From c428f467b65f1b79f77103db249936273d645fec Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 2 Jun 2009 18:33:55 +0100 Subject: Fix compiling indirect.c when GLX_DIRECT_RENDERING is not defined DO NOT HAND-EDIT GLX PROTOCOL FILES. Seriously. How can you miss the giant comment at the top of the file? --- src/mesa/glapi/glX_proto_send.py | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/mesa/glapi/glX_proto_send.py') diff --git a/src/mesa/glapi/glX_proto_send.py b/src/mesa/glapi/glX_proto_send.py index 501706acc7..daca1b767a 100644 --- a/src/mesa/glapi/glX_proto_send.py +++ b/src/mesa/glapi/glX_proto_send.py @@ -373,9 +373,13 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; print '{' print ' __GLXcontext * const gc = __glXGetCurrentContext();' print '' + print '#ifdef GLX_DIRECT_RENDERING' print ' if (gc->driContext) {' print ' %sCALL_%s(GET_DISPATCH(), (%s));' % (ret_string, func.name, func.get_called_parameter_string()) - print ' } else {' + print ' } else' + print '#endif' + print ' {' + footer = '}\n}\n' else: print '#define %s %d' % (func.opcode_name(), func.opcode_value()) -- cgit v1.2.3