From a9a483b43ec090408148d069bc184c0a21323654 Mon Sep 17 00:00:00 2001 From: Zou Nan hai Date: Fri, 1 Feb 2008 17:36:56 +0800 Subject: [intel] use _mesa_copy_rect for upload compressed texture, this fix bad texture issue in some games(UT and quake). --- src/mesa/drivers/dri/intel/intel_regions.c | 2 +- src/mesa/drivers/dri/intel/intel_regions.h | 10 ++++++++++ src/mesa/drivers/dri/intel/intel_tex_image.c | 12 +++++++++++- 3 files changed, 22 insertions(+), 2 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 6e127dc31e..fdd99edda7 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -130,7 +130,7 @@ intel_region_release(struct intel_region **region) /* * XXX Move this into core Mesa? */ -static void +void _mesa_copy_rect(GLubyte * dst, GLuint cpp, GLuint dst_pitch, diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index b6a3b5a739..0d1dabe9ca 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -122,4 +122,14 @@ dri_bo *intel_region_buffer(struct intel_context *intel, struct intel_region *region, GLuint flag); +void _mesa_copy_rect(GLubyte * dst, + GLuint cpp, + GLuint dst_pitch, + GLuint dst_x, + GLuint dst_y, + GLuint width, + GLuint height, + const GLubyte * src, + GLuint src_pitch, GLuint src_x, GLuint src_y); + #endif diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 4f5f75d049..8f9f9897e8 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -493,7 +493,17 @@ intelTexImage(GLcontext * ctx, * conversion and copy: */ if (compressed) { - memcpy(texImage->Data, pixels, imageSize); + if (intelImage->mt) { + struct intel_region *dst = intelImage->mt->region; + _mesa_copy_rect(texImage->Data, dst->cpp, dst->pitch, + 0, 0, + intelImage->mt->level[intelImage->level].width, + intelImage->mt->level[intelImage->level].height/4, + pixels, + intelImage->base.RowStride, + 0, 0); + } else + memcpy(texImage->Data, pixels, imageSize); } else if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, texImage->TexFormat, -- cgit v1.2.3