From bb38cadb1c5f2dc13096a091bdaf61dc3e3cfa4d Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Tue, 11 Apr 2006 11:41:11 +0000 Subject: More GLSL code: - use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs; --- src/mesa/drivers/dri/unichrome/via_tris.c | 27 ++++++++++++++++----------- 1 file changed, 16 insertions(+), 11 deletions(-) (limited to 'src/mesa/drivers/dri/unichrome/via_tris.c') diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c index 9cb88ae239..4cc7942b1b 100644 --- a/src/mesa/drivers/dri/unichrome/via_tris.c +++ b/src/mesa/drivers/dri/unichrome/via_tris.c @@ -744,16 +744,18 @@ static void viaChooseVertexState( GLcontext *ctx ) { struct via_context *vmesa = VIA_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint index = tnl->render_inputs; + DECLARE_RENDERINPUTS(index_bitset); GLuint regCmdB = HC_HVPMSK_X | HC_HVPMSK_Y | HC_HVPMSK_Z; GLuint setupIndex = 0; + RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); vmesa->vertex_attr_count = 0; /* EMIT_ATTR's must be in order as they tell t_vertex.c how to * build up a hardware vertex. */ - if (index & (_TNL_BITS_TEX_ANY|_TNL_BIT_FOG)) { + if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX ) || + RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, VIA_EMIT_W, HC_HVPMSK_W ); vmesa->coloroffset = 4; } @@ -767,8 +769,9 @@ static void viaChooseVertexState( GLcontext *ctx ) HC_HVPMSK_Cd ); vmesa->specoffset = 0; - if (index & (_TNL_BIT_COLOR1|_TNL_BIT_FOG)) { - if ((index & _TNL_BIT_COLOR1)) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) || + RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { vmesa->specoffset = vmesa->coloroffset + 1; EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR, VIA_EMIT_SPEC, HC_HVPMSK_Cs ); @@ -776,13 +779,13 @@ static void viaChooseVertexState( GLcontext *ctx ) else EMIT_PAD( 3 ); - if ((index & _TNL_BIT_FOG)) + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, VIA_EMIT_FOG, HC_HVPMSK_Cs ); else EMIT_PAD( 1 ); } - if (index & _TNL_BIT_TEX(0)) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) { if (vmesa->ptexHack) EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_3F_XYW, VIA_EMIT_PTEX0, (HC_HVPMSK_S | HC_HVPMSK_T) ); @@ -791,7 +794,7 @@ static void viaChooseVertexState( GLcontext *ctx ) (HC_HVPMSK_S | HC_HVPMSK_T) ); } - if (index & _TNL_BIT_TEX(1)) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 )) { EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, VIA_EMIT_TEX1, (HC_HVPMSK_S | HC_HVPMSK_T) ); } @@ -824,17 +827,19 @@ static GLboolean viaCheckPTexHack( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - GLuint index = tnl->render_inputs; + DECLARE_RENDERINPUTS(index_bitset); GLboolean fallback = GL_FALSE; GLboolean ptexHack = GL_FALSE; - if (index & _TNL_BIT_TEX(0) && VB->TexCoordPtr[0]->size == 4) { - if ((index & _TNL_BITS_TEX_ANY) == _TNL_BIT_TEX(0)) + RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); + + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->TexCoordPtr[0]->size == 4) { + if (!RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_ATTRIB_TEX1, _TNL_LAST_TEX )) ptexHack = GL_TRUE; else fallback = GL_TRUE; } - if ((index & _TNL_BIT_TEX(1)) && VB->TexCoordPtr[1]->size == 4) + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->TexCoordPtr[1]->size == 4) fallback = GL_TRUE; FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_PROJ_TEXTURE, fallback); -- cgit v1.2.3