From 5c39bad220c801490ac3d99af01d4c4a7e05dfd6 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 25 Sep 2008 19:11:03 -0700 Subject: intel: Add acceleration for glDrawPixels(GL_STENCIL_INDEX). This is nasty because there's no way in GL to output data to the stencil buffer directly, so we have to do a dance to wrap the depth/stencil buffer in an ARGB renderbuffer. Improves performance of several oglconform testcases by better than a factor of 2. --- src/mesa/drivers/dri/intel/intel_pixel_draw.c | 197 +++++++++++++++++++++++++- 1 file changed, 196 insertions(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index b60dad7460..50518a6879 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -40,6 +40,12 @@ #include "main/varray.h" #include "main/attrib.h" #include "main/enable.h" +#include "main/buffers.h" +#include "main/fbobject.h" +#include "main/renderbuffer.h" +#include "main/depth.h" +#include "main/hash.h" +#include "main/blend.h" #include "glapi/dispatch.h" #include "swrast/swrast.h" @@ -51,7 +57,7 @@ #include "intel_regions.h" #include "intel_pixel.h" #include "intel_buffer_objects.h" - +#include "intel_fbo.h" static GLboolean intel_texture_drawpixels(GLcontext * ctx, @@ -89,6 +95,15 @@ intel_texture_drawpixels(GLcontext * ctx, if (format == GL_STENCIL_INDEX) return GL_FALSE; + /* Check that we can load in a texture this big. */ + if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) || + height > (1 << (ctx->Const.MaxTextureLevels - 1))) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "glDrawPixels() fallback: bitmap too large (%dx%d)\n", + width, height); + return GL_FALSE; + } + /* To do DEPTH_COMPONENT, we would need to change our setup to not draw to * the color buffer, and sample the texture values into the fragment depth * in a program. @@ -170,6 +185,182 @@ intel_texture_drawpixels(GLcontext * ctx, return GL_TRUE; } +static GLboolean +intel_stencil_drawpixels(GLcontext * ctx, + GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum format, + GLenum type, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels) +{ + GLuint texname, rb_name, fb_name, old_fb_name; + GLfloat vertices[4][2]; + GLfloat texcoords[4][2]; + struct intel_renderbuffer *irb; + struct intel_renderbuffer *depth_irb; + struct gl_renderbuffer *rb; + struct gl_pixelstore_attrib old_unpack; + GLstencil *stencil_pixels; + int row; + + if (format != GL_STENCIL_INDEX) + return GL_FALSE; + + /* If there's nothing to write, we're done. */ + if (ctx->Stencil.WriteMask[0] == 0) + return GL_TRUE; + + /* Can't do a per-bit writemask while treating stencil as rgba data. */ + if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) + return GL_FALSE; + + /* We use FBOs for our wrapping of the depthbuffer into a color + * destination. + */ + if (!ctx->Extensions.EXT_framebuffer_object) + return GL_FALSE; + + /* We're going to mess with texturing with no regard to existing texture + * state, so if there is some set up we have to bail. + */ + if (ctx->Texture._EnabledUnits != 0) + return GL_FALSE; + + /* Can't do textured DrawPixels with a fragment program, unless we were + * to generate a new program that sampled our texture and put the results + * in the fragment color before the user's program started. + */ + if (ctx->FragmentProgram.Enabled) + return GL_FALSE; + + /* Check that we can load in a texture this big. */ + if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) || + height > (1 << (ctx->Const.MaxTextureLevels - 1))) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "glDrawPixels(STENCIL_IDNEX) fallback: " + "bitmap too large (%dx%d)\n", + width, height); + return GL_FALSE; + } + + _mesa_PushAttrib(GL_ENABLE_BIT | GL_TRANSFORM_BIT | GL_TEXTURE_BIT | + GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); + old_fb_name = ctx->DrawBuffer->Name; + + _mesa_Disable(GL_POLYGON_STIPPLE); + _mesa_Disable(GL_DEPTH_TEST); + _mesa_Disable(GL_STENCIL_TEST); + + /* Unpack the supplied stencil values into a ubyte buffer. */ + assert(sizeof(GLstencil) == sizeof(GLubyte)); + stencil_pixels = _mesa_malloc(width * height * sizeof(GLstencil)); + for (row = 0; row < height; row++) { + GLvoid *source = _mesa_image_address2d(unpack, pixels, + width, height, + GL_COLOR_INDEX, type, + row, 0); + _mesa_unpack_stencil_span(ctx, width, GL_UNSIGNED_BYTE, + stencil_pixels + + row * width * sizeof(GLstencil), + type, source, unpack, ctx->_ImageTransferState); + } + + /* Take the current depth/stencil renderbuffer, and make a new one wrapping + * it which will be treated as GL_RGBA8 so we can render to it as a color + * buffer. + */ + depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); + irb = intel_create_renderbuffer(GL_RGBA8); + rb = &irb->Base; + irb->Base.Width = depth_irb->Base.Width; + irb->Base.Height = depth_irb->Base.Height; + intel_renderbuffer_set_region(irb, depth_irb->region); + + /* Create a name for our renderbuffer, which lets us use other mesa + * rb functions for convenience. + */ + _mesa_GenRenderbuffersEXT(1, &rb_name); + irb->Base.RefCount++; + _mesa_HashInsert(ctx->Shared->RenderBuffers, rb_name, &irb->Base); + + /* Bind the new renderbuffer to the color attachment point. */ + _mesa_GenFramebuffersEXT(1, &fb_name); + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb_name); + _mesa_FramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + GL_RENDERBUFFER_EXT, + rb_name); + /* Choose to render to the color attachment. */ + _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT); + + _mesa_DepthMask(GL_FALSE); + _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE); + + _mesa_ActiveTextureARB(GL_TEXTURE0_ARB); + _mesa_Enable(GL_TEXTURE_2D); + _mesa_GenTextures(1, &texname); + _mesa_BindTexture(GL_TEXTURE_2D, texname); + _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + _mesa_TexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + old_unpack = ctx->Unpack; + ctx->Unpack = ctx->DefaultPacking; + _mesa_TexImage2D(GL_TEXTURE_2D, 0, GL_INTENSITY, width, height, 0, + GL_RED, GL_UNSIGNED_BYTE, stencil_pixels); + ctx->Unpack = old_unpack; + _mesa_free(stencil_pixels); + + _mesa_MatrixMode(GL_PROJECTION); + _mesa_PushMatrix(); + _mesa_LoadIdentity(); + _mesa_Ortho(0, ctx->DrawBuffer->Width, 0, ctx->DrawBuffer->Height, 1, -1); + + _mesa_MatrixMode(GL_MODELVIEW); + _mesa_PushMatrix(); + _mesa_LoadIdentity(); + + vertices[0][0] = x; + vertices[0][1] = y; + vertices[1][0] = x + width * ctx->Pixel.ZoomX; + vertices[1][1] = y; + vertices[2][0] = x + width * ctx->Pixel.ZoomX; + vertices[2][1] = y + height * ctx->Pixel.ZoomY; + vertices[3][0] = x; + vertices[3][1] = y + height * ctx->Pixel.ZoomY; + + texcoords[0][0] = 0.0; + texcoords[0][1] = 0.0; + texcoords[1][0] = 1.0; + texcoords[1][1] = 0.0; + texcoords[2][0] = 1.0; + texcoords[2][1] = 1.0; + texcoords[3][0] = 0.0; + texcoords[3][1] = 1.0; + + _mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices); + _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords); + _mesa_Enable(GL_VERTEX_ARRAY); + _mesa_Enable(GL_TEXTURE_COORD_ARRAY); + CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, old_fb_name); + + _mesa_MatrixMode(GL_PROJECTION); + _mesa_PopMatrix(); + _mesa_MatrixMode(GL_MODELVIEW); + _mesa_PopMatrix(); + _mesa_PopClientAttrib(); + _mesa_PopAttrib(); + + _mesa_DeleteTextures(1, &texname); + _mesa_DeleteFramebuffersEXT(1, &fb_name); + _mesa_DeleteRenderbuffersEXT(1, &rb_name); + + return GL_TRUE; +} + void intelDrawPixels(GLcontext * ctx, GLint x, GLint y, @@ -183,6 +374,10 @@ intelDrawPixels(GLcontext * ctx, unpack, pixels)) return; + if (intel_stencil_drawpixels(ctx, x, y, width, height, format, type, + unpack, pixels)) + return; + if (INTEL_DEBUG & DEBUG_PIXEL) _mesa_printf("%s: fallback to swrast\n", __FUNCTION__); -- cgit v1.2.3 From c238098bbcfb644ea01b33d3274b949d84822512 Mon Sep 17 00:00:00 2001 From: "Xiang, Haihao" Date: Mon, 13 Oct 2008 13:04:04 +0800 Subject: i915: Texture instructions use r/t/oC/oD register as texture coordinate. Fix http://bugs.freedesktop.org/show_bug.cgi?id=16287. --- src/mesa/drivers/dri/i915/i915_program.c | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i915/i915_program.c b/src/mesa/drivers/dri/i915/i915_program.c index 350da5e169..e87700f8e0 100644 --- a/src/mesa/drivers/dri/i915/i915_program.c +++ b/src/mesa/drivers/dri/i915/i915_program.c @@ -245,6 +245,19 @@ GLuint i915_emit_texld( struct i915_fragment_program *p, */ assert(GET_UREG_TYPE(coord) != REG_TYPE_U); + if ((GET_UREG_TYPE(coord) != REG_TYPE_R) && + (GET_UREG_TYPE(coord) != REG_TYPE_OC) && + (GET_UREG_TYPE(coord) != REG_TYPE_OD) && + (GET_UREG_TYPE(coord) != REG_TYPE_T)) { + GLuint tmpCoord = get_free_rreg(p, live_regs); + + if (tmpCoord == UREG_BAD) + return 0; + + i915_emit_arith(p, A0_MOV, tmpCoord, A0_DEST_CHANNEL_ALL, 0, coord, 0, 0); + coord = tmpCoord; + } + /* Output register being oC or oD defines a phase boundary */ if (GET_UREG_TYPE(dest) == REG_TYPE_OC || GET_UREG_TYPE(dest) == REG_TYPE_OD) -- cgit v1.2.3 From 73e119363216b75243dce170f8afd5c2f9bfce50 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Thu, 16 Oct 2008 16:23:47 +0200 Subject: fix span issue with really old ddx and non-tcl r100 chips --- src/mesa/drivers/dri/radeon/radeon_screen.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 05107dd2ad..5f32dd575e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -900,7 +900,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) screen->depthHasSurface = (sPriv->ddx_version.major > 4) || /* these chips don't use tiled z without hyperz. So always pretend we have set up a surface which will cause linear reads/writes */ - ((screen->chip_family & RADEON_CLASS_R100) && + (IS_R100_CLASS(screen) && !(screen->chip_flags & RADEON_CHIPSET_TCL)); if ( dri_priv->textureSize == 0 ) { -- cgit v1.2.3 From b4bf9acc32ac8693b1fdf80f351523a468ba6bd1 Mon Sep 17 00:00:00 2001 From: "Xiang, Haihao" Date: Tue, 21 Oct 2008 10:30:39 +0800 Subject: i915: fix carsh in i830_emit_state. (bug #17766) --- src/mesa/drivers/dri/i915/i830_vtbl.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 773a8b4dd0..3c9851e63f 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -449,7 +449,8 @@ i830_emit_state(struct intel_context *intel) aper_array[aper_count++] = intel->batch->buf; if (dirty & I830_UPLOAD_BUFFERS) { aper_array[aper_count++] = state->draw_region->buffer; - aper_array[aper_count++] = state->depth_region->buffer; + if (state->depth_region) + aper_array[aper_count++] = state->depth_region->buffer; } for (i = 0; i < I830_TEX_UNITS; i++) -- cgit v1.2.3 From f657c8191128c500c2aa7204009154a1182e2abd Mon Sep 17 00:00:00 2001 From: "Xiang, Haihao" Date: Fri, 24 Oct 2008 15:55:32 +0800 Subject: intel: fallback for intelEmitCopyBlit. Use _mesa_copy_rect instead of BLT operation if dri_bufmgr_check_aperture_space still fails after flushing batchbuffer. Partial fix for #17964. --- src/mesa/drivers/dri/intel/intel_blit.c | 49 ++++++++++++++++++++++++++------- 1 file changed, 39 insertions(+), 10 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 2917401e02..081d1dd238 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -272,24 +272,53 @@ intelEmitCopyBlit(struct intel_context *intel, GLshort w, GLshort h, GLenum logic_op) { - GLuint CMD, BR13; + GLuint CMD, BR13, pass = 0; int dst_y2 = dst_y + h; int dst_x2 = dst_x + w; dri_bo *aper_array[3]; BATCH_LOCALS; /* do space/cliprects check before going any further */ - intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS); - again: - aper_array[0] = intel->batch->buf; - aper_array[1] = dst_buffer; - aper_array[2] = src_buffer; - - if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { - intel_batchbuffer_flush(intel->batch); - goto again; + do { + aper_array[0] = intel->batch->buf; + aper_array[1] = dst_buffer; + aper_array[2] = src_buffer; + + if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { + intel_batchbuffer_flush(intel->batch); + pass++; + } else + break; + } while (pass < 2); + + if (pass >= 2) { + GLboolean locked = GL_FALSE; + if (!intel->locked) { + LOCK_HARDWARE(intel); + locked = GL_TRUE; + } + + dri_bo_map(dst_buffer, GL_TRUE); + dri_bo_map(src_buffer, GL_TRUE); + _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset, + cpp, + dst_pitch, + dst_x, dst_y, + w, h, + (GLubyte *)src_buffer->virtual + src_offset, + src_pitch, + src_x, src_y); + + dri_bo_unmap(src_buffer); + dri_bo_unmap(dst_buffer); + + if (locked) + UNLOCK_HARDWARE(intel); + + return; } + intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS); DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, src_buffer, src_pitch, src_offset, src_x, src_y, -- cgit v1.2.3 From ec8076264ea2390d4cb749be5c88bbf2bf5d4847 Mon Sep 17 00:00:00 2001 From: "Xiang, Haihao" Date: Fri, 24 Oct 2008 16:05:48 +0800 Subject: i965: don't emit state when dri_bufmgr_check_aperture_space fails. This ensures there is an unfilled batchbuffer used for emitting states again. Partial fix for #17964. --- src/mesa/drivers/dri/i965/brw_curbe.c | 4 +++- src/mesa/drivers/dri/i965/brw_misc_state.c | 12 +++++++++--- 2 files changed, 12 insertions(+), 4 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 7cddd3a7de..6ffa221d66 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -333,8 +333,10 @@ static void emit_constant_buffer(struct brw_context *brw) brw->curbe.curbe_bo, }; - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) + if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) { intel_batchbuffer_flush(intel->batch); + return; + } BEGIN_BATCH(2, IGNORE_CLIPRECTS); if (sz == 0) { diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 487c638ce2..afa8694ebb 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -86,8 +86,10 @@ static void upload_binding_table_pointers(struct brw_context *brw) brw->wm.bind_bo, }; - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) + if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) { intel_batchbuffer_flush(intel->batch); + return; + } BEGIN_BATCH(6, IGNORE_CLIPRECTS); OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); @@ -152,8 +154,10 @@ static void upload_psp_urb_cbs(struct brw_context *brw ) brw->cc.state_bo, }; - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) + if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) { intel_batchbuffer_flush(intel->batch); + return; + } upload_pipelined_state_pointers(brw); brw_upload_urb_fence(brw); @@ -216,8 +220,10 @@ static void emit_depthbuffer(struct brw_context *brw) return; } - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) + if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) { intel_batchbuffer_flush(intel->batch); + return; + } BEGIN_BATCH(len, IGNORE_CLIPRECTS); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); -- cgit v1.2.3 From 2a877411dbe35abdd8c15fb4821d9232619d89cc Mon Sep 17 00:00:00 2001 From: "Xiang, Haihao" Date: Sun, 26 Oct 2008 06:31:33 +0800 Subject: intel: GL_FALSE on a BO if it won't be modified when mapping this BO. (thanks Eric). --- src/mesa/drivers/dri/intel/intel_blit.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 081d1dd238..3c1f7f6245 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -299,7 +299,7 @@ intelEmitCopyBlit(struct intel_context *intel, } dri_bo_map(dst_buffer, GL_TRUE); - dri_bo_map(src_buffer, GL_TRUE); + dri_bo_map(src_buffer, GL_FALSE); _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset, cpp, dst_pitch, -- cgit v1.2.3 From dd17cd600a25ad916185eaeec968563adbab76f9 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 14 Oct 2008 13:30:52 -0700 Subject: intel: Use dri_bo_get_tiling to get tiling mode of buffers we get from names. Previously, we were trying to pass a name to the GEM GET_TILING_IOCTL, which needs a handle, and failing. None of our buffers were tiled yet, but they will be at some point with DRI2 and UXA. --- src/mesa/drivers/dri/intel/intel_regions.c | 43 ++++++++++++------------------ 1 file changed, 17 insertions(+), 26 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 45faf64c71..8dbcc3050e 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -79,30 +79,6 @@ intel_region_unmap(struct intel_context *intel, struct intel_region *region) } } -static int -intel_set_region_tiling_gem(struct intel_context *intel, - struct intel_region *region, - uint32_t bo_handle) -{ - struct drm_i915_gem_get_tiling get_tiling; - int ret; - - memset(&get_tiling, 0, sizeof(get_tiling)); - - get_tiling.handle = bo_handle; - ret = ioctl(intel->driFd, DRM_IOCTL_I915_GEM_GET_TILING, &get_tiling); - if (ret != 0) { - fprintf(stderr, "Failed to get tiling state for region: %s\n", - strerror(errno)); - return ret; - } - - region->tiling = get_tiling.tiling_mode; - region->bit_6_swizzle = get_tiling.swizzle_mode; - - return 0; -} - static struct intel_region * intel_region_alloc_internal(struct intel_context *intel, GLuint cpp, @@ -151,6 +127,7 @@ intel_region_alloc_for_handle(struct intel_context *intel, { struct intel_region *region; dri_bo *buffer; + int ret; buffer = intel_bo_gem_create_from_name(intel->bufmgr, name, handle); @@ -159,7 +136,14 @@ intel_region_alloc_for_handle(struct intel_context *intel, if (region == NULL) return region; - intel_set_region_tiling_gem(intel, region, handle); + ret = dri_bo_get_tiling(region->buffer, ®ion->tiling, + ®ion->bit_6_swizzle); + if (ret != 0) { + fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n", + handle, name, strerror(-ret)); + intel_region_release(®ion); + return NULL; + } return region; } @@ -489,7 +473,14 @@ intel_recreate_static(struct intel_context *intel, name, region_desc->bo_handle); - intel_set_region_tiling_gem(intel, region, region_desc->bo_handle); + ret = dri_bo_get_tiling(region->buffer, ®ion->tiling, + ®ion->bit_6_swizzle); + if (ret != 0) { + fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n", + region_desc->bo_handle, name, strerror(-ret)); + intel_region_release(®ion); + return NULL; + } } else { if (region->classic_map != NULL) { drmUnmap(region->classic_map, -- cgit v1.2.3 From a74b1e149dd567dfa5ddcd69f44e5acfce0d0e0f Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 24 Oct 2008 12:30:47 -0700 Subject: i965: Remove dead brw->wrap flag. --- src/mesa/drivers/dri/i965/brw_context.h | 1 - src/mesa/drivers/dri/i965/brw_state_batch.c | 2 -- src/mesa/drivers/dri/i965/brw_state_upload.c | 3 --- 3 files changed, 6 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 1c6a0dede0..1b823ab8ca 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -433,7 +433,6 @@ struct brw_context GLuint primitive; GLboolean emit_state_always; - GLboolean wrap; GLboolean tmp_fallback; GLboolean no_batch_wrap; diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c index 94ef924868..dc87859f3f 100644 --- a/src/mesa/drivers/dri/i965/brw_state_batch.c +++ b/src/mesa/drivers/dri/i965/brw_state_batch.c @@ -97,8 +97,6 @@ void brw_clear_batch_cache_flush( struct brw_context *brw ) { clear_batch_cache(brw); - brw->wrap = 0; - /* brw_do_flush(brw, BRW_FLUSH_STATE_CACHE|BRW_FLUSH_READ_CACHE); */ brw->state.dirty.mesa |= ~0; diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index b6a52843a8..eef06e81a7 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -182,9 +182,6 @@ void brw_validate_state( struct brw_context *brw ) state->mesa |= brw->intel.NewGLState; brw->intel.NewGLState = 0; - if (brw->wrap) - state->brw |= BRW_NEW_CONTEXT; - if (brw->emit_state_always) { state->mesa |= ~0; state->brw |= ~0; -- cgit v1.2.3 From bcfba0d91e51290b1a957a1861ec0b18899feb92 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 24 Oct 2008 12:43:17 -0700 Subject: i965: Fix compiler warning from unused var. --- src/mesa/drivers/dri/i965/brw_vtbl.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index a64e437860..2d4c81274e 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -62,7 +62,6 @@ dri_bo_release(dri_bo **bo) */ static void brw_destroy_context( struct intel_context *intel ) { - GLcontext *ctx = &intel->ctx; struct brw_context *brw = brw_context(&intel->ctx); int i; -- cgit v1.2.3 From e92a457ac0030e48f5260dc2ac00ca283be7d7ad Mon Sep 17 00:00:00 2001 From: Gary Wong Date: Tue, 28 Oct 2008 15:03:14 -0400 Subject: i965: Allocate temporaries contiguously with other regs in fragment shaders. This is required for threads to be spawned with correctly sized GRF register blocks. --- src/mesa/drivers/dri/i965/brw_wm.h | 2 ++ src/mesa/drivers/dri/i965/brw_wm_glsl.c | 8 +++++--- 2 files changed, 7 insertions(+), 3 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 297617ee2d..b39b2714ec 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -246,7 +246,9 @@ struct brw_wm_compile { struct brw_reg stack; struct brw_reg emit_mask_reg; GLuint reg_index; + GLuint tmp_regs[BRW_WM_MAX_GRF]; GLuint tmp_index; + GLuint tmp_max; }; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 4d5e11f4b6..b8a6b7b233 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -47,13 +47,16 @@ static int get_scalar_dst_index(struct prog_instruction *inst) static struct brw_reg alloc_tmp(struct brw_wm_compile *c) { struct brw_reg reg; - reg = brw_vec8_grf(c->tmp_index--, 0); + if(c->tmp_index == c->tmp_max) + c->tmp_regs[ c->tmp_max++ ] = c->reg_index++; + + reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0); return reg; } static void release_tmps(struct brw_wm_compile *c) { - c->tmp_index = 127; + c->tmp_index = 0; } static struct brw_reg @@ -1368,7 +1371,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c) { brw_wm_pass_fp(c); - c->tmp_index = 127; brw_wm_emit_glsl(brw, c); c->prog_data.total_grf = c->reg_index; c->prog_data.total_scratch = 0; -- cgit v1.2.3 From 0cade4de4f74f6b0e86fb6622e2fc370c73fd840 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 19 Oct 2008 17:46:41 -0700 Subject: intel: Don't keep intel->pClipRects, and instead just calculate it when needed. This avoids issues with dereferencing stale cliprects around intel_draw_buffer time. Additionally, take advantage of cliprects staying constant for FBOs and DRI2, and emit cliprects in the batchbuffer instead of having to flush batch each time they change. --- src/mesa/drivers/dri/i915/i830_context.h | 8 +- src/mesa/drivers/dri/i915/i830_vtbl.c | 29 +++++ src/mesa/drivers/dri/i915/i915_context.h | 8 +- src/mesa/drivers/dri/i915/i915_vtbl.c | 30 +++++ src/mesa/drivers/dri/i965/brw_draw.c | 23 ++-- src/mesa/drivers/dri/i965/brw_misc_state.c | 27 ++++ src/mesa/drivers/dri/i965/brw_state.h | 1 + src/mesa/drivers/dri/i965/brw_state_upload.c | 1 + src/mesa/drivers/dri/intel/intel_batchbuffer.c | 30 +++-- src/mesa/drivers/dri/intel/intel_batchbuffer.h | 12 +- src/mesa/drivers/dri/intel/intel_blit.c | 16 ++- src/mesa/drivers/dri/intel/intel_buffers.c | 173 ++++++------------------- src/mesa/drivers/dri/intel/intel_buffers.h | 7 + src/mesa/drivers/dri/intel/intel_context.c | 35 ----- src/mesa/drivers/dri/intel/intel_context.h | 18 ++- src/mesa/drivers/dri/intel/intel_reg.h | 5 + src/mesa/drivers/dri/intel/intel_span.c | 141 +++++++++----------- 17 files changed, 272 insertions(+), 292 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h index a298c1407d..1bdb32049d 100644 --- a/src/mesa/drivers/dri/i915/i830_context.h +++ b/src/mesa/drivers/dri/i915/i830_context.h @@ -57,7 +57,13 @@ #define I830_DESTREG_SR0 7 #define I830_DESTREG_SR1 8 #define I830_DESTREG_SR2 9 -#define I830_DEST_SETUP_SIZE 10 +#define I830_DESTREG_DRAWRECT0 10 +#define I830_DESTREG_DRAWRECT1 11 +#define I830_DESTREG_DRAWRECT2 12 +#define I830_DESTREG_DRAWRECT3 13 +#define I830_DESTREG_DRAWRECT4 14 +#define I830_DESTREG_DRAWRECT5 15 +#define I830_DEST_SETUP_SIZE 16 #define I830_CTXREG_STATE1 0 #define I830_CTXREG_STATE2 1 diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 3c9851e63f..3b3ff2bced 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -513,6 +513,16 @@ i830_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I830_DESTREG_SR0]); OUT_BATCH(state->Buffer[I830_DESTREG_SR1]); OUT_BATCH(state->Buffer[I830_DESTREG_SR2]); + + if (intel->constant_cliprect) { + assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]); + } ADVANCE_BATCH(); } @@ -592,6 +602,7 @@ i830_state_draw_region(struct intel_context *intel, struct intel_region *depth_region) { struct i830_context *i830 = i830_context(&intel->ctx); + GLcontext *ctx = &intel->ctx; GLuint value; ASSERT(state == &i830->state || state == &i830->meta); @@ -644,6 +655,24 @@ i830_state_draw_region(struct intel_context *intel, } state->Buffer[I830_DESTREG_DV1] = value; + if (intel->constant_cliprect) { + state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; + state->Buffer[I830_DESTREG_DRAWRECT1] = 0; + state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ + state->Buffer[I830_DESTREG_DRAWRECT3] = + (ctx->DrawBuffer->Width & 0xffff) | + (ctx->DrawBuffer->Height << 16); + state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ + state->Buffer[I830_DESTREG_DRAWRECT5] = 0; + } else { + state->Buffer[I830_DESTREG_DRAWRECT0] = MI_NOOP; + state->Buffer[I830_DESTREG_DRAWRECT1] = MI_NOOP; + state->Buffer[I830_DESTREG_DRAWRECT2] = MI_NOOP; + state->Buffer[I830_DESTREG_DRAWRECT3] = MI_NOOP; + state->Buffer[I830_DESTREG_DRAWRECT4] = MI_NOOP; + state->Buffer[I830_DESTREG_DRAWRECT5] = MI_NOOP; + } + I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS); diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h index a2376e50e1..87bbf5f927 100644 --- a/src/mesa/drivers/dri/i915/i915_context.h +++ b/src/mesa/drivers/dri/i915/i915_context.h @@ -65,7 +65,13 @@ #define I915_DESTREG_SR0 9 #define I915_DESTREG_SR1 10 #define I915_DESTREG_SR2 11 -#define I915_DEST_SETUP_SIZE 12 +#define I915_DESTREG_DRAWRECT0 12 +#define I915_DESTREG_DRAWRECT1 13 +#define I915_DESTREG_DRAWRECT2 14 +#define I915_DESTREG_DRAWRECT3 15 +#define I915_DESTREG_DRAWRECT4 16 +#define I915_DESTREG_DRAWRECT5 17 +#define I915_DEST_SETUP_SIZE 18 #define I915_CTXREG_STATE4 0 #define I915_CTXREG_LI 1 diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 7431a9cf76..e79c955d64 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -399,6 +399,17 @@ i915_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I915_DESTREG_SR0]); OUT_BATCH(state->Buffer[I915_DESTREG_SR1]); OUT_BATCH(state->Buffer[I915_DESTREG_SR2]); + + if (intel->constant_cliprect) { + assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]); + } + ADVANCE_BATCH(); } @@ -521,6 +532,7 @@ i915_state_draw_region(struct intel_context *intel, struct intel_region *depth_region) { struct i915_context *i915 = i915_context(&intel->ctx); + GLcontext *ctx = &intel->ctx; GLuint value; ASSERT(state == &i915->state || state == &i915->meta); @@ -573,6 +585,24 @@ i915_state_draw_region(struct intel_context *intel, } state->Buffer[I915_DESTREG_DV1] = value; + if (intel->constant_cliprect) { + state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; + state->Buffer[I915_DESTREG_DRAWRECT1] = 0; + state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ + state->Buffer[I915_DESTREG_DRAWRECT3] = + (ctx->DrawBuffer->Width & 0xffff) | + (ctx->DrawBuffer->Height << 16); + state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ + state->Buffer[I915_DESTREG_DRAWRECT5] = 0; + } else { + state->Buffer[I915_DESTREG_DRAWRECT0] = MI_NOOP; + state->Buffer[I915_DESTREG_DRAWRECT1] = MI_NOOP; + state->Buffer[I915_DESTREG_DRAWRECT2] = MI_NOOP; + state->Buffer[I915_DESTREG_DRAWRECT3] = MI_NOOP; + state->Buffer[I915_DESTREG_DRAWRECT4] = MI_NOOP; + state->Buffer[I915_DESTREG_DRAWRECT5] = MI_NOOP; + } + I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS); } diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 6c71b4abcf..05d6f42ab4 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -282,24 +282,21 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, LOCK_HARDWARE(intel); - if (brw->intel.numClipRects == 0) { + if (!intel->constant_cliprect && intel->driDrawable->numClipRects == 0) { UNLOCK_HARDWARE(intel); return GL_TRUE; } + /* Flush the batch if it's approaching full, so that we don't wrap while + * we've got validated state that needs to be in the same batch as the + * primitives. This fraction is just a guess (minimal full state plus + * a primitive is around 512 bytes), and would be better if we had + * an upper bound of how much we might emit in a single + * brw_try_draw_prims(). + */ + intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4, + LOOP_CLIPRECTS); { - /* Flush the batch if it's approaching full, so that we don't wrap while - * we've got validated state that needs to be in the same batch as the - * primitives. This fraction is just a guess (minimal full state plus - * a primitive is around 512 bytes), and would be better if we had - * an upper bound of how much we might emit in a single - * brw_try_draw_prims(). - */ - if (intel->batch->ptr - intel->batch->map > intel->batch->size * 3 / 4 - /* brw_emit_prim may change the cliprect_mode to LOOP_CLIPRECTS */ - || intel->batch->cliprect_mode != LOOP_CLIPRECTS) - intel_batchbuffer_flush(intel->batch); - /* Set the first primitive early, ahead of validate_state: */ brw_set_prim(brw, prim[0].mode); diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index afa8694ebb..e347dd2244 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -71,6 +71,33 @@ const struct brw_tracked_state brw_blend_constant_color = { .emit = upload_blend_constant_color }; +/* Constant single cliprect for framebuffer object or DRI2 drawing */ +static void upload_drawing_rect(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + GLcontext *ctx = &intel->ctx; + + if (!intel->constant_cliprect) + return; + + BEGIN_BATCH(4, NO_LOOP_CLIPRECTS); + OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965); + OUT_BATCH(0); /* xmin, ymin */ + OUT_BATCH(((ctx->DrawBuffer->Width - 1) & 0xffff) | + ((ctx->DrawBuffer->Height - 1) << 16)); + OUT_BATCH(0); + ADVANCE_BATCH(); +} + +const struct brw_tracked_state brw_drawing_rect = { + .dirty = { + .mesa = _NEW_BUFFERS, + .brw = 0, + .cache = 0 + }, + .emit = upload_drawing_rect +}; + /** * Upload the binding table pointers, which point each stage's array of surface * state pointers. diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index 4c04036ef0..a27ef1f8bc 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -79,6 +79,7 @@ const struct brw_tracked_state brw_pipe_control; const struct brw_tracked_state brw_clear_surface_cache; const struct brw_tracked_state brw_clear_batch_cache; +const struct brw_tracked_state brw_drawing_rect; const struct brw_tracked_state brw_indices; const struct brw_tracked_state brw_vertices; diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index eef06e81a7..8d57daf3ab 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -99,6 +99,7 @@ const struct brw_tracked_state *atoms[] = &brw_psp_urb_cbs, #endif + &brw_drawing_rect, &brw_indices, &brw_vertices, diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 7dbc646370..c9b88b0ae1 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -30,6 +30,7 @@ #include "intel_decode.h" #include "intel_reg.h" #include "intel_bufmgr.h" +#include "intel_buffers.h" /* Relocations in kernel space: * - pass dma buffer seperately @@ -133,6 +134,9 @@ do_flush_locked(struct intel_batchbuffer *batch, { struct intel_context *intel = batch->intel; int ret = 0; + unsigned int num_cliprects = 0; + struct drm_clip_rect *cliprects = NULL; + int x_off = 0, y_off = 0; if (batch->buffer) dri_bo_subdata (batch->buf, 0, used, batch->buffer); @@ -142,23 +146,21 @@ do_flush_locked(struct intel_batchbuffer *batch, batch->map = NULL; batch->ptr = NULL; - /* Throw away non-effective packets. Won't work once we have - * hardware contexts which would preserve statechanges beyond a - * single buffer. - */ - if (!(intel->numClipRects == 0 && - batch->cliprect_mode == LOOP_CLIPRECTS) || intel->no_hw) { - dri_bo_exec(batch->buf, used, - intel->pClipRects, - batch->cliprect_mode != LOOP_CLIPRECTS ? - 0 : intel->numClipRects, - (((GLuint) intel->drawX) & 0xffff) | - (((GLuint) intel->drawY) << 16)); + if (batch->cliprect_mode == LOOP_CLIPRECTS) { + intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); + } + /* Dispatch the batchbuffer, if it has some effect (nonzero cliprects). + * Can't short-circuit like this once we have hardware contexts, but we + * should always be in DRI2 mode by then anyway. + */ + if ((batch->cliprect_mode != LOOP_CLIPRECTS || + num_cliprects != 0) && !intel->no_hw) { + dri_bo_exec(batch->buf, used, cliprects, num_cliprects, + (x_off & 0xffff) | (y_off << 16)); } - if (intel->numClipRects == 0 && - batch->cliprect_mode == LOOP_CLIPRECTS) { + if (batch->cliprect_mode == LOOP_CLIPRECTS && num_cliprects == 0) { if (allow_unlock) { /* If we are not doing any actual user-visible rendering, * do a sched_yield to keep the app from pegging the cpu while diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index 1f8096b32e..8129996979 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -19,6 +19,9 @@ enum cliprect_mode { /** * Batchbuffer contents require looping over per cliprect at batch submit * time. + * + * This will be upgraded to NO_LOOP_CLIPRECTS when there's a single + * constant cliprect, as in DRI2 or FBO rendering. */ LOOP_CLIPRECTS, /** @@ -29,8 +32,10 @@ enum cliprect_mode { /** * Batchbuffer contents contain drawing that already handles cliprects, such * as 2D drawing to front/back/depth that doesn't respect DRAWING_RECTANGLE. + * * Equivalent behavior to NO_LOOP_CLIPRECTS, but may not persist in batch - * outside of LOCK/UNLOCK. + * outside of LOCK/UNLOCK. This is upgraded to just NO_LOOP_CLIPRECTS when + * there's a constant cliprect, as in DRI2 or FBO rendering. */ REFERENCES_CLIPRECTS }; @@ -115,6 +120,11 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch, if (intel_batchbuffer_space(batch) < sz) intel_batchbuffer_flush(batch); + if ((cliprect_mode == LOOP_CLIPRECTS || + cliprect_mode == REFERENCES_CLIPRECTS) && + batch->intel->constant_cliprect) + cliprect_mode = NO_LOOP_CLIPRECTS; + if (cliprect_mode != IGNORE_CLIPRECTS) { if (batch->cliprect_mode == IGNORE_CLIPRECTS) { batch->cliprect_mode = cliprect_mode; diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 3c1f7f6245..e1046f4a5d 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -422,6 +422,9 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) struct gl_framebuffer *fb = ctx->DrawBuffer; GLuint clear_depth; GLbitfield skipBuffers = 0; + unsigned int num_cliprects; + struct drm_clip_rect *cliprects; + int x_off, y_off; BATCH_LOCALS; /* @@ -446,7 +449,8 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) intelFlush(&intel->ctx); LOCK_HARDWARE(intel); - if (intel->numClipRects) { + intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); + if (num_cliprects) { GLint cx, cy, cw, ch; drm_clip_rect_t clear; int i; @@ -461,15 +465,15 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) /* clearing a window */ /* flip top to bottom */ - clear.x1 = cx + intel->drawX; + clear.x1 = cx + x_off; clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch; clear.x2 = clear.x1 + cw; clear.y2 = clear.y1 + ch; } else { /* clearing FBO */ - assert(intel->numClipRects == 1); - assert(intel->pClipRects == &intel->fboRect); + assert(num_cliprects == 1); + assert(cliprects == &intel->fboRect); clear.x1 = cx; clear.y1 = cy; clear.x2 = clear.x1 + cw; @@ -477,8 +481,8 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) /* no change to mask */ } - for (i = 0; i < intel->numClipRects; i++) { - const drm_clip_rect_t *box = &intel->pClipRects[i]; + for (i = 0; i < num_cliprects; i++) { + const drm_clip_rect_t *box = &cliprects[i]; drm_clip_rect_t b; GLuint buf; GLuint clearMask = mask; /* use copy, since we modify it below */ diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index f5eaf765f3..f8f009c6a3 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -123,99 +123,40 @@ intel_readbuf_region(struct intel_context *intel) return NULL; } - - -/** - * Update the following fields for rendering to a user-created FBO: - * intel->numClipRects - * intel->pClipRects - * intel->drawX - * intel->drawY - */ -static void -intelSetRenderbufferClipRects(struct intel_context *intel) -{ - /* If the batch contents require looping over cliprects, flush them before - * we go changing which cliprects get referenced when that happens. - */ - if (intel->batch->cliprect_mode == LOOP_CLIPRECTS && - (intel->fboRect.x2 != intel->ctx.DrawBuffer->Width || - intel->fboRect.x2 != intel->ctx.DrawBuffer->Height)) - intel_batchbuffer_flush(intel->batch); - - assert(intel->ctx.DrawBuffer->Width > 0); - assert(intel->ctx.DrawBuffer->Height > 0); - intel->fboRect.x1 = 0; - intel->fboRect.y1 = 0; - intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; - intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; - intel->numClipRects = 1; - intel->pClipRects = &intel->fboRect; - intel->drawX = 0; - intel->drawY = 0; -} - - -/** - * As above, but for rendering to front buffer of a window. - * \sa intelSetRenderbufferClipRects - */ -static void -intelSetFrontClipRects(struct intel_context *intel) -{ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - if (!dPriv) - return; - - /* If the batch contents require looping over cliprects, flush them before - * we go changing which cliprects get referenced when that happens. - */ - if (intel->batch->cliprect_mode == LOOP_CLIPRECTS && - intel->pClipRects != dPriv->pClipRects) - intel_batchbuffer_flush(intel->batch); - intel->numClipRects = dPriv->numClipRects; - intel->pClipRects = dPriv->pClipRects; - intel->drawX = dPriv->x; - intel->drawY = dPriv->y; -} - - -/** - * As above, but for rendering to back buffer of a window. - */ -static void -intelSetBackClipRects(struct intel_context *intel) +void +intel_get_cliprects(struct intel_context *intel, + struct drm_clip_rect **cliprects, + unsigned int *num_cliprects, + int *x_off, int *y_off) { __DRIdrawablePrivate *dPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb; - - if (!dPriv) - return; - - intel_fb = dPriv->driverPrivate; + struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - if (intel_fb->pf_active || dPriv->numBackClipRects == 0) { + if (intel->constant_cliprect) { + /* FBO or DRI2 rendering, which can just use the fb's size. */ + intel->fboRect.x1 = 0; + intel->fboRect.y1 = 0; + intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; + intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; + + *cliprects = &intel->fboRect; + *num_cliprects = 1; + *x_off = 0; + *y_off = 0; + } else if (intel->front_cliprects || + intel_fb->pf_active || dPriv->numBackClipRects == 0) { /* use the front clip rects */ - if (intel->batch->cliprect_mode == LOOP_CLIPRECTS && - intel->pClipRects != dPriv->pClipRects) - intel_batchbuffer_flush(intel->batch); - - intel->numClipRects = dPriv->numClipRects; - intel->pClipRects = dPriv->pClipRects; - intel->drawX = dPriv->x; - intel->drawY = dPriv->y; + *cliprects = dPriv->pClipRects; + *num_cliprects = dPriv->numClipRects; + *x_off = dPriv->x; + *y_off = dPriv->y; } else { /* use the back clip rects */ - if (intel->batch->cliprect_mode == LOOP_CLIPRECTS && - intel->pClipRects != dPriv->pBackClipRects) - intel_batchbuffer_flush(intel->batch); - - intel->numClipRects = dPriv->numBackClipRects; - intel->pClipRects = dPriv->pBackClipRects; - intel->drawX = dPriv->backX; - intel->drawY = dPriv->backY; + *num_cliprects = dPriv->numBackClipRects; + *cliprects = dPriv->pBackClipRects; + *x_off = dPriv->backX; + *y_off = dPriv->backY; } } @@ -300,29 +241,6 @@ intelWindowMoved(struct intel_context *intel) __DRIdrawablePrivate *dPriv = intel->driDrawable; struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - if (!intel->ctx.DrawBuffer) { - /* when would this happen? -BP */ - intelSetFrontClipRects(intel); - } - else if (intel->ctx.DrawBuffer->Name != 0) { - /* drawing to user-created FBO - do nothing */ - /* Cliprects would be set from intelDrawBuffer() */ - } - else { - /* drawing to a window */ - switch (intel_fb->Base._ColorDrawBufferIndexes[0]) { - case BUFFER_FRONT_LEFT: - intelSetFrontClipRects(intel); - break; - case BUFFER_BACK_LEFT: - intelSetBackClipRects(intel); - break; - default: - intelSetFrontClipRects(intel); - } - - } - if (!intel->intelScreen->driScrnPriv->dri2.enabled && intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { volatile struct drm_i915_sarea *sarea = intel->sarea; @@ -894,7 +812,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) struct intel_context *intel = intel_context(ctx); struct intel_region *colorRegions[MAX_DRAW_BUFFERS], *depthRegion = NULL; struct intel_renderbuffer *irbDepth = NULL, *irbStencil = NULL; - int front = 0; /* drawing to front color buffer? */ if (!fb) { /* this can happen during the initial context initialization */ @@ -927,52 +844,44 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) */ if (fb->_NumColorDrawBuffers == 0) { /* writing to 0 */ - FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE); colorRegions[0] = NULL; - - if (fb->Name != 0) - intelSetRenderbufferClipRects(intel); + intel->constant_cliprect = GL_TRUE; } else if (fb->_NumColorDrawBuffers > 1) { int i; struct intel_renderbuffer *irb; - FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE); - if (fb->Name != 0) - intelSetRenderbufferClipRects(intel); for (i = 0; i < fb->_NumColorDrawBuffers; i++) { irb = intel_renderbuffer(fb->_ColorDrawBuffers[i]); - colorRegions[i] = (irb && irb->region) ? irb->region : NULL; + colorRegions[i] = irb ? irb->region : NULL; } + intel->constant_cliprect = GL_TRUE; } else { - /* draw to exactly one color buffer */ - /*_mesa_debug(ctx, "Hardware rendering\n");*/ - FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE); - if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { - front = 1; - } - - /* - * Get the intel_renderbuffer for the colorbuffer we're drawing into. - * And set up cliprects. + /* Get the intel_renderbuffer for the single colorbuffer we're drawing + * into, and set up cliprects if it's . */ if (fb->Name == 0) { + intel->constant_cliprect = intel->driScreen->dri2.enabled; /* drawing to window system buffer */ - if (front) { - intelSetFrontClipRects(intel); + if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { + if (!intel->constant_cliprect && !intel->front_cliprects) + intel_batchbuffer_flush(intel->batch); + intel->front_cliprects = GL_TRUE; colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); } else { - intelSetBackClipRects(intel); + if (!intel->constant_cliprect && intel->front_cliprects) + intel_batchbuffer_flush(intel->batch); + intel->front_cliprects = GL_FALSE; colorRegions[0]= intel_get_rb_region(fb, BUFFER_BACK_LEFT); } } else { /* drawing to user-created FBO */ struct intel_renderbuffer *irb; - intelSetRenderbufferClipRects(intel); irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]); colorRegions[0] = (irb && irb->region) ? irb->region : NULL; + intel->constant_cliprect = GL_TRUE; } } diff --git a/src/mesa/drivers/dri/intel/intel_buffers.h b/src/mesa/drivers/dri/intel/intel_buffers.h index a669a85431..e5afb37dd1 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.h +++ b/src/mesa/drivers/dri/intel/intel_buffers.h @@ -29,6 +29,8 @@ #ifndef INTEL_BUFFERS_H #define INTEL_BUFFERS_H +#include "dri_util.h" +#include "drm.h" struct intel_context; struct intel_framebuffer; @@ -53,4 +55,9 @@ extern void intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb); extern void intelInitBufferFuncs(struct dd_function_table *functions); +void intel_get_cliprects(struct intel_context *intel, + struct drm_clip_rect **cliprects, + unsigned int *num_cliprects, + int *x_off, int *y_off); + #endif /* INTEL_BUFFERS_H */ diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 2b3a9b9d37..9ac18e6960 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -588,9 +588,6 @@ intelInitContext(struct intel_context *intel, intel->driFd = sPriv->fd; intel->driHwLock = sPriv->lock; - intel->width = intelScreen->width; - intel->height = intelScreen->height; - driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, intel->driScreen->myNum, IS_965(intelScreen->deviceID) ? "i965" : "i915"); @@ -932,38 +929,6 @@ intelContendedLock(struct intel_context *intel, GLuint flags) sarea->ctxOwner, intel->hHWContext); } - if (sarea->width != intel->width || sarea->height != intel->height) { - int numClipRects = intel->numClipRects; - - /* - * FIXME: Really only need to do this when drawing to a - * common back- or front buffer. - */ - - /* - * This will essentially drop the outstanding batchbuffer on - * the floor. - */ - intel->numClipRects = 0; - - if (intel->Fallback) - _swrast_flush(&intel->ctx); - - if (!IS_965(intel->intelScreen->deviceID)) - INTEL_FIREVERTICES(intel); - - if (intel->batch->map != intel->batch->ptr) - intel_batchbuffer_flush(intel->batch); - - intel->numClipRects = numClipRects; - - /* force window update */ - intel->lastStamp = 0; - - intel->width = sarea->width; - intel->height = sarea->height; - } - /* Drawable changed? */ if (dPriv && intel->lastStamp != dPriv->lastStamp) { diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 554159ac44..3938af4c72 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -235,10 +235,18 @@ struct intel_context /* These refer to the current drawing buffer: */ - int drawX, drawY; /**< origin of drawing area within region */ - GLuint numClipRects; /**< cliprects for drawing */ - drm_clip_rect_t *pClipRects; struct gl_texture_object *frame_buffer_texobj; + /** + * Set to true if a single constant cliprect should be used in the + * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer + * flush time while the lock is held. + */ + GLboolean constant_cliprect; + /** + * In !constant_cliprect mode, set to true if the front cliprects should be + * used instead of back. + */ + GLboolean front_cliprects; drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ int perf_boxes; @@ -271,10 +279,6 @@ struct intel_context */ driOptionCache optionCache; - /* Last seen width/height of the screen */ - int width; - int height; - int64_t swap_ust; int64_t swap_missed_ust; diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h index c21f408093..81a7386e42 100644 --- a/src/mesa/drivers/dri/intel/intel_reg.h +++ b/src/mesa/drivers/dri/intel/intel_reg.h @@ -29,6 +29,8 @@ #define CMD_2D (0x2 << 29) #define CMD_3D (0x3 << 29) +#define MI_NOOP (CMD_MI | 0) + #define MI_BATCH_BUFFER_END (CMD_MI | 0xA << 23) #define MI_FLUSH (CMD_MI | (4 << 23)) @@ -44,6 +46,9 @@ #define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D | (0x1d<<24) | (0x04<<16)) #define I1_LOAD_S(n) (1<<(4+n)) +#define _3DSTATE_DRAWRECT_INFO (CMD_3D | (0x1d<<24) | (0x80<<16) | 0x3) +#define _3DSTATE_DRAWRECT_INFO_I965 (CMD_3D | (3 << 27) | (1 << 24) | 0x2) + /** @{ * * PIPE_CONTROL operation, a combination MI_FLUSH and register write with diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 8e2b4456f8..8f4e681ffe 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -30,6 +30,7 @@ #include "main/mtypes.h" #include "main/colormac.h" +#include "intel_buffers.h" #include "intel_fbo.h" #include "intel_screen.h" #include "intel_span.h" @@ -131,12 +132,8 @@ pwrite_8(struct intel_renderbuffer *irb, uint32_t offset, uint8_t val) } static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb, - struct intel_context *intel, int x, int y) { - x += intel->drawX; - y += intel->drawY; - return (y * irb->region->pitch + x) * irb->region->cpp; } @@ -145,7 +142,6 @@ static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb, */ static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb, - struct intel_context *intel, int x, int y) { int tile_stride; @@ -155,9 +151,6 @@ static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb, int tile_off, tile_base; tile_stride = (irb->pfPitch * irb->region->cpp) << 3; - - x += intel->drawX; - y += intel->drawY; xbyte = x * irb->region->cpp; @@ -204,7 +197,6 @@ static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb, } static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, - struct intel_context *intel, int x, int y) { int tile_stride; @@ -214,9 +206,6 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, int tile_off, tile_base; tile_stride = (irb->pfPitch * irb->region->cpp) << 5; - - x += intel->drawX; - y += intel->drawY; xbyte = x * irb->region->cpp; @@ -268,8 +257,12 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, struct intel_renderbuffer *irb = intel_renderbuffer(rb); \ const GLint yScale = irb->RenderToTexture ? 1 : -1; \ const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; \ + unsigned int num_cliprects; \ + struct drm_clip_rect *cliprects; \ + int x_off, y_off; \ GLuint p; \ - (void) p; + (void) p; \ + intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); /* XXX FBO: this is identical to the macro in spantmp2.h except we get * the cliprect info from the context, not the driDrawable. @@ -277,12 +270,12 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, */ #define HW_CLIPLOOP() \ do { \ - int _nc = intel->numClipRects; \ + int _nc = num_cliprects; \ while ( _nc-- ) { \ - int minx = intel->pClipRects[_nc].x1 - intel->drawX; \ - int miny = intel->pClipRects[_nc].y1 - intel->drawY; \ - int maxx = intel->pClipRects[_nc].x2 - intel->drawX; \ - int maxy = intel->pClipRects[_nc].y2 - intel->drawY; + int minx = cliprects[_nc].x1 - x_off; \ + int miny = cliprects[_nc].y1 - y_off; \ + int maxx = cliprects[_nc].x2 - x_off; \ + int maxy = cliprects[_nc].y2 - y_off; #if 0 }} @@ -295,6 +288,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define HW_UNLOCK() +/* Convenience macros to avoid typing the swizzle argument over and over */ +#define NO_TILE(_X, _Y) no_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off) +#define X_TILE(_X, _Y) x_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off) +#define Y_TILE(_X, _Y) y_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off) + /* 16 bit, RGB565 color spanline and pixel functions */ #define SPANTMP_PIXEL_FMT GL_RGB @@ -302,8 +300,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel##x##_RGB565 #define TAG2(x,y) intel##x##_RGB565##y -#define GET_VALUE(X, Y) pread_16(irb, no_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_16(irb, no_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_16(irb, NO_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_16(irb, NO_TILE(X, Y), V) #include "spantmp2.h" /* 32 bit, ARGB8888 color spanline and pixel functions @@ -313,8 +311,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel##x##_ARGB8888 #define TAG2(x,y) intel##x##_ARGB8888##y -#define GET_VALUE(X, Y) pread_32(irb, no_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_32(irb, no_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_32(irb, NO_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_32(irb, NO_TILE(X, Y), V) #include "spantmp2.h" /* 32 bit, xRGB8888 color spanline and pixel functions @@ -324,8 +322,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel##x##_xRGB8888 #define TAG2(x,y) intel##x##_xRGB8888##y -#define GET_VALUE(X, Y) pread_xrgb8888(irb, no_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, no_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_xrgb8888(irb, NO_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, NO_TILE(X, Y), V) #include "spantmp2.h" /* 16 bit RGB565 color tile spanline and pixel functions @@ -336,8 +334,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel_XTile_##x##_RGB565 #define TAG2(x,y) intel_XTile_##x##_RGB565##y -#define GET_VALUE(X, Y) pread_16(irb, x_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_16(irb, x_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_16(irb, X_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_16(irb, X_TILE(X, Y), V) #include "spantmp2.h" #define SPANTMP_PIXEL_FMT GL_RGB @@ -345,8 +343,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel_YTile_##x##_RGB565 #define TAG2(x,y) intel_YTile_##x##_RGB565##y -#define GET_VALUE(X, Y) pread_16(irb, y_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_16(irb, y_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_16(irb, Y_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_16(irb, Y_TILE(X, Y), V) #include "spantmp2.h" /* 32 bit ARGB888 color tile spanline and pixel functions @@ -357,8 +355,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel_XTile_##x##_ARGB8888 #define TAG2(x,y) intel_XTile_##x##_ARGB8888##y -#define GET_VALUE(X, Y) pread_32(irb, x_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_32(irb, x_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_32(irb, X_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_32(irb, X_TILE(X, Y), V) #include "spantmp2.h" #define SPANTMP_PIXEL_FMT GL_BGRA @@ -366,8 +364,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel_YTile_##x##_ARGB8888 #define TAG2(x,y) intel_YTile_##x##_ARGB8888##y -#define GET_VALUE(X, Y) pread_32(irb, y_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_32(irb, y_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_32(irb, Y_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_32(irb, Y_TILE(X, Y), V) #include "spantmp2.h" /* 32 bit xRGB888 color tile spanline and pixel functions @@ -378,8 +376,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel_XTile_##x##_xRGB8888 #define TAG2(x,y) intel_XTile_##x##_xRGB8888##y -#define GET_VALUE(X, Y) pread_xrgb8888(irb, x_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, x_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_xrgb8888(irb, X_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, X_TILE(X, Y), V) #include "spantmp2.h" #define SPANTMP_PIXEL_FMT GL_BGRA @@ -387,15 +385,19 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel_YTile_##x##_xRGB8888 #define TAG2(x,y) intel_YTile_##x##_xRGB8888##y -#define GET_VALUE(X, Y) pread_xrgb8888(irb, y_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, y_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_xrgb8888(irb, Y_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, Y_TILE(X, Y), V) #include "spantmp2.h" #define LOCAL_DEPTH_VARS \ struct intel_context *intel = intel_context(ctx); \ struct intel_renderbuffer *irb = intel_renderbuffer(rb); \ const GLint yScale = irb->RenderToTexture ? 1 : -1; \ - const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; + const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; \ + unsigned int num_cliprects; \ + struct drm_clip_rect *cliprects; \ + int x_off, y_off; \ + intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); #define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS @@ -404,10 +406,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, ** 16-bit depthbuffer functions. **/ #define VALUE_TYPE GLushort -#define WRITE_DEPTH(_x, _y, d) \ - pwrite_16(irb, no_tile_swizzle(irb, intel, _x, _y), d) -#define READ_DEPTH(d, _x, _y) \ - d = pread_16(irb, no_tile_swizzle(irb, intel, _x, _y)) +#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, NO_TILE(_x, _y), d) +#define READ_DEPTH(d, _x, _y) d = pread_16(irb, NO_TILE(_x, _y)) #define TAG(x) intel##x##_z16 #include "depthtmp.h" @@ -416,10 +416,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, ** 16-bit x tile depthbuffer functions. **/ #define VALUE_TYPE GLushort -#define WRITE_DEPTH(_x, _y, d) \ - pwrite_16(irb, x_tile_swizzle(irb, intel, _x, _y), d) -#define READ_DEPTH(d, _x, _y) \ - d = pread_16(irb, x_tile_swizzle(irb, intel, _x, _y)) +#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, X_TILE(_x, _y), d) +#define READ_DEPTH(d, _x, _y) d = pread_16(irb, X_TILE(_x, _y)) #define TAG(x) intel_XTile_##x##_z16 #include "depthtmp.h" @@ -427,10 +425,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, ** 16-bit y tile depthbuffer functions. **/ #define VALUE_TYPE GLushort -#define WRITE_DEPTH(_x, _y, d) \ - pwrite_16(irb, y_tile_swizzle(irb, intel, _x, _y), d) -#define READ_DEPTH(d, _x, _y) \ - d = pread_16(irb, y_tile_swizzle(irb, intel, _x, _y)) +#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, Y_TILE(_x, _y), d) +#define READ_DEPTH(d, _x, _y) d = pread_16(irb, Y_TILE(_x, _y)) #define TAG(x) intel_YTile_##x##_z16 #include "depthtmp.h" @@ -445,12 +441,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, /* Change ZZZS -> SZZZ */ #define WRITE_DEPTH(_x, _y, d) \ - pwrite_32(irb, no_tile_swizzle(irb, intel, _x, _y), \ - ((d) >> 8) | ((d) << 24)) + pwrite_32(irb, NO_TILE(_x, _y), ((d) >> 8) | ((d) << 24)) /* Change SZZZ -> ZZZS */ #define READ_DEPTH( d, _x, _y ) { \ - GLuint tmp = pread_32(irb, no_tile_swizzle(irb, intel, _x, _y)); \ + GLuint tmp = pread_32(irb, NO_TILE(_x, _y)); \ d = (tmp << 8) | (tmp >> 24); \ } @@ -468,12 +463,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, /* Change ZZZS -> SZZZ */ #define WRITE_DEPTH(_x, _y, d) \ - pwrite_32(irb, x_tile_swizzle(irb, intel, _x, _y), \ - ((d) >> 8) | ((d) << 24)) \ + pwrite_32(irb, X_TILE(_x, _y), ((d) >> 8) | ((d) << 24)) /* Change SZZZ -> ZZZS */ #define READ_DEPTH( d, _x, _y ) { \ - GLuint tmp = pread_32(irb, x_tile_swizzle(irb, intel, _x, _y)); \ + GLuint tmp = pread_32(irb, X_TILE(_x, _y)); \ d = (tmp << 8) | (tmp >> 24); \ } @@ -490,12 +484,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, /* Change ZZZS -> SZZZ */ #define WRITE_DEPTH(_x, _y, d) \ - pwrite_32(irb, y_tile_swizzle(irb, intel, _x, _y), \ - ((d) >> 8) | ((d) << 24)) + pwrite_32(irb, Y_TILE(_x, _y), ((d) >> 8) | ((d) << 24)) /* Change SZZZ -> ZZZS */ #define READ_DEPTH( d, _x, _y ) { \ - GLuint tmp = pread_32(irb, y_tile_swizzle(irb, intel, _x, _y)); \ + GLuint tmp = pread_32(irb, Y_TILE(_x, _y)); \ d = (tmp << 8) | (tmp >> 24); \ } @@ -506,36 +499,24 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, /** ** 8-bit stencil function (XXX FBO: This is obsolete) **/ -#define WRITE_STENCIL(_x, _y, d) \ - pwrite_8(irb, no_tile_swizzle(irb, intel, _x, _y) + 3, d) - -#define READ_STENCIL(d, _x, _y) \ - d = pread_8(irb, no_tile_swizzle(irb, intel, _x, _y) + 3); - +#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, NO_TILE(_x, _y) + 3, d) +#define READ_STENCIL(d, _x, _y) d = pread_8(irb, NO_TILE(_x, _y) + 3); #define TAG(x) intel##x##_z24_s8 #include "stenciltmp.h" /** ** 8-bit x-tile stencil function (XXX FBO: This is obsolete) **/ -#define WRITE_STENCIL(_x, _y, d) \ - pwrite_8(irb, x_tile_swizzle(irb, intel, _x, _y) + 3, d) - -#define READ_STENCIL(d, _x, _y) \ - d = pread_8(irb, x_tile_swizzle(irb, intel, _x, _y) + 3); - +#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, X_TILE(_x, _y) + 3, d) +#define READ_STENCIL(d, _x, _y) d = pread_8(irb, X_TILE(_x, _y) + 3); #define TAG(x) intel_XTile_##x##_z24_s8 #include "stenciltmp.h" /** ** 8-bit y-tile stencil function (XXX FBO: This is obsolete) **/ -#define WRITE_STENCIL(_x, _y, d) \ - pwrite_8(irb, y_tile_swizzle(irb, intel, _x, _y) + 3, d) - -#define READ_STENCIL(d, _x, _y) \ - d = pread_8(irb, y_tile_swizzle(irb, intel, _x, _y) + 3) - +#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, Y_TILE(_x, _y) + 3, d) +#define READ_STENCIL(d, _x, _y) d = pread_8(irb, Y_TILE(_x, _y) + 3) #define TAG(x) intel_YTile_##x##_z24_s8 #include "stenciltmp.h" @@ -602,14 +583,10 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) if (tex) { /* render to texture */ ASSERT(att->Renderbuffer); - if (map) { - struct gl_texture_image *texImg; - texImg = tex->Image[att->CubeMapFace][att->TextureLevel]; + if (map) intel_tex_map_images(intel, intel_texture_object(tex)); - } - else { + else intel_tex_unmap_images(intel, intel_texture_object(tex)); - } } } -- cgit v1.2.3 From 59b2c2adbbece27ccf54e58b598ea29cb3a5aa85 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 24 Oct 2008 13:02:21 -0700 Subject: i965: Fix check_aperture calls to cover everything needed for the prim at once. Previously, since my check_aperture API change, we would check each piece of state against the batchbuffer individually, but not all the state against the batchbuffer at once. In addition to not being terribly useful in assuring success, it probably also increased CPU load by calling check_aperture many times per primitive. --- src/mesa/drivers/dri/i965/brw_context.c | 1 + src/mesa/drivers/dri/i965/brw_context.h | 21 ++++++---- src/mesa/drivers/dri/i965/brw_curbe.c | 10 +---- src/mesa/drivers/dri/i965/brw_draw.c | 32 ++++++++++++++- src/mesa/drivers/dri/i965/brw_draw_upload.c | 20 +++++++++- src/mesa/drivers/dri/i965/brw_misc_state.c | 59 ++++++++++++---------------- src/mesa/drivers/dri/i965/brw_queryobj.c | 8 +--- src/mesa/drivers/dri/i965/brw_state.h | 18 +++++++++ src/mesa/drivers/dri/i965/brw_state_upload.c | 45 +++++++++++---------- 9 files changed, 133 insertions(+), 81 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 474158b484..e2bc08a6cb 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -39,6 +39,7 @@ #include "brw_context.h" #include "brw_defines.h" #include "brw_draw.h" +#include "brw_state.h" #include "brw_vs.h" #include "intel_tex.h" #include "intel_blit.h" diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 1b823ab8ca..e3904be977 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -444,6 +444,19 @@ struct brw_context GLuint nr_draw_regions; struct intel_region *draw_regions[MAX_DRAW_BUFFERS]; struct intel_region *depth_region; + + /** + * List of buffers accumulated in brw_validate_state to receive + * dri_bo_check_aperture treatment before exec, so we can know if we + * should flush the batch and try again before emitting primitives. + * + * This can be a fixed number as we only have a limited number of + * objects referenced from the batchbuffer in a primitive emit, + * consisting of the vertex buffers, pipelined state pointers, + * the CURBE, the depth buffer, and a query BO. + */ + dri_bo *validated_bos[VERT_ATTRIB_MAX + 16]; + int validated_bo_count; } state; struct brw_state_pointers attribs; @@ -678,14 +691,6 @@ void brw_prepare_query_begin(struct brw_context *brw); void brw_emit_query_begin(struct brw_context *brw); void brw_emit_query_end(struct brw_context *brw); -/*====================================================================== - * brw_state.c - */ -void brw_validate_state( struct brw_context *brw ); -void brw_init_state( struct brw_context *brw ); -void brw_destroy_state( struct brw_context *brw ); - - /*====================================================================== * brw_state_dump.c */ diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 6ffa221d66..c7bac7b0c5 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -307,6 +307,7 @@ static void prepare_constant_buffer(struct brw_context *brw) dri_bo_subdata(brw->curbe.curbe_bo, brw->curbe.curbe_offset, bufsz, buf); } + brw_add_validated_bo(brw, brw->curbe.curbe_bo); /* Because this provokes an action (ie copy the constants into the * URB), it shouldn't be shortcircuited if identical to the @@ -328,15 +329,6 @@ static void emit_constant_buffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; GLuint sz = brw->curbe.total_size; - dri_bo *aper_array[] = { - brw->intel.batch->buf, - brw->curbe.curbe_bo, - }; - - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) { - intel_batchbuffer_flush(intel->batch); - return; - } BEGIN_BATCH(2, IGNORE_CLIPRECTS); if (sz == 0) { diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 05d6f42ab4..d87b8f8a84 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -256,6 +256,7 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, struct intel_context *intel = intel_context(ctx); struct brw_context *brw = brw_context(ctx); GLboolean retval = GL_FALSE; + GLboolean warn = GL_FALSE; GLuint i; if (ctx->NewState) @@ -301,8 +302,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, */ brw_set_prim(brw, prim[0].mode); - /* XXX: Need to separate validate and upload of state. - */ brw_validate_state( brw ); /* Various fallback checks: @@ -313,6 +312,31 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, if (check_fallbacks( brw, prim, nr_prims )) goto out; + /* Check that we can fit our state in with our existing batchbuffer, or + * flush otherwise. + */ + if (dri_bufmgr_check_aperture_space(brw->state.validated_bos, + brw->state.validated_bo_count)) { + static GLboolean warned; + intel_batchbuffer_flush(intel->batch); + + /* Validate the state after we flushed the batch (which would have + * changed the set of dirty state). If we still fail to + * check_aperture, warn of what's happening, but attempt to continue + * on since it may succeed anyway, and the user would probably rather + * see a failure and a warning than a fallback. + */ + brw_validate_state(brw); + if (!warned && + dri_bufmgr_check_aperture_space(brw->state.validated_bos, + brw->state.validated_bo_count)) { + warn = GL_TRUE; + warned = GL_TRUE; + } + } + + brw_upload_state(brw); + for (i = 0; i < nr_prims; i++) { brw_emit_prim(brw, &prim[i]); } @@ -323,6 +347,10 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, out: UNLOCK_HARDWARE(intel); + if (warn) + fprintf(stderr, "i965: Single primitive emit potentially exceeded " + "available aperture space\n"); + if (!retval) DBG("%s failed\n", __FUNCTION__); diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 7b88b5eaa1..4080c5e322 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -250,10 +250,10 @@ static void get_space( struct brw_context *brw, wrap_buffers(brw, size); } + assert(*bo_return == NULL); dri_bo_reference(brw->vb.upload.bo); *bo_return = brw->vb.upload.bo; *offset_return = brw->vb.upload.offset; - brw->vb.upload.offset += size; } @@ -359,6 +359,14 @@ static void brw_prepare_vertices(struct brw_context *brw) input->offset = (unsigned long)input->glarray->Ptr; input->stride = input->glarray->StrideB; } else { + if (input->bo != NULL) { + /* Already-uploaded vertex data is present from a previous + * prepare_vertices, but we had to re-validate state due to + * check_aperture failing and a new batch being produced. + */ + continue; + } + /* Queue the buffer object up to be uploaded in the next pass, * when we've decided if we're doing interleaved or not. */ @@ -417,6 +425,12 @@ static void brw_prepare_vertices(struct brw_context *brw) } brw_prepare_query_begin(brw); + + for (i = 0; i < nr_enabled; i++) { + struct brw_vertex_element *input = enabled[i]; + + brw_add_validated_bo(brw, input->bo); + } } static void brw_emit_vertices(struct brw_context *brw) @@ -512,7 +526,7 @@ static void brw_prepare_indices(struct brw_context *brw) struct intel_context *intel = &brw->intel; const struct _mesa_index_buffer *index_buffer = brw->ib.ib; GLuint ib_size; - dri_bo *bo; + dri_bo *bo = NULL; struct gl_buffer_object *bufferobj; GLuint offset; @@ -561,6 +575,8 @@ static void brw_prepare_indices(struct brw_context *brw) dri_bo_unreference(brw->ib.bo); brw->ib.bo = bo; brw->ib.offset = offset; + + brw_add_validated_bo(brw, brw->ib.bo); } static void brw_emit_indices(struct brw_context *brw) diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index e347dd2244..5bba8c84ec 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -98,6 +98,11 @@ const struct brw_tracked_state brw_drawing_rect = { .emit = upload_drawing_rect }; +static void prepare_binding_table_pointers(struct brw_context *brw) +{ + brw_add_validated_bo(brw, brw->wm.bind_bo); +} + /** * Upload the binding table pointers, which point each stage's array of surface * state pointers. @@ -108,15 +113,6 @@ const struct brw_tracked_state brw_drawing_rect = { static void upload_binding_table_pointers(struct brw_context *brw) { struct intel_context *intel = &brw->intel; - dri_bo *aper_array[] = { - intel->batch->buf, - brw->wm.bind_bo, - }; - - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) { - intel_batchbuffer_flush(intel->batch); - return; - } BEGIN_BATCH(6, IGNORE_CLIPRECTS); OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); @@ -136,6 +132,7 @@ const struct brw_tracked_state brw_binding_table_pointers = { .brw = BRW_NEW_BATCH, .cache = CACHE_NEW_SURF_BIND, }, + .prepare = prepare_binding_table_pointers, .emit = upload_binding_table_pointers, }; @@ -169,23 +166,18 @@ static void upload_pipelined_state_pointers(struct brw_context *brw ) brw->state.dirty.brw |= BRW_NEW_PSP; } -static void upload_psp_urb_cbs(struct brw_context *brw ) + +static void prepare_psp_urb_cbs(struct brw_context *brw) { - struct intel_context *intel = &brw->intel; - dri_bo *aper_array[] = { - intel->batch->buf, - brw->vs.state_bo, - brw->gs.state_bo, - brw->clip.state_bo, - brw->wm.state_bo, - brw->cc.state_bo, - }; - - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) { - intel_batchbuffer_flush(intel->batch); - return; - } + brw_add_validated_bo(brw, brw->vs.state_bo); + brw_add_validated_bo(brw, brw->gs.state_bo); + brw_add_validated_bo(brw, brw->clip.state_bo); + brw_add_validated_bo(brw, brw->wm.state_bo); + brw_add_validated_bo(brw, brw->cc.state_bo); +} +static void upload_psp_urb_cbs(struct brw_context *brw ) +{ upload_pipelined_state_pointers(brw); brw_upload_urb_fence(brw); brw_upload_constant_buffer_state(brw); @@ -203,9 +195,18 @@ const struct brw_tracked_state brw_psp_urb_cbs = { CACHE_NEW_WM_UNIT | CACHE_NEW_CC_UNIT) }, + .prepare = prepare_psp_urb_cbs, .emit = upload_psp_urb_cbs, }; +static void prepare_depthbuffer(struct brw_context *brw) +{ + struct intel_region *region = brw->state.depth_region; + + if (region != NULL) + brw_add_validated_bo(brw, region->buffer); +} + static void emit_depthbuffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; @@ -227,10 +228,6 @@ static void emit_depthbuffer(struct brw_context *brw) ADVANCE_BATCH(); } else { unsigned int format; - dri_bo *aper_array[] = { - intel->batch->buf, - region->buffer - }; switch (region->cpp) { case 2: @@ -247,11 +244,6 @@ static void emit_depthbuffer(struct brw_context *brw) return; } - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) { - intel_batchbuffer_flush(intel->batch); - return; - } - BEGIN_BATCH(len, IGNORE_CLIPRECTS); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH(((region->pitch * region->cpp) - 1) | @@ -280,6 +272,7 @@ const struct brw_tracked_state brw_depthbuffer = { .brw = BRW_NEW_DEPTH_BUFFER | BRW_NEW_BATCH, .cache = 0, }, + .prepare = prepare_depthbuffer, .emit = emit_depthbuffer, }; diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c index a1a1353dee..cb9169e2ee 100644 --- a/src/mesa/drivers/dri/i965/brw_queryobj.c +++ b/src/mesa/drivers/dri/i965/brw_queryobj.c @@ -42,6 +42,7 @@ #include "main/imports.h" #include "brw_context.h" +#include "brw_state.h" #include "intel_batchbuffer.h" #include "intel_reg.h" @@ -163,10 +164,6 @@ void brw_prepare_query_begin(struct brw_context *brw) { struct intel_context *intel = &brw->intel; - dri_bo *aper_array[] = { - intel->batch->buf, - brw->query.bo, - }; /* Skip if we're not doing any queries. */ if (is_empty_list(&brw->query.active_head)) @@ -182,8 +179,7 @@ brw_prepare_query_begin(struct brw_context *brw) brw->query.index = 0; } - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) - intel_batchbuffer_flush(intel->batch); + brw_add_validated_bo(brw, brw->query.bo); } /** Called just before primitive drawing to get a beginning PS_DEPTH_COUNT. */ diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index a27ef1f8bc..bb22c03eeb 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -35,6 +35,16 @@ #include "brw_context.h" +static inline void +brw_add_validated_bo(struct brw_context *brw, dri_bo *bo) +{ + assert(brw->state.validated_bo_count < ARRAY_SIZE(brw->state.validated_bos)); + + if (bo != NULL) { + dri_bo_reference(bo); + brw->state.validated_bos[brw->state.validated_bo_count++] = bo; + } +}; const struct brw_tracked_state brw_blend_constant_color; const struct brw_tracked_state brw_cc_unit; @@ -83,6 +93,14 @@ const struct brw_tracked_state brw_drawing_rect; const struct brw_tracked_state brw_indices; const struct brw_tracked_state brw_vertices; +/*********************************************************************** + * brw_state.c + */ +void brw_validate_state(struct brw_context *brw); +void brw_upload_state(struct brw_context *brw); +void brw_init_state(struct brw_context *brw); +void brw_destroy_state(struct brw_context *brw); + /*********************************************************************** * brw_state_cache.c */ diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 8d57daf3ab..16b0496f47 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -169,6 +169,18 @@ static void xor_states( struct brw_state_flags *result, result->cache = a->cache ^ b->cache; } +static void +brw_clear_validated_bos(struct brw_context *brw) +{ + int i; + + /* Clear the last round of validated bos */ + for (i = 0; i < brw->state.validated_bo_count; i++) { + dri_bo_unreference(brw->state.validated_bos[i]); + brw->state.validated_bos[i] = NULL; + } + brw->state.validated_bo_count = 0; +} /*********************************************************************** * Emit all state: @@ -177,12 +189,15 @@ void brw_validate_state( struct brw_context *brw ) { struct intel_context *intel = &brw->intel; struct brw_state_flags *state = &brw->state.dirty; - GLuint i, count, pass = 0; - dri_bo *last_batch_bo = NULL; + GLuint i; + + brw_clear_validated_bos(brw); state->mesa |= brw->intel.NewGLState; brw->intel.NewGLState = 0; + brw_add_validated_bo(brw, intel->batch->buf); + if (brw->emit_state_always) { state->mesa |= ~0; state->brw |= ~0; @@ -208,8 +223,6 @@ void brw_validate_state( struct brw_context *brw ) brw->intel.Fallback = 0; - count = 0; - /* do prepare stage for all atoms */ for (i = 0; i < Elements(atoms); i++) { const struct brw_tracked_state *atom = brw->state.atoms[i]; @@ -223,19 +236,15 @@ void brw_validate_state( struct brw_context *brw ) } } } +} - if (brw->intel.Fallback) - return; - /* We're about to try to set up a coherent state in the batchbuffer for - * the emission of primitives. If we exceed the aperture size in any of the - * emit() calls, we need to go back to square 1 and try setting up again. - */ -got_flushed: - dri_bo_unreference(last_batch_bo); - last_batch_bo = intel->batch->buf; - dri_bo_reference(last_batch_bo); - assert(pass++ <= 2); +void brw_upload_state(struct brw_context *brw) +{ + struct brw_state_flags *state = &brw->state.dirty; + int i; + + brw_clear_validated_bos(brw); if (INTEL_DEBUG) { /* Debug version which enforces various sanity checks on the @@ -260,8 +269,6 @@ got_flushed: if (check_state(state, &atom->dirty)) { if (atom->emit) { atom->emit( brw ); - if (intel->batch->buf != last_batch_bo) - goto got_flushed; } } @@ -286,15 +293,11 @@ got_flushed: if (check_state(state, &atom->dirty)) { if (atom->emit) { atom->emit( brw ); - if (intel->batch->buf != last_batch_bo) - goto got_flushed; } } } } - dri_bo_unreference(last_batch_bo); - if (!brw->intel.Fallback) memset(state, 0, sizeof(*state)); } -- cgit v1.2.3 From 26c1c04fd034f7c7522e94480f5aa30c98c72f35 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 28 Oct 2008 22:50:52 -0700 Subject: intel: Fix glDrawPixels with 4d RasterPos. --- src/mesa/drivers/dri/intel/intel_pixel_draw.c | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 50518a6879..4a2fbf3bc6 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -141,22 +141,27 @@ intel_texture_drawpixels(GLcontext * ctx, _mesa_PushMatrix(); _mesa_LoadIdentity(); + /* Create the vertex buffer based on the current raster pos. The x and y + * we're handed are ctx->Current.RasterPos[0,1] rounded to integers. + * We also apply the depth. However, the W component is already multiplied + * into ctx->Current.RasterPos[0,1,2] and we can ignore it at this point. + */ vertices[0][0] = x; vertices[0][1] = y; vertices[0][2] = ctx->Current.RasterPos[2]; - vertices[0][3] = ctx->Current.RasterPos[3]; + vertices[0][3] = 1.0; vertices[1][0] = x + width * ctx->Pixel.ZoomX; vertices[1][1] = y; vertices[1][2] = ctx->Current.RasterPos[2]; - vertices[1][3] = ctx->Current.RasterPos[3]; + vertices[1][3] = 1.0; vertices[2][0] = x + width * ctx->Pixel.ZoomX; vertices[2][1] = y + height * ctx->Pixel.ZoomY; vertices[2][2] = ctx->Current.RasterPos[2]; - vertices[2][3] = ctx->Current.RasterPos[3]; + vertices[2][3] = 1.0; vertices[3][0] = x; vertices[3][1] = y + height * ctx->Pixel.ZoomY; vertices[3][2] = ctx->Current.RasterPos[2]; - vertices[3][3] = ctx->Current.RasterPos[3]; + vertices[3][3] = 1.0; texcoords[0][0] = 0.0; texcoords[0][1] = 0.0; -- cgit v1.2.3 From 58dc8b7db5829188dbb45c020ab44732d6053888 Mon Sep 17 00:00:00 2001 From: Gary Wong Date: Wed, 29 Oct 2008 19:53:33 -0400 Subject: i965: support destination horiz strides in align1 access mode. This is required for scatter writes in destination regions to work. --- src/mesa/drivers/dri/i965/brw_eu.h | 2 +- src/mesa/drivers/dri/i965/brw_eu_emit.c | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index 207b8b7ca3..8cbe4215fb 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -65,7 +65,7 @@ struct brw_reg GLuint abs:1; /* source only */ GLuint vstride:4; /* source only */ GLuint width:3; /* src only, align1 only */ - GLuint hstride:2; /* src only, align1 only */ + GLuint hstride:2; /* align1 only */ GLuint address_mode:1; /* relative addressing, hopefully! */ GLuint pad0:1; diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 0bfbec9d14..460521615c 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -64,7 +64,7 @@ static void brw_set_dest( struct brw_instruction *insn, if (insn->header.access_mode == BRW_ALIGN_1) { insn->bits1.da1.dest_subreg_nr = dest.subnr; - insn->bits1.da1.dest_horiz_stride = BRW_HORIZONTAL_STRIDE_1; + insn->bits1.da1.dest_horiz_stride = dest.hstride; } else { insn->bits1.da16.dest_subreg_nr = dest.subnr / 16; @@ -78,7 +78,7 @@ static void brw_set_dest( struct brw_instruction *insn, */ if (insn->header.access_mode == BRW_ALIGN_1) { insn->bits1.ia1.dest_indirect_offset = dest.dw1.bits.indirect_offset; - insn->bits1.ia1.dest_horiz_stride = BRW_HORIZONTAL_STRIDE_1; + insn->bits1.ia1.dest_horiz_stride = dest.hstride; } else { insn->bits1.ia16.dest_indirect_offset = dest.dw1.bits.indirect_offset; -- cgit v1.2.3 From ab3e9c481f7517ffc63770dbb9c81fe559884a35 Mon Sep 17 00:00:00 2001 From: Gary Wong Date: Fri, 31 Oct 2008 17:31:57 -0400 Subject: i965: implement the missing OPCODE_NOISE1 and OPCODE_NOISE2 instructions. (Only in fragment shaders, so far. Support for NOISE3 and NOISE4 to come.) --- src/mesa/drivers/dri/i965/brw_wm.h | 2 + src/mesa/drivers/dri/i965/brw_wm_glsl.c | 406 +++++++++++++++++++++++++++++++- 2 files changed, 405 insertions(+), 3 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index b39b2714ec..896390c17b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -157,6 +157,7 @@ struct brw_wm_instruction { #define BRW_WM_MAX_PARAM 256 #define BRW_WM_MAX_CONST 256 #define BRW_WM_MAX_KILLS MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS +#define BRW_WM_MAX_SUBROUTINE 16 @@ -249,6 +250,7 @@ struct brw_wm_compile { GLuint tmp_regs[BRW_WM_MAX_GRF]; GLuint tmp_index; GLuint tmp_max; + GLuint subroutines[BRW_WM_MAX_SUBROUTINE]; }; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index b8a6b7b233..0ea8c3d50e 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -4,6 +4,10 @@ #include "brw_eu.h" #include "brw_wm.h" +enum _subroutine { + SUB_NOISE1, SUB_NOISE2, SUB_NOISE3, SUB_NOISE4 +}; + /* Only guess, need a flag in gl_fragment_program later */ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) { @@ -19,6 +23,10 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) case OPCODE_RET: case OPCODE_DDX: case OPCODE_DDY: + case OPCODE_NOISE1: + case OPCODE_NOISE2: + case OPCODE_NOISE3: + case OPCODE_NOISE4: case OPCODE_BGNLOOP: return GL_TRUE; default: @@ -54,9 +62,19 @@ static struct brw_reg alloc_tmp(struct brw_wm_compile *c) return reg; } -static void release_tmps(struct brw_wm_compile *c) +static int mark_tmps(struct brw_wm_compile *c) +{ + return c->tmp_index; +} + +static struct brw_reg lookup_tmp( struct brw_wm_compile *c, int index ) +{ + return brw_vec8_grf( c->tmp_regs[ index ], 0 ); +} + +static void release_tmps(struct brw_wm_compile *c, int mark) { - c->tmp_index = 0; + c->tmp_index = mark; } static struct brw_reg @@ -158,6 +176,68 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c, src->NegateBase, src->Abs); } +/* Subroutines are minimal support for resusable instruction sequences. + They are implemented as simply as possible to minimise overhead: there + is no explicit support for communication between the caller and callee + other than saving the return address in a temporary register, nor is + there any automatic local storage. This implies that great care is + required before attempting reentrancy or any kind of nested + subroutine invocations. */ +static void invoke_subroutine( struct brw_wm_compile *c, + enum _subroutine subroutine, + void (*emit)( struct brw_wm_compile * ) ) +{ + struct brw_compile *p = &c->func; + + assert( subroutine < BRW_WM_MAX_SUBROUTINE ); + + if( c->subroutines[ subroutine ] ) { + /* subroutine previously emitted: reuse existing instructions */ + + int mark = mark_tmps( c ); + struct brw_reg return_address = retype( alloc_tmp( c ), + BRW_REGISTER_TYPE_UD ); + int here = p->nr_insn; + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 2 << 4 ) ); + + brw_ADD( p, brw_ip_reg(), brw_ip_reg(), + brw_imm_d( ( c->subroutines[ subroutine ] - + here - 1 ) << 4 ) ); + brw_pop_insn_state(p); + + release_tmps( c, mark ); + } else { + /* previously unused subroutine: emit, and mark for later reuse */ + + int mark = mark_tmps( c ); + struct brw_reg return_address = retype( alloc_tmp( c ), + BRW_REGISTER_TYPE_UD ); + struct brw_instruction *calc; + int base = p->nr_insn; + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + calc = brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 0 ) ); + brw_pop_insn_state(p); + + c->subroutines[ subroutine ] = p->nr_insn; + + emit( c ); + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_MOV( p, brw_ip_reg(), return_address ); + brw_pop_insn_state(p); + + brw_set_src1( calc, brw_imm_ud( ( p->nr_insn - base ) << 4 ) ); + + release_tmps( c, mark ); + } +} + static void emit_abs( struct brw_wm_compile *c, struct prog_instruction *inst) { @@ -781,6 +861,7 @@ static void emit_lrp(struct brw_wm_compile *c, GLuint mask = inst->DstReg.WriteMask; struct brw_reg dst, tmp1, tmp2, src0, src1, src2; int i; + int mark = mark_tmps(c); for (i = 0; i < 4; i++) { if (mask & (1<func; + struct brw_reg param, + x0, x1, /* gradients at each end */ + t, tmp[ 2 ], /* float temporaries */ + itmp[ 5 ]; /* unsigned integer temporaries (aliases of floats above) */ + int i; + int mark = mark_tmps( c ); + + x0 = alloc_tmp( c ); + x1 = alloc_tmp( c ); + t = alloc_tmp( c ); + tmp[ 0 ] = alloc_tmp( c ); + tmp[ 1 ] = alloc_tmp( c ); + itmp[ 0 ] = retype( tmp[ 0 ], BRW_REGISTER_TYPE_UD ); + itmp[ 1 ] = retype( tmp[ 1 ], BRW_REGISTER_TYPE_UD ); + itmp[ 2 ] = retype( x0, BRW_REGISTER_TYPE_UD ); + itmp[ 3 ] = retype( x1, BRW_REGISTER_TYPE_UD ); + itmp[ 4 ] = retype( t, BRW_REGISTER_TYPE_UD ); + + param = lookup_tmp( c, mark - 2 ); + + brw_set_access_mode( p, BRW_ALIGN_1 ); + + brw_MOV( p, itmp[ 2 ], brw_imm_ud( 0xBA97 ) ); /* constant used later */ + + /* Arrange the two end coordinates into scalars (itmp0/itmp1) to + be hashed. Also compute the remainder (offset within the unit + length), interleaved to reduce register dependency penalties. */ + brw_RNDD( p, itmp[ 0 ], param ); + brw_FRC( p, param, param ); + brw_ADD( p, itmp[ 1 ], itmp[ 0 ], brw_imm_ud( 1 ) ); + brw_MOV( p, itmp[ 3 ], brw_imm_ud( 0x79D9 ) ); /* constant used later */ + brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xD5B1 ) ); /* constant used later */ + + /* We're now ready to perform the hashing. The two hashes are + interleaved for performance. The hash function used is + designed to rapidly achieve avalanche and require only 32x16 + bit multiplication, and 16-bit swizzles (which we get for + free). We can't use immediate operands in the multiplies, + because immediates are permitted only in src1 and the 16-bit + factor is permitted only in src0. */ + for( i = 0; i < 2; i++ ) + brw_MUL( p, itmp[ i ], itmp[ 2 ], itmp[ i ] ); + for( i = 0; i < 2; i++ ) + brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), + high_words( itmp[ i ] ) ); + for( i = 0; i < 2; i++ ) + brw_MUL( p, itmp[ i ], itmp[ 3 ], itmp[ i ] ); + for( i = 0; i < 2; i++ ) + brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), + high_words( itmp[ i ] ) ); + for( i = 0; i < 2; i++ ) + brw_MUL( p, itmp[ i ], itmp[ 4 ], itmp[ i ] ); + for( i = 0; i < 2; i++ ) + brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), + high_words( itmp[ i ] ) ); + + /* Now we want to initialise the two gradients based on the + hashes. Format conversion from signed integer to float leaves + everything scaled too high by a factor of pow( 2, 31 ), but + we correct for that right at the end. */ + brw_ADD( p, t, param, brw_imm_f( -1.0 ) ); + brw_MOV( p, x0, retype( tmp[ 0 ], BRW_REGISTER_TYPE_D ) ); + brw_MOV( p, x1, retype( tmp[ 1 ], BRW_REGISTER_TYPE_D ) ); + + brw_MUL( p, x0, x0, param ); + brw_MUL( p, x1, x1, t ); + + /* We interpolate between the gradients using the polynomial + 6t^5 - 15t^4 + 10t^3 (Perlin). */ + brw_MUL( p, tmp[ 0 ], param, brw_imm_f( 6.0 ) ); + brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( -15.0 ) ); + brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param ); + brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( 10.0 ) ); + brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param ); + brw_ADD( p, x1, x1, negate( x0 ) ); /* unrelated work to fill the + pipeline */ + brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param ); + brw_MUL( p, param, tmp[ 0 ], param ); + brw_MUL( p, x1, x1, param ); + brw_ADD( p, x0, x0, x1 ); + /* scale by pow( 2, -30 ), to compensate for the format conversion + above and an extra factor of 2 so that a single gradient covers + the [-1,1] range */ + brw_MUL( p, param, x0, brw_imm_f( 0.000000000931322574615478515625 ) ); + + release_tmps( c, mark ); +} + +static void emit_noise1( struct brw_wm_compile *c, + struct prog_instruction *inst ) +{ + struct brw_compile *p = &c->func; + struct brw_reg src, param, dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + int mark = mark_tmps( c ); + + assert( mark == 0 ); + + src = get_src_reg( c, inst->SrcReg, 0, 1 ); + + param = alloc_tmp( c ); + + brw_MOV( p, param, src ); + + invoke_subroutine( c, SUB_NOISE1, noise1_sub ); + + /* Fill in the result: */ + brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE ); + for (i = 0 ; i < 4; i++) { + if (mask & (1<SaturateMode == SATURATE_ZERO_ONE ) + brw_set_saturate( p, 0 ); + + release_tmps( c, mark ); +} + +static void noise2_sub( struct brw_wm_compile *c ) { + + struct brw_compile *p = &c->func; + struct brw_reg param0, param1, + x0y0, x0y1, x1y0, x1y1, /* gradients at each corner */ + t, tmp[ 4 ], /* float temporaries */ + itmp[ 7 ]; /* unsigned integer temporaries (aliases of floats above) */ + int i; + int mark = mark_tmps( c ); + + x0y0 = alloc_tmp( c ); + x0y1 = alloc_tmp( c ); + x1y0 = alloc_tmp( c ); + x1y1 = alloc_tmp( c ); + t = alloc_tmp( c ); + for( i = 0; i < 4; i++ ) { + tmp[ i ] = alloc_tmp( c ); + itmp[ i ] = retype( tmp[ i ], BRW_REGISTER_TYPE_UD ); + } + itmp[ 4 ] = retype( x0y0, BRW_REGISTER_TYPE_UD ); + itmp[ 5 ] = retype( x0y1, BRW_REGISTER_TYPE_UD ); + itmp[ 6 ] = retype( x1y0, BRW_REGISTER_TYPE_UD ); + + param0 = lookup_tmp( c, mark - 3 ); + param1 = lookup_tmp( c, mark - 2 ); + + brw_set_access_mode( p, BRW_ALIGN_1 ); + + /* Arrange the four corner coordinates into scalars (itmp0..itmp3) to + be hashed. Also compute the remainders (offsets within the unit + square), interleaved to reduce register dependency penalties. */ + brw_RNDD( p, itmp[ 0 ], param0 ); + brw_RNDD( p, itmp[ 1 ], param1 ); + brw_FRC( p, param0, param0 ); + brw_FRC( p, param1, param1 ); + brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xBA97 ) ); /* constant used later */ + brw_ADD( p, high_words( itmp[ 0 ] ), high_words( itmp[ 0 ] ), + low_words( itmp[ 1 ] ) ); + brw_MOV( p, itmp[ 5 ], brw_imm_ud( 0x79D9 ) ); /* constant used later */ + brw_MOV( p, itmp[ 6 ], brw_imm_ud( 0xD5B1 ) ); /* constant used later */ + brw_ADD( p, itmp[ 1 ], itmp[ 0 ], brw_imm_ud( 0x10000 ) ); + brw_ADD( p, itmp[ 2 ], itmp[ 0 ], brw_imm_ud( 0x1 ) ); + brw_ADD( p, itmp[ 3 ], itmp[ 0 ], brw_imm_ud( 0x10001 ) ); + + /* We're now ready to perform the hashing. The four hashes are + interleaved for performance. The hash function used is + designed to rapidly achieve avalanche and require only 32x16 + bit multiplication, and 16-bit swizzles (which we get for + free). We can't use immediate operands in the multiplies, + because immediates are permitted only in src1 and the 16-bit + factor is permitted only in src0. */ + for( i = 0; i < 4; i++ ) + brw_MUL( p, itmp[ i ], itmp[ 4 ], itmp[ i ] ); + for( i = 0; i < 4; i++ ) + brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), + high_words( itmp[ i ] ) ); + for( i = 0; i < 4; i++ ) + brw_MUL( p, itmp[ i ], itmp[ 5 ], itmp[ i ] ); + for( i = 0; i < 4; i++ ) + brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), + high_words( itmp[ i ] ) ); + for( i = 0; i < 4; i++ ) + brw_MUL( p, itmp[ i ], itmp[ 6 ], itmp[ i ] ); + for( i = 0; i < 4; i++ ) + brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), + high_words( itmp[ i ] ) ); + + /* Now we want to initialise the four gradients based on the + hashes. Format conversion from signed integer to float leaves + everything scaled too high by a factor of pow( 2, 15 ), but + we correct for that right at the end. */ + brw_ADD( p, t, param0, brw_imm_f( -1.0 ) ); + brw_MOV( p, x0y0, low_words( tmp[ 0 ] ) ); + brw_MOV( p, x0y1, low_words( tmp[ 1 ] ) ); + brw_MOV( p, x1y0, low_words( tmp[ 2 ] ) ); + brw_MOV( p, x1y1, low_words( tmp[ 3 ] ) ); + + brw_MOV( p, tmp[ 0 ], high_words( tmp[ 0 ] ) ); + brw_MOV( p, tmp[ 1 ], high_words( tmp[ 1 ] ) ); + brw_MOV( p, tmp[ 2 ], high_words( tmp[ 2 ] ) ); + brw_MOV( p, tmp[ 3 ], high_words( tmp[ 3 ] ) ); + + brw_MUL( p, x1y0, x1y0, t ); + brw_MUL( p, x1y1, x1y1, t ); + brw_ADD( p, t, param1, brw_imm_f( -1.0 ) ); + brw_MUL( p, x0y0, x0y0, param0 ); + brw_MUL( p, x0y1, x0y1, param0 ); + + brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param1 ); + brw_MUL( p, tmp[ 2 ], tmp[ 2 ], param1 ); + brw_MUL( p, tmp[ 1 ], tmp[ 1 ], t ); + brw_MUL( p, tmp[ 3 ], tmp[ 3 ], t ); + + brw_ADD( p, x0y0, x0y0, tmp[ 0 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 2 ] ); + brw_ADD( p, x0y1, x0y1, tmp[ 1 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 3 ] ); + + /* We interpolate between the gradients using the polynomial + 6t^5 - 15t^4 + 10t^3 (Perlin). */ + brw_MUL( p, tmp[ 0 ], param0, brw_imm_f( 6.0 ) ); + brw_MUL( p, tmp[ 1 ], param1, brw_imm_f( 6.0 ) ); + brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( -15.0 ) ); + brw_ADD( p, tmp[ 1 ], tmp[ 1 ], brw_imm_f( -15.0 ) ); + brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param0 ); + brw_MUL( p, tmp[ 1 ], tmp[ 1 ], param1 ); + brw_ADD( p, x0y1, x0y1, negate( x0y0 ) ); /* unrelated work to fill the + pipeline */ + brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( 10.0 ) ); + brw_ADD( p, tmp[ 1 ], tmp[ 1 ], brw_imm_f( 10.0 ) ); + brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param0 ); + brw_MUL( p, tmp[ 1 ], tmp[ 1 ], param1 ); + brw_ADD( p, x1y1, x1y1, negate( x1y0 ) ); /* unrelated work to fill the + pipeline */ + brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param0 ); + brw_MUL( p, tmp[ 1 ], tmp[ 1 ], param1 ); + brw_MUL( p, param0, tmp[ 0 ], param0 ); + brw_MUL( p, param1, tmp[ 1 ], param1 ); + + /* Here we interpolate in the y dimension... */ + brw_MUL( p, x0y1, x0y1, param1 ); + brw_MUL( p, x1y1, x1y1, param1 ); + brw_ADD( p, x0y0, x0y0, x0y1 ); + brw_ADD( p, x1y0, x1y0, x1y1 ); + + /* And now in x. There are horrible register dependencies here, + but we have nothing else to do. */ + brw_ADD( p, x1y0, x1y0, negate( x0y0 ) ); + brw_MUL( p, x1y0, x1y0, param0 ); + brw_ADD( p, x0y0, x0y0, x1y0 ); + + /* scale by pow( 2, -15 ), as described above */ + brw_MUL( p, param0, x0y0, brw_imm_f( 0.000030517578125 ) ); + + release_tmps( c, mark ); +} + +static void emit_noise2( struct brw_wm_compile *c, + struct prog_instruction *inst ) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, src1, param0, param1, dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + int mark = mark_tmps( c ); + + assert( mark == 0 ); + + src0 = get_src_reg( c, inst->SrcReg, 0, 1 ); + src1 = get_src_reg( c, inst->SrcReg, 1, 1 ); + + param0 = alloc_tmp( c ); + param1 = alloc_tmp( c ); + + brw_MOV( p, param0, src0 ); + brw_MOV( p, param1, src1 ); + + invoke_subroutine( c, SUB_NOISE2, noise2_sub ); + + /* Fill in the result: */ + brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE ); + for (i = 0 ; i < 4; i++) { + if (mask & (1<SaturateMode == SATURATE_ZERO_ONE ) + brw_set_saturate( p, 0 ); + + release_tmps( c, mark ); +} + static void emit_wpos_xy(struct brw_wm_compile *c, struct prog_instruction *inst) { @@ -1279,6 +1670,15 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) case OPCODE_MAD: emit_mad(c, inst); break; + case OPCODE_NOISE1: + emit_noise1(c, inst); + break; + case OPCODE_NOISE2: + emit_noise2(c, inst); + break; + /* case OPCODE_NOISE3: */ + /* case OPCODE_NOISE4: */ + /* not yet implemented */ case OPCODE_TEX: emit_tex(c, inst); break; -- cgit v1.2.3 From ed478a5fdeded932f09a73bc0af12e010b9a5cd5 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 31 Oct 2008 13:13:08 -0700 Subject: intel: Add more fallback debugging for glDrawPixels. --- src/mesa/drivers/dri/intel/intel_pixel_draw.c | 41 +++++++++++++++++++++------ 1 file changed, 33 insertions(+), 8 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 4a2fbf3bc6..0286bb395e 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -75,19 +75,28 @@ intel_texture_drawpixels(GLcontext * ctx, /* We're going to mess with texturing with no regard to existing texture * state, so if there is some set up we have to bail. */ - if (ctx->Texture._EnabledUnits != 0) + if (ctx->Texture._EnabledUnits != 0) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "glDrawPixels() fallback: texturing enabled\n"); return GL_FALSE; + } /* Can't do textured DrawPixels with a fragment program, unless we were * to generate a new program that sampled our texture and put the results * in the fragment color before the user's program started. */ - if (ctx->FragmentProgram.Enabled) + if (ctx->FragmentProgram.Enabled) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "glDrawPixels() fallback: fragment program enabled\n"); return GL_FALSE; + } /* Don't even want to think about it */ - if (format == GL_COLOR_INDEX) + if (format == GL_COLOR_INDEX) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "glDrawPixels() fallback: format == GL_COLOR_INDEX\n"); return GL_FALSE; + } /* We don't have a way to generate fragments with stencil values which * * will set the resulting stencil value. @@ -108,8 +117,12 @@ intel_texture_drawpixels(GLcontext * ctx, * the color buffer, and sample the texture values into the fragment depth * in a program. */ - if (format == GL_DEPTH_COMPONENT) + if (format == GL_DEPTH_COMPONENT) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, + "glDrawPixels() fallback: format == GL_DEPTH_COMPONENT\n"); return GL_FALSE; + } _mesa_PushAttrib(GL_ENABLE_BIT | GL_TRANSFORM_BIT | GL_TEXTURE_BIT | GL_CURRENT_BIT); @@ -217,8 +230,12 @@ intel_stencil_drawpixels(GLcontext * ctx, return GL_TRUE; /* Can't do a per-bit writemask while treating stencil as rgba data. */ - if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) + if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "glDrawPixels(STENCIL_INDEX) fallback: " + "stencil mask enabled\n"); return GL_FALSE; + } /* We use FBOs for our wrapping of the depthbuffer into a color * destination. @@ -229,21 +246,29 @@ intel_stencil_drawpixels(GLcontext * ctx, /* We're going to mess with texturing with no regard to existing texture * state, so if there is some set up we have to bail. */ - if (ctx->Texture._EnabledUnits != 0) + if (ctx->Texture._EnabledUnits != 0) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "glDrawPixels(STENCIL_INDEX) fallback: " + "texturing enabled\n"); return GL_FALSE; + } /* Can't do textured DrawPixels with a fragment program, unless we were * to generate a new program that sampled our texture and put the results * in the fragment color before the user's program started. */ - if (ctx->FragmentProgram.Enabled) + if (ctx->FragmentProgram.Enabled) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "glDrawPixels(STENCIL_INDEX) fallback: " + "fragment program enabled\n"); return GL_FALSE; + } /* Check that we can load in a texture this big. */ if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) || height > (1 << (ctx->Const.MaxTextureLevels - 1))) { if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "glDrawPixels(STENCIL_IDNEX) fallback: " + fprintf(stderr, "glDrawPixels(STENCIL_INDEX) fallback: " "bitmap too large (%dx%d)\n", width, height); return GL_FALSE; -- cgit v1.2.3 From 018088996a92ef15edd946d9300707112caaa29c Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 31 Oct 2008 13:18:56 -0700 Subject: intel: Remove fallback for glDrawPixels(GL_COLOR_INDEX) GL_COLOR_INDEX mode is just like other normal formats (that is, not depth/stencil) and is uploaded fine by TexImage. --- src/mesa/drivers/dri/intel/intel_pixel_draw.c | 7 ------- 1 file changed, 7 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 0286bb395e..8ebbc95a1d 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -91,13 +91,6 @@ intel_texture_drawpixels(GLcontext * ctx, return GL_FALSE; } - /* Don't even want to think about it */ - if (format == GL_COLOR_INDEX) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "glDrawPixels() fallback: format == GL_COLOR_INDEX\n"); - return GL_FALSE; - } - /* We don't have a way to generate fragments with stencil values which * * will set the resulting stencil value. */ -- cgit v1.2.3 From 69e10084cd3ac9b814b311913138882a32f9f2ea Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 31 Oct 2008 13:37:42 -0700 Subject: intel: pixelzoom doesn't apply to glBitmap, so disable the fallback. --- src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 8963519893..0565197ea0 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -191,11 +191,7 @@ do_blit_bitmap( GLcontext *ctx, color8888 = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1], ubcolor[2], ubcolor[3]); color565 = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]); - /* Does zoom apply to bitmaps? - */ - if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F) || - ctx->Pixel.ZoomX != 1.0F || - ctx->Pixel.ZoomY != 1.0F) + if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F)) return GL_FALSE; LOCK_HARDWARE(intel); -- cgit v1.2.3 From 72c914805b8b3b37bf8f44d94bc25ca3d146ac66 Mon Sep 17 00:00:00 2001 From: Keith Packard Date: Sat, 1 Nov 2008 14:38:19 -0700 Subject: Fix for 58dc8b7: dest regions must not use HorzStride 0 in ExecSize 1 Quoting section 11.3.10, paragraph 10.2 of the 965PRM: 10.2. If ExecSize is 1, dst.HorzStride must not be 0. Note that this is relaxed from rule 10.1.2. Also note that this rule for destination horizontal stride is different from that for source as stated in rule #7. GM45 gets very angry when rule 10.2 is violated. Patch 58dc8b7 (i965: support destination horiz strides in align1 access mode) added support for additional horizontal strides in the ExecSize 1 case, but failed to notice that mesa occasionally re-purposes a register as a temporary destination, even though it was constructed as a repeating source with HorzStride = 0. While, ideally, we should probably fix the code using these register specifications, this patch simply rewrites them to use HorzStride 1 as the pre-58dc8b7 code did. Signed-off-by: Keith Packard --- src/mesa/drivers/dri/i965/brw_eu_emit.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 460521615c..58d97465d1 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -64,6 +64,8 @@ static void brw_set_dest( struct brw_instruction *insn, if (insn->header.access_mode == BRW_ALIGN_1) { insn->bits1.da1.dest_subreg_nr = dest.subnr; + if (dest.hstride == BRW_HORIZONTAL_STRIDE_0) + dest.hstride = BRW_HORIZONTAL_STRIDE_1; insn->bits1.da1.dest_horiz_stride = dest.hstride; } else { @@ -78,6 +80,8 @@ static void brw_set_dest( struct brw_instruction *insn, */ if (insn->header.access_mode == BRW_ALIGN_1) { insn->bits1.ia1.dest_indirect_offset = dest.dw1.bits.indirect_offset; + if (dest.hstride == BRW_HORIZONTAL_STRIDE_0) + dest.hstride = BRW_HORIZONTAL_STRIDE_1; insn->bits1.ia1.dest_horiz_stride = dest.hstride; } else { -- cgit v1.2.3 From d758c48761a2be2a6c9b3d80f8fe06d32b5dd0d3 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 2 Nov 2008 11:49:46 -0800 Subject: i965: Fix copy'n'paste issue that made brw->urb.constrained useless. Also, add a comment explaining what brw->urb.constrained tries to do. --- src/mesa/drivers/dri/i965/brw_urb.c | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c index 1116ade0a4..1a004176de 100644 --- a/src/mesa/drivers/dri/i965/brw_urb.c +++ b/src/mesa/drivers/dri/i965/brw_urb.c @@ -92,9 +92,9 @@ static void recalculate_urb_fence( struct brw_context *brw ) if (brw->urb.vsize < vsize || brw->urb.sfsize < sfsize || brw->urb.csize < csize || - (brw->urb.constrained && (brw->urb.vsize > brw->urb.vsize || - brw->urb.sfsize > brw->urb.sfsize || - brw->urb.csize > brw->urb.csize))) { + (brw->urb.constrained && (brw->urb.vsize > vsize || + brw->urb.sfsize > sfsize || + brw->urb.csize > csize))) { brw->urb.csize = csize; @@ -114,6 +114,10 @@ static void recalculate_urb_fence( struct brw_context *brw ) brw->urb.nr_sf_entries = limits[SF].min_nr_entries; brw->urb.nr_cs_entries = limits[CS].min_nr_entries; + /* Mark us as operating with constrained nr_entries, so that next + * time we recalculate we'll resize the fences in the hope of + * escaping constrained mode and getting back to normal performance. + */ brw->urb.constrained = 1; if (!check_urb_layout(brw)) { -- cgit v1.2.3 From 34b1776e8d965605d12807884c9c447214d57281 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 2 Nov 2008 12:15:53 -0800 Subject: i965: Merge GM45 into the G4X chipset define. The mobile and desktop chipsets are the same, and having them separate is more typing and more chances to screw up. --- src/mesa/drivers/dri/i965/brw_clip_line.c | 2 +- src/mesa/drivers/dri/i965/brw_clip_state.c | 2 +- src/mesa/drivers/dri/i965/brw_clip_tri.c | 2 +- src/mesa/drivers/dri/i965/brw_defines.h | 7 +++---- src/mesa/drivers/dri/i965/brw_eu_emit.c | 16 ++++++++-------- src/mesa/drivers/dri/i965/brw_misc_state.c | 8 ++++---- src/mesa/drivers/dri/i965/brw_structs.h | 4 ++-- src/mesa/drivers/dri/i965/brw_vs_emit.c | 2 +- src/mesa/drivers/dri/intel/intel_chipset.h | 6 +++--- 9 files changed, 24 insertions(+), 25 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c index c87e5b9a12..c45d48dff8 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_line.c +++ b/src/mesa/drivers/dri/i965/brw_clip_line.c @@ -148,7 +148,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c ) brw_clip_init_clipmask(c); /* -ve rhw workaround */ - if (!(BRW_IS_GM45(p->brw) || BRW_IS_G4X(p->brw))) { + if (!BRW_IS_G4X(p->brw)) { brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<20)); diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c index 82d1e87357..740c7cbd10 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_state.c +++ b/src/mesa/drivers/dri/i965/brw_clip_state.c @@ -102,7 +102,7 @@ clip_unit_create_from_key(struct brw_context *brw, clip.clip5.api_mode = BRW_CLIP_API_OGL; clip.clip5.clip_mode = key->clip_mode; - if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) + if (BRW_IS_G4X(brw)) clip.clip5.negative_w_clip_test = 1; clip.clip6.clipper_viewport_state_ptr = 0; diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c index 8459b59b46..1dbba37fe7 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_tri.c +++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c @@ -526,7 +526,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c ) /* if -ve rhw workaround bit is set, do cliptest */ - if (!(BRW_IS_GM45(p->brw) || BRW_IS_G4X(p->brw))) { + if (!BRW_IS_G4X(p->brw)) { brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<20)); diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 0593e8d5f5..39c32255f8 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -798,10 +798,9 @@ #include "intel_chipset.h" -#define BRW_IS_GM45(brw) (IS_GM45_GM((brw)->intel.intelScreen->deviceID)) #define BRW_IS_G4X(brw) (IS_G4X((brw)->intel.intelScreen->deviceID)) -#define CMD_PIPELINE_SELECT(brw) ((BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? CMD_PIPELINE_SELECT_GM45 : CMD_PIPELINE_SELECT_965) -#define CMD_VF_STATISTICS(brw) ((BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? CMD_VF_STATISTICS_GM45 : CMD_VF_STATISTICS_965) -#define URB_SIZES(brw) ((BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? 384 : 256) /* 512 bit unit */ +#define CMD_PIPELINE_SELECT(brw) (BRW_IS_G4X(brw) ? CMD_PIPELINE_SELECT_GM45 : CMD_PIPELINE_SELECT_965) +#define CMD_VF_STATISTICS(brw) (BRW_IS_G4X(brw) ? CMD_VF_STATISTICS_GM45 : CMD_VF_STATISTICS_965) +#define URB_SIZES(brw) (BRW_IS_G4X(brw) ? 384 : 256) /* 512 bit units */ #endif diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 58d97465d1..ce4cf46cfa 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -333,14 +333,14 @@ static void brw_set_sampler_message(struct brw_context *brw, { brw_set_src1(insn, brw_imm_d(0)); - if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) { - insn->bits3.sampler_gm45_g4x.binding_table_index = binding_table_index; - insn->bits3.sampler_gm45_g4x.sampler = sampler; - insn->bits3.sampler_gm45_g4x.msg_type = msg_type; - insn->bits3.sampler_gm45_g4x.response_length = response_length; - insn->bits3.sampler_gm45_g4x.msg_length = msg_length; - insn->bits3.sampler_gm45_g4x.end_of_thread = eot; - insn->bits3.sampler_gm45_g4x.msg_target = BRW_MESSAGE_TARGET_SAMPLER; + if (BRW_IS_G4X(brw)) { + insn->bits3.sampler_g4x.binding_table_index = binding_table_index; + insn->bits3.sampler_g4x.sampler = sampler; + insn->bits3.sampler_g4x.msg_type = msg_type; + insn->bits3.sampler_g4x.response_length = response_length; + insn->bits3.sampler_g4x.msg_length = msg_length; + insn->bits3.sampler_g4x.end_of_thread = eot; + insn->bits3.sampler_g4x.msg_target = BRW_MESSAGE_TARGET_SAMPLER; } else { insn->bits3.sampler.binding_table_index = binding_table_index; insn->bits3.sampler.sampler = sampler; diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 5bba8c84ec..627705fa9b 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -211,7 +211,7 @@ static void emit_depthbuffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; struct intel_region *region = brw->state.depth_region; - unsigned int len = (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? sizeof(struct brw_depthbuffer_gm45_g4x) / 4 : sizeof(struct brw_depthbuffer) / 4; + unsigned int len = BRW_IS_G4X(brw) ? 6 : 5; if (region == NULL) { BEGIN_BATCH(len, IGNORE_CLIPRECTS); @@ -222,7 +222,7 @@ static void emit_depthbuffer(struct brw_context *brw) OUT_BATCH(0); OUT_BATCH(0); - if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) + if (BRW_IS_G4X(brw)) OUT_BATCH(0); ADVANCE_BATCH(); @@ -259,7 +259,7 @@ static void emit_depthbuffer(struct brw_context *brw) ((region->height - 1) << 19)); OUT_BATCH(0); - if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) + if (BRW_IS_G4X(brw)) OUT_BATCH(0); ADVANCE_BATCH(); @@ -344,7 +344,7 @@ static void upload_aa_line_parameters(struct brw_context *brw) { struct brw_aa_line_parameters balp; - if (!(BRW_IS_GM45(brw) || BRW_IS_G4X(brw))) + if (!BRW_IS_G4X(brw)) return; /* use legacy aa line coverage computation */ diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h index ec865c925a..4e577d0f6a 100644 --- a/src/mesa/drivers/dri/i965/brw_structs.h +++ b/src/mesa/drivers/dri/i965/brw_structs.h @@ -175,7 +175,7 @@ struct brw_depthbuffer } dword4; }; -struct brw_depthbuffer_gm45_g4x +struct brw_depthbuffer_g4x { union header_union header; @@ -1405,7 +1405,7 @@ struct brw_instruction GLuint msg_target:4; GLuint pad1:3; GLuint end_of_thread:1; - } sampler_gm45_g4x; + } sampler_g4x; struct brw_urb_immediate urb; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 9de05408ba..0b6c6b2a0a 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -867,7 +867,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) * Later, clipping will detect ucp[6] and ensure the primitive is * clipped against all fixed planes. */ - if (!(BRW_IS_GM45(p->brw) || BRW_IS_G4X(p->brw)) && !c->key.know_w_is_one) { + if (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one) { brw_CMP(p, vec8(brw_null_reg()), BRW_CONDITIONAL_L, diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h index 170efd060a..d1b4941601 100644 --- a/src/mesa/drivers/dri/intel/intel_chipset.h +++ b/src/mesa/drivers/dri/intel/intel_chipset.h @@ -68,11 +68,12 @@ devid == PCI_CHIP_I965_GME || \ devid == PCI_CHIP_GM45_GM) -#define IS_GM45_GM(devid) (devid == PCI_CHIP_GM45_GM) -#define IS_G4X(devid) (devid == PCI_CHIP_IGD_E_G || \ +#define IS_G45(devid) (devid == PCI_CHIP_IGD_E_G || \ devid == PCI_CHIP_Q45_G || \ devid == PCI_CHIP_G45_G || \ devid == PCI_CHIP_G41_G) +#define IS_GM45(devid) (devid == PCI_CHIP_GM45_GM) +#define IS_G4X(devid) (IS_G45(devid) || IS_GM45(devid)) #define IS_915(devid) (devid == PCI_CHIP_I915_G || \ devid == PCI_CHIP_E7221_G || \ @@ -91,7 +92,6 @@ devid == PCI_CHIP_I965_GM || \ devid == PCI_CHIP_I965_GME || \ devid == PCI_CHIP_I946_GZ || \ - IS_GM45_GM(devid) || \ IS_G4X(devid)) #define IS_9XX(devid) (IS_915(devid) || \ -- cgit v1.2.3 From 9fd4c27ae3e189df804b86843a6aad0e70640533 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 2 Nov 2008 12:19:02 -0800 Subject: i965: Avoid vs header computation for negative rhw on G4X. This cuts one MOV out when setting a zero header. --- src/mesa/drivers/dri/i965/brw_vs_emit.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 0b6c6b2a0a..ed0e1d5273 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -829,12 +829,12 @@ static void emit_vertex_write( struct brw_vs_compile *c) ndc = pos; } - /* This includes the workaround for -ve rhw, so is no longer an - * optional step: + /* Update the header for point size, user clipping flags, and -ve rhw + * workaround. */ if ((c->prog_data.outputs_written & (1<key.nr_userclip || - !c->key.know_w_is_one) + (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one)) { struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); GLuint i; -- cgit v1.2.3 From 4be624d693554ad3950afab90e331a6725cc5004 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 2 Nov 2008 12:29:03 -0800 Subject: i965: Clean up stale NDC comment. --- src/mesa/drivers/dri/i965/brw_vs_emit.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index ed0e1d5273..25b4ee85cb 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -818,8 +818,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) } - /* Build ndc coords? TODO: Shortcircuit when w is known to be one. - */ + /* Build ndc coords */ if (!c->key.know_w_is_one) { ndc = get_tmp(c); emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL); -- cgit v1.2.3 From 521aa4c107959e3ca63bc7848a873a2116b42819 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 2 Nov 2008 11:49:46 -0800 Subject: i965: Fix copy'n'paste issue that made brw->urb.constrained useless. Also, add a comment explaining what brw->urb.constrained tries to do. --- src/mesa/drivers/dri/i965/brw_urb.c | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c index 1116ade0a4..1a004176de 100644 --- a/src/mesa/drivers/dri/i965/brw_urb.c +++ b/src/mesa/drivers/dri/i965/brw_urb.c @@ -92,9 +92,9 @@ static void recalculate_urb_fence( struct brw_context *brw ) if (brw->urb.vsize < vsize || brw->urb.sfsize < sfsize || brw->urb.csize < csize || - (brw->urb.constrained && (brw->urb.vsize > brw->urb.vsize || - brw->urb.sfsize > brw->urb.sfsize || - brw->urb.csize > brw->urb.csize))) { + (brw->urb.constrained && (brw->urb.vsize > vsize || + brw->urb.sfsize > sfsize || + brw->urb.csize > csize))) { brw->urb.csize = csize; @@ -114,6 +114,10 @@ static void recalculate_urb_fence( struct brw_context *brw ) brw->urb.nr_sf_entries = limits[SF].min_nr_entries; brw->urb.nr_cs_entries = limits[CS].min_nr_entries; + /* Mark us as operating with constrained nr_entries, so that next + * time we recalculate we'll resize the fences in the hope of + * escaping constrained mode and getting back to normal performance. + */ brw->urb.constrained = 1; if (!check_urb_layout(brw)) { -- cgit v1.2.3 From ba644d2711f45c3c2ae47f7aaf3b6b0db3f12147 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 2 Nov 2008 12:15:53 -0800 Subject: i965: Merge GM45 into the G4X chipset define. The mobile and desktop chipsets are the same, and having them separate is more typing and more chances to screw up. --- src/mesa/drivers/dri/i965/brw_clip_line.c | 2 +- src/mesa/drivers/dri/i965/brw_clip_state.c | 2 +- src/mesa/drivers/dri/i965/brw_clip_tri.c | 2 +- src/mesa/drivers/dri/i965/brw_defines.h | 7 +++---- src/mesa/drivers/dri/i965/brw_eu_emit.c | 16 ++++++++-------- src/mesa/drivers/dri/i965/brw_misc_state.c | 8 ++++---- src/mesa/drivers/dri/i965/brw_structs.h | 4 ++-- src/mesa/drivers/dri/i965/brw_vs_emit.c | 2 +- src/mesa/drivers/dri/intel/intel_chipset.h | 6 +++--- 9 files changed, 24 insertions(+), 25 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c index c87e5b9a12..c45d48dff8 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_line.c +++ b/src/mesa/drivers/dri/i965/brw_clip_line.c @@ -148,7 +148,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c ) brw_clip_init_clipmask(c); /* -ve rhw workaround */ - if (!(BRW_IS_GM45(p->brw) || BRW_IS_G4X(p->brw))) { + if (!BRW_IS_G4X(p->brw)) { brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<20)); diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c index 82d1e87357..740c7cbd10 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_state.c +++ b/src/mesa/drivers/dri/i965/brw_clip_state.c @@ -102,7 +102,7 @@ clip_unit_create_from_key(struct brw_context *brw, clip.clip5.api_mode = BRW_CLIP_API_OGL; clip.clip5.clip_mode = key->clip_mode; - if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) + if (BRW_IS_G4X(brw)) clip.clip5.negative_w_clip_test = 1; clip.clip6.clipper_viewport_state_ptr = 0; diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c index 8459b59b46..1dbba37fe7 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_tri.c +++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c @@ -526,7 +526,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c ) /* if -ve rhw workaround bit is set, do cliptest */ - if (!(BRW_IS_GM45(p->brw) || BRW_IS_G4X(p->brw))) { + if (!BRW_IS_G4X(p->brw)) { brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<20)); diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 0593e8d5f5..39c32255f8 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -798,10 +798,9 @@ #include "intel_chipset.h" -#define BRW_IS_GM45(brw) (IS_GM45_GM((brw)->intel.intelScreen->deviceID)) #define BRW_IS_G4X(brw) (IS_G4X((brw)->intel.intelScreen->deviceID)) -#define CMD_PIPELINE_SELECT(brw) ((BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? CMD_PIPELINE_SELECT_GM45 : CMD_PIPELINE_SELECT_965) -#define CMD_VF_STATISTICS(brw) ((BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? CMD_VF_STATISTICS_GM45 : CMD_VF_STATISTICS_965) -#define URB_SIZES(brw) ((BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? 384 : 256) /* 512 bit unit */ +#define CMD_PIPELINE_SELECT(brw) (BRW_IS_G4X(brw) ? CMD_PIPELINE_SELECT_GM45 : CMD_PIPELINE_SELECT_965) +#define CMD_VF_STATISTICS(brw) (BRW_IS_G4X(brw) ? CMD_VF_STATISTICS_GM45 : CMD_VF_STATISTICS_965) +#define URB_SIZES(brw) (BRW_IS_G4X(brw) ? 384 : 256) /* 512 bit units */ #endif diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 58d97465d1..ce4cf46cfa 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -333,14 +333,14 @@ static void brw_set_sampler_message(struct brw_context *brw, { brw_set_src1(insn, brw_imm_d(0)); - if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) { - insn->bits3.sampler_gm45_g4x.binding_table_index = binding_table_index; - insn->bits3.sampler_gm45_g4x.sampler = sampler; - insn->bits3.sampler_gm45_g4x.msg_type = msg_type; - insn->bits3.sampler_gm45_g4x.response_length = response_length; - insn->bits3.sampler_gm45_g4x.msg_length = msg_length; - insn->bits3.sampler_gm45_g4x.end_of_thread = eot; - insn->bits3.sampler_gm45_g4x.msg_target = BRW_MESSAGE_TARGET_SAMPLER; + if (BRW_IS_G4X(brw)) { + insn->bits3.sampler_g4x.binding_table_index = binding_table_index; + insn->bits3.sampler_g4x.sampler = sampler; + insn->bits3.sampler_g4x.msg_type = msg_type; + insn->bits3.sampler_g4x.response_length = response_length; + insn->bits3.sampler_g4x.msg_length = msg_length; + insn->bits3.sampler_g4x.end_of_thread = eot; + insn->bits3.sampler_g4x.msg_target = BRW_MESSAGE_TARGET_SAMPLER; } else { insn->bits3.sampler.binding_table_index = binding_table_index; insn->bits3.sampler.sampler = sampler; diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 5bba8c84ec..627705fa9b 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -211,7 +211,7 @@ static void emit_depthbuffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; struct intel_region *region = brw->state.depth_region; - unsigned int len = (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? sizeof(struct brw_depthbuffer_gm45_g4x) / 4 : sizeof(struct brw_depthbuffer) / 4; + unsigned int len = BRW_IS_G4X(brw) ? 6 : 5; if (region == NULL) { BEGIN_BATCH(len, IGNORE_CLIPRECTS); @@ -222,7 +222,7 @@ static void emit_depthbuffer(struct brw_context *brw) OUT_BATCH(0); OUT_BATCH(0); - if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) + if (BRW_IS_G4X(brw)) OUT_BATCH(0); ADVANCE_BATCH(); @@ -259,7 +259,7 @@ static void emit_depthbuffer(struct brw_context *brw) ((region->height - 1) << 19)); OUT_BATCH(0); - if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) + if (BRW_IS_G4X(brw)) OUT_BATCH(0); ADVANCE_BATCH(); @@ -344,7 +344,7 @@ static void upload_aa_line_parameters(struct brw_context *brw) { struct brw_aa_line_parameters balp; - if (!(BRW_IS_GM45(brw) || BRW_IS_G4X(brw))) + if (!BRW_IS_G4X(brw)) return; /* use legacy aa line coverage computation */ diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h index ec865c925a..4e577d0f6a 100644 --- a/src/mesa/drivers/dri/i965/brw_structs.h +++ b/src/mesa/drivers/dri/i965/brw_structs.h @@ -175,7 +175,7 @@ struct brw_depthbuffer } dword4; }; -struct brw_depthbuffer_gm45_g4x +struct brw_depthbuffer_g4x { union header_union header; @@ -1405,7 +1405,7 @@ struct brw_instruction GLuint msg_target:4; GLuint pad1:3; GLuint end_of_thread:1; - } sampler_gm45_g4x; + } sampler_g4x; struct brw_urb_immediate urb; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 9de05408ba..0b6c6b2a0a 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -867,7 +867,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) * Later, clipping will detect ucp[6] and ensure the primitive is * clipped against all fixed planes. */ - if (!(BRW_IS_GM45(p->brw) || BRW_IS_G4X(p->brw)) && !c->key.know_w_is_one) { + if (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one) { brw_CMP(p, vec8(brw_null_reg()), BRW_CONDITIONAL_L, diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h index 170efd060a..d1b4941601 100644 --- a/src/mesa/drivers/dri/intel/intel_chipset.h +++ b/src/mesa/drivers/dri/intel/intel_chipset.h @@ -68,11 +68,12 @@ devid == PCI_CHIP_I965_GME || \ devid == PCI_CHIP_GM45_GM) -#define IS_GM45_GM(devid) (devid == PCI_CHIP_GM45_GM) -#define IS_G4X(devid) (devid == PCI_CHIP_IGD_E_G || \ +#define IS_G45(devid) (devid == PCI_CHIP_IGD_E_G || \ devid == PCI_CHIP_Q45_G || \ devid == PCI_CHIP_G45_G || \ devid == PCI_CHIP_G41_G) +#define IS_GM45(devid) (devid == PCI_CHIP_GM45_GM) +#define IS_G4X(devid) (IS_G45(devid) || IS_GM45(devid)) #define IS_915(devid) (devid == PCI_CHIP_I915_G || \ devid == PCI_CHIP_E7221_G || \ @@ -91,7 +92,6 @@ devid == PCI_CHIP_I965_GM || \ devid == PCI_CHIP_I965_GME || \ devid == PCI_CHIP_I946_GZ || \ - IS_GM45_GM(devid) || \ IS_G4X(devid)) #define IS_9XX(devid) (IS_915(devid) || \ -- cgit v1.2.3 From df07db810410474680faf07741d9d2ef71083b62 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 2 Nov 2008 12:19:02 -0800 Subject: i965: Avoid vs header computation for negative rhw on G4X. This cuts one MOV out when setting a zero header. --- src/mesa/drivers/dri/i965/brw_vs_emit.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 0b6c6b2a0a..ed0e1d5273 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -829,12 +829,12 @@ static void emit_vertex_write( struct brw_vs_compile *c) ndc = pos; } - /* This includes the workaround for -ve rhw, so is no longer an - * optional step: + /* Update the header for point size, user clipping flags, and -ve rhw + * workaround. */ if ((c->prog_data.outputs_written & (1<key.nr_userclip || - !c->key.know_w_is_one) + (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one)) { struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); GLuint i; -- cgit v1.2.3 From 6225e467c66d8c0dcd3574c03dea6c1287989cc9 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 2 Nov 2008 12:29:03 -0800 Subject: i965: Clean up stale NDC comment. --- src/mesa/drivers/dri/i965/brw_vs_emit.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index ed0e1d5273..25b4ee85cb 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -818,8 +818,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) } - /* Build ndc coords? TODO: Shortcircuit when w is known to be one. - */ + /* Build ndc coords */ if (!c->key.know_w_is_one) { ndc = get_tmp(c); emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL); -- cgit v1.2.3 From 0060d4154999777bd3b17013c457ca073aa660dc Mon Sep 17 00:00:00 2001 From: Gary Wong Date: Wed, 5 Nov 2008 20:35:19 -0500 Subject: i965: Implement missing OPCODE_NOISE3 instruction in fragment shaders. OPCODE_NOISE4 coming later. --- src/mesa/drivers/dri/i965/brw_eu.h | 6 + src/mesa/drivers/dri/i965/brw_wm_glsl.c | 339 +++++++++++++++++++++++++++++++- 2 files changed, 335 insertions(+), 10 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index 8cbe4215fb..49b422ee2f 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -432,6 +432,12 @@ static INLINE struct brw_reg brw_uw8_grf( GLuint nr, return brw_uw8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); } +static INLINE struct brw_reg brw_uw16_grf( GLuint nr, + GLuint subnr ) +{ + return brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); +} + static INLINE struct brw_reg brw_null_reg( void ) { return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE, diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 0ea8c3d50e..2da3bf3d09 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -1052,13 +1052,24 @@ static __inline struct brw_reg low_words( struct brw_reg reg ) return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 ); } -/* One- and two-dimensional Perlin noise, similar to the description in - _Improving Noise_, Ken Perlin, Computer Graphics vol. 35 no. 3. */ +static __inline struct brw_reg even_bytes( struct brw_reg reg ) +{ + return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 ); +} + +static __inline struct brw_reg odd_bytes( struct brw_reg reg ) +{ + return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ), + 0, 16, 2 ); +} + +/* One-, two- and three-dimensional Perlin noise, similar to the description + in _Improving Noise_, Ken Perlin, Computer Graphics vol. 35 no. 3. */ static void noise1_sub( struct brw_wm_compile *c ) { struct brw_compile *p = &c->func; struct brw_reg param, - x0, x1, /* gradients at each end */ + x0, x1, /* gradients at each end */ t, tmp[ 2 ], /* float temporaries */ itmp[ 5 ]; /* unsigned integer temporaries (aliases of floats above) */ int i; @@ -1232,18 +1243,18 @@ static void noise2_sub( struct brw_wm_compile *c ) { for( i = 0; i < 4; i++ ) brw_MUL( p, itmp[ i ], itmp[ 4 ], itmp[ i ] ); for( i = 0; i < 4; i++ ) - brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), - high_words( itmp[ i ] ) ); + brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), + high_words( itmp[ i ] ) ); for( i = 0; i < 4; i++ ) brw_MUL( p, itmp[ i ], itmp[ 5 ], itmp[ i ] ); for( i = 0; i < 4; i++ ) - brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), - high_words( itmp[ i ] ) ); + brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), + high_words( itmp[ i ] ) ); for( i = 0; i < 4; i++ ) brw_MUL( p, itmp[ i ], itmp[ 6 ], itmp[ i ] ); for( i = 0; i < 4; i++ ) - brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), - high_words( itmp[ i ] ) ); + brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), + high_words( itmp[ i ] ) ); /* Now we want to initialise the four gradients based on the hashes. Format conversion from signed integer to float leaves @@ -1350,6 +1361,312 @@ static void emit_noise2( struct brw_wm_compile *c, release_tmps( c, mark ); } + +/* The three-dimensional case is much like the one- and two- versions above, + but since the number of corners is rapidly growing we now pack 16 16-bit + hashes into each register to extract more parallelism from the EUs. */ +static void noise3_sub( struct brw_wm_compile *c ) { + + struct brw_compile *p = &c->func; + struct brw_reg param0, param1, param2, + x0y0, x0y1, x1y0, x1y1, /* gradients at four of the corners */ + xi, yi, zi, /* interpolation coefficients */ + t, tmp[ 8 ], /* float temporaries */ + itmp[ 8 ], /* unsigned integer temporaries (aliases of floats above) */ + wtmp[ 8 ]; /* 16-way unsigned word temporaries (aliases of above) */ + int i; + int mark = mark_tmps( c ); + + x0y0 = alloc_tmp( c ); + x0y1 = alloc_tmp( c ); + x1y0 = alloc_tmp( c ); + x1y1 = alloc_tmp( c ); + xi = alloc_tmp( c ); + yi = alloc_tmp( c ); + zi = alloc_tmp( c ); + t = alloc_tmp( c ); + for( i = 0; i < 8; i++ ) { + tmp[ i ] = alloc_tmp( c ); + itmp[ i ] = retype( tmp[ i ], BRW_REGISTER_TYPE_UD ); + wtmp[ i ] = brw_uw16_grf( tmp[ i ].nr, 0 ); + } + + param0 = lookup_tmp( c, mark - 4 ); + param1 = lookup_tmp( c, mark - 3 ); + param2 = lookup_tmp( c, mark - 2 ); + + brw_set_access_mode( p, BRW_ALIGN_1 ); + + /* Arrange the eight corner coordinates into scalars (itmp0..itmp3) to + be hashed. Also compute the remainders (offsets within the unit + cube), interleaved to reduce register dependency penalties. */ + brw_RNDD( p, itmp[ 0 ], param0 ); + brw_RNDD( p, itmp[ 1 ], param1 ); + brw_RNDD( p, itmp[ 2 ], param2 ); + brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xBC8F ) ); /* constant used later */ + brw_MOV( p, itmp[ 5 ], brw_imm_ud( 0xD0BD ) ); /* constant used later */ + brw_MOV( p, itmp[ 6 ], brw_imm_ud( 0x9B93 ) ); /* constant used later */ + brw_FRC( p, param0, param0 ); + brw_FRC( p, param1, param1 ); + brw_FRC( p, param2, param2 ); + /* Since we now have only 16 bits of precision in the hash, we must + be more careful about thorough mixing to maintain entropy as we + squash the input vector into a small scalar. */ + brw_MUL( p, brw_acc_reg(), itmp[ 4 ], itmp[ 0 ] ); + brw_MAC( p, brw_acc_reg(), itmp[ 5 ], itmp[ 1 ] ); + brw_MAC( p, itmp[ 0 ], itmp[ 6 ], itmp[ 2 ] ); + brw_ADD( p, high_words( itmp[ 0 ] ), low_words( itmp[ 0 ] ), + brw_imm_uw( 0xBC8F ) ); + + /* Temporarily disable the execution mask while we work with ExecSize=16 + channels (the mask is set for ExecSize=8 and is probably incorrect). + Although this might cause execution of unwanted channels, the code + writes only to temporary registers and has no side effects, so + disabling the mask is harmless. */ + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_ADD( p, wtmp[ 1 ], wtmp[ 0 ], brw_imm_uw( 0xD0BD ) ); + brw_ADD( p, wtmp[ 2 ], wtmp[ 0 ], brw_imm_uw( 0x9B93 ) ); + brw_ADD( p, wtmp[ 3 ], wtmp[ 1 ], brw_imm_uw( 0x9B93 ) ); + + /* We're now ready to perform the hashing. The eight hashes are + interleaved for performance. The hash function used is + designed to rapidly achieve avalanche and require only 16x16 + bit multiplication, and 8-bit swizzles (which we get for + free). */ + for( i = 0; i < 4; i++ ) + brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0x28D9 ) ); + for( i = 0; i < 4; i++ ) + brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ), + odd_bytes( wtmp[ i ] ) ); + for( i = 0; i < 4; i++ ) + brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0xC6D5 ) ); + for( i = 0; i < 4; i++ ) + brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ), + odd_bytes( wtmp[ i ] ) ); + brw_pop_insn_state( p ); + + /* Now we want to initialise the four rear gradients based on the + hashes. Format conversion from signed integer to float leaves + everything scaled too high by a factor of pow( 2, 15 ), but + we correct for that right at the end. */ + /* x component */ + brw_ADD( p, t, param0, brw_imm_f( -1.0 ) ); + brw_MOV( p, x0y0, low_words( tmp[ 0 ] ) ); + brw_MOV( p, x0y1, low_words( tmp[ 1 ] ) ); + brw_MOV( p, x1y0, high_words( tmp[ 0 ] ) ); + brw_MOV( p, x1y1, high_words( tmp[ 1 ] ) ); + + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 5 ) ); + brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 5 ) ); + brw_pop_insn_state( p ); + + brw_MUL( p, x1y0, x1y0, t ); + brw_MUL( p, x1y1, x1y1, t ); + brw_ADD( p, t, param1, brw_imm_f( -1.0 ) ); + brw_MUL( p, x0y0, x0y0, param0 ); + brw_MUL( p, x0y1, x0y1, param0 ); + + /* y component */ + brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) ); + brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) ); + brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) ); + brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) ); + + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 5 ) ); + brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 5 ) ); + brw_pop_insn_state( p ); + + brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t ); + brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t ); + brw_ADD( p, t, param0, brw_imm_f( -1.0 ) ); + brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param1 ); + brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param1 ); + + brw_ADD( p, x0y1, x0y1, tmp[ 5 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 7 ] ); + brw_ADD( p, x0y0, x0y0, tmp[ 4 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 6 ] ); + + /* z component */ + brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) ); + brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) ); + brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) ); + brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) ); + + brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param2 ); + brw_MUL( p, tmp[ 5 ], tmp[ 5 ], param2 ); + brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param2 ); + brw_MUL( p, tmp[ 7 ], tmp[ 7 ], param2 ); + + brw_ADD( p, x0y0, x0y0, tmp[ 4 ] ); + brw_ADD( p, x0y1, x0y1, tmp[ 5 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 6 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 7 ] ); + + /* We interpolate between the gradients using the polynomial + 6t^5 - 15t^4 + 10t^3 (Perlin). */ + brw_MUL( p, xi, param0, brw_imm_f( 6.0 ) ); + brw_MUL( p, yi, param1, brw_imm_f( 6.0 ) ); + brw_MUL( p, zi, param2, brw_imm_f( 6.0 ) ); + brw_ADD( p, xi, xi, brw_imm_f( -15.0 ) ); + brw_ADD( p, yi, yi, brw_imm_f( -15.0 ) ); + brw_ADD( p, zi, zi, brw_imm_f( -15.0 ) ); + brw_MUL( p, xi, xi, param0 ); + brw_MUL( p, yi, yi, param1 ); + brw_MUL( p, zi, zi, param2 ); + brw_ADD( p, xi, xi, brw_imm_f( 10.0 ) ); + brw_ADD( p, yi, yi, brw_imm_f( 10.0 ) ); + brw_ADD( p, zi, zi, brw_imm_f( 10.0 ) ); + brw_ADD( p, x0y1, x0y1, negate( x0y0 ) ); /* unrelated work */ + brw_ADD( p, x1y1, x1y1, negate( x1y0 ) ); /* unrelated work */ + brw_MUL( p, xi, xi, param0 ); + brw_MUL( p, yi, yi, param1 ); + brw_MUL( p, zi, zi, param2 ); + brw_MUL( p, xi, xi, param0 ); + brw_MUL( p, yi, yi, param1 ); + brw_MUL( p, zi, zi, param2 ); + brw_MUL( p, xi, xi, param0 ); + brw_MUL( p, yi, yi, param1 ); + brw_MUL( p, zi, zi, param2 ); + + /* Here we interpolate in the y dimension... */ + brw_MUL( p, x0y1, x0y1, yi ); + brw_MUL( p, x1y1, x1y1, yi ); + brw_ADD( p, x0y0, x0y0, x0y1 ); + brw_ADD( p, x1y0, x1y0, x1y1 ); + + /* And now in x. Leave the result in tmp[ 0 ] (see below)... */ + brw_ADD( p, x1y0, x1y0, negate( x0y0 ) ); + brw_MUL( p, x1y0, x1y0, xi ); + brw_ADD( p, tmp[ 0 ], x0y0, x1y0 ); + + /* Now do the same thing for the front four gradients... */ + /* x component */ + brw_MOV( p, x0y0, low_words( tmp[ 2 ] ) ); + brw_MOV( p, x0y1, low_words( tmp[ 3 ] ) ); + brw_MOV( p, x1y0, high_words( tmp[ 2 ] ) ); + brw_MOV( p, x1y1, high_words( tmp[ 3 ] ) ); + + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 5 ) ); + brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 5 ) ); + brw_pop_insn_state( p ); + + brw_MUL( p, x1y0, x1y0, t ); + brw_MUL( p, x1y1, x1y1, t ); + brw_ADD( p, t, param1, brw_imm_f( -1.0 ) ); + brw_MUL( p, x0y0, x0y0, param0 ); + brw_MUL( p, x0y1, x0y1, param0 ); + + /* y component */ + brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) ); + brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) ); + brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) ); + brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) ); + + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 5 ) ); + brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 5 ) ); + brw_pop_insn_state( p ); + + brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t ); + brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t ); + brw_ADD( p, t, param2, brw_imm_f( -1.0 ) ); + brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param1 ); + brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param1 ); + + brw_ADD( p, x0y1, x0y1, tmp[ 5 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 7 ] ); + brw_ADD( p, x0y0, x0y0, tmp[ 4 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 6 ] ); + + /* z component */ + brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) ); + brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) ); + brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) ); + brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) ); + + brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t ); + brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t ); + brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t ); + brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t ); + + brw_ADD( p, x0y0, x0y0, tmp[ 4 ] ); + brw_ADD( p, x0y1, x0y1, tmp[ 5 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 6 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 7 ] ); + + /* The interpolation coefficients are still around from last time, so + again interpolate in the y dimension... */ + brw_ADD( p, x0y1, x0y1, negate( x0y0 ) ); + brw_ADD( p, x1y1, x1y1, negate( x1y0 ) ); + brw_MUL( p, x0y1, x0y1, yi ); + brw_MUL( p, x1y1, x1y1, yi ); + brw_ADD( p, x0y0, x0y0, x0y1 ); + brw_ADD( p, x1y0, x1y0, x1y1 ); + + /* And now in x. The rear face is in tmp[ 0 ] (see above), so this + time put the front face in tmp[ 1 ] and we're nearly there... */ + brw_ADD( p, x1y0, x1y0, negate( x0y0 ) ); + brw_MUL( p, x1y0, x1y0, xi ); + brw_ADD( p, tmp[ 1 ], x0y0, x1y0 ); + + /* The final interpolation, in the z dimension: */ + brw_ADD( p, tmp[ 1 ], tmp[ 1 ], negate( tmp[ 0 ] ) ); + brw_MUL( p, tmp[ 1 ], tmp[ 1 ], zi ); + brw_ADD( p, tmp[ 0 ], tmp[ 0 ], tmp[ 1 ] ); + + /* scale by pow( 2, -15 ), as described above */ + brw_MUL( p, param0, tmp[ 0 ], brw_imm_f( 0.000030517578125 ) ); + + release_tmps( c, mark ); +} + +static void emit_noise3( struct brw_wm_compile *c, + struct prog_instruction *inst ) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, src1, src2, param0, param1, param2, dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + int mark = mark_tmps( c ); + + assert( mark == 0 ); + + src0 = get_src_reg( c, inst->SrcReg, 0, 1 ); + src1 = get_src_reg( c, inst->SrcReg, 1, 1 ); + src2 = get_src_reg( c, inst->SrcReg, 2, 1 ); + + param0 = alloc_tmp( c ); + param1 = alloc_tmp( c ); + param2 = alloc_tmp( c ); + + brw_MOV( p, param0, src0 ); + brw_MOV( p, param1, src1 ); + brw_MOV( p, param2, src2 ); + + invoke_subroutine( c, SUB_NOISE3, noise3_sub ); + + /* Fill in the result: */ + brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE ); + for (i = 0 ; i < 4; i++) { + if (mask & (1<SaturateMode == SATURATE_ZERO_ONE ) + brw_set_saturate( p, 0 ); + + release_tmps( c, mark ); +} static void emit_wpos_xy(struct brw_wm_compile *c, struct prog_instruction *inst) @@ -1676,7 +1993,9 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) case OPCODE_NOISE2: emit_noise2(c, inst); break; - /* case OPCODE_NOISE3: */ + case OPCODE_NOISE3: + emit_noise3(c, inst); + break; /* case OPCODE_NOISE4: */ /* not yet implemented */ case OPCODE_TEX: -- cgit v1.2.3 From df94fd17647937975df031dcaa1ac24b2d79ce1b Mon Sep 17 00:00:00 2001 From: "Xiang, Haihao" Date: Thu, 6 Nov 2008 15:25:55 +0800 Subject: i965: Always check vertex program. Now i965 also uses the vertex program created by Mesa Core, but this vertex program is not only depend on mesa state _NEW_PROGRAM, so always check the current vertex program is updated or not. This fixes broken demo cubemap. --- src/mesa/drivers/dri/i965/brw_state_upload.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 16b0496f47..7a642bd2a8 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -45,7 +45,6 @@ const struct brw_tracked_state *atoms[] = { &brw_check_fallback, - &brw_active_vertprog, &brw_wm_input_sizes, &brw_vs_prog, &brw_gs_prog, @@ -212,6 +211,10 @@ void brw_validate_state( struct brw_context *brw ) brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM; } + if (brw->vertex_program != brw->attribs.VertexProgram->_Current) { + brw->vertex_program = brw->attribs.VertexProgram->_Current; + brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM; + } if (state->mesa == 0 && state->cache == 0 && -- cgit v1.2.3 From 035c0cf71a5fe3beee55654e1f7148adfe626cc0 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 6 Nov 2008 17:14:33 -0700 Subject: mesa: rename OPCODE_INT -> OPCODE_TRUNC Trunc is a more accurate description; there's no type conversion involved. --- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 8 ++++---- src/mesa/shader/prog_execute.c | 22 +++++++++++----------- src/mesa/shader/prog_instruction.c | 2 +- src/mesa/shader/prog_instruction.h | 5 ++++- src/mesa/shader/slang/slang_ir.c | 2 +- 5 files changed, 21 insertions(+), 18 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 2da3bf3d09..cb728190f5 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -16,7 +16,7 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) struct prog_instruction *inst = &fp->Base.Instructions[i]; switch (inst->Opcode) { case OPCODE_IF: - case OPCODE_INT: + case OPCODE_TRUNC: case OPCODE_ENDIF: case OPCODE_CAL: case OPCODE_BRK: @@ -255,7 +255,7 @@ static void emit_abs( struct brw_wm_compile *c, brw_set_saturate(p, 0); } -static void emit_int( struct brw_wm_compile *c, +static void emit_trunc( struct brw_wm_compile *c, struct prog_instruction *inst) { int i; @@ -1912,8 +1912,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) case OPCODE_LRP: emit_lrp(c, inst); break; - case OPCODE_INT: - emit_int(c, inst); + case OPCODE_TRUNC: + emit_trunc(c, inst); break; case OPCODE_MOV: emit_mov(c, inst); diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index 32b6ff4fd4..d843761723 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -789,17 +789,6 @@ _mesa_execute_program(GLcontext * ctx, case OPCODE_ENDIF: /* nothing */ break; - case OPCODE_INT: /* float to int */ - { - GLfloat a[4], result[4]; - fetch_vector4(&inst->SrcReg[0], machine, a); - result[0] = (GLfloat) (GLint) a[0]; - result[1] = (GLfloat) (GLint) a[1]; - result[2] = (GLfloat) (GLint) a[2]; - result[3] = (GLfloat) (GLint) a[3]; - store_vector4(inst, machine, result); - } - break; case OPCODE_KIL_NV: /* NV_f_p only (conditional) */ if (eval_condition(machine, inst)) { return GL_FALSE; @@ -1425,6 +1414,17 @@ _mesa_execute_program(GLcontext * ctx, store_vector4(inst, machine, color); } break; + case OPCODE_TRUNC: /* truncate toward zero */ + { + GLfloat a[4], result[4]; + fetch_vector4(&inst->SrcReg[0], machine, a); + result[0] = (GLfloat) (GLint) a[0]; + result[1] = (GLfloat) (GLint) a[1]; + result[2] = (GLfloat) (GLint) a[2]; + result[3] = (GLfloat) (GLint) a[3]; + store_vector4(inst, machine, result); + } + break; case OPCODE_UP2H: /* unpack two 16-bit floats */ { GLfloat a[4], result[4]; diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c index 1033496d97..7e340ce454 100644 --- a/src/mesa/shader/prog_instruction.c +++ b/src/mesa/shader/prog_instruction.c @@ -182,7 +182,6 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = { { OPCODE_FLR, "FLR", 1, 1 }, { OPCODE_FRC, "FRC", 1, 1 }, { OPCODE_IF, "IF", 1, 0 }, - { OPCODE_INT, "INT", 1, 1 }, { OPCODE_KIL, "KIL", 1, 0 }, { OPCODE_KIL_NV, "KIL", 0, 0 }, { OPCODE_LG2, "LG2", 1, 1 }, @@ -230,6 +229,7 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = { { OPCODE_TXL, "TXL", 1, 1 }, { OPCODE_TXP, "TXP", 1, 1 }, { OPCODE_TXP_NV, "TXP", 1, 1 }, + { OPCODE_TRUNC, "TRUNC", 1, 1 }, { OPCODE_UP2H, "UP2H", 1, 1 }, { OPCODE_UP2US, "UP2US", 1, 1 }, { OPCODE_UP4B, "UP4B", 1, 1 }, diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index aca768376a..16701e4ec9 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -173,7 +173,6 @@ typedef enum prog_opcode { OPCODE_FLR, /* X X 2 X X */ OPCODE_FRC, /* X X 2 X X */ OPCODE_IF, /* opt */ - OPCODE_INT, /* X */ OPCODE_KIL, /* X */ OPCODE_KIL_NV, /* X X */ OPCODE_LG2, /* X X 2 X X */ @@ -221,6 +220,7 @@ typedef enum prog_opcode { OPCODE_TXL, /* 3 2 X */ OPCODE_TXP, /* X X */ OPCODE_TXP_NV, /* 3 X */ + OPCODE_TRUNC, /* X */ OPCODE_UP2H, /* X */ OPCODE_UP2US, /* X */ OPCODE_UP4B, /* X */ @@ -231,6 +231,9 @@ typedef enum prog_opcode { } gl_inst_opcode; +/* temporary, just in case, remove soon */ +#define OPCODE_INT OPCODE_TRUNC + /** * Instruction source register. */ diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c index 3a0b8bf3a0..20498e8c66 100644 --- a/src/mesa/shader/slang/slang_ir.c +++ b/src/mesa/shader/slang/slang_ir.c @@ -56,7 +56,7 @@ static const slang_ir_info IrInfo[] = { /* unary ops */ { IR_MOVE, "IR_MOVE", OPCODE_MOV, 4, 1 }, { IR_I_TO_F, "IR_I_TO_F", OPCODE_MOV, 4, 1 }, /* int[4] to float[4] */ - { IR_F_TO_I, "IR_F_TO_I", OPCODE_INT, 4, 1 }, /* 4 floats to 4 ints */ + { IR_F_TO_I, "IR_F_TO_I", OPCODE_TRUNC, 4, 1 }, { IR_EXP, "IR_EXP", OPCODE_EXP, 1, 1 }, { IR_EXP2, "IR_EXP2", OPCODE_EX2, 1, 1 }, { IR_LOG2, "IR_LOG2", OPCODE_LG2, 1, 1 }, -- cgit v1.2.3