From 18a285a5e244b7405b85feb7315a30d99920ec5d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 16 Mar 2002 00:53:15 +0000 Subject: Lots of changes related to framebuffer/window buffer resizing. Basically, instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers(). --- src/mesa/drivers/osmesa/osmesa.c | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) (limited to 'src/mesa/drivers/osmesa/osmesa.c') diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 842ad6652b..1cc7439afd 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -1,4 +1,4 @@ -/* $Id: osmesa.c,v 1.74 2002/03/01 04:23:36 brianp Exp $ */ +/* $Id: osmesa.c,v 1.75 2002/03/16 00:53:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -875,11 +875,15 @@ static void clear( GLcontext *ctx, GLbitfield mask, GLboolean all, -static void buffer_size( GLcontext *ctx, GLuint *width, GLuint *height ) +static void buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) { - OSMesaContext osmesa = OSMESA_CONTEXT(ctx); - *width = osmesa->width; - *height = osmesa->height; + GET_CURRENT_CONTEXT(ctx); + (void) buffer; + if (ctx) { + OSMesaContext osmesa = OSMESA_CONTEXT(ctx); + *width = osmesa->width; + *height = osmesa->height; + } } @@ -2023,7 +2027,7 @@ static void osmesa_update_state( GLcontext *ctx, GLuint new_state ) ctx->Driver.GetString = get_string; ctx->Driver.UpdateState = osmesa_update_state; ctx->Driver.SetDrawBuffer = set_draw_buffer; - ctx->Driver.ResizeBuffersMESA = _swrast_alloc_buffers; + ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; ctx->Driver.GetBufferSize = buffer_size; ctx->Driver.Accum = _swrast_Accum; -- cgit v1.2.3