From 5104b4d9df28f5bcb879b16bf5cef4ab0addda85 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 7 Mar 2002 21:50:41 +0000 Subject: minor patches from David Dawes --- src/mesa/glapi/glapi.c | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) (limited to 'src/mesa/glapi/glapi.c') diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index 4463325930..d962df37e2 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -1,10 +1,10 @@ -/* $Id: glapi.c,v 1.60 2001/12/04 23:43:31 brianp Exp $ */ +/* $Id: glapi.c,v 1.61 2002/03/07 21:50:41 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -194,8 +194,7 @@ str_dup(const char *str) /* * We should call this periodically from a function such as glXMakeCurrent - * in order to test if multiple threads are being used. When we detect - * that situation we should then call _glapi_enable_thread_safety() + * in order to test if multiple threads are being used. */ void _glapi_check_multithread(void) @@ -789,11 +788,12 @@ _glapi_get_proc_name(GLuint offset) /* * Make sure there are no NULL pointers in the given dispatch table. - * Intented for debugging purposes. + * Intended for debugging purposes. */ void _glapi_check_table(const struct _glapi_table *table) { +#ifdef DEBUG const GLuint entries = _glapi_get_dispatch_table_size(); const void **tab = (const void **) table; GLuint i; @@ -801,7 +801,6 @@ _glapi_check_table(const struct _glapi_table *table) assert(tab[i]); } -#ifdef DEBUG /* Do some spot checks to be sure that the dispatch table * slots are assigned correctly. */ -- cgit v1.2.3