From 4bdcfe50f8886e43714f9b7edd25cbff19e6a97d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 17 Apr 2000 17:57:04 +0000 Subject: dynamically allocate color table data, uses less memory --- src/mesa/drivers/glide/fxddtex.c | 142 +++++++++++++++++++++++---------------- 1 file changed, 85 insertions(+), 57 deletions(-) (limited to 'src/mesa/drivers/glide') diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index 3745312923..01a67c49ea 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -332,7 +332,7 @@ void fxDDTexDel(GLcontext *ctx, struct gl_texture_object *tObj) fprintf(stderr,"fxmesa: fxDDTexDel(%d,%x)\n",tObj->Name,(GLuint)ti); } - if(!ti) + if (!ti) return; fxTMFreeTexture(fxMesa,tObj); @@ -343,77 +343,105 @@ void fxDDTexDel(GLcontext *ctx, struct gl_texture_object *tObj) ctx->NewState|=NEW_TEXTURING; } -void fxDDTexPalette(GLcontext *ctx, struct gl_texture_object *tObj) + + +/* + * Convert gl_color_table table to Glide's format. + */ + +static void convertPalette(FxU32 data[256], const struct gl_color_table *table) { - fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; - int i; - FxU32 r,g,b,a; - tfxTexInfo *ti; + const GLubyte *tableUB = (const GLubyte *) table->Table; + GLint width = table->Size; + FxU32 r, g, b, a; + GLint i; - if(tObj) { - if (MESA_VERBOSE&VERBOSE_DRIVER) { - fprintf(stderr,"fxmesa: fxDDTexPalette(%d,%x)\n",tObj->Name,(GLuint)tObj->DriverData); - } + ASSERT(table->TableType == GL_UNSIGNED_BYTE); - if(tObj->Palette.Format!=GL_RGBA) { -#ifndef FX_SILENT - fprintf(stderr,"fx Driver: unsupported palette format in texpalette()\n"); -#endif - return; - } + switch (table->Format) { + case GL_INTENSITY: + for (i = 0; i < width; i++) { + r = tableUB[i]; + g = tableUB[i]; + b = tableUB[i]; + a = tableUB[i]; + data[i] = (a << 24) | (r << 16) | (g << 8) | b; + } + break; + case GL_LUMINANCE: + for (i = 0; i < width; i++) { + r = tableUB[i]; + g = tableUB[i]; + b = tableUB[i]; + a = 255; + data[i] = (a << 24) | (r << 16) | (g << 8) | b; + } + break; + case GL_ALPHA: + for (i = 0; i < width; i++) { + r = g = b = 255; + a = tableUB[i]; + data[i] = (a << 24) | (r << 16) | (g << 8) | b; + } + break; + case GL_LUMINANCE_ALPHA: + for (i = 0; i < width; i++) { + r = g = b = tableUB[i*2+0]; + a = tableUB[i*2+1]; + data[i] = (a << 24) | (r << 16) | (g << 8) | b; + } + break; + case GL_RGB: + for (i = 0; i < width; i++) { + r = tableUB[i*3+0]; + g = tableUB[i*3+1]; + b = tableUB[i*3+2]; + a = 255; + data[i] = (a << 24) | (r << 16) | (g << 8) | b; + } + break; + case GL_RGBA: + for (i = 0; i < width; i++) { + r = tableUB[i*4+0]; + g = tableUB[i*4+1]; + b = tableUB[i*4+2]; + a = tableUB[i*4+3]; + data[i] = (a << 24) | (r << 16) | (g << 8) | b; + } + break; + } +} - if(tObj->Palette.Size>256) { -#ifndef FX_SILENT - fprintf(stderr,"fx Driver: unsupported palette size in texpalette()\n"); -#endif - return; - } +void fxDDTexPalette(GLcontext *ctx, struct gl_texture_object *tObj) +{ + fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; + + if (tObj) { + /* per-texture palette */ + tfxTexInfo *ti; + if (MESA_VERBOSE&VERBOSE_DRIVER) { + fprintf(stderr,"fxmesa: fxDDTexPalette(%d,%x)\n", + tObj->Name,(GLuint)tObj->DriverData); + } if (!tObj->DriverData) tObj->DriverData=fxAllocTexObjData(fxMesa); - ti=fxTMGetTexInfo(tObj); - - for(i=0;iPalette.Size;i++) { - r=tObj->Palette.Table[i*4]; - g=tObj->Palette.Table[i*4+1]; - b=tObj->Palette.Table[i*4+2]; - a=tObj->Palette.Table[i*4+3]; - ti->palette.data[i]=(a<<24)|(r<<16)|(g<<8)|b; - } - + convertPalette(ti->palette.data, &tObj->Palette); fxTexInvalidate(ctx,tObj); - } else { - if (MESA_VERBOSE&VERBOSE_DRIVER) { - fprintf(stderr,"fxmesa: fxDDTexPalette(global)\n"); - } - if(ctx->Texture.Palette.Format!=GL_RGBA) { -#ifndef FX_SILENT - fprintf(stderr,"fx Driver: unsupported palette format in texpalette()\n"); -#endif - return; - } - - if(ctx->Texture.Palette.Size>256) { -#ifndef FX_SILENT - fprintf(stderr,"fx Driver: unsupported palette size in texpalette()\n"); -#endif - return; - } - - for(i=0;iTexture.Palette.Size;i++) { - r=ctx->Texture.Palette.Table[i*4]; - g=ctx->Texture.Palette.Table[i*4+1]; - b=ctx->Texture.Palette.Table[i*4+2]; - a=ctx->Texture.Palette.Table[i*4+3]; - fxMesa->glbPalette.data[i]=(a<<24)|(r<<16)|(g<<8)|b; + } + else { + /* global texture palette */ + if (MESA_VERBOSE&VERBOSE_DRIVER) { + fprintf(stderr,"fxmesa: fxDDTexPalette(global)\n"); } - + convertPalette(fxMesa->glbPalette.data, &ctx->Texture.Palette); fxMesa->new_state|=FX_NEW_TEXTURING; ctx->Driver.RenderStart = fxSetupFXUnits; } } + void fxDDTexUseGlbPalette(GLcontext *ctx, GLboolean state) { fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; -- cgit v1.2.3