From b0b9b798ac0620aeba15143f84c1d1ef2ddd44db Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 21 Apr 2003 14:53:40 +0000 Subject: alias ARB/NV program functions where possible --- src/mesa/glapi/glapitemp.h | 260 +++++++++++++++++++++++---------------------- 1 file changed, 133 insertions(+), 127 deletions(-) (limited to 'src/mesa/glapi/glapitemp.h') diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 8841eda95b..3df11a5973 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -3538,41 +3538,6 @@ KEYWORD1 void KEYWORD2 NAME(SamplePatternEXT)(GLenum pattern) /* No dispatch for TextureColorMaskSGIS() */ /* No dispatch for IglooInterfaceSGIX() */ -KEYWORD1 void KEYWORD2 NAME(DeleteFencesNV)(GLsizei n, const GLuint * fences) -{ - DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); -} - -KEYWORD1 void KEYWORD2 NAME(GenFencesNV)(GLsizei n, GLuint * fences) -{ - DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsFenceNV)(GLuint fence) -{ - RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(TestFenceNV)(GLuint fence) -{ - RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFenceivNV)(GLuint fence, GLenum pname, GLint * params) -{ - DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(FinishFenceNV)(GLuint fence) -{ - DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); -} - -KEYWORD1 void KEYWORD2 NAME(SetFenceNV)(GLuint fence, GLenum condition) -{ - DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); -} - /* No dispatch for MapControlPointsNV() */ /* No dispatch for MapParameterivNV() */ /* No dispatch for MapParameterfvNV() */ @@ -4224,114 +4189,149 @@ KEYWORD1 void KEYWORD2 NAME(ActiveStencilFaceEXT)(GLenum face) DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } +KEYWORD1 void KEYWORD2 NAME(DeleteFencesNV)(GLsizei n, const GLuint * fences) +{ + DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); +} + +KEYWORD1 void KEYWORD2 NAME(GenFencesNV)(GLsizei n, GLuint * fences) +{ + DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsFenceNV)(GLuint fence) +{ + RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(TestFenceNV)(GLuint fence) +{ + RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFenceivNV)(GLuint fence, GLenum pname, GLint * params) +{ + DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FinishFenceNV)(GLuint fence) +{ + DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); +} + +KEYWORD1 void KEYWORD2 NAME(SetFenceNV)(GLuint fence, GLenum condition) +{ + DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x) { - DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x)); + DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x) { - DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x)); + DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x) { - DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x)); + DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) { - DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y)); + DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) { - DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y)); + DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) { - DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y)); + DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) { - DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z)); + DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z)); + DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) { - DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z)); + DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { - DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); + DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); + DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); + DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { - DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); + DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v) { - DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v)); + DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) { - DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v)); + DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v) { - DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v)); + DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v) { - DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v)); + DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) { - DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p /* %g, %g */);\n", index, (const void *) v, v[0], v[1])); + DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvARB(%d, %p /* %g, %g */);\n", index, (const void *) v, v[0], v[1])); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v) { - DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p /* %g, %g */);\n", index, (const void *) v, v[0], v[1])); + DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvARB(%d, %p /* %g, %g */);\n", index, (const void *) v, v[0], v[1])); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v) { - DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v)); + DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) { - DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p /* %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2])); + DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvARB(%d, %p /* %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2])); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v) { - DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p /* %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2])); + DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvARB(%d, %p /* %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2])); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) @@ -4341,7 +4341,7 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) { - DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); + DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) @@ -4366,12 +4366,12 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) { - DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p /* %g, %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2], v[3])); + DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvARB(%d, %p /* %g, %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2], v[3])); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v) { - DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p /* %g, %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2], v[3])); + DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvARB(%d, %p /* %g, %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2], v[3])); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v) @@ -4391,7 +4391,7 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v) KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v) { - DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v)); + DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v)); } KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v) @@ -4426,17 +4426,22 @@ KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsi KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) { - DISPATCH(BindProgramARB, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program)); + DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program)); } KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs) { - DISPATCH(DeleteProgramsARB, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs)); + DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs)); } KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs) { - DISPATCH(GenProgramsARB, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs)); + DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) +{ + RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program)); } KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) @@ -4511,27 +4516,22 @@ KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GL KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params) { - DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); + DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); } KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params) { - DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); + DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); } KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params) { - DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); + DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); } KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** params) { - DISPATCH(GetVertexAttribPointervARB, (index, pname, params), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) -{ - RETURN_DISPATCH(IsProgramARB, (program), (F, "glIsProgramARB(%d);\n", program)); + DISPATCH(GetVertexAttribPointervNV, (index, pname, params), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); } KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) @@ -4569,6 +4569,16 @@ KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer) DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer)); } +KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) +{ + DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %p, %p, 0x%x);\n", target, (const void *) size, (const void *) data, usage)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) +{ + DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %p, %p, %p);\n", target, (const void *) offset, (const void *) size, (const void *) data)); +} + KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer) { DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer)); @@ -4579,24 +4589,24 @@ KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer) DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer)); } -KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) +KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params) { - RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); + DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) +KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params) { - DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %p, %p, 0x%x);\n", target, (const void *) size, (const void *) data, usage)); + DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) +KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data) { - DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %p, %p, %p);\n", target, (const void *) offset, (const void *) size, (const void *) data)); + DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %p, %p, %p);\n", target, (const void *) offset, (const void *) size, (const void *) data)); } -KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data) +KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) { - DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %p, %p, %p);\n", target, (const void *) offset, (const void *) size, (const void *) data)); + RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); } KEYWORD1 void KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) @@ -4609,14 +4619,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target)); } -KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1 void KEYWORD2 NAME(DepthBoundsEXT)(GLclampd zmin, GLclampd zmax) { - DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); + DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); } @@ -5286,49 +5291,20 @@ void *DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetFenceivNV), TABLE_ENTRY(FinishFenceNV), TABLE_ENTRY(SetFenceNV), - TABLE_ENTRY(VertexAttrib1sARB), - TABLE_ENTRY(VertexAttrib1fARB), - TABLE_ENTRY(VertexAttrib1dARB), - TABLE_ENTRY(VertexAttrib2sARB), - TABLE_ENTRY(VertexAttrib2fARB), - TABLE_ENTRY(VertexAttrib2dARB), - TABLE_ENTRY(VertexAttrib3sARB), - TABLE_ENTRY(VertexAttrib3fARB), - TABLE_ENTRY(VertexAttrib3dARB), - TABLE_ENTRY(VertexAttrib4sARB), - TABLE_ENTRY(VertexAttrib4fARB), - TABLE_ENTRY(VertexAttrib4dARB), - TABLE_ENTRY(VertexAttrib4NubARB), - TABLE_ENTRY(VertexAttrib1svARB), - TABLE_ENTRY(VertexAttrib1fvARB), - TABLE_ENTRY(VertexAttrib1dvARB), - TABLE_ENTRY(VertexAttrib2svARB), - TABLE_ENTRY(VertexAttrib2fvARB), - TABLE_ENTRY(VertexAttrib2dvARB), - TABLE_ENTRY(VertexAttrib3svARB), - TABLE_ENTRY(VertexAttrib3fvARB), - TABLE_ENTRY(VertexAttrib3dvARB), TABLE_ENTRY(VertexAttrib4bvARB), - TABLE_ENTRY(VertexAttrib4svARB), TABLE_ENTRY(VertexAttrib4ivARB), TABLE_ENTRY(VertexAttrib4ubvARB), TABLE_ENTRY(VertexAttrib4usvARB), TABLE_ENTRY(VertexAttrib4uivARB), - TABLE_ENTRY(VertexAttrib4fvARB), - TABLE_ENTRY(VertexAttrib4dvARB), TABLE_ENTRY(VertexAttrib4NbvARB), TABLE_ENTRY(VertexAttrib4NsvARB), TABLE_ENTRY(VertexAttrib4NivARB), - TABLE_ENTRY(VertexAttrib4NubvARB), TABLE_ENTRY(VertexAttrib4NusvARB), TABLE_ENTRY(VertexAttrib4NuivARB), TABLE_ENTRY(VertexAttribPointerARB), TABLE_ENTRY(EnableVertexAttribArrayARB), TABLE_ENTRY(DisableVertexAttribArrayARB), TABLE_ENTRY(ProgramStringARB), - TABLE_ENTRY(BindProgramARB), - TABLE_ENTRY(DeleteProgramsARB), - TABLE_ENTRY(GenProgramsARB), TABLE_ENTRY(ProgramEnvParameter4dARB), TABLE_ENTRY(ProgramEnvParameter4dvARB), TABLE_ENTRY(ProgramEnvParameter4fARB), @@ -5343,11 +5319,6 @@ void *DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetProgramLocalParameterfvARB), TABLE_ENTRY(GetProgramivARB), TABLE_ENTRY(GetProgramStringARB), - TABLE_ENTRY(GetVertexAttribdvARB), - TABLE_ENTRY(GetVertexAttribfvARB), - TABLE_ENTRY(GetVertexAttribivARB), - TABLE_ENTRY(GetVertexAttribPointervARB), - TABLE_ENTRY(IsProgramARB), TABLE_ENTRY(ProgramNamedParameter4fNV), TABLE_ENTRY(ProgramNamedParameter4dNV), TABLE_ENTRY(ProgramNamedParameter4fvNV), @@ -5355,16 +5326,17 @@ void *DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(BindBufferARB), - TABLE_ENTRY(DeleteBuffersARB), - TABLE_ENTRY(GenBuffersARB), - TABLE_ENTRY(IsBufferARB), TABLE_ENTRY(BufferDataARB), TABLE_ENTRY(BufferSubDataARB), + TABLE_ENTRY(DeleteBuffersARB), + TABLE_ENTRY(GenBuffersARB), + TABLE_ENTRY(GetBufferParameterivARB), + TABLE_ENTRY(GetBufferPointervARB), TABLE_ENTRY(GetBufferSubDataARB), + TABLE_ENTRY(IsBufferARB), TABLE_ENTRY(MapBufferARB), TABLE_ENTRY(UnmapBufferARB), - TABLE_ENTRY(GetBufferParameterivARB), - TABLE_ENTRY(GetBufferPointervARB), + TABLE_ENTRY(DepthBoundsEXT), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. @@ -5630,6 +5602,40 @@ void *UNUSED_TABLE_NAME[] = { TABLE_ENTRY(WindowPos3iv), TABLE_ENTRY(WindowPos3s), TABLE_ENTRY(WindowPos3sv), + TABLE_ENTRY(VertexAttrib1sARB), + TABLE_ENTRY(VertexAttrib1fARB), + TABLE_ENTRY(VertexAttrib1dARB), + TABLE_ENTRY(VertexAttrib2sARB), + TABLE_ENTRY(VertexAttrib2fARB), + TABLE_ENTRY(VertexAttrib2dARB), + TABLE_ENTRY(VertexAttrib3sARB), + TABLE_ENTRY(VertexAttrib3fARB), + TABLE_ENTRY(VertexAttrib3dARB), + TABLE_ENTRY(VertexAttrib4sARB), + TABLE_ENTRY(VertexAttrib4fARB), + TABLE_ENTRY(VertexAttrib4dARB), + TABLE_ENTRY(VertexAttrib4NubARB), + TABLE_ENTRY(VertexAttrib1svARB), + TABLE_ENTRY(VertexAttrib1fvARB), + TABLE_ENTRY(VertexAttrib1dvARB), + TABLE_ENTRY(VertexAttrib2svARB), + TABLE_ENTRY(VertexAttrib2fvARB), + TABLE_ENTRY(VertexAttrib2dvARB), + TABLE_ENTRY(VertexAttrib3svARB), + TABLE_ENTRY(VertexAttrib3fvARB), + TABLE_ENTRY(VertexAttrib3dvARB), + TABLE_ENTRY(VertexAttrib4svARB), + TABLE_ENTRY(VertexAttrib4fvARB), + TABLE_ENTRY(VertexAttrib4dvARB), + TABLE_ENTRY(VertexAttrib4NubvARB), + TABLE_ENTRY(BindProgramARB), + TABLE_ENTRY(DeleteProgramsARB), + TABLE_ENTRY(GenProgramsARB), + TABLE_ENTRY(IsProgramARB), + TABLE_ENTRY(GetVertexAttribdvARB), + TABLE_ENTRY(GetVertexAttribfvARB), + TABLE_ENTRY(GetVertexAttribivARB), + TABLE_ENTRY(GetVertexAttribPointervARB), }; #endif /*UNUSED_TABLE_NAME*/ -- cgit v1.2.3