From e6925b51e1e71dc45079636ce336a09806356999 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 3 Sep 2005 16:42:19 +0000 Subject: added flippedData field for page flipping, code to flip stereo color buffers --- src/mesa/drivers/dri/common/drirenderbuffer.c | 70 +++++++++++++++++---------- src/mesa/drivers/dri/common/drirenderbuffer.h | 12 +++-- 2 files changed, 54 insertions(+), 28 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c index 45c81e293c..8376fa2717 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.c +++ b/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -22,6 +22,16 @@ driRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb, } +static void +driDeleteRenderbuffer(struct gl_renderbuffer *rb) +{ + /* don't free rb->Data Chances are it's a memory mapped region for + * the dri drivers. + */ + _mesa_free(rb); +} + + /** * Allocate a new driRenderbuffer object. * Individual drivers are free to implement different versions of @@ -86,8 +96,7 @@ driNewRenderbuffer(GLenum format, GLint cpp, GLint offset, GLint pitch) */ drb->Base.AllocStorage = driRenderbufferStorage; - /* using default Delete function */ - + drb->Base.Delete = driDeleteRenderbuffer; /* DRI renderbuffer-specific fields: */ drb->offset = offset; @@ -103,32 +112,43 @@ driNewRenderbuffer(GLenum format, GLint cpp, GLint offset, GLint pitch) /** - * Update the front and back renderbuffers' flippedPitch/Offset fields. + * Update the front and back renderbuffers' flippedPitch/Offset/Data fields. + * If stereo, flip both the left and right pairs. * This is used when we do double buffering via page flipping. + * \param fb the framebuffer we're page flipping + * \param flipped if true, set flipped values, else set non-flipped values */ void -driFlipRenderbuffers(struct gl_framebuffer *fb, GLenum flipped) +driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped) { - driRenderbuffer *front_drb - = (driRenderbuffer *) fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; - driRenderbuffer *back_drb - = (driRenderbuffer *) fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; - - /* If this fails, it means we're trying to do page flipping for a - * single-buffered window! - */ - assert(back_drb); - - if (flipped) { - front_drb->flippedOffset = back_drb->offset; - front_drb->flippedPitch = back_drb->pitch; - back_drb->flippedOffset = front_drb->offset; - back_drb->flippedPitch = front_drb->pitch; - } - else { - front_drb->flippedOffset = front_drb->offset; - front_drb->flippedPitch = front_drb->pitch; - back_drb->flippedOffset = back_drb->offset; - back_drb->flippedPitch = back_drb->pitch; + const GLuint count = fb->Visual.stereoMode ? 2 : 1; + GLuint lr; /* left or right */ + + ASSERT(fb->Visual.doubleBufferMode); + + for (lr = 0; lr < count; lr++) { + GLuint frontBuf = (lr == 0) ? BUFFER_FRONT_LEFT : BUFFER_FRONT_RIGHT; + GLuint backBuf = (lr == 0) ? BUFFER_BACK_LEFT : BUFFER_BACK_RIGHT; + driRenderbuffer *front_drb + = (driRenderbuffer *) fb->Attachment[frontBuf].Renderbuffer; + driRenderbuffer *back_drb + = (driRenderbuffer *) fb->Attachment[backBuf].Renderbuffer; + + if (flipped) { + front_drb->flippedOffset = back_drb->offset; + front_drb->flippedPitch = back_drb->pitch; + front_drb->flippedData = back_drb->Base.Data; + back_drb->flippedOffset = front_drb->offset; + back_drb->flippedPitch = front_drb->pitch; + back_drb->flippedData = front_drb->Base.Data; + } + else { + front_drb->flippedOffset = front_drb->offset; + front_drb->flippedPitch = front_drb->pitch; + front_drb->flippedData = front_drb->Base.Data; + back_drb->flippedOffset = back_drb->offset; + back_drb->flippedPitch = back_drb->pitch; + back_drb->flippedData = back_drb->Base.Data; + } } } diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h index 67affa06e1..bd07bc790f 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.h +++ b/src/mesa/drivers/dri/common/drirenderbuffer.h @@ -32,17 +32,23 @@ typedef struct { /* If the driver can do page flipping (full-screen double buffering) * the current front/back buffers may get swapped. * If page flipping is disabled, these fields will be identical to - * the offset/pitch above. + * the offset/pitch/Data above. * If page flipping is enabled, and this is the front(back) renderbuffer, - * flippedOffset/Pitch will have the back(front) renderbuffer's values. + * flippedOffset/Pitch/Data will have the back(front) renderbuffer's values. */ GLint flippedOffset; GLint flippedPitch; + GLubyte *flippedData; /* mmap'd memory, if used */ /* XXX this is for radeon/r200 only. We should really create a new * r200Renderbuffer class, derived from this class... not a huge deal. */ GLboolean depthHasSurface; + + /* XXX this is for s3v only. A handy flag to know if this is the back + * color buffer. + */ + GLboolean backBuffer; } driRenderbuffer; @@ -50,6 +56,6 @@ extern driRenderbuffer * driNewRenderbuffer(GLenum format, GLint cpp, GLint offset, GLint pitch); extern void -driFlipRenderbuffers(struct gl_framebuffer *fb, GLenum flipped); +driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped); #endif /* DRIRENDERBUFFER_H */ -- cgit v1.2.3