From 63684a9ae7a66f68df1f2c68cd9358e5622122a3 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Thu, 18 Nov 2010 17:54:07 -0800 Subject: glsl: Combine many instruction lowering passes into one. This should save on the overhead of tree-walking and provide a convenient place to add more instruction lowering in the future. Signed-off-by: Ian Romanick --- src/mesa/drivers/dri/i965/brw_fs.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'src/mesa/drivers') diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index e1cb94452d..610b7e3c3e 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -101,10 +101,12 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) clone_ir_list(mem_ctx, shader->ir, shader->base.ir); do_mat_op_to_vec(shader->ir); - do_mod_to_fract(shader->ir); - do_div_to_mul_rcp(shader->ir); - do_sub_to_add_neg(shader->ir); - do_explog_to_explog2(shader->ir); + lower_instructions(shader->ir, + MOD_TO_FRACT | + DIV_TO_MUL_RCP | + SUB_TO_ADD_NEG | + EXP_TO_EXP2 | + LOG_TO_LOG2); do_lower_texture_projection(shader->ir); brw_do_cubemap_normalize(shader->ir); -- cgit v1.2.3