From f9995b30756140724f41daf963fa06167912be7f Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Tue, 12 Oct 2010 12:26:10 -0400 Subject: Drop GLcontext typedef and use struct gl_context instead --- src/mesa/drivers/x11/xm_dd.c | 58 ++++++++++++++++++++++---------------------- 1 file changed, 29 insertions(+), 29 deletions(-) (limited to 'src/mesa/drivers/x11/xm_dd.c') diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 5edafb890b..4f43e80722 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -91,7 +91,7 @@ const int xmesa_kernel1[16] = { static void -finish_or_flush( GLcontext *ctx ) +finish_or_flush( struct gl_context *ctx ) { #ifdef XFree86Server /* NOT_NEEDED */ @@ -107,7 +107,7 @@ finish_or_flush( GLcontext *ctx ) static void -clear_color( GLcontext *ctx, const GLfloat color[4] ) +clear_color( struct gl_context *ctx, const GLfloat color[4] ) { if (ctx->DrawBuffer->Name == 0) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); @@ -134,7 +134,7 @@ clear_color( GLcontext *ctx, const GLfloat color[4] ) /* Implements glColorMask() */ static void -color_mask(GLcontext *ctx, +color_mask(struct gl_context *ctx, GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); @@ -173,7 +173,7 @@ color_mask(GLcontext *ctx, * Clear the front or back color buffer, if it's implemented with a pixmap. */ static void -clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb, +clear_pixmap(struct gl_context *ctx, struct xmesa_renderbuffer *xrb, GLint x, GLint y, GLint width, GLint height) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); @@ -193,7 +193,7 @@ clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb, static void -clear_8bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, +clear_8bit_ximage( struct gl_context *ctx, struct xmesa_renderbuffer *xrb, GLint x, GLint y, GLint width, GLint height ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); @@ -206,7 +206,7 @@ clear_8bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, static void -clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, +clear_HPCR_ximage( struct gl_context *ctx, struct xmesa_renderbuffer *xrb, GLint x, GLint y, GLint width, GLint height ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); @@ -227,7 +227,7 @@ clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, static void -clear_16bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, +clear_16bit_ximage( struct gl_context *ctx, struct xmesa_renderbuffer *xrb, GLint x, GLint y, GLint width, GLint height) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); @@ -249,7 +249,7 @@ clear_16bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, /* Optimized code provided by Nozomi Ytow */ static void -clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, +clear_24bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb, GLint x, GLint y, GLint width, GLint height) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); @@ -282,7 +282,7 @@ clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, static void -clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, +clear_32bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb, GLint x, GLint y, GLint width, GLint height) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); @@ -326,7 +326,7 @@ clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, static void -clear_nbit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, +clear_nbit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb, GLint x, GLint y, GLint width, GLint height) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); @@ -345,7 +345,7 @@ clear_nbit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, static void -clear_buffers(GLcontext *ctx, GLbitfield buffers) +clear_buffers(struct gl_context *ctx, GLbitfield buffers) { if (ctx->DrawBuffer->Name == 0) { /* this is a window system framebuffer */ @@ -396,7 +396,7 @@ clear_buffers(GLcontext *ctx, GLbitfield buffers) * Check if we can do an optimized glDrawPixels into an 8R8G8B visual. */ static GLboolean -can_do_DrawPixels_8R8G8B(GLcontext *ctx, GLenum format, GLenum type) +can_do_DrawPixels_8R8G8B(struct gl_context *ctx, GLenum format, GLenum type) { if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && @@ -432,7 +432,7 @@ can_do_DrawPixels_8R8G8B(GLcontext *ctx, GLenum format, GLenum type) * The image format must be GL_BGRA to match the PF_8R8G8B pixel format. */ static void -xmesa_DrawPixels_8R8G8B( GLcontext *ctx, +xmesa_DrawPixels_8R8G8B( struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *unpack, @@ -529,7 +529,7 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx, * Check if we can do an optimized glDrawPixels into an 5R6G5B visual. */ static GLboolean -can_do_DrawPixels_5R6G5B(GLcontext *ctx, GLenum format, GLenum type) +can_do_DrawPixels_5R6G5B(struct gl_context *ctx, GLenum format, GLenum type) { if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 && @@ -567,7 +567,7 @@ can_do_DrawPixels_5R6G5B(GLcontext *ctx, GLenum format, GLenum type) * match the PF_5R6G5B pixel format. */ static void -xmesa_DrawPixels_5R6G5B( GLcontext *ctx, +xmesa_DrawPixels_5R6G5B( struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *unpack, @@ -662,7 +662,7 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx, * Determine if we can do an optimized glCopyPixels. */ static GLboolean -can_do_CopyPixels(GLcontext *ctx, GLenum type) +can_do_CopyPixels(struct gl_context *ctx, GLenum type) { if (type == GL_COLOR && ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */ @@ -701,7 +701,7 @@ can_do_CopyPixels(GLcontext *ctx, GLenum type) * We do support copying from one window to another, ala glXMakeCurrentRead. */ static void -xmesa_CopyPixels( GLcontext *ctx, +xmesa_CopyPixels( struct gl_context *ctx, GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLint destx, GLint desty, GLenum type ) { @@ -740,7 +740,7 @@ xmesa_CopyPixels( GLcontext *ctx, * return a meaningful GL_RENDERER string. */ static const GLubyte * -get_string( GLcontext *ctx, GLenum name ) +get_string( struct gl_context *ctx, GLenum name ) { (void) ctx; switch (name) { @@ -767,7 +767,7 @@ get_string( GLcontext *ctx, GLenum name ) * dither enable/disable. */ static void -enable( GLcontext *ctx, GLenum pname, GLboolean state ) +enable( struct gl_context *ctx, GLenum pname, GLboolean state ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); @@ -785,7 +785,7 @@ enable( GLcontext *ctx, GLenum pname, GLboolean state ) static void -clear_color_HPCR_ximage( GLcontext *ctx, const GLfloat color[4] ) +clear_color_HPCR_ximage( struct gl_context *ctx, const GLfloat color[4] ) { int i; const XMesaContext xmesa = XMESA_CONTEXT(ctx); @@ -819,7 +819,7 @@ clear_color_HPCR_ximage( GLcontext *ctx, const GLfloat color[4] ) static void -clear_color_HPCR_pixmap( GLcontext *ctx, const GLfloat color[4] ) +clear_color_HPCR_pixmap( struct gl_context *ctx, const GLfloat color[4] ) { int i; const XMesaContext xmesa = XMESA_CONTEXT(ctx); @@ -863,7 +863,7 @@ clear_color_HPCR_pixmap( GLcontext *ctx, const GLfloat color[4] ) * flags. */ void -xmesa_update_state( GLcontext *ctx, GLbitfield new_state ) +xmesa_update_state( struct gl_context *ctx, GLbitfield new_state ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); @@ -954,7 +954,7 @@ xmesa_update_state( GLcontext *ctx, GLbitfield new_state ) * texels. */ static GLboolean -test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, +test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level, GLint internalFormat, GLenum format, GLenum type, GLint width, GLint height, GLint depth, GLint border) { @@ -988,7 +988,7 @@ test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, * In SW, we don't really compress GL_COMPRESSED_RGB[A] textures! */ static gl_format -choose_tex_format( GLcontext *ctx, GLint internalFormat, +choose_tex_format( struct gl_context *ctx, GLint internalFormat, GLenum format, GLenum type ) { switch (internalFormat) { @@ -1014,7 +1014,7 @@ choose_tex_format( GLcontext *ctx, GLint internalFormat, * That problem led to the GLX_MESA_resize_buffers extension. */ static void -xmesa_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) +xmesa_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h) { XMesaContext xmctx = XMESA_CONTEXT(ctx); XMesaBuffer xmdrawbuf = XMESA_BUFFER(ctx->WinSysDrawBuffer); @@ -1044,7 +1044,7 @@ struct xmesa_query_object static struct gl_query_object * -xmesa_new_query_object(GLcontext *ctx, GLuint id) +xmesa_new_query_object(struct gl_context *ctx, GLuint id) { struct xmesa_query_object *q = CALLOC_STRUCT(xmesa_query_object); if (q) { @@ -1056,7 +1056,7 @@ xmesa_new_query_object(GLcontext *ctx, GLuint id) static void -xmesa_begin_query(GLcontext *ctx, struct gl_query_object *q) +xmesa_begin_query(struct gl_context *ctx, struct gl_query_object *q) { if (q->Target == GL_TIME_ELAPSED_EXT) { struct xmesa_query_object *xq = (struct xmesa_query_object *) q; @@ -1083,7 +1083,7 @@ time_diff(const struct timeval *t0, const struct timeval *t1) static void -xmesa_end_query(GLcontext *ctx, struct gl_query_object *q) +xmesa_end_query(struct gl_context *ctx, struct gl_query_object *q) { if (q->Target == GL_TIME_ELAPSED_EXT) { struct xmesa_query_object *xq = (struct xmesa_query_object *) q; @@ -1175,7 +1175,7 @@ xmesa_init_driver_functions( XMesaVisual xmvisual, * functions. * Called during context creation only. */ -void xmesa_register_swrast_functions( GLcontext *ctx ) +void xmesa_register_swrast_functions( struct gl_context *ctx ) { SWcontext *swrast = SWRAST_CONTEXT( ctx ); 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