From 6ff00f91c8f0164fc529a0ce023c4cd9536e7543 Mon Sep 17 00:00:00 2001 From: Karl Schultz Date: Thu, 24 Jul 2003 03:35:34 +0000 Subject: Remove obsolete file. --- src/mesa/drivers/windows/mesa_extend.c | 211 --------------------------------- 1 file changed, 211 deletions(-) delete mode 100644 src/mesa/drivers/windows/mesa_extend.c (limited to 'src/mesa/drivers/windows/mesa_extend.c') diff --git a/src/mesa/drivers/windows/mesa_extend.c b/src/mesa/drivers/windows/mesa_extend.c deleted file mode 100644 index 933e3badd3..0000000000 --- a/src/mesa/drivers/windows/mesa_extend.c +++ /dev/null @@ -1,211 +0,0 @@ -/* File: mesa_extend.c for wmesa-2.3 - Written by Li Wei (liwei@aiar.xjtu.edu.cn) -*/ - -/******************************************************************* - Users can use the following keys to control the view - - The following four key combinations can shift the view correspondingly, - function in both stereo and normal mode. - Ctrl+left arrow - Ctrl+right arrow - Ctrl+up arrow - Ctrl+down arrow - - F (captital letter) shift the camera far from objects - N (captital letter) shift the camera near from objects - S (captital letter) toggle between normal and stereo mode - I (captital letter) increase the distance between two views - D (captital letter) decrease the distance between two views - - if the Key function defined by user maps any key appearing above, it will be - masked by the program. Hence, user should either modify his own code or - modify function defaultKeyProc at the end of this file -*******************************************************************/ - -/* Log 6/14, 1997 - * revision 1.01 - * struct DisplayOptions defined for tk_ddmesa.c to read the initial file - */ - -#include "mesa_extend.h" -#include "gltk.h" -#include -#ifndef NO_STEREO - #include "stereo.h" -#endif -#ifndef NO_PARALLEL -// #include "parallel.h" -#endif - -GLenum (*userKeyProc) (int, GLenum) = NULL; - -GLfloat viewDistance = 1.0; -GLfloat deltaView = 0.1; -GLfloat deltaShift = 0.1; - -GLuint viewShift = SHIFT_NONE; -GLuint viewTag = 0 ; - -GLenum imageRendered = GL_FALSE; - -GLenum glImageRendered() -{ - return imageRendered; -} - -//Code added by Li Wei to enable stereo display -GLenum defaultKeyProc(int key, GLenum mask ) -{ - GLenum flag = GL_FALSE ; - if(mask & TK_CONTROL){ - flag = GL_TRUE ; - switch(key){ - case TK_LEFT: - viewShift = SHIFT_LEFT; - break; - case TK_RIGHT: - viewShift = SHIFT_RIGHT; - break; - case TK_UP: - viewShift = SHIFT_UP; - break; - case TK_DOWN: - viewShift = SHIFT_DOWN; - break; - default: - flag = GL_FALSE ; - } - } - if(flag == GL_FALSE){ - flag = GL_TRUE ; - switch(key){ - case TK_F: - viewShift = SHIFT_FAR; - break; - case TK_N: - viewShift = SHIFT_NEAR; - break; - -#if !defined(NO_STEREO) - case TK_D: - viewDistance-= deltaView; - break; - case TK_I: - viewDistance+= deltaView; - break; - case TK_S: - toggleStereoMode(); - break; -#endif - -#if !defined(NO_PARALLEL) - case TK_P: - if(machineType == MASTER) - toggleParallelMode(); - break; -#endif - default: - flag = GL_FALSE; - } - } - - if(userKeyProc) - flag=flag||(*userKeyProc)(key, mask); - -#if !defined(NO_PARALLEL) - if(parallelFlag&&key!=TK_P&&machineType == MASTER){ - PRKeyDown(key,mask); - } -#endif - - return flag; -} - -/* The following function implemented key board control of the display, - availabe even in normal mode so long the driver is linked into exe file. -*/ -void shiftView() -{ - GLfloat cm[16]; - if(viewShift != SHIFT_NONE){ -/* glGetFloatv(GL_MODELVIEW_MATRIX,cm); - glMatrixMode(GL_MODELVIEW); -*/ - GLint matrix_mode; - glGetIntegerv(GL_MATRIX_MODE,&matrix_mode); -/* if(matrix_mode!=GL_PROJECTION) - glMatrixMode(GL_PROJECTION); - glGetFloatv(GL_PROJECTION_MATRIX,cm); - glLoadIdentity(); - switch(viewShift){ - case SHIFT_LEFT: - glTranslatef(-deltaShift,0,0); - break; - case SHIFT_RIGHT: - glTranslatef(deltaShift,0,0); - break; - case SHIFT_UP: - glTranslatef(0,deltaShift,0); - break; - case SHIFT_DOWN: - glTranslatef(0,-deltaShift,0); - break; - case SHIFT_FAR: - glTranslatef(0,0,-deltaShift); - break; - case SHIFT_NEAR: - glTranslatef(0,0,deltaShift); - break; - } - - viewShift = SHIFT_NONE; - glMultMatrixf( cm ); - if(matrix_mode!=GL_PROJECTION) - glMatrixMode(matrix_mode); - - } -*/ - if(matrix_mode!=GL_MODELVIEW) - glMatrixMode(GL_MODELVIEW); - glGetFloatv(GL_MODELVIEW_MATRIX,cm); - glLoadIdentity(); - switch(viewShift){ - case SHIFT_LEFT: - glTranslatef(-deltaShift,0,0); - break; - case SHIFT_RIGHT: - glTranslatef(deltaShift,0,0); - break; - case SHIFT_UP: - glTranslatef(0,deltaShift,0); - break; - case SHIFT_DOWN: - glTranslatef(0,-deltaShift,0); - break; - case SHIFT_FAR: - glTranslatef(0,0,-deltaShift); - break; - case SHIFT_NEAR: - glTranslatef(0,0,deltaShift); - break; - } - - viewShift = SHIFT_NONE; - glMultMatrixf( cm ); - if(matrix_mode!=GL_MODELVIEW) - glMatrixMode(matrix_mode); - - } -} - - -void getDisplayOptions( void) -{ - displayOptions.stereo = GetPrivateProfileInt("DISPLAY", "STEREO",1,"ddmesa.ini" ); - displayOptions.fullScreen = GetPrivateProfileInt("DISPLAY", "FULLSCREEN",0,"ddmesa.ini" ); - displayOptions.mode = GetPrivateProfileInt("DISPLAY", "MODE",1, "ddmesa.ini"); - displayOptions.bpp = GetPrivateProfileInt("DISPLAY", "BPP", 32, "ddmesa.ini"); - -} -//end modification -- cgit v1.2.3