From f3f51bc844c8749250724d164722402cb9a07dc7 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 11 Oct 2006 22:37:14 +0000 Subject: Fix bug #4681. glDeleteTextures and glDeleteTexturesEXT were erroneously listed as aliases of each other. For anything /except/ GLX protocol they are aliases. This set of changes allows functions that are functionally identical but have different GLX protocol to be listed as aliases. When building with GLX_INDIRECT_RENDERING set, different static functions are used. These functions determine whether the current context is direct rendering or not. If the context is direct rendering, the aliased function (e.g., glDeleteTextures in the case of glDeleteTexturesEXT) is called. If the context is not direct rendering, the correct GLX protocol is sent. For a deeper explanation of what is changed, please see: http://dri.freedesktop.org/wiki/PartiallyAliasedFunctions --- src/mesa/glapi/glprocs.h | 2038 +++++++++++++++++++++++----------------------- 1 file changed, 1022 insertions(+), 1016 deletions(-) (limited to 'src/mesa/glapi/glprocs.h') diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index e4f8982df5..cc35138ae8 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -2,7 +2,7 @@ /* * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 + * (C) Copyright IBM Corporation 2004, 2006 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -26,25 +26,31 @@ * SOFTWARE. */ + /* This file is only included by glapi.c and is used for * the GetProcAddress() function */ typedef struct { GLint Name_offset; -#ifdef NEED_FUNCTION_POINTER +#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) _glapi_proc Address; #endif GLuint Offset; } glprocs_table_t; -#ifdef NEED_FUNCTION_POINTER -# define NAME_FUNC_OFFSET(n,f,o) { n , (_glapi_proc) f , o } -#else -# define NAME_FUNC_OFFSET(n,f,o) { n , o } +#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } +#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } +#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } +#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } #endif + static const char gl_string_table[] = "glNewList\0" "glEndList\0" @@ -589,28 +595,12 @@ static const char gl_string_table[] = "glGetAttribLocationARB\0" "glDrawBuffersARB\0" "glPolygonOffsetEXT\0" - "glGetHistogramEXT\0" - "glGetHistogramParameterfvEXT\0" - "glGetHistogramParameterivEXT\0" - "glGetMinmaxEXT\0" - "glGetMinmaxParameterfvEXT\0" - "glGetMinmaxParameterivEXT\0" - "glGetConvolutionFilterEXT\0" - "glGetConvolutionParameterfvEXT\0" - "glGetConvolutionParameterivEXT\0" - "glGetSeparableFilterEXT\0" - "glGetColorTableParameterfvSGI\0" - "glGetColorTableParameterivSGI\0" - "glGetColorTableSGI\0" "glGetPixelTexGenParameterfvSGIS\0" "glGetPixelTexGenParameterivSGIS\0" "glPixelTexGenParameterfSGIS\0" "glPixelTexGenParameterfvSGIS\0" "glPixelTexGenParameteriSGIS\0" "glPixelTexGenParameterivSGIS\0" - "glAreTexturesResidentEXT\0" - "glGenTexturesEXT\0" - "glIsTextureEXT\0" "glSampleMaskSGIS\0" "glSamplePatternSGIS\0" "glColorPointerEXT\0" @@ -818,12 +808,15 @@ static const char gl_string_table[] = "glArrayElementEXT\0" "glBindTextureEXT\0" "glDrawArraysEXT\0" + "glAreTexturesResidentEXT\0" "glCopyTexImage1DEXT\0" "glCopyTexImage2DEXT\0" "glCopyTexSubImage1DEXT\0" "glCopyTexSubImage2DEXT\0" "glDeleteTexturesEXT\0" + "glGenTexturesEXT\0" "glGetPointervEXT\0" + "glIsTextureEXT\0" "glPrioritizeTexturesEXT\0" "glTexSubImage1DEXT\0" "glTexSubImage2DEXT\0" @@ -835,6 +828,12 @@ static const char gl_string_table[] = "glColorTableParameterfvSGI\0" "glColorTableParameterivSGI\0" "glCopyColorTableSGI\0" + "glGetColorTableSGI\0" + "glGetColorTableEXT\0" + "glGetColorTableParameterfvSGI\0" + "glGetColorTableParameterfvEXT\0" + "glGetColorTableParameterivSGI\0" + "glGetColorTableParameterivEXT\0" "glColorSubTableEXT\0" "glCopyColorSubTableEXT\0" "glConvolutionFilter1DEXT\0" @@ -845,7 +844,17 @@ static const char gl_string_table[] = "glConvolutionParameterivEXT\0" "glCopyConvolutionFilter1DEXT\0" "glCopyConvolutionFilter2DEXT\0" + "glGetConvolutionFilterEXT\0" + "glGetConvolutionParameterfvEXT\0" + "glGetConvolutionParameterivEXT\0" + "glGetSeparableFilterEXT\0" "glSeparableFilter2DEXT\0" + "glGetHistogramEXT\0" + "glGetHistogramParameterfvEXT\0" + "glGetHistogramParameterivEXT\0" + "glGetMinmaxEXT\0" + "glGetMinmaxParameterfvEXT\0" + "glGetMinmaxParameterivEXT\0" "glHistogramEXT\0" "glMinmaxEXT\0" "glResetHistogramEXT\0" @@ -920,9 +929,6 @@ static const char gl_string_table[] = "glIsQuery\0" "glDrawBuffers\0" "glDrawBuffersATI\0" - "glGetColorTableParameterfvEXT\0" - "glGetColorTableParameterivEXT\0" - "glGetColorTableEXT\0" "glSampleMaskEXT\0" "glSamplePatternEXT\0" "glPointParameterf\0" @@ -1001,7 +1007,20 @@ static const char gl_string_table[] = ; /* FIXME: Having these (incorrect) prototypes here is ugly. */ -#ifdef NEED_FUNCTION_POINTER +#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) +extern void gl_dispatch_stub_343(void); +extern void gl_dispatch_stub_344(void); +extern void gl_dispatch_stub_345(void); +extern void gl_dispatch_stub_356(void); +extern void gl_dispatch_stub_357(void); +extern void gl_dispatch_stub_358(void); +extern void gl_dispatch_stub_359(void); +extern void gl_dispatch_stub_361(void); +extern void gl_dispatch_stub_362(void); +extern void gl_dispatch_stub_363(void); +extern void gl_dispatch_stub_364(void); +extern void gl_dispatch_stub_365(void); +extern void gl_dispatch_stub_366(void); extern void gl_dispatch_stub_543(void); extern void gl_dispatch_stub_544(void); extern void gl_dispatch_stub_545(void); @@ -1010,999 +1029,986 @@ extern void gl_dispatch_stub_547(void); extern void gl_dispatch_stub_548(void); extern void gl_dispatch_stub_549(void); extern void gl_dispatch_stub_550(void); -extern void gl_dispatch_stub_551(void); -extern void gl_dispatch_stub_552(void); -extern void gl_dispatch_stub_553(void); -extern void gl_dispatch_stub_554(void); -extern void gl_dispatch_stub_555(void); -extern void gl_dispatch_stub_556(void); -extern void gl_dispatch_stub_557(void); -extern void gl_dispatch_stub_558(void); -extern void gl_dispatch_stub_559(void); -extern void gl_dispatch_stub_560(void); extern void gl_dispatch_stub_561(void); -extern void gl_dispatch_stub_565(void); -extern void gl_dispatch_stub_566(void); -extern void gl_dispatch_stub_577(void); -extern void gl_dispatch_stub_578(void); -extern void gl_dispatch_stub_603(void); -extern void gl_dispatch_stub_645(void); -extern void gl_dispatch_stub_646(void); -extern void gl_dispatch_stub_647(void); -extern void gl_dispatch_stub_648(void); -extern void gl_dispatch_stub_649(void); -extern void gl_dispatch_stub_650(void); -extern void gl_dispatch_stub_651(void); -extern void gl_dispatch_stub_652(void); -extern void gl_dispatch_stub_653(void); -extern void gl_dispatch_stub_734(void); -extern void gl_dispatch_stub_735(void); -extern void gl_dispatch_stub_736(void); -extern void gl_dispatch_stub_737(void); -extern void gl_dispatch_stub_738(void); -extern void gl_dispatch_stub_745(void); -extern void gl_dispatch_stub_746(void); -extern void gl_dispatch_stub_764(void); -extern void gl_dispatch_stub_765(void); -extern void gl_dispatch_stub_766(void); -extern void gl_dispatch_stub_767(void); -extern void gl_dispatch_stub_768(void); -#endif /* NEED_FUNCTION_POINTER */ +extern void gl_dispatch_stub_562(void); +extern void gl_dispatch_stub_587(void); +extern void gl_dispatch_stub_629(void); +extern void gl_dispatch_stub_630(void); +extern void gl_dispatch_stub_631(void); +extern void gl_dispatch_stub_632(void); +extern void gl_dispatch_stub_633(void); +extern void gl_dispatch_stub_634(void); +extern void gl_dispatch_stub_635(void); +extern void gl_dispatch_stub_636(void); +extern void gl_dispatch_stub_637(void); +extern void gl_dispatch_stub_718(void); +extern void gl_dispatch_stub_719(void); +extern void gl_dispatch_stub_720(void); +extern void gl_dispatch_stub_721(void); +extern void gl_dispatch_stub_722(void); +extern void gl_dispatch_stub_729(void); +extern void gl_dispatch_stub_730(void); +extern void gl_dispatch_stub_748(void); +extern void gl_dispatch_stub_749(void); +extern void gl_dispatch_stub_750(void); +extern void gl_dispatch_stub_751(void); +extern void gl_dispatch_stub_752(void); +#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { - NAME_FUNC_OFFSET( 0, glNewList, _gloffset_NewList ), - NAME_FUNC_OFFSET( 10, glEndList, _gloffset_EndList ), - NAME_FUNC_OFFSET( 20, glCallList, _gloffset_CallList ), - NAME_FUNC_OFFSET( 31, glCallLists, _gloffset_CallLists ), - NAME_FUNC_OFFSET( 43, glDeleteLists, _gloffset_DeleteLists ), - NAME_FUNC_OFFSET( 57, glGenLists, _gloffset_GenLists ), - NAME_FUNC_OFFSET( 68, glListBase, _gloffset_ListBase ), - NAME_FUNC_OFFSET( 79, glBegin, _gloffset_Begin ), - NAME_FUNC_OFFSET( 87, glBitmap, _gloffset_Bitmap ), - NAME_FUNC_OFFSET( 96, glColor3b, _gloffset_Color3b ), - NAME_FUNC_OFFSET( 106, glColor3bv, _gloffset_Color3bv ), - NAME_FUNC_OFFSET( 117, glColor3d, _gloffset_Color3d ), - NAME_FUNC_OFFSET( 127, glColor3dv, _gloffset_Color3dv ), - NAME_FUNC_OFFSET( 138, glColor3f, _gloffset_Color3f ), - NAME_FUNC_OFFSET( 148, glColor3fv, _gloffset_Color3fv ), - NAME_FUNC_OFFSET( 159, glColor3i, _gloffset_Color3i ), - NAME_FUNC_OFFSET( 169, glColor3iv, _gloffset_Color3iv ), - NAME_FUNC_OFFSET( 180, glColor3s, _gloffset_Color3s ), - NAME_FUNC_OFFSET( 190, glColor3sv, _gloffset_Color3sv ), - NAME_FUNC_OFFSET( 201, glColor3ub, _gloffset_Color3ub ), - NAME_FUNC_OFFSET( 212, glColor3ubv, _gloffset_Color3ubv ), - NAME_FUNC_OFFSET( 224, glColor3ui, _gloffset_Color3ui ), - NAME_FUNC_OFFSET( 235, glColor3uiv, _gloffset_Color3uiv ), - NAME_FUNC_OFFSET( 247, glColor3us, _gloffset_Color3us ), - NAME_FUNC_OFFSET( 258, glColor3usv, _gloffset_Color3usv ), - NAME_FUNC_OFFSET( 270, glColor4b, _gloffset_Color4b ), - NAME_FUNC_OFFSET( 280, glColor4bv, _gloffset_Color4bv ), - NAME_FUNC_OFFSET( 291, glColor4d, _gloffset_Color4d ), - NAME_FUNC_OFFSET( 301, glColor4dv, _gloffset_Color4dv ), - NAME_FUNC_OFFSET( 312, glColor4f, _gloffset_Color4f ), - NAME_FUNC_OFFSET( 322, glColor4fv, _gloffset_Color4fv ), - NAME_FUNC_OFFSET( 333, glColor4i, _gloffset_Color4i ), - NAME_FUNC_OFFSET( 343, glColor4iv, _gloffset_Color4iv ), - NAME_FUNC_OFFSET( 354, glColor4s, _gloffset_Color4s ), - NAME_FUNC_OFFSET( 364, glColor4sv, _gloffset_Color4sv ), - NAME_FUNC_OFFSET( 375, glColor4ub, _gloffset_Color4ub ), - NAME_FUNC_OFFSET( 386, glColor4ubv, _gloffset_Color4ubv ), - NAME_FUNC_OFFSET( 398, glColor4ui, _gloffset_Color4ui ), - NAME_FUNC_OFFSET( 409, glColor4uiv, _gloffset_Color4uiv ), - NAME_FUNC_OFFSET( 421, glColor4us, _gloffset_Color4us ), - NAME_FUNC_OFFSET( 432, glColor4usv, _gloffset_Color4usv ), - NAME_FUNC_OFFSET( 444, glEdgeFlag, _gloffset_EdgeFlag ), - NAME_FUNC_OFFSET( 455, glEdgeFlagv, _gloffset_EdgeFlagv ), - NAME_FUNC_OFFSET( 467, glEnd, _gloffset_End ), - NAME_FUNC_OFFSET( 473, glIndexd, _gloffset_Indexd ), - NAME_FUNC_OFFSET( 482, glIndexdv, _gloffset_Indexdv ), - NAME_FUNC_OFFSET( 492, glIndexf, _gloffset_Indexf ), - NAME_FUNC_OFFSET( 501, glIndexfv, _gloffset_Indexfv ), - NAME_FUNC_OFFSET( 511, glIndexi, _gloffset_Indexi ), - NAME_FUNC_OFFSET( 520, glIndexiv, _gloffset_Indexiv ), - NAME_FUNC_OFFSET( 530, glIndexs, _gloffset_Indexs ), - NAME_FUNC_OFFSET( 539, glIndexsv, _gloffset_Indexsv ), - NAME_FUNC_OFFSET( 549, glNormal3b, _gloffset_Normal3b ), - NAME_FUNC_OFFSET( 560, glNormal3bv, _gloffset_Normal3bv ), - NAME_FUNC_OFFSET( 572, glNormal3d, _gloffset_Normal3d ), - NAME_FUNC_OFFSET( 583, glNormal3dv, _gloffset_Normal3dv ), - NAME_FUNC_OFFSET( 595, glNormal3f, _gloffset_Normal3f ), - NAME_FUNC_OFFSET( 606, glNormal3fv, _gloffset_Normal3fv ), - NAME_FUNC_OFFSET( 618, glNormal3i, _gloffset_Normal3i ), - NAME_FUNC_OFFSET( 629, glNormal3iv, _gloffset_Normal3iv ), - NAME_FUNC_OFFSET( 641, glNormal3s, _gloffset_Normal3s ), - NAME_FUNC_OFFSET( 652, glNormal3sv, _gloffset_Normal3sv ), - NAME_FUNC_OFFSET( 664, glRasterPos2d, _gloffset_RasterPos2d ), - NAME_FUNC_OFFSET( 678, glRasterPos2dv, _gloffset_RasterPos2dv ), - NAME_FUNC_OFFSET( 693, glRasterPos2f, _gloffset_RasterPos2f ), - NAME_FUNC_OFFSET( 707, glRasterPos2fv, _gloffset_RasterPos2fv ), - NAME_FUNC_OFFSET( 722, glRasterPos2i, _gloffset_RasterPos2i ), - NAME_FUNC_OFFSET( 736, glRasterPos2iv, _gloffset_RasterPos2iv ), - NAME_FUNC_OFFSET( 751, glRasterPos2s, _gloffset_RasterPos2s ), - NAME_FUNC_OFFSET( 765, glRasterPos2sv, _gloffset_RasterPos2sv ), - NAME_FUNC_OFFSET( 780, glRasterPos3d, _gloffset_RasterPos3d ), - NAME_FUNC_OFFSET( 794, glRasterPos3dv, _gloffset_RasterPos3dv ), - NAME_FUNC_OFFSET( 809, glRasterPos3f, _gloffset_RasterPos3f ), - NAME_FUNC_OFFSET( 823, glRasterPos3fv, _gloffset_RasterPos3fv ), - NAME_FUNC_OFFSET( 838, glRasterPos3i, _gloffset_RasterPos3i ), - NAME_FUNC_OFFSET( 852, glRasterPos3iv, _gloffset_RasterPos3iv ), - NAME_FUNC_OFFSET( 867, glRasterPos3s, _gloffset_RasterPos3s ), - NAME_FUNC_OFFSET( 881, glRasterPos3sv, _gloffset_RasterPos3sv ), - NAME_FUNC_OFFSET( 896, glRasterPos4d, _gloffset_RasterPos4d ), - NAME_FUNC_OFFSET( 910, glRasterPos4dv, _gloffset_RasterPos4dv ), - NAME_FUNC_OFFSET( 925, glRasterPos4f, _gloffset_RasterPos4f ), - NAME_FUNC_OFFSET( 939, glRasterPos4fv, _gloffset_RasterPos4fv ), - NAME_FUNC_OFFSET( 954, glRasterPos4i, _gloffset_RasterPos4i ), - NAME_FUNC_OFFSET( 968, glRasterPos4iv, _gloffset_RasterPos4iv ), - NAME_FUNC_OFFSET( 983, glRasterPos4s, _gloffset_RasterPos4s ), - NAME_FUNC_OFFSET( 997, glRasterPos4sv, _gloffset_RasterPos4sv ), - NAME_FUNC_OFFSET( 1012, glRectd, _gloffset_Rectd ), - NAME_FUNC_OFFSET( 1020, glRectdv, _gloffset_Rectdv ), - NAME_FUNC_OFFSET( 1029, glRectf, _gloffset_Rectf ), - NAME_FUNC_OFFSET( 1037, glRectfv, _gloffset_Rectfv ), - NAME_FUNC_OFFSET( 1046, glRecti, _gloffset_Recti ), - NAME_FUNC_OFFSET( 1054, glRectiv, _gloffset_Rectiv ), - NAME_FUNC_OFFSET( 1063, glRects, _gloffset_Rects ), - NAME_FUNC_OFFSET( 1071, glRectsv, _gloffset_Rectsv ), - NAME_FUNC_OFFSET( 1080, glTexCoord1d, _gloffset_TexCoord1d ), - NAME_FUNC_OFFSET( 1093, glTexCoord1dv, _gloffset_TexCoord1dv ), - NAME_FUNC_OFFSET( 1107, glTexCoord1f, _gloffset_TexCoord1f ), - NAME_FUNC_OFFSET( 1120, glTexCoord1fv, _gloffset_TexCoord1fv ), - NAME_FUNC_OFFSET( 1134, glTexCoord1i, _gloffset_TexCoord1i ), - NAME_FUNC_OFFSET( 1147, glTexCoord1iv, _gloffset_TexCoord1iv ), - NAME_FUNC_OFFSET( 1161, glTexCoord1s, _gloffset_TexCoord1s ), - NAME_FUNC_OFFSET( 1174, glTexCoord1sv, _gloffset_TexCoord1sv ), - NAME_FUNC_OFFSET( 1188, glTexCoord2d, _gloffset_TexCoord2d ), - NAME_FUNC_OFFSET( 1201, glTexCoord2dv, _gloffset_TexCoord2dv ), - NAME_FUNC_OFFSET( 1215, glTexCoord2f, _gloffset_TexCoord2f ), - NAME_FUNC_OFFSET( 1228, glTexCoord2fv, _gloffset_TexCoord2fv ), - NAME_FUNC_OFFSET( 1242, glTexCoord2i, _gloffset_TexCoord2i ), - NAME_FUNC_OFFSET( 1255, glTexCoord2iv, _gloffset_TexCoord2iv ), - NAME_FUNC_OFFSET( 1269, glTexCoord2s, _gloffset_TexCoord2s ), - NAME_FUNC_OFFSET( 1282, glTexCoord2sv, _gloffset_TexCoord2sv ), - NAME_FUNC_OFFSET( 1296, glTexCoord3d, _gloffset_TexCoord3d ), - NAME_FUNC_OFFSET( 1309, glTexCoord3dv, _gloffset_TexCoord3dv ), - NAME_FUNC_OFFSET( 1323, glTexCoord3f, _gloffset_TexCoord3f ), - NAME_FUNC_OFFSET( 1336, glTexCoord3fv, _gloffset_TexCoord3fv ), - NAME_FUNC_OFFSET( 1350, glTexCoord3i, _gloffset_TexCoord3i ), - NAME_FUNC_OFFSET( 1363, glTexCoord3iv, _gloffset_TexCoord3iv ), - NAME_FUNC_OFFSET( 1377, glTexCoord3s, _gloffset_TexCoord3s ), - NAME_FUNC_OFFSET( 1390, glTexCoord3sv, _gloffset_TexCoord3sv ), - NAME_FUNC_OFFSET( 1404, glTexCoord4d, _gloffset_TexCoord4d ), - NAME_FUNC_OFFSET( 1417, glTexCoord4dv, _gloffset_TexCoord4dv ), - NAME_FUNC_OFFSET( 1431, glTexCoord4f, _gloffset_TexCoord4f ), - NAME_FUNC_OFFSET( 1444, glTexCoord4fv, _gloffset_TexCoord4fv ), - NAME_FUNC_OFFSET( 1458, glTexCoord4i, _gloffset_TexCoord4i ), - NAME_FUNC_OFFSET( 1471, glTexCoord4iv, _gloffset_TexCoord4iv ), - NAME_FUNC_OFFSET( 1485, glTexCoord4s, _gloffset_TexCoord4s ), - NAME_FUNC_OFFSET( 1498, glTexCoord4sv, _gloffset_TexCoord4sv ), - NAME_FUNC_OFFSET( 1512, glVertex2d, _gloffset_Vertex2d ), - NAME_FUNC_OFFSET( 1523, glVertex2dv, _gloffset_Vertex2dv ), - NAME_FUNC_OFFSET( 1535, glVertex2f, _gloffset_Vertex2f ), - NAME_FUNC_OFFSET( 1546, glVertex2fv, _gloffset_Vertex2fv ), - NAME_FUNC_OFFSET( 1558, glVertex2i, _gloffset_Vertex2i ), - NAME_FUNC_OFFSET( 1569, glVertex2iv, _gloffset_Vertex2iv ), - NAME_FUNC_OFFSET( 1581, glVertex2s, _gloffset_Vertex2s ), - NAME_FUNC_OFFSET( 1592, glVertex2sv, _gloffset_Vertex2sv ), - NAME_FUNC_OFFSET( 1604, glVertex3d, _gloffset_Vertex3d ), - NAME_FUNC_OFFSET( 1615, glVertex3dv, _gloffset_Vertex3dv ), - NAME_FUNC_OFFSET( 1627, glVertex3f, _gloffset_Vertex3f ), - NAME_FUNC_OFFSET( 1638, glVertex3fv, _gloffset_Vertex3fv ), - NAME_FUNC_OFFSET( 1650, glVertex3i, _gloffset_Vertex3i ), - NAME_FUNC_OFFSET( 1661, glVertex3iv, _gloffset_Vertex3iv ), - NAME_FUNC_OFFSET( 1673, glVertex3s, _gloffset_Vertex3s ), - NAME_FUNC_OFFSET( 1684, glVertex3sv, _gloffset_Vertex3sv ), - NAME_FUNC_OFFSET( 1696, glVertex4d, _gloffset_Vertex4d ), - NAME_FUNC_OFFSET( 1707, glVertex4dv, _gloffset_Vertex4dv ), - NAME_FUNC_OFFSET( 1719, glVertex4f, _gloffset_Vertex4f ), - NAME_FUNC_OFFSET( 1730, glVertex4fv, _gloffset_Vertex4fv ), - NAME_FUNC_OFFSET( 1742, glVertex4i, _gloffset_Vertex4i ), - NAME_FUNC_OFFSET( 1753, glVertex4iv, _gloffset_Vertex4iv ), - NAME_FUNC_OFFSET( 1765, glVertex4s, _gloffset_Vertex4s ), - NAME_FUNC_OFFSET( 1776, glVertex4sv, _gloffset_Vertex4sv ), - NAME_FUNC_OFFSET( 1788, glClipPlane, _gloffset_ClipPlane ), - NAME_FUNC_OFFSET( 1800, glColorMaterial, _gloffset_ColorMaterial ), - NAME_FUNC_OFFSET( 1816, glCullFace, _gloffset_CullFace ), - NAME_FUNC_OFFSET( 1827, glFogf, _gloffset_Fogf ), - NAME_FUNC_OFFSET( 1834, glFogfv, _gloffset_Fogfv ), - NAME_FUNC_OFFSET( 1842, glFogi, _gloffset_Fogi ), - NAME_FUNC_OFFSET( 1849, glFogiv, _gloffset_Fogiv ), - NAME_FUNC_OFFSET( 1857, glFrontFace, _gloffset_FrontFace ), - NAME_FUNC_OFFSET( 1869, glHint, _gloffset_Hint ), - NAME_FUNC_OFFSET( 1876, glLightf, _gloffset_Lightf ), - NAME_FUNC_OFFSET( 1885, glLightfv, _gloffset_Lightfv ), - NAME_FUNC_OFFSET( 1895, glLighti, _gloffset_Lighti ), - NAME_FUNC_OFFSET( 1904, glLightiv, _gloffset_Lightiv ), - NAME_FUNC_OFFSET( 1914, glLightModelf, _gloffset_LightModelf ), - NAME_FUNC_OFFSET( 1928, glLightModelfv, _gloffset_LightModelfv ), - NAME_FUNC_OFFSET( 1943, glLightModeli, _gloffset_LightModeli ), - NAME_FUNC_OFFSET( 1957, glLightModeliv, _gloffset_LightModeliv ), - NAME_FUNC_OFFSET( 1972, glLineStipple, _gloffset_LineStipple ), - NAME_FUNC_OFFSET( 1986, glLineWidth, _gloffset_LineWidth ), - NAME_FUNC_OFFSET( 1998, glMaterialf, _gloffset_Materialf ), - NAME_FUNC_OFFSET( 2010, glMaterialfv, _gloffset_Materialfv ), - NAME_FUNC_OFFSET( 2023, glMateriali, _gloffset_Materiali ), - NAME_FUNC_OFFSET( 2035, glMaterialiv, _gloffset_Materialiv ), - NAME_FUNC_OFFSET( 2048, glPointSize, _gloffset_PointSize ), - NAME_FUNC_OFFSET( 2060, glPolygonMode, _gloffset_PolygonMode ), - NAME_FUNC_OFFSET( 2074, glPolygonStipple, _gloffset_PolygonStipple ), - NAME_FUNC_OFFSET( 2091, glScissor, _gloffset_Scissor ), - NAME_FUNC_OFFSET( 2101, glShadeModel, _gloffset_ShadeModel ), - NAME_FUNC_OFFSET( 2114, glTexParameterf, _gloffset_TexParameterf ), - NAME_FUNC_OFFSET( 2130, glTexParameterfv, _gloffset_TexParameterfv ), - NAME_FUNC_OFFSET( 2147, glTexParameteri, _gloffset_TexParameteri ), - NAME_FUNC_OFFSET( 2163, glTexParameteriv, _gloffset_TexParameteriv ), - NAME_FUNC_OFFSET( 2180, glTexImage1D, _gloffset_TexImage1D ), - NAME_FUNC_OFFSET( 2193, glTexImage2D, _gloffset_TexImage2D ), - NAME_FUNC_OFFSET( 2206, glTexEnvf, _gloffset_TexEnvf ), - NAME_FUNC_OFFSET( 2216, glTexEnvfv, _gloffset_TexEnvfv ), - NAME_FUNC_OFFSET( 2227, glTexEnvi, _gloffset_TexEnvi ), - NAME_FUNC_OFFSET( 2237, glTexEnviv, _gloffset_TexEnviv ), - NAME_FUNC_OFFSET( 2248, glTexGend, _gloffset_TexGend ), - NAME_FUNC_OFFSET( 2258, glTexGendv, _gloffset_TexGendv ), - NAME_FUNC_OFFSET( 2269, glTexGenf, _gloffset_TexGenf ), - NAME_FUNC_OFFSET( 2279, glTexGenfv, _gloffset_TexGenfv ), - NAME_FUNC_OFFSET( 2290, glTexGeni, _gloffset_TexGeni ), - NAME_FUNC_OFFSET( 2300, glTexGeniv, _gloffset_TexGeniv ), - NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, _gloffset_FeedbackBuffer ), - NAME_FUNC_OFFSET( 2328, glSelectBuffer, _gloffset_SelectBuffer ), - NAME_FUNC_OFFSET( 2343, glRenderMode, _gloffset_RenderMode ), - NAME_FUNC_OFFSET( 2356, glInitNames, _gloffset_InitNames ), - NAME_FUNC_OFFSET( 2368, glLoadName, _gloffset_LoadName ), - NAME_FUNC_OFFSET( 2379, glPassThrough, _gloffset_PassThrough ), - NAME_FUNC_OFFSET( 2393, glPopName, _gloffset_PopName ), - NAME_FUNC_OFFSET( 2403, glPushName, _gloffset_PushName ), - NAME_FUNC_OFFSET( 2414, glDrawBuffer, _gloffset_DrawBuffer ), - NAME_FUNC_OFFSET( 2427, glClear, _gloffset_Clear ), - NAME_FUNC_OFFSET( 2435, glClearAccum, _gloffset_ClearAccum ), - NAME_FUNC_OFFSET( 2448, glClearIndex, _gloffset_ClearIndex ), - NAME_FUNC_OFFSET( 2461, glClearColor, _gloffset_ClearColor ), - NAME_FUNC_OFFSET( 2474, glClearStencil, _gloffset_ClearStencil ), - NAME_FUNC_OFFSET( 2489, glClearDepth, _gloffset_ClearDepth ), - NAME_FUNC_OFFSET( 2502, glStencilMask, _gloffset_StencilMask ), - NAME_FUNC_OFFSET( 2516, glColorMask, _gloffset_ColorMask ), - NAME_FUNC_OFFSET( 2528, glDepthMask, _gloffset_DepthMask ), - NAME_FUNC_OFFSET( 2540, glIndexMask, _gloffset_IndexMask ), - NAME_FUNC_OFFSET( 2552, glAccum, _gloffset_Accum ), - NAME_FUNC_OFFSET( 2560, glDisable, _gloffset_Disable ), - NAME_FUNC_OFFSET( 2570, glEnable, _gloffset_Enable ), - NAME_FUNC_OFFSET( 2579, glFinish, _gloffset_Finish ), - NAME_FUNC_OFFSET( 2588, glFlush, _gloffset_Flush ), - NAME_FUNC_OFFSET( 2596, glPopAttrib, _gloffset_PopAttrib ), - NAME_FUNC_OFFSET( 2608, glPushAttrib, _gloffset_PushAttrib ), - NAME_FUNC_OFFSET( 2621, glMap1d, _gloffset_Map1d ), - NAME_FUNC_OFFSET( 2629, glMap1f, _gloffset_Map1f ), - NAME_FUNC_OFFSET( 2637, glMap2d, _gloffset_Map2d ), - NAME_FUNC_OFFSET( 2645, glMap2f, _gloffset_Map2f ), - NAME_FUNC_OFFSET( 2653, glMapGrid1d, _gloffset_MapGrid1d ), - NAME_FUNC_OFFSET( 2665, glMapGrid1f, _gloffset_MapGrid1f ), - NAME_FUNC_OFFSET( 2677, glMapGrid2d, _gloffset_MapGrid2d ), - NAME_FUNC_OFFSET( 2689, glMapGrid2f, _gloffset_MapGrid2f ), - NAME_FUNC_OFFSET( 2701, glEvalCoord1d, _gloffset_EvalCoord1d ), - NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, _gloffset_EvalCoord1dv ), - NAME_FUNC_OFFSET( 2730, glEvalCoord1f, _gloffset_EvalCoord1f ), - NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, _gloffset_EvalCoord1fv ), - NAME_FUNC_OFFSET( 2759, glEvalCoord2d, _gloffset_EvalCoord2d ), - NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, _gloffset_EvalCoord2dv ), - NAME_FUNC_OFFSET( 2788, glEvalCoord2f, _gloffset_EvalCoord2f ), - NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, _gloffset_EvalCoord2fv ), - NAME_FUNC_OFFSET( 2817, glEvalMesh1, _gloffset_EvalMesh1 ), - NAME_FUNC_OFFSET( 2829, glEvalPoint1, _gloffset_EvalPoint1 ), - NAME_FUNC_OFFSET( 2842, glEvalMesh2, _gloffset_EvalMesh2 ), - NAME_FUNC_OFFSET( 2854, glEvalPoint2, _gloffset_EvalPoint2 ), - NAME_FUNC_OFFSET( 2867, glAlphaFunc, _gloffset_AlphaFunc ), - NAME_FUNC_OFFSET( 2879, glBlendFunc, _gloffset_BlendFunc ), - NAME_FUNC_OFFSET( 2891, glLogicOp, _gloffset_LogicOp ), - NAME_FUNC_OFFSET( 2901, glStencilFunc, _gloffset_StencilFunc ), - NAME_FUNC_OFFSET( 2915, glStencilOp, _gloffset_StencilOp ), - NAME_FUNC_OFFSET( 2927, glDepthFunc, _gloffset_DepthFunc ), - NAME_FUNC_OFFSET( 2939, glPixelZoom, _gloffset_PixelZoom ), - NAME_FUNC_OFFSET( 2951, glPixelTransferf, _gloffset_PixelTransferf ), - NAME_FUNC_OFFSET( 2968, glPixelTransferi, _gloffset_PixelTransferi ), - NAME_FUNC_OFFSET( 2985, glPixelStoref, _gloffset_PixelStoref ), - NAME_FUNC_OFFSET( 2999, glPixelStorei, _gloffset_PixelStorei ), - NAME_FUNC_OFFSET( 3013, glPixelMapfv, _gloffset_PixelMapfv ), - NAME_FUNC_OFFSET( 3026, glPixelMapuiv, _gloffset_PixelMapuiv ), - NAME_FUNC_OFFSET( 3040, glPixelMapusv, _gloffset_PixelMapusv ), - NAME_FUNC_OFFSET( 3054, glReadBuffer, _gloffset_ReadBuffer ), - NAME_FUNC_OFFSET( 3067, glCopyPixels, _gloffset_CopyPixels ), - NAME_FUNC_OFFSET( 3080, glReadPixels, _gloffset_ReadPixels ), - NAME_FUNC_OFFSET( 3093, glDrawPixels, _gloffset_DrawPixels ), - NAME_FUNC_OFFSET( 3106, glGetBooleanv, _gloffset_GetBooleanv ), - NAME_FUNC_OFFSET( 3120, glGetClipPlane, _gloffset_GetClipPlane ), - NAME_FUNC_OFFSET( 3135, glGetDoublev, _gloffset_GetDoublev ), - NAME_FUNC_OFFSET( 3148, glGetError, _gloffset_GetError ), - NAME_FUNC_OFFSET( 3159, glGetFloatv, _gloffset_GetFloatv ), - NAME_FUNC_OFFSET( 3171, glGetIntegerv, _gloffset_GetIntegerv ), - NAME_FUNC_OFFSET( 3185, glGetLightfv, _gloffset_GetLightfv ), - NAME_FUNC_OFFSET( 3198, glGetLightiv, _gloffset_GetLightiv ), - NAME_FUNC_OFFSET( 3211, glGetMapdv, _gloffset_GetMapdv ), - NAME_FUNC_OFFSET( 3222, glGetMapfv, _gloffset_GetMapfv ), - NAME_FUNC_OFFSET( 3233, glGetMapiv, _gloffset_GetMapiv ), - NAME_FUNC_OFFSET( 3244, glGetMaterialfv, _gloffset_GetMaterialfv ), - NAME_FUNC_OFFSET( 3260, glGetMaterialiv, _gloffset_GetMaterialiv ), - NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, _gloffset_GetPixelMapfv ), - NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, _gloffset_GetPixelMapuiv ), - NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, _gloffset_GetPixelMapusv ), - NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, _gloffset_GetPolygonStipple ), - NAME_FUNC_OFFSET( 3346, glGetString, _gloffset_GetString ), - NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, _gloffset_GetTexEnvfv ), - NAME_FUNC_OFFSET( 3372, glGetTexEnviv, _gloffset_GetTexEnviv ), - NAME_FUNC_OFFSET( 3386, glGetTexGendv, _gloffset_GetTexGendv ), - NAME_FUNC_OFFSET( 3400, glGetTexGenfv, _gloffset_GetTexGenfv ), - NAME_FUNC_OFFSET( 3414, glGetTexGeniv, _gloffset_GetTexGeniv ), - NAME_FUNC_OFFSET( 3428, glGetTexImage, _gloffset_GetTexImage ), - NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, _gloffset_GetTexParameterfv ), - NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, _gloffset_GetTexParameteriv ), - NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv ), - NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv ), - NAME_FUNC_OFFSET( 3532, glIsEnabled, _gloffset_IsEnabled ), - NAME_FUNC_OFFSET( 3544, glIsList, _gloffset_IsList ), - NAME_FUNC_OFFSET( 3553, glDepthRange, _gloffset_DepthRange ), - NAME_FUNC_OFFSET( 3566, glFrustum, _gloffset_Frustum ), - NAME_FUNC_OFFSET( 3576, glLoadIdentity, _gloffset_LoadIdentity ), - NAME_FUNC_OFFSET( 3591, glLoadMatrixf, _gloffset_LoadMatrixf ), - NAME_FUNC_OFFSET( 3605, glLoadMatrixd, _gloffset_LoadMatrixd ), - NAME_FUNC_OFFSET( 3619, glMatrixMode, _gloffset_MatrixMode ), - NAME_FUNC_OFFSET( 3632, glMultMatrixf, _gloffset_MultMatrixf ), - NAME_FUNC_OFFSET( 3646, glMultMatrixd, _gloffset_MultMatrixd ), - NAME_FUNC_OFFSET( 3660, glOrtho, _gloffset_Ortho ), - NAME_FUNC_OFFSET( 3668, glPopMatrix, _gloffset_PopMatrix ), - NAME_FUNC_OFFSET( 3680, glPushMatrix, _gloffset_PushMatrix ), - NAME_FUNC_OFFSET( 3693, glRotated, _gloffset_Rotated ), - NAME_FUNC_OFFSET( 3703, glRotatef, _gloffset_Rotatef ), - NAME_FUNC_OFFSET( 3713, glScaled, _gloffset_Scaled ), - NAME_FUNC_OFFSET( 3722, glScalef, _gloffset_Scalef ), - NAME_FUNC_OFFSET( 3731, glTranslated, _gloffset_Translated ), - NAME_FUNC_OFFSET( 3744, glTranslatef, _gloffset_Translatef ), - NAME_FUNC_OFFSET( 3757, glViewport, _gloffset_Viewport ), - NAME_FUNC_OFFSET( 3768, glArrayElement, _gloffset_ArrayElement ), - NAME_FUNC_OFFSET( 3783, glBindTexture, _gloffset_BindTexture ), - NAME_FUNC_OFFSET( 3797, glColorPointer, _gloffset_ColorPointer ), - NAME_FUNC_OFFSET( 3812, glDisableClientState, _gloffset_DisableClientState ), - NAME_FUNC_OFFSET( 3833, glDrawArrays, _gloffset_DrawArrays ), - NAME_FUNC_OFFSET( 3846, glDrawElements, _gloffset_DrawElements ), - NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, _gloffset_EdgeFlagPointer ), - NAME_FUNC_OFFSET( 3879, glEnableClientState, _gloffset_EnableClientState ), - NAME_FUNC_OFFSET( 3899, glIndexPointer, _gloffset_IndexPointer ), - NAME_FUNC_OFFSET( 3914, glIndexub, _gloffset_Indexub ), - NAME_FUNC_OFFSET( 3924, glIndexubv, _gloffset_Indexubv ), - NAME_FUNC_OFFSET( 3935, glInterleavedArrays, _gloffset_InterleavedArrays ), - NAME_FUNC_OFFSET( 3955, glNormalPointer, _gloffset_NormalPointer ), - NAME_FUNC_OFFSET( 3971, glPolygonOffset, _gloffset_PolygonOffset ), - NAME_FUNC_OFFSET( 3987, glTexCoordPointer, _gloffset_TexCoordPointer ), - NAME_FUNC_OFFSET( 4005, glVertexPointer, _gloffset_VertexPointer ), - NAME_FUNC_OFFSET( 4021, glAreTexturesResident, _gloffset_AreTexturesResident ), - NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, _gloffset_CopyTexImage1D ), - NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, _gloffset_CopyTexImage2D ), - NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D ), - NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D ), - NAME_FUNC_OFFSET( 4117, glDeleteTextures, _gloffset_DeleteTextures ), - NAME_FUNC_OFFSET( 4134, glGenTextures, _gloffset_GenTextures ), - NAME_FUNC_OFFSET( 4148, glGetPointerv, _gloffset_GetPointerv ), - NAME_FUNC_OFFSET( 4162, glIsTexture, _gloffset_IsTexture ), - NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, _gloffset_PrioritizeTextures ), - NAME_FUNC_OFFSET( 4195, glTexSubImage1D, _gloffset_TexSubImage1D ), - NAME_FUNC_OFFSET( 4211, glTexSubImage2D, _gloffset_TexSubImage2D ), - NAME_FUNC_OFFSET( 4227, glPopClientAttrib, _gloffset_PopClientAttrib ), - NAME_FUNC_OFFSET( 4245, glPushClientAttrib, _gloffset_PushClientAttrib ), - NAME_FUNC_OFFSET( 4264, glBlendColor, _gloffset_BlendColor ), - NAME_FUNC_OFFSET( 4277, glBlendEquation, _gloffset_BlendEquation ), - NAME_FUNC_OFFSET( 4293, glDrawRangeElements, _gloffset_DrawRangeElements ), - NAME_FUNC_OFFSET( 4313, glColorTable, _gloffset_ColorTable ), - NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, _gloffset_ColorTableParameterfv ), - NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, _gloffset_ColorTableParameteriv ), - NAME_FUNC_OFFSET( 4374, glCopyColorTable, _gloffset_CopyColorTable ), - NAME_FUNC_OFFSET( 4391, glGetColorTable, _gloffset_GetColorTable ), - NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, _gloffset_GetColorTableParameterfv ), - NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, _gloffset_GetColorTableParameteriv ), - NAME_FUNC_OFFSET( 4461, glColorSubTable, _gloffset_ColorSubTable ), - NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, _gloffset_CopyColorSubTable ), - NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, _gloffset_ConvolutionFilter1D ), - NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, _gloffset_ConvolutionFilter2D ), - NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, _gloffset_ConvolutionParameterf ), - NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, _gloffset_ConvolutionParameterfv ), - NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, _gloffset_ConvolutionParameteri ), - NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, _gloffset_ConvolutionParameteriv ), - NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D ), - NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D ), - NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, _gloffset_GetConvolutionFilter ), - NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv ), - NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv ), - NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, _gloffset_GetSeparableFilter ), - NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, _gloffset_SeparableFilter2D ), - NAME_FUNC_OFFSET( 4811, glGetHistogram, _gloffset_GetHistogram ), - NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, _gloffset_GetHistogramParameterfv ), - NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, _gloffset_GetHistogramParameteriv ), - NAME_FUNC_OFFSET( 4878, glGetMinmax, _gloffset_GetMinmax ), - NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv ), - NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv ), - NAME_FUNC_OFFSET( 4936, glHistogram, _gloffset_Histogram ), - NAME_FUNC_OFFSET( 4948, glMinmax, _gloffset_Minmax ), - NAME_FUNC_OFFSET( 4957, glResetHistogram, _gloffset_ResetHistogram ), - NAME_FUNC_OFFSET( 4974, glResetMinmax, _gloffset_ResetMinmax ), - NAME_FUNC_OFFSET( 4988, glTexImage3D, _gloffset_TexImage3D ), - NAME_FUNC_OFFSET( 5001, glTexSubImage3D, _gloffset_TexSubImage3D ), - NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D ), - NAME_FUNC_OFFSET( 5037, glActiveTextureARB, _gloffset_ActiveTextureARB ), - NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, _gloffset_ClientActiveTextureARB ), - NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB ), - NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB ), - NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB ), - NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB ), - NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB ), - NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB ), - NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB ), - NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB ), - NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB ), - NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB ), - NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB ), - NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB ), - NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB ), - NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB ), - NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB ), - NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB ), - NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB ), - NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB ), - NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB ), - NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB ), - NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB ), - NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB ), - NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB ), - NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB ), - NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB ), - NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB ), - NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB ), - NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB ), - NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB ), - NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB ), - NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB ), - NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB ), - NAME_FUNC_OFFSET( 5769, glStencilFuncSeparate, _gloffset_StencilFuncSeparate ), - NAME_FUNC_OFFSET( 5791, glStencilMaskSeparate, _gloffset_StencilMaskSeparate ), - NAME_FUNC_OFFSET( 5813, glStencilOpSeparate, _gloffset_StencilOpSeparate ), - NAME_FUNC_OFFSET( 5833, glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB ), - NAME_FUNC_OFFSET( 5859, glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB ), - NAME_FUNC_OFFSET( 5885, glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB ), - NAME_FUNC_OFFSET( 5911, glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB ), - NAME_FUNC_OFFSET( 5937, glSampleCoverageARB, _gloffset_SampleCoverageARB ), - NAME_FUNC_OFFSET( 5957, glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB ), - NAME_FUNC_OFFSET( 5983, glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB ), - NAME_FUNC_OFFSET( 6009, glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB ), - NAME_FUNC_OFFSET( 6035, glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB ), - NAME_FUNC_OFFSET( 6064, glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB ), - NAME_FUNC_OFFSET( 6093, glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB ), - NAME_FUNC_OFFSET( 6122, glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB ), - NAME_FUNC_OFFSET( 6149, glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB ), - NAME_FUNC_OFFSET( 6179, glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB ), - NAME_FUNC_OFFSET( 6208, glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB ), - NAME_FUNC_OFFSET( 6238, glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB ), - NAME_FUNC_OFFSET( 6268, glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB ), - NAME_FUNC_OFFSET( 6300, glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB ), - NAME_FUNC_OFFSET( 6332, glGetProgramStringARB, _gloffset_GetProgramStringARB ), - NAME_FUNC_OFFSET( 6354, glGetProgramivARB, _gloffset_GetProgramivARB ), - NAME_FUNC_OFFSET( 6372, glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB ), - NAME_FUNC_OFFSET( 6395, glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB ), - NAME_FUNC_OFFSET( 6418, glGetVertexAttribivARB, _gloffset_GetVertexAttribivARB ), - NAME_FUNC_OFFSET( 6441, glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB ), - NAME_FUNC_OFFSET( 6468, glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB ), - NAME_FUNC_OFFSET( 6496, glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB ), - NAME_FUNC_OFFSET( 6523, glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB ), - NAME_FUNC_OFFSET( 6551, glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB ), - NAME_FUNC_OFFSET( 6580, glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB ), - NAME_FUNC_OFFSET( 6610, glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB ), - NAME_FUNC_OFFSET( 6639, glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB ), - NAME_FUNC_OFFSET( 6669, glProgramStringARB, _gloffset_ProgramStringARB ), - NAME_FUNC_OFFSET( 6688, glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB ), - NAME_FUNC_OFFSET( 6708, glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB ), - NAME_FUNC_OFFSET( 6729, glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB ), - NAME_FUNC_OFFSET( 6749, glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB ), - NAME_FUNC_OFFSET( 6770, glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB ), - NAME_FUNC_OFFSET( 6790, glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB ), - NAME_FUNC_OFFSET( 6811, glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB ), - NAME_FUNC_OFFSET( 6831, glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB ), - NAME_FUNC_OFFSET( 6852, glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB ), - NAME_FUNC_OFFSET( 6872, glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB ), - NAME_FUNC_OFFSET( 6893, glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB ), - NAME_FUNC_OFFSET( 6913, glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB ), - NAME_FUNC_OFFSET( 6934, glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB ), - NAME_FUNC_OFFSET( 6954, glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB ), - NAME_FUNC_OFFSET( 6975, glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB ), - NAME_FUNC_OFFSET( 6995, glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB ), - NAME_FUNC_OFFSET( 7016, glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB ), - NAME_FUNC_OFFSET( 7036, glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB ), - NAME_FUNC_OFFSET( 7057, glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB ), - NAME_FUNC_OFFSET( 7079, glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB ), - NAME_FUNC_OFFSET( 7101, glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB ), - NAME_FUNC_OFFSET( 7123, glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB ), - NAME_FUNC_OFFSET( 7145, glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB ), - NAME_FUNC_OFFSET( 7168, glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB ), - NAME_FUNC_OFFSET( 7191, glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB ), - NAME_FUNC_OFFSET( 7214, glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB ), - NAME_FUNC_OFFSET( 7235, glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB ), - NAME_FUNC_OFFSET( 7255, glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB ), - NAME_FUNC_OFFSET( 7276, glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB ), - NAME_FUNC_OFFSET( 7296, glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB ), - NAME_FUNC_OFFSET( 7317, glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB ), - NAME_FUNC_OFFSET( 7338, glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB ), - NAME_FUNC_OFFSET( 7358, glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB ), - NAME_FUNC_OFFSET( 7379, glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB ), - NAME_FUNC_OFFSET( 7401, glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB ), - NAME_FUNC_OFFSET( 7423, glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB ), - NAME_FUNC_OFFSET( 7445, glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB ), - NAME_FUNC_OFFSET( 7470, glBindBufferARB, _gloffset_BindBufferARB ), - NAME_FUNC_OFFSET( 7486, glBufferDataARB, _gloffset_BufferDataARB ), - NAME_FUNC_OFFSET( 7502, glBufferSubDataARB, _gloffset_BufferSubDataARB ), - NAME_FUNC_OFFSET( 7521, glDeleteBuffersARB, _gloffset_DeleteBuffersARB ), - NAME_FUNC_OFFSET( 7540, glGenBuffersARB, _gloffset_GenBuffersARB ), - NAME_FUNC_OFFSET( 7556, glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB ), - NAME_FUNC_OFFSET( 7582, glGetBufferPointervARB, _gloffset_GetBufferPointervARB ), - NAME_FUNC_OFFSET( 7605, glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB ), - NAME_FUNC_OFFSET( 7627, glIsBufferARB, _gloffset_IsBufferARB ), - NAME_FUNC_OFFSET( 7641, glMapBufferARB, _gloffset_MapBufferARB ), - NAME_FUNC_OFFSET( 7656, glUnmapBufferARB, _gloffset_UnmapBufferARB ), - NAME_FUNC_OFFSET( 7673, glBeginQueryARB, _gloffset_BeginQueryARB ), - NAME_FUNC_OFFSET( 7689, glDeleteQueriesARB, _gloffset_DeleteQueriesARB ), - NAME_FUNC_OFFSET( 7708, glEndQueryARB, _gloffset_EndQueryARB ), - NAME_FUNC_OFFSET( 7722, glGenQueriesARB, _gloffset_GenQueriesARB ), - NAME_FUNC_OFFSET( 7738, glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB ), - NAME_FUNC_OFFSET( 7760, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ), - NAME_FUNC_OFFSET( 7783, glGetQueryivARB, _gloffset_GetQueryivARB ), - NAME_FUNC_OFFSET( 7799, glIsQueryARB, _gloffset_IsQueryARB ), - NAME_FUNC_OFFSET( 7812, glAttachObjectARB, _gloffset_AttachObjectARB ), - NAME_FUNC_OFFSET( 7830, glCompileShaderARB, _gloffset_CompileShaderARB ), - NAME_FUNC_OFFSET( 7849, glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB ), - NAME_FUNC_OFFSET( 7874, glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB ), - NAME_FUNC_OFFSET( 7898, glDeleteObjectARB, _gloffset_DeleteObjectARB ), - NAME_FUNC_OFFSET( 7916, glDetachObjectARB, _gloffset_DetachObjectARB ), - NAME_FUNC_OFFSET( 7934, glGetActiveUniformARB, _gloffset_GetActiveUniformARB ), - NAME_FUNC_OFFSET( 7956, glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB ), - NAME_FUNC_OFFSET( 7980, glGetHandleARB, _gloffset_GetHandleARB ), - NAME_FUNC_OFFSET( 7995, glGetInfoLogARB, _gloffset_GetInfoLogARB ), - NAME_FUNC_OFFSET( 8011, glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB ), - NAME_FUNC_OFFSET( 8037, glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB ), - NAME_FUNC_OFFSET( 8063, glGetShaderSourceARB, _gloffset_GetShaderSourceARB ), - NAME_FUNC_OFFSET( 8084, glGetUniformLocationARB, _gloffset_GetUniformLocationARB ), - NAME_FUNC_OFFSET( 8108, glGetUniformfvARB, _gloffset_GetUniformfvARB ), - NAME_FUNC_OFFSET( 8126, glGetUniformivARB, _gloffset_GetUniformivARB ), - NAME_FUNC_OFFSET( 8144, glLinkProgramARB, _gloffset_LinkProgramARB ), - NAME_FUNC_OFFSET( 8161, glShaderSourceARB, _gloffset_ShaderSourceARB ), - NAME_FUNC_OFFSET( 8179, glUniform1fARB, _gloffset_Uniform1fARB ), - NAME_FUNC_OFFSET( 8194, glUniform1fvARB, _gloffset_Uniform1fvARB ), - NAME_FUNC_OFFSET( 8210, glUniform1iARB, _gloffset_Uniform1iARB ), - NAME_FUNC_OFFSET( 8225, glUniform1ivARB, _gloffset_Uniform1ivARB ), - NAME_FUNC_OFFSET( 8241, glUniform2fARB, _gloffset_Uniform2fARB ), - NAME_FUNC_OFFSET( 8256, glUniform2fvARB, _gloffset_Uniform2fvARB ), - NAME_FUNC_OFFSET( 8272, glUniform2iARB, _gloffset_Uniform2iARB ), - NAME_FUNC_OFFSET( 8287, glUniform2ivARB, _gloffset_Uniform2ivARB ), - NAME_FUNC_OFFSET( 8303, glUniform3fARB, _gloffset_Uniform3fARB ), - NAME_FUNC_OFFSET( 8318, glUniform3fvARB, _gloffset_Uniform3fvARB ), - NAME_FUNC_OFFSET( 8334, glUniform3iARB, _gloffset_Uniform3iARB ), - NAME_FUNC_OFFSET( 8349, glUniform3ivARB, _gloffset_Uniform3ivARB ), - NAME_FUNC_OFFSET( 8365, glUniform4fARB, _gloffset_Uniform4fARB ), - NAME_FUNC_OFFSET( 8380, glUniform4fvARB, _gloffset_Uniform4fvARB ), - NAME_FUNC_OFFSET( 8396, glUniform4iARB, _gloffset_Uniform4iARB ), - NAME_FUNC_OFFSET( 8411, glUniform4ivARB, _gloffset_Uniform4ivARB ), - NAME_FUNC_OFFSET( 8427, glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB ), - NAME_FUNC_OFFSET( 8449, glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB ), - NAME_FUNC_OFFSET( 8471, glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB ), - NAME_FUNC_OFFSET( 8493, glUseProgramObjectARB, _gloffset_UseProgramObjectARB ), - NAME_FUNC_OFFSET( 8515, glValidateProgramARB, _gloffset_ValidateProgramARB ), - NAME_FUNC_OFFSET( 8536, glBindAttribLocationARB, _gloffset_BindAttribLocationARB ), - NAME_FUNC_OFFSET( 8560, glGetActiveAttribARB, _gloffset_GetActiveAttribARB ), - NAME_FUNC_OFFSET( 8581, glGetAttribLocationARB, _gloffset_GetAttribLocationARB ), - NAME_FUNC_OFFSET( 8604, glDrawBuffersARB, _gloffset_DrawBuffersARB ), - NAME_FUNC_OFFSET( 8621, glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT ), - NAME_FUNC_OFFSET( 8640, gl_dispatch_stub_543, _gloffset_GetHistogramEXT ), - NAME_FUNC_OFFSET( 8658, gl_dispatch_stub_544, _gloffset_GetHistogramParameterfvEXT ), - NAME_FUNC_OFFSET( 8687, gl_dispatch_stub_545, _gloffset_GetHistogramParameterivEXT ), - NAME_FUNC_OFFSET( 8716, gl_dispatch_stub_546, _gloffset_GetMinmaxEXT ), - NAME_FUNC_OFFSET( 8731, gl_dispatch_stub_547, _gloffset_GetMinmaxParameterfvEXT ), - NAME_FUNC_OFFSET( 8757, gl_dispatch_stub_548, _gloffset_GetMinmaxParameterivEXT ), - NAME_FUNC_OFFSET( 8783, gl_dispatch_stub_549, _gloffset_GetConvolutionFilterEXT ), - NAME_FUNC_OFFSET( 8809, gl_dispatch_stub_550, _gloffset_GetConvolutionParameterfvEXT ), - NAME_FUNC_OFFSET( 8840, gl_dispatch_stub_551, _gloffset_GetConvolutionParameterivEXT ), - NAME_FUNC_OFFSET( 8871, gl_dispatch_stub_552, _gloffset_GetSeparableFilterEXT ), - NAME_FUNC_OFFSET( 8895, gl_dispatch_stub_553, _gloffset_GetColorTableParameterfvSGI ), - NAME_FUNC_OFFSET( 8925, gl_dispatch_stub_554, _gloffset_GetColorTableParameterivSGI ), - NAME_FUNC_OFFSET( 8955, gl_dispatch_stub_555, _gloffset_GetColorTableSGI ), - NAME_FUNC_OFFSET( 8974, gl_dispatch_stub_556, _gloffset_GetPixelTexGenParameterfvSGIS ), - NAME_FUNC_OFFSET( 9006, gl_dispatch_stub_557, _gloffset_GetPixelTexGenParameterivSGIS ), - NAME_FUNC_OFFSET( 9038, gl_dispatch_stub_558, _gloffset_PixelTexGenParameterfSGIS ), - NAME_FUNC_OFFSET( 9066, gl_dispatch_stub_559, _gloffset_PixelTexGenParameterfvSGIS ), - NAME_FUNC_OFFSET( 9095, gl_dispatch_stub_560, _gloffset_PixelTexGenParameteriSGIS ), - NAME_FUNC_OFFSET( 9123, gl_dispatch_stub_561, _gloffset_PixelTexGenParameterivSGIS ), - NAME_FUNC_OFFSET( 9152, glAreTexturesResidentEXT, _gloffset_AreTexturesResidentEXT ), - NAME_FUNC_OFFSET( 9177, glGenTexturesEXT, _gloffset_GenTexturesEXT ), - NAME_FUNC_OFFSET( 9194, glIsTextureEXT, _gloffset_IsTextureEXT ), - NAME_FUNC_OFFSET( 9209, gl_dispatch_stub_565, _gloffset_SampleMaskSGIS ), - NAME_FUNC_OFFSET( 9226, gl_dispatch_stub_566, _gloffset_SamplePatternSGIS ), - NAME_FUNC_OFFSET( 9246, glColorPointerEXT, _gloffset_ColorPointerEXT ), - NAME_FUNC_OFFSET( 9264, glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT ), - NAME_FUNC_OFFSET( 9285, glIndexPointerEXT, _gloffset_IndexPointerEXT ), - NAME_FUNC_OFFSET( 9303, glNormalPointerEXT, _gloffset_NormalPointerEXT ), - NAME_FUNC_OFFSET( 9322, glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT ), - NAME_FUNC_OFFSET( 9343, glVertexPointerEXT, _gloffset_VertexPointerEXT ), - NAME_FUNC_OFFSET( 9362, glPointParameterfEXT, _gloffset_PointParameterfEXT ), - NAME_FUNC_OFFSET( 9383, glPointParameterfvEXT, _gloffset_PointParameterfvEXT ), - NAME_FUNC_OFFSET( 9405, glLockArraysEXT, _gloffset_LockArraysEXT ), - NAME_FUNC_OFFSET( 9421, glUnlockArraysEXT, _gloffset_UnlockArraysEXT ), - NAME_FUNC_OFFSET( 9439, gl_dispatch_stub_577, _gloffset_CullParameterdvEXT ), - NAME_FUNC_OFFSET( 9460, gl_dispatch_stub_578, _gloffset_CullParameterfvEXT ), - NAME_FUNC_OFFSET( 9481, glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT ), - NAME_FUNC_OFFSET( 9503, glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT ), - NAME_FUNC_OFFSET( 9526, glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT ), - NAME_FUNC_OFFSET( 9548, glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT ), - NAME_FUNC_OFFSET( 9571, glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT ), - NAME_FUNC_OFFSET( 9593, glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT ), - NAME_FUNC_OFFSET( 9616, glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT ), - NAME_FUNC_OFFSET( 9638, glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT ), - NAME_FUNC_OFFSET( 9661, glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT ), - NAME_FUNC_OFFSET( 9683, glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT ), - NAME_FUNC_OFFSET( 9706, glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT ), - NAME_FUNC_OFFSET( 9729, glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT ), - NAME_FUNC_OFFSET( 9753, glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT ), - NAME_FUNC_OFFSET( 9776, glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT ), - NAME_FUNC_OFFSET( 9800, glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT ), - NAME_FUNC_OFFSET( 9823, glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT ), - NAME_FUNC_OFFSET( 9847, glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT ), - NAME_FUNC_OFFSET( 9874, glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT ), - NAME_FUNC_OFFSET( 9895, glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT ), - NAME_FUNC_OFFSET( 9918, glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT ), - NAME_FUNC_OFFSET( 9939, glFogCoorddEXT, _gloffset_FogCoorddEXT ), - NAME_FUNC_OFFSET( 9954, glFogCoorddvEXT, _gloffset_FogCoorddvEXT ), - NAME_FUNC_OFFSET( 9970, glFogCoordfEXT, _gloffset_FogCoordfEXT ), - NAME_FUNC_OFFSET( 9985, glFogCoordfvEXT, _gloffset_FogCoordfvEXT ), - NAME_FUNC_OFFSET( 10001, gl_dispatch_stub_603, _gloffset_PixelTexGenSGIX ), - NAME_FUNC_OFFSET( 10019, glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT ), - NAME_FUNC_OFFSET( 10042, glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV ), - NAME_FUNC_OFFSET( 10068, glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV ), - NAME_FUNC_OFFSET( 10089, glCombinerInputNV, _gloffset_CombinerInputNV ), - NAME_FUNC_OFFSET( 10107, glCombinerOutputNV, _gloffset_CombinerOutputNV ), - NAME_FUNC_OFFSET( 10126, glCombinerParameterfNV, _gloffset_CombinerParameterfNV ), - NAME_FUNC_OFFSET( 10149, glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV ), - NAME_FUNC_OFFSET( 10173, glCombinerParameteriNV, _gloffset_CombinerParameteriNV ), - NAME_FUNC_OFFSET( 10196, glCombinerParameterivNV, _gloffset_CombinerParameterivNV ), - NAME_FUNC_OFFSET( 10220, glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV ), - NAME_FUNC_OFFSET( 10243, glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV ), - NAME_FUNC_OFFSET( 10275, glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV ), - NAME_FUNC_OFFSET( 10307, glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV ), - NAME_FUNC_OFFSET( 10340, glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV ), - NAME_FUNC_OFFSET( 10373, glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV ), - NAME_FUNC_OFFSET( 10410, glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV ), - NAME_FUNC_OFFSET( 10447, glResizeBuffersMESA, _gloffset_ResizeBuffersMESA ), - NAME_FUNC_OFFSET( 10467, glWindowPos2dMESA, _gloffset_WindowPos2dMESA ), - NAME_FUNC_OFFSET( 10485, glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA ), - NAME_FUNC_OFFSET( 10504, glWindowPos2fMESA, _gloffset_WindowPos2fMESA ), - NAME_FUNC_OFFSET( 10522, glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA ), - NAME_FUNC_OFFSET( 10541, glWindowPos2iMESA, _gloffset_WindowPos2iMESA ), - NAME_FUNC_OFFSET( 10559, glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA ), - NAME_FUNC_OFFSET( 10578, glWindowPos2sMESA, _gloffset_WindowPos2sMESA ), - NAME_FUNC_OFFSET( 10596, glWindowPos2svMESA, _gloffset_WindowPos2svMESA ), - NAME_FUNC_OFFSET( 10615, glWindowPos3dMESA, _gloffset_WindowPos3dMESA ), - NAME_FUNC_OFFSET( 10633, glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA ), - NAME_FUNC_OFFSET( 10652, glWindowPos3fMESA, _gloffset_WindowPos3fMESA ), - NAME_FUNC_OFFSET( 10670, glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA ), - NAME_FUNC_OFFSET( 10689, glWindowPos3iMESA, _gloffset_WindowPos3iMESA ), - NAME_FUNC_OFFSET( 10707, glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA ), - NAME_FUNC_OFFSET( 10726, glWindowPos3sMESA, _gloffset_WindowPos3sMESA ), - NAME_FUNC_OFFSET( 10744, glWindowPos3svMESA, _gloffset_WindowPos3svMESA ), - NAME_FUNC_OFFSET( 10763, glWindowPos4dMESA, _gloffset_WindowPos4dMESA ), - NAME_FUNC_OFFSET( 10781, glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA ), - NAME_FUNC_OFFSET( 10800, glWindowPos4fMESA, _gloffset_WindowPos4fMESA ), - NAME_FUNC_OFFSET( 10818, glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA ), - NAME_FUNC_OFFSET( 10837, glWindowPos4iMESA, _gloffset_WindowPos4iMESA ), - NAME_FUNC_OFFSET( 10855, glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA ), - NAME_FUNC_OFFSET( 10874, glWindowPos4sMESA, _gloffset_WindowPos4sMESA ), - NAME_FUNC_OFFSET( 10892, glWindowPos4svMESA, _gloffset_WindowPos4svMESA ), - NAME_FUNC_OFFSET( 10911, gl_dispatch_stub_645, _gloffset_MultiModeDrawArraysIBM ), - NAME_FUNC_OFFSET( 10936, gl_dispatch_stub_646, _gloffset_MultiModeDrawElementsIBM ), - NAME_FUNC_OFFSET( 10963, gl_dispatch_stub_647, _gloffset_DeleteFencesNV ), - NAME_FUNC_OFFSET( 10980, gl_dispatch_stub_648, _gloffset_FinishFenceNV ), - NAME_FUNC_OFFSET( 10996, gl_dispatch_stub_649, _gloffset_GenFencesNV ), - NAME_FUNC_OFFSET( 11010, gl_dispatch_stub_650, _gloffset_GetFenceivNV ), - NAME_FUNC_OFFSET( 11025, gl_dispatch_stub_651, _gloffset_IsFenceNV ), - NAME_FUNC_OFFSET( 11037, gl_dispatch_stub_652, _gloffset_SetFenceNV ), - NAME_FUNC_OFFSET( 11050, gl_dispatch_stub_653, _gloffset_TestFenceNV ), - NAME_FUNC_OFFSET( 11064, glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV ), - NAME_FUNC_OFFSET( 11088, glBindProgramNV, _gloffset_BindProgramNV ), - NAME_FUNC_OFFSET( 11104, glDeleteProgramsNV, _gloffset_DeleteProgramsNV ), - NAME_FUNC_OFFSET( 11123, glExecuteProgramNV, _gloffset_ExecuteProgramNV ), - NAME_FUNC_OFFSET( 11142, glGenProgramsNV, _gloffset_GenProgramsNV ), - NAME_FUNC_OFFSET( 11158, glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV ), - NAME_FUNC_OFFSET( 11184, glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV ), - NAME_FUNC_OFFSET( 11210, glGetProgramStringNV, _gloffset_GetProgramStringNV ), - NAME_FUNC_OFFSET( 11231, glGetProgramivNV, _gloffset_GetProgramivNV ), - NAME_FUNC_OFFSET( 11248, glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV ), - NAME_FUNC_OFFSET( 11269, glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV ), - NAME_FUNC_OFFSET( 11297, glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV ), - NAME_FUNC_OFFSET( 11319, glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV ), - NAME_FUNC_OFFSET( 11341, glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV ), - NAME_FUNC_OFFSET( 11363, glIsProgramNV, _gloffset_IsProgramNV ), - NAME_FUNC_OFFSET( 11377, glLoadProgramNV, _gloffset_LoadProgramNV ), - NAME_FUNC_OFFSET( 11393, glProgramParameter4dNV, _gloffset_ProgramParameter4dNV ), - NAME_FUNC_OFFSET( 11416, glProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV ), - NAME_FUNC_OFFSET( 11440, glProgramParameter4fNV, _gloffset_ProgramParameter4fNV ), - NAME_FUNC_OFFSET( 11463, glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV ), - NAME_FUNC_OFFSET( 11487, glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV ), - NAME_FUNC_OFFSET( 11512, glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV ), - NAME_FUNC_OFFSET( 11537, glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV ), - NAME_FUNC_OFFSET( 11565, glTrackMatrixNV, _gloffset_TrackMatrixNV ), - NAME_FUNC_OFFSET( 11581, glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV ), - NAME_FUNC_OFFSET( 11600, glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV ), - NAME_FUNC_OFFSET( 11620, glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV ), - NAME_FUNC_OFFSET( 11639, glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV ), - NAME_FUNC_OFFSET( 11659, glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV ), - NAME_FUNC_OFFSET( 11678, glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV ), - NAME_FUNC_OFFSET( 11698, glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV ), - NAME_FUNC_OFFSET( 11717, glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV ), - NAME_FUNC_OFFSET( 11737, glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV ), - NAME_FUNC_OFFSET( 11756, glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV ), - NAME_FUNC_OFFSET( 11776, glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV ), - NAME_FUNC_OFFSET( 11795, glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV ), - NAME_FUNC_OFFSET( 11815, glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV ), - NAME_FUNC_OFFSET( 11834, glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV ), - NAME_FUNC_OFFSET( 11854, glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV ), - NAME_FUNC_OFFSET( 11873, glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV ), - NAME_FUNC_OFFSET( 11893, glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV ), - NAME_FUNC_OFFSET( 11912, glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV ), - NAME_FUNC_OFFSET( 11932, glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV ), - NAME_FUNC_OFFSET( 11951, glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV ), - NAME_FUNC_OFFSET( 11971, glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV ), - NAME_FUNC_OFFSET( 11990, glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV ), - NAME_FUNC_OFFSET( 12010, glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV ), - NAME_FUNC_OFFSET( 12029, glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV ), - NAME_FUNC_OFFSET( 12049, glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV ), - NAME_FUNC_OFFSET( 12069, glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV ), - NAME_FUNC_OFFSET( 12090, glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV ), - NAME_FUNC_OFFSET( 12114, glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV ), - NAME_FUNC_OFFSET( 12135, glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV ), - NAME_FUNC_OFFSET( 12156, glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV ), - NAME_FUNC_OFFSET( 12177, glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV ), - NAME_FUNC_OFFSET( 12198, glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV ), - NAME_FUNC_OFFSET( 12219, glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV ), - NAME_FUNC_OFFSET( 12240, glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV ), - NAME_FUNC_OFFSET( 12261, glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV ), - NAME_FUNC_OFFSET( 12282, glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV ), - NAME_FUNC_OFFSET( 12303, glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV ), - NAME_FUNC_OFFSET( 12324, glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV ), - NAME_FUNC_OFFSET( 12345, glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV ), - NAME_FUNC_OFFSET( 12366, glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV ), - NAME_FUNC_OFFSET( 12388, glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI ), - NAME_FUNC_OFFSET( 12410, glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI ), - NAME_FUNC_OFFSET( 12432, glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI ), - NAME_FUNC_OFFSET( 12454, glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI ), - NAME_FUNC_OFFSET( 12479, glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI ), - NAME_FUNC_OFFSET( 12503, glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI ), - NAME_FUNC_OFFSET( 12525, glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI ), - NAME_FUNC_OFFSET( 12547, glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI ), - NAME_FUNC_OFFSET( 12569, glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI ), - NAME_FUNC_OFFSET( 12595, glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI ), - NAME_FUNC_OFFSET( 12618, glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI ), - NAME_FUNC_OFFSET( 12642, glPassTexCoordATI, _gloffset_PassTexCoordATI ), - NAME_FUNC_OFFSET( 12660, glSampleMapATI, _gloffset_SampleMapATI ), - NAME_FUNC_OFFSET( 12675, glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI ), - NAME_FUNC_OFFSET( 12706, glPointParameteriNV, _gloffset_PointParameteriNV ), - NAME_FUNC_OFFSET( 12726, glPointParameterivNV, _gloffset_PointParameterivNV ), - NAME_FUNC_OFFSET( 12747, gl_dispatch_stub_734, _gloffset_ActiveStencilFaceEXT ), - NAME_FUNC_OFFSET( 12770, gl_dispatch_stub_735, _gloffset_BindVertexArrayAPPLE ), - NAME_FUNC_OFFSET( 12793, gl_dispatch_stub_736, _gloffset_DeleteVertexArraysAPPLE ), - NAME_FUNC_OFFSET( 12819, gl_dispatch_stub_737, _gloffset_GenVertexArraysAPPLE ), - NAME_FUNC_OFFSET( 12842, gl_dispatch_stub_738, _gloffset_IsVertexArrayAPPLE ), - NAME_FUNC_OFFSET( 12863, glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV ), - NAME_FUNC_OFFSET( 12894, glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV ), - NAME_FUNC_OFFSET( 12925, glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV ), - NAME_FUNC_OFFSET( 12953, glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV ), - NAME_FUNC_OFFSET( 12982, glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV ), - NAME_FUNC_OFFSET( 13010, glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV ), - NAME_FUNC_OFFSET( 13039, gl_dispatch_stub_745, _gloffset_DepthBoundsEXT ), - NAME_FUNC_OFFSET( 13056, gl_dispatch_stub_746, _gloffset_BlendEquationSeparateEXT ), - NAME_FUNC_OFFSET( 13083, glBindFramebufferEXT, _gloffset_BindFramebufferEXT ), - NAME_FUNC_OFFSET( 13104, glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT ), - NAME_FUNC_OFFSET( 13126, glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT ), - NAME_FUNC_OFFSET( 13154, glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT ), - NAME_FUNC_OFFSET( 13178, glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT ), - NAME_FUNC_OFFSET( 13203, glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT ), - NAME_FUNC_OFFSET( 13232, glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT ), - NAME_FUNC_OFFSET( 13258, glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT ), - NAME_FUNC_OFFSET( 13284, glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT ), - NAME_FUNC_OFFSET( 13310, glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT ), - NAME_FUNC_OFFSET( 13331, glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT ), - NAME_FUNC_OFFSET( 13353, glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT ), - NAME_FUNC_OFFSET( 13373, glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT ), - NAME_FUNC_OFFSET( 13414, glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT ), - NAME_FUNC_OFFSET( 13446, glIsFramebufferEXT, _gloffset_IsFramebufferEXT ), - NAME_FUNC_OFFSET( 13465, glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT ), - NAME_FUNC_OFFSET( 13485, glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT ), - NAME_FUNC_OFFSET( 13510, gl_dispatch_stub_764, _gloffset_BlitFramebufferEXT ), - NAME_FUNC_OFFSET( 13531, gl_dispatch_stub_765, _gloffset_ProgramEnvParameters4fvEXT ), - NAME_FUNC_OFFSET( 13560, gl_dispatch_stub_766, _gloffset_ProgramLocalParameters4fvEXT ), - NAME_FUNC_OFFSET( 13591, gl_dispatch_stub_767, _gloffset_GetQueryObjecti64vEXT ), - NAME_FUNC_OFFSET( 13615, gl_dispatch_stub_768, _gloffset_GetQueryObjectui64vEXT ), - NAME_FUNC_OFFSET( 13640, glArrayElement, _gloffset_ArrayElement ), - NAME_FUNC_OFFSET( 13658, glBindTexture, _gloffset_BindTexture ), - NAME_FUNC_OFFSET( 13675, glDrawArrays, _gloffset_DrawArrays ), - NAME_FUNC_OFFSET( 13691, glCopyTexImage1D, _gloffset_CopyTexImage1D ), - NAME_FUNC_OFFSET( 13711, glCopyTexImage2D, _gloffset_CopyTexImage2D ), - NAME_FUNC_OFFSET( 13731, glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D ), - NAME_FUNC_OFFSET( 13754, glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D ), - NAME_FUNC_OFFSET( 13777, glDeleteTextures, _gloffset_DeleteTextures ), - NAME_FUNC_OFFSET( 13797, glGetPointerv, _gloffset_GetPointerv ), - NAME_FUNC_OFFSET( 13814, glPrioritizeTextures, _gloffset_PrioritizeTextures ), - NAME_FUNC_OFFSET( 13838, glTexSubImage1D, _gloffset_TexSubImage1D ), - NAME_FUNC_OFFSET( 13857, glTexSubImage2D, _gloffset_TexSubImage2D ), - NAME_FUNC_OFFSET( 13876, glBlendColor, _gloffset_BlendColor ), - NAME_FUNC_OFFSET( 13892, glBlendEquation, _gloffset_BlendEquation ), - NAME_FUNC_OFFSET( 13911, glDrawRangeElements, _gloffset_DrawRangeElements ), - NAME_FUNC_OFFSET( 13934, glColorTable, _gloffset_ColorTable ), - NAME_FUNC_OFFSET( 13950, glColorTable, _gloffset_ColorTable ), - NAME_FUNC_OFFSET( 13966, glColorTableParameterfv, _gloffset_ColorTableParameterfv ), - NAME_FUNC_OFFSET( 13993, glColorTableParameteriv, _gloffset_ColorTableParameteriv ), - NAME_FUNC_OFFSET( 14020, glCopyColorTable, _gloffset_CopyColorTable ), - NAME_FUNC_OFFSET( 14040, glColorSubTable, _gloffset_ColorSubTable ), - NAME_FUNC_OFFSET( 14059, glCopyColorSubTable, _gloffset_CopyColorSubTable ), - NAME_FUNC_OFFSET( 14082, glConvolutionFilter1D, _gloffset_ConvolutionFilter1D ), - NAME_FUNC_OFFSET( 14107, glConvolutionFilter2D, _gloffset_ConvolutionFilter2D ), - NAME_FUNC_OFFSET( 14132, glConvolutionParameterf, _gloffset_ConvolutionParameterf ), - NAME_FUNC_OFFSET( 14159, glConvolutionParameterfv, _gloffset_ConvolutionParameterfv ), - NAME_FUNC_OFFSET( 14187, glConvolutionParameteri, _gloffset_ConvolutionParameteri ), - NAME_FUNC_OFFSET( 14214, glConvolutionParameteriv, _gloffset_ConvolutionParameteriv ), - NAME_FUNC_OFFSET( 14242, glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D ), - NAME_FUNC_OFFSET( 14271, glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D ), - NAME_FUNC_OFFSET( 14300, glSeparableFilter2D, _gloffset_SeparableFilter2D ), - NAME_FUNC_OFFSET( 14323, glHistogram, _gloffset_Histogram ), - NAME_FUNC_OFFSET( 14338, glMinmax, _gloffset_Minmax ), - NAME_FUNC_OFFSET( 14350, glResetHistogram, _gloffset_ResetHistogram ), - NAME_FUNC_OFFSET( 14370, glResetMinmax, _gloffset_ResetMinmax ), - NAME_FUNC_OFFSET( 14387, glTexImage3D, _gloffset_TexImage3D ), - NAME_FUNC_OFFSET( 14403, glTexSubImage3D, _gloffset_TexSubImage3D ), - NAME_FUNC_OFFSET( 14422, glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D ), - NAME_FUNC_OFFSET( 14445, glActiveTextureARB, _gloffset_ActiveTextureARB ), - NAME_FUNC_OFFSET( 14461, glClientActiveTextureARB, _gloffset_ClientActiveTextureARB ), - NAME_FUNC_OFFSET( 14483, glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB ), - NAME_FUNC_OFFSET( 14501, glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB ), - NAME_FUNC_OFFSET( 14520, glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB ), - NAME_FUNC_OFFSET( 14538, glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB ), - NAME_FUNC_OFFSET( 14557, glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB ), - NAME_FUNC_OFFSET( 14575, glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB ), - NAME_FUNC_OFFSET( 14594, glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB ), - NAME_FUNC_OFFSET( 14612, glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB ), - NAME_FUNC_OFFSET( 14631, glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB ), - NAME_FUNC_OFFSET( 14649, glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB ), - NAME_FUNC_OFFSET( 14668, glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB ), - NAME_FUNC_OFFSET( 14686, glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB ), - NAME_FUNC_OFFSET( 14705, glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB ), - NAME_FUNC_OFFSET( 14723, glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB ), - NAME_FUNC_OFFSET( 14742, glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB ), - NAME_FUNC_OFFSET( 14760, glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB ), - NAME_FUNC_OFFSET( 14779, glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB ), - NAME_FUNC_OFFSET( 14797, glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB ), - NAME_FUNC_OFFSET( 14816, glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB ), - NAME_FUNC_OFFSET( 14834, glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB ), - NAME_FUNC_OFFSET( 14853, glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB ), - NAME_FUNC_OFFSET( 14871, glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB ), - NAME_FUNC_OFFSET( 14890, glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB ), - NAME_FUNC_OFFSET( 14908, glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB ), - NAME_FUNC_OFFSET( 14927, glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB ), - NAME_FUNC_OFFSET( 14945, glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB ), - NAME_FUNC_OFFSET( 14964, glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB ), - NAME_FUNC_OFFSET( 14982, glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB ), - NAME_FUNC_OFFSET( 15001, glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB ), - NAME_FUNC_OFFSET( 15019, glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB ), - NAME_FUNC_OFFSET( 15038, glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB ), - NAME_FUNC_OFFSET( 15056, glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB ), - NAME_FUNC_OFFSET( 15075, glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB ), - NAME_FUNC_OFFSET( 15098, glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB ), - NAME_FUNC_OFFSET( 15121, glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB ), - NAME_FUNC_OFFSET( 15144, glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB ), - NAME_FUNC_OFFSET( 15167, glSampleCoverageARB, _gloffset_SampleCoverageARB ), - NAME_FUNC_OFFSET( 15184, glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB ), - NAME_FUNC_OFFSET( 15207, glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB ), - NAME_FUNC_OFFSET( 15230, glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB ), - NAME_FUNC_OFFSET( 15253, glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB ), - NAME_FUNC_OFFSET( 15279, glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB ), - NAME_FUNC_OFFSET( 15305, glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB ), - NAME_FUNC_OFFSET( 15331, glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB ), - NAME_FUNC_OFFSET( 15355, glBindBufferARB, _gloffset_BindBufferARB ), - NAME_FUNC_OFFSET( 15368, glBufferDataARB, _gloffset_BufferDataARB ), - NAME_FUNC_OFFSET( 15381, glBufferSubDataARB, _gloffset_BufferSubDataARB ), - NAME_FUNC_OFFSET( 15397, glDeleteBuffersARB, _gloffset_DeleteBuffersARB ), - NAME_FUNC_OFFSET( 15413, glGenBuffersARB, _gloffset_GenBuffersARB ), - NAME_FUNC_OFFSET( 15426, glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB ), - NAME_FUNC_OFFSET( 15449, glGetBufferPointervARB, _gloffset_GetBufferPointervARB ), - NAME_FUNC_OFFSET( 15469, glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB ), - NAME_FUNC_OFFSET( 15488, glIsBufferARB, _gloffset_IsBufferARB ), - NAME_FUNC_OFFSET( 15499, glMapBufferARB, _gloffset_MapBufferARB ), - NAME_FUNC_OFFSET( 15511, glUnmapBufferARB, _gloffset_UnmapBufferARB ), - NAME_FUNC_OFFSET( 15525, glBeginQueryARB, _gloffset_BeginQueryARB ), - NAME_FUNC_OFFSET( 15538, glDeleteQueriesARB, _gloffset_DeleteQueriesARB ), - NAME_FUNC_OFFSET( 15554, glEndQueryARB, _gloffset_EndQueryARB ), - NAME_FUNC_OFFSET( 15565, glGenQueriesARB, _gloffset_GenQueriesARB ), - NAME_FUNC_OFFSET( 15578, glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB ), - NAME_FUNC_OFFSET( 15597, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ), - NAME_FUNC_OFFSET( 15617, glGetQueryivARB, _gloffset_GetQueryivARB ), - NAME_FUNC_OFFSET( 15630, glIsQueryARB, _gloffset_IsQueryARB ), - NAME_FUNC_OFFSET( 15640, glDrawBuffersARB, _gloffset_DrawBuffersARB ), - NAME_FUNC_OFFSET( 15654, glDrawBuffersARB, _gloffset_DrawBuffersARB ), - NAME_FUNC_OFFSET( 15671, gl_dispatch_stub_553, _gloffset_GetColorTableParameterfvSGI ), - NAME_FUNC_OFFSET( 15701, gl_dispatch_stub_554, _gloffset_GetColorTableParameterivSGI ), - NAME_FUNC_OFFSET( 15731, gl_dispatch_stub_555, _gloffset_GetColorTableSGI ), - NAME_FUNC_OFFSET( 15750, gl_dispatch_stub_565, _gloffset_SampleMaskSGIS ), - NAME_FUNC_OFFSET( 15766, gl_dispatch_stub_566, _gloffset_SamplePatternSGIS ), - NAME_FUNC_OFFSET( 15785, glPointParameterfEXT, _gloffset_PointParameterfEXT ), - NAME_FUNC_OFFSET( 15803, glPointParameterfEXT, _gloffset_PointParameterfEXT ), - NAME_FUNC_OFFSET( 15824, glPointParameterfEXT, _gloffset_PointParameterfEXT ), - NAME_FUNC_OFFSET( 15846, glPointParameterfvEXT, _gloffset_PointParameterfvEXT ), - NAME_FUNC_OFFSET( 15865, glPointParameterfvEXT, _gloffset_PointParameterfvEXT ), - NAME_FUNC_OFFSET( 15887, glPointParameterfvEXT, _gloffset_PointParameterfvEXT ), - NAME_FUNC_OFFSET( 15910, glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT ), - NAME_FUNC_OFFSET( 15929, glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT ), - NAME_FUNC_OFFSET( 15949, glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT ), - NAME_FUNC_OFFSET( 15968, glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT ), - NAME_FUNC_OFFSET( 15988, glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT ), - NAME_FUNC_OFFSET( 16007, glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT ), - NAME_FUNC_OFFSET( 16027, glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT ), - NAME_FUNC_OFFSET( 16046, glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT ), - NAME_FUNC_OFFSET( 16066, glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT ), - NAME_FUNC_OFFSET( 16085, glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT ), - NAME_FUNC_OFFSET( 16105, glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT ), - NAME_FUNC_OFFSET( 16125, glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT ), - NAME_FUNC_OFFSET( 16146, glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT ), - NAME_FUNC_OFFSET( 16166, glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT ), - NAME_FUNC_OFFSET( 16187, glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT ), - NAME_FUNC_OFFSET( 16207, glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT ), - NAME_FUNC_OFFSET( 16228, glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT ), - NAME_FUNC_OFFSET( 16252, glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT ), - NAME_FUNC_OFFSET( 16270, glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT ), - NAME_FUNC_OFFSET( 16290, glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT ), - NAME_FUNC_OFFSET( 16308, glFogCoorddEXT, _gloffset_FogCoorddEXT ), - NAME_FUNC_OFFSET( 16320, glFogCoorddvEXT, _gloffset_FogCoorddvEXT ), - NAME_FUNC_OFFSET( 16333, glFogCoordfEXT, _gloffset_FogCoordfEXT ), - NAME_FUNC_OFFSET( 16345, glFogCoordfvEXT, _gloffset_FogCoordfvEXT ), - NAME_FUNC_OFFSET( 16358, glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT ), - NAME_FUNC_OFFSET( 16378, glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT ), - NAME_FUNC_OFFSET( 16402, glWindowPos2dMESA, _gloffset_WindowPos2dMESA ), - NAME_FUNC_OFFSET( 16416, glWindowPos2dMESA, _gloffset_WindowPos2dMESA ), - NAME_FUNC_OFFSET( 16433, glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA ), - NAME_FUNC_OFFSET( 16448, glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA ), - NAME_FUNC_OFFSET( 16466, glWindowPos2fMESA, _gloffset_WindowPos2fMESA ), - NAME_FUNC_OFFSET( 16480, glWindowPos2fMESA, _gloffset_WindowPos2fMESA ), - NAME_FUNC_OFFSET( 16497, glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA ), - NAME_FUNC_OFFSET( 16512, glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA ), - NAME_FUNC_OFFSET( 16530, glWindowPos2iMESA, _gloffset_WindowPos2iMESA ), - NAME_FUNC_OFFSET( 16544, glWindowPos2iMESA, _gloffset_WindowPos2iMESA ), - NAME_FUNC_OFFSET( 16561, glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA ), - NAME_FUNC_OFFSET( 16576, glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA ), - NAME_FUNC_OFFSET( 16594, glWindowPos2sMESA, _gloffset_WindowPos2sMESA ), - NAME_FUNC_OFFSET( 16608, glWindowPos2sMESA, _gloffset_WindowPos2sMESA ), - NAME_FUNC_OFFSET( 16625, glWindowPos2svMESA, _gloffset_WindowPos2svMESA ), - NAME_FUNC_OFFSET( 16640, glWindowPos2svMESA, _gloffset_WindowPos2svMESA ), - NAME_FUNC_OFFSET( 16658, glWindowPos3dMESA, _gloffset_WindowPos3dMESA ), - NAME_FUNC_OFFSET( 16672, glWindowPos3dMESA, _gloffset_WindowPos3dMESA ), - NAME_FUNC_OFFSET( 16689, glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA ), - NAME_FUNC_OFFSET( 16704, glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA ), - NAME_FUNC_OFFSET( 16722, glWindowPos3fMESA, _gloffset_WindowPos3fMESA ), - NAME_FUNC_OFFSET( 16736, glWindowPos3fMESA, _gloffset_WindowPos3fMESA ), - NAME_FUNC_OFFSET( 16753, glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA ), - NAME_FUNC_OFFSET( 16768, glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA ), - NAME_FUNC_OFFSET( 16786, glWindowPos3iMESA, _gloffset_WindowPos3iMESA ), - NAME_FUNC_OFFSET( 16800, glWindowPos3iMESA, _gloffset_WindowPos3iMESA ), - NAME_FUNC_OFFSET( 16817, glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA ), - NAME_FUNC_OFFSET( 16832, glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA ), - NAME_FUNC_OFFSET( 16850, glWindowPos3sMESA, _gloffset_WindowPos3sMESA ), - NAME_FUNC_OFFSET( 16864, glWindowPos3sMESA, _gloffset_WindowPos3sMESA ), - NAME_FUNC_OFFSET( 16881, glWindowPos3svMESA, _gloffset_WindowPos3svMESA ), - NAME_FUNC_OFFSET( 16896, glWindowPos3svMESA, _gloffset_WindowPos3svMESA ), - NAME_FUNC_OFFSET( 16914, glBindProgramNV, _gloffset_BindProgramNV ), - NAME_FUNC_OFFSET( 16931, glDeleteProgramsNV, _gloffset_DeleteProgramsNV ), - NAME_FUNC_OFFSET( 16951, glGenProgramsNV, _gloffset_GenProgramsNV ), - NAME_FUNC_OFFSET( 16968, glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV ), - NAME_FUNC_OFFSET( 16997, glIsProgramNV, _gloffset_IsProgramNV ), - NAME_FUNC_OFFSET( 17012, glPointParameteriNV, _gloffset_PointParameteriNV ), - NAME_FUNC_OFFSET( 17030, glPointParameterivNV, _gloffset_PointParameterivNV ), - NAME_FUNC_OFFSET( 17049, gl_dispatch_stub_746, _gloffset_BlendEquationSeparateEXT ), - NAME_FUNC_OFFSET( 17073, gl_dispatch_stub_746, _gloffset_BlendEquationSeparateEXT ), - NAME_FUNC_OFFSET( -1, NULL, 0 ) + NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, _gloffset_NewList), + NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, _gloffset_EndList), + NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, _gloffset_CallList), + NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, _gloffset_CallLists), + NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, _gloffset_DeleteLists), + NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, _gloffset_GenLists), + NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, _gloffset_ListBase), + NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, _gloffset_Begin), + NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, _gloffset_Bitmap), + NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, _gloffset_Color3b), + NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, _gloffset_Color3bv), + NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, _gloffset_Color3d), + NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, _gloffset_Color3dv), + NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, _gloffset_Color3f), + NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, _gloffset_Color3fv), + NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, _gloffset_Color3i), + NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, _gloffset_Color3iv), + NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, _gloffset_Color3s), + NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, _gloffset_Color3sv), + NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, _gloffset_Color3ub), + NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, _gloffset_Color3ubv), + NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, _gloffset_Color3ui), + NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, _gloffset_Color3uiv), + NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, _gloffset_Color3us), + NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, _gloffset_Color3usv), + NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, _gloffset_Color4b), + NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, _gloffset_Color4bv), + NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, _gloffset_Color4d), + NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, _gloffset_Color4dv), + NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, _gloffset_Color4f), + NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, _gloffset_Color4fv), + NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, _gloffset_Color4i), + NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, _gloffset_Color4iv), + NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, _gloffset_Color4s), + NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv), + NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, _gloffset_Color4ub), + NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, _gloffset_Color4ubv), + NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, _gloffset_Color4ui), + NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, _gloffset_Color4uiv), + NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, _gloffset_Color4us), + NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, _gloffset_Color4usv), + NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, _gloffset_EdgeFlag), + NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, _gloffset_EdgeFlagv), + NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, _gloffset_End), + NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, _gloffset_Indexd), + NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, _gloffset_Indexdv), + NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, _gloffset_Indexf), + NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, _gloffset_Indexfv), + NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, _gloffset_Indexi), + NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, _gloffset_Indexiv), + NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, _gloffset_Indexs), + NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, _gloffset_Indexsv), + NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, _gloffset_Normal3b), + NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, _gloffset_Normal3bv), + NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, _gloffset_Normal3d), + NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, _gloffset_Normal3dv), + NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, _gloffset_Normal3f), + NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, _gloffset_Normal3fv), + NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, _gloffset_Normal3i), + NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, _gloffset_Normal3iv), + NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, _gloffset_Normal3s), + NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, _gloffset_Normal3sv), + NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, _gloffset_RasterPos2d), + NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, _gloffset_RasterPos2dv), + NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, _gloffset_RasterPos2f), + NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, _gloffset_RasterPos2fv), + NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, _gloffset_RasterPos2i), + NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, _gloffset_RasterPos2iv), + NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, _gloffset_RasterPos2s), + NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, _gloffset_RasterPos2sv), + NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, _gloffset_RasterPos3d), + NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, _gloffset_RasterPos3dv), + NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, _gloffset_RasterPos3f), + NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, _gloffset_RasterPos3fv), + NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, _gloffset_RasterPos3i), + NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, _gloffset_RasterPos3iv), + NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, _gloffset_RasterPos3s), + NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, _gloffset_RasterPos3sv), + NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, _gloffset_RasterPos4d), + NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, _gloffset_RasterPos4dv), + NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, _gloffset_RasterPos4f), + NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, _gloffset_RasterPos4fv), + NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, _gloffset_RasterPos4i), + NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, _gloffset_RasterPos4iv), + NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, _gloffset_RasterPos4s), + NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, _gloffset_RasterPos4sv), + NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, _gloffset_Rectd), + NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, _gloffset_Rectdv), + NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, _gloffset_Rectf), + NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, _gloffset_Rectfv), + NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, _gloffset_Recti), + NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, _gloffset_Rectiv), + NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, _gloffset_Rects), + NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, _gloffset_Rectsv), + NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, _gloffset_TexCoord1d), + NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, _gloffset_TexCoord1dv), + NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, _gloffset_TexCoord1f), + NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, _gloffset_TexCoord1fv), + NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, _gloffset_TexCoord1i), + NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, _gloffset_TexCoord1iv), + NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, _gloffset_TexCoord1s), + NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, _gloffset_TexCoord1sv), + NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, _gloffset_TexCoord2d), + NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, _gloffset_TexCoord2dv), + NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, _gloffset_TexCoord2f), + NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, _gloffset_TexCoord2fv), + NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, _gloffset_TexCoord2i), + NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, _gloffset_TexCoord2iv), + NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, _gloffset_TexCoord2s), + NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, _gloffset_TexCoord2sv), + NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, _gloffset_TexCoord3d), + NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, _gloffset_TexCoord3dv), + NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, _gloffset_TexCoord3f), + NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, _gloffset_TexCoord3fv), + NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, _gloffset_TexCoord3i), + NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, _gloffset_TexCoord3iv), + NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, _gloffset_TexCoord3s), + NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, _gloffset_TexCoord3sv), + NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, _gloffset_TexCoord4d), + NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, _gloffset_TexCoord4dv), + NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, _gloffset_TexCoord4f), + NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, _gloffset_TexCoord4fv), + NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, _gloffset_TexCoord4i), + NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, _gloffset_TexCoord4iv), + NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, _gloffset_TexCoord4s), + NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, _gloffset_TexCoord4sv), + NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, _gloffset_Vertex2d), + NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, _gloffset_Vertex2dv), + NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, _gloffset_Vertex2f), + NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, _gloffset_Vertex2fv), + NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, _gloffset_Vertex2i), + NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, _gloffset_Vertex2iv), + NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, _gloffset_Vertex2s), + NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, _gloffset_Vertex2sv), + NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, _gloffset_Vertex3d), + NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, _gloffset_Vertex3dv), + NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, _gloffset_Vertex3f), + NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, _gloffset_Vertex3fv), + NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, _gloffset_Vertex3i), + NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, _gloffset_Vertex3iv), + NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, _gloffset_Vertex3s), + NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, _gloffset_Vertex3sv), + NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, _gloffset_Vertex4d), + NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, _gloffset_Vertex4dv), + NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, _gloffset_Vertex4f), + NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, _gloffset_Vertex4fv), + NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, _gloffset_Vertex4i), + NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, _gloffset_Vertex4iv), + NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, _gloffset_Vertex4s), + NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, _gloffset_Vertex4sv), + NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, _gloffset_ClipPlane), + NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, _gloffset_ColorMaterial), + NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, _gloffset_CullFace), + NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, _gloffset_Fogf), + NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, _gloffset_Fogfv), + NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, _gloffset_Fogi), + NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, _gloffset_Fogiv), + NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, _gloffset_FrontFace), + NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, _gloffset_Hint), + NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, _gloffset_Lightf), + NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, _gloffset_Lightfv), + NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, _gloffset_Lighti), + NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, _gloffset_Lightiv), + NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, _gloffset_LightModelf), + NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, _gloffset_LightModelfv), + NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, _gloffset_LightModeli), + NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, _gloffset_LightModeliv), + NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, _gloffset_LineStipple), + NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, _gloffset_LineWidth), + NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, _gloffset_Materialf), + NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, _gloffset_Materialfv), + NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, _gloffset_Materiali), + NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, _gloffset_Materialiv), + NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, _gloffset_PointSize), + NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, _gloffset_PolygonMode), + NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, _gloffset_PolygonStipple), + NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, _gloffset_Scissor), + NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, _gloffset_ShadeModel), + NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, _gloffset_TexParameterf), + NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, _gloffset_TexParameterfv), + NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, _gloffset_TexParameteri), + NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, _gloffset_TexParameteriv), + NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, _gloffset_TexImage1D), + NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D), + NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, _gloffset_TexEnvf), + NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, _gloffset_TexEnvfv), + NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, _gloffset_TexEnvi), + NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, _gloffset_TexEnviv), + NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, _gloffset_TexGend), + NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, _gloffset_TexGendv), + NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, _gloffset_TexGenf), + NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, _gloffset_TexGenfv), + NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, _gloffset_TexGeni), + NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, _gloffset_TexGeniv), + NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, _gloffset_FeedbackBuffer), + NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, _gloffset_SelectBuffer), + NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, _gloffset_RenderMode), + NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, _gloffset_InitNames), + NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, _gloffset_LoadName), + NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, _gloffset_PassThrough), + NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, _gloffset_PopName), + NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, _gloffset_PushName), + NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, _gloffset_DrawBuffer), + NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, _gloffset_Clear), + NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, _gloffset_ClearAccum), + NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, _gloffset_ClearIndex), + NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, _gloffset_ClearColor), + NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, _gloffset_ClearStencil), + NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, _gloffset_ClearDepth), + NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, _gloffset_StencilMask), + NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, _gloffset_ColorMask), + NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, _gloffset_DepthMask), + NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, _gloffset_IndexMask), + NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, _gloffset_Accum), + NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, _gloffset_Disable), + NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, _gloffset_Enable), + NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, _gloffset_Finish), + NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, _gloffset_Flush), + NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, _gloffset_PopAttrib), + NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, _gloffset_PushAttrib), + NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, _gloffset_Map1d), + NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, _gloffset_Map1f), + NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, _gloffset_Map2d), + NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, _gloffset_Map2f), + NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, _gloffset_MapGrid1d), + NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, _gloffset_MapGrid1f), + NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, _gloffset_MapGrid2d), + NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, _gloffset_MapGrid2f), + NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, _gloffset_EvalCoord1d), + NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, _gloffset_EvalCoord1dv), + NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, _gloffset_EvalCoord1f), + NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, _gloffset_EvalCoord1fv), + NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, _gloffset_EvalCoord2d), + NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, _gloffset_EvalCoord2dv), + NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, _gloffset_EvalCoord2f), + NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, _gloffset_EvalCoord2fv), + NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, _gloffset_EvalMesh1), + NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, _gloffset_EvalPoint1), + NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, _gloffset_EvalMesh2), + NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, _gloffset_EvalPoint2), + NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, _gloffset_AlphaFunc), + NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, _gloffset_BlendFunc), + NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, _gloffset_LogicOp), + NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, _gloffset_StencilFunc), + NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, _gloffset_StencilOp), + NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, _gloffset_DepthFunc), + NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, _gloffset_PixelZoom), + NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, _gloffset_PixelTransferf), + NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, _gloffset_PixelTransferi), + NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, _gloffset_PixelStoref), + NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, _gloffset_PixelStorei), + NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, _gloffset_PixelMapfv), + NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, _gloffset_PixelMapuiv), + NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, _gloffset_PixelMapusv), + NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, _gloffset_ReadBuffer), + NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, _gloffset_CopyPixels), + NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, _gloffset_ReadPixels), + NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, _gloffset_DrawPixels), + NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, _gloffset_GetBooleanv), + NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, _gloffset_GetClipPlane), + NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, _gloffset_GetDoublev), + NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, _gloffset_GetError), + NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, _gloffset_GetFloatv), + NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, _gloffset_GetIntegerv), + NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, _gloffset_GetLightfv), + NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, _gloffset_GetLightiv), + NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, _gloffset_GetMapdv), + NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, _gloffset_GetMapfv), + NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, _gloffset_GetMapiv), + NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, _gloffset_GetMaterialfv), + NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, _gloffset_GetMaterialiv), + NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, _gloffset_GetPixelMapfv), + NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, _gloffset_GetPixelMapuiv), + NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, _gloffset_GetPixelMapusv), + NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, _gloffset_GetPolygonStipple), + NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, _gloffset_GetString), + NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, _gloffset_GetTexEnvfv), + NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, _gloffset_GetTexEnviv), + NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, _gloffset_GetTexGendv), + NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, _gloffset_GetTexGenfv), + NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, _gloffset_GetTexGeniv), + NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, _gloffset_GetTexImage), + NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, _gloffset_GetTexParameterfv), + NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, _gloffset_GetTexParameteriv), + NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, _gloffset_GetTexLevelParameterfv), + NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, _gloffset_GetTexLevelParameteriv), + NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, _gloffset_IsEnabled), + NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, _gloffset_IsList), + NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, _gloffset_DepthRange), + NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, _gloffset_Frustum), + NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, _gloffset_LoadIdentity), + NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, _gloffset_LoadMatrixf), + NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, _gloffset_LoadMatrixd), + NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, _gloffset_MatrixMode), + NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, _gloffset_MultMatrixf), + NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, _gloffset_MultMatrixd), + NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, _gloffset_Ortho), + NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, _gloffset_PopMatrix), + NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, _gloffset_PushMatrix), + NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, _gloffset_Rotated), + NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, _gloffset_Rotatef), + NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, _gloffset_Scaled), + NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, _gloffset_Scalef), + NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, _gloffset_Translated), + NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, _gloffset_Translatef), + NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, _gloffset_Viewport), + NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, _gloffset_ColorPointer), + NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, _gloffset_DisableClientState), + NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, _gloffset_DrawElements), + NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, _gloffset_EdgeFlagPointer), + NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, _gloffset_EnableClientState), + NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, _gloffset_IndexPointer), + NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, _gloffset_Indexub), + NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, _gloffset_Indexubv), + NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, _gloffset_InterleavedArrays), + NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, _gloffset_NormalPointer), + NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, _gloffset_PolygonOffset), + NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, _gloffset_TexCoordPointer), + NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, _gloffset_VertexPointer), + NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, _gloffset_GenTextures), + NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, _gloffset_IsTexture), + NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, _gloffset_PopClientAttrib), + NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, _gloffset_PushClientAttrib), + NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, _gloffset_GetColorTable), + NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, _gloffset_GetHistogram), + NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, _gloffset_GetMinmax), + NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET( 5769, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate), + NAME_FUNC_OFFSET( 5791, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate), + NAME_FUNC_OFFSET( 5813, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET( 5833, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET( 5859, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET( 5885, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET( 5911, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET( 5937, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET( 5957, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET( 5983, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET( 6009, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET( 6035, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET( 6064, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET( 6093, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET( 6122, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET( 6149, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET( 6179, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET( 6208, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB), + NAME_FUNC_OFFSET( 6238, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB), + NAME_FUNC_OFFSET( 6268, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB), + NAME_FUNC_OFFSET( 6300, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB), + NAME_FUNC_OFFSET( 6332, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB), + NAME_FUNC_OFFSET( 6354, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB), + NAME_FUNC_OFFSET( 6372, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET( 6395, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET( 6418, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET( 6441, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET( 6468, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET( 6496, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET( 6523, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET( 6551, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB), + NAME_FUNC_OFFSET( 6580, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB), + NAME_FUNC_OFFSET( 6610, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB), + NAME_FUNC_OFFSET( 6639, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB), + NAME_FUNC_OFFSET( 6669, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB), + NAME_FUNC_OFFSET( 6688, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET( 6708, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET( 6729, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET( 6749, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET( 6770, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET( 6790, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET( 6811, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET( 6831, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET( 6852, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET( 6872, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET( 6893, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET( 6913, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET( 6934, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET( 6954, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET( 6975, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET( 6995, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET( 7016, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET( 7036, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET( 7057, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET( 7079, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET( 7101, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET( 7123, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET( 7145, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET( 7168, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET( 7191, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET( 7214, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET( 7235, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET( 7255, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET( 7276, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET( 7296, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET( 7317, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET( 7338, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET( 7358, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET( 7379, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET( 7401, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET( 7423, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET( 7445, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET( 7470, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET( 7486, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET( 7502, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET( 7521, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET( 7540, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET( 7556, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET( 7582, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET( 7605, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET( 7627, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET( 7641, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET( 7656, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET( 7673, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET( 7689, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET( 7708, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET( 7722, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET( 7738, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET( 7760, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET( 7783, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET( 7799, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET( 7812, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB), + NAME_FUNC_OFFSET( 7830, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET( 7849, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB), + NAME_FUNC_OFFSET( 7874, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB), + NAME_FUNC_OFFSET( 7898, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB), + NAME_FUNC_OFFSET( 7916, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB), + NAME_FUNC_OFFSET( 7934, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET( 7956, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB), + NAME_FUNC_OFFSET( 7980, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB), + NAME_FUNC_OFFSET( 7995, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB), + NAME_FUNC_OFFSET( 8011, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB), + NAME_FUNC_OFFSET( 8037, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB), + NAME_FUNC_OFFSET( 8063, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET( 8084, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET( 8108, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET( 8126, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET( 8144, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET( 8161, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET( 8179, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET( 8194, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET( 8210, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET( 8225, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET( 8241, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET( 8256, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET( 8272, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET( 8287, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET( 8303, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET( 8318, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET( 8334, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET( 8349, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET( 8365, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET( 8380, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET( 8396, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET( 8411, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET( 8427, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET( 8449, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET( 8471, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET( 8493, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET( 8515, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET( 8536, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET( 8560, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET( 8581, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET( 8604, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET( 8621, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), + NAME_FUNC_OFFSET( 8640, gl_dispatch_stub_543, gl_dispatch_stub_543, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 8672, gl_dispatch_stub_544, gl_dispatch_stub_544, NULL, _gloffset_GetPixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 8704, gl_dispatch_stub_545, gl_dispatch_stub_545, NULL, _gloffset_PixelTexGenParameterfSGIS), + NAME_FUNC_OFFSET( 8732, gl_dispatch_stub_546, gl_dispatch_stub_546, NULL, _gloffset_PixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 8761, gl_dispatch_stub_547, gl_dispatch_stub_547, NULL, _gloffset_PixelTexGenParameteriSGIS), + NAME_FUNC_OFFSET( 8789, gl_dispatch_stub_548, gl_dispatch_stub_548, NULL, _gloffset_PixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 8818, gl_dispatch_stub_549, gl_dispatch_stub_549, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET( 8835, gl_dispatch_stub_550, gl_dispatch_stub_550, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET( 8855, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), + NAME_FUNC_OFFSET( 8873, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), + NAME_FUNC_OFFSET( 8894, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), + NAME_FUNC_OFFSET( 8912, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), + NAME_FUNC_OFFSET( 8931, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), + NAME_FUNC_OFFSET( 8952, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), + NAME_FUNC_OFFSET( 8971, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET( 8992, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET( 9014, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), + NAME_FUNC_OFFSET( 9030, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), + NAME_FUNC_OFFSET( 9048, gl_dispatch_stub_561, gl_dispatch_stub_561, NULL, _gloffset_CullParameterdvEXT), + NAME_FUNC_OFFSET( 9069, gl_dispatch_stub_562, gl_dispatch_stub_562, NULL, _gloffset_CullParameterfvEXT), + NAME_FUNC_OFFSET( 9090, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET( 9112, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET( 9135, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET( 9157, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET( 9180, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET( 9202, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET( 9225, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET( 9247, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET( 9270, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET( 9292, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET( 9315, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET( 9338, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET( 9362, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET( 9385, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET( 9409, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET( 9432, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET( 9456, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET( 9483, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET( 9504, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET( 9527, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET( 9548, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET( 9563, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET( 9579, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET( 9594, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET( 9610, gl_dispatch_stub_587, gl_dispatch_stub_587, NULL, _gloffset_PixelTexGenSGIX), + NAME_FUNC_OFFSET( 9628, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET( 9651, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), + NAME_FUNC_OFFSET( 9677, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), + NAME_FUNC_OFFSET( 9698, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), + NAME_FUNC_OFFSET( 9716, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), + NAME_FUNC_OFFSET( 9735, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), + NAME_FUNC_OFFSET( 9758, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), + NAME_FUNC_OFFSET( 9782, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), + NAME_FUNC_OFFSET( 9805, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), + NAME_FUNC_OFFSET( 9829, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), + NAME_FUNC_OFFSET( 9852, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), + NAME_FUNC_OFFSET( 9884, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), + NAME_FUNC_OFFSET( 9916, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), + NAME_FUNC_OFFSET( 9949, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), + NAME_FUNC_OFFSET( 9982, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10019, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10056, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), + NAME_FUNC_OFFSET(10076, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(10094, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(10113, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(10131, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(10150, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(10168, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(10187, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(10205, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(10224, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(10242, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(10261, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(10279, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(10298, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(10316, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(10335, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(10353, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(10372, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), + NAME_FUNC_OFFSET(10390, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), + NAME_FUNC_OFFSET(10409, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), + NAME_FUNC_OFFSET(10427, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), + NAME_FUNC_OFFSET(10446, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), + NAME_FUNC_OFFSET(10464, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), + NAME_FUNC_OFFSET(10483, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), + NAME_FUNC_OFFSET(10501, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), + NAME_FUNC_OFFSET(10520, gl_dispatch_stub_629, gl_dispatch_stub_629, NULL, _gloffset_MultiModeDrawArraysIBM), + NAME_FUNC_OFFSET(10545, gl_dispatch_stub_630, gl_dispatch_stub_630, NULL, _gloffset_MultiModeDrawElementsIBM), + NAME_FUNC_OFFSET(10572, gl_dispatch_stub_631, gl_dispatch_stub_631, NULL, _gloffset_DeleteFencesNV), + NAME_FUNC_OFFSET(10589, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, _gloffset_FinishFenceNV), + NAME_FUNC_OFFSET(10605, gl_dispatch_stub_633, gl_dispatch_stub_633, NULL, _gloffset_GenFencesNV), + NAME_FUNC_OFFSET(10619, gl_dispatch_stub_634, gl_dispatch_stub_634, NULL, _gloffset_GetFenceivNV), + NAME_FUNC_OFFSET(10634, gl_dispatch_stub_635, gl_dispatch_stub_635, NULL, _gloffset_IsFenceNV), + NAME_FUNC_OFFSET(10646, gl_dispatch_stub_636, gl_dispatch_stub_636, NULL, _gloffset_SetFenceNV), + NAME_FUNC_OFFSET(10659, gl_dispatch_stub_637, gl_dispatch_stub_637, NULL, _gloffset_TestFenceNV), + NAME_FUNC_OFFSET(10673, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), + NAME_FUNC_OFFSET(10697, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(10713, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(10732, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), + NAME_FUNC_OFFSET(10751, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(10767, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), + NAME_FUNC_OFFSET(10793, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), + NAME_FUNC_OFFSET(10819, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), + NAME_FUNC_OFFSET(10840, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), + NAME_FUNC_OFFSET(10857, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), + NAME_FUNC_OFFSET(10878, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(10906, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), + NAME_FUNC_OFFSET(10928, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), + NAME_FUNC_OFFSET(10950, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), + NAME_FUNC_OFFSET(10972, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(10986, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), + NAME_FUNC_OFFSET(11002, glProgramParameter4dNV, glProgramParameter4dNV, NULL, _gloffset_ProgramParameter4dNV), + NAME_FUNC_OFFSET(11025, glProgramParameter4dvNV, glProgramParameter4dvNV, NULL, _gloffset_ProgramParameter4dvNV), + NAME_FUNC_OFFSET(11049, glProgramParameter4fNV, glProgramParameter4fNV, NULL, _gloffset_ProgramParameter4fNV), + NAME_FUNC_OFFSET(11072, glProgramParameter4fvNV, glProgramParameter4fvNV, NULL, _gloffset_ProgramParameter4fvNV), + NAME_FUNC_OFFSET(11096, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), + NAME_FUNC_OFFSET(11121, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), + NAME_FUNC_OFFSET(11146, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), + NAME_FUNC_OFFSET(11174, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), + NAME_FUNC_OFFSET(11190, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), + NAME_FUNC_OFFSET(11209, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), + NAME_FUNC_OFFSET(11229, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), + NAME_FUNC_OFFSET(11248, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), + NAME_FUNC_OFFSET(11268, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), + NAME_FUNC_OFFSET(11287, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), + NAME_FUNC_OFFSET(11307, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), + NAME_FUNC_OFFSET(11326, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), + NAME_FUNC_OFFSET(11346, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), + NAME_FUNC_OFFSET(11365, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), + NAME_FUNC_OFFSET(11385, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), + NAME_FUNC_OFFSET(11404, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), + NAME_FUNC_OFFSET(11424, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), + NAME_FUNC_OFFSET(11443, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), + NAME_FUNC_OFFSET(11463, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), + NAME_FUNC_OFFSET(11482, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), + NAME_FUNC_OFFSET(11502, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), + NAME_FUNC_OFFSET(11521, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), + NAME_FUNC_OFFSET(11541, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), + NAME_FUNC_OFFSET(11560, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), + NAME_FUNC_OFFSET(11580, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), + NAME_FUNC_OFFSET(11599, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), + NAME_FUNC_OFFSET(11619, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), + NAME_FUNC_OFFSET(11638, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), + NAME_FUNC_OFFSET(11658, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), + NAME_FUNC_OFFSET(11678, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), + NAME_FUNC_OFFSET(11699, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), + NAME_FUNC_OFFSET(11723, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), + NAME_FUNC_OFFSET(11744, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), + NAME_FUNC_OFFSET(11765, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), + NAME_FUNC_OFFSET(11786, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), + NAME_FUNC_OFFSET(11807, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), + NAME_FUNC_OFFSET(11828, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), + NAME_FUNC_OFFSET(11849, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), + NAME_FUNC_OFFSET(11870, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), + NAME_FUNC_OFFSET(11891, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), + NAME_FUNC_OFFSET(11912, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), + NAME_FUNC_OFFSET(11933, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), + NAME_FUNC_OFFSET(11954, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), + NAME_FUNC_OFFSET(11975, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), + NAME_FUNC_OFFSET(11997, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), + NAME_FUNC_OFFSET(12019, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), + NAME_FUNC_OFFSET(12041, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), + NAME_FUNC_OFFSET(12063, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), + NAME_FUNC_OFFSET(12088, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), + NAME_FUNC_OFFSET(12112, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), + NAME_FUNC_OFFSET(12134, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), + NAME_FUNC_OFFSET(12156, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), + NAME_FUNC_OFFSET(12178, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), + NAME_FUNC_OFFSET(12204, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), + NAME_FUNC_OFFSET(12227, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), + NAME_FUNC_OFFSET(12251, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), + NAME_FUNC_OFFSET(12269, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), + NAME_FUNC_OFFSET(12284, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), + NAME_FUNC_OFFSET(12315, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(12335, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(12356, gl_dispatch_stub_718, gl_dispatch_stub_718, NULL, _gloffset_ActiveStencilFaceEXT), + NAME_FUNC_OFFSET(12379, gl_dispatch_stub_719, gl_dispatch_stub_719, NULL, _gloffset_BindVertexArrayAPPLE), + NAME_FUNC_OFFSET(12402, gl_dispatch_stub_720, gl_dispatch_stub_720, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(12428, gl_dispatch_stub_721, gl_dispatch_stub_721, NULL, _gloffset_GenVertexArraysAPPLE), + NAME_FUNC_OFFSET(12451, gl_dispatch_stub_722, gl_dispatch_stub_722, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(12472, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), + NAME_FUNC_OFFSET(12503, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), + NAME_FUNC_OFFSET(12534, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), + NAME_FUNC_OFFSET(12562, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), + NAME_FUNC_OFFSET(12591, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), + NAME_FUNC_OFFSET(12619, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), + NAME_FUNC_OFFSET(12648, gl_dispatch_stub_729, gl_dispatch_stub_729, NULL, _gloffset_DepthBoundsEXT), + NAME_FUNC_OFFSET(12665, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(12692, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(12713, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(12735, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(12763, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(12787, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(12812, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(12841, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(12867, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(12893, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(12919, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(12940, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(12962, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(12982, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(13023, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(13055, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(13074, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(13094, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(13119, gl_dispatch_stub_748, gl_dispatch_stub_748, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(13140, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13169, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(13200, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(13224, gl_dispatch_stub_752, gl_dispatch_stub_752, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(13249, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(13267, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(13284, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(13300, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(13325, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(13345, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(13365, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(13388, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(13411, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(13431, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(13448, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(13465, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(13480, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(13504, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(13523, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(13542, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(13558, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(13577, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(13600, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(13616, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(13632, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(13659, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(13686, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(13706, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(13725, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(13744, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(13774, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(13804, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(13834, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(13864, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(13883, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(13906, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(13931, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(13956, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(13983, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14011, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14038, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14066, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14095, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14124, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14150, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(14181, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(14212, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(14236, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(14259, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(14277, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(14306, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(14335, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(14350, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(14376, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(14402, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(14417, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(14429, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(14449, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(14466, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(14482, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(14501, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(14524, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(14540, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(14562, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(14580, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(14599, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(14617, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(14636, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(14654, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(14673, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(14691, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(14710, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(14728, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(14747, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(14765, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(14784, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(14802, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(14821, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(14839, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(14858, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(14876, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(14895, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(14913, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(14932, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(14950, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(14969, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(14987, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15006, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15024, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15043, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15061, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15080, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15098, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15117, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15135, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15154, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(15177, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(15200, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(15223, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(15246, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(15263, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(15286, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(15309, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(15332, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(15358, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(15384, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(15410, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(15434, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(15447, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(15460, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(15476, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(15492, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(15505, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(15528, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(15548, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(15567, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(15578, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(15590, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(15604, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(15617, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(15633, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(15644, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(15657, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(15676, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(15696, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(15709, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(15719, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(15733, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(15750, gl_dispatch_stub_549, gl_dispatch_stub_549, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(15766, gl_dispatch_stub_550, gl_dispatch_stub_550, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(15785, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(15803, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(15824, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(15846, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(15865, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(15887, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(15910, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(15929, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(15949, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(15968, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(15988, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(16007, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(16027, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(16046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(16066, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(16085, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(16105, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(16125, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(16146, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(16166, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(16187, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(16207, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(16228, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(16252, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(16270, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(16290, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(16308, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(16320, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(16333, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(16345, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(16358, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(16378, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(16402, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(16416, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(16433, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(16448, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(16466, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(16480, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(16497, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(16512, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(16530, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(16544, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(16561, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(16576, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(16594, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(16608, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(16625, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(16640, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(16658, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(16672, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(16689, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(16704, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(16722, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(16736, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(16753, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(16768, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(16786, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(16800, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(16817, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(16832, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(16850, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(16864, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(16881, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(16896, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(16914, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(16931, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(16951, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(16968, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(16997, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(17012, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(17030, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(17049, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(17073, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; #undef NAME_FUNC_OFFSET -- cgit v1.2.3