From 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Tue, 12 Oct 2010 12:02:01 -0400 Subject: Drop GLframebuffer typedef and just use struct gl_framebuffer --- src/mesa/drivers/windows/gldirect/dx8/gld_dx8.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/drivers/windows/gldirect/dx8/gld_dx8.h') diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_dx8.h b/src/mesa/drivers/windows/gldirect/dx8/gld_dx8.h index 7efec7cae8..2446d90636 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_dx8.h +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_dx8.h @@ -260,7 +260,7 @@ void gldEnableExtensions_DX8(GLcontext *ctx); void gldInstallPipeline_DX8(GLcontext *ctx); void gldSetupDriverPointers_DX8(GLcontext *ctx); //void gldResizeBuffers_DX8(GLcontext *ctx); -void gldResizeBuffers_DX8(GLframebuffer *fb); +void gldResizeBuffers_DX8(struct gl_framebuffer *fb); // Texture functions -- cgit v1.2.3