From 601a6b872c33bfe3cb4ea03a5a8ba5ebe92dedaf Mon Sep 17 00:00:00 2001 From: Brian Date: Sun, 6 Jan 2008 18:07:26 -0700 Subject: Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexes Each array element is now a BUFFER_x token rather than a BUFFER_BIT_x bitmask. The number of active color buffers is specified by _NumColorDrawBuffers. This builds on the previous DrawBuffer changes and will help with drivers implementing GL_ARB_draw_buffers. --- src/mesa/drivers/glide/fxdd.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/drivers/glide') diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c index 4e56f7bde5..c082fd827f 100644 --- a/src/mesa/drivers/glide/fxdd.c +++ b/src/mesa/drivers/glide/fxdd.c @@ -1955,8 +1955,8 @@ fx_check_IsInHardware(GLcontext * ctx) return FX_FALLBACK_STENCIL; } - if (ctx->DrawBuffer->_ColorDrawBufferMask[0] != BUFFER_BIT_FRONT_LEFT && - ctx->DrawBuffer->_ColorDrawBufferMask[0] != BUFFER_BIT_BACK_LEFT) { + if ((ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_FRONT_LEFT) && + (ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_BACK_LEFT)) { return FX_FALLBACK_DRAW_BUFFER; } -- cgit v1.2.3