From a510bc3ee1a696da120c09ee4ec33dc033f671ac Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 6 Mar 2007 10:07:59 -0700 Subject: Fix/improve framebuffer object reference counting. Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions to be sure reference counting is done correctly. Additional assertions are done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as that's more accurate. --- src/mesa/drivers/svga/svgamesa.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa/drivers/svga') diff --git a/src/mesa/drivers/svga/svgamesa.c b/src/mesa/drivers/svga/svgamesa.c index 0dd9a144fe..d138587569 100644 --- a/src/mesa/drivers/svga/svgamesa.c +++ b/src/mesa/drivers/svga/svgamesa.c @@ -433,7 +433,6 @@ void SVGAMesaDestroyContext( SVGAMesaContext ctx ) if (ctx) { _mesa_destroy_visual( ctx->gl_vis ); _mesa_destroy_context( ctx->gl_ctx ); - _mesa_destroy_framebuffer( ctx->gl_buffer ); free( ctx ); if (ctx==SVGAMesa) { SVGAMesa = NULL; -- cgit v1.2.3