From 9f5de23d0a73454b00236743d24326ec7b0d96f9 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Thu, 11 Mar 2010 18:07:07 +0800 Subject: mesa/es: Fix GL_OES_draw_texture support. st_DrawTex calls util_draw_vertex_buffer. Since ac4abaecd5f52e416c89bfe19b34ed7f4e014b21, the caller is expected to set vertex elements before calling. --- src/mesa/es/state_tracker/st_cb_drawtex.c | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/mesa/es/state_tracker/st_cb_drawtex.c') diff --git a/src/mesa/es/state_tracker/st_cb_drawtex.c b/src/mesa/es/state_tracker/st_cb_drawtex.c index 0a5cba9d92..e4b8954991 100644 --- a/src/mesa/es/state_tracker/st_cb_drawtex.c +++ b/src/mesa/es/state_tracker/st_cb_drawtex.c @@ -120,6 +120,7 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLboolean emitColor; uint semantic_names[2 + MAX_TEXTURE_UNITS]; uint semantic_indexes[2 + MAX_TEXTURE_UNITS]; + struct pipe_vertex_element velements[2 + MAX_TEXTURE_UNITS]; GLbitfield inputs = VERT_BIT_POS; /* determine if we need vertex color */ @@ -232,6 +233,7 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, cso_save_viewport(cso); cso_save_vertex_shader(cso); + cso_save_vertex_elements(cso); { void *vs = lookup_shader(pipe, numAttribs, @@ -239,6 +241,14 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, cso_set_vertex_shader_handle(cso, vs); } + for (i = 0; i < numAttribs; i++) { + velements[i].src_offset = i * 4 * sizeof(float); + velements[i].instance_divisor = 0; + velements[i].vertex_buffer_index = 0; + velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + } + cso_set_vertex_elements(cso, numAttribs, velements); + /* viewport state: viewport matching window dims */ { const struct gl_framebuffer *fb = st->ctx->DrawBuffer; @@ -270,6 +280,7 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, /* restore state */ cso_restore_viewport(cso); cso_restore_vertex_shader(cso); + cso_restore_vertex_elements(cso); } -- cgit v1.2.3