From 92f9785c727ea10ff5f8dc9770f0e8f388fcea70 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 May 2003 22:44:02 +0000 Subject: Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places. Misc vertex array / vertex program changes. --- src/mesa/main/context.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa/main/context.c') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index c5fb8148b9..aaba851165 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1008,6 +1008,7 @@ init_attrib_groups( GLcontext *ctx ) ctx->Const.MaxProgramMatrices = MAX_PROGRAM_MATRICES; ctx->Const.MaxProgramMatrixStackDepth = MAX_PROGRAM_MATRIX_STACK_DEPTH; + ASSERT(ctx->Const.MaxTextureUnits == MAX2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits)); /* Initialize matrix stacks */ init_matrix_stack(&ctx->ModelviewMatrixStack, MAX_MODELVIEW_STACK_DEPTH, -- cgit v1.2.3