From cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 26 Dec 2000 05:09:27 +0000 Subject: Major rework of tnl module New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. --- src/mesa/main/config.h | 24 +----------------------- 1 file changed, 1 insertion(+), 23 deletions(-) (limited to 'src/mesa/main/config.h') diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 95365d94d1..1b3c4f0f27 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -1,4 +1,4 @@ -/* $Id: config.h,v 1.24 2000/11/20 18:06:11 brianp Exp $ */ +/* $Id: config.h,v 1.25 2000/12/26 05:09:28 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -175,28 +175,6 @@ -/* Vertex buffer size. KW: no restrictions on the divisibility of - * this number, though things may go better for you if you choose a - * value of 12n + 3. - */ -#define VB_START 3 - -#define VB_MAX (216 + VB_START) - - - -/* - * Actual vertex buffer size. - * - * Arrays must also accomodate new vertices from clipping, and - * potential overflow from primitives which don't fit into neatly into - * VB_MAX vertices. (This only happens when mixed primitives are - * sharing the vb). - */ -#define VB_MAX_CLIPPED_VERTS ((2 * (6 + MAX_CLIP_PLANES))+1) -#define VB_SIZE (VB_MAX + VB_MAX_CLIPPED_VERTS) - - /* * Language/compiler stuff */ -- cgit v1.2.3