From 08836341788a9f9d638d9dc8328510ccd18ddeb5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 3 Mar 2001 20:33:27 +0000 Subject: lots of gl_*() to _mesa_*() namespace clean-up --- src/mesa/main/context.c | 27 +++++++++++++-------------- 1 file changed, 13 insertions(+), 14 deletions(-) (limited to 'src/mesa/main/context.c') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 3bbcb40404..85a437947a 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.124 2001/02/28 00:27:48 brianp Exp $ */ +/* $Id: context.c,v 1.125 2001/03/03 20:33:27 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -428,7 +428,7 @@ one_time_init( void ) assert( sizeof(GLushort) >= 2 ); assert( sizeof(GLuint) >= 4 ); - gl_init_lists(); + _mesa_init_lists(); _math_init(); _mesa_init_math(); @@ -537,7 +537,7 @@ free_shared_state( GLcontext *ctx, struct gl_shared_state *ss ) while (1) { GLuint list = _mesa_HashFirstEntry(ss->DisplayList); if (list) { - gl_destroy_list(ctx, list); + _mesa_destroy_list(ctx, list); } else { break; @@ -581,7 +581,7 @@ init_light( struct gl_light *l, GLuint n ) ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 ); ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 ); l->SpotExponent = 0.0; - gl_invalidate_spot_exp_table( l ); + _mesa_invalidate_spot_exp_table( l ); l->SpotCutoff = 180.0; l->_CosCutoff = 0.0; /* KW: -ve values not admitted */ l->ConstantAttenuation = 1.0; @@ -951,10 +951,9 @@ init_attrib_groups( GLcontext *ctx ) ctx->Light.Enabled = GL_FALSE; ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK; ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE; - ctx->Light.ColorMaterialBitmask - = gl_material_bitmask( ctx, - GL_FRONT_AND_BACK, - GL_AMBIENT_AND_DIFFUSE, ~0, 0 ); + ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx, + GL_FRONT_AND_BACK, + GL_AMBIENT_AND_DIFFUSE, ~0, 0 ); ctx->Light.ColorMaterialEnabled = GL_FALSE; @@ -1643,7 +1642,7 @@ _mesa_destroy_context( GLcontext *ctx ) void _mesa_context_initialize( GLcontext *ctx ) { - gl_read_config_file( ctx ); + _mesa_read_config_file( ctx ); } @@ -1808,7 +1807,7 @@ _mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer, newCtx->DrawBuffer = drawBuffer; newCtx->ReadBuffer = readBuffer; newCtx->NewState |= _NEW_BUFFERS; - /* gl_update_state( newCtx ); */ + /* _mesa_update_state( newCtx ); */ } if (newCtx->Driver.MakeCurrent) @@ -1877,7 +1876,7 @@ _mesa_get_dispatch(GLcontext *ctx) * This function is called when the Mesa user has stumbled into a code * path which may not be implemented fully or correctly. */ -void gl_problem( const GLcontext *ctx, const char *s ) +void _mesa_problem( const GLcontext *ctx, const char *s ) { fprintf( stderr, "Mesa implementation error: %s\n", s ); fprintf( stderr, "Report to Mesa bug database at www.mesa3d.org\n" ); @@ -1906,10 +1905,10 @@ void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s ) { if (ctx->CompileFlag) - gl_save_error( ctx, error, s ); + _mesa_save_error( ctx, error, s ); if (ctx->ExecuteFlag) - gl_error( ctx, error, s ); + _mesa_error( ctx, error, s ); } @@ -1924,7 +1923,7 @@ _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s ) * where - usually the name of function where error was detected */ void -gl_error( GLcontext *ctx, GLenum error, const char *where ) +_mesa_error( GLcontext *ctx, GLenum error, const char *where ) { const char *debugEnv = getenv("MESA_DEBUG"); GLboolean debug; -- cgit v1.2.3