -69,7 +69,7 @@ sis6326UpdateZPattern(sisContextPtr smesa, GLclampd z) } void -sis6326DDClear(GLcontext *ctx, GLbitfield mask) +sis6326DDClear(struct gl_context *ctx, GLbitfield mask) { sisContextPtr smesa = SIS_CONTEXT(ctx); GLint x1, y1, width1, height1; @@ -114,7 +114,7 @@ sis6326DDClear(GLcontext *ctx, GLbitfield mask) void -sis6326DDClearColor(GLcontext *ctx, const GLfloat color[4]) +sis6326DDClearColor(struct gl_context *ctx, const GLfloat color[4]) { sisContextPtr smesa = SIS_CONTEXT(ctx); GLubyte c[4]; @@ -128,7 +128,7 @@ sis6326DDClearColor(GLcontext *ctx, const GLfloat color[4]) } void -sis6326DDClearDepth(GLcontext *ctx, GLclampd d) +sis6326DDClearDepth(struct gl_context *ctx, GLclampd d) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -136,7 +136,7 @@ sis6326DDClearDepth(GLcontext *ctx, GLclampd d) } static void -sis_clear_back_buffer(GLcontext *ctx, GLenum mask, GLint x, GLint y, +sis_clear_back_buffer(struct gl_context *ctx, GLenum mask, GLint x, GLint y, GLint width, GLint height) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -160,7 +160,7 @@ sis_clear_back_buffer(GLcontext *ctx, GLenum mask, GLint x, GLint y, } static void -sis_clear_front_buffer(GLcontext *ctx, GLenum mask, GLint x, GLint y, +sis_clear_front_buffer(struct gl_context *ctx, GLenum mask, GLint x, GLint y, GLint width, GLint height) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -211,7 +211,7 @@ sis_clear_front_buffer(GLcontext *ctx, GLenum mask, GLint x, GLint y, } static void -sis_clear_z_buffer(GLcontext * ctx, GLbitfield mask, GLint x, GLint y, +sis_clear_z_buffer(struct gl_context * ctx, GLbitfield mask, GLint x, GLint y, GLint width, GLint height) { sisContextPtr smesa = SIS_CONTEXT(ctx); diff --git a/src/mesa/drivers/dri/sis/sis6326_state.c b/src/mesa/drivers/dri/sis/sis6326_state.c index 52008c7ea3..9708f63912 100644 --- a/src/mesa/drivers/dri/sis/sis6326_state.c +++ b/src/mesa/drivers/dri/sis/sis6326_state.c @@ -46,7 +46,7 @@ */ static void -sis6326DDAlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref ) +sis6326DDAlphaFunc( struct gl_context *ctx, GLenum func, GLfloat ref ) { sisContextPtr smesa = SIS_CONTEXT(ctx); GLubyte refbyte; @@ -91,7 +91,7 @@ sis6326DDAlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref ) } static void -sis6326DDBlendFuncSeparate( GLcontext *ctx, +sis6326DDBlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA ) { @@ -172,7 +172,7 @@ sis6326DDBlendFuncSeparate( GLcontext *ctx, */ static void -sis6326DDDepthFunc( GLcontext *ctx, GLenum func ) +sis6326DDDepthFunc( struct gl_context *ctx, GLenum func ) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *prev = &smesa->prev; @@ -214,7 +214,7 @@ sis6326DDDepthFunc( GLcontext *ctx, GLenum func ) } static void -sis6326DDDepthMask( GLcontext *ctx, GLboolean flag ) +sis6326DDDepthMask( struct gl_context *ctx, GLboolean flag ) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *current = &smesa->current; @@ -230,7 +230,7 @@ sis6326DDDepthMask( GLcontext *ctx, GLboolean flag ) */ static void -sis6326DDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *params ) +sis6326DDFogfv( struct gl_context *ctx, GLenum pname, const GLfloat *params ) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *current = &smesa->current; @@ -258,7 +258,7 @@ sis6326DDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *params ) */ void -sis6326UpdateClipping(GLcontext *ctx) +sis6326UpdateClipping(struct gl_context *ctx) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -300,7 +300,7 @@ sis6326UpdateClipping(GLcontext *ctx) } static void -sis6326DDScissor( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) +sis6326DDScissor( struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) { if (ctx->Scissor.Enabled) sis6326UpdateClipping( ctx ); @@ -311,20 +311,20 @@ sis6326DDScissor( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) */ static void -sis6326UpdateCull( GLcontext *ctx ) +sis6326UpdateCull( struct gl_context *ctx ) { /* XXX culling */ } static void -sis6326DDCullFace( GLcontext *ctx, GLenum mode ) +sis6326DDCullFace( struct gl_context *ctx, GLenum mode ) { sis6326UpdateCull( ctx ); } static void -sis6326DDFrontFace( GLcontext *ctx, GLenum mode ) +sis6326DDFrontFace( struct gl_context *ctx, GLenum mode ) { sis6326UpdateCull( ctx ); } @@ -333,7 +333,7 @@ sis6326DDFrontFace( GLcontext *ctx, GLenum mode ) * Masks */ -static void sis6326DDColorMask( GLcontext *ctx, +static void sis6326DDColorMask( struct gl_context *ctx, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) { @@ -350,7 +350,7 @@ static void sis6326DDColorMask( GLcontext *ctx, * Rendering attributes */ -static void sis6326UpdateSpecular(GLcontext *ctx) +static void sis6326UpdateSpecular(struct gl_context *ctx) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *current = &smesa->current; @@ -361,14 +361,14 @@ static void sis6326UpdateSpecular(GLcontext *ctx) current->hwCapEnable &= ~S_ENABLE_Specular; } -static void sis6326DDLightModelfv(GLcontext *ctx, GLenum pname, +static void sis6326DDLightModelfv(struct gl_context *ctx, GLenum pname, const GLfloat *param) { if (pname == GL_LIGHT_MODEL_COLOR_CONTROL) { sis6326UpdateSpecular(ctx); } } -static void sis6326DDShadeModel( GLcontext *ctx, GLenum mode ) +static void sis6326DDShadeModel( struct gl_context *ctx, GLenum mode ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -384,7 +384,7 @@ static void sis6326DDShadeModel( GLcontext *ctx, GLenum mode ) * Viewport */ -static void sis6326CalcViewport( GLcontext *ctx ) +static void sis6326CalcViewport( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT(ctx); const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -400,14 +400,14 @@ static void sis6326CalcViewport( GLcontext *ctx ) m[MAT_TZ] = v[MAT_TZ] * smesa->depth_scale; } -static void sis6326DDViewport( GLcontext *ctx, +static void sis6326DDViewport( struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height ) { sis6326CalcViewport( ctx ); } -static void sis6326DDDepthRange( GLcontext *ctx, +static void sis6326DDDepthRange( struct gl_context *ctx, GLclampd nearval, GLclampd farval ) { sis6326CalcViewport( ctx ); @@ -418,7 +418,7 @@ static void sis6326DDDepthRange( GLcontext *ctx, */ static void -sis6326DDLogicOpCode( GLcontext *ctx, GLenum opcode ) +sis6326DDLogicOpCode( struct gl_context *ctx, GLenum opcode ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -487,7 +487,7 @@ sis6326DDLogicOpCode( GLcontext *ctx, GLenum opcode ) } } -void sis6326DDDrawBuffer( GLcontext *ctx, GLenum mode ) +void sis6326DDDrawBuffer( struct gl_context *ctx, GLenum mode ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -544,7 +544,7 @@ void sis6326DDDrawBuffer( GLcontext *ctx, GLenum mode ) */ static void -sis6326DDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) +sis6326DDEnable( struct gl_context *ctx, GLenum cap, GLboolean state ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -617,7 +617,7 @@ sis6326DDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) /* Called before beginning of rendering. */ void -sis6326UpdateHWState( GLcontext *ctx ) +sis6326UpdateHWState( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *prev = &smesa->prev; @@ -639,7 +639,7 @@ sis6326UpdateHWState( GLcontext *ctx ) } static void -sis6326DDInvalidateState( GLcontext *ctx, GLuint new_state ) +sis6326DDInvalidateState( struct gl_context *ctx, GLuint new_state ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -656,7 +656,7 @@ void sis6326DDInitState( sisContextPtr smesa ) { __GLSiSHardware *prev = &smesa->prev; __GLSiSHardware *current = &smesa->current; - GLcontext *ctx = smesa->glCtx; + struct gl_context *ctx = smesa->glCtx; /* add Texture Perspective Enable */ current->hwCapEnable = S_ENABLE_TextureCache | @@ -708,7 +708,7 @@ void sis6326DDInitState( sisContextPtr smesa ) /* Initialize the driver's state functions. */ -void sis6326DDInitStateFuncs( GLcontext *ctx ) +void sis6326DDInitStateFuncs( struct gl_context *ctx ) { ctx->Driver.UpdateState = sis6326DDInvalidateState; diff --git a/src/mesa/drivers/dri/sis/sis_clear.c b/src/mesa/drivers/dri/sis/sis_clear.c index d358ef62dc..a5d870469d 100644 --- a/src/mesa/drivers/dri/sis/sis_clear.c +++ b/src/mesa/drivers/dri/sis/sis_clear.c @@ -38,12 +38,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "swrast/swrast.h" #include "main/macros.h" -static GLbitfield sis_3D_Clear( GLcontext * ctx, GLbitfield mask, +static GLbitfield sis_3D_Clear( struct gl_context * ctx, GLbitfield mask, GLint x, GLint y, GLint width, GLint height ); -static void sis_clear_color_buffer( GLcontext *ctx, GLenum mask, GLint x, +static void sis_clear_color_buffer( struct gl_context *ctx, GLenum mask, GLint x, GLint y, GLint width, GLint height ); -static void sis_clear_z_stencil_buffer( GLcontext * ctx, +static void sis_clear_z_stencil_buffer( struct gl_context * ctx, GLbitfield mask, GLint x, GLint y, GLint width, GLint height ); @@ -94,7 +94,7 @@ sisUpdateZStencilPattern( sisContextPtr smesa, GLclampd z, GLint stencil ) } void -sisDDClear( GLcontext * ctx, GLbitfield mask ) +sisDDClear( struct gl_context * ctx, GLbitfield mask ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -148,7 +148,7 @@ sisDDClear( GLcontext * ctx, GLbitfield mask ) void -sisDDClearColor( GLcontext * ctx, const GLfloat color[4] ) +sisDDClearColor( struct gl_context * ctx, const GLfloat color[4] ) { sisContextPtr smesa = SIS_CONTEXT(ctx); GLubyte c[4]; @@ -162,7 +162,7 @@ sisDDClearColor( GLcontext * ctx, const GLfloat color[4] ) } void -sisDDClearDepth( GLcontext * ctx, GLclampd d ) +sisDDClearDepth( struct gl_context * ctx, GLclampd d ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -170,7 +170,7 @@ sisDDClearDepth( GLcontext * ctx, GLclampd d ) } void -sisDDClearStencil( GLcontext * ctx, GLint s ) +sisDDClearStencil( struct gl_context * ctx, GLint s ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -178,7 +178,7 @@ sisDDClearStencil( GLcontext * ctx, GLint s ) } static GLbitfield -sis_3D_Clear( GLcontext * ctx, GLbitfield mask, +sis_3D_Clear( struct gl_context * ctx, GLbitfield mask, GLint x, GLint y, GLint width, GLint height ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -323,7 +323,7 @@ sis_3D_Clear( GLcontext * ctx, GLbitfield mask, } static void -sis_clear_color_buffer( GLcontext *ctx, GLenum mask, GLint x, GLint y, +sis_clear_color_buffer( struct gl_context *ctx, GLenum mask, GLint x, GLint y, GLint width, GLint height ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -389,7 +389,7 @@ sis_clear_color_buffer( GLcontext *ctx, GLenum mask, GLint x, GLint y, } static void -sis_clear_z_stencil_buffer( GLcontext * ctx, GLbitfield mask, +sis_clear_z_stencil_buffer( struct gl_context * ctx, GLbitfield mask, GLint x, GLint y, GLint width, GLint height ) { sisContextPtr smesa = SIS_CONTEXT(ctx); diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c index 07b363826d..c5a9fdfb2a 100644 --- a/src/mesa/drivers/dri/sis/sis_context.c +++ b/src/mesa/drivers/dri/sis/sis_context.c @@ -147,7 +147,7 @@ WaitingFor3dIdle(sisContextPtr smesa, int wLen) } } -void sisReAllocateBuffers(GLcontext *ctx, struct gl_framebuffer *drawbuffer, +void sisReAllocateBuffers(struct gl_context *ctx, struct gl_framebuffer *drawbuffer, GLuint width, GLuint height) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -163,7 +163,7 @@ sisCreateContext( gl_api api, __DRIcontext *driContextPriv, void *sharedContextPrivate ) { - GLcontext *ctx, *shareCtx; + struct gl_context *ctx, *shareCtx; __DRIscreen *sPriv = driContextPriv->driScreenPriv; sisContextPtr smesa; sisScreenPtr sisScreen; diff --git a/src/mesa/drivers/dri/sis/sis_context.h b/src/mesa/drivers/dri/sis/sis_context.h index 54e98fd00a..a82a659431 100644 --- a/src/mesa/drivers/dri/sis/sis_context.h +++ b/src/mesa/drivers/dri/sis/sis_context.h @@ -256,7 +256,7 @@ struct sis_renderbuffer { struct sis_context { /* This must be first in this structure */ - GLcontext *glCtx; + struct gl_context *glCtx; /* Vertex state */ GLuint vertex_size; @@ -444,7 +444,7 @@ extern GLboolean sisCreateContext( gl_api api, void *sharedContextPrivate ); extern void sisDestroyContext( __DRIcontext * ); -void sisReAllocateBuffers(GLcontext *ctx, struct gl_framebuffer *drawbuffer, +void sisReAllocateBuffers(struct gl_context *ctx, struct gl_framebuffer *drawbuffer, GLuint width, GLuint height); extern GLboolean sisMakeCurrent( __DRIcontext *driContextPriv, diff --git a/src/mesa/drivers/dri/sis/sis_dd.c b/src/mesa/drivers/dri/sis/sis_dd.c index af1d9ee0ad..90e894b842 100644 --- a/src/mesa/drivers/dri/sis/sis_dd.c +++ b/src/mesa/drivers/dri/sis/sis_dd.c @@ -65,7 +65,7 @@ sisGetBufferSize( struct gl_framebuffer *buffer, /* Return various strings for glGetString(). */ static const GLubyte * -sisGetString( GLcontext *ctx, GLenum name ) +sisGetString( struct gl_context *ctx, GLenum name ) { sisContextPtr smesa = SIS_CONTEXT(ctx); static char buffer[128]; @@ -90,7 +90,7 @@ sisGetString( GLcontext *ctx, GLenum name ) /* Send all commands to the hardware. */ static void -sisFlush( GLcontext *ctx ) +sisFlush( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -101,7 +101,7 @@ sisFlush( GLcontext *ctx ) * completed processing. */ static void -sisFinish( GLcontext *ctx ) +sisFinish( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -118,7 +118,7 @@ sisDeleteRenderbuffer(struct gl_renderbuffer *rb) } static GLboolean -sisRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb, +sisRenderbufferStorage(struct gl_context *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { rb->Width = width; diff --git a/src/mesa/drivers/dri/sis/sis_fog.c b/src/mesa/drivers/dri/sis/sis_fog.c index 6c774e010e..a9b84654a3 100644 --- a/src/mesa/drivers/dri/sis/sis_fog.c +++ b/src/mesa/drivers/dri/sis/sis_fog.c @@ -40,7 +40,7 @@ static GLint convertFtToFogFt( GLfloat dwInValue ); static GLint doFPtoFixedNoRound( GLfloat dwInValue, int nFraction ); void -sisDDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *params ) +sisDDFogfv( struct gl_context *ctx, GLenum pname, const GLfloat *params ) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *prev = &smesa->prev; diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index 7ca5031846..75f6fcf211 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -262,7 +262,7 @@ sisSwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { sisContextPtr smesa = (sisContextPtr) dPriv->driContextPriv->driverPrivate; - GLcontext *ctx = smesa->glCtx; + struct gl_context *ctx = smesa->glCtx; if (ctx->Visual.doubleBufferMode) { _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ diff --git a/src/mesa/drivers/dri/sis/sis_span.c b/src/mesa/drivers/dri/sis/sis_span.c index ba7f6d0932..01c1fc428d 100644 --- a/src/mesa/drivers/dri/sis/sis_span.c +++ b/src/mesa/drivers/dri/sis/sis_span.c @@ -143,7 +143,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. -void sisSpanRenderStart( GLcontext *ctx ) +void sisSpanRenderStart( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -152,7 +152,7 @@ void sisSpanRenderStart( GLcontext *ctx ) WaitEngIdle( smesa ); } -void sisSpanRenderFinish( GLcontext *ctx ) +void sisSpanRenderFinish( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -161,7 +161,7 @@ void sisSpanRenderFinish( GLcontext *ctx ) } void -sisDDInitSpanFuncs( GLcontext *ctx ) +sisDDInitSpanFuncs( struct gl_context *ctx ) { struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); swdd->SpanRenderStart = sisSpanRenderStart; diff --git a/src/mesa/drivers/dri/sis/sis_span.h b/src/mesa/drivers/dri/sis/sis_span.h index eca72027d5..cbe4bbdc55 100644 --- a/src/mesa/drivers/dri/sis/sis_span.h +++ b/src/mesa/drivers/dri/sis/sis_span.h @@ -34,10 +34,10 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drirenderbuffer.h" -extern void sisSpanRenderStart( GLcontext *ctx ); -extern void sisSpanRenderFinish( GLcontext *ctx ); +extern void sisSpanRenderStart( struct gl_context *ctx ); +extern void sisSpanRenderFinish( struct gl_context *ctx ); -extern void sisDDInitSpanFuncs( GLcontext *ctx ); +extern void sisDDInitSpanFuncs( struct gl_context *ctx ); extern void sisSetSpanFunctions(struct sis_renderbuffer *srb, const struct gl_config *vis); diff --git a/src/mesa/drivers/dri/sis/sis_state.c b/src/mesa/drivers/dri/sis/sis_state.c index 6173231a82..e53c326441 100644 --- a/src/mesa/drivers/dri/sis/sis_state.c +++ b/src/mesa/drivers/dri/sis/sis_state.c @@ -49,7 +49,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. */ static void -sisDDAlphaFunc( GLcontext * ctx, GLenum func, GLfloat ref ) +sisDDAlphaFunc( struct gl_context * ctx, GLenum func, GLfloat ref ) { sisContextPtr smesa = SIS_CONTEXT(ctx); GLubyte refbyte; @@ -94,7 +94,7 @@ sisDDAlphaFunc( GLcontext * ctx, GLenum func, GLfloat ref ) } static void -sisDDBlendFuncSeparate( GLcontext *ctx, +sisDDBlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA ) { @@ -193,7 +193,7 @@ sisDDBlendFuncSeparate( GLcontext *ctx, */ static void -sisDDDepthFunc( GLcontext * ctx, GLenum func ) +sisDDDepthFunc( struct gl_context * ctx, GLenum func ) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *prev = &smesa->prev; @@ -235,7 +235,7 @@ sisDDDepthFunc( GLcontext * ctx, GLenum func ) } void -sisDDDepthMask( GLcontext * ctx, GLboolean flag ) +sisDDDepthMask( struct gl_context * ctx, GLboolean flag ) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *prev = &smesa->prev; @@ -277,7 +277,7 @@ sisDDDepthMask( GLcontext * ctx, GLboolean flag ) */ void -sisUpdateClipping( GLcontext *ctx ) +sisUpdateClipping( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -324,7 +324,7 @@ sisUpdateClipping( GLcontext *ctx ) } static void -sisDDScissor( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) +sisDDScissor( struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) { if (ctx->Scissor.Enabled) sisUpdateClipping( ctx ); @@ -335,7 +335,7 @@ sisDDScissor( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) */ static void -sisUpdateCull( GLcontext *ctx ) +sisUpdateCull( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT(ctx); GLint cullflag, frontface; @@ -356,13 +356,13 @@ sisUpdateCull( GLcontext *ctx ) static void -sisDDCullFace( GLcontext *ctx, GLenum mode ) +sisDDCullFace( struct gl_context *ctx, GLenum mode ) { sisUpdateCull( ctx ); } static void -sisDDFrontFace( GLcontext *ctx, GLenum mode ) +sisDDFrontFace( struct gl_context *ctx, GLenum mode ) { sisUpdateCull( ctx ); } @@ -371,7 +371,7 @@ sisDDFrontFace( GLcontext *ctx, GLenum mode ) * Masks */ -static void sisDDColorMask( GLcontext *ctx, +static void sisDDColorMask( struct gl_context *ctx, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) { @@ -402,7 +402,7 @@ static void sisDDColorMask( GLcontext *ctx, * Rendering attributes */ -static void sisUpdateSpecular(GLcontext *ctx) +static void sisUpdateSpecular(struct gl_context *ctx) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *current = &smesa->current; @@ -413,7 +413,7 @@ static void sisUpdateSpecular(GLcontext *ctx) current->hwCapEnable &= ~MASK_SpecularEnable; } -static void sisDDLightModelfv(GLcontext *ctx, GLenum pname, +static void sisDDLightModelfv(struct gl_context *ctx, GLenum pname, const GLfloat *param) { if (pname == GL_LIGHT_MODEL_COLOR_CONTROL) { @@ -421,7 +421,7 @@ static void sisDDLightModelfv(GLcontext *ctx, GLenum pname, } } -static void sisDDShadeModel( GLcontext *ctx, GLenum mode ) +static void sisDDShadeModel( struct gl_context *ctx, GLenum mode ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -437,7 +437,7 @@ static void sisDDShadeModel( GLcontext *ctx, GLenum mode ) * Viewport */ -static void sisCalcViewport( GLcontext *ctx ) +static void sisCalcViewport( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT(ctx); const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -453,14 +453,14 @@ static void sisCalcViewport( GLcontext *ctx ) m[MAT_TZ] = v[MAT_TZ] * smesa->depth_scale; } -static void sisDDViewport( GLcontext *ctx, +static void sisDDViewport( struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height ) { sisCalcViewport( ctx ); } -static void sisDDDepthRange( GLcontext *ctx, +static void sisDDDepthRange( struct gl_context *ctx, GLclampd nearval, GLclampd farval ) { sisCalcViewport( ctx ); @@ -471,7 +471,7 @@ static void sisDDDepthRange( GLcontext *ctx, */ static void -sisDDLogicOpCode( GLcontext *ctx, GLenum opcode ) +sisDDLogicOpCode( struct gl_context *ctx, GLenum opcode ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -537,7 +537,7 @@ sisDDLogicOpCode( GLcontext *ctx, GLenum opcode ) } } -void sisDDDrawBuffer( GLcontext *ctx, GLenum mode ) +void sisDDDrawBuffer( struct gl_context *ctx, GLenum mode ) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *prev = &smesa->prev; @@ -589,7 +589,7 @@ void sisDDDrawBuffer( GLcontext *ctx, GLenum mode ) */ static void -sisDDEnable( GLcontext * ctx, GLenum cap, GLboolean state ) +sisDDEnable( struct gl_context * ctx, GLenum cap, GLboolean state ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -672,7 +672,7 @@ sisDDEnable( GLcontext * ctx, GLenum cap, GLboolean state ) /* Called before beginning of rendering. */ void -sisUpdateHWState( GLcontext *ctx ) +sisUpdateHWState( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *prev = &smesa->prev; @@ -698,7 +698,7 @@ sisUpdateHWState( GLcontext *ctx ) } static void -sisDDInvalidateState( GLcontext *ctx, GLuint new_state ) +sisDDInvalidateState( struct gl_context *ctx, GLuint new_state ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -715,7 +715,7 @@ void sisDDInitState( sisContextPtr smesa ) { __GLSiSHardware *current = &smesa->current; __GLSiSHardware *prev = &(smesa->prev); - GLcontext *ctx = smesa->glCtx; + struct gl_context *ctx = smesa->glCtx; /* add Texture Perspective Enable */ prev->hwCapEnable = MASK_FogPerspectiveEnable | MASK_TextureCacheEnable | @@ -826,7 +826,7 @@ void sisDDInitState( sisContextPtr smesa ) /* Initialize the driver's state functions. */ -void sisDDInitStateFuncs( GLcontext *ctx ) +void sisDDInitStateFuncs( struct gl_context *ctx ) { ctx->Driver.UpdateState = sisDDInvalidateState; diff --git a/src/mesa/drivers/dri/sis/sis_state.h b/src/mesa/drivers/dri/sis/sis_state.h index 2d0ea9c5fb..dcade4a979 100644 --- a/src/mesa/drivers/dri/sis/sis_state.h +++ b/src/mesa/drivers/dri/sis/sis_state.h @@ -34,35 +34,35 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "sis_context.h" /* sis6326_clear.c */ -extern void sis6326DDClear( GLcontext *ctx, GLbitfield mask ); -extern void sis6326DDClearColor( GLcontext * ctx, const GLfloat color[4] ); -extern void sis6326DDClearDepth( GLcontext * ctx, GLclampd d ); +extern void sis6326DDClear( struct gl_context *ctx, GLbitfield mask ); +extern void sis6326DDClearColor( struct gl_context * ctx, const GLfloat color[4] ); +extern void sis6326DDClearDepth( struct gl_context * ctx, GLclampd d ); extern void sis6326UpdateZPattern(sisContextPtr smesa, GLclampd z); /* sis_clear.c */ -extern void sisDDClear( GLcontext *ctx, GLbitfield mask ); -extern void sisDDClearColor( GLcontext * ctx, const GLfloat color[4] ); -extern void sisDDClearDepth( GLcontext * ctx, GLclampd d ); -extern void sisDDClearStencil( GLcontext * ctx, GLint s ); +extern void sisDDClear( struct gl_context *ctx, GLbitfield mask ); +extern void sisDDClearColor( struct gl_context * ctx, const GLfloat color[4] ); +extern void sisDDClearDepth( struct gl_context * ctx, GLclampd d ); +extern void sisDDClearStencil( struct gl_context * ctx, GLint s ); extern void sisUpdateZStencilPattern( sisContextPtr smesa, GLclampd z, int stencil ); /* sis_fog.c */ -extern void sisDDFogfv( GLcontext * ctx, GLenum pname, const GLfloat * params ); +extern void sisDDFogfv( struct gl_context * ctx, GLenum pname, const GLfloat * params ); /* sis6326_state.c */ extern void sis6326DDInitState( sisContextPtr smesa ); -extern void sis6326DDInitStateFuncs( GLcontext *ctx ); -extern void sis6326UpdateClipping( GLcontext * gc ); -extern void sis6326DDDrawBuffer( GLcontext *ctx, GLenum mode ); -extern void sis6326UpdateHWState( GLcontext *ctx ); +extern void sis6326DDInitStateFuncs( struct gl_context *ctx ); +extern void sis6326UpdateClipping( struct gl_context * gc ); +extern void sis6326DDDrawBuffer( struct gl_context *ctx, GLenum mode ); +extern void sis6326UpdateHWState( struct gl_context *ctx ); /* sis_state.c */ extern void sisDDInitState( sisContextPtr smesa ); -extern void sisDDInitStateFuncs( GLcontext *ctx ); -extern void sisDDDepthMask( GLcontext * ctx, GLboolean flag ); -extern void sisUpdateClipping( GLcontext * gc ); -extern void sisDDDrawBuffer( GLcontext *ctx, GLenum mode ); -extern void sisUpdateHWState( GLcontext *ctx ); +extern void sisDDInitStateFuncs( struct gl_context *ctx ); +extern void sisDDDepthMask( struct gl_context * ctx, GLboolean flag ); +extern void sisUpdateClipping( struct gl_context * gc ); +extern void sisDDDrawBuffer( struct gl_context *ctx, GLenum mode ); +extern void sisUpdateHWState( struct gl_context *ctx ); #endif diff --git a/src/mesa/drivers/dri/sis/sis_stencil.c b/src/mesa/drivers/dri/sis/sis_stencil.c index 55c0440eba..92eb08f31f 100644 --- a/src/mesa/drivers/dri/sis/sis_stencil.c +++ b/src/mesa/drivers/dri/sis/sis_stencil.c @@ -36,7 +36,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "sis_stencil.h" static void -sisDDStencilFuncSeparate( GLcontext * ctx, GLenum face, +sisDDStencilFuncSeparate( struct gl_context * ctx, GLenum face, GLenum func, GLint ref, GLuint mask ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -85,7 +85,7 @@ sisDDStencilFuncSeparate( GLcontext * ctx, GLenum face, } static void -sisDDStencilMaskSeparate( GLcontext * ctx, GLenum face, GLuint mask ) +sisDDStencilMaskSeparate( struct gl_context * ctx, GLenum face, GLuint mask ) { if (!ctx->Visual.stencilBits) return; @@ -95,7 +95,7 @@ sisDDStencilMaskSeparate( GLcontext * ctx, GLenum face, GLuint mask ) } static void -sisDDStencilOpSeparate( GLcontext * ctx, GLenum face, GLenum fail, +sisDDStencilOpSeparate( struct gl_context * ctx, GLenum face, GLenum fail, GLenum zfail, GLenum zpass ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -197,7 +197,7 @@ sisDDStencilOpSeparate( GLcontext * ctx, GLenum face, GLenum fail, } void -sisDDInitStencilFuncs( GLcontext *ctx ) +sisDDInitStencilFuncs( struct gl_context *ctx ) { ctx->Driver.StencilFuncSeparate = sisDDStencilFuncSeparate; ctx->Driver.StencilMaskSeparate = sisDDStencilMaskSeparate; diff --git a/src/mesa/drivers/dri/sis/sis_stencil.h b/src/mesa/drivers/dri/sis/sis_stencil.h index 6b556c4378..9d061e87fd 100644 --- a/src/mesa/drivers/dri/sis/sis_stencil.h +++ b/src/mesa/drivers/dri/sis/sis_stencil.h @@ -31,6 +31,6 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __SIS_STENCIL_H__ #define __SIS_STENCIL_H__ -extern void sisDDInitStencilFuncs( GLcontext *ctx ); +extern void sisDDInitStencilFuncs( struct gl_context *ctx ); #endif diff --git a/src/mesa/drivers/dri/sis/sis_tex.c b/src/mesa/drivers/dri/sis/sis_tex.c index 31709c3af6..bb4896d9bd 100644 --- a/src/mesa/drivers/dri/sis/sis_tex.c +++ b/src/mesa/drivers/dri/sis/sis_tex.c @@ -152,7 +152,7 @@ sisFreeTexImage( sisContextPtr smesa, sisTexObjPtr t, int level ) } static void -sisTexEnv( GLcontext *ctx, GLenum target, GLenum pname, const GLfloat *param ) +sisTexEnv( struct gl_context *ctx, GLenum target, GLenum pname, const GLfloat *param ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -160,7 +160,7 @@ sisTexEnv( GLcontext *ctx, GLenum target, GLenum pname, const GLfloat *param ) } static void -sisTexParameter( GLcontext *ctx, GLenum target, +sisTexParameter( struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj, GLenum pname, const GLfloat *params ) { @@ -170,7 +170,7 @@ sisTexParameter( GLcontext *ctx, GLenum target, } static void -sisBindTexture( GLcontext *ctx, GLenum target, +sisBindTexture( struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -194,7 +194,7 @@ sisBindTexture( GLcontext *ctx, GLenum target, } static void -sisDeleteTexture( GLcontext * ctx, struct gl_texture_object *texObj ) +sisDeleteTexture( struct gl_context * ctx, struct gl_texture_object *texObj ) { sisContextPtr smesa = SIS_CONTEXT(ctx); sisTexObjPtr t; @@ -220,14 +220,14 @@ sisDeleteTexture( GLcontext * ctx, struct gl_texture_object *texObj ) _mesa_delete_texture_object(ctx, texObj); } -static GLboolean sisIsTextureResident( GLcontext * ctx, +static GLboolean sisIsTextureResident( struct gl_context * ctx, struct gl_texture_object *texObj ) { return (texObj->DriverData != NULL); } static gl_format -sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, +sisChooseTextureFormat( struct gl_context *ctx, GLint internalFormat, GLenum format, GLenum type ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -352,7 +352,7 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, } } -static void sisTexImage1D( GLcontext *ctx, GLenum target, GLint level, +static void sisTexImage1D( struct gl_context *ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint border, GLenum format, GLenum type, const GLvoid *pixels, @@ -389,7 +389,7 @@ static void sisTexImage1D( GLcontext *ctx, GLenum target, GLint level, } -static void sisTexSubImage1D( GLcontext *ctx, +static void sisTexSubImage1D( struct gl_context *ctx, GLenum target, GLint level, GLint xoffset, @@ -439,7 +439,7 @@ static void sisTexSubImage1D( GLcontext *ctx, smesa->TexStates[ctx->Texture.CurrentUnit] |= NEW_TEXTURING; } -static void sisTexImage2D( GLcontext *ctx, GLenum target, GLint level, +static void sisTexImage2D( struct gl_context *ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint height, GLint border, GLenum format, GLenum type, const GLvoid *pixels, @@ -475,7 +475,7 @@ static void sisTexImage2D( GLcontext *ctx, GLenum target, GLint level, smesa->TexStates[ctx->Texture.CurrentUnit] |= NEW_TEXTURING; } -static void sisTexSubImage2D( GLcontext *ctx, +static void sisTexSubImage2D( struct gl_context *ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, @@ -544,7 +544,7 @@ static void sisTexSubImage2D( GLcontext *ctx, * texture object from the core mesa gl_texture_object. Not done at this time. */ static struct gl_texture_object * -sisNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) +sisNewTextureObject( struct gl_context *ctx, GLuint name, GLenum target ) { struct gl_texture_object *obj; obj = _mesa_new_texture_object(ctx, name, target); diff --git a/src/mesa/drivers/dri/sis/sis_tex.h b/src/mesa/drivers/dri/sis/sis_tex.h index c499e80e86..f467b7dca9 100644 --- a/src/mesa/drivers/dri/sis/sis_tex.h +++ b/src/mesa/drivers/dri/sis/sis_tex.h @@ -32,6 +32,6 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define __SIS_TEX_H__ extern void sisInitTextureFuncs( struct dd_function_table *table ); -extern void sisUpdateTextureState( GLcontext *ctx ); +extern void sisUpdateTextureState( struct gl_context *ctx ); #endif /* __SIS_TEX_H__ */ diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c index 7b0eebd066..daec239321 100644 --- a/src/mesa/drivers/dri/sis/sis_texstate.c +++ b/src/mesa/drivers/dri/sis/sis_texstate.c @@ -46,7 +46,7 @@ static GLint TransferTexturePitch (GLint dwPitch); /* Handle texenv stuff, called from validate_texture (renderstart) */ static void -sis_set_texture_env0( GLcontext *ctx, struct gl_texture_object *texObj, +sis_set_texture_env0( struct gl_context *ctx, struct gl_texture_object *texObj, int unit ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -182,7 +182,7 @@ sis_set_texture_env0( GLcontext *ctx, struct gl_texture_object *texObj, /* Handle texenv stuff, called from validate_texture (renderstart) */ static void -sis_set_texture_env1( GLcontext *ctx, struct gl_texture_object *texObj, +sis_set_texture_env1( struct gl_context *ctx, struct gl_texture_object *texObj, int unit) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -318,7 +318,7 @@ sis_set_texture_env1( GLcontext *ctx, struct gl_texture_object *texObj, /* Returns 0 if a software fallback is necessary */ static GLboolean -sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj, +sis_set_texobj_parm( struct gl_context *ctx, struct gl_texture_object *texObj, int hw_unit ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -583,7 +583,7 @@ sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj, /* Disable a texture unit, called from validate_texture */ static void -sis_reset_texture_env (GLcontext *ctx, int hw_unit) +sis_reset_texture_env (struct gl_context *ctx, int hw_unit) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -620,7 +620,7 @@ sis_reset_texture_env (GLcontext *ctx, int hw_unit) } } -static void updateTextureUnit( GLcontext *ctx, int unit ) +static void updateTextureUnit( struct gl_context *ctx, int unit ) { sisContextPtr smesa = SIS_CONTEXT( ctx ); const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; @@ -656,7 +656,7 @@ static void updateTextureUnit( GLcontext *ctx, int unit ) } -void sisUpdateTextureState( GLcontext *ctx ) +void sisUpdateTextureState( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT( ctx ); int i; diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c index d109a8c41e..8db593fb9c 100644 --- a/src/mesa/drivers/dri/sis/sis_tris.c +++ b/src/mesa/drivers/dri/sis/sis_tris.c @@ -92,8 +92,8 @@ static const GLuint hw_prim_agp_shade[OP_3D_TRIANGLE_DRAW+1] = { MASK_PsShadingFlatC }; -static void sisRasterPrimitive( GLcontext *ctx, GLuint hwprim ); -static void sisRenderPrimitive( GLcontext *ctx, GLenum prim ); +static void sisRasterPrimitive( struct gl_context *ctx, GLuint hwprim ); +static void sisRenderPrimitive( struct gl_context *ctx, GLenum prim ); /*********************************************************************** * Emit primitives as inline vertices * @@ -556,7 +556,7 @@ sis_fallback_tri( sisContextPtr smesa, sisVertex *v1, sisVertex *v2 ) { - GLcontext *ctx = smesa->glCtx; + struct gl_context *ctx = smesa->glCtx; SWvertex v[3]; _swsetup_Translate( ctx, v0, &v[0] ); _swsetup_Translate( ctx, v1, &v[1] ); @@ -573,7 +573,7 @@ sis_fallback_line( sisContextPtr smesa, sisVertex *v0, sisVertex *v1 ) { - GLcontext *ctx = smesa->glCtx; + struct gl_context *ctx = smesa->glCtx; SWvertex v[2]; _swsetup_Translate( ctx, v0, &v[0] ); _swsetup_Translate( ctx, v1, &v[1] ); @@ -588,7 +588,7 @@ static void sis_fallback_point( sisContextPtr smesa, sisVertex *v0 ) { - GLcontext *ctx = smesa->glCtx; + struct gl_context *ctx = smesa->glCtx; SWvertex v[1]; _swsetup_Translate( ctx, v0, &v[0] ); sisSpanRenderStart( ctx ); @@ -643,7 +643,7 @@ sis_fallback_point( sisContextPtr smesa, #define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED) #define _SIS_NEW_RENDER_STATE (ANY_RASTER_FLAGS | ANY_FALLBACK_FLAGS) -static void sisChooseRenderState(GLcontext *ctx) +static void sisChooseRenderState(struct gl_context *ctx) { TNLcontext *tnl = TNL_CONTEXT(ctx); sisContextPtr smesa = SIS_CONTEXT( ctx ); @@ -701,7 +701,7 @@ static void sisChooseRenderState(GLcontext *ctx) /**********************************************************************/ /* Multipass rendering for front buffering */ /**********************************************************************/ -static GLboolean multipass_cliprect( GLcontext *ctx, GLuint pass ) +static GLboolean multipass_cliprect( struct gl_context *ctx, GLuint pass ) { sisContextPtr smesa = SIS_CONTEXT( ctx ); @@ -743,7 +743,7 @@ static GLboolean multipass_cliprect( GLcontext *ctx, GLuint pass ) /* Validate state at pipeline start */ /**********************************************************************/ -static void sisRunPipeline( GLcontext *ctx ) +static void sisRunPipeline( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT( ctx ); @@ -776,7 +776,7 @@ static void sisRunPipeline( GLcontext *ctx ) * and lines, points and bitmaps. */ -static void sisRasterPrimitive( GLcontext *ctx, GLuint hwprim ) +static void sisRasterPrimitive( struct gl_context *ctx, GLuint hwprim ) { sisContextPtr smesa = SIS_CONTEXT(ctx); if (smesa->hw_primitive != hwprim) { @@ -810,7 +810,7 @@ static void sisRasterPrimitive( GLcontext *ctx, GLuint hwprim ) } } -static void sisRenderPrimitive( GLcontext *ctx, GLenum prim ) +static void sisRenderPrimitive( struct gl_context *ctx, GLenum prim ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -836,7 +836,7 @@ do { \ smesa->vertex_attr_count++; \ } while (0) -static void sisRenderStart( GLcontext *ctx ) +static void sisRenderStart( struct gl_context *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -927,7 +927,7 @@ static void sisRenderStart( GLcontext *ctx ) } } -static void sisRenderFinish( GLcontext *ctx ) +static void sisRenderFinish( struct gl_context *ctx ) { } @@ -1039,7 +1039,7 @@ static const char *getFallbackString(GLuint bit) return fallbackStrings[i]; } -void sisFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) +void sisFallback( struct gl_context *ctx, GLuint bit, GLboolean mode ) { TNLcontext *tnl = TNL_CONTEXT(ctx); sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -1090,7 +1090,7 @@ void sisFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) /* Initialization. */ /**********************************************************************/ -void sisInitTriFuncs( GLcontext *ctx ) +void sisInitTriFuncs( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); diff --git a/src/mesa/drivers/dri/sis/sis_tris.h b/src/mesa/drivers/dri/sis/sis_tris.h index b34fe8c7c9..d454090607 100644 --- a/src/mesa/drivers/dri/sis/sis_tris.h +++ b/src/mesa/drivers/dri/sis/sis_tris.h @@ -34,10 +34,10 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "sis_lock.h" #include "main/mtypes.h" -extern void sisInitTriFuncs( GLcontext *ctx ); +extern void sisInitTriFuncs( struct gl_context *ctx ); extern void sisFlushPrims( sisContextPtr smesa ); extern void sisFlushPrimsLocked( sisContextPtr smesa ); -extern void sisFallback( GLcontext *ctx, GLuint bit, GLboolean mode ); +extern void sisFallback( struct gl_context *ctx, GLuint bit, GLboolean mode ); #define FALLBACK( smesa, bit, mode ) sisFallback( smesa->glCtx, bit, mode ) -- cgit v1.2.3