From a068e098e275fc5d2aba309165263834f429143e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 27 Aug 2009 14:34:21 -0600 Subject: intel: use more efficient loop over buffers --- src/mesa/drivers/dri/intel/intel_clear.c | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'src/mesa/drivers') diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index cfddabd318..630d2adab8 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -150,14 +150,18 @@ intelClear(GLcontext *ctx, GLbitfield mask) /* SW fallback clearing */ swrast_mask = mask & ~tri_mask & ~blit_mask; - for (i = 0; i < BUFFER_COUNT; i++) { - GLuint bufBit = 1 << i; - if ((blit_mask | tri_mask) & bufBit) { + { + /* look for non-Intel renderbuffers (clear them with swrast) */ + GLbitfield blit_or_tri = blit_mask | tri_mask; + while (blit_or_tri) { + GLuint i = _mesa_ffs(blit_or_tri) - 1; + GLbitfield bufBit = 1 << i; if (!fb->Attachment[i].Renderbuffer->ClassID) { blit_mask &= ~bufBit; tri_mask &= ~bufBit; swrast_mask |= bufBit; } + blit_or_tri ^= bufBit; } } -- cgit v1.2.3